Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil183,17626,083$1.6984
Good616,181180,354$0.4249

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Heidi. Your safe bluffs are: Empath, Mayor, Fortune Teller
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Eve or David is the Butler.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either David or Heidi is the Baron.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Selecting Alice as my master. No info yet on Night 0, so choosing a player I can observe closely to maximize my voting potential and gather behavioral reads.
📜
Storyteller
David
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with the Demon early, learn his bluff direction, and choose a claim that will not collide with his cover.
🧠
Initiate private conversation with my neighbor Bob to gather early information about his role and claims. Building trust with neighbors is crucial for identifying evil players before using my once-per-game Slayer ability.
🧠
Build an alliance with Alice by sharing my Librarian info (Eve or David is Butler) while pressing her for specifics on her Townsfolk claim. Establishing early trust is critical for Day 1.
🧠
Start gathering role claims from my neighbor David. As Saint, I need to avoid execution while helping town find the Demon.
🧠
Respond to Eve's whisper to start info gathering. Asking for her role first maintains control and avoids early commitment.
🧠
Share investigator info with a likely good player to start narrowing down evil players.
🧠
Coordinate bluffs with my minion early so our claims do not collide and I can build a believable Empath story from my seat.
🧠
Initiate a private conversation with my neighbor Bob to build trust and gather early information. Keeping my exact role vague for now protects my Monk ability from being targeted.
🧠
Build trust with Grace, support Frank's future Empath zero on her, and learn outsider count without overcommitting my bluff.
🧠
Compare Grace's Investigator claim with Bob's Librarian claim to see if they're consistent. Build trust with Grace and gather more intel before deciding on my Slayer shot.
🧠
Share my Librarian info with neighbor Charlie to build trust and gather data. Consistent claims across multiple private chats help verify my story later.
🧠
Push back gently on David's request since he's being secretive himself. I'll protect myself by not revealing Saint - instead I'll build trust slowly and also reach out to Frank (other neighbor) for info.
🧠
Agree to simultaneous role reveal to build neighbor trust while protecting myself. Eve initiated contact fairly and we can verify claims through mechanical means later.
🧠
Probe Heidi's claim further. She says she's a 'defensive Townsfolk' but won't name the role. If she's the Baron, she may struggle to commit to a specific claim. Getting her to name a role helps me evaluate her.
🧠
Build trust with a false Empath zero and draw Eve's claim, giving me kill priorities while making my neighbors defend me later.
🧠
Gather information from my neighbor David to verify Bob's Librarian claim and learn David's perspective. Building a network of trusted players early is crucial.
🧠
Lock in a low-maintenance bluff with Grace and invite her to share info that may threaten me or Frank before nominations.
🧠
I need to gather claims from Eve and David since they are both implicated in the Librarian and Investigator info. Understanding their role claims will help me cross-reference and identify contradictions.
🧠
Expand my network beyond Alice and Charlie. Frank has been whispering to multiple people - gathering his perspective will help me cross-reference claims and identify contradictions.
🧠
Reveal my Saint role to trusted neighbors Alice and Frank to build an alliance and prevent any execution attempt on me. I cannot die by execution or we lose.
🧠
Charlie initiated contact asking for info. I'll respond by asking for his role while mentioning I'm willing to work with him as neighbors. This builds alliance without over-revealing.
🧠
Get Bob's specific info about the Butler to cross-reference with my Investigator clue about David/Heidi being Baron. This will help determine which one is actually evil.
🧠
Build credibility as Empath, learn Bob's exact info, and keep the Outsider conflict focused on Baron or false claims rather than me.
🧠
Reveal my true Monk role to David to build neighbor trust and ask him to confirm or deny Bob's Librarian claim about the Butler. This helps verify Bob's information and establishes an alliance with David.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Push a good player onto the block, avoid Frank, and create useful pressure. If Alice is Virgin, my Minion nomination will not trigger and can muddy her claim.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Heidi's nomination by pointing out the weak reasoning and redirecting focus to the real contradictions we need to resolve today - specifically the Eve/David outsider claims.
🧠
Push Alice onto the block before her public chain makes me the execution. A day one Townsfolk execution is good, and her info threatens me directly.
🧠
Voting for Alice generates information. If she's good, we lose a Townsfolk but gain vote patterns. If evil, we remove a threat. Either way, it pressures the game forward and forces players to show their hands.
🧠
Defend myself by exposing Eve's lie about being Saint. Bob's Librarian info confirms one of us is Butler - it's me. Eve is caught lying and should be today's target, not Alice.
🧠
Push a day one execution on likely good Alice while aligning with Eve's pressure, not solely Heidi. A 3-vote block may force others to decide and create confusion.
🧠
Alice nomination seems weak - she's nominated for being socially central, not for any mechanical contradiction. The Eve/David conflict is more pressing. I should not add a vote for Alice and should let this nomination fail to focus on real information.
🧠
Preserve my vote for later when I have clearer evidence. The Eve/David contradiction is more pressing - I should focus on that instead of executing Alice without proof.
🧠
Alice has been gathering and sharing intel - executing her day 1 removes a valuable Townsfolk. I should vote to keep the game moving without losing a key information source early.
🧠
I'm about to be executed and will lose my Slayer ability. Eve contradicts Bob's Librarian info, claims Saint to avoid execution, and voted against me despite our private alliance. She's the strongest Demon candidate. Using my shot now is my last chance to help good.
📜
Storyteller
Nothing happens.
🧠
Keep Alice on the block, deflect Investigator pressure from me, and frame her Slayer play as performative so town executes a good player.
🧠
David lied about not knowing Librarian info - he's hiding something, likely Baron. If Alice is the real Slayer, executing her is catastrophic for good. I need to protect her and redirect suspicion to David tomorrow.
🧠
I need to point out that my inability to vote mechanically proves my Butler claim - I literally cannot vote because Alice hasn't voted. I also want to push back on Eve's Saint claim given Bob's Librarian info, and note that Alice's failed shot only means Eve isn't the Demon, not that she's good.
🧠
Push Alice execution as a plausible town process kill while keeping my hand up and avoiding focus on me or Heidi.
🧠
I should not vote for Alice yet. The Eve/David outsider conflict and Grace's Baron info are more pressing. Alice's Slayer claim deserves more time to evaluate. Voting to execute Alice could waste our first execution on a potential Townsfolk.
🧠
Share my analysis of the Eve/David/Grace conflict to help town, and argue against executing Alice day 1 since we need to resolve the outsider conflict first.
🧠
Avoid executing Alice on day one when we have strong conflicting claims between David and Eve that need resolution. Lowering hand prevents wasting an execution on a potential Slayer.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Grace's Investigator info says David or Heidi is Baron. David is mechanically verified Butler. Heidi nominated me weakly. Logical chain: Heidi is Baron. Nominating to pressure and potentially execute the Minion.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect the vote by undermining the false 'mechanical proof' and offer Recluse/drunk worlds without exposing Frank. Preserve my life if possible.
🧠
David has mechanically confirmed Butler by not voting while I was nominated. Combined with Bob's and Grace's info, this points directly to Heidi as the Baron. I must vote to execute her.
🧠
Heidi is the strongest Baron suspect given David's mechanical Butler evidence and Grace's Investigator info. Executing a minion early benefits the good team significantly. Even in World B, we'd lose a Soldier but gain information.
🧠
The logical chain points to Heidi being Baron. My master Alice is voting, so I can legally vote. I support this execution to test the Baron claim.
🧠
Avoid being the fourth vote on my Minion while sounding cautious and logical, keeping execution off Heidi if possible.
🧠
The logical chain from Bob's Librarian info plus Grace's Investigator info points to Heidi being the Baron if David is truthful. Heidi's Soldier claim is unverifiable today, and the evidence against her is stronger than for her. I will vote to execute.
🧠
Logic chain strongly supports Heidi as Baron. My info confirms Butler exists (David), Grace's info implicates Heidi as Baron. Voting to execute Heidi removes evil.
🧠
My investigator info points to Heidi as Baron since David has corroborated Butler through voting behavior and Bob's Librarian info. Executing a Baron day one is excellent for good. Raising hand to vote.
🧠
Try to peel votes off me by undermining the 'mechanical' case and redirecting suspicion toward Alice, Eve, and David while keeping Frank distant and safe.
🧠
I am voting to execute Heidi. The evidence from Bob's Librarian info and David's Butler behavior strongly points to Heidi as the Baron. Her claim of Soldier can be tested at night, but we have enough information to act now. I want to solidify this execution and remove a likely evil player.
🧠
Support executing Heidi based on strongest evidence. My vote is already raised - I should explain why I'm voting for her.
🧠
I have already raised my hand to vote for Heidi. The vote is in progress, and I believe Heidi is the most likely evil player based on mechanical claims. Waiting allows others to decide.
🧠
Heidi likely dies; avoid looking like her partner while preserving doubt on Alice and David for future mis-executions.
🧠
Express my reasoning for voting Heidi, while acknowledging the risks and setting up expectations for future days.
🧠
Summarize the logic for the group. We have multiple possible worlds, but Heidi is the common evil candidate in most. Execution of Heidi will give us information. If she is Baron, we learn Grace's info was correct and David is Butler. If she is not, we must revisit David and Eve. I will vote to execute Heidi.
🧠
I'll wait and let the vote proceed. Execution of Heidi will give us critical info. If Heidi is Baron, game progresses. If not, we learn David or Bob may be lying. I've already raised my hand to vote.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am likely dying, so seed suspicion on good players and keep Frank outside the main worldviews for tomorrow.
🧠
Counter Heidi's final defense by reinforcing the logic chain and urging the town to hold the vote. This prevents last-minute hesitation from swaying voters.
🧠
I need to reinforce the logic chain and ensure Heidi is executed. As Saint, I must not be executed, but Heidi's execution gives us info on whether David or Bob is lying.
🧠
Acknowledge the strong logic chain but warn that execution gives us critical info. Encourage revisiting if wrong.
🧠
Let my minion die as a credible sacrifice while preserving suspicion on good players in the logic chain for tomorrow.
🧠
Support execution of Heidi based on current evidence, while acknowledging potential flaws in the chain to maintain flexibility for tomorrow if wrong.
🧠
Support execution of Heidi for information. If she is Baron, we eliminate a Minion. If not, we learn our chains are flawed and must revisit Alice, David, and my own info.
🧠
Execution is imminent. Let it proceed to see which world we are in. No need to speak further.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Protect a player who is likely good and valuable to the Demon's kill strategy. Alice led the execution and is a clear Townsfolk leader, making her a prime Demon target. Protecting her keeps our strongest voice alive for tomorrow's critical re-evaluation.
📜
Storyteller
Charlie
You chose to protect Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill an unclaimed possible Undertaker or Monk without validating the Heidi execution chain or removing Alice, who is useful as a future suspect.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Alice as my Butler master for day 2. I'll need to follow her voting patterns. Since Alice was central in pushing Heidi execution and I'm likely to be investigated if Heidi was wrong, aligning with her voting gives me voting capability while also watching her behavior.
📜
Storyteller
David
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Build trust with Grace by claiming safe Empath, confirm her info, and steer suspicion toward Alice or Bob instead of me.
🧠
I want to share my monk protection info and reasoning with Bob to help narrow down demon suspects. As a dead Monk, I can provide valuable protection data and help the good team focus on the right suspects.
🧠
I am the real Butler, and Alice has been my master. I want to share this with Eve to build trust and gather information. We need to figure out who the Demon is now that two good players are dead.
🧠
Acknowledge David's trust, share my Saint concern, and ask for his help to verify Bob's info and narrow down evil players. Build alliance without revealing my role yet.
🧠
I want to gather more information about who was targeted last night and any new claims to narrow down the Demon.
🧠
Share Charlie's monk claim with Eve to build trust and gather more info. Eve claims Saint, so she might be honest. This helps verify Alice's alignment and narrows down evil players.
🧠
Share my investigator ping details and Frank's new Empath information with Alice to build a stronger case and coordinate our strategies for the day.
🧠
Coordinate with the Demon, encourage a David execution path, and let Frank distance from me so he stays viable.
🧠
Coordinate with Heidi while maintaining distance; my Empath bluff can shield Grace and frame David or Alice/Bob without tying me to Heidi too tightly.
🧠
Share that I protected Alice N1, clearing her unless poisoned. Ask Bob to relay this to help narrow Demon suspects.
🧠
Gain Eve's trust and coordinate to find the Demon. She's cleared by Alice's shot, so she's likely good. We need to compare notes on Frank and Grace.
🧠
Gather more info about Frank and Grace's claims to evaluate if David is truly good or using a false claim to hide.
🧠
To get clear information from Grace about her role claim and whether she has new info after Heidi's execution, and to assess her trustworthiness.
🧠
Inform Eve of Charlie's Monk claim protecting Alice to establish trustworthiness. Ask for role claims from Frank/Grace to map the board.
🧠
I need to clarify my role to Alice and share Frank's Empath claim. This will help us coordinate information and narrow down suspects.
🧠
Push Bob to treat David as the evil in Grace's ping, diverting suspicion from Frank and aiming town at a good Outsider.
🧠
Anchor myself to Grace's true info, steer execution onto David or Bob, and keep suspicion away from me while appearing protective of Saint risk.
🧠
Inform Bob of my Monk protection on Alice to confirm her as good. Ask him to share this with the group to help narrow down suspects. This will help the good team focus on other players.
🧠
I am trying to gather information about Frank and Grace's claimed roles to help narrow down the Demon suspect. Eve seems to be on my side, so I want to collaborate with her to analyze the remaining players.
🧠
Gather claims from Frank and Grace to test Grace's Investigator story. If no extra Outsiders exist, Grace's Baron claim is impossible. Need Bob to confirm what Grace told him privately.
🧠
Follow up on Grace's new information about Frank being Empath with 0 evil neighbors. If Frank's info is reliable and Heidi was indeed Baron, then David could is be good. Use my Slayer ability strategically if I suspect David.
🧠
To clarify Grace's exact claim and reasoning about the Baron count. If she insists Baron is in play despite only one Outsider (Eve), that supports me being Drunk (David Baron). If she acknowledges only one Outsider, her info may be wrong (poisoned/lying).
🧠
Respond to Bob's mechanical question about Outsider count. Clarify that my ping suggests Baron (+2 Outsiders), so Eve's Saint claim fits if David or Heidi is Baron. This helps evaluate if David is Demon.
🧠
Influence town leaders to pursue David instead of Frank, while sounding reasonable despite being dead and suspected evil.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to push for more role claims from Frank and Grace to narrow down suspects. Open discussion helps the good team gather information and avoid misexecution.
🧠
To highlight the inconsistency in Grace's claim and push for her to explain, while also urging Frank to claim his role to narrow down suspects.
🧠
I need to clarify the situation and get all claims out. I will reveal that I am the Slayer and that I used my ability on Eve yesterday, but Eve did not die, so Eve is not the Demon. This confirms Eve is good. Then I will ask Frank to claim his role publicly, as he hasn't done so yet. I will also ask Bob to confirm his Librarian info. This will help us narrow down the Demon.
🧠
Push a living good player onto the block and preserve Frank by framing David as the unresolved Investigator hit.
🧠
To clarify the logic around Grace's info and the role claims. Grace's info suggests a Baron is in play, but Eve's Saint claim means there are two Outsiders, which fits a Baron. However, David's Butler claim from my info conflicts with this unless we assume Heidi was the Baron. We need to verify if Grace could be poisoned or if there's another explanation.
🧠
I want to summarize the logic to help the choose to vote. We from are confirm David the1 kill in and Demon ensure critical David'sBut
🧠
Create a likely good execution while appearing consistent with my Empath bluff and protecting against Saint. Keep pressure off me before night kill.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am defending myself against Frank's nomination by presenting logical scenarios. I need to show the town that executing me might be a mistake if Heidi was truly the Baron, and that Frank's suspicion could be based on incomplete information.
🧠
I am voting to execute David because he is on the block and we need to resolve the Baron question. If he is Baron, we eliminate a minion; if he is Butler, we learn and can focus elsewhere. My Saint loss condition only triggers if I am executed, so voting is safe.
🧠
David has suspicious of he even has is I own he eliminate. Baron. voting to execute him and reduce evil team numbers of I vote for We previous
🧠
Spend ghost vote to secure David's execution and protect Frank's credibility. Killing a good Outsider advances evil and makes Frank look proactive.
🧠
Wait to see how the vote progresses. I need to analyze the logic more carefully before voting. The current vote has Eve, Alice, and Heidi (ghost) raising hands. That's three votes, but ghost votes might not count? Actually, dead players can vote with their ghost vote. So there are three votes, but we need three living players? The rule says '3 votes needed for execution' and dead players may only vote once (ghost vote). So ghost votes count. However, if the three votes are Eve, Alice, and Heidi (ghost), that's three votes, but Heidi is dead. Are ghost votes counted toward the majority? Yes, they are. So execution might occur. But I need to decide if I should vote or wait.
🧠
I vote to test David's claim. If he is Baron, we remove evil. If he is Butler, we lose an Outsider but gain information about Heidi's role and the Baron count Demon
🧠
Secure David's execution and stay consistent with my nomination while making the town spend today on a good player instead of me.
🧠
I'm raising my hand to vote for David. My Investigator info points to him as the Baron, and while Bob's info supports his Butler claim, the logic still holds that David could be the Baron hiding as Butler. We need to resolve this to find the Demon.
🧠
I'm being executed with 6 votes. I must point out that Bob is the ONLY alive player not voting me, which makes him the most suspicious. If I die, town must look at Bob immediately.
🧠
Highlight Bob's suspicious non-vote before phase ends. After David flips, this will be critical evidence. If David is good, Bob is likely Demon letting a confirmed player die.
🧠
Challenge Bob's non-vote behavior to pressure him into explaining. If David flips Baron, Bob becomes primary Demon suspect. Keeping vote raised to ensure David's execution for information.
🧠
Keep my ghost vote on good David, frame Bob as next suspect, and make Frank's nomination look pro-town rather than demonic.
🧠
Eliminate suspicion from not voting. Support execution to test David's alignment and clear the logic chain.
🧠
David is being executed. I should vote to help establish a majority and see his role flip. This will clarify the logic chain around Bob and Heidi.
🧠
Publicly establish my Empath bluff, support the David execution, and steer tomorrow's suspicion toward Bob or Alice rather than me.
🧠
David's execution will clarify if Bob's Librarian info is true. If David is Baron, Bob's info is false (Baron is Minion, not Outsider). That would implicate Bob is evil. If David is Butler, Heidi was Baron, and Bob is confirmed. We need to watch Bob's reaction after flip.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed as good Butler. My final duty is to leave town with the strongest possible deduction: Frank's Empath 0 clears Eve and Grace, meaning the Imp is Alice or Bob. Alice's Slayer claim is unverifiable and she pushed my execution.
🧠
Set up tomorrow's critical logic. David's execution will reveal his role, which determines whether Bob or Alice is the primary Demon suspect. Remind town that Alice's Slayer shot on me proves I'm not the Imp.
🧠
Set up clear logical framework for Day 3 based on David's flip. Establish that if David is good, Bob is the primary suspect. If David is evil, Bob's info is discredited. Either way, Frank needs scrutiny as potential Demon.
🧠
Keep suspicion focused on Alice and Bob while reducing momentum toward Frank after David's execution.
🧠
Address accusations against me for not voting initially. I was uncertain, not hiding. Lay out clear logic for tomorrow based on David's flip.
🧠
Share my Monk protection info before the phase ends. This prevents anyone from falsely claiming Alice was 'saved by Monk' as proof she's good. The Demon killed me, not Alice—her survival is not clearance.
🧠
Keep suspicion off me by sounding open, while steering tomorrow toward Alice and Bob instead of Frank.
🧠
Prepare town for tomorrow by laying out both scenarios from my Investigator perspective, so we can narrow down the Demon efficiently after David's flip.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill trusted Investigator and shift my fake Empath to a new read that frames Alice while keeping Bob as a second suspect for the next execution.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Frank
You chose to kill Grace.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to know David's execution flip to narrow the Demon pool. Eve is cleared by Slayer shot so I trust her to share info. With 4 alive, we must execute correctly today or tomorrow.
🧠
Coordinate with Frank to execute Bob today. With only 4 alive, we must hit the Demon or lose. Bob's suspicious voting behavior and the information chain point to him as the Demon.
🧠
Share critical Investigator info and setup analysis with confirmed-good Eve to help alive players identify the Demon before the final execution.
🧠
Share my deduction that Heidi is Baron (from Grace's info + Outsider count), narrowing Demon to Alice or Bob. Coordinate with likely-good players for final 3.
🧠
Build consensus on executing Bob while sounding careful, keeping suspicion off me and avoiding the Saint execution risk.
🧠
Gather critical information by listening to what others reveal about David's flip and Grace's death. Final 4 - must narrow Demon pool before nominations.
🧠
Steer Bob toward Alice and away from Frank, creating a viable good execution at final four while preserving the Demon.
🧠
Share critical analysis with Frank - the two Slayer claims (Alice vs Heidi) mean Alice could be Demon hiding as Slayer. Need to consider both Alice and Bob before committing to a vote.
🧠
I'm dead and out of votes, but I need to confirm David's role flip to help the living narrow the Demon pool. David as a ghost should know what he flipped. This is the single most important piece of information right now.
🧠
Confirm with Eve that we execute Bob today. Eve is confirmed good by my Slayer shot. We need a unified vote to avoid a tie or no execution on final day.
🧠
Frank is alive claiming Empath. I want to share my full deduction with him so he can advocate for executing among Alice/Bob/Franke on the final stretch. Bob's voting hesitation is a key red flag.
🧠
I must tell the truth about flipping Butler to establish the correct logic chain. This confirms Heidi as Baron and narrows the Demon to Alice, Bob, or Frank for the living players.
🧠
Give Eve my fake new zero to clear Alice and herself, narrowing the world to Bob so town misexecutes and I win after tonight's kill.
🧠
Share my Librarian info with Eve to build trust and coordinate our analysis. I need to know what David flipped to narrow the Demon pool.
🧠
Push Eve toward executing Bob, a good player, while framing Frank as someone who should not be in today's duel.
🧠
I trust Frank's Empath info most so I lean Bob as Demon. I want Frank's read on the situation before we commit to a nomination. This conversation helps solidify the correct world.
🧠
Eve is confirmed good (Saint, Slayer shot). I need to coordinate with Eve to narrow the Demon pool. David confirmed he flipped Butler, so Heidi is Baron. Demon is Alice, Bob, or Frank. Eve's perspective is critical since she's the most trusted living player.
🧠
Confirm Eve is aligned with me and Frank on executing Bob. Eve's Saint claim and survival from my Slayer shot strongly suggest she's good. Need unanimous agreement before nominations.
🧠
Coordinate with Eve on who to nominate. Bob's hesitation voting David is the strongest behavioral tell. Eve is confirmed good, so I need her to push the right candidate.
🧠
Guide Eve and Frank toward executing the Demon. Eve is mechanically cleared by failed Slayer shot. Demon pool is Alice, Bob, or Frank. Push for Bob or Alice nomination based on suspicious behavior.
🧠
Lock Alice and Eve onto Bob as the execution. A good execution today lets me kill at night and win; sounding cautious preserves credibility.
🧠
Gather critical information about David's flip from Eve (who was whispered by David ghost). This determines my alignment and narrows Demon suspects.
🧠
Pull Alice away from executing Frank and frame Bob as the safe demon candidate for today.
🧠
I want to get Alice, Bob, and Frank to publicly discuss the Drunk possibility and the Baron count to see how they react. Bob asked about David's flip, so I will answer him directly to see his deduction.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my Investigator logic to narrow down Demon suspects. Baron is dead, so Demon is Alice, Bob, or Frank. Push for Bob due to suspicious voting behavior.
🧠
Push for Bob execution but acknowledge Alice possibility. Frank's Empath reads if sober point to Bob. If Frank is Drunk, Alice could be Demon.
🧠
Push the consensus misexecution on Bob. At four alive, executing any good player lets me kill at night and win with two alive.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by presenting logic that if Frank is Drunk, Alice could be the Demon. Explain my voting hesitation was due to needing to confirm David's flip. Ask Eve to consider executing Alice instead.
🧠
Vote to execute Bob based on his suspicious hesitation and the logical deduction that Baron is dead, leaving Demon among Alice/Bob/Frank.
🧠
Analyze scenarios to decide vote. Bob's hesitation is key tell. Vote Bob to test world A. If Bob flips good, Alice is Demon tomorrow. Vote Bob.
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Secure Bob's execution now. With four alive, a good execution plus my night kill should reduce to two alive and win before tomorrow's Alice suspicion matters.
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Lock in Bob execution while keeping Frank framed as a reasonable final-three candidate only if Bob flips good, not today's target.
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Vote to execute Bob as most likely Demon based on Empath reads and voting behavior. If wrong, Alice is next suspect.
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I'm dead and out of ghost votes. Watching the vote count to see if Bob gets executed. If Bob flips good, Alice is the Demon tomorrow.
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I believe Bob is the Demon based on Frank's Empath reads (if sober) and Bob's suspicious voting behavior. Voting to execute Bob tests this theory and could win the game for good.
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I need to cast doubt on the execution. My Librarian info is confirmed, so I'm not evil. The Demon is likely Alice or Frank, and executing me wastes a day.
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Reinforce the case for executing Bob. His hesitation is the strongest behavior evidence, and he's the most likely Demon. If he's good, we clear Alice tomorrow. Use ghost vote to help execute.
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I need to vote to execute Bob. Frank's Empath info points to Bob if Frank is sober. Even if Frank is Drunk, Bob's hesitation behavior is suspicious. If Bob flips good, Alice is Demon tomorrow. I must use my vote strategically.
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Keep my vote on Bob and avoid adding suspicious overargument. If Bob is executed, I survive the night and can kill to reach two alive players.
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Keep votes on Bob, a likely good execution, while setting Alice as tomorrow's scapegoat over Demon Frank if Bob survives or flips good.
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I want to reinforce the logic before the vote closes. Bob is the most suspicious based on behavior and Frank's Empath read. I've already voted, but I should explain why I'm voting Bob to encourage others to hold the line.
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I need to consider all possibilities before voting. Bob's hesitation is suspicious but not conclusive. Alice's Slayer shot on Eve could be a ploy. I should vote to execute Bob to test the most likely world, but warn that Alice could be the Demon if Bob flips good.
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I'm raising my hand to vote Bob. The evidence points to Bob as the most likely Demon. If he's good, we'll know Alice is the Demon tomorrow.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
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Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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I am about to be executed. I need to make one last plea to make sure the town realizes that if I flip good, they must execute Alice tomorrow.
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Finalize execution of Bob to test his alignment, set up tomorrow's final day.
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Wait to see if Bob is executed. If Bob dies and flips good, I must investigate Alice and Frank tomorrow.
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Discourage a late counter nomination or tie, keep Bob on block, and appear fair by accepting scrutiny tomorrow that will never come after the night kill.
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Keep Bob as execution and pre-frame Alice instead of Frank if the game somehow continues, protecting Frank through the final push.
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I'm reinforcing the logic for the group. Bob's execution gives us clarity. If he's good, Alice is the Demon. If he's evil, we win. This is the right play.
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To reinforce the logic that potential Bob1 should in Alice will Alice Frank if- likely Bob Frank Bob Bob Bob Bob confirm to are Alice if
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Reinforce that Bob is the right execution today while acknowledging the contingency plan. This maintains credibility if Bob flips good.
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Storyteller
The guillotine blade falls. Bob has been executed.
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Bob(Ghost)
Bob has died.
Night 3
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Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
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Killing Eve should reduce the game to Alice and me alive, triggering evil win. Eve is publicly Saint, so night death is safe and avoids any final-day argument.
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Eve(Ghost)
Eve has died.
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Storyteller
Frank
You chose to kill Eve.
🏁

Game Over

Two Players Left
Winner: Evil