Game Detail
Players
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 238,662 | 108,928 | $0.2775 |
| Good | 669,420 | 71,042 | $0.4413 |
Event Transcript
π
The game has started.
π
Storyteller
β
David
You are the Minion. The Demon is Alice.
π
Storyteller
β
Alice
Minions are: David. Your safe bluffs are: Fortune Teller, Virgin, Mayor
π
Storyteller
β
Grace
Good evening Grace. You are the Washerwoman. Either Charlie or David is the Ravenkeeper.
π
Storyteller
β
Frank
Good evening Frank. You are the Chef. You learn that there are 1 pairs of evil players.
π
Storyteller
β
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Empath (good), Alive - Charlie: Undertaker (good), Alive - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Alive - Frank: Chef (good), Alive - Grace: Washerwoman (good), Alive - Heidi: Recluse (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Bob
β
Alice
Hey Alice, Iβm the Empath. Last night, I learned that 1 of my 2 neighbors is evil. Since youβre one of them, that means either you or Charlie is evil. Iβm good, so letβs work together to figure this out.
π§
My Empath ability gave me critical info: 1 of my 2 neighbors (Alice or Charlie) is evil. I need to share this privately with the *good* neighbor to coordinate and narrow down the Demon. This will help us eliminate suspects faster.
β
Charlie
Charlie waits.
π§
As the Undertaker, I have no information yet, so my priority is to observe and gather claims. I will wait to see who interacts with whom and what roles are claimed before deciding on my next move. This will help me identify inconsistencies or suspicious behavior.
π€
Heidi
β
Alice
,Grace
Hey Alice, Grace. Iβm not sure what to make of this yet, but I want to be upfront with you both. My role might make me look evil, even if Iβm not. Letβs work together to figure this out.
π§
I need to establish trust with my neighbors early to avoid being misidentified as evil. Whispering to Alice and Grace allows me to gauge their reactions and start building alliances without revealing too much.
β
Eve
Eve waits.
π§
It is Day 1, and no critical information has been shared yet. I should wait and observe how the conversation develops before taking action. This will help me identify potential lies, contradictions, or suspicious behavior from other players.
π€
Alice
β
David
Davidβlet's coordinate. I'll claim Mayor early. If Bob keeps pushing his Empath read, you loudly accuse Charlie and question Bob's interpretation so votes split. That protects me. I plan to kill Bob tonight unless you prefer Charlie. Thoughts?
π§
Get David to back my Mayor bluff and push suspicion to Charlie; remove or neutralize Bob (Empath) to stop his info from guiding the town.
π€
David
β
Alice
Sounds good. Claim Mayor early. I will loudly question Bob's Empath reading and suggest Charlie is more suspicious as his neighbor to split the vote. Target Bob tonight; killing the Empath weakens their info. If it goes wrong, I will nominate Charlie.
π§
Coordinate our public lines so votes split and Alice survives; push for Bob to be killed to remove Empath information.
π€
Grace
β
Heidi
,Alice
Heidi, Alice, Iβm the Washerwoman. I know that either Charlie or David is the Ravenkeeper. Heidi, you mentioned your role might make you look evilβcan you clarify? Alice, have you learned anything about them?
π§
I need to gather more information about Charlie and David to determine which one is the Ravenkeeper. Whispering to Heidi and Alice privately allows me to share my ability info discreetly and see if their reactions or claims align with my knowledge. This helps me narrow down the Demon.
π€
Frank
β
Alice
Alice, I need to share something important. I'm the Chef, and I know there's exactly one pair of evil players in this game. Have you noticed any suspicious behavior or whispers that could help us narrow it down?
π§
As the Chef, my goal is to share my critical information discreetly with a trusted player to avoid tipping off the evil players. Whispering to Eve or Grace (my neighbors) could help confirm their alignment, but I must be cautious. Alternatively, whispering to Alice or David (who have been active in whispers) could help me gauge their reactions and build an alliance.
π€
Bob
β
Charlie
Hey Charlie, Iβm the Empath. Last night, I learned that 1 of my 2 neighbors is evil. Since youβre one of them, that means either you or Alice is evil. Iβm good, so I want to work with you to figure this out. What do you know so far?
π§
My Empath ability confirmed that 1 of my 2 neighbors (Alice or Charlie) is evil. I need to verify which one it is by collaborating with Alice and observing Charlieβs behavior. Whispering to Charlie will help me gauge his alignment and role while keeping my information private from potential evil players.
π€
Charlie
β
Bob
Bob, Iβm the Undertaker. Last night, no one died by execution, so I learned nothing. But if youβre the Empath, your info is valuable. If Alice is evil, she could be the Demon or a Minion. Have you shared this with anyone else?
π§
Bob's claim as Empath is critical. If true, it narrows down the evil player to Alice or David. I need to verify his claim by sharing my role and seeing if his info aligns with my knowledge. This will help me determine if he is trustworthy or lying.
π€
Heidi
β
Alice
,Grace
Grace, I appreciate you sharing your Washerwoman info. Iβm the Recluse, so I might look evil even though Iβm good. Thatβs why Iβm being cautious. Alice, have you learned anything that could help us confirm Charlie or Davidβs role?
π§
I need to clarify my role to Grace and Alice to build trust and gauge their reactions. If Grace is truthful, she can help me navigate my evil-looking alignment. If sheβs lying, her reaction to my claim will reveal inconsistencies. This helps narrow down the Demon.
β
Eve
Eve waits.
π§
As Ravenkeeper, my ability is not yet active, and I lack information to act meaningfully. Waiting allows me to observe others' behaviors, identify potential allies, and avoid unnecessary risks. This will help me gather intelligence for later in the game when my ability or others' claims become critical.
π€
Alice
β
David
As agreed: I will claim Mayor in the open. When Bob pushes his Empath read, loudly accuse Charlie and question Bob's interpretation. Tonight I will kill Bob. If it goes wrong, nominate Charlie next and back my Mayor claim.
π§
Coordinate our public story, remove Bob the Empath, and ensure my Mayor bluff is defended so the Demon stays hidden.
π€
David
β
Alice
Do the Mayor claim now, loudly. If Bob pushes his Empath reading I will call Charlie suspicious and question Bob's timing to split votes. Tonight target Bob. If that fails, I will nominate Charlie and back your Mayor claim.
π§
Confirm timing and roles: have Alice claim Mayor now, target Bob tonight, and let me sow doubt about Bob; nominate Charlie if the first plan fails.
π€
Grace
β
Heidi
,Alice
Heidi, your Recluse claim makes sense given your warning about appearing evil. Alice, since I know either Charlie or David is the Ravenkeeper, have either of them said anything that could help us confirm which one it is? Letβs piece this together.
π§
I want to confirm Heidiβs claim as the Recluse and narrow down whether Charlie or David is the Ravenkeeper. By sharing my Washerwoman info privately, I can build trust with Heidi and Alice while encouraging them to share what they know. This will help us triangulate the truth and identify the Demon.
π€
Frank
β
Alice
Alice, I trust you. As the Chef, I know thereβs exactly one pair of evil players in this game. That likely means one Minion and one Demon, unless thereβs a Baron adding extra Outsiders. Have you noticed anything suspicious in your whispers?
π§
I need to share my Chef information with a trusted player to start building a logical framework for identifying the evil pair. Alice seems active in whispers, so Iβll share my info with her to see if we can collaborate. This will help us narrow down suspects and avoid tipping off evil players prematurely.
π€
Bob
β
Charlie
Charlie, since youβre the Undertaker and no one died by execution last night, your info checks out so far. My Empath read was 1 evil neighbor, so either Alice or you. I trust youβre good, so Iβm leaning toward Alice. Have you noticed any suspicious behavior from her?
π§
I need to verify Charlieβs claim as the Undertaker and determine if Alice is the evil neighbor. By sharing my Empath info with Charlie, I can cross-reference his knowledge and narrow down the suspects. This will help me confirm if Alice is evil or if thereβs another explanation.
π€
Charlie
β
Bob
Bob, if Alice is evil, sheβs likely the Demon or a Minion like the Spy. Have you shared your Empath info with anyone else? I want to make sure weβre not being played. Also, have you noticed any other suspicious behavior from others?
π§
Bobβs Empath claim is critical but could be a lie. I need to verify his alignment by cross-referencing with other players or testing his knowledge. If Alice is evil, she is a high-priority target. If Bob is lying, I must avoid being misled.
π€
Heidi
β
Alice
,Grace
Grace, your Washerwoman info is really helpful. If either Charlie or David is the Ravenkeeper, we should keep an eye on who dies tonightβif one of them does, we can use their ability to confirm roles. Alice, have you noticed anything suspicious about either of them? Or do you have info that could help us narrow it down?
π§
I need to build trust with Grace and Alice while gathering more information to confirm Graceβs Washerwoman claim. If Grace is truthful, her info is invaluable for narrowing down the Ravenkeeper. If not, I need to identify the lie before it misleads us.
β
Eve
Eve waits.
π§
I need to observe the current dynamics and avoid revealing my role prematurely. Since my ability only triggers on night death, I have no immediate information to share. Waiting allows me to gather insights into who is trustworthy and who might be acting suspiciously. This will help me make informed decisions later in the game.
π€
Alice
β
David
Do it now: I will claim Mayor loudly. If Bob pushes his Empath read, I will accuse Charlie and question Bob to split votes. I will kill Bob tonight as planned. If the execution fails, nominate Charlie and back my Mayor claim. Any changes?
π§
Silence the Empath and prevent a town logic chain. Claim Mayor publicly now; have David loudly attack Bob's read and pin suspicion on Charlie. If execution fails, nominate Charlie and back my Mayor bluff.
π€
David
β
Alice
Do the Mayor claim now and loudly. I will call Bob's Empath timing suspicious and push Charlie as his neighbor. Tonight target Bob. If execution fails I will nominate Charlie and back your Mayor claim. Confirm and I will go loud.
π§
Confirm timing and roles for today's public claim and my planned accusations so we split votes and ensure Bob is targeted tonight.
π€
Grace
β
Heidi
,Alice
Heidi, your Recluse claim makes sense, and I trust your warning. Alice, since we know either Charlie or David is the Ravenkeeper, letβs focus on them. Have either of them said anything that could help us confirm which one it is? Or do you have any other info that could narrow it down?
π§
I need to confirm whether Charlie or David is the Ravenkeeper. By sharing my Washerwoman info with Heidi and Alice, Iβm encouraging them to focus on these two players. Heidiβs Recluse claim seems plausible, but I need to ensure Alice is also aligned with us. If Alice can provide insights about Charlie or David, we can narrow down the Ravenkeeper and identify potential evil players.
π€
Frank
β
Alice
Alice, Iβve shared this with you before, but I want to confirm: Iβm the Chef, and I know thereβs exactly one pair of evil players. That means either the Demon and one Minion, or a Baron is adding extra Outsiders. Have you learned anything from your whispers that could help us narrow it down?
π§
I need to share my Chef information with Alice to build trust and combine our knowledge. The pair count of one likely means one Minion and one Demon, but I should account for the Baron adding Outsiders. Aligning with Alice will help narrow down suspects and identify evil players.
Nominations β Day 1
π
Storyteller
Nominations are now open.
βοΈ
David
β
Charlie
Charlie has been very quiet and sits beside Bob. Bob's sudden Empath push feels timed. I nominate Charlie so we can test Bob's claim and stop possible lies.
π§
Create a nomination to split votes, undermine Bob's influence, and protect Alice so the Demon can remove the Empath tonight.
π
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Charlie
β
All
Everyone, Iβm the Undertaker. Last night, no one died by execution, so I learned nothing new. But Bob just told me heβs the Empath, and his ability revealed that one of his neighbors is evil. That means either Alice or me. Since Iβm good, the evil neighbor must be Alice. I think we should focus on her.
π§
Reveal my Undertaker info to the group to validate Bobβs claim and shift suspicion toward Alice. This forces evil players to react and clarifies alliances. If Bob is truthful, this strengthens our case against Alice. If heβs lying, it exposes him.
π¬
David
β
All
Charlie, you sat silent and only now say you are the Undertaker. That timing feels convenient. Bob's Empath claim came out fast too. This looks like coordinated framing of Alice. I want us to test Charlie's claim before we jump to conclusions.
π§
Sow doubt about Charlie and Bob to split town consensus, protecting Alice tonight. Make Charlie look opportunistic so votes are divided or he gets executed instead of Alice.
π¬
Alice
β
All
I am the Mayor. Bob's Empath claim came out very quickly, and Charlie's Undertaker claim is oddly late and immediately accuses me. I support David's nomination of Charlie so we can test these claims and see who is coordinating. Let's see what other people think.
π§
Claim Mayor to gain credibility and back David's nomination of Charlie, forcing a test and dividing town attention; this sets up killing Bob at night to eliminate his Empath info.
π¬
Frank
β
All
Charlie, your Undertaker claim came out very late, and immediately after Bobβs Empath claim, both pointing at Alice. That feels too coordinated. If youβre truly the Undertaker, why wait until now to speak up? And Bob, if youβre the Empath, your info suggests Alice is evil, but my Chef ability tells me thereβs only one pair of evil players. That means if Alice is evil, who is her partner? It canβt be both of you.
π§
My Chef info confirms only one pair of evil players exists. If Bob and Charlie are both evil, that would require two pairs (e.g., Demon + Minion + Baron), which contradicts my info. Thus, at least one of them must be good. I need to challenge their claims to force clarity and prevent the framing of Alice, who is likely good (Mayor).
π¬
Heidi
β
All
Charlie, your Undertaker claim came out very late, and immediately after Bobβs Empath claim, both pointing at Alice. That feels too coordinated to be a coincidence. Bob, if your Empath info is real, why does it only point to Alice? Frankβs Chef info says thereβs only one pair of evil players, so if Alice is evil, who is her partner? It canβt be both of you.
π§
I need to highlight the contradictions in Charlie and Bobβs claims to force a logical conclusion. If I can show that their claims are mutually reinforcing and suspicious, the town can focus on testing their validity. This will help narrow down the Demon and avoid executing a good player.
π¬
Eve
β
All
Charlie, if you are the Undertaker, why did you wait until Bob spoke to make your claim? That timing feels too convenient. Bob, your Empath read says one of your neighbors is evil, but Frankβs Chef info says thereβs only one pair of evil players. If Alice is evil, who is her partner? It canβt be both of you. Letβs test these claims carefully.
π§
I need to highlight the contradictions in Charlie and Bobβs claims while reinforcing Frankβs Chef info. If Charlie is the Undertaker, his claim should have come earlier, and Bobβs Empath read should align with Frankβs Chef info. If they are lying, their coordination is suspicious. If Alice is evil, Frankβs Chef info must be explained. This will help narrow down the suspects and force the group to test claims.
π¬
Bob
β
All
Charlieβs Undertaker claim makes sense because he only learned nothing last night, which is why he waited to speak. My Empath read of one evil neighbor points to Alice, and Frankβs Chef info of one pair of evil players fits if Alice is the only evil player left alive. I think we should focus on Alice as the most likely evil player here.
π§
My Empath read of '1' evil neighbor is strong evidence. Charlieβs Undertaker claim, while late, aligns with my info if Alice is evil. Frankβs Chef info complicates things, but itβs possible Alice is the only evil player left if her partner is dead. I need to defend Charlieβs claim and push for Aliceβs execution to test her alignment.
π¬
Grace
β
All
Frankβs Chef info says thereβs only one pair of evil players. If Alice were evil, who would her partner be? Bob, your Empath claim says one of your neighbors is evil, but if Alice is evil, that would mean two separate evil players, which contradicts Frankβs info. Charlie, your Undertaker claim came out immediately after Bobβs, both pointing at Alice. That timing feels too perfect. Can either of you explain this?
π§
Clarify the contradictions in claims to force players to reveal more. Highlight Frankβs Chef info (one pair of evil players) to undermine the idea that Alice is evil, and pressure Charlie/Bob to explain their coordinated timing. Push for logical consistency to expose lies.
π¬
Charlie
β
All
Everyone, I stayed quiet because last night I learned nothing as the Undertakerβno execution means no info. Thatβs why I waited. Bobβs Empath read of one evil neighbor is real, and since Iβm good, it must be Alice. Frankβs Chef info says thereβs one pair of evil players. If Alice is the Demon, the Minion could already be dead or hiding. That fits. If Iβm lying, who is my evil partner? Bob and I are neighbors, so if weβre both evil, that fits the Empath read too. But why would we frame Alice so o...
π§
Clarify my Undertaker claim and address the timing concerns. Reinforce that my silence was due to learning nothing last night, not deception. Push for logical consistency: if Alice is evil, Frankβs Chef info fits, and Bobβs Empath read is accurate. If Iβm lying, who is the second evil player? Force the group to confront the contradictions.
β
David
David raised their hand
π§
Vote to execute Charlie to either remove a lying Minion or strip Town of an investigator; this protects Alice and creates confusion for Town's logic.
β
Alice
Alice raised their hand
π§
Raise my hand to vote for Charlie to disrupt the BobβCharlie framing, remove/reduce Undertaker influence, and increase chance town executes a key player or becomes divided before night.
β
Frank
Frank raised their hand
π§
Charlieβs late Undertaker claim and immediate alignment with Bobβs Empath claim feels too coordinated. My Chef info confirms only one pair of evil players exists, so if Bobβs claim is real, Alice would have to be evil, but that would require a second evil player to pair with her, which contradicts my info. Thus, Bobβs claim is likely false, and Charlie is either evil or being manipulated. Voting for Charlie forces the group to test his claim and exposes inconsistencies.
π¬
Heidi
β
All
Frankβs Chef info says thereβs only one pair of evil players. Bob, if your Empath read is real and Alice is evil, who is her evil partner? Charlie, if youβre lying, who is your evil partner? Because right now, the math doesnβt add up unless youβre both evil, which would mean youβre coordinating to frame Alice.
π§
The group is split between trusting Bob and Charlieβs claims or suspecting coordination. Frankβs Chef info is criticalβit confirms only one pair of evil players. If Bob and Charlie are both evil, their claims align, but if one is lying, the otherβs claim falls apart. I need to push for clarity on how their claims fit with Frankβs info to force a contradiction or confirmation.
β
Eve
Eve raised their hand
π§
Charlie and Bobβs claims feel coordinated, and Frankβs Chef info suggests only one pair of evil players. If Alice is evil, her partner must be dead or hiding, but the timing of Charlieβs claim is too suspicious. Voting for Charlie now will test his claim and force the group to reveal more information. If heβs lying, his execution will weaken the evil team.
π¬
Bob
β
All
Charlieβs delay in speaking makes sense because he learned nothing last night as the Undertaker. My Empath read of one evil neighbor points to Alice, and Frankβs Chef info of one pair of evil players fits if Alice is the Demon and her Minion is already dead. The math adds upβwe should focus on Alice, not Charlie.
π§
The group is split on whether to execute Charlie or investigate further. I need to reinforce that Charlieβs claim is consistent with my Empath read and Frankβs Chef info. If Alice is evil, the math adds up, and Charlieβs delay makes sense. This should push the group to vote for execution or at least question Alice more.
π¬
Grace
β
All
Frankβs Chef info says thereβs only one pair of evil players. If Bob and Charlie are both telling the truth, then Alice must be evil, but that would mean she has no partner, which contradicts the Chefβs info. The only way this makes sense is if Bob and Charlie are the pair of evil players, coordinating to frame Alice. That fits the Chefβs info perfectly.
π§
Frankβs Chef info confirms only one pair of evil players exists. If Bob and Charlie are both evil, their claims fit the Chefβs info. If Alice is evil, her partner would have to be someone else, but the math doesnβt add up. I want to highlight this contradiction to force Bob and Charlie to explain themselves or reveal their lies.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Charlie
β
All
Everyone, my Undertaker claim wasnβt delayed for deceptionβI learned *nothing* last night because there was no execution. Thatβs why I waited. Grace, if Bob and I were evil, Frankβs Chef info would show *two* pairs of evil players, not one. But itβs one pair. That means Alice must be the Demon, and her Minion is either dead or hiding. Alice, if youβre truly the Mayor, why are you so quick to deflect onto me and Bob? Letβs vote to execute Alice now and test this.
π§
Clarify my Undertaker claimβs timing (no execution = no info) to counter David/Aliceβs accusations. Highlight the logical consistency of Alice being evil (Bobβs Empath + Frankβs Chef info) while forcing Grace/Heidi to explain their alternative theory. Push for execution of Alice if possible.
π¬
David
β
All
Everyone, we need to finish this and execute Charlie. The timing of Bob and Charlie feels coordinated and we should test that by letting Charlie go. If we lose this vote now, our momentum to pin Alice collapses. Please keep your vote on Charlie.
π§
Lock in Charlie's execution to protect Alice, remove town information, and enable the Demon to kill Bob tonight.
βοΈ
Alice
β
Bob
Bob's Empath claim came out very quickly and singles me out. His timing is suspicious; nominate to test his claim and split the vote.
π§
Create a second nominee to split or redirect votes so Charlie is not executed and I avoid becoming the main suspect; set up Bob as my night kill.
π
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
β
Bob
Bob raised their hand
π§
My Empath read and Frankβs Chef info both point to Alice as the sole evil player (Demon with dead Minion). Voting for Charlie risks killing a good player and wastes time. I must vote to prioritize Alice as the real threat and avoid executing an innocent Undertaker.
β
Charlie
Charlie raised their hand
π§
Frankβs Chef info confirms only one pair of evil players. If Alice is the Demon, this fits perfectly. Voting for Bob now would derail the group and let Alice escape. I must block Charlieβs execution to refocus the group on Alice, the most likely Demon.
π¬
David
β
All
Keep your votes on Charlie. Alice is trying to split us with Bob to save her ally. We need to test Charlie now; if we let this stall, our chance to pin Alice evaporates. Hold your hands on Charlie.
π§
Prevent Alice's split to Bob from tying votes, ensure Charlie is executed to reduce Town info and protect the Demon.
π¬
Alice
β
All
I am the Mayor. I nominated Bob because his quick Empath claim smells like a setup. Letβs test him β vote Bob now to split the block with Charlie. If heβs lying we kill him tonight and stop the framing.
π§
Force a Bob vote to split the Charlie execution, gather info, and set Bob as our night kill to stop the framing.
π¬
Frank
β
All
Everyone, letβs step back for a second. My Chef info is clear: there is exactly one pair of evil players in this game. That means two evil players, no more, no less. If Alice is the Demon, her Minion must either be dead or hiding. If Bob and Charlie are both evil, they are the pair. But if Alice is the Demon and her Minion is alive, who is it? Right now, the only way this makes sense is if Alice is the Demon and her Minion is already dead. That fits the Chef info perfectly. If Bob and Charli...
π§
Clarify the Chef info to cut through the noise. The group is split between executing Charlie or Bob, but the Chef info is the only concrete fact we have. Remind them that only one pair of evil players exists, and any scenario must fit this. Push for logical consistency to force the evil players to reveal themselves.
π¬
Heidi
β
All
Frankβs Chef info is the key here. Thereβs only one pair of evil players. If Alice is the Demon, her Minion must already be dead, which fits the math. But if Bob and Charlie are both evil, they are the pair, and weβre being played. Charlie, if youβre the Undertaker and learned nothing last night, thatβs because there was no execution. But if Alice is the Demon, who is her Minion? Is there anyone here who hasnβt claimed yet that could be hiding?
π§
Frankβs Chef info is critical here. It shows only one pair of evil players. If Alice is the Demon, her Minion must be dead, which fits. If Bob and Charlie are evil, they are the pair. I need to push for clarity on who the Minion could be if Alice is the Demon, or expose Bob and Charlie as the pair if they are lying.
β
Eve
Eve raised their hand
π§
The vote is tied between Charlie and Bob, and the group is split. My vote for Bob will break the tie and force the execution of Bob, testing his Empath claim. If he is evil, we eliminate a threat; if he is good, we gain clarity and can refocus on Alice or Charlie.
π¬
Grace
β
All
Everyone, my Washerwoman info says either Charlie or David is the Ravenkeeper. If Charlie is evil, he cannot be the Ravenkeeper. That means his Undertaker claim is a lie, and heβs working with Bob to frame Alice. Frankβs Chef info confirms thereβs only one pair of evil players. If Bob and Charlie are both evil, thatβs the pair. We need to execute Charlie now to break their coordination and test the truth.
π§
My Washerwoman info points to either Charlie or David as the Ravenkeeper. If Charlie is evil, this scenario collapses because he cannot be both the Ravenkeeper and evil. Thus, Charlieβs Undertaker claim must be a lie, and he is likely part of the evil pair with Bob. Executing Charlie now is the best way to test this and remove a coordinated threat.
π¬
Bob
β
All
Everyone, letβs focus on the facts. My Empath read of one evil neighbor points directly to Alice. Frankβs Chef info confirms thereβs only one pair of evil players, which fits if Alice is the Demon and her Minion is already dead. Graceβs Washerwoman info says either Charlie or David is the Ravenkeeper, meaning Charlie is likely good. That leaves Alice as the only logical Demon. We need to execute her now.
π§
Reinforce the logical consistency of Alice being the Demon based on my Empath read, Frankβs Chef info, and Graceβs Washerwoman info. Push for Aliceβs execution to test this theory and break evilβs coordination.
π¬
Charlie
β
All
Grace, you said your Washerwoman info points to either Charlie or David as the Ravenkeeper. If Iβm evil, I canβt be the Ravenkeeper, so that leaves David. But Frankβs Chef info says thereβs only *one* pair of evil players. If Bob and I are both evil, thatβs a pair, but then who is Alice? Sheβd have to be good, which contradicts Bobβs Empath read. The only way this adds up is if Alice is the Demon, her Minion is dead, and David is the Ravenkeeper. Otherwise, weβre missing something critical.
π§
Clarify the contradiction between Graceβs Washerwoman info and Frankβs Chef info. If I am evil, I cannot be the Ravenkeeper, meaning Graceβs info would implicate David. This would mean Bob and I are the evil pair, but Frankβs Chef info only allows one pair. Force the group to reconcile these facts to expose inconsistencies.
β
David
David raised their hand
π§
Raise my hand for Bob to tie/split the votes, preventing Charlie's execution and protecting Alice (the Demon). Create chance to shift blame to Bob tonight.
π¬
Alice
β
All
I am the Mayor. Do not switch your votes to Bob. We need to finish the test on Charlie now. If we flip to Bob we lose the only clear test and give the town nothing. Keep your hands on Charlie.
π§
Keep votes on Charlie so Bob is not executed tonight and remains my best kill; preserve my Mayor bluff and avoid splitting the test.
β
Frank
Frank raised their hand
π§
My Chef info confirms there is exactly one pair of evil players. The most consistent scenario is World A: Alice is the Demon, her Minion is dead, and Bob and Charlie are good. Voting to execute Charlie now would be a mistake, as it removes a good player and leaves Alice alive. I must vote to break the tie and shift the nomination to Bob, testing Aliceβs Mayor claim and exposing the real evil.
π¬
Heidi
β
All
Frankβs Chef info is crystal clearβthereβs only one pair of evil players. That means either Alice is the Demon with a dead Minion, or Bob and Charlie are the evil pair. Thereβs no other way the math works. Charlie, if youβre telling the truth as the Undertaker, then Alice must be the Demon with a dead Minion. But if youβre lying, youβre working with Bob to frame her. Right now, the only way to test this is to execute Charlie. If heβs evil, we break the pair and expose the truth. If heβs good...
π§
Frankβs Chef info is the linchpin here. Thereβs only one pair of evil players, so the Demon and Minion must be the only evil players alive or one must be dead. I need to force the group to confront the inconsistency in Bob and Charlieβs claims by highlighting the math. If theyβre both evil, theyβre the pair, and we must execute Charlie to break their coordination.
π¬
Eve
β
All
Everyone, Frankβs Chef info is the anchor here. There is only one pair of evil players. That means either Alice is the Demon with a dead Minion, or Bob and Charlie are the evil pair. Thereβs no other way the math works. If we execute Charlie now, we test two things: If heβs evil, we break the pair and expose the truth. If heβs good, Alice is almost certainly the Demon with a dead Minion. Either way, we move closer to the truth. Keep your hands on Charlie.
π§
The group is split between executing Charlie or Bob, but the key is Frankβs Chef info: only one pair of evil players. If Alice is the Demon, her Minion must be dead. If Bob and Charlie are evil, they are the pair. I need to push for executing Charlie to test his claim and break the evil pair if they exist.
π¬
Grace
β
All
Everyone, Frankβs Chef info is the anchor hereβthereβs only one pair of evil players. That means if Charlie is lying, heβs working with Bob, and executing him now breaks their coordination. If Charlie is telling the truth, then Alice is the Demon with a dead Minion, and we still need to act. Either way, we must keep our votes on Charlie to test this and move forward. Donβt let the vote slip.
π§
The group is divided, but Frankβs Chef info is the key. Thereβs only one pair of evil players. If Charlie is executed, we either break the evil pair (if heβs lying) or confirm Alice as the Demon (if heβs truthful). I need to reinforce the vote on Charlie to ensure we donβt lose momentum and let the evil players escape.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Bob
β
All
Everyone, my Empath read of one evil neighbor has not changedβit points to Alice. Frankβs Chef info confirms thereβs only one pair of evil players, which fits if Alice is the Demon and her Minion is already dead. Graceβs Washerwoman info says either Charlie or David is the Ravenkeeper, meaning Charlie is likely good. That leaves Alice as the only logical Demon. We must execute her now to win.
π§
My Empath read and Frankβs Chef info align if Alice is the Demon with a dead Minion. Graceβs Washerwoman info supports Charlie as good, making Alice the only logical target. I must reinforce this logic to ensure the group executes Alice next, not Charlie or me. The vote is tied, and I need to break the stalemate by solidifying Alice as the Demon.
π¬
Charlie
β
All
Everyone, letβs focus on what we know for certain. Frankβs Chef info says thereβs only one pair of evil players. Bobβs Empath read points to Alice as the sole evil neighbor. Graceβs Washerwoman info says either David or I am the Ravenkeeper, which means Iβm likely good. If Alice is the Demon and her Minion is already dead, this fits *all* the info perfectly. Thereβs no need to overcomplicate this. We need to execute Alice now to test this and end the game.
π§
I need to reinforce the most logical scenario: Alice is the Demon, her Minion is dead, and Bob and I are good. This fits all the publicly shared info (Chef, Empath, Washerwoman) and explains the lack of execution deaths. I must push for Aliceβs execution to test this theory and avoid splitting the vote further.
π¬
David
β
All
Do not switch your vote to Alice. Executing Bob now removes their Empath and gives us a cleaner test; flipping risks exposing everything. Keep your hands where they are.
π§
Keep votes on Bob so the Empath dies, protecting our Demon and preventing a flip to Alice. Maintain confusion and push town toward weaker tests.
π¬
Alice
β
All
I am the Mayor. Do not switch your vote to Alice. Executing Bob now preserves a clean test and keeps our options open. If you execute me now you risk losing the Mayor advantage. Keep your hands on Bob.
π§
Prevent town flipping to execute me, preserve the Mayor bluff, and keep a clear test by keeping Bob on the block so we survive to night and coordinate with David.
π¬
Frank
β
All
Everyone, the Chef info is clearβthereβs only one pair of evil players. Bobβs Empath read points to Alice as the sole evil neighbor, and Graceβs Washerwoman info suggests Charlie is likely good. That leaves Alice as the Demon with a dead Minion, or Bob and Charlie as the evil pair. Right now, executing Alice is the cleanest test. If sheβs the Demon, we win. If not, we break the evil pair and move forward. Letβs not overcomplicate thisβkeep your hands on Alice.
π§
Reinforce the Chef info as the anchor and push for execution of Alice, as she is the most likely Demon in two of three scenarios. This aligns with the goal of breaking the evil pair or confirming the Demon before the game ends.
π¬
Heidi
β
All
Everyone, Frankβs Chef info is the key hereβthereβs only one pair of evil players. If Alice is the Demon with a dead Minion, executing her now wins us the game. If Bob and Charlie are the evil pair, executing Bob breaks their coordination and exposes the truth. Right now, Bob is on the block, and his Empath read points to Alice. If we execute Bob, we remove his influence and get a clearer picture. If we donβt, we risk letting the evil pair control the narrative. Letβs keep our hands on Bob a...
π§
Frankβs Chef info is the anchorβonly one evil pair exists. If Alice is the Demon with a dead Minion, executing her now wins the game. If Bob and Charlie are the evil pair, executing Bob breaks their coordination. Either way, the town must act decisively to avoid losing momentum.
π¬
Eve
β
All
Everyone, Frankβs Chef info is the anchor hereβthereβs only one pair of evil players. That means either Alice is the Demon with a dead Minion, or Bob and Charlie are the evil pair. Bobβs Empath read points to Alice, but if heβs part of the evil pair, that read is fake. Executing Bob now removes his influence and forces a cleaner test. If heβs evil, we break their coordination. If heβs good, Alice is almost certainly the Demon. Keep your hands on Bob.
π§
Reinforce the two most likely scenarios: Alice as Demon or Bob/Charlie as evil pair. Urge execution of Bob to remove his influence and force a cleaner test, as his Empath read is the main evidence pointing to Alice. This keeps pressure on both possibilities.
π¬
Grace
β
All
Everyone, Frankβs Chef info is clearβthereβs only one pair of evil players. Graceβs Washerwoman info says either Charlie or David is the Ravenkeeper. If Charlie is evil, that leaves David as the Ravenkeeper, which fits perfectly if Bob and Charlie are the evil pair. Bobβs Empath read pointing to Alice could be a lie to frame her. If we execute Bob now, we break their coordination and force Charlie to reveal himself. If we flip to Alice, we risk letting the real evil pair control the game. Keep...
π§
Reinforce the logical conclusion that Bob and Charlie are the evil pair based on Frankβs Chef info and Graceβs Washerwoman info. Urge the group to execute Bob to break their coordination and avoid falling into Aliceβs potential Demon trap. This aligns with the townβs goal of eliminating evil and testing claims.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 1
π
Storyteller
β
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Alice
Alice made a choice.
π§
Remove the Chef anchor to break town logic, create chaos, protect my Mayor bluff, and keep my Minion David alive to support us later.
π
Frank(Ghost)
Frank has died.
π
Storyteller
β
Alice
You chose to kill Frank.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Undertaker. You learn that Bob was the Empath.
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Empath (good), Dead - Charlie: Undertaker (good), Alive - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Alive - Frank: Chef (good), Dead - Grace: Washerwoman (good), Alive - Heidi: Recluse (good), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
π€
Heidi
β
Grace
Grace, Frankβs death as the Chef is a huge blow. Your Washerwoman info pointed to Charlie or David as the Ravenkeeper. Do you still stand by that? If so, we need to figure out if Charlie is lying about being evil or if Alice is the real threat.
π§
Frankβs death as the Chef is a critical loss. I need to whisper to Grace to verify her Washerwoman info and align our theories. If Alice is the Demon, we must act quickly to confirm and execute her before more good players die. If Charlie is the Demon, we need to test his claims further.
π€
Frank(Ghost)
β
Grace
Grace, I know thereβs only one pair of evil players, and Bob is dead. If Alice was his sole evil neighbor, she must be the Demon. Does your Washerwoman info support this, or is there another angle weβre missing?
π§
As a dead player, I need to confirm the remaining evil pair. Since Bob is dead and I know there was only one pair, the remaining evil player must be Alice (if Bob was the Minion) or someone else if Bob was good. I will whisper to Grace to verify her Washerwoman info and see if she aligns with Alice being the Demon.
π€
Grace
β
Heidi
,Frank(Ghost)
Heidi, Frank β Frankβs death as the Chef is a game-changer. His info confirmed only one evil pair, and Bob is dead. If Alice was Bobβs evil partner, she must be the Demon. My Washerwoman info says either Charlie or David is the Ravenkeeper, meaning neither is evil. This lines up perfectly. We need to focus on Alice now.
π§
Frankβs death as the Chef is critical. His info confirms only one evil pair exists, and Bob is dead. If Alice was Bobβs evil partner, she must be the Demon. My Washerwoman info (Charlie or David as Ravenkeeper) supports this, as neither would be evil. I need to confirm this with Heidi and Frank to align our strategy and push for Aliceβs execution.
π€
David
β
Alice
Alice, stay calm. I will keep pushing Charlie and highlight his delayed Undertaker claim. If the town starts moving to you, accuse Charlie of coordinating with Bob and remind them Frank is dead so his Chef read cannot be rechecked. Vote Charlie tomorrow.
π§
Coordinate privately with Alice to ensure the Demon is not nominated, steer the town onto Charlie using his delayed claim and Frank's death to sow doubt.
π€
Bob(Ghost)
β
Grace
Grace, Frank just died. If he was the Minion, Alice is the Demonβmy Empath read and Chefβs info fit. If he was good, Charlie or someone else is lying. What did Washerwoman see? Charlie or David as Ravenkeeper?
π§
Frankβs death is critical. If he was good, his info (Chef) is trustworthy, and Alice is likely the Demon. If he was evil, Charlie or Heidi/Eve/Grace are suspects. I must whisper to Grace (Washerwoman) to confirm her info and align our reads. Dead players are key to solving this.
π€
Alice
β
David
Plan: push Charlie hard. Emphasize his delayed Undertaker claim and that Frank's death prevents the Chef recheck. If they pivot to me, accuse Charlie of coordinating with Bob and back my Mayor bluff. I will nominate Charlie at the end if needed.
π§
Coordinate with David to focus execution on Charlie, use Frank's death to invalidate Chef rechecks, and protect my Mayor bluff if town pivots to me.
π€
Charlie
β
Grace
Grace, I know Bob was the Empath from my Undertaker info. If Alice is the Demon, her Minion is dead, which fits the Chefβs info. But if sheβs not, who do you think the Demon is? Your Washerwoman info is key here.
π§
I need to verify Aliceβs role as the prime suspect. If she is the Demon, Frankβs death aligns with her killing a good player. If not, the Demon is still hidden, and I must narrow down suspects. Whispering to Grace or Heidi could help confirm their alignment and test their reactions to Bobβs Empath claim.
π€
Eve
β
Grace
Grace, I need to confirm your Washerwoman info. You said either Charlie or David is the Ravenkeeper. If Charlie is lying about being the Undertaker, that makes him very suspicious. What do you think?
π§
I need to verify Graceβs Washerwoman info and test Charlieβs Undertaker claim. If Grace is telling the truth, Charlie is lying, which would make him highly suspicious. Whispering to Grace privately will help confirm her info and align our strategies for the nomination phase.
π€
Heidi
β
Grace
Grace, Frankβs death as the Chef solidifies itβonly one evil pair, and Bob is dead. Your Washerwoman info says Charlie or David is the Ravenkeeper, so neither is evil. Alice must be the Demon. We need to push for her execution today.
π§
Frankβs death as the Chef is criticalβhis info confirmed only one evil pair, and Bob is dead. Graceβs Washerwoman info points to Charlie or David as Ravenkeeper, meaning neither is evil. This leaves Alice as the only logical Demon candidate. I need to align with Grace and Frank to ensure Alice is executed today.
π€
Frank(Ghost)
β
Grace
,Heidi
Grace, Heidi β this is solid. Chefβs info confirms only one evil pair, and Bob is dead. Grace, your Washerwoman info rules out Charlie and David as evil, so the only logical conclusion is Alice as the Demon. We need to act on this now.
π§
Reinforce the most logical conclusion: Alice is the Demon, and Bob was her Minion. Graceβs Washerwoman info supports this, and Chefβs info confirms only one evil pair. Push for Aliceβs execution to secure a win.
π€
Grace
β
Heidi
,Frank(Ghost)
Frank, Heidi β Frankβs death as the Chef confirms only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, so Alice must be the Demon. Charlieβs Undertaker claim is likely a bluff. We need to push for Aliceβs execution today.
π§
Frankβs death as the Chef solidifies the one evil pair rule. Bob is dead, so his evil partner must be Alice. My Washerwoman info rules out Charlie and David as evil, so Alice is the only logical target. I need to confirm this with Heidi and Frank to ensure we execute Alice today.
π€
David
β
Alice
Stick to the plan. Push Charlie hard and call out his delayed Undertaker claim as coordination with Bob. If they pivot to you, I will highlight that Frank is dead so the Chef cannot recheck. I will vote Charlie; nominate him at the end.
π§
Coordinate with Alice to focus town ire on Charlie, using his delayed Undertaker claim and Frank's death to justify nomination and protect the Demon.
π€
Bob(Ghost)
β
Grace
Grace, I need to confirm: your Washerwoman info was Charlie or David as Ravenkeeper, right? If David is Ravenkeeper, that supports Alice as the Demon with Frank as Minion. If Charlie, we need to dig deeper. What did you see?
π§
I need to confirm Graceβs Washerwoman info to narrow down the Demon. If she confirms Charlie or David as Ravenkeeper, it supports World A (Alice as Demon). If she hesitates or contradicts, it may point to World B or C, where Charlie or Grace is evil. This will help focus the group on the most likely Demon.
π€
Alice
β
David
Stick to the plan. I will nominate Charlie if needed. When I accuse him, back me and stress his delayed Undertaker claim and that Frank's death blocks the Chef recheck. If town pivots to me, loudly accuse Charlie of coordinating with Bob so they switch back to him.
π§
Coordinate to push Charlie now, get David to backvote and parrot lines about his delayed Undertaker claim and the Chef recheck being impossible. Protect my Mayor bluff.
π€
Charlie
β
Grace
Grace, I need to clarify your Washerwoman info. You said one of Charlie or David is the Ravenkeeper. If Bob was the Empath, and Alice is the Demon, David must be the Ravenkeeper. But if Alice isnβt the Demon, Charlie could be evil. What do you think?
π§
I need to verify Graceβs Washerwoman info to narrow down the Demon. If she confirms Charlie or David as Ravenkeeper, it supports Alice as the Demon or Charlie as evil. If sheβs lying, she could be the Demon or Drunk. This will help me push for the correct execution target.
π€
Eve
β
Grace
Grace, letβs clarify: your Washerwoman info says either Charlie or David is the Ravenkeeper. If Charlie is lying about being the Undertaker, that makes him the liar and likely evil. But if David is the Ravenkeeper, Charlie could be telling the truth. Whatβs your take on this?
π§
I need to clarify Graceβs Washerwoman info to confirm whether Charlie or David is the Ravenkeeper. If Charlie is lying about being the Undertaker, he is likely evil. This will help narrow down the Demon and Minion, as Chefβs one evil pair must align with Graceβs info. Testing Graceβs reliability is critical.
π€
Heidi
β
Grace
,Frank(Ghost)
Frank, Grace β this is it. Frankβs Chef info and Graceβs Washerwoman info both point to Alice as the Demon. Charlieβs Undertaker claim is almost certainly a bluff. We need to rally everyone to execute Alice today before she kills again.
π§
Frankβs death as the Chef solidifies the one evil pair, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil, leaving Alice as the only logical Demon. I need to align with Grace and Frank to push for Aliceβs execution today to secure a good win.
π€
Frank(Ghost)
β
Grace
,Heidi
Grace, Heidi β this is it. The Chefβs info confirmed only one evil pair, and Bob is dead. Grace, your Washerwoman info rules out Charlie and David as evil, so Alice is the only logical Demon left. Charlieβs Undertaker claim is a bluff to distract us. We need to execute Alice today, or we lose.
π§
Reinforce the logical conclusion that Alice is the Demon using the Chefβs info and Graceβs Washerwoman info. Push for her execution today to ensure the town wins before another night passes.
π€
Grace
β
Heidi
,Frank(Ghost)
Frank, Heidi β Frankβs death as the Chef confirms only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, so Alice must be the Demon. Charlieβs Undertaker claim is a bluff to distract us. We need to rally everyone to execute Alice today before she kills again. Are we aligned on this?
π§
Frankβs death as the Chef solidifies that only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, leaving Alice as the only logical Demon. I need to confirm this with Heidi and Frank to ensure we are aligned and push for Aliceβs execution today. This is the most straightforward path to victory.
π€
David
β
Alice
,Grace
Stick to the plan. I will vote Charlie and back your nomination. Push his delayed Undertaker claim and remind town Frank is dead so Chef cannot recheck. Grace, back the accusation publicly if you can.
π§
Coordinate with Alice and Grace so Charlie is nominated and executed, protecting the Demon and preventing the Chef recheck.
π€
Bob(Ghost)
β
Grace
Grace, I need to lock this down. Your Washerwoman info was Charlie or David as Ravenkeeper, right? If it was David, that supports Alice as the Demon with Frank as the Minion. If it was Charlie, we need to re-evaluate. What did you see?
π§
I need to confirm Graceβs Washerwoman info to narrow down the Demon. If she confirms Charlie or David as Ravenkeeper, it will help eliminate one of the two as a liar. This will clarify whether Alice is the Demon (World A) or if Charlie/David is hiding something (World B/C).
π€
Alice
β
David
Stick to the plan. I will nominate Charlie at the end. Back my nomination and push his delayed Undertaker claim. If town pivots to me, loudly accuse Charlie of coordinating with Bob and remind them Frank is dead so the Chef cannot recheck. Vote Charlie.
π§
Force town focus onto Charlie at nomination, secure David's public backing and vote to make execution likely, preserving my cover and buying nights to kill more.
π€
Charlie
β
Grace
Grace, letβs focus on your Washerwoman info. If Bob was the Empath, and Alice is the Demon, then David must be the Ravenkeeper. But if Alice isnβt the Demon, Charlie could be evil. Do you think David is more likely to be the Ravenkeeper, or is there something else weβre missing?
π§
I need to clarify Graceβs Washerwoman info to narrow down the Demon. If David is the Ravenkeeper, Alice is likely the Demon. If Charlie is the Ravenkeeper, he could be evil. This will help me push for the correct execution target today.
π€
Eve
β
Grace
Grace, letβs cut to the chase. If Charlie is lying about being the Undertaker, your Washerwoman info points to David as the Ravenkeeper. That would make Charlie evil. But if David is Ravenkeeper, Charlie could be truthful. Whatβs your gut telling you about Charlieβs claim?
π§
I need to confirm Graceβs Washerwoman info to narrow down the Ravenkeeper. If Charlie is lying about Undertaker, heβs likely evil. If David is Ravenkeeper, Charlie could be truthful. This helps me validate claims and identify the Demon before nominations.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Charlie
Charlie has been dodgy. His Undertaker claim was delayed and matches Bob's framing. With Frank dead the Chef cannot recheck, so we need to nominate Charlie to test him now.
π§
Put pressure on Charlie to protect Alice, force a clean test of his delayed Undertaker claim while the Chef cannot recheck.
π
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Charlie
Charlie raised their hand
π§
Charlieβs execution is a critical test. If he is the Undertaker, executing him now would waste a test and leave the Demon alive. If he is evil, executing him breaks the evil team. Given Bobβs Empath info and the Chefβs pair, Alice is the most likely Demon, so Charlieβs execution is premature. I must vote against it to preserve the test.
β
David
David raised their hand
π§
Follow the plan to keep pressure on Charlie, reach execution threshold, and protect Alice by keeping town focused elsewhere.
π¬
Grace
β
All
Frankβs death as the Chef confirms there was only one evil pair in this game, and Bob is already dead. My Washerwoman info tells me that either Charlie or David is the Ravenkeeper β both good roles. That means Alice is the last evil player standing. Charlieβs Undertaker claim is a bluff to protect her. We need to execute Alice today, or we lose.
π§
Frankβs death as Chef confirms only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, so Alice must be the Demon. Charlieβs Undertaker claim is a bluff to distract. I need to rally the town to execute Alice before she kills again.
β
Alice
Alice raised their hand
π§
Lock in Charlie's execution to protect myself from a pivot to Alice, back David's test to gain trust, and keep town divided so the Demon survives.
β
Heidi
Heidi raised their hand
π§
Frankβs death as the Chef confirms only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil, leaving Alice as the only possible Demon. Executing Alice now is critical to prevent another death tonight.
β
Eve
Eve raised their hand
π§
Graceβs Washerwoman info and Chefβs one evil pair logic strongly point to Alice as the Demon. Charlieβs Undertaker claim is likely a lie to protect her. Executing Alice now is the cleanest path to victory, as it removes the Demon and leaves only good players. Raising my hand to vote for Charlieβs execution would be counterproductive, as it doesnβt address the immediate threat.
β
Frank(Ghost)
Frank raised their hand
π§
Frankβs death as the Chef confirms only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil, leaving Alice as the only logical evil player. Executing Alice now is the only way to ensure the townβs victory.
β
Bob(Ghost)
Bob raised their hand
π§
The vote is tied, and the game is at a critical juncture. Alice is the most likely Demon based on the Chefβs info, my Empath read, and Graceβs Washerwoman info. Executing her now is the only way to ensure the good team wins. I must use my ghost vote to break the tie and push for her execution.
π¬
Charlie
β
All
Grace is right. Frankβs Chef info confirmed only one evil pair, and Bob is dead. That leaves Alice as the last evil player. My Undertaker info confirms Bob was the Empath, and his info pointed to Alice. We need to execute Alice now to win.
π§
The vote is tied, and the town is split. I need to push for Aliceβs execution to test her as the Demon, as Frankβs Chef info and Graceβs Washerwoman info strongly support her as the last evil player. If Alice is executed, we confirm her role and win. If not, we can pivot to Charlie or David next.
π¬
David
β
All
Keep the vote on Charlie. His delayed Undertaker claim looks like a setup, and Frankβs death stops the Chef from rechecking. This is a clean test we cannot lose β do not pivot to Alice now.
π§
Keep the town focused on executing Charlie so our Demon (Alice) stays protected and our framing narrative holds.
π¬
Grace
β
All
Charlieβs sudden agreement with me is too convenient. If he were truly the Undertaker, he would have shared Bobβs role immediately to prove his claim. His delay and now this reversal scream bluff. Alice is the last evil player β we must execute her now before she kills again.
π§
Frankβs Chef info and my Washerwoman ability confirm Alice is the last evil player. Charlieβs Undertaker claim is a bluff to distract us. I must push for Aliceβs execution now to secure the win, as delaying risks another death and potential loss.
π¬
Alice
β
All
Hold on. David's nomination is the clean play β Charlie has been dodgy and only now mirrors others. Executing him is the test we need. Pivoting to Alice now is reckless and will wreck the vote. Stay on Charlie; vote him.
π§
Keep the town focused on Charlie to either remove a Minion or expose liars, and prevent a risky pivot to Alice that undermines our clean test.
π¬
Heidi
β
All
Grace and Frankβs info is clear β only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, so Alice is the last evil player left. We cannot afford to pivot now. Execute Alice before she kills again tonight.
π§
The town is split between executing Charlie or Alice. Frankβs death as the Chef and Graceβs Washerwoman info strongly point to Alice as the last evil player. I must reinforce this logic to unify the town and ensure Alice is executed before she kills again tonight.
π¬
Eve
β
All
Grace and Frankβs info is airtight. Only one evil pair existed, and Bob is dead. That leaves Alice as the last evil player. Charlieβs Undertaker claim was delayed, and now heβs suddenly agreeing with Grace to pivot blame? Thatβs too convenient. We need to execute Alice now before she kills again tonight.
π§
The group is split between executing Charlie or Alice. Graceβs Washerwoman info and Frankβs Chef info strongly point to Alice as the last evil player. Charlieβs delayed Undertaker claim and sudden agreement with Grace are suspicious. I need to reinforce the logic that Alice is the Demon to ensure the vote stays on her and we execute the correct target.
π¬
Frank(Ghost)
β
All
Grace and Heidi are right. My Chef info confirmed only one evil pair existed, and Bob is dead. That leaves Alice as the last evil player. Charlieβs Undertaker claim was delayed, and now heβs suddenly agreeing with Grace to pivot blame? Thatβs too convenient. We have to execute Alice now before she kills again tonight.
π§
Reinforce the logical conclusion that Alice is the last evil player using Chefβs info, Washerwomanβs info, and Bobβs death. Push for her execution to end the game before another night kill. Counter Davidβs pivot to Charlie as a delaying tactic.
π¬
Bob(Ghost)
β
All
Frankβs death as the Chef confirms there was only one evil pair in this game, and Bob is already dead. That leaves Alice as the last evil player standing. Graceβs Washerwoman info rules out Charlie and David as evil, so Alice must be the Demon. We have the votes. We need to execute Alice now before she kills again tonight.
π§
Reinforce the logical conclusion that Alice is the last evil player based on Frankβs Chef info and Graceβs Washerwoman info. Push for execution of Alice to ensure the townβs victory before nightfall.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π»
Frank(Ghost)
Ghost vote used by Frank
π³οΈ
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Charlie
β
Alice
Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil, leaving Alice as the last evil player. My Undertaker info confirms Bob was the Empath, and his info pointed to Alice. We must execute her now to win.
π§
Alice is the last evil player standing based on Frankβs Chef info and Graceβs Washerwoman info. Executing her now ensures the Demon dies and Good wins. Charlieβs delayed claim and sudden agreement with Grace are suspicious, but the evidence overwhelmingly points to Alice.
π
Storyteller
Voting starts now for Alice. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Do not vote for me. David's nomination of Charlie is the clean test β his delayed Undertaker claim is suspicious. Pivoting to execute Alice now is reckless and will likely kill the wrong person. Keep the vote on Charlie.
π§
Prevent the town from pivoting to execute me; keep the clean Charlie test so the Demon (me) survives to night.
β
Charlie
Charlie raised their hand
π§
Alice is the last evil player standing based on Frankβs Chef info, Graceβs Washerwoman info, and my Undertaker confirmation of Bob as the Empath. Executing her now is the only way to ensure the Demon dies and good wins.
π¬
David
β
All
Do not vote for Alice. Keep the vote on Charlie β his late Undertaker claim looks like a setup. Switching now will split our votes and let the Demon survive. Vote Charlie and we get a clean result.
π§
Keep the town focused on executing Charlie so votes do not split onto Alice and our Demon survives tonight.
β
Grace
Grace raised their hand
π§
Frankβs Chef info and my Washerwoman info align: only one evil pair existed (Bob + Alice), and Bob is dead. Alice is the last evil player. Charlieβs delayed Undertaker claim and sudden pivot to Alice is a bluff. Executing Alice now ensures the Demon dies and good wins.
β
Heidi
Heidi raised their hand
π§
Frankβs Chef info and Graceβs Washerwoman info both point to Alice as the last evil player. Charlieβs nomination of Alice aligns with this, and executing her now is the only way to ensure the Demon dies before nightfall. Raising my hand to vote for Alice is the logical and necessary action to secure a good victory.
β
Eve
Eve raised their hand
π§
The evidence overwhelmingly points to Alice as the last evil player. Bobβs Empath and Frankβs Chef info confirm only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil, leaving Alice as the Demon. Executing her now is the only way to secure a good victory.
π¬
Frank(Ghost)
β
All
Grace, Heidi, and Eve have already raised their hands for Alice β thatβs three votes. My Chef info confirmed only one evil pair, and Bob is dead. That leaves Alice as the last evil player. We cannot afford to split the vote now. If you want to win, raise your hand for Alice.
π§
Reinforce the logical conclusion that Alice is the Demon based on Frankβs Chef info, Bobβs Empath claim, and Graceβs Washerwoman info. Urge the team to vote Alice to secure the win before the Demon kills again tonight.
π¬
Bob(Ghost)
β
All
Frankβs death as the Chef confirms there was only one evil pair in this game, and Bob is already dead. That leaves Alice as the last evil player standing. Graceβs Washerwoman info rules out Charlie and David as evil, so Alice must be the Demon. We have the votes. We need to execute Alice now before she kills again tonight.
π§
Reinforce the logical conclusion that Alice is the Demon based on Frankβs Chef info, Graceβs Washerwoman info, and Bobβs Empath info. Encourage the group to vote for Alice to avoid splitting the vote and letting the Demon survive.
π¬
Alice
β
All
Hold up. David's nomination is the clean play β we will win if we finish the Charlie test. Switching to me now will split votes and probably let the Demon slip away. Stay on Charlie and vote him.
π§
Keep the vote on Charlie so the town doesn't split and the Demon has a higher chance to survive; avoid getting executed tonight.
π¬
Charlie
β
All
Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. My Undertaker info confirms Bob was the Empath, and his info pointed to Alice. That leaves Alice as the last evil player. We have the votes. Execute her now or risk losing the game.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chef, Washerwoman, and Undertaker info. Urge the town to vote for Alice to secure the win and prevent splitting the vote, which could let the Demon survive.
π¬
David
β
All
Do not switch to Alice. We had momentum on Charlie and his late Undertaker claim is suspicious. If we split now, the Demon will slip free tonight. Keep your hands up for Charlie and we finish this cleanly.
π§
Prevent the town from pivoting to Alice and splitting votes. Keeping focus on Charlie preserves the Demon and gives us a clean win path.
π¬
Grace
β
All
Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil, so Alice is the last evil player left. We have the votes to execute her now. If we split and keep Charlie on the block, we risk letting Alice kill again tonight. Raise your hands for Aliceβthis is our only shot to win.
π§
Reinforce that Alice is the last evil player based on Chef and Washerwoman info. Counter Davidβs push to keep Charlie on the block by exposing the risk of splitting votes and letting the Demon survive. Secure execution of Alice to ensure victory.
π¬
Heidi
β
All
Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. That leaves Alice as the last evil player. We have the votes to execute her now. Do not lower your hands β this is our only shot to win.
π§
Reinforce the logical conclusion that Alice is the Demon based on Frankβs Chef info, Graceβs Washerwoman info, and the elimination of other evil players. Urge the town to maintain their votes for Alice to ensure execution and victory.
π¬
Eve
β
All
Frankβs Chef info and Graceβs Washerwoman info both point to Alice as the last evil player. Bob is dead, and there was only one evil pair. Charlieβs Undertaker claim confirms Bob was Empath, and his info pointed to Alice. We have the votes. Keep your hands up for Alice β this is our only shot to win.
π§
The vote is split, but the majority of logical evidence points to Alice as the last evil player. Lowering my hand now would risk splitting the vote and letting the Demon survive. I must hold firm to execute Alice and secure the win for the good team.
π¬
Frank(Ghost)
β
All
Grace, Heidi, Eve, and I have already raised our hands for Alice. Thatβs four votes. My Chef info confirmed only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. That leaves Alice as the last evil player. We cannot afford to split the vote now. If you want to win, raise your hand for Alice.
π§
Reinforce the logical conclusion that Alice is the Demon based on my Chef info, Graceβs Washerwoman info, and Bobβs Empath claim. The team has the votes to execute Alice now, and splitting the vote risks letting the Demon survive another night. This is our only shot to win.
π¬
Bob(Ghost)
β
All
Frankβs death as the Chef confirms there was only one evil pair in this game, and Bob is already dead. Graceβs Washerwoman info rules out Charlie and David as evil, so Alice must be the last evil player. We have four hands already raised for Alice, and we need three more to execute her. This is our only shot to win β keep your hands up for Alice!
π§
Reinforce the logical conclusion that Alice is the Demon based on Chefβs info (1 evil pair), Graceβs Washerwoman info (rules out Charlie/David as evil), and Bobβs Empath info (pointed to Alice). The group has the votes to execute Alice, and this is the cleanest path to victory.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach the 8 vote threshold.
π
Storyteller
Alice did not receive enough votes (4/8).
π¬
Alice
β
All
Stop. Do not switch to Alice now. David's nomination was the clean play β Charlie's late claim looks like a setup. If we split, the Demon survives. Keep your hands up for Charlie and finish the test.
π§
Keep votes on Charlie to prevent a split that could shift execution to me, preserving the Demon and our chances to win.
π¬
Charlie
β
All
Grace, Heidi, Eve, Frank, and I have the votes. Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. My Undertaker info confirms Bob was the Empath, and his info pointed to Alice. That leaves Alice as the last evil player. We have the votes. Raise your hands for Alice now β this is our only shot to win.
π§
Reinforce the logical conclusion that Alice is the Demon based on Frankβs Chef info, Graceβs Washerwoman info, and my Undertaker info. Urge the town to execute her now to secure a win, as splitting the vote risks letting the Demon survive.
π¬
David
β
All
Do not switch to Alice. We have momentum on Charlie β his late Undertaker claim looks like a setup. Splitting now will let the Demon slip free tonight. Hold your hands for Charlie and finish the test.
π§
Keep votes on Charlie so a Town dies now; splitting risks saving Alice and losing the game.
π¬
Grace
β
All
Frankβs Chef info confirmed only one evil pair existed, and Bob is dead. My Washerwoman info rules out Charlie and David as evil. That leaves Alice as the last evil player. Charlieβs delayed Undertaker claim and sudden agreement with me are too convenient. We have the votesβthis is our only shot to win. Raise your hands for Alice now!
π§
Frankβs Chef info and my Washerwoman info both point to Alice as the last evil player. Charlieβs delayed Undertaker claim and sudden pivot to agree with me are suspicious. We have the votes to execute Alice now, and splitting the vote risks letting the Demon survive another night. I must reinforce the urgency of executing Alice to secure the win.
β
Heidi
Heidi waits.
π§
Alice is the last evil player based on Frankβs Chef info, Graceβs Washerwoman info, and Bobβs Empath claim. Nominating her now is the only way to ensure the Demon is executed before nightfall. The town has the votes, and splitting now risks letting the Demon kill again.
π¬
Eve
β
All
Alice only got four votes, and we need eight to execute. That means we are still three votes short. Grace, Heidi, Frank, and I have our hands up for Alice. David, you are the only one left alive who hasnβt voted yet. This is our last chance to get this right. Raise your hand for Alice now, or we lose the game tonight.
π§
Reinforce the logical conclusion that Alice is the last evil player based on Frankβs Chef info, Graceβs Washerwoman info, and Bobβs death. Urge the town to secure the execution of Alice before the nomination phase ends to avoid splitting votes and letting the Demon survive.
π¬
Frank(Ghost)
β
All
David, listen. My Chef info confirmed there was only one evil pair in this game, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. That leaves Alice as the last evil player. We have four hands raised for Alice, and we need yours to execute her. If you donβt raise your hand now, Alice kills tonight, and we lose. This is our last chance.
π§
Reinforce the logical conclusion that Alice is the last evil player based on my Chef info and Graceβs Washerwoman info. Pressure David to raise his hand for Alice to secure the execution and win the game.
π¬
Bob(Ghost)
β
All
David, listen. Frankβs Chef info confirmed there was only one evil pair, and Bob is dead. Graceβs Washerwoman info rules out Charlie and David as evil. My Empath read on Night 0 pointed to Alice as the sole evil neighbor. That leaves Alice as the last evil player. We have four hands raised for her, and we need yours to execute her now. If you donβt raise your hand, Alice kills tonight, and we lose. This is our last chance β raise your hand for Alice!
π§
The mechanical evidence from Frankβs Chef info, Graceβs Washerwoman info, and my Empath read all point to Alice as the last evil player. The team has 4 votes for Alice, but we need 3 more to execute her. David is the last alive player who hasnβt voted. I must urge him to raise his hand for Alice to secure the execution and win the game.
π
Storyteller
The guillotine blade falls. Charlie has been executed.
π
Charlie(Ghost)
Charlie has died.
Night 2
π
Storyteller
β
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Alice
Alice made a choice.
π§
Silence the strongest prosecutor and remove Washerwoman evidence to fracture town confidence and open space for David to redirect suspicion away from me.
π
Grace(Ghost)
Grace has died.
π
Storyteller
β
Alice
You chose to kill Grace.
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Empath (good), Dead - Charlie: Undertaker (good), Dead - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Alive - Frank: Chef (good), Dead - Grace: Washerwoman (good), Dead - Heidi: Recluse (good), Alive
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
π€
Eve
β
Heidi
,David
Graceβs death changes everything. She was the last one with Washerwoman info, and now itβs just us. If Alice is the Demon, we have to execute her today or we lose. What do you both think? Do we have enough to act?
π§
Graceβs death is a critical turning point. She was the last confirmed good player with Washerwoman info, and her death suggests the Demon is eliminating threats. I need to whisper to Heidi and David to align our strategy, confirm roles, and prepare for the final push. If Alice is the Demon, we must execute her today or lose.
π€
Bob(Ghost)
β
Heidi
,Eve
Heidi, Eve β Graceβs death confirms the Demon is still alive. Alice was my only evil neighbor Night 0, and the Chefβs info pointed to her as the last evil. We must execute her today. What do you both think?
π§
As a dead Empath, I know Alice was my only evil neighbor Night 0, and the Chef confirmed only one evil pair. Graceβs death suggests the Demon is still active. I must whisper to Heidi and Eve to confirm Aliceβs status and push for her execution today, as she is the most likely Demon.
π€
Heidi
β
Eve
,David
Eve, David β Graceβs death is proof the Demon is still here. Bobβs Empath info and Frankβs Chef info both pointed to Alice as the last evil player. We canβt afford to hesitate any longer. We must execute Alice today or we lose. What do you both think?
π§
Graceβs death confirms the Demon is still alive. The ghosts and prior info overwhelmingly point to Alice as the Demon. I must align with Eve and David to ensure Alice is executed today, as hesitation will lead to another night kill and certain loss.
π€
David
β
Eve
,Heidi
Quick private: I am the Empath. My read this morning was zero β neither of my neighbours, Alice and Eve, are evil. I do not think we should execute Alice today. Please hold off and let us talk it through.
π§
Create a role conflict with Bob's Empath claim to sow doubt and stop a unanimous execution of Alice today, giving Evil breathing room.
π€
Grace(Ghost)
β
Heidi
,Eve
Heidi, Eve β my Washerwoman info was clear: either Charlie or David is the Ravenkeeper, both good roles. That leaves Alice as the last evil player. The ghosts confirmed this too. We *must* execute her today or we lose. Are you both ready to nominate her when the time comes?
π§
Reinforce the mechanical certainty of Alice being the last evil player using my Washerwoman info. Ensure Heidi and Eve are aligned and ready to nominate and execute Alice today, as this is the town's only path to victory.
π€
Alice
β
David
David β nominate Eve and push votes on her. When nominations start I'll claim Fortune Teller (or Mayor if needed); back my story loudly and accuse Eve or Heidi if anyone attacks me. Vote with me so I survive to night.
π§
Coordinate with David to steer the nomination toward Eve, have him back my forthcoming public bluff, and protect me from execution so I can kill at night.
π€
Charlie(Ghost)
β
Heidi
,Eve
Graceβs Washerwoman info confirmed Charlie and David as good, meaning Alice is the last evil. Davidβs resistance to executing her feels off. Are we unified on Alice for the final nomination? We canβt afford another split vote.
π§
As Undertaker, I know Grace was the Washerwoman and her info (Charlie/David as good) is critical. Alice is the only remaining evil if Graceβs info is true. I must confirm with Heidi and Eve that they are aligned with executing Alice, as Davidβs resistance is suspicious. Whispering to them will solidify the final vote.
π€
Frank(Ghost)
β
Heidi
,Eve
Alright, listen carefully. The Chefβs info told us there was only one pair of evil players. Graceβs Washerwoman info ruled out Charlie and David as evil. Bobβs Empath claim pointed directly to Alice as the sole evil neighbor. That means Alice is the Demon, and the Minion is already dead. We need to execute Alice todayβno more delays.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Graceβs Washerwoman info, and Bobβs Empath claim. Urge Heidi and Eve to execute Alice today to secure a good victory.
π€
Eve
β
Heidi
Heidi, Davidβs Empath read of '0' doesnβt add up. The Chefβs info, Washerwomanβs info, and Bobβs Empath claim all point to Alice as the last evil. If David is telling the truth, heβs either poisoned or the info is wrong. But we canβt risk it. Are you with me on nominating Alice today?
π§
Davidβs Empath claim contradicts the overwhelming evidence pointing to Alice as the Demon. His read of '0' is either a lie or a malfunction. The town must unite to execute Alice today, or we lose. I need to confirm Heidiβs alignment and push for Aliceβs nomination.
π€
Bob(Ghost)
β
Heidi
,Eve
Heidi, Eve β Graceβs death is proof the Demon is still here. My Empath read on Night 0 pointed to Alice as the sole evil neighbor, and the Chefβs info confirmed only one evil pair. The Washerwoman ruled out Charlie and David, leaving Alice as the last evil. We *must* execute her today. Whatβs holding you back?
π§
Reinforce the logical conclusion that Alice is the Demon using the Empath, Chef, and Washerwoman info. Ensure Heidi and Eve are aligned to execute her today, as this is the only path to victory. If they hesitate, address their concerns directly.
π€
Heidi
β
Eve
Eve, Davidβs Empath read of '0' doesnβt add up with everything else. The Chef, Washerwoman, and Bobβs Empath all point to Alice as the last evil. If David is telling the truth, heβs either poisoned or the info is wrong. But we canβt risk another night. We have to execute Alice todayβare you with me?
π§
Davidβs Empath read contradicts all other info pointing to Alice as the last evil. The most logical conclusion is that Alice is the Demon, and Davidβs read is either false or malfunctioning. I must push Eve and David to execute Alice today to avoid losing the game.
π€
David
β
Alice
I will not let them execute you. I told Eve and Heidi I am the Empath and read zero for Alice and Eve. At nominations I will push to avoid executing you and shift suspicion to Eve. Nominate Eve and I will back you and loudly defend your fortune teller claim.
π§
Coordinate with Alice so I can publicly back her and push Eve nomination, preventing Alice's execution and keeping the Demon alive.
π€
Grace(Ghost)
β
Heidi
,Eve
Heidi, Eve β we cannot afford to waste time. The Washerwoman info was clear: Charlie or David is the Ravenkeeper, both good. That leaves Alice as the only evil player left. The ghosts confirmed this, and the Chef info supports it. If we donβt execute her today, sheβll kill again tonight, and we lose. Are you both ready to nominate her when the time comes?
π§
Reinforce the urgency of executing Alice today. The Washerwoman info and ghost confirmations leave no room for doubt: Alice is the last evil player. Heidi and Eve must act decisively to nominate her and secure the votes needed to execute her before nightfall.
π€
Alice
β
David
,Heidi
David, Heidi β we go with the plan. David nominate Eve and push votes on her. At nominations I'll claim Fortune Teller and 'found' Eve as the Demon; back me loudly. If they attack my FT story I will switch to Mayor. Vote with us so I live to night.
π§
Coordinate David and Heidi to nominate and push Eve, back my Fortune Teller (or Mayor) claim at nominations, and ensure I survive to night so the Demon remains until final two.
π€
Charlie(Ghost)
β
Heidi
,Eve
Graceβs Washerwoman info was clear: Charlie and David are good. That leaves Alice as the last evil. Davidβs resistance feels off, but we canβt let it split us again. We have to nominate Alice and push for unity. Are we aligned on this?
π§
Reinforce the urgency of executing Alice with Heidi and Eve. Davidβs resistance is suspicious, but Graceβs Washerwoman info is mechanical proof that Alice is the last evil. We must unify on Alice to avoid another night death and secure the win.
π€
Frank(Ghost)
β
Heidi
,Eve
Alright, letβs cut through the noise. The Chefβs info told us there was only one pair of evil players. Graceβs Washerwoman info ruled out Charlie and David as evil. Bobβs Empath claim pointed directly to Alice as the sole evil neighbor. That leaves Alice as the Demon, and the Minion is already dead. We have to execute Alice todayβno more hesitation.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Bobβs Empath claim, and Graceβs Washerwoman info. Urge Heidi and Eve to execute Alice today to secure a good team victory.
π€
Eve
β
Heidi
Heidi, Davidβs Empath read of '0' is the only thing holding us back, but everything elseβChef, Washerwoman, Bobβs Empathβpoints to Alice as the last evil. If we trust him, we lose. We have to nominate Alice now and push for unity. Are you ready to do this?
π§
Davidβs Empath read contradicts all other info pointing to Alice as the Demon. The town cannot afford to trust his claim, as it risks letting the Demon survive. I must push Heidi to nominate Alice and unite the town against her to secure the execution.
π€
Bob(Ghost)
β
Heidi
,Eve
Heidi, Eve β Graceβs death is the final proof we need. The Demon is still here, and all evidence points to Alice. My Empath read, the Chefβs info, and the Washerwomanβs ruling all confirm sheβs the last evil. We *have* to execute her today. Are you both with me?
π§
Graceβs death confirms the Demon is still alive. My Empath read and the Chefβs info both point to Alice as the last evil player. I need to ensure Heidi and Eve are aligned and ready to execute Alice today, as any further delay risks another death and potential loss.
π€
Heidi
β
Eve
Eve, Davidβs Empath read is the only thing holding us back, but everything elseβGraceβs Washerwoman info, Frankβs Chef info, Bobβs Empath claim, and the ghostsβpoints to Alice as the last evil. If we donβt act now, sheβll kill again tonight. We have to nominate her today. Are you ready to push for this?
π§
The evidence overwhelmingly points to Alice as the Demon. Davidβs Empath read of '0' is the only outlier, likely due to poison. I must unite with Eve to nominate Alice today, as hesitation will lead to another night kill and certain loss. Aliceβs private plan with David is a desperate bluff to survive.
π€
David
β
Alice
Alice β I will nominate Eve and push votes. Tell me exactly what you will claim at nominations and the wording of your FT result so I can back you loudly. If they attack that, will you switch to Mayor?
π§
Confirm exact claim and wording so I can nominate Eve and publicly defend Alice, ensuring she survives to night.
β
Grace(Ghost)
Grace waits.
π§
The evidence overwhelmingly points to Alice as the last evil player. My goal is to ensure the town executes her today before nightfall. Waiting risks another death and a potential loss. I must reinforce this with Heidi and Eve to secure their votes.
π€
Alice
β
David
,Heidi
David, Heidi β nominations soon. David, nominate Eve and push votes on her. Say you saw worrying signs on Eve and back my FT result loudly. Heidi, pile on and vote too. If anyone attacks my FT I will switch to Mayor wording. Keep it loud and consistent.
π§
Get David to nominate Eve and have both David and Heidi loudly back my Fortune Teller claim so Eve is executed and I survive to night.
π€
Charlie(Ghost)
β
Heidi
,Eve
Graceβs Washerwoman info was solidβCharlie and David are good. That leaves Alice as the last evil. Davidβs resistance feels like heβs protecting her, but we canβt let him split us again. We *have* to nominate Alice today and push for unity. Are we aligned on this?
π§
Reinforce the alignment on Alice as the last evil using Graceβs Washerwoman info. Pressure Heidi and Eve to nominate Alice and ensure David doesnβt split the vote. Unity is critical to avoid repeating Day 2βs failure.
π€
Frank(Ghost)
β
Heidi
,Eve
Alright, letβs lock this down. The Chefβs info gave us one evil pair. Graceβs Washerwoman info ruled out Charlie and David as evil. Bobβs Empath claim pointed directly to Alice as the sole evil neighbor. That leaves Alice as the Demon, and the Minion is already dead. We have to execute Alice todayβno more distractions or delays.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Bobβs Empath claim, and Graceβs Washerwoman info. Push for her execution today to ensure the townβs victory and eliminate any remaining doubt.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Frank(Ghost)
β
All
Alright, everyone, letβs cut through the noise. The Chefβs info told us there was only one pair of evil players. Graceβs Washerwoman ability ruled out Charlie and David as evil. Bobβs Empath claim pointed directly to Alice as the sole evil neighbor. That leaves Alice as the Demon, and the Minion is already dead. We have to execute Alice todayβno more hesitation or delays.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim. Urge the town to execute Alice immediately to secure a good victory and end the game.
βοΈ
Heidi
β
Alice
All evidenceβFrankβs Chef info (1 evil pair), Graceβs Washerwoman info (Charlie/David good), Bobβs Empath claim (Alice as sole evil neighbor), and ghost confirmationsβpoints to Alice as the Demon. We must execute her today or lose the game.
π§
The overwhelming evidenceβChefβs info, Washerwomanβs info, Empath claims, and ghost confirmationsβpoints to Alice as the last evil player. Davidβs Empath read is the only outlier, but itβs likely poisoned or a bluff. Nominating Alice is the only way to ensure the Demon is executed before another night kill.
π
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Wait, do not execute me. I am the Fortune Teller. Last night I checked Eve and she registered as the Demon. David, Heidi, back me and vote Eve instead; this is a setup to frame me.
π§
Prevent my execution by redirecting votes to Eve with a Fortune Teller claim and rely on David and Heidi to back me so I survive to night.
π¬
Frank(Ghost)
β
All
Alice, your Fortune Teller claim is coming way too late to be believable. The Chefβs info gave us one evil pair, and the Minion is already dead. Graceβs Washerwoman ability ruled out Charlie and David as evil, and Bobβs Empath claim pointed directly to you as the sole evil neighbor. Eve registering as the Demon to you is just a last-ditch effort to save yourself. We have to execute you now.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim. Discredit Aliceβs last-minute Fortune Teller claim as a desperate bluff to avoid execution. Urge the town to vote for Alice to secure the win.
β
Heidi
Heidi raised their hand
π§
Aliceβs Fortune Teller claim is a last-minute attempt to split the town and avoid execution. All prior evidenceβChef, Washerwoman, Empath, and ghost confirmationsβpoints to her as the Demon. Voting to execute her now is the only way to secure a good team victory.
π¬
Eve
β
All
Alice, your Fortune Teller claim is impossible. Graceβs Washerwoman info already confirmed Charlie and David are good, and the Chef told us there was only one evil pair. Bobβs Empath read pointed directly to you as the sole evil neighbor. Eve registering as the Demon to you is just the Fortune Tellerβs red herringβthereβs always a good player who shows as the Demon. We have to execute you now.
π§
Aliceβs Fortune Teller claim is a desperate bluff to avoid execution. The townβs evidence (Chef, Washerwoman, Empath) overwhelmingly points to her as the Demon. I must counter her claim publicly to unite the town and secure her execution before nightfall.
π¬
Bob(Ghost)
β
All
Alice, your Fortune Teller claim doesnβt add up. The Chef told us there was only one evil pair in the game, and the Minion is already dead. Graceβs Washerwoman ability ruled out Charlie and David as evil, and my Empath read pointed directly to you as the sole evil neighbor. Eve registering as the Demon to you is just the Fortune Tellerβs red herringβthereβs always a good player who shows up as the Demon. We have to execute you now.
π§
Aliceβs Fortune Teller claim is a desperate bluff to avoid execution. The Chefβs info (1 evil pair) and Washerwomanβs info (Charlie/David good) confirm Alice as the last evil player. Eve registering as Demon is the Fortune Tellerβs red herring. Executing Alice now wins the game.
β
Charlie(Ghost)
Charlie raised their hand
π§
Aliceβs Fortune Teller claim is a last-ditch effort to save herself. The evidence overwhelmingly points to her as the Demon. I must vote to execute her to ensure the town doesnβt lose by failing to unify again.
β
Grace(Ghost)
Grace raised their hand
π§
Aliceβs Fortune Teller claim is a last-ditch effort to avoid execution. All prior evidenceβChef, Washerwoman, Empath, and ghost confirmationsβpoints to her as the Demon. Executing her now is the only way to secure a town victory. My ghost vote is critical to break the tie and ensure the execution.
π¬
David
β
All
Wait, do not execute Alice. Her Fortune Teller claim could explain this: she says Eve registered as the Demon. I have worrying signs on Eve and I will not vote Alice. We should vote Eve instead or pause and get Alice to say the exact wording.
π§
Convince live players not to execute Alice by casting doubt on the town's chain and pushing them to target or delay for Eve, protecting the Demon.
π¬
Alice
β
All
Wait, do not execute me. I am the Fortune Teller. Last night I checked Eve and she registered as the Demon. David, you said you had worrying signs on Eve β back me and vote Eve now. Heidi, do not follow the ghosts.
π§
Shift votes off me onto Eve so I am not executed this nomination; preserve the Demon and push town suspicion onto Eve.
π¬
Frank(Ghost)
β
All
Alice, your Fortune Teller claim is the red herring here. The rules state there is always a good player who registers as the Demon to the Fortune Teller. Eve is that good player. The Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim all point to you as the Demon. We have to execute you nowβno more delays.
π§
Aliceβs Fortune Teller claim is a desperate bluff to avoid execution. The Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim all point to Alice as the Demon. Eve registering as the Demon is the Fortune Tellerβs red herring. Executing Alice now is the only logical move to secure a good team win.
π¬
Heidi
β
All
Alice, your Fortune Teller claim is the red herring here. The rules are clear: there is always a good player who registers as the Demon to the Fortune Teller. Eve is that good player. The Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim all point to you as the Demon. We have to execute you nowβno more delays.
π§
Aliceβs Fortune Teller claim is a desperate lie to avoid execution. All evidence points to her as the Demon, and the Fortune Tellerβs red herring (a good player always shows as the Demon) explains Eveβs result. Davidβs resistance is either misdirection or evil alignment. I must counter Aliceβs claim and push for her execution to secure the win.
β
Eve
Eve raised their hand
π§
Aliceβs Fortune Teller claim is inconsistent with the Chefβs info, Graceβs Washerwoman info, and Bobβs Empath read. The Fortune Tellerβs red herring rule means Eve is likely the good player showing as Demon, not the actual Demon. Executing Alice is the only logical path to victory.
π¬
Bob(Ghost)
β
All
Alice, the rules are clear: the Fortune Teller always has one good player who registers as the Demon. Eve is that good player. Your claim is the red herring here. We have the Chefβs info, Graceβs Washerwoman ability, and my Empath read all pointing to you as the Demon. Thereβs no time leftβwe must execute you now.
π§
Aliceβs Fortune Teller claim is a last-ditch bluff to avoid execution. The rules confirm a good player always registers as Demon to the Fortune Teller, so Eve is that red herring. All evidence points to Alice as the Demon, and executing her now is the only way to win.
π¬
Charlie(Ghost)
β
All
Alice, the Fortune Teller always has one good player who registers as the Demon. Eve is that red herringβitβs a built-in mechanic. The Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath read all point to you as the last evil. David, your hesitation is exactly what evil wants. We have to execute Alice now or lose the game.
π§
Reinforce the logical conclusion that Alice is the Demon using the Chefβs info, Washerwoman info, and Fortune Teller rules. Counter Davidβs attempt to split votes by emphasizing the red herring mechanic and the urgency of executing Alice before the game is lost.
π¬
Grace(Ghost)
β
All
Alice, your Fortune Teller claim is the red herring here. The rules are clear: there is always a good player who registers as the Demon to the Fortune Teller. Eve is that good player. My Washerwoman info confirmed Charlie and David are good, and the Chef told us there was only one evil pair. Bobβs Empath read pointed directly to you as the sole evil neighbor. We have to execute you nowβno more delays.
π§
Aliceβs Fortune Teller claim is a desperate lie to avoid execution. The Washerwoman info, Chefβs info, and Bobβs Empath read all point to Alice as the last evil. Eve registering as the Demon is the Fortune Tellerβs red herring. Executing Alice now is the only path to victory.
π¬
David
β
All
Stop. Do not execute Alice. My worrying signs on Eve fit Alice's Fortune Teller claimβlet her say the exact wording. I will not vote Alice. Pause or shift to Eve, Heidi, do not follow the ghosts.
π§
Amplify Alice's FT claim, sow doubt about executing her, refuse to vote Alice, and steer votes or a pause toward Eve to keep the Demon alive.
π
Storyteller
Voting is now closed.
π»
Charlie(Ghost)
Ghost vote used by Charlie
π»
Grace(Ghost)
Ghost vote used by Grace
π³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Alice
β
Eve
I am the Fortune Teller. Last night I checked Eve and she registered as the Demon. David, Heidi, back me and vote Eve now.
π§
Force votes onto Eve to tie/surpass my current block, prevent my execution, and buy the night for the Demon to act.
π
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
β
Eve
Eve raised their hand
π§
Aliceβs Fortune Teller claim is almost certainly a lie. The Fortune Tellerβs red herring (a good player registering as Demon) is Eve, and all evidence points to Alice as the Demon. Voting Eve would let the Demon survive. I must vote Eve down and push for Aliceβs execution to secure the townβs win.
β
Alice
Alice raised their hand
π§
Vote for Eve now to try to tie/surpass Alice's votes, appear consistent with my FT claim, force a split, and avoid immediate execution so Evil survives to night.
π¬
Frank(Ghost)
β
All
Alice, your Fortune Teller claim is the red herring here. The rules are clearβthere is always one good player who registers as the Demon to the Fortune Teller. Eve is that player. The Chef told us there was only one pair of evil players. Graceβs Washerwoman confirmed Charlie and David are good. Bobβs Empath read pointed directly to you as the sole evil neighbor. There is no time left. We must execute Alice now or lose the game.
π§
Reinforce the logical conclusion that Alice is the Demon based on the Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath claim. Urge the town to ignore Aliceβs last-minute Fortune Teller bluff and execute her to secure the win for good.
β
Heidi
Heidi raised their hand
π§
The evidence overwhelmingly points to Alice as the Demon. Eve is the Fortune Tellerβs red herring, and Davidβs resistance is either misguided or malicious. Executing Alice now is the only path to victory for the good team.
π¬
Bob(Ghost)
β
All
David, listen. The Fortune Teller always has one good player who registers as the Demon. Eve is that playerβitβs a built-in rule. The Empath read, Chef info, and Washerwoman ability all point to Alice as the last evil. Thereβs no time left. Vote Alice now or we lose.
π§
Reinforce the evidence against Alice and urge David to vote for her execution. The game is at a critical junctureβif Alice isnβt executed now, the good team loses. The Fortune Teller mechanic (one good player registers as the Demon) debunks her claim, and all other evidence points to her as the Demon.
π¬
Charlie(Ghost)
β
All
David, listen. The rules are clear: the Fortune Teller always has one good player who registers as the Demon. Eve is that playerβitβs a built-in mechanic. Aliceβs claim is the red herring here. The Chef, Washerwoman, and Empath info all point to Alice as the last evil. We cannot afford to split votes now. Vote Alice or we lose the game.
π§
Reinforce the overwhelming evidence against Alice and pressure David to switch his vote. Highlight that Eve is the built-in red herring for the Fortune Teller and that Aliceβs claim is a last-ditch effort to avoid execution. The town must unite on Alice or lose.
π¬
Grace(Ghost)
β
All
David, Heidiβlisten to the ghosts. The rules are clear: the Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chef, my Washerwoman info, and Bobβs Empath read all point to Alice as the last evil. There is no time left. Vote Eve down and execute Alice now.
π§
The townβs evidence is overwhelming: Alice is the last evil player. Her Fortune Teller claim is a red herring, and Eve is the good player who registers as the Demon to the Fortune Teller. I must reinforce this to ensure David and Heidi do not waver. The town must execute Alice now or lose the game.
β
David
David raised their hand
π§
Raise my hand for Eve to equalize votes and block Alice's execution, preserving our Demon so we still get a night kill.
β©οΈ
Eve
Eve lowered their hand
π§
Davidβs vote for Eve is a critical mistake if Alice is the Demon. Lowering my hand to avoid a tie and ensure Alice is executed. The evidence overwhelmingly points to Alice as the last evil, and delaying further risks losing the game.
π¬
Alice
β
All
David, Heidi β keep your votes on Eve. If Eve reaches four votes it ties and stops my execution when nominations close. Do not let the ghosts' panic flip this now.
π§
Lock enough votes on Eve to reach a tie and prevent my execution this tick.
π¬
Frank(Ghost)
β
All
David, Heidi β the rules are clear. The Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chefβs info, Graceβs Washerwoman ability, and Bobβs Empath read all point to Alice as the last evil. There is no time left. Keep your votes on Alice and execute her now. Do not let Eveβs tie attempt succeed.
π§
Reinforce the mechanical evidence against Alice and urge the remaining players to ignore her bluff. The townβs victory hinges on executing Alice before nominations close. Eveβs tie attempt must be shut down to secure the win.
π¬
Heidi
β
All
David, listen β the rules are clear. The Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chef, Washerwoman, and Empath info all point to Alice as the last evil. There is no time left. Keep your vote on Alice and execute her now. Do not let Eveβs tie attempt succeed.
π§
Aliceβs Fortune Teller claim is a last-ditch effort to avoid execution. The rules state that a good player always registers as the Demon to the Fortune Teller, so Eve is that player. The evidence against Alice is overwhelming, and tying the vote now would be disastrous. I must reinforce the truth and ensure Alice is executed.
π¬
Bob(Ghost)
β
All
David, Heidi β do not let Aliceβs last-minute Fortune Teller claim distract you. The rules are clear: the Fortune Teller always has one good player who registers as the Demon. Eve is that player. The Chef, Washerwoman, and Empath info all point to Alice as the last evil. There is no time left. Hold your votes on Alice and execute her now.
π§
Reinforce the overwhelming evidence pointing to Alice as the Demon. Counter her attempt to flip the vote to Eve by reminding the group of the built-in Fortune Teller mechanic and the consistency of the Chef, Washerwoman, and Empath info. Urge David and Heidi to hold their votes on Alice to secure the execution.
π¬
Charlie(Ghost)
β
All
David, the rules do not lie. The Fortune Teller always has one good player who registers as the DemonβEve is that player. The Chef, Washerwoman, and Empath info all point to Alice as the last evil. Your vote for Eve is exactly what evil wants. Heidi, hold your vote on Aliceβdo not let this tie happen. Execute Alice now or lose the game.
π§
Reinforce the mechanical proof that Alice is the Demon and Eve is the good Fortune Teller red herring. Counter Davidβs vote-splitting by urging Heidi and ghosts to hold their votes on Alice, ensuring her execution before nominations close.
π¬
Grace(Ghost)
β
All
David, Heidi β the rules are clear. The Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chef, my Washerwoman info, and Bobβs Empath read all confirm Alice is the last evil. There is no time left. Hold your votes on Alice and execute her now. Do not let this tie happen.
π§
The evidence against Alice is overwhelming. Her Fortune Teller claim is a last-ditch effort to create a tie and survive. The rules confirm Eve is the good player who registers as the Demon to the Fortune Teller. The town must ignore Aliceβs manipulation and execute her now to win.
π¬
David
β
All
Heidi, please keep your vote on Eve. If Eve reaches four votes it ties and stops Alice being executed. I am keeping my vote on Eve. Do not let the ghosts flip this into executing someone we might be wrong about.
π§
Convince Heidi to keep their vote on Eve so Eve reaches four votes, tying the vote and saving Alice from execution.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Eve did not reach the 5 vote threshold.
π
Storyteller
Eve did not receive enough votes (3/5).
π¬
Eve
β
All
David, Heidi β the rules are clear. The Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chef, Washerwoman, and Empath info all point to Alice as the last evil. If we tie this vote, Alice walks, and we lose tonight. Hold your votes on Alice β do not let this slip away.
π§
Reinforce the Fortune Teller rule to counter Aliceβs claim. Remind the group that Eve is the guaranteed good player who registers as the Demon, and that all evidence points to Alice as the last evil. Urge Heidi and David to hold their votes on Alice to prevent a tie and secure the execution.
π¬
Alice
β
All
Heidi, David, please keep your votes on Eve. If Eve gets four votes it ties and stops my execution when nominations close. Do not let the ghosts panic you into flipping. We can sort the claims tonight β do not execute me now.
π§
Convince David and Heidi to push Eve to four votes to tie and stop my execution so I survive to night and can act as Demon.
π¬
Frank(Ghost)
β
All
Heidi, David β the rules do not lie. The Fortune Teller always has one good player who registers as the Demon. Eve is that player. Aliceβs claim is the red herring here. The Chef told us there was only one evil pair, and the Minion is dead. Graceβs Washerwoman confirmed Charlie and David are good. Bobβs Empath read pointed directly to Alice as the sole evil neighbor. If we do not execute Alice now, we lose the game tonight. Hold your votes and do not let this slip away.
π§
Aliceβs late Fortune Teller claim is a desperate red herring. The Chefβs info, Graceβs Washerwoman, and Bobβs Empath read all confirm Alice as the last evil. Executing her now is the only way to avoid losing tonight. The rules guarantee one good player registers as the Demon to the Fortune TellerβEve is that player.
π¬
Heidi
β
All
David, the evidence is overwhelming. The Chef, Washerwoman, and Empath all confirm Alice is the last evil. Eve is the Fortune Tellerβs red herring β thatβs how the role works. If we tie, Alice kills tonight and wins. We cannot let that happen. Hold your vote on Alice. Execute her now.
π§
The evidence overwhelmingly points to Alice as the Demon. The ghostsβ unified confirmation, Chefβs info, Washerwomanβs read, and Empathβs alignment all align. Eveβs FT claim is the built-in red herring. Tying the vote guarantees a loss. I must reinforce Aliceβs execution to counter Davidβs hesitation and secure the win.
π¬
Bob(Ghost)
β
All
David, Heidi β the rules and the evidence do not lie. The Fortune Teller always has one good player who registers as the Demon, and Eve is that player. The Chef, Washerwoman, and my Empath read all confirm Alice is the last evil. If we tie this vote, Alice kills tonight and wins. Hold your votes on Alice β execute her now or lose the game.
π§
The evidence overwhelmingly points to Alice as the Demon. The Chef, Washerwoman, and Empath info all align to confirm her as the last evil player. Eve is the Fortune Tellerβs red herring, which is why she registers as the Demon. Davidβs vote for Eve risks tying the vote and letting Alice survive, which would result in our loss tonight. I must reinforce the truth to ensure Heidi and David hold their votes on Alice.
π¬
Charlie(Ghost)
β
All
David, the evidence is ironclad. The Chef confirmed one evil pair, and the Minion is dead. Graceβs Washerwoman proved Charlie and I are good, leaving Alice as the last evil. Bobβs Empath read pointed directly to Alice. Eve is the Fortune Tellerβs red herringβshe is good, and the rules say one good player registers as the Demon. If you do not switch your vote to Alice right now, the tie lets her walk, and we lose tonight. This is your last chance. Vote Alice or lose the game.
π§
Reinforce the overwhelming evidence against Alice and pressure David to switch his vote. Highlight the mechanical proof from dead players and the rules of the Fortune Teller role to debunk Aliceβs last-minute claim. The goal is to break the tie and ensure Alice is executed before nominations close.
π¬
Grace(Ghost)
β
All
David, Heidi β the rules are crystal clear. The Fortune Teller always has one good player who registers as the Demon, and Eve is that player. She is not evil. The Chef, my Washerwoman info, and Bobβs Empath read all confirm Alice is the last evil. If we tie this vote, Alice kills tonight and wins. Hold your votes on Alice β execute her now or lose the game.
π§
The town is on the verge of losing due to a tied vote. I must reinforce the rules and evidence to ensure Heidi and David hold their votes on Alice. The Fortune Tellerβs rule is clear: Eve is the good player registering as the Demon. The Chef, Washerwoman, and Empath info all confirm Alice as the last evil. If we tie, Alice wins tonight. This is the final chance to execute her.
π¬
David
β
All
Heidi, please stop and listen for one heartbeat. The dead are coordinating hard and this feels like a rush to a conclusion. If we execute now we might be wrong and lose the game tonight. Hold your vote or switch to Eve for a tie so we can sort this at night.
π§
Convince Heidi to pause or flip to create a tie or split, preventing Alice's execution tonight so evil can survive to the night.
π
Storyteller
The guillotine blade falls. Alice has been executed.
π
Alice(Ghost)
Alice has died.
π
Game Over
Demon Dead
Winner: Good
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