Game Detail

Players

Alice (Imp) Bob (Washerwoman) Charlie (Saint) David (Investigator) Eve (Soldier) Frank (Undertaker) Grace (Slayer) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good570,13260,274$0.2329
Evil226,08115,972$0.1610

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Heidi. Your safe bluffs are: Ravenkeeper, Virgin, Butler
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Eve or Heidi is the Soldier.
📜
Storyteller
David
Good evening David. You are the Investigator. Either Frank or Heidi is the Spy.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Washerwoman (good), Alive - Charlie: Saint (good), Alive - David: Investigator (good), Alive - Eve: Soldier (good), Alive - Frank: Undertaker (good), Alive - Grace: Slayer (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with my Demon (Alice) and share the Grimoire information to coordinate our bluffs.
🧠
I want to establish contact with my neighbors to build trust and gather information early on. As an Undertaker, I need to survive until an execution happens to get value, so building alliances is key.
🧠
I want to establish contact with my neighbors to gauge their trustworthiness and see if they are willing to share information, while keeping my Saint role hidden.
🧠
I want to share my information early to build trust and encourage others to share theirs, which is the best way to start gathering information as a Townsfolk.
🧠
Share my Investigator info with Bob and Charlie to build trust and coordinate, while noting the overlap on Heidi.
🧠
I want to build trust with Frank and Grace without revealing my specific role (Soldier) yet, as it's early and I want to see if they are forthcoming first.
🧠
I want to build trust with Frank and Eve by engaging in conversation and asking for their roles, while keeping my Slayer role hidden for now to avoid being targeted by the Demon.
🧠
Coordinate with my Minion (Heidi) to establish our bluffs and understand the threats posed by the Townsfolk information.
🧠
I need to inform my Demon (Alice) about the Investigator's (David) potential information and solidify our bluffs. Alice needs to know that David is a threat and that I am backing up Charlie's Saint claim to create a 'confirmed' good player who is actually an Outsider, which helps the evil team's numbers.
🧠
I want to build trust with my neighbors by revealing my role early, hoping they will reciprocate. This helps establish a small circle of trust.
🧠
I want to maintain trust with Bob and David while keeping my role as the Saint hidden. Acknowledging their info without revealing my own role is the safest play for an Outsider.
🧠
I want to coordinate with Charlie and David to investigate Heidi, as she appears in both our information sets, which is suspicious.
🧠
I want to coordinate with Bob and Charlie to test Heidi's reaction, as she is the common link in our information. This helps us narrow down who might be lying or if someone is poisoned/drunk.
🧠
I want to build trust with Frank and Grace by revealing my role (Soldier). Since I am safe from the Demon, this is a strong, verifiable claim that helps the town. I'm also asking Grace for her thoughts to keep the conversation moving.
🧠
I am establishing trust with Frank and Eve by revealing my role (Slayer) and confirming their claims (Undertaker and Soldier). This creates a small, trusted group early on.
🧠
I need to coordinate with my Minion (Heidi) regarding the Investigator's (David) potential information. If David saw me as a Minion, my Virgin bluff is risky. I need to be flexible with my claim until David's info is public.
🧠
I am establishing my Librarian bluff early to 'confirm' Charlie (the actual Saint) and gain trust with the group of three (David, Bob, Charlie) who are already whispering. This also allows me to fish for David's Investigator info.
🧠
I want to solidify the alliance with Eve and Grace, reinforcing our roles and encouraging them to share any suspicions they might have about the other players.
🧠
I need to acknowledge Heidi's claim without confirming my role, while also subtly warning her that revealing the Saint is dangerous for the good team. I want to maintain my cover as long as possible.
🧠
I need to pressure Heidi to see how she reacts to the contradiction between her claim and David's info. This helps determine if she is the Spy or if David is misinformed/lying.
🧠
I want to pressure Heidi by confronting her with my Investigator information while maintaining a cooperative tone to see how she reacts. This helps determine if she is the Spy or if my information is being manipulated.
🧠
I want to solidify our alliance and steer the conversation towards analyzing the behavior of other players, specifically Heidi who has been very active with whispers.
🧠
I have established a trusted group with Frank and Eve. I will wait to gather more information before using my Slayer shot, as shooting blindly on Day 1 is high-risk. I'll continue to observe the others and see if any contradictions arise.
🧠
I need to know what the Investigator (David) knows to adjust my bluff. If David saw me or Heidi as a Minion, we need to coordinate a defense or a counter-claim immediately.
🧠
I need to deflect suspicion onto Frank by using David's Investigator ping. By 'confirming' Charlie as the Saint (which he actually is), I build trust with David and Bob while framing Frank as the Spy.
🧠
I want to maintain the alliance with Eve and Grace while validating Eve's suspicion of Heidi. This helps build trust and keeps the group focused on potential threats.
🧠
I need to discourage Heidi from outing me as the Saint, as it puts me in immediate danger of execution, which would cause the good team to lose. I need to maintain my cover while protecting myself.
🧠
I need to press Heidi on her role claim while maintaining my own cover. By highlighting the conflict between her claim and David's info, I can see how she reacts and if she tries to deflect or explain it away.
🧠
I want to probe Heidi's reaction to the idea of Frank being the Spy, while maintaining my cover and gathering more info. I'm also trying to see if she's willing to turn on Frank.
🧠
I want to coordinate with my trusted allies on how to handle the suspicious behavior of Heidi, who is whispering to many players.
🧠
Coordinate with my trusted group to pressure Heidi publicly without revealing my Slayer shot prematurely.
🧠
I need to find out what Bob (Washerwoman) knows. If he saw me as a specific Townsfolk, I should probably bluff that role to gain his trust and discredit David's Investigator ping.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to pressure Heidi publicly to see if she reveals information or acts suspiciously, as she has been whispering to many players. This aligns with my alliance's strategy to keep an eye on her.
🧠
I need to publicly acknowledge the suspicion on Heidi and Frank without committing to a nomination yet, keeping the pressure on both while gathering more reactions.
🧠
I need to publicly cement my Librarian claim and shift the suspicion onto Frank (the Undertaker) by using David's Investigator ping against him. I also need to explain why Bob's Washerwoman info might have seen me as the Soldier (Spy's 'register as good' ability).
🧠
I need to distance myself from the Saint claim and discourage the town from focusing on me, while also appearing helpful and concerned for the town's safety. I must not confirm my role.
🧠
I want to publicly challenge Heidi's aggressive playstyle and role claim to see how she reacts, while also signaling to the town that I am paying attention to the contradictions. This puts pressure on her without committing my Slayer shot yet.
🧠
I want to appear as a helpful, logic-driven Townsfolk while subtly pointing out potential contradictions in the good team's information to create confusion.
🧠
I need to defend myself against Heidi's accusation and point out the logical inconsistency in her claims to the town.
🧠
I need to act on the contradiction Heidi presented. She is trying to explain away my info by claiming she might be the Spy, while simultaneously claiming to be the Librarian. This is highly suspicious. I will nominate her to force a resolution.
🧠
I want to support the nomination against Heidi because her claims are contradictory and suspicious, which helps the town focus on a likely evil player.
🧠
I need to support the nomination of Heidi because her claims are contradictory and she is a high-probability suspect based on my Investigator info (Frank or Heidi is the Spy). Supporting the nomination helps move the game forward and potentially eliminates a Minion.
🧠
I need to pivot my defense. I accidentally mentioned my Spy ability's misregistration in public, which was a huge mistake. I need to frame it as a hypothetical or a misunderstanding of how the game works to maintain my Librarian bluff and push the heat back onto Frank.
🧠
I need to discourage the town from executing Heidi, because if she is telling the truth about me being the Saint, executing her might lead to a chaotic situation where I am nominated next. Also, I need to protect myself from being executed.
🧠
I want to support the nomination of Heidi because her claims are contradictory and she is acting suspiciously, which aligns with the town's goal of finding the Demon or Minion. I am not using my Slayer shot yet, as I want to see if the execution provides more info.
🧠
I want to appear helpful to the town while subtly fueling the confusion around Heidi's claim. By asking Eve if she is the Soldier, I'm forcing more information out and keeping the focus on the conflict between the claims rather than looking at myself.
🧠
I need to publicly discredit Heidi's chaotic and contradictory claims to solidify the town's decision to execute her. As the Undertaker, I have no info yet, but her behavior is highly suspicious.
🧠
I am reinforcing the case against Heidi to ensure the town votes for her execution, as her claims are contradictory and she is clearly the most suspicious player.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank has claimed Undertaker, which is a high-priority mechanical threat to the evil team. If we execute a minion or if I starpass later, the Undertaker would confirm the role and alignment, making it harder to bluff. Removing him early prevents the town from gaining confirmed information about executions.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Alice
You chose to kill Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Washerwoman (good), Alive - Charlie: Saint (good), Alive - David: Investigator (good), Alive - Eve: Soldier (good), Alive - Frank: Undertaker (good), Dead - Grace: Slayer (good), Alive - Heidi: Spy (evil), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
I am dead and have no information to share yet because no one was executed on Day 1. I need to observe the nominations and see who gets executed today so I can use my ability tonight.
🧠
I need to gather information from Bob, who claimed a role, to see if his story holds up and to align against the suspicious Heidi.
🧠
I need to share my information with Charlie to build trust and coordinate against Heidi, who is acting suspiciously. Sharing my Washerwoman info helps narrow down the roles.
🧠
Coordinate with my Demon (Alice) now that the Undertaker (Frank) is dead, and decide on the next night's target while maintaining our cover.
🧠
Coordinate with my Minion (Heidi) regarding the night kill and our cover stories.
🧠
I need to verify Bob's information and see if he has any new insights after Frank's death. Frank's death might be a kill on a vocal player, which makes Heidi's position more interesting. I want to coordinate with Bob before using my Slayer shot.
🧠
I want to confirm my role with Bob, who claimed to see me as the Soldier, to build trust and coordinate against the Demon.
🧠
I need to verify if Alice has any info on Heidi, as Heidi has been whispering to her. Since my info points to Heidi being the Spy, I want to see if Alice's interactions align with that.
🧠
I need to coordinate with the players who were skeptical of Heidi. Since I am dead and have no info from my ability (no execution happened), I must rely on social deduction and the information others have gathered. I'm reaching out to the group that was suspicious of Heidi.
🧠
I need to coordinate with the dead Undertaker and the Washerwoman to verify claims and keep the focus on the most suspicious player (Heidi) without revealing my Saint role again or getting executed.
🧠
I need to coordinate with Grace, who claims to be the Slayer, to focus our suspicion on Heidi. Confirming my info with Eve makes me more confident in pushing against Heidi.
🧠
To coordinate with my Demon (Alice) and understand what the Investigator (David) is telling her, while preparing a 'Drunk' bluff to explain mechanical inconsistencies.
🧠
Inform my minion (Heidi) about David's claim so she can prepare her defense and coordinate our stories.
🧠
Heidi's claim is contradicted by Bob's Washerwoman info (confirmed by Eve being the Soldier) and her own erratic behavior. She is the most likely candidate for a Minion or Demon. I will use my Slayer shot on her to clear the board or end the game.
📜
Storyteller
Nothing happens.
🧠
I need to acknowledge Grace's failed Slayer shot and pivot the conversation to finding the real Demon, while confirming my role as Soldier to build trust.
🧠
I need to coordinate with Grace, who just revealed as Slayer, to share my Investigator info about Heidi being the Spy, now that her Slayer shot confirmed Heidi isn't the Demon.
🧠
I need to inform Grace that her failed Slayer shot clears Heidi of being the Demon, and pivot the conversation to finding the actual Demon. As the Undertaker, I need to stay relevant and guide the town's focus.
🧠
I need to inform the group that the Slayer shot failed, meaning Heidi is not the Demon. This clears Heidi of being the Demon, though she could still be a Minion. I need to pivot the town's focus away from executing Heidi, as she is not the Demon and I am the Saint.
🧠
I need to acknowledge the failed Slayer shot and pivot the conversation to finding the actual Demon, while maintaining my credibility as the Washerwoman.
🧠
To react to the failed Slayer shot by reinforcing my 'not the Demon' status and pivoting to the 'Drunk' defense to explain the mechanical contradictions.
🧠
I want to engage with the 'Slayer' to see how she reacts to the failed shot and to subtly keep the focus on Heidi being a Minion (which she is) rather than the Demon (which I am). This helps distance me from Heidi while appearing to help the good team analyze the result.
🧠
I need to pivot the conversation away from Heidi (who is confirmed not the Demon) and focus on finding the actual Demon. I want to coordinate with the players who seem to be working together.
🧠
I want to coordinate with the group to shift focus away from Heidi (who is cleared as Demon) and onto other players, while reinforcing my own role as Soldier and Bob's credibility.
🧠
I want to coordinate with the Slayer (Grace) to push for Heidi's execution, as my information strongly suggests Heidi is the Spy (Minion).
🧠
I need to inform the group that Heidi is cleared by the Slayer shot and pivot the investigation to other suspects.
🧠
I need to coordinate with the group to shift focus away from Heidi (who is confirmed not the Demon) and towards other players, while maintaining my cover as the Saint.
🧠
I need to coordinate with the group to shift focus away from Heidi (who is confirmed not the Demon) and towards other players to find the Demon. I want to keep the conversation moving and pressure Alice and David.
🧠
To capitalize on the failed Slayer shot to prove I am not the Demon and pivot my defense to being the 'Drunk' to explain the mechanical contradictions.
🧠
Coordinate with my Minion (Heidi) to manage the fallout of the failed Slayer shot and prepare for my own claim.
🧠
I need to press David for more information. If he is the Investigator, he should have more info than just Heidi. If he's lying, pushing him might reveal inconsistencies. I need to keep the focus on finding the Demon.
🧠
I want to coordinate with the group to shift focus onto Alice and David, who haven't been as transparent, while acknowledging Heidi is likely a Minion.
🧠
I need to clarify my N0 info to Grace and maintain the focus on Heidi as the Spy, since she is the only lead I have. I want to coordinate with the Slayer to secure a vote.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to pressure Alice and David to reveal their roles, as they are the remaining unknowns. I am signaling that I am ready to nominate to keep the pressure on.
🧠
I want to reinforce my 'Drunk Librarian' bluff to explain away the mechanical contradictions and pivot suspicion toward the dead Frank as the 'real' Spy, while prompting my Demon (Alice) to provide her fake claim.
🧠
I am claiming Ravenkeeper to establish a solid Townsfolk bluff that explains my lack of information and makes me a less attractive execution target while keeping the focus on the existing information conflicts.
🧠
I need to eliminate the confirmed Minion (Spy) to narrow down the field and help the town find the Demon. Heidi is the most logical target given my N0 info and the failed Slayer shot.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Heidi is a strong candidate for a Minion (Spy or Poisoner) given the failed Slayer shot and her erratic behavior. Executing her helps narrow down the field and removes a potential threat. I will vote for her execution.
🧠
I need to defend myself against the nomination by reinforcing my 'Drunk Librarian' bluff and casting doubt on the utility of my execution.
🧠
I will not vote for my Minion, Heidi, to avoid reaching the majority and to keep her in the game as a distraction. I want to see if the town is divided enough to let her survive another day.
🧠
I am voting to execute Heidi because my Investigator info (Frank or Heidi is the Spy) combined with the fact that Frank is dead and Heidi is not the Demon makes her the most likely Minion. Removing a Minion is crucial for the town's success.
🧠
I believe Heidi is likely the Spy (Minion) based on David's information and her erratic behavior. Executing a Minion is beneficial for the good team. I am the Saint, so I am safe from execution, but I should help the town remove evil players.
🧠
I need to decide whether to vote for Heidi. Heidi is confirmed not to be the Demon. David claims she is the Spy. If she is the Spy, she is a Minion. Executing a Minion is good, but if she is the Drunk, we execute a good player. However, with 3 votes already, she is likely to be executed anyway. I will vote to execute her to remove a potential Minion.
🧠
Heidi is confirmed not to be the Demon, but she is highly likely to be a Minion (Spy or Poisoner) given the conflicting claims and the fact that she survived the Slayer shot. Executing a Minion is a strong play to narrow down the Demon. I will vote to execute.
🧠
Heidi is a strong candidate for the Spy (Minion) given the Slayer shot failure and David's N0 info. As a dead player, my vote is valuable. I will vote to execute Heidi to remove a Minion and narrow down the Demon search.
🧠
I have already cast my vote for Heidi. I believe executing her is the correct move as she is likely a Minion (Spy or Poisoner) given the failed Slayer shot and her erratic behavior. I will wait for the execution result.
🧠
I am already on the block and the vote is currently in progress. Since I am a Minion (Spy) and my execution would not end the game, I should not vote for myself. My goal is to survive or at least waste the town's execution on a non-Demon. However, the vote count is already at 5 (Bob, David, Charlie, Grace, Eve, Frank), which is more than the 4 required. I will wait to see if the Storyteller concludes the vote.
🧠
I will vote for Heidi to secure her execution. Since she is my Minion and the town is already heavily suspicious of her, helping to execute her builds my 'good' credentials as a Ravenkeeper and moves the game closer to the final three. It also prevents the town from looking elsewhere today.
🧠
I need to reinforce the case against Heidi. She is the most likely Minion based on my N0 info, and her shifting claims (Librarian, Soldier, Spy, Drunk) are classic evil behavior. I want to ensure the town follows through with the execution.
🧠
I need to justify my vote for Heidi's execution. Since I am the Saint, I must be careful, but Heidi's erratic behavior is a major liability for the good team. Executing a likely Minion is a standard good play.
🧠
I have already cast my vote for Heidi. I will wait for the voting process to conclude. Heidi is not the Demon (my Slayer shot failed), but she is acting like a Minion or a chaotic player, and the town consensus is to execute her. I will let the vote proceed.
🧠
I am confirming my role as the Soldier to build trust and questioning the wisdom of executing Heidi if she is the Drunk, while keeping the pressure on.
🧠
I am voting to execute Heidi because her claims are inconsistent and she is a distraction, regardless of whether she is the Drunk or a Minion. As a dead player, my vote is valuable, and I want to help the town reach a decision.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am confirming my Washerwoman info (Eve is the Soldier) and supporting the execution of Heidi, who has been acting suspiciously and has shifting claims. This helps the town move forward.
🧠
I need to reinforce my 'Drunk Librarian' bluff and pivot suspicion toward David (the Investigator) to protect Alice (the Demon) for the following night. Since I am likely to be executed, I want to sow as much doubt as possible about the good team's information sources.
🧠
I want to appear cooperative with the town's decision to execute Heidi (my Minion) while subtly acknowledging her suggestion to check David. This maintains my Ravenkeeper bluff and distances me from Heidi's failing defense.
🧠
I need to reinforce the decision to execute Heidi, as she is the last remaining suspect from my N0 Investigator ping. Her shifting claims make her a high-priority target for execution to clear the board of potential Minions.
🧠
I need to maintain my cover as a helpful Townsfolk while ensuring the town proceeds with the execution of a suspicious player (Heidi), without revealing that I am the Saint (which would make me a target for the Demon).
🧠
I need to confirm my position on the execution. Since I already know Heidi isn't the Demon (my Slayer shot failed), I am comfortable with her execution to remove a potential Minion/Drunk, which helps narrow down the field.
🧠
I am confirming my support for the execution of Heidi to help the town move forward and clear potential Minions, while maintaining my Soldier cover.
🧠
I am confirming my role as the Undertaker to the town and encouraging the execution of Heidi so I can use my ability to reveal her true role tomorrow, which will help the town clear up the confusion.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
I am killing Bob because he is a confirmed Washerwoman who has successfully identified Eve as the Soldier. By removing Bob, I eliminate a confirmed good player and a source of mechanical trust in the town. This also leaves Eve (the Soldier) alive, who I cannot kill anyway, but Bob's death removes the person who can most strongly vouch for her. Furthermore, Frank is already dead, so his Undertaker ability is inactive, meaning he won't actually learn Heidi's role tonight despite his ghost claim.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Alice
You chose to kill Bob.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I need to gather information from the living players before making any accusations. Since Frank is dead, I cannot get his Undertaker info directly, but I should see if anyone else has info or if there's a consensus on the Demon. I will wait to see who speaks first.
🧠
I need to gather information from the remaining alive players to deduce the Demon's identity, as my Slayer ability is already spent. Coordinating with confirmed/trusted roles is key.
🧠
Coordinate with my Demon (Alice) now that I am dead and Bob (Washerwoman) is also dead. I need to know her fake Ravenkeeper info to support her.
🧠
I need to probe Alice for information and see if she's acting suspiciously or has a solid read, as she is a key player left alive. I want to narrow down the Demon candidates.
🧠
I need to confirm Heidi's role to understand if she was a Minion or just a chaotic player, which helps narrow down the remaining evil players.
🧠
I need to coordinate with Grace and Alice to narrow down the Demon. Since I am the Soldier, I am safe, so I can be more aggressive in questioning others. I want to see if Alice has any info and what Grace thinks of the remaining players.
🧠
I need to maintain my Ravenkeeper bluff while shifting suspicion onto Charlie (the Saint) to set up a potential mis-execution or at least create enough doubt to protect myself. I'm also addressing Grace and Eve's direct questions to appear cooperative.
🧠
I need to share the information I learned as the Undertaker about Heidi's role (Spy) to help the town identify the remaining evil players. Charlie asked, so I am answering him directly.
🧠
I need to verify my N0 information. If Frank is the Undertaker, he knows Heidi's role. If Heidi was the Spy, my info is solid. If she wasn't, Frank might be the Spy or lying.
🧠
Coordinate with trusted players to vet Charlie's Saint claim without risking an immediate execution, while also keeping an eye on David.
🧠
Coordinate a counter-narrative with my Demon (Alice) to discredit the Undertaker's (Frank) likely 'Spy' result on me.
🧠
I need to confirm Heidi's role to see if it aligns with her claims or if she was a bluffing Minion/Demon. Frank is the Undertaker and knows this. This helps narrow down the remaining evil players.
🧠
I need to acknowledge the information about the Spy and reiterate my role as the Saint to ensure I am not nominated for execution, while also pushing for a plan to find the Demon.
🧠
I need to coordinate with Grace and Alice to pressure Charlie and David. Since I am the Soldier, I am safe from the Demon, so I can afford to be aggressive in questioning them to see if they slip up.
🧠
Coordinate with my dead minion to align our stories and discredit the good team's information.
🧠
I am confirming the information I learned as the Undertaker to Bob, who is also dead and trustworthy. I am also warning him about Charlie's claim to be the Saint, which is a high-risk claim that needs scrutiny.
🧠
I am waiting for Frank (the Undertaker) to reveal what role Heidi was. This is crucial to verify my Investigator info (that either Frank or Heidi is the Spy). If Frank confirms Heidi was the Spy, I am confirmed good. If not, Frank is highly suspicious.
🧠
Coordinate with trusted players to pressure Charlie and David, while maintaining caution about the Saint claim.
🧠
I have coordinated with Alice to frame David as the Poisoner. Now I need to wait and see how she executes this plan in the public or private discussions. As a dead player, I should observe the town's reaction to her claim before intervening further.
🧠
I need to process the new information that Heidi was the Spy and Charlie is the Saint. This significantly narrows the pool of suspects. I want to coordinate with Frank, who has confirmed information, to decide who to push for execution.
🧠
I need to confirm the Spy's role with Frank and align on a strategy to find the Demon without getting myself executed, as I am the Saint.
🧠
I need to coordinate with my trusted allies (Grace and Alice) before I publicly challenge Charlie, as we are nearing the nomination phase and need to be decisive.
🧠
I want to reinforce the suspicion on Charlie (the Saint) and David (the Investigator) while appearing to cooperate with the 'confirmed' good players (Eve and Grace). By suggesting David might be a Poisoner who sacrificed his Minion, I create a world where David is evil despite his 'correct' info.
🧠
I am dead and have used my vote, so my primary role is to facilitate discussion and help the living players deduce the Demon. I need to keep the conversation going with Bob to cross-reference suspicions.
🧠
I am waiting for Frank (the Undertaker) to reveal what role Heidi was, as this will confirm or deny my Investigator information about the Spy. I have already asked him, so I should wait for his response before taking further action.
🧠
I want to coordinate with Alice and Eve to pressure Charlie and David without risking an immediate execution of a potential Saint, while also keeping the focus on finding the Demon.
🧠
Correcting my previous mistake regarding Frank's death and reinforcing the strategy to frame David as the Poisoner to Alice.
🧠
I need to coordinate with Frank (the Undertaker) to evaluate the remaining players. Since Heidi was the Spy, the game is tricky. I want to keep the pressure on the remaining suspects while respecting the Saint claim.
🧠
I need to leverage Frank's Undertaker information to identify the Demon. Since Heidi was the Spy, the evil team has had perfect info, making the game very dangerous. I need to stay alive as the Saint.
🧠
Coordinate with trusted players to pressure Charlie, who is claiming a high-risk role (Saint). This helps narrow down the Demon.
🧠
Correcting Heidi's misunderstanding of my Ravenkeeper bluff while maintaining the plan to frame Charlie.
🧠
I need to coordinate with the other good players to narrow down the suspects. Since I know Heidi was the Spy, I can confirm that piece of information to build trust and focus the group on the remaining living players.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to communicate with the group, specifically Frank, to steer the conversation away from myself (the Saint) and towards the potential Demon suspects (David or Grace), while acknowledging the danger of my role.
🧠
To reinforce my 'Drunk Librarian' bluff and Alice's 'Ravenkeeper' bluff while casting doubt on David (the real Investigator) by suggesting he might be a Poisoner.
🧠
I need to guide the town to focus on the remaining suspects while respecting the Saint claim and the Soldier confirmation. Since I am dead, I am facilitating the discussion for the living players.
🧠
I need to pressure Charlie to see if his Saint claim holds up under scrutiny, while also demanding more specific information from David to evaluate his Investigator claim. This helps narrow down the Demon.
🧠
I need to keep the conversation moving and cast doubt on the remaining players while acknowledging the Saint claim. I want to keep the pressure on David and Grace without committing to a nomination yet, as I am dead and cannot nominate.
🧠
I need to keep the pressure on Charlie and David without committing to a nomination yet. I want to see how they react to being challenged. Charlie's Saint claim is a classic bluff, and David's confirmed info could be a setup.
🧠
I need to leverage my confirmed information to establish trust and pressure the remaining players to reveal more, helping us identify the Demon.
🧠
I need to maintain my Ravenkeeper bluff while subtly pushing suspicion onto Charlie (the Saint) to set up a potential game-ending mis-execution, or at least create enough doubt to keep the focus off myself.
🧠
I need to deflect suspicion from myself while keeping the pressure on the potential Demon candidates (David and Grace). I also want to probe Grace's reasoning for her Slayer shot to see if it aligns with a good player's logic.
🧠
I want to reinforce the idea that David's information might be a frame-up by a Poisoner or the Demon, while also supporting Alice's Ravenkeeper bluff to keep her safe from execution today.
🧠
I want to focus the town's attention on the two most likely Demon candidates: Charlie (if he's lying about being the Saint) and Alice (who has no confirmed role). This forces them to defend themselves or reveal more info.
🧠
I want to point out the logical contradiction in the current claims to narrow down the Demon. If Charlie is the Saint, one of the other claims must be the Demon.
🧠
I am dead and cannot nominate, so I must guide the living players. I need to steer them away from the Saint (Charlie) and towards the least confirmed player (Alice) to find the Demon.
🧠
I need to pressure Charlie and David. Charlie's Saint claim is a major roadblock, and David's 'confirmed' info is suspicious if he's the Demon. I want to force them to defend themselves or slip up.
🧠
I need to narrow down the Demon. Charlie claims Saint, which is a high-risk execution. Alice is unverified. I will pressure Alice to see if she cracks or provides more info, while keeping the group from executing the Saint.
🧠
Deflect suspicion from myself by highlighting the inherent risk of my Ravenkeeper bluff (inviting a night kill) and refocusing the town's fear on Charlie's Saint claim as a 'perfect shield' for a Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
I am killing David because he is the most mechanically 'confirmed' player (Investigator who found the Minion) and is currently leading the suspicion against me. Removing him eliminates a strong pro-town voice and leaves the remaining players (Eve, Grace, Charlie) in a state of confusion, especially since Charlie (Saint) and I (Ravenkeeper) are the primary suspects. Killing David also prevents him from further coordinating the town's logic against me.
💀
David(Ghost)
David has died.
📜
Storyteller
Alice
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I am dead and have used my ghost vote. There is nothing for me to do mechanically except observe and provide information to the living players. I will wait for the nomination phase to see who the living players target.
🧠
I need to establish a dialogue with the remaining 'good' players to frame Charlie. By emphasizing the 'Saint vs. Demon' dilemma, I create a situation where they have to choose, and I can nudge them toward Charlie. Mentioning my Ravenkeeper bluff again reinforces my 'good' identity.
🧠
I need to pressure Charlie to reveal more or slip up, while coordinating with the remaining players to avoid executing the Saint if he is one. I am also confirming my role to the group to build trust.
🧠
I need to coordinate with the remaining living players to identify the Demon before the final day. Since I am dead, I can't nominate, but I can influence the discussion.
🧠
I need to reiterate my Saint claim to Grace and the others while shifting focus to Alice, who is the most suspicious remaining player. I must avoid execution at all costs.
🧠
I need to coordinate with my Demon (Alice) now that David (the Investigator who outed me) is dead. I want to reinforce her defense and keep the heat on Charlie (the Saint).
🧠
I need to coordinate with the confirmed good players (Grace/Eve) to narrow down the Demon. Since I know Heidi was the Spy, I'm trying to push for a Slayer shot or role verification to avoid executing the Saint.
🧠
I need to press Alice for more information or a way to verify her role, as she is the only unverified player left. I also want to keep the pressure on Charlie without committing to his execution yet.
🧠
I am dead and have already used my ghost vote. I have no further actions to take in this game other than observing and waiting for the final outcome. I will wait for the nomination phase to conclude.
🧠
I need to double down on my Ravenkeeper bluff while acknowledging the 'Saint' risk. By offering to be executed (knowing they might fear losing a Ravenkeeper or prefer the 'safer' Saint play), I build social credit. I also want to keep the focus on the binary choice between me and Charlie.
🧠
I need to force a decision. We are at a critical juncture where we must execute someone to avoid losing, but we have two conflicting claims (Saint vs. unconfirmed Ravenkeeper). By pushing for a nomination, I can gauge their reactions and force the game forward.
🧠
I am dead and have already shared my information. I need to observe the final discussions and the voting patterns to decide where to place my ghost vote. I will wait to see if any new, contradictory information emerges from the living players.
🧠
I need to firmly refuse nomination while casting suspicion on Alice for pushing a move that would cause the good team to lose if I am indeed the Saint.
🧠
I need to reinforce Alice's defense and ensure she keeps the pressure on Charlie (the Saint) to avoid her own execution. Since I am dead and my role as Spy was 'confirmed' by David and Frank, I can use my 'evilness' to create reverse psychology or just provide tactical advice to my Demon.
🧠
I need to push the Slayer to use their ability to confirm or eliminate a suspect, and pressure Alice for more information to help the town decide who to execute.
🧠
I need to verify if Grace's Slayer shot was successful, as this is critical information to identify the Demon. If she hit the Demon, the game would be over, so she must have missed or hit someone else.
🧠
I need to share my Undertaker info (Heidi was the Spy) with the living players to help them narrow down the Demon. Since I am dead and have no vote, my only contribution is information.
🧠
Acknowledge the Undertaker's info to build trust while reinforcing my Ravenkeeper bluff and casting doubt on the 'untouchable' Saint claim.
🧠
I need to consult with the only other confirmed good player (Eve) to decide who to nominate. We are in a critical situation where executing the wrong person (the Saint) loses the game.
🧠
I need to re-engage the living players to focus on the Demon. Since I am dead, my only influence is through information and my ghost vote. I want to remind them of my confirmed info (Eve=Soldier) and caution them about Charlie (Saint claim).
🧠
I need to maintain my Saint claim and deflect suspicion onto Alice, who is the only unconfirmed player besides me. I must emphasize the danger of executing the Saint.
🧠
To reinforce Alice's defense and ensure she stays focused on the Saint (Charlie) as the primary execution target, while using my own death and David's correct info to distance her from me.
🧠
I am pushing the Slayer to use their ability to narrow down the Demon candidates, as we are running out of time and need to confirm roles before the final execution.
🧠
I need to coordinate with Grace, the only other confirmed good player, to decide who to execute. We are at a critical juncture where we must execute the Demon to win, but the Saint claim makes it dangerous. I need to weigh the risks with her.
🧠
I need to press the remaining players to see if their claims hold up. Alice claims Ravenkeeper, but she hasn't died at night yet, so she hasn't used her ability. I need to highlight the inconsistencies or lack of proof for the remaining players.
🧠
I need to lean into the 'unconfirmed Ravenkeeper' narrative and offer myself up for execution to appear less like a Demon, while simultaneously casting doubt on Charlie's Saint claim as a 'trap' or Demon bluff.
🧠
I need to coordinate with the only other confirmed good player (Eve) to decide who to nominate, as we are in the final stages and cannot afford a mistake.
🧠
I need to narrow down the Demon candidates. Since Eve is the Soldier, she is safe. Charlie claims Saint, so executing him is dangerous. I'm pushing the group to focus on Alice or Grace as the remaining suspects.
🧠
I need to convince the confirmed good players (Grace and Eve) that Alice is the Demon by process of elimination, since I am the Saint and cannot be the Demon.
🧠
To provide Alice with a defensive narrative and a target for the day's execution.
🧠
I am dead and have already provided my key information (Heidi=Spy). I have urged Grace to use her Slayer shot. Now I need to observe the final deliberations and save my ghost vote for the critical moment when the town decides who to execute.
🧠
I need to probe Charlie's claim and get Grace's input to decide who to nominate. Since I am the Soldier, I am safe, but we need to execute the Demon today to win. I want to see if Charlie has any more info or if Grace has a read.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to appear cooperative and willing to sacrifice myself while subtly narrowing the suspect pool to myself, Grace, and Charlie, knowing that Eve is 'confirmed' and Grace is the Slayer. This keeps the focus on the 'Saint' bluff.
🧠
I need to guide the living players to analyze the remaining candidates (Alice, Grace, Charlie) while acknowledging the risks of executing the Saint or wasting the Ravenkeeper. I am dead, so I am just facilitating.
🧠
I need to push for a decision while acknowledging the risk of the Saint. I am trying to force a consensus between Grace and myself, the two confirmed good players, to decide whether to risk executing Charlie or Alice.
🧠
I need to execute the Demon to win. Alice is unconfirmed and her role claim is suspicious. Charlie's Saint claim is dangerous to challenge, so I will nominate Alice.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to deflect the suspicion onto Charlie and emphasize the risk of executing a Saint while highlighting my own potential value as a Ravenkeeper if I die at night.
🧠
I am dead and cannot vote, so my only contribution is to urge caution and logical assessment of the risks involved in executing either Alice or Charlie, given the Saint's penalty.
🧠
Alice is the most likely candidate for the Demon given the Saint claim by Charlie, which is a high-risk bluff for a Demon but a standard claim for a Saint. I need to vote to execute Alice to secure the win.
🧠
I am voting for Alice because she is unconfirmed and her claim of Ravenkeeper is a common Demon bluff. We need to execute someone to progress, and she is the most suspicious candidate. If she is the Demon, we win. If not, we have to re-evaluate.
🧠
I will not use my ghost vote on Alice, as she is my Demon. My goal is to keep her alive. Since she is currently on the block with 2 votes (Grace and Eve), and 2 votes are needed for execution, I must hope the town reconsiders or that I can deflect suspicion elsewhere later. Raising my hand would only guarantee her execution.
🧠
Alice is the most likely Demon candidate. As the Saint, I must avoid being executed myself, and Alice's claim is weak. Executing her is the best path to victory. I will vote to execute Alice.
🧠
I am voting to execute Alice. As a dead Investigator, I have deduced that Alice is the most likely Demon candidate given the Saint risk with Charlie and the confirmed status of others. We must execute to progress.
🧠
I am voting for Alice because she is the most suspicious candidate. With Eve confirmed as the Soldier and Charlie claiming Saint (a high-risk execution), Alice's Ravenkeeper claim is unverified and a common Demon bluff. We need to execute someone today to progress.
🧠
I need to sound like a desperate Townsfolk (Ravenkeeper) to avoid execution, even though the vote is already reaching the threshold. I want to cast further doubt on Charlie's Saint claim to set up a potential mis-execution later or at least make them hesitate.
🧠
I need to push the town to make a decision. We are at a critical juncture where we must execute someone to avoid losing, and Alice is the most suspicious candidate. I am reinforcing the necessity of the execution despite the risks.
🧠
I need to justify my vote for Alice to the group and maintain pressure, as she is the most likely candidate for the Demon given the Saint risk.
🧠
I need to solidify the town's resolve to execute Alice. She is the most likely Demon candidate given the Saint claim by Charlie (which is high risk) and the confirmed status of Eve. I am voting for Alice.
🧠
I will refrain from using my ghost vote on Alice to avoid contributing to the execution of my Demon. Since the town already has enough votes (Eve, Grace, Charlie, David, Bob) to reach the threshold, my vote is not mechanically necessary to 'hide' and would only hasten her death. I need to maintain the appearance of being a confused 'good' player or simply a ghost who is unsure, while hoping the vote fails or something disrupts the process.
🧠
I have already cast my ghost vote for Alice. I believe she is the Demon and that executing her is the correct move to win the game. I will wait for the voting to conclude.
🧠
I am voting for Alice because her Ravenkeeper claim is unverified and she is stalling. As a dead player, my vote is crucial. I need to help the town execute someone today to avoid losing. Alice is the most suspicious candidate right now.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to deflect the suspicion onto Charlie by highlighting the risk of his Saint claim being a Demon bluff. Since I am on the block with 5 votes, my only hope is to get someone else nominated and executed, or at least create enough doubt to split the votes.
🧠
I need to maintain the pressure on Alice while acknowledging the risk of the Saint claim. Since the vote has already passed for Alice, I am reinforcing the town's decision to execute her to ensure the Demon is caught.
🧠
The vote has already passed for Alice, and she is on the block. There is no need for further nominations or actions from me at this moment. I should wait for the Storyteller to process the execution.
🧠
I have already voted for Alice and she is currently on the block. There is no need for me to nominate anyone else or change my vote. I need to wait for the nomination phase to conclude so the execution can proceed.
🧠
I need to create doubt about Alice's execution and redirect suspicion toward Charlie (the Saint) to protect my Demon. Since Alice is already on the block with 5 votes, I need to highlight the risk of the Saint claim being a Demon bluff.
🧠
I need to reinforce the town's decision to execute Alice instead of me, as executing me as the Saint would cause an immediate loss. I must frame Alice as the more suspicious candidate to ensure my own survival and the team's potential victory.
🧠
Advise the town to execute Alice to avoid the risk of hitting the Saint (Charlie), which would end the game immediately. This is the most logical path to victory given the information.
🧠
To reinforce the group's decision to execute Alice and dismiss her deflection tactics, as the risk of executing a potential Saint is too high.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good