Game Detail

Players

Alice (Imp) Bob (Undertaker) Charlie (Virgin) David (Scarlet Woman) Eve (Washerwoman) Frank (Empath) Grace (Butler) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good489,373120,399$0.1304
Evil178,47545,311$0.0726

Event Timeline

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: David. Your safe bluffs are: Mayor, Saint, Investigator
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Frank or Heidi is the Empath.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Frank as my master ensures I can strategically align my voting power with his actions tomorrow, which may help the good team execute the Demon if Frank is trustworthy.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with our Demon Alice on our cover stories and protective strategies for the first day.
🧠
Share my role and information to start building trust and progress the investigation.
🧠
Coordinate with David on our cover stories. I'll claim Fortune Teller (safe bluff) and support his Investigator claim. This establishes us both as town information roles while being consistent with Eve's Washerwoman claim.
🧠
Reveal my role as Butler to a key player to build trust and gather information about other players' roles or suspicions.
🧠
Observe player interactions and gather more information before making any moves. Forming private alliances too early might draw unnecessary attention.
🧠
Share my role with a neighbor to build trust and potentially gain a protective ally. This can help me avoid false accusations and work together to find the Demon.
🧠
Wait to gather more information from the whispers and conversations before taking a risky action like nominating or bluffing as Slayer.
🧠
Gather more information during the nomination phase to identify suspicious behavior or claims before taking further action.
🧠
Confirm coordination plan with Alice. Agree to claim Investigator with her as my clean target. Build our alibi early so town trusts us both.
🧠
Gather direct information from Frank about his role or knowledge of the Empath to confirm or deny my ability's information.
🧠
Coordinate our cover stories. David backs my Fortune Teller claim, I support his Investigator story. We build trust as two town info roles while protecting each other.
🧠
Gather information from less active players to identify suspicious behavior and narrow down potential Demon candidates.
🧠
Waiting to gather more information before revealing my role or using my Slayer ability. Early game is about information gathering, and I don’t have enough evidence yet to act.
🧠
Reinforce my collaboration with Bob and discuss potential nominations or suspicious players to push the game toward executing the Demon.
🧠
Confirm Eve's Washerwoman claim to validate the Empath lead. This helps narrow down Town roles and focus suspicion on evil players.
🧠
Engage with Eve to verify her role as Washerwoman and build trust with a potential good ally. My Empath reading confirms both neighbors are good, making her claim likely truthful.
🧠
Confirm execution target with Alice and finalize our cover stories. Charlie is quieter and less connected than Bob, making him the easier target. Ensure Alice is comfortable with her Fortune Teller claim before we go public.
🧠
Confirm Frank’s identity as the Empath to gather his information about other players. This will help us trust his claims and narrow down potential Demon players.
🧠
Confirm final details with David. I need to decide whether to target Frank or Heidi as my Fortune Teller reading. Based on Eve's Washerwoman claim, I should pick one and commit to our story.
🧠
Share my role as Butler to build trust with potential good players and gather more information to help the town coordinate voting. Since my vote is tied to Frank tomorrow, aligning with key players could help control the voting outcome.
🧠
Gather more information from Grace about her Butler claim and Frank's alignment to determine if Frank is suspicious or if Grace is lying.
🧠
Ensure Heidi knows about my ability and can use it to execute a Townsfolk nominator if they suspect the Demon.
🧠
Accept Charlie's offer to collaborate, establishing trust with a confirmed good player to pool information and strategy.
🧠
Clarify that my Empath ability only confirms my neighbors (Eve and Grace) as good, and prompt Bob to claim his role to avoid confusion and progress the investigation.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Encourage Heidi to share her suspicions about other players while subtly reinforcing trust in Frank based on my Butler ability constraints.
🧠
Encourage public sharing of role information to narrow down suspects and force potential evil players to reveal inconsistencies. Avoid premature nominations while gathering more data.
🧠
Nominating Heidi forces her to reveal her role, providing critical alignment information to help the group narrow down suspects and move closer to identifying the Demon.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reveal my role as Slayer to pressure others into revealing their roles and accelerate the process of identifying the Demon. This aligns with the Townsfolk's goal of finding and executing the Demon.
🧠
Prevent Heidi’s execution by emphasizing the critical value of the Slayer role and her unclaimed shot. The good team cannot afford to lose this power so early.
🧠
Preserve the Slayer ability by voting against Heidi’s execution, as her claim is consistent with other confirmed good roles. Losing the Slayer now would severely weaken the good team.
🧠
I need to prevent a potential execution of a critical good role. Speaking will allow me to voice caution and gather more information before committing to a vote. This aligns with my Virgin role to ensure Townsfolk nominations don't accidentally execute good players.
🧠
Prevent the execution of a likely good player (Slayer) by voting against Heidi. The Slayer role is too critical to lose prematurely.
🧠
Vote to execute Heidi. She's claiming Slayer with unclaimed shot - a direct threat to Alice (Demon). If real, she kills Alice tonight. Removing her now protects our Demon. Adding my vote to Bob and Eve's (4 votes needed) helps seal execution.
🧠
Vote to execute Heidi. She claims to be the unshot Slayer - if true, she's a direct threat to me as Demon. David already voted for her. I should vote too to reach 4 votes and eliminate this threat before she can use her shot tonight.
🧠
Heidi’s role as Slayer has not been verified, but removing her now could be a major setback for the Good team. I will vote against her execution to preserve the Slayer’s ability and avoid potentially executing a good player.
🧠
Convince the majority to lower their hands by emphasizing the critical importance of Heidi's Slayer role. Without her alive, the good team cannot guarantee a Demon kill, risking an evil victory. Delay revealing her shot target to maximize strategic flexibility.
🧠
Heidi claims to be the Slayer, a critical good role. Executing her removes the town's ability to kill the Demon, which could lead to a loss. I must urge the group to vote against execution to preserve the Slayer's ability.
🧠
Challenge Heidi to prove her Slayer claim by using her shot or naming a target, forcing her to verify her role or reveal her deception. This protects the town from executing a potential evil player or exposes a lie to eliminate a threat.
🧠
To test Heidi's claim as the Slayer by triggering my Virgin ability. If she is lying, this removes a potential threat. If she is truthful, it sacrifices my Virgin role but may reveal her alignment through her reaction or the execution.
🧠
Wait for Heidi to provide proof of her Slayer claim (e.g., naming a target) or for more information to emerge before deciding whether to execute her.
🧠
I'm voting to execute Heidi who claims Slayer. Even if she's good, removing a potential threat to Alice (our Demon) is priority. If she's lying about Slayer, even better - she's likely evil anyway.
🧠
Lowering my vote creates inconsistency that may make me look suspicious, but if Heidi is executed anyway due to votes already cast, I'll gain credibility with good team as someone who 'changed their mind' about protecting the Slayer. If Heidi lives, I've saved myself from a potential Demon hunter.
🧠
My Empath ability confirms Eve and Grace as good. Heidi's unverified Slayer claim and Grace's (Butler) insistence on saving her raise suspicions. I will maintain my vote to execute Heidi to eliminate a potential evil player.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Eliminate the most suspicious player (Charlie) who is directly responsible for nominating me for execution. This increases the odds of saving the Slayer ability and removes a potential Demon or Minion threat.
📜
Storyteller
Nothing happens.
🧠
Prevent Heidi’s execution to preserve the potential Slayer and avoid losing a critical good player or ability. If Heidi is the Slayer, we must protect her to ensure we can kill the Demon in the final three. If she’s lying, we need more information before executing her.
🧠
Prevent executing an innocent player based on unverified claims. Highlight the inconsistency in Heidi's Slayer shot and question Grace's strong defense to uncover potential evil roles.
🧠
Revealing my Virgin role will clarify why Heidi's Slayer shot had no effect, exposing her claim as truthful or deceptive. This helps the town make an informed decision before the night phase begins.
🧠
I need to verifyFrank's alignment directly since I know either he or Heidi is the Empath. If Frank confirms he's good, it exposes Heidi's likely deception. If he hesitates or deflects, it raises further suspicion about his role.
🧠
Reinforce that Heidi's failed Slayer shot proves she's lying. This ensures her execution and removes a fake threat against our Demon. Avoid raising suspicion about Alice.
🧠
Heidi is going to die. I should let it happen quietly and save my Fortune Teller claim for after. I'll speak briefly to seem engaged but not draw suspicion to myself as the Demon.
🧠
Reveal my Empath role publicly to confirm Grace and Heidi's goodness based on my ability. This will either confirm Heidi is a good player who made a mistake (likely the Drunk) or expose a contradiction if she's evil. It also pressures others to provide mechanical verification for their claims.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is claiming Virgin which is a protective role. If true, he becomes very hard to eliminate and could survive to final 3. Eve has been gathering accurate information. I'll kill Charlie to remove a potential protective ability and keep Eve alive as a possible false ally to frame later.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Undertaker. You learn that Heidi was the Slayer.
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Frank as my master maximizes the chance of aligning my vote with a good player tomorrow, reinforcing the good team's ability to execute the Demon.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share insights as a dead Slayer to help Grace and Frank confirm Charlie's alignment and ensure the town wins if he was the Demon.
🧠
Confirm Frank's Empath information to narrow down the Demon. Charlie died at night, likely by Demon's hand. Need Frank's night 1 info to identify suspicious players and coordinate town's execution strategy.
🧠
Coordinate with Grace and Eve to verify Charlie’s role immediately. If he was the Demon, we confirm victory and end the game. If not, we refocus our efforts on identifying the remaining Demon before more deaths occur.
🧠
Save my single ghost vote for the final day when it holds the most mathematical weight to execute the Demon and secure a win for my team.
🧠
Share critical Undertaker information (Heidi was the Slayer) with Frank to consolidate reliable information and verify alignment. Frank's Empath role makes him a key ally for tracking evil players.
🧠
Gather information about Charlie's death from Frank, who claimed Empath. I need to know if Charlie was evil or good, and whether Frank's neighbors give us any leads on who the Demon is.
🧠
Coordinate with Frank and Eve to verify Charlie's role and plan next steps. If Charlie was the Demon, the game ends. If not, we must identify the Demon quickly.
🧠
Check in with my minion David on the current state of whispers and whether any suspicion is building on me or him. Coordinate our stories.
🧠
As a dead player, I can only observe and prepare to use my ghost vote strategically. Waiting allows me to gather more information about the remaining players' roles and alliances before deciding how to cast my vote.
🧠
Focus on confirming Charlie's role to determine if the town wins or if the Demon is still active. Coordinate with Frank and probe Grace's motives to ensure we don't lose more players.
🧠
Reinforce trust by confirming Eve and Grace as good via Empath, then focus on gathering/confirming Charlie’s role. This will help the group decide if we’ve won or need to identify the Demon.
🧠
Save my single ghost vote for the final day or critical late-game nomination to ensure the Demon is executed.
🧠
Publicly urge Frank to share his Empath information from last night to help the town identify evil players and progress toward finding the Demon.
🧠
Coordinate with Alice about current game state, warn her about Bob's pressure on Frank, and decide our strategy for the day - whether to stay quiet or push suspicion onto someone else like Grace who aggressively defended Heidi.
🧠
Prioritize confirming Charlie’s role mechanically (e.g., Undertaker reveal) to determine if the town wins or if we need to hunt the Demon. Coordinate with Frank and Eve to focus on this critical verification.
🧠
Coordinate with David on our Investigator bluff story, assess who is gathering info on us, and decide if we need to redirect suspicion away from our team.
🧠
As a dead player with a ghost vote, I should wait to see if the town confirms Charlie's alignment. If Charlie was the Demon, the town wins and no further action is needed. If not, I will save my vote for a critical moment later.
🧠
Coordinate with Grace and Frank to push for an Undertaker reveal to confirm Charlie's role mechanically. This will either end the game (if Charlie was Demon) or refocus our efforts on finding the true Demon.
🧠
Coordinate with Grace and Eve to push for mechanical verification of Charlie's role (Undertaker reveal) to determine if the town wins or if the Demon is still active. Align on strategy before nominations.
🧠
Preserve my ghost vote for the final day nomination to maximize its impact on executing the Demon.
🧠
Gather Empath's mechanical insights on Alice and David to narrow down Demon suspects before nominations.
🧠
Coordinate with Alice on our strategy. Bob is the biggest threat to us right now as he's actively trying to uncover information. Support the plan to eventually push suspicion onto Bob if needed.
🧠
Wait to see if mechanical verification (Undertaker or Ravenkeeper) reveals Charlie's role. If confirmed as Demon, town wins. If not, we know the Demon is still active and can focus on finding them.
🧠
Coordinate with David on our story. Bob is the most suspicious active player. Support Frank's Empath claim to build trust with good players while we figure out our next target.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob is the most active player today, constantly pressuring for information. This is a great opportunity to redirect suspicion onto him. As the evil team, we want chaos and confusion, not clear逻辑 chains. I'll claim Investigator and suggest Bob is suspicious.
🧠
Save my ghost vote for the final day when it holds the most mathematical weight. No one is on the block yet, so there is no immediate need to use my vote.
🧠
Nominate Bob to investigate his suspicious behavior and press for mechanical verification of Charlie's role. If Bob is the Demon, this could end the game. If not, it pressures the group to focus on the right targets.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Share my Undertaker information to confirm my role and alignment, reinforcing trust and progress the game forward by providing verifiable truth.
🧠
Bob has been aggressively pressuring players for information and trying to control the narrative. Alice (the Demon) wants him gone as evidenced by our coordination. Voting for him eliminates a threat to our team and maintains my cover as a townsperson concerned about suspicious behavior.
🧠
Ensure the town removes a highly suspicious player whose behavior aligns with evil tendencies. Bob's aggressive push for reveals and control over the narrative makes him a prime candidate for the Demon or a Minion covering for the Demon.
🧠
Bob’s aggressive behavior and control tactics align with Demon-like patterns. Given Charlie’s overnight death and the lack of confirmation about Charlie’s role, executing Bob removes a suspicious player and may eliminate the Demon. Frank’s Empath ability supports trusting Eve and Grace, leaving Bob as the primary suspect.
🧠
Bob will be executed regardless (3 votes already). By not voting, I appear cautious and thoughtful rather than eager to execute. This builds credibility with good players who remain. Frank and Grace seem good based on Empath read, so I want them to trust me.
🧠
Bob's behavior is highly suspicious and aligns with classic evil player tactics. While there is a chance he is the good Undertaker, the risk of eliminating a good player is outweighed by the need to address his aggressive and controlling behavior. If he is good, the Demon is still out there, and we can regroup. If he is evil, this is a critical elimination.
🧠
As a dead Townsfolk (Virgin), my ghost vote is critical to ensure Bob (a potential Demon or threat) is executed. The majority of active players are already voting for Bob, so adding my vote secures his execution and protects the good team.
🧠
Support the town's decision to execute Bob, as his suspicious behavior and the majority vote suggest he is likely evil. My vote will help finalize the execution and progress toward identifying the Demon.
🧠
Convince the town that I am good and that David's accusations are unfounded. Redirect suspicion to unproven players like David or Frank, who could be the Demon. Use my Undertaker ability to remind the town of executed roles and deaths to help narrow down the Demon.
🧠
Bob is about to be executed (7 votes cast). I should stay quiet and let this happen, then capitalize on his removal. No need to speak further - let the votes speak for themselves.
🧠
Reinforce suspicion against Bob by pointing out his suspicious behavior and the mechanical gift of Charlie's death. Encourage the town to follow through with his execution to secure a win.
🧠
The town is already voting to execute Bob, and 3 votes are raised. Raising my hand to vote aligns with the majority and may secure the execution of Bob if he is indeed evil. If Bob is good, this could be a misstep, but the current suspicion and Bob's behavior warrant this action.
🧠
Support the execution of Bob - he's suspicious and dangerous for the evil team. His Undertaker claim could be true or false, but his behavior has been controlling. Let him be eliminated.
🧠
The town is already voting on Bob, and there is strong suspicion around his behavior. My role is to help execute the Demon, and Bob's actions and claims make him a prime suspect. I should not disrupt the current vote but instead wait for the outcome to see if Bob is executed.
🧠
As a dead Virgin Townsfolk, my ghost vote should support the majority's suspicion of Bob. His behavior aligns with Demon traits, and executing him removes a potential threat. The town is likely correct in targeting him.
🧠
Bob's behavior and claims are highly suspicious, and the town has already voted to execute him. As Butler, my role is to support the good team's goal of removing the Demon. Whether Bob is the Demon or not, executing him aligns with the town's immediate safety.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use my final moments to confirm Heidi's Slayer role and guide the town to focus on unproven players like David, who has been suspicious and controlling information.
🧠
Support Bob's execution while deflecting suspicion from Alice. Point toward Grace as next investigation target since she was aggressively defending Heidi yesterday. Keep Alice safe for endgame.
🧠
Heidi is dead and has already voted. No further action is possible or necessary.
🧠
Encourage the town to verify Charlie’s Virgin claim and press David and Alice for concrete evidence, as their behavior and the failed Slayer shot suggest they could be hiding the Demon. Ensure the town doesn’t lose focus after Bob’s execution.
🧠
Bob is about to be executed with 7 votes. No action needed - just wait and prepare for night phase to choose my next kill target. Frank seems good based on Empath read, so his nominee dying is beneficial for town cohesion.
🧠
Support the execution of Bob based on his suspicious behavior and deflection tactics. Reinforce the need to verify other claims, such as Charlie’s Virgin role, to ensure the Demon is not overlooked in the rush to execute Bob.
🧠
Since I am dead and cannot influence the game further, I should wait to observe the outcome of Bob's execution. This allows me to see if the town makes the correct decision without my intervention.
🧠
Grace must wait to observe if Frank votes. If Frank votes, Grace can then vote as Butler, aligning with her master's decision. Rushing to speak or nominate could disrupt the natural flow of the execution phase.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the most active investigator threatening to expose me. Removing her tonight disrupts the town's ability to verify roles and find the Demon before final 3. This gives me the best chance to survive to the winning condition.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
Maintain alignment with Frank, a verified good player, to ensure my Butler ability supports the good team's voting power. Frank has consistently acted in the town's interest, making him the safest choice.
📜
Storyteller
Grace
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Wait for the Nomination and Voting phases to cast my ghost vote strategically against the most likely Demon.
🧠
Wait for living players to gather more information and make progress. As a dead player, my role is already fulfilled, and further action isn't possible.
🧠
Coordinate with David on who to target. We need to get down to 3 alive with only one good player besides us. Push suspicion toward Frank since he's verified good and dangerous.
🧠
As a dead player, I can only wait or whisper. Since I have no active role and my ghost vote is already used, waiting is the best action to observe the game's progression and avoid unnecessary interference.
🧠
Share my Empath night logs to reveal that one of my neighbors is evil, narrowing down the suspect pool to David or Grace. This will help the town focus on the most likely Demon candidates and progress the game toward a final execution.
🧠
Alice suggests we frame Frank. I need to coordinate with her on the narrative while also potentially gathering intel from Frank or Grace to further our evil agenda.
🧠
As a dead player, my ghost vote could be decisive in the final execution. I should wait to see how the final discussions play out and use my vote to support the most likely Demon.
🧠
Maintain alignment with my master Frank. Coordinate strategy regarding Eve's death and plan next steps to identify and expose the Demon. As Butler, my role is to support my master's voting power, which requires continued alignment.
🧠
Share my knowledge as Undertaker and highlight Frank's suspicious behavior to guide the town toward investigating him as the potential Demon.
🧠
As a dead player with no remaining actions or influence, the best course is to wait and observe the game state until it concludes.
🧠
Confirm our strategy with David before nomination. We need to coordinate our accusations against Frank and ensure our voting is synchronized to execute him today.
🧠
As a dead player with no further interactions possible, waiting is the only option to allow the game to progress.
🧠
Share Empath info with Alice to cross-verify neighbors' alignments and determine if Grace's suspicious behavior is manipulative or genuine.
🧠
Alice is the Demon and needs my help to frame Frank. Supporting her story with my false Investigator claim gives us two testimonies against Frank, making it more likely the town executes him and protects Alice.
🧠
As a dead ghost, my role is to observe and cast my single vote during the execution phase to ensure the most likely Demon is removed. I will wait to see if the group reaches a consensus on who to execute, then use my ghost vote to push the vote over the majority threshold if needed.
🧠
Coordinate with Frank to align voting and uncover the Demon. Maintaining our Butler-Frank alignment ensures we can control the vote tomorrow if Frank is indeed good. If Frank is evil, this alignment will help expose him later by contrasting his actions with other players.
🧠
As a dead player, my main influence is my ghost vote. Waiting allows me to observe the current tensions and determine the best use of my vote during the upcoming nomination phase. This ensures I do not waste my vote prematurely.
🧠
Acknowledge the end of my participation and allow the game to progress to the next phase.
🧠
Gather more info from Frank about Grace's suspicious 'master' comment before committing to the frame Frank plan. If Grace is actually a Butler (good), backing David's false claim could expose us both.
🧠
No actions remain for me as a dead player. I must wait for the game to progress.
🧠
Coordinate with Alice to verify suspicions about Grace and David. If Grace is evil, we must act quickly to nominate her before the day ends. Sharing my Empath info directly will help confirm her alignment.
🧠
Alice is the Demon. If she dies by execution or night kill with 4 players, Good wins. I need to ensure either Alice survives, or if I'm nominated, I deflect suspicion away from her. I'll maintain my Investigator cover and push against Frank to create confusion.
🧠
Whisper to Frank to reinforce the urgency of executing the Demon today and suggest focusing on Alice or David as the most likely suspects.
🧠
Reaffirm Butler-Frank alignment to control tomorrow's votes and focus on uncovering the Demon. Eve's death is suspicious, and coordinating with Frank ensures cohesive town strategy against remaining evil players.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
No actions available as a dead player without a ghost vote. Waiting for living players to progress the game.
🧠
Focus the town's attention on David due to his suspicious aggressive behavior and deflection patterns, encouraging nomination to uncover the Demon and execute them.
🧠
Cast my ghost vote to execute David, as Grace's nomination aligns with suspicious behavior and Eve's death. Removing a potential Demon is critical to securing the win for the good team.
🧠
Defend myself against Grace's accusation while redirecting to Frank. Coordinate with Alice to create a united front against Frank - the Empath whose reads have been accurate and dangerous to our team. Survival is critical.
🧠
Execute David if he is the Demon, as his aggressive behavior and Bob's ghost vote align with removing a potential threat. If Frank is the Demon, executing David risks helping the Demon, but given the information, David's behavior is more suspicious.
🧠
I need David to die to get to final 2 faster. If Grace is nominated and executed instead, Frank (Empath) survives longer and I remain at 3 players with a confirmed info gatherer. Voting David out is optimal for evil win path.
🧠
Nominate David based on the Empath's N2 result (1 evil neighbor between David and Grace), ghost votes from Eve and Bob, and his aggressive defensive behavior. This maximizes the chance of executing the Demon and securing a Town win with 4 players remaining.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote against Grace who nominated me and has been aggressive. Push the narrative that SHE is the evil one, not me. Make the town doubt their Empath reads and cause confusion even if I'm executed.
🧠
I am dead and cannot affect the game outcome. Waiting is the only logical action as a ghost.
🧠
Encourage the town to complete the execution of David by reinforcing the suspicion against him, as the Empath’s read and ghost votes strongly suggest he is evil. Align with Frank’s nomination to maintain the Butler-Frank alliance and ensure the vote succeeds.
🧠
Reinforce the argument to execute David by highlighting his suspicious behavior, the Empath's mechanical read, and the votes from good players (ghosts and living). Ensure the town remains focused on removing the Demon and delivering justice to Eve.
🧠
Execute David to remove a potential Demon and progress the game toward a Good victory. The evidence, including mechanical reads and ghost votes, strongly suggests David is the Demon.
🧠
Do not raise my hand - voting for David's execution would expose me as his ally. The votes likely already meet threshold without my help. After David dies, I must pivot to targeting Frank or Grace, whoever seems most threatening to my survival.
🧠
Ensure David (likely Demon) is executed by voting to secure the majority and win the game for the good team.
🧠
I am dead and have no active role. The voting is in progress, and two votes have already been cast (David and Eve). No further action is needed from me.
🧠
Defend against the nomination by attacking Frank's credibility and suggesting alternative explanations. Buy time for Alice to act as the Demon. Create enough doubt to survive this vote.
🧠
As a dead player, I can no longer influence the game mechanically. Waiting ensures I do not disrupt the current voting process or provide unnecessary input that could distract from the critical decision at hand.
🧠
Execute David to remove a clear threat to the town, align with ghost votes, and progress toward identifying the Demon. My Butler ability ensures I vote only if Frank does, which he already is.
🧠
Execute David, the most likely Demon, based on the Empath's read, Eve's death, and the ghost votes. Bob's ghost vote is critical to remove the suspected Demon and bring the town closer to victory.
🧠
Let the voting conclude naturally. My ghost vote is already cast, and raising my hand again could disrupt the process. I should not interfere while the town is actively voting.
🧠
Vote against David to keep my minion alive. If executed, I'm alone against Frank+Grace with no allies - nearly impossible to win. This vote may not matter if 2 votes already executed him, but I must try.
🧠
The vote for David is already in progress. Raising my hand to vote is done. Waiting now ensures I do not disrupt the voting process or reveal additional information prematurely. This supports the town's effort to execute the likely Demon, David.
🧠
No action is needed from me as a dead player. Waiting ensures I do not interfere with the town's decision. The outcome of David's execution will reveal critical information about the Demon's identity and Frank's credibility.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Survive the execution by convincing undecided voters (Heidi, Grace) to withhold votes. Raising hand signals I want to live and may sway others. Final plea before being eliminated.
🧠
As a dead player, I cannot take further actions. I must wait to see if the town executes David, who is likely the Demon based on recent accusations and Frank's Empath reads.
🧠
Encourage the town to execute David immediately, as the preponderance of evidence and mechanical reads suggest he is the Demon. Delaying risks allowing him to manipulate the game further.
🧠
As a dead player with no remaining actions or votes, I have no influence on the current nomination phase. I will wait passively for the game to proceed to the next phase.
🧠
No action is needed as a dead player without a ghost vote. The voting is closed, and David will be executed shortly. Observing the outcome is the only remaining role.
🧠
Let David be executed. With only 3 players remaining (Alice, Frank, Grace), I can target Frank next. My low profile has worked - no one suspects me. Plan to nominate Frank after David dies.
🧠
Acknowledge the execution but subtly plant the seed that Grace may be the real threat. Prepare the town to scrutinize Grace after David’s execution.
🧠
As a dead player, I can only observe and wait for the final execution outcome. Supporting the active players' decisions aligns with my role and ensures no unintended interference.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Frank has been the primary investigator and town leader. Killing him removes the most dangerous threat to my survival. Grace has been following his lead. If I kill Frank, only Grace remains, and tomorrow we go to final 2 where evil wins.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Alice
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil