Game Detail

Players

Alice (Washerwoman) Bob (Chef) Charlie (Drunk) David (Soldier) Eve (Fortune Teller) Frank (Imp) Grace (Spy) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil40,22810,688$0.2200
Good104,70418,311$0.0827

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Recluse, Investigator, Empath
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Charlie or Heidi is the Slayer.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Checking my neighbors David and Frank to establish a baseline of information about players adjacent to me. This helps detect immediate threats and provides useful data for cross-referencing as information develops.
📜
Storyteller
Eve
You chose David and Frank. You receive the answer: YES.
📜
Storyteller
Grace
Good evening Grace. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Chef (good), Alive - Charlie: Drunk (good), Alive (Told they are Ravenkeeper) - David: Soldier (good), Alive - Eve: Fortune Teller (good), Alive - Frank: Imp (evil), Alive - Grace: Spy (evil), Alive - Heidi: Slayer (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Frank using full grimoire info, pick strong bluffs, and plan to neutralize the Slayer and confuse info roles early.
🧠
Establish trust with my neighbor Alice and begin gathering information for the day. Neighbors are important for understanding the seating arrangement and potential evil pairs.
🧠
Establish trust with my neighbor Charlie and start gathering information privately. Need to build early alliances before public claims begin.
🧠
Earn trust with Heidi and steer her away from shooting me or Grace by giving a confident Investigator bluff that points to good players as the minion.
🧠
Wait for more information to come out before revealing my role or making moves.
🧠
Build a relationship with David, my neighbor, and gather early information without revealing my actual role.
🧠
Heidi is one of two players I know might be the Slayer. By engaging with her privately, I can assess her trustworthiness and potentially confirm my starting information without revealing too much publicly on day 1.
🧠
Start gathering information by whispering to a neighbor. I'll talk to Alice first to build trust and see what she knows.
🧠
Misdirect the Slayer away from Frank and start momentum toward executing Charlie (Drunk) or David, keeping the Imp safe.
🧠
Continue gathering information from Alice to cross-reference with what Frank told me. I need to verify claims before potentially using my Slayer shot.
🧠
Build rapport with neighbor Charlie while probing for info about Eve. Not revealing my Soldier role yet, but establishing trust through conversation.
🧠
Coordinate with Grace so my Investigator bluff is supported and so Heidi does not shoot me; set up Bob or Alice as execution bait and plan to remove Slayer at night.
🧠
Reach out to a less-connected player to start gathering information and share my Fortune Teller claim to build early trust.
🧠
Need to talk to more people to verify information and build trust networks. Bob is my other neighbor, so talking to him gives me perspective from both sides.
🧠
Share information with Bob about Frank's accusation and see what he knows. Frank claiming Bob or I are Poisoners is immediately suspicious since I know I'm the Washerwoman.
🧠
I need to share my Chef information with Alice since she shared valuable info about Frank's suspicious claim. We can cross-reference our data to find the evil pair.
🧠
Seed Frank’s Investigator accusation to spark distrust between Alice and Bob, draw out Bob’s Chef info, and keep Heidi from targeting Frank.
🧠
Early game with limited information. I should wait to see how others respond and gather more evidence before using my once-per-game Slayer shot. Frank wants me to wait anyway, so I'll see what Alice says.
🧠
Establish contact with my other neighbor Eve. As Soldier, I need to gather intel from both neighbors and build trust relationships. Since Eve has been quiet toward me, I should reach out before the nomination phase.
🧠
Spread my Investigator bluff to a strong info role so she drives suspicion onto Alice or Bob and does not coordinate a Slayer shot or FT check onto me.
🧠
Respond to David's inquiry cautiously while probing for information. I want to see what he claims before revealing too much.
🧠
Expand my information network by talking to Grace, who has been active in whispering with others, to understand the social dynamics and gather more perspectives.
🧠
Share my Washerwoman info with Heidi to confirm she's likely the Slayer (matching my info), while warning her that Frank's claim about me being Poisoner is false since I'm Washerwoman. This helps her evaluate if Frank is trustworthy.
🧠
Share my Chef information with Grace to help her evaluate Frank's claim. My info about one pair of evil neighbors directly contradicts Frank's framing of me and Alice as separated evil players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's Day 1 and I have no real information. I want to speak to establish my presence, encourage others to speak publicly, and see if anyone says something notably suspicious. Rushing a nomination now would be blind and potentially hurt the Good team.
🧠
Share my Fortune Teller information from Night 0 publicly so the town can work with it. I got a YES on David and Frank, meaning one registers as the Demon to me. This is critical information for narrowing down suspects.
🧠
Reduce heat from Eve’s Fortune Teller ping on me, discourage a Slayer shot, and steer town toward either no execution or a misexecution on a good target.
🧠
Create a public reason to pause executions, add a plausible Librarian claim to shade Charlie or Alice, and reduce momentum on Frank while encouraging Heidi to hold her shot.
🧠
Frank has clearly lied about me being Poisoner when I'm actually Washerwoman. Combined with Eve's Fortune Teller ping including him, and his dangerous behavior outing Heidi as Slayer, he's the most suspicious player. I need to nominate him to put pressure on the likely Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Weighing the risks: Frank outing Heidi as Slayer is highly suspicious behavior that helps evil. Combined with Eve's YES ping and Alice's counterclaim, Frank looks more likely to be evil. I should vote for Frank.
🧠
Frank has been caught lying by Alice, outed Heidi as Slayer which helps evil, and is in my N0 YES ping. Multiple red flags warrant execution.
🧠
Talk down votes on me, frame Alice or David as the better suspicion, and push for no-execution so I survive to kill tonight.
🧠
Stop the town from reaching 4 votes on Frank by pushing a no-execution, uncertainty, and preserving Frank’s claimed info source.
🧠
I know I'm the Washerwoman, not the Poisoner. Frank directly contradicted this, which means he's lying or poisoned. Either way, his information is unreliable and outing the Slayer helps evil. Executing him is the right call.
🧠
Frank outing me as Slayer is extremely suspicious behavior that helps evil more than good. Combined with Eve's Fortune Teller potentially detecting him as Demon, Alice contradicting his claim, and his pressure to hold my shot, I should vote against him.
🧠
Frank is the likely Demon given Eve's Fortune Teller ping and his suspicious behavior outing the Slayer. If he's evil, one of his neighbors Eve or Grace is also evil per my Chef info. I need to vote to execute Frank. Voting now to help reach the 4 votes needed for execution.
🧠
Frank's outing of the Slayer and Eve's Fortune Teller ping creates enough suspicion to justify execution. This is first day so we should act on converging evidence rather than wait while evil plans. I am Soldier so safe from Demon retaliation if wrong.
🧠
I already stated I'm voting for Frank. With Eve's Fortune Teller ping, Alice's counterclaim, and the scummy behavior of outing Heidi's Slayer role, executing Frank is the right call. The votes have already surpassed majority, so I should confirm my vote.
🧠
The vote has enough support (6 hands raised, needing 4). Frank outing the Slayer is highly suspicious behavior that benefits evil. My FT ping combined with Alice's counterclaim makes Frank the prime suspect. I should let the vote complete.
🧠
Stop the execution by getting at least two voters to drop hands; sow doubt on Alice and frame vote as reckless with only one FT check.
🧠
Stop Frank’s execution by persuading swing voters to drop hands, using ‘too early’ logic plus Drunk uncertainty.
🧠
I have 5 votes raised (4 needed), but Grace is asking people to drop. I believe Frank is evil based on his false claim about me and outing Heidi. I want to keep my vote up to execute him, but I need to listen to the group's concerns too.
🧠
Frank outing me as Slayer is extremely suspicious behavior that helps evil. Combined with Eve's Fortune Teller ping and Alice's role dispute, there's strong evidence Frank could be the Demon. Using my Slayer shot now could end the game immediately if he is the Demon.
📜
Storyteller
Frank has died!
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good