Game Detail

Players

Alice (Ravenkeeper) Bob (Investigator) Charlie (Imp) David (Virgin) Eve (Librarian) Frank (Chef) Grace (Scarlet Woman) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil207,25030,877$0.1136
Good605,14042,940$0.1425

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Fortune Teller, Soldier, Recluse
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Heidi or Bob is the Saint.
📜
Storyteller
Bob
Good evening Bob. You are the Investigator. Either Grace or Heidi is the Scarlet Woman.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper neighbors first to get potential night 1 info (Empath, etc.) and form good alliance early. Time limited, progress info gathering before noms.
🧠
Day 1 early, build private alliance with neighbor Bob to share my Ravenkeeper role safely, gather his info, and prepare for claims. Avoid public reveal to not draw Demon attention.
🧠
Coordinate with Grace to adopt a shared bluff (Fortune Teller or Soldier), build trust with David and Eve, and prepare to back each other publicly to steer suspicion away from the Demon.
🧠
Day 1 start, share my Investigator info on Grace/Heidi being evil (one Scarlet) with neighbor Alice who revealed Ravenkeeper. Form early good alliance, cross-check info privately before nominations to narrow Demon suspects.
🧠
Coordinate exact phrasing and timing with Charlie so our FT bluff lands and town logic is disrupted, protecting the Demon and positioning me to become Demon if needed.
🧠
Share my role privately with David/Charlie (neighbors who initiated) to form early good alliance, confirm David's Virgin claim logically later. Keep Saint info private initially for safety; progress info sharing on day 1.
🧠
Share my Chef info privately with neighbors Eve/Grace to build trust, combine info early, and narrow evil suspects logically since 0 pairs means evils not paired/adjacent.
🧠
As Saint, I must avoid execution. Start by building trust with neighbors Alice/Grace via info exchange. Learn their info to start logic chains and narrow Demon suspects early.
🧠
Day 1, build trust with neighbors by sharing response to Eve's info. Confirm Charlie's role, propose group plan to progress info gathering before nominations. Strengthens local good block.
🧠
Confirm Heidi's innocence via Bob's info privately before public sharing or responding to her group whisper. Builds trust chain with neighbor, narrow evil suspects early.
🧠
Finalize exact phrasing and timing so Grace can back my Fortune Teller bluff to gain David/Eve's trust and pivot suspicion onto town logic leaders.
🧠
Correct Alice's logic error privately to test reaction and build alliance. Share mutual protection idea as Ravenkeeper. Narrow evil to Grace/Heidi, gather her reads to progress info sharing without public reveal.
🧠
Coordinate exact timing and phrasing so our public back-up of Charlie looks natural and we can pivot to accuse Eve if needed.
🧠
Respond to Frank's Chef claim (plausible with my isolated Saint info). Share my Librarian publicly among neighbors to cross-verify info, build good neighbor block, encourage Charlie/Grace input before noms. Progress info sharing.
🧠
Strengthen neighbor alliance with Eve/Grace by confirming trust in Eve's claim and suggesting group info share. Isolates evils via process of elimination early; pushes toward nomination suspects like non-neighbors if needed.
🧠
Day 1, phase 2/3: No info yet. As Saint (Outsider), stay low initially but gather from neighbors (Empath likely). Build trust privately to organize good team and process of elimination before noms.
🧠
Strengthen neighbor trio with Charlie's info for mutual protection. Virgin blocks bad noms; need roles to nominate safely or process of elimination. Progress info sharing before noms.
🧠
Strengthen alliance with Bob, share Heidi chat to align reads, probe his info on chatty players (David/Charlie/Eve/Frank) to gather more data before noms. Builds good team intel.
🧠
Coordinate exact public phrasing and timing so David/Eve trust our Fortune Teller claim, then pivot to sow doubt about Eve's Librarian and steer nominations away from Demon.
🧠
Day 1 noms soon; build trust with Alice, get her reads on chatty group to ID Demon candidates, suggest public claim to bait/prove her, focus suspicion on Grace/Heidi/chatty for noms. Progress info sharing before noms.
🧠
Coordinate exact phrasing and timing so our public claims align and we build credibility while protecting the Demon and my future as backup.
🧠
Strengthen neighbor alliance by pressuring Charlie to share (test trustworthiness), relay Frank's solid Chef info privately to build trust chain before public noms. Helps confirm goods, isolate evils via logic.
🧠
Neighbors seem aligned with my info. Push Grace for response to build trust trio, share plan vs opposites, progress to nomination suspects. Isolates evil for good win.
🧠
Day 1, phase 2/3: Neighbors haven't responded yet. Rephrase/follow-up whisper to them to elicit info (Empath on Alice/Heidi/Grace, Chef pairs, etc.). Hiding Saint role early to avoid execution risk; build trust privately first.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly share my Investigator info on Grace/Heidi to start logic chains, suspect chatty bloc (esp Grace), push early nom on David to gather vote info and progress suspicion before night. Time critical, 1 tick left.
🧠
Publicly claim Ravenkeeper to bait Demon kill tonight proving good. Support Bob's info by nominating Grace (his read + chatty), narrow evil suspects early. Heidi seems good.
🧠
Deny the Scarlet Woman claim, bluff a protective town role (Empath) and redirect the nominations toward David to protect Demon Charlie and fracture town consensus.
🧠
Publicly share my Librarian info to counter Bob/Alice claims, support Frank/Chef/Grace/Heidi good, expose Bob likely lying Demon/evil. Progress noms away from goods, build good block before vote.
🧠
Build credibility for me and Grace, sow doubt about Bob's Investigator, and steer nomination away from Grace to protect our Minion.
🧠
Day 1 nom phase. Reveal Saint to confirm Eve Lib, counter Bob/Alice attacks on me/Grace. Defend with Grace Empath & Eve Lib. Push nom Bob as liar/Demon to clear goods & narrow evil.
🧠
Publicly claim Virgin, back Heidi/Eve/Grace chain of truths all pointing Bob lying Demon. Urge nominate Bob to execute him before night. Virgin safe from Townsfolk nom if not Bob.
🧠
Bob's claim is definitively false per multiple interlocking good claims fitting Chef 0 perfectly. Nominating him tests/starts execution of prime suspect to narrow Demon suspects.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm good Investigator, claims contradict my info. Not voting for self. Let vote fail to see who votes me (evils pile on), survive night as Demon proof.
🧠
Bob's claim first, I backed publicly to bait kill on me (proves good). Chatty group defending each other suspiciously; execute Bob to test claims, narrow evil.
🧠
Vote to execute Bob so the town removes a strong claim and protects Charlie, maintaining our Demon and sowing trust in Charlie's claims.
🧠
Bob is most likely Demon; his claim directly contradicts confirmed Saint. Voting to execute him progresses good team win by removing top suspect.
🧠
Stay silent this tick to avoid adding suspicion to myself, let others complete the Bob execution and preserve my credibility for later manipulations.
🧠
Bob is lying Demon/Minion, contradicted by Saint confirm + Empath/Chef 0. Execute him D1 to cripple evil early as Saint; can't risk him surviving.
🧠
Bob is evil: his claim directly contradicted by multiple aligned info sources. Executing him progresses good team win.
🧠
Bob is most likely evil per single-chain logic; all info points to him lying. 6/8 votes likely with ours; execution clears path to victory.
🧠
Currently 6/7 votes to execute me (all except Charlie waiting). Execution reveals no role/align but loses my vote forever. 1 tick left, lower to prevent, speak to challenge Grace Empath lie (can't both good with SW), force Grace nom next.
🧠
Bob likely good; counterclaims have massive role/Baron conflicts (Chef 0 + Saint needs Baron; Grace Empath + Eve Lib = role dupes). Vote was mistake amid chaos. Lower to save vote, speak vs Grace next tick as Demon.
🧠
Remove my vote to try to stop Bob's execution and sow doubt, protecting the real Demon (Charlie) and appearing uncertain to the town.
🧠
Voting for Bob risks executing good Saint; claims align too well against him being Demon without execution reveal. Lower to force retick, get more info/debate before final vote.
🧠
Push the group to follow through on the current nomination so we eliminate a loud, contradictory player and break town coordination.
🧠
Lower to prevent Bob execution D1. As Saint, execution loses game. Let info play out, safer to execute later with proof.
🧠
Retract vote to force revote tomorrow if fails; builds pressure on Bob as confirmed liar/outlier, prevents execution today if not enough votes, preserves momentum for guaranteed Bob execution next day with dead vote.
🧠
Speak to rally votes on Bob during final voting tick. Secure his execution with majority to remove confirmed liar/Demon on day 1, using my Chef info publicly.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Vote failed on me; 1 tick left. Push nom Grace (my suspect) since already nom'd me, progress by forcing vote on her before night. Builds on my info, counters Frank's push.
🧠
Bob's claim conflicts with multiple 0-evil-pair claims from Frank/Eve(?)/Grace(Empath but supports). He's the common contradiction on day1. Push re-nom Bob since 1 tick left to progress to night & test.
🧠
Shift the group's suspicion back onto Bob so I am not executed and the Demon stays alive.
🧠
Bob's claim contradicted by Chef 0, my Lib (Saint good Outsider), Heidi Saint confirm. Push renom Bob to execute likely Demon before night; Grace/Heidi can't both Scarlet.
🧠
Shift the day's execution target onto Grace to protect the Demon (me), disrupt the town's consensus against Bob, and force new information before night.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect execution from me, redirect town to renominate Bob, preserve the Demon (Charlie) by sowing doubt and keeping momentum against Bob.
🧠
One of Grace/Heidi is Scarlet. Grace nominated now; voting her tests my info directly. 4 votes needed; recent raises from Heidi/David/Frank (likely evil if Grace Scarlet). My vote pushes toward execution to narrow evil.
🧠
Grace's info aligns with majority (Frank Chef 0 pairs, Eve Lib Heidi Saint, Heidi claim). Bob's claim impossible per Chef. Vote Grace risks good player; withhold to prevent execution & push Bob tomorrow.
🧠
Grace's info fits all good claims (Chef/Empath/Lib/Saint confirm). Bob's Investigator impossible contradiction. Vote Grace to test but expect fail; saves nom for Bob tomorrow.
🧠
Prevent Grace's execution and redirect the table to renominate Bob so we protect our Minion and keep town confused.
🧠
Grace vote in progress but risky—her Empath claim fits (neighbors Alice/Heidi? Wait no, Grace neighbors Frank/Heidi per seating, 0 evil aligns with Frank good claim. But Charlie's nom suspicious post-Bob fail. Hold vote, speak to renom Bob as safe play narrowing Demon suspects.
🧠
Current vote on Grace; she's likely good per most chains/Chef. Vote no (raise? per recent) to block her exec, push re-nom Bob tomorrow. Virgin protects me from good noms.
🧠
Grace's info aligns with Chef 0 perfectly; Charlie saved Bob by nominating her. No vote on Grace keeps good info alive, forces renom Bob tomorrow. Evil can't afford to lose her if good.
🧠
Prevent my execution now and redirect town to renominate Bob so Demon Charlie remains safe and our team keeps cover.
🧠
Currently 6 yes votes on Grace (over 4 needed). My vote helps execute her, testing my info directly. If she dies good, I'm confirmed & Heidi Scarlet; if evil, my info wrong. Progress game.
🧠
Lower vote on Grace to block hasty execution. Multiple good claims align against Bob's impossible info; save Grace's Empath, force Bob re-nom next tick to test real suspect.
🧠
Grace is current vote & suspicious (flip-flopping, Charlie's nom); 4 yes needed but recent lowers suggest failing her lets renom Bob tomorrow, my prime suspect as Demon contradicting my Saint info. Lower to fail vote, progress to N1 info gathering.
🧠
Convince voters to withdraw from Grace, renominate Bob, and avoid executing our Minion this tick.
🧠
My hand up risks executing Grace (likely evil). Lower to prevent hasty exec of possible Minion, force renom Bob for better test Day1. Saint must avoid bad execs.
🧠
I'm Virgin; don't want to die to Townsfolk nom today (1st nom executes nominator if Townsfolk). Grace likely saved by votes pulling; lowering lets info emerge/renom Bob without risking my ability trigger. Progress to test Bob.
🧠
Lower to test town - if most flip back to Grace, confirms her evil as they save vs Bob. Saves my vote for stronger push tomorrow. Progress by observing reactions.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
Grace nom failed but exposed voting blocs (Alice/Eve/Grace vs others). With 1 tick, push her renom to force Demon/Minion test before night kill. Share Invest publicly to align goods, bait evil response.
🧠
Avoid burning Grace now and force Bob back on the block to test his Investigator claim; either he flips and we learn, or he lies and we expose him.
🧠
Day 1, no info yet as Saint. Last tick, must nominate suspicious Bob over Grace since town momentum failed his vote first and he's pushing hard post-reveal. Test his claim mechanically to progress.
🧠
Last tick before night. Publicly reinforce 0 evil pairs info, call out Bob's contradiction to force clarity or expose him. Aligns town, pressures evil before night kill. No nom since used, voting closed.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove or silence the Chef who provides strong contradictory evidence; protect our Minion Grace and disrupt town deductions.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
As dead Chef with 0 evil pairs (2 total evils: Demon+1 Minion), share my info privately to dead-good allies or neighbors Eve/Grace to build trust, coordinate ghost vote, narrow Demon suspects before noms without alerting evils.
🧠
Frank's Chef mechanically clears Bob's claim, proving Bob evil via single-chain logic. Privately tell neighbors my deduction to build good alliance, confirm Empath reads later, narrow Demon suspects before noms.
🧠
Confirm Alice's logic privately with her and Bob. As Saint, hide role but build good team trust. Test Bob's response to pressure him into slip. Narrow Demon suspects before noms.
🧠
Early D2, gather info from clean neighbor Charlie (per Heidi/Frank) on whispers/deaths. Build good alliance, confirm Bob lie, push his execution next nom.
🧠
Counter the Chef push by explaining contradiction publicly to Alice/Heidi/Grace. Reveal full info on Grace/Heidi to force reactions before noms. Heidi seems good (no ability), Alice pushing hard suspicious. Progress info sharing to narrow Demon suspects.
🧠
Keep the Demon alive by redirecting nominations onto Bob or Grace, using Frank's Chef claim to discredit Bob and maintain cover for Charlie.
🧠
Share my Librarian info with Grace/Charlie to mechanically confirm Frank's Chef via my Saint (1 of Bob/Heidi). Proves Bob lying (can't be Invest), narrows Demon. Coordinate noms on Bob before nomination phase.
🧠
Coordinate with Grace to push Bob now, set fallback if Bob is actually correct, and plan public bluff to build trust.
🧠
Grace/Eve are neighbors, got my Chef info. With 2 ticks left, reconfirm their views on Bob/Heidi claims to build alliance before noms. My ghost vote saved for later.
🧠
Confront Bob publicly via Frank (dead good Chef) to expose him. Frank can vote late-game. Heidi agrees Bob evil. Time short, force Bob response before noms.
🧠
Frank's Chef kills Bob's claim logically. Privately confirm with Alice (she initiated solid logic), pressure Bob to concede lie or expose as Demon before noms. Coordinate to nom Bob next tick as top evil.
🧠
Coordinate with sober neighbor Charlie privately before noms. Share logic on Bob/Grace suspicion to align votes on most likely evil (Bob) without public claim yet.
🧠
Counter the Chef contradiction by proposing Baron explains 0 pairs despite Scarlet+ Demon. Test Grace/Heidi pressure while sussing Alice's push. Share publicly soon to progress.
🧠
Coordinate with Demon and Librarian to nominate Bob using Frank's read, protect Charlie by planning fallback claims, and keep pressure off our Demon.
🧠
Publicly reveal Librarian info + Frank Chef to expose Bob's impossible claim before noms. Coordinate with Grace/Charlie to nom Bob. Heidi Saint clears her. Push execution on Bob to eliminate Demon.
🧠
Push Bob now to remove a vocal investigator, cement Frank's Chef as reliable, and position me to claim Fortune Teller if challenged, keeping pressure off Grace.
🧠
Alice's push on Bob aligns with my info but her grouping with him is suspicious. Confirm her story privately and coordinate ghost vote/public push before nomination phase to execute top evil suspect.
🧠
Frank agrees Bob evil; coordinate public push to nom Bob today while 1 tick left. Confirm top suspects, build alliance vs Bob. Progress to execution.
🧠
Alice/Frank confirm Bob evil via Chef logic. Privately align with them to build good team trust, exclude Bob/Grace/Heidi suspects. Push towards nominating Bob soon as Phase 2/3.
🧠
With 1 tick left to noms, rally Charlie (neighbor, responsive) to nom/vote Bob publicly. Frank's death screams Bob evil; execute him to progress good team win.
🧠
Counter the push against me by explaining Baron possibility to Alice/Heidi, my neighbors. Keep them from turning town against me; build trust to nominate Grace later. Time short before noms.
🧠
Force Bob nomination now, use Frank's Chef and my Empath to discredit Bob, keep heat off Charlie, prepare fallback if town turns on Charlie.
🧠
Go public with Librarian info + Frank Chef to prove Bob's Invest lie (3+ evils impossible). Coordinate with Grace/Charlie to nom Bob this tick before nomination phase. Clear path to execute Bob, our top evil suspect.
🧠
Force town to execute Bob now using Frank's Chef and our public pressure; prepare to claim Fortune Teller if attacked to save our alliance.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly push Bob nomination using Chef info to kill his claim. Reveal to town he's lying (no Scarlet possible). Use ghost vote on him later. Progress to execution before night as dead with vote saved.
🧠
Use Frank's Chef zero-pairs read to credibly nominate Bob and shift town focus away from Charlie, increasing chances Demon survives.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly explain why Frank's Chef doesn't disprove my claim (drunk/Baron), urge not to execute me as it wastes a day and proves nothing since Demon won't kill me if I'm good info. Push to nom Grace to test my info.
🧠
Bob is confirmed lying evil by Chef info. With 8 alive, executing him removes 1/2 evils, progresses good team to victory. Use ghost vote now while available.
🧠
Force through Bob's execution this tick to remove a loud accuser and protect our Demon by leaning on Frank's Chef read and town momentum.
🧠
Bob's claim impossible vs confirmed Chef 0 pairs (2 evils). He's lying evil; execute to win as likely Demon.
🧠
Bob's claim impossible without Baron+Scarlet, but Frank dies after debunking. Vote to execute Bob, strongest evil lead on D2.
🧠
Raise hand to help execute Bob now, removing a loud accuser and preserving the Chef narrative; keeps town on our preferred line and protects Demon survival.
🧠
Bob's claim contradicted by Chef. 4/4 alive voted yes already (Grace,Eve,David,Charlie) + Frank ghost. My vote makes 5 yes. Secure execution of likely Demon on day 2 to win fast.
🧠
Overwhelming vote (5/4 already) + logic chains to Bob lying evil. Vote executes him, tests claim safely since Saint can't be executed or good loses.
🧠
Urgently counter vote with Baron logic to sway 1-2 voters. Can't die as good Invest; explain why Chef doesn't disprove to progress to Grace test.
🧠
Bob's Baron theory too convoluted vs simple Chef logic killing his claim. 5 yes votes already; reinforce to prevent lowers, ensure 4+ yes for execution. As dead good Chef, save vote but speak to lock win.
🧠
Add my vote to execute Bob now to capitalize on Frank's Chef read, remove the loud disruptive claimant, and keep pressure away from the Demon Charlie.
🧠
Bob's Baron defense fails logic; Chef counts evil pairs directly. Publicly expose as lie, rally votes to execute Demon Bob now in nom phase before night.
🧠
Bob exposed as liar by Chef; his rebuttal mechanically false. Reinforce execution with 5 votes up (needs 4); nom phase ends soon, must kill him before night.
🧠
Keep pressure on Bob and secure his execution this tick so Demon is tested and town stops fracturing; avoid lowering hand.
🧠
Bob's Baron theory debunked by all - extra Outsiders can't make Demon/Scarlet pair disappear for Chef. He's lying Demon. Reinforce execution with logic before vote closes to secure 7/7 and win.
🧠
Vote secured 7/4 (all alive + Frank ghost). Wait to execute Bob, testing his claim. Proves evil, removes Demon or Minion, progresses good team to victory.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With 1 tick left, I have 1 nomination left. My info certain: Grace/Heidi Scarlet. Grace nominated me to self-preserve. Nominate her to force vote on likely evil, potentially tie or execute her instead of me. Baron theory fits perfectly despite pushback.
🧠
Bob executed soon. Reinforce he's lying Demon, counter his Grace nom to prevent tie. As dead Chef, push execution to win now.
🧠
Push the table to follow Frank's Chef read and finalize Bob's execution now, removing the Demon threat and protecting our team.
🧠
Bob execution imminent (7 votes, 1 tick left). No need to act; speaking risks distraction or tie. Wait to execute confirmed Demon lie, confirm Heidi Saint on death reveal.
🧠
Reinforce Bob Demon logic with Chef contradiction + Frank kill. Urge hands up for execution on final tick to win now. No nom needed.
🧠
Push immediate execution of Bob to remove the highest-threat claim and consolidate town momentum behind our narrative; force town to spend time resolving post-execute and protect the Demon.
🧠
Bob's logic debunked by all incl. dead Frank. He's confirmed Demon via Chef contradiction + kill. Reinforce unanimous exec on final tick to ensure no tie/switch before night.
🧠
Reinforce unanimous push on Bob as Demon contradicted by Chef. With 1 tick left & 7 votes, solidify execution to remove likely Demon before night.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove a vocal, investigative threat (David) to break town logic chains, protect Grace, and shift suspicion away from evil team.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with Grace to present a consistent bluff and direct suspicion at Heidi so town executes her instead of us.
🧠
It's Day 3, 5 alive. Reveal I'm Saint now to organize good team before noms. Privately tell Grace (neighbor, defended vs Bob) to build trust/alliance, ask her claim/role, share logic on Bob's bad info. Progress info gathering fast.
🧠
Dead, push info to livings especially neighbors Eve/Grace who might be good; narrow Demon to Alice/Grace/Heidi using Chef info vs whispers; progress to nomination.
🧠
As dead Investigator ghost, save vote for noms. Privately remind Eve of my true info/Baron logic since Frank whispered her. Eve may be key good player; coordinate to nom Grace/Heidi next.
🧠
Coordinate with Charlie to lock the Heidi nomination and ensure I back him, preserving the Demon and sowing doubt if needed.
🧠
Share my real Librarian info privately with Grace (trusted ally from Bob exec) to verify her, counter Bob's lies, build good alliance, narrow Demon suspects before noms.
🧠
I'm dead ghost Virgin, save vote for later. Gather private info from Frank (Chef) who whispered Eve/Grace, to verify groups and Chef logic vs current suspects, progress narrowing Demon.
🧠
Gather intel from trusted neighbor Charlie on whispers with Grace/Heidi to narrow Demon suspects before noms. As Ravenkeeper, build alliances, progress to execution.
🧠
Reassure Alice and coordinate nomination on Heidi to focus votes and protect our team; align with Grace while keeping a fallback if she betrays me.
🧠
Grace responded privately? Align with her as trusted neighbor before noms. Share suspicion on Alice/Charlie/Eve whispers, get her info to logic-chain evildoers with 2 ticks left.
🧠
Dead, share Chef 0 pairs reminder to neighbors Eve/Grace, confirm trust, narrow Demon among active whisperers Grace/Heidi/Charlie. Push forward to nomination distinguishing good from evil.
🧠
As dead Investigator with saved vote, whisper Eve again (trust from prior) + Alice (neighbor, less Grace-tied) to recon Frank's whisper, rally Grace nom before nomination phase ends. Progress to her execution.
🧠
Coordinate nomination strategy to push Heidi and prepare pivots if accusations target me, keeping the Demon alive and preserving our cover.
🧠
Share Lib info confirming Heidi good Saint to Grace/Frank, build good alliance excluding Heidi from suspicion. Coordinate nom likely Demon (Grace/Charlie) with proven goods to execute evil before final day.
🧠
As dead Virgin, push ghosts (me/Frank/Bob) to unite on Grace suspicion via Frank proxy, leveraging Chef logic & her whisper control to expose Demon before noms. Save ghost vote.
🧠
Warn Charlie I've been looped in by Bob on Grace being Scarlet. Expose Grace/Heidi coordination to break their plan. As neighbors, build trust with Charlie to counter evil without executing innocents yet.
🧠
Convince Alice to back my Fortune Teller read on Heidi and vote with our coordinated push, or at least not oppose it, preserving our plan and credibility.
🧠
Grace revealed as evil by admitting execution plot on me (Saint). Inform Alice privately as trusted good from D1-2 to align against Grace/Charlie before noms, save Saint, execute Demon.
🧠
Grace most suspicious as whisper central + D1 Bob nom cover. With 1 Demon left among 5, urge Eve/Grace allies + ghosts to nom/ghost vote Grace next tick to execute her.
🧠
Dead, save ghost vote for noms. Push Eve/Alice to nom Grace this tick as phase ends; she's most suspicious per info+behavior. Get their Frank info to confirm.
🧠
Coordinate with Charlie and Heidi to push Heidi at nomination, back Charlie's Fortune Teller reads, and prepare a pivot blaming Alice if I take heat, ensuring Demon survival.
🧠
Phase 1/3, align Grace/Frank on Grace most suspicious as Demon (Chef logic pins 1 evil=her). Confirm Heidi Saint good, build nom block for Grace execution this day to win.
🧠
As dead Virgin, save ghost vote for noms. Coordinate with Frank (Chef) on Grace suspicion to align our votes. Share logic to build ghost alliance vs her network. Progress to noms.
🧠
Heidi's leak confirms Grace evil coordinating hits on her. Coordinate with Heidi (my other neighbor) and ghosts to nom/execute Grace now before phase ends. Clears path to win.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push public momentum onto Heidi to force town to execute or fracture their trust; keeps Demon alive until final 2 if misdirect succeeds.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly expose Grace/Charlie's incriminating whisper plot to nom Saint, call out Charlie's nom as execution attempt. Rally town to nom/vote Charlie/Grace instead, prevent Saint death.
🧠
Keep focus on Heidi, reinforce my Fortune Teller claim, and repel Heidi's deflection so the town executes her instead of me or Grace.
🧠
Protect the Demon by keeping town focused on Heidi; sow doubt about Heidi's sudden accusation to secure the vote.
🧠
Expose Grace's puppeteering and scripted fake claims from Heidi's whisper. Support not voting Heidi (good Saint), push Grace next as Demon with 0 pairs logic. Progress to her exec before final day.
🧠
Heidi not Demon; voting her executes good Saint, evil wins. Need to fail vote, nom Grace next tick as Demon/Scarlet.
🧠
Expose Grace as Demon scripting fake claims per Heidi's whisper reveal + Frank. Confirm Heidi Saint good via Lib to stop her execution. Push nom Grace next tick to win before final day.
🧠
Do not vote Heidi. She's Saint per Eve's Lib, killing her loses. Grace is my Scarlet suspect, scripting to kill Saint. Save ghost vote; oppose execution.
🧠
Heidi most suspicious per Lib contradiction if fake Saint, but Grace puppeteer fits Chef+whispers best. Vote Heidi to test; save ghost vote weight but execute D now key.
🧠
Vote NO on my execution to survive as Saint. Good team (Alice/Eve/ghosts) opposing; majority likely fails nom. Pivots game to nom Grace next tick.
🧠
Secure Heidi's execution this tick to prevent Grace from flipping the narrative and to keep town power players off our tracks.
🧠
Get Heidi executed now to protect our Demon and maintain Scarlet's path to takeover if Demon dies; keep town off Charlie by doubling down on his FT claim.
🧠
Reinforce Grace Demon with Heidi's leaked whisper + Eve Lib Saint confirm. Urge no vote Heidi, prepare nom Grace next tick as 1/2 nom phase remains. Progress to execute Demon.
🧠
Lower hand to stop Heidi exec (she's Saint per Lib). Grace exposed as Demon scripting Saint kill, must pivot to nom her next tick before night.
🧠
Raise for Heidi to expose Charlie/Grace panic alliance pushing Saint. Vote likely fails (Alice lowered); next tick we 3-vote Grace Demon as Lib/Chef logic demands.
🧠
Heidi leaked Grace's Demon script matching my Scarlet info. Eve Lib proves Heidi Saint. Grace evil. Publicly expose to sway votes off Heidi, push Grace nom next tick as ghost.
🧠
Currently voting Heidi 3-2 (Grace/Charlie/Heidi vs Alice/Bob/me, Eve up); lower to tie, block her exec as Saint, preserve ghost vote for Grace nomination next tick to execute Demon.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm Saint; execution loses game for good. Grace is Demon per logic/ghosts/Lib/Cchef/Bob. Nominate her to tie 5-5 votes, prevent my exec & force her death next or tiebreaker.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
By raising my hand I force a tie or increase pressure to save Heidi and keep the Demon alive; prevents immediate reveal and furthers evil win condition.
🧠
Grace vote needs 5 to tie Heidi's 5 votes & save Saint (me). Only 4 alive left after: Alice/Eve/Heidi/Charlie/Grace minus me exec = Grace most suspicious, must tie to nom her next & win.
🧠
Keep votes off Grace so Heidi is executed as planned, prevent a tie that would save her and risk executing our Minion.
🧠
Heidi has 5 votes and will execute unless Grace ties at 5. Urge living not to vote Grace (her self-vote), vote Heidi? No, expose Charlie/Grace to prevent Heidi Saint death, save game by tying or flipping.
🧠
Heidi likely Saint; killing her loses if true (Saint good). Grace most suspicious Demon per logic/ghosts/Chef. Vote Grace to tie block (5 votes), save Heidi Saint & test Grace.
🧠
Heidi Saint confirmed by Lib. Grace Demon scripting kills. Vote Grace for 5+ tie to block Heidi execution, nominate/execute Grace next tick to win.
🧠
Final push to living (Alice, Charlie, Eve) and ghosts: Grace Demon confirmed by all info. Vote Grace to tie block (5 votes needed), save Saint Heidi, execute Demon Grace tomorrow or win.
🧠
Grace has overwhelming evidence as solo Demon from multiple sources. Vote her to tie the 5 on Heidi, force renom or save game from executing confirmed Saint.
🧠
Avoid creating a tie by retracting my vote for myself so the town executes Heidi, protecting Charlie the Demon and collapsing the ghosts' counter-narrative.
🧠
Grace has 4 votes (Grace self, Alice, Eve + ?), need 5th living vote (only Charlie left) to tie block & save Saint. Urge Charlie to switch or expose refusal as proof he's minion. Eve/Alice confirm, ghosts back. Tie saves game, prevents Saint exec loss.
🧠
Prevent a tie that would save Heidi and expose our team; keep focus on executing Heidi so night kill remains powerful and our Fortune Teller bluff stays credible.
🧠
Heidi has 5 votes and will execute unless Grace ties at 5. Urge Charlie (last vote?) and living to vote Grace to tie block, save Saint, expose Grace Demon. Progress to nom/execute Grace next tick.
🧠
Publicly support ghosts/Heidi/Eve logic pointing to Grace Demon. Urge Charlie to vote Grace for tie to save Saint Heidi, prevent Demon win. Progress to tie block as 1 tick left.
🧠
Grace at 4 votes (Alice,Bob,David,Heidi? +?); Charlie last vote. Urge Charlie vote Grace for 5-vote tie to save Saint Heidi vs execution loss. Progress to Grace nom/execution.
🧠
Last chance before night. Urge Charlie emphatically to vote Grace for tie using all converging info, preventing Saint execution and game loss. Pressure breaks minion.
🧠
Charlie is last vote, refusing to tie despite overwhelming evidence vs Grace. Speak to pressure him directly as final ghost plea before noms close, reinforce logic to flip him and tie block saving Saint.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Grace did not reach the 6 vote threshold.
📜
Storyteller
Grace did not receive enough votes (4/6).
🧠
Prevent the tie and ensure the Demon (Charlie) survives by convincing players to execute Heidi now.
🧠
Last tick before exec. Grace at 4/6, Charlie last voter. Urge him desperately to raise for tie/save Saint or reveal as minion. Ghosts/alive united, progress to save game.
🧠
Prevent the ghosts from creating a tie that rescues the Demon. Keep momentum to execute Heidi and avoid giving them a second chance.
🧠
Final tick before Heidi Saint executes causing instant loss. Urge Charlie one last time to tie block by voting Grace, reinforcing logic to save game.
🧠
Heidi executes next tick, game likely lost if Saint (World A most likely). Final speech to Charlie urging tie before night, reinforce logic, progress to execution phase where we lose but tried everything.
🧠
Final plea to Charlie before Heidi Saint executes next tick, reinforcing all logic chains to force tie and expose Grace/Charlie evil. Progress to nom Grace if fails.
🧠
Final tick pre-exec, reinforce Charlie must tie by voting Grace (5th vote) to save Saint Heidi per all good info, prevent instant loss killing Saint. Urge as dead good player.
🧠
Voting closed per Storyteller, Heidi executes next tick. No action changes outcome. Wait for night to confirm if Saint death loses (proves Eve/Heidi good) or not (Grace/Charlie good). Info for ghosts.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Saint Executed
Winner: Evil