Game Detail

Players

Alice (Drunk) Bob (Imp) Charlie (Empath) David (Ravenkeeper) Eve (Butler) Frank (Baron) Grace (Recluse) Heidi (Chef)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil96,46224,314$0.0291
Good294,312132,795$1.6366

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Frank. Your safe bluffs are: Undertaker, Investigator, Virgin
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing David to be my master for tomorrow so that I can align my voting with his and observe his voting patterns.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Gather information and avoid early suspicion. Let the good players and Frank reveal themselves before committing to a bluff or action.
🧠
Gather information on player alignments and claims before committing to a strategy. Avoid revealing myself prematurely.
🧠
Start a private conversation with my neighbor Bob to build trust and gather initial information on Day One.
🧠
I want to start a private dialogue with my neighbor Charlie on Day 1 to gather information and build trust, or potentially set up a bluff to bait a night kill.
🧠
I want to establish a private line of communication with my neighbor, Grace, to see if we can share information and find the evil team.
🧠
Respond to David's whisper by asking for his role first, as my Empath info of '1' means either him or Bob is evil, and I want to gauge his reaction and claim before revealing my role and information.
🧠
To share my role as Recluse with Heidi so she can calibrate her night 1 information, especially if she has a role like Librarian, Investigator, or Empath.
🧠
Establish communication with David, my chosen master, to coordinate voting and build trust.
🧠
Bluff as the Undertaker to gain credibility and trust from Alice. This will help me sow discord among good players and frame potential threats.
🧠
Whisper to Bob (the Demon) to establish a coordinated bluff and ensure we both push the same narrative to protect the Demon and sow chaos among the good players.
🧠
To respond to Bob's whisper. I want to gently correct his understanding of the Undertaker role to see how he reacts, while giving a vague but truthful claim (Townsfolk with a one-time ability) to build trust without painting a giant target on my back as the Slayer.
🧠
I want to respond to Charlie's whisper to find out what information he has on me or Bob, while claiming good Townsfolk without immediately revealing my exact role in case he is evil, but keeping the door open for his info to verify me.
🧠
Share my Chef 1 info with Grace (who claimed Recluse) to analyze who the evil pair could be and see how she reacts.
🧠
To pressure David into giving a specific Townsfolk claim, since my Empath info of 1 means either him or Bob is evil. If he is good, knowing his role helps me coordinate and focus on Bob.
🧠
Reply to Heidi's Chef info analysis, pointing out that my Recluse ability might not have registered as evil, meaning the evil pair could be elsewhere, while remaining cooperative.
🧠
Connect with my neighbor Frank to gather information and build a trusted circle early in the game.
🧠
Reinforce the Undertaker bluff to maintain trust with Alice. Steer the conversation toward framing other players to sow chaos and protect the Demon (Frank).
🧠
Reinforce Bob's bluff as a good role to protect him and sow chaos among the town. Encourage Eve to trust Bob, reducing suspicion on the Demon.
🧠
I want to check in with my other neighbor, Heidi, to see what she claims and gather more information before the nomination phase begins.
🧠
I want to build trust with Charlie by sharing my real role privately, while explaining why he must keep it secret (so I can bait a night kill as Ravenkeeper). This also confirms that if his Empath info is correct, Bob is the evil neighbor.
🧠
I want to respond to Alice's private whisper to build trust, share my Chef info since it is 'starting info' and not high-priority for Demon kills now, and ask for her role to help locate the evil pair.
🧠
I want to get Bob's role claim. Since my Empath info says exactly one of my neighbors (Bob or David) is evil, and David has claimed Ravenkeeper, hearing Bob's claim will help me compare them and decide who to trust.
🧠
I want to gather information from my neighbor Frank to see what his claim is, as Heidi's Chef info of '1' might implicate him if I am registering as evil.
🧠
Frank made a highly suspicious statement about keeping the Demon safe. I need to clarify if this was a slip-up, a typo, or a test, while maintaining my good alignment.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Frank made a massive slip in whispers, thinking I was evil, and told me we should back up Bob to keep the Demon safe. I am nominating him to expose this and get him executed.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Redirect suspicion away from Frank by casting doubt on Eve's interpretation of his words. Redirect focus to Eve as potentially overreacting or mishearing, while maintaining plausible deniability and protecting Bob (the Demon).
🧠
I need to counter Frank's defense, reinforce the validity of his slip, and publicly ask my master David to vote so that I am allowed to vote as well.
🧠
I am voting to execute Frank. Eve's accusation that Frank made an evil slip is highly credible, and executing him provides valuable info, especially since my Chef info of 1 pair could align with Frank being evil.
🧠
Eve's accusation suggests Frank is a Minion trying to protect Bob, who is my neighbor. If Bob is the Demon, my Empath info of '1' is satisfied and David is good. I will vote to execute Frank.
🧠
Eve claims Frank made a massive slip, and as Butler she needs me to vote so she can vote too. Raising my hand to vote for Frank to secure the execution.
🧠
Frank's defense against Eve's highly specific accusation is extremely weak, and putting him on the block today is our best lead to execute potential evil.
🧠
As Bob the Imp, voting to execute Frank (a known Minion) removes an evil player and reinforces my commitment to the good team, reducing suspicion on myself while the Demon remains hidden.
🧠
Frank has been heavily accused by Eve for a major slip-up, and there is a strong consensus to execute him. I will raise my hand to join the vote and help execute a likely evil player.
🧠
Sow doubt about Eve's accusations to either delay/prevent my execution or plant seeds for future chaos. Even if executed, sowing discord may weaken the good team's coordination.
🧠
David has voted, which permits me to vote under my Butler restriction. I will raise my hand to vote for Frank, whom I nominated, to maximize the chances of executing him.
🧠
Expressing support for the current vote on Frank, confirming why my hand is raised based on Eve's accusation.
🧠
I want to show support for Frank's execution based on Eve's very strong accusation, which suggests Frank made a major slip. This aligns with my vote.
🧠
Support the execution of Frank, who made a major slip according to my trusted contact Eve (the Butler), and confirm that I am voting so Eve can also vote.
🧠
I want to support the execution of Frank by showing how the mechanical information we have (Heidi's Chef 1 and my Recluse role) aligns perfectly with Frank being evil, verifying Eve's claim.
🧠
Support the execution of Frank to eliminate a potential threat or scapegoat, while maintaining my cover as a good player. Keeping my hand raised avoids drawing suspicion to myself.
🧠
Confirming my vote on Frank. His defense is too weak to ignore after such a massive slip, and the mechanical alignment with Grace's Recluse claim and Heidi's Chef info makes him the ideal execution today.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sow chaos by suggesting Eve might be manipulated by Bob or lying to protect him. Undermine Grace's Recluse claim to create doubt about the town's logic. Ensure Bob remains safe even if I die.
🧠
Reinforce the logic behind Frank's execution before the day ends, countering his desperate deflections.
🧠
I want to voice my support for executing Frank, as the evidence against him is overwhelming and fits perfectly with my Chef information, whether Grace is a Recluse registering as evil or actually evil.
🧠
Frank is already on the block with 7 votes, which is a clear majority. I want this execution to go through, so I will wait for the nominations to close and the day to end.
🧠
Let the nomination phase conclude so Frank can be executed. This aligns with the group consensus and allows the game to progress to the night phase, where my Ravenkeeper ability can potentially trigger if I am targeted.
🧠
Respond to Frank's deflections and reinforce that his execution is the most logical path forward for the town today.
🧠
Avoid drawing suspicion to myself by staying silent. The town is already focused on Frank's execution, so waiting is the safest action to keep the Demon hidden.
🧠
Let the nomination phase end to execute Frank, as he has 7 votes and is the prime suspect.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight?
🧠
Killing Heidi disrupts the town's ability to identify evil players, especially if she is the truthful Chef. This protects Grace (potential evil) and maintains the Demon's safety.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want to choose David as my master again because he was very cooperative today, voted to execute Frank, and is a confirmed active player who is likely good. This will allow me to vote tomorrow if he votes.
πŸ“œ
Storyteller
β†’
Eve
You chose David to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Test Bob's Undertaker claim. Since Frank was executed yesterday, the Undertaker should have learned Frank's role last night. This will help verify Bob's alignment.
🧠
Wait to observe the day's interactions and identify if Bob is being targeted. Once a clear threat emerges, I will use my ghost vote to protect the Demon.
🧠
Maintain my bluff as the Undertaker by claiming Frank learned nothing, which is truthfully consistent if I were the Undertaker.
🧠
Share my Empath info with David to confirm our alignment and coordinate against Bob, who is highly suspected of being evil.
🧠
Respond to Charlie's whisper to maintain our alliance, confirming Bob is highly suspicious based on his Empath info, while keeping my own role and alignment secure.
🧠
I want to probe Alice to find out what she and Bob are discussing and get her thoughts on the current state of the game. Since they immediately whispered to each other, they might be sharing crucial info or coordinating.
🧠
Now that I am dead, I need to gather information from Alice, my alive neighbor whom I trusted yesterday, to see what she and Bob discussed and continue searching for the evil pair based on my Chef 1 info.
🧠
I want to gather information from Alice, who has been whispered to by multiple players today, including the deceased Chef, Heidi. Finding out what Heidi shared before she died could be crucial.
🧠
I want to share my strong suspicion of Bob with Heidi, who is dead and highly likely to be good, to get her thoughts on his mechanically impossible claim.
🧠
Save my ghost vote for the critical moment when Bob (Demon) is about to be executed. Waiting allows me to assess the threat level and ensure my vote is used effectively.
🧠
Sow chaos and gauge Charlie’s alignment. If he is evil, he may become a useful ally. If he is good, his reaction could reveal his role or create doubt about me.
🧠
I want to find out Bob's claimed role to help narrow down who is evil. Since my Empath info is 1, either Bob or David is evil. Since I already spoke with David, I need Bob's side.
🧠
I want to gather information from Alice, who has been whispering with many players, and see if Bob has claimed anything to her that might contradict or support Charlie's Empath claim.
🧠
Alice is the center of communication today, receiving whispers from many players. I want to establish contact with her to get information and see what she knows, especially since she hasn't replied to my previous whisper.
🧠
Tell Alice that Bob's Undertaker claim is highly suspicious because his reasoning contradicts the Undertaker's ability, and ask her who she thinks Bob's partner might be.
🧠
I want to build trust with David by revealing that I am the Butler and he is my master, and ask him about his conversation with Charlie while keeping the focus on Bob.
🧠
To inform David about Bob's falsified Undertaker claim, confirming Charlie's Empath 1 signal and cementing Bob as the primary evil suspect.
🧠
Preserve my ability to influence the vote during the nomination phase without revealing my alignment or interfering with the current discussion.
🧠
Bluff as the Undertaker to Charlie to appear helpful, sow confusion about Frank's role, and avoid suspicion by claiming a dead role.
🧠
Bob's claim is confusingly phrased. I need him to clarify his role and his specific Undertaker info on Frank to help determine if he is lying, which is crucial since my Empath info says one of Bob/David is evil.
🧠
Inform Eve about Bob's highly suspicious behavior and align our votes/opinions for the upcoming nomination phase.
🧠
I want to reach out to David, who is Eve's claimed master, to see if he trusts Eve and to share my Recluse claim. Since Alice is ignoring me, David is a good alternative to gather info before nominations.
🧠
Share my deduction about Bob and Charlie being the potential evil pair based on Chef 1 and Bob's suspicious Undertaker claim.
🧠
To confirm Charlie's Empath info and align with him on executing Bob, who is our main demon suspect.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to nominate Bob because my Empath info indicates one of my neighbors is evil. With David claiming Ravenkeeper and Bob making a highly suspicious and confused Undertaker claim, Bob is almost certainly the evil neighbor. Since it's the last tick of the day, I must nominate him now.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Shift suspicion from myself to Charlie by questioning his Empath claim and portraying him as suspicious or dishonest. This could cause at least one player to reconsider voting for me and possibly vote for Charlie instead.
🧠
I nominated Bob because my Empath info of 1 indicates either he or David is evil. Bob's confused Undertaker claim and nonsensical defense make him highly suspicious. I must vote to execute him.
🧠
Bob's Undertaker claim is mechanically impossible, confirming he is lying and evil. Charlie's Empath info of '1' points to Bob being evil. I will vote to execute Bob.
🧠
Bob's Undertaker claim is extremely suspicious and directly contradicts how the role works. Combined with Charlie's Empath information pointing to Bob, he is highly likely to be evil. I will vote to execute him.
🧠
I want to publicly challenge Bob's Undertaker claim to help the town realize he is lying, while saving my ghost vote for a later day.
🧠
Point out the flaws in Bob's defense to help the town realize he is likely evil, and signal my willingness to vote for him.
🧠
Avoid undermining the evil team by not voting for Bob (the Demon). Waiting ensures I do not accidentally contribute to my own team's loss.
🧠
Bob's claim of getting no info as the Undertaker makes no sense, and Charlie's Empath info points directly to him. David has voted, so my Butler restriction is satisfied. I will raise my hand.
🧠
Cast doubt on Charlie's credibility by demanding the exact Empath read, highlighting the Undertaker inconsistency to fracture trust, and redirect suspicion toward Eve's manipulation. This may sway votes away from me and prolong my survival.
🧠
Bob is trying to discredit me by misrepresenting how the Empath role works. I need to publicly correct him so the town doesn't get confused and proceeds with his execution.
🧠
I want to call out Bob's mechanical falsehoods about the Empath and Undertaker roles to ensure the town votes to execute him.
🧠
To point out Bob's mechanical falsehoods and encourage the group to keep their votes up to execute him.
🧠
Bob is highly likely evil given his incorrect understanding of the Undertaker and Empath roles. There are already 4 votes on him, which is more than the 3 needed for execution. I should save my ghost vote for a critical late-game moment.
🧠
Bob's defense is mechanically incorrect and highly suspicious, so I will raise my hand to vote for his execution.
🧠
Vote to save the Demon (Bob) and keep my team's chance of winning alive.
🧠
To reinforce the case against Bob and ensure everyone keeps their votes up. Bob's mechanically incorrect defense is a clear indicator that he is evil.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Since the execution is imminent and cannot be prevented, I will wait to observe if there is any last-minute change or if the execution proceeds as planned. This aligns with the Demon's goal of survival by avoiding unnecessary risks and adapting to the game state.
🧠
To wrap up the day and encourage the good team before transitioning to the night phase, maintaining active participation.
🧠
Bob is on the block with 6 votes and is highly likely to be executed. If he is the Demon, executing him wins the game. If he is the Minion, executing him is still the right play, and saving my Slayer shot for later will help us find the real Demon. I will wait for nominations to close.
🧠
Bob is currently on the block with 6 votes. I want the nomination phase to close so he gets executed, as his claims are mechanically false and he is highly likely to be evil.
🧠
Support the execution of Bob and encourage the town before the night phase.
🧠
To agree with the group's consensus of executing Bob and ending the day, establishing solidarity with the good team.
🧠
As the dead Baron, I can no longer influence the game. I must wait for the Night phase to progress and accept the outcome of Bob's execution.
🧠
Bob is on the block with 6 votes and is a highly likely evil player. There is no need to make any further nominations, so I will wait for the day to end.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good