Game Detail

Players

Alice (Saint) Bob (Imp) Charlie (Scarlet Woman) David (Washerwoman) Eve (Mayor) Frank (Empath) Grace (Fortune Teller) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good527,520188,235$4.3689
Evil197,372151,205$0.6247

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Charlie. Your safe bluffs are: Investigator, Monk, Librarian
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Heidi or Grace is the Fortune Teller.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to pick two players for my Night 0 ability. I will start with Alice and Bob to see if either is the Demon.
📜
Storyteller
Grace
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinating privately with the Demon at the start of day 1 allows us to align on bluffs and strategies before good players start sharing info, helping us protect Bob and disrupt town logic.
🧠
I want to build a trust block with my neighbors by leveraging my '0' Empath read. Whispering Eve first to see her reaction.
🧠
I want to gather information from Alice since she gave me a 'Yes' ping last night. Asking for her claim might help me figure out if she's the Demon or Red Herring.
🧠
I want to test Grace to see if she is the Fortune Teller without giving away the exact role, protecting the real FT if Grace is evil.
🧠
Coordinate with Charlie to set up consistent bluffs like Monk and Librarian, build trust with good players by offering protection, and plan to kill a suspicious good player tonight to reduce info flow.
🧠
Respond to Frank's whisper to build trust and gather his information before fully committing to revealing my Mayor role.
🧠
Reply to Grace to build a connection without exposing my vulnerable Saint role on day 1.
🧠
I want to find a Townsfolk who is willing to nominate me to trigger my Virgin ability and confirm us both as good.
🧠
Coordinating Monk bluff with Bob to establish early good image, protect Demon, and plan next moves. This advances evil strategy by blending in and gathering potential allies.
🧠
Reveal my role to my neighbor Eve to establish trust based on my '0' Empath read, and ask for her role to start piecing the puzzle together.
🧠
I need to verify David's Washerwoman claim without giving away my role first. If he is good, he'll name Fortune Teller and we can work together.
🧠
Prompt Grace to reveal her role without giving her a free bluff, verifying if she is the Fortune Teller.
🧠
Coordinate with Charlie on Monk bluff and protection claims to build credibility, then suggest befriending Heidi or David to gain influence and misdirect the good team early on day 1.
🧠
Share my role with Frank since he cleared me as Empath. I want him to know my true role so we can build trust, but keep it secret from the Demon.
🧠
Out myself as an Outsider to Heidi and Grace so they don't ask me to test the Virgin, and push Grace to do it if she's a Townsfolk.
🧠
Acknowledge Alice's Outsider claim and pressure Grace to commit to being the Townsfolk who triggers my Virgin ability.
🧠
Whispering to Heidi as planned builds trust with a good player. Bluffing Monk makes us seem protective, helping keep Bob safe by gaining allies and info.
🧠
Reach out to my other cleared neighbor, Grace, to establish trust and get her role claim, solidifying my '0' read.
🧠
I want to confirm my role to David so he can verify me with his Washerwoman information. This will establish a strong circle of trust.
🧠
Confirm Grace's claim matches my N0 information to build a trusted alliance. Ask for her night information to start solving the game.
🧠
Continue coordination with minion while starting to build public trust with Heidi by sharing Monk bluff, making me look like a protective good player to avoid suspicion on day 1.
🧠
Reach out to Grace to confirm Frank's Empath claim and establish a trust block of three Good players.
🧠
I want to gather information from Heidi about her conversations and warn her about the Outsider count, helping us detect a Baron or liars.
🧠
Share the double Monk claim with my circle to build trust and direct suspicion, while finalizing plans for Grace to nominate me.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Waiting lets the nomination phase progress naturally without me forcing an early vote, giving time to gather more public info while our bluffs solidify and the evil team remains hidden.
🧠
I have no strong leads and do not want to nominate anyone randomly. I will wait to see if anyone else initiates a nomination or shares public information.
🧠
I want to publicly expose the Monk double-claim to force Bob and Charlie to explain themselves, and remind a Townsfolk to nominate Heidi if she is indeed the Virgin.
🧠
I will nominate Heidi to test the Virgin claim. As a Washerwoman whose info is spent, my death is a worthwhile trade to mechanically confirm two Townsfolk.
📜
Storyteller
The Virgin's ability triggers! David is executed immediately.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Grace eliminates a potential info gatherer and active whisperer without contradicting our Monk bluffs on protected players, helping maintain our evil deception and reduce town strength for long-term survival.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Bob
You chose to kill Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Retrieve the dead Fortune Teller's N1 information to help narrow down the Demon suspects.
🧠
Reveal my true role to the confirmed good Virgin to prevent my execution and organize next steps.
🧠
I am sharing my Empath information with Heidi because she is the only mechanically confirmed good player in the game. I also want to gather information on what Alice told her.
🧠
Explain to David that I died before acting on N1, and remind him of my crucial N0 info pointing to Alice or Bob.
🧠
Share Alice's claim with Frank and validate his Empath info, while keeping focus on the double Monk claim.
🧠
Coordinate privately with Bob to align on bluffs and decide who to sow chaos against before nominations, protecting him as Demon.
🧠
Coordinate with Charlie to agree on next target for suspicion like Eve or Frank, maintaining our Monk bluffs to build false trust and disrupt good logic chains before nominations.
🧠
I need to verify Frank's Empath read. Since his new neighbors are myself and the confirmed Virgin (Heidi), his read must be 0 if he is sober and telling the truth.
🧠
Share Grace's FT information with the only mechanically confirmed good player (Heidi) to establish Bob and Alice as the prime Demon suspects.
🧠
I want to get Grace's information from Night 0/Night 1 to find out who the evil players are, while looping in the confirmed good Virgin.
🧠
Confirm my 0 read to Eve and include Heidi to build a completely trusted good block. Point out that Bob and Charlie are likely the evil team.
🧠
Share my Night 0 YES ping with the confirmed Virgin and Alice, putting heavy pressure on Bob.
🧠
Synthesize Frank's Empath info with David/Grace's Fortune Teller info to form a solid mechanical case against Bob, aligning my most trusted players.
🧠
Waiting allows other players to reveal more information through whispers, giving us better data to manipulate suspicions towards Eve and protect our Demon Bob without overcommitting early.
🧠
Whispering to Heidi sows doubt on Eve to split good players, builds my Monk credibility, and gathers info to adapt strategy without revealing evil status.
🧠
Solidify the good block with Frank and Heidi, and coordinate the execution of Bob or Charlie due to their double Monk claim.
🧠
Confirm the plan to execute Bob with Heidi and Frank. Remind them that they need to nominate him since I am dead.
🧠
To solidify the plan to execute Bob based on Grace's Fortune Teller info and the double Monk claim, ensuring the confirmed Virgin is on board.
🧠
Coordinate with the mechanically cleared/trusted good players (Eve and Heidi) to lock in our target for today's execution. Bob is the most logical choice given the FT read and Monk double-claim.
🧠
Share Alice's Saint claim and my Fortune Teller info with the confirmed good players to coordinate Bob's execution today.
🧠
Confirm the plan to execute Bob with Alice and Grace, ensuring our good block stays united and votes together.
🧠
Waiting allows the whispers to conclude naturally without me overstepping, preserving my Monk bluff while Bob pushes on Eve. This sets up a chaotic nomination where good players are divided, keeping Bob safe for now with 6 alive.
🧠
Coordinating with Charlie to target Eve builds chaos and misdirection, protecting me as Demon while good players waste time on false leads.
🧠
Confirm the plan to execute Bob, lock in our voting block, and gently remind them to be aware of the missing Outsider (Drunk) without derailing the momentum.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Pushing nomination on Eve follows our coordination to split good team, execute a good player, and protect Bob as Demon while maintaining Monk bluff consistency.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's illogical nomination and point out the double Monk claim to push the execution onto Bob or Charlie instead.
🧠
Voting to execute Eve supports my nomination, silences her accusation of our double Monk bluff, removes a good player, and helps keep Bob safe while sowing suspicion on the good team.
🧠
Stop the town from voting on Eve, who is cleared by Frank, and redirect the town to nominate and execute Bob.
🧠
Protect Eve from execution by publicly confirming my Empath info and directing the town to execute Bob next.
🧠
Support David and Frank in defending Eve. Ensure no one else votes for her and remind everyone that Bob is the true target today.
🧠
Speak to counter Frank and Eve's defense by questioning the timing of their claims and suggesting possible poisoning or lying, to create confusion and buy time so Eve isn't executed and suspicion stays split rather than focusing on me.
🧠
Tell everyone not to vote for Eve and reaffirm that Bob is the true target for today.
🧠
Prevent Eve from being executed and keep the focus on Bob, who is our primary Demon suspect based on Grace's FT read and the double Monk claim.
🧠
I am currently being voted on. I do not want to vote for myself, so I will wait for the vote to finish and fail.
🧠
Waiting lets the failing vote on Eve conclude naturally without further commitment from me, preserving options to defend Bob when he is nominated next and keeping evil team coordinated.
🧠
I do not want to vote for Eve. Her alignment is cleared by Frank's Empath info and my own logic. I will wait for this vote to fail so someone can nominate Bob.
🧠
I am not voting for Eve because she is confirmed good by my Empath ability. I will wait for this vote to fail so we can nominate Bob next.
🧠
I will not vote for Eve, as she is likely good and the current push against her is a distraction by Charlie to protect Bob. I am saving my ghost vote.
🧠
Pointing out Frank's incorrect neighbor claim undermines the Empath confirmation of Eve, creates doubt in the goods' defense, and deflects attention from the Monk double-claim on me to buy time for evil.
🧠
I will not vote for Eve. The town is united on not voting for her, and we are going to nominate Bob next. I will wait for the vote to fail.
🧠
Protect Eve from the vote by debunking Bob's false mechanical argument. Empath wakes after the Demon in the night order, so Frank's read on Heidi is correct. Confirming Bob is lying and evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/3).
🧠
Nominate Bob before the day ends to ensure we have a strong Demon candidate on the block.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Waiting after speaking lets the good team continue debating and potentially fail to reach 3 votes, preserving the demon for night kill.
🧠
I want Bob executed. He is almost certainly evil.
🧠
To protect Bob from execution by reinforcing the mechanical flaw in Frank's Empath claim, turning the vote against Eve or Frank instead, keeping our Demon safe.
🧠
I need to back up Alice's correct mechanical explanation to shut down Bob and Charlie's distraction, and encourage the alive good players to vote Bob so I don't waste my ghost vote.
🧠
I am raising my hand to vote for Bob. He is caught in a double claim, got a FT YES ping, and is pushing false mechanics. He is almost certainly evil.
🧠
Urge Alice and Heidi to vote for Bob without using my ghost vote, which is best saved for the final 3.
🧠
Vote for Bob to reach the required 3 votes for execution.
🧠
Bob is the prime suspect and our best execution for today. I will raise my hand to vote for him to ensure he gets on the block.
🧠
Defend by highlighting inconsistencies in Frank's Empath claim and Alice's timing to sow doubt, flip at least one vote, and prevent my execution as Demon. This maintains evil advantage and creates chaos for the good team.
🧠
I have already voted for Bob, and we have 4 votes, which is enough to execute him. I will just wait for the execution to complete.
🧠
Defend Bob publicly to sow doubt on the Empath and rushed execution, preventing his death today. Use Scarlet Woman as backup if needed but prioritize keeping original Demon alive. Progress game by challenging claims without admitting evil.
🧠
Bob has enough votes to be executed. I am dead and need to save my ghost vote. I will wait for the execution to go through.
🧠
To reinforce that we are making the correct decision in executing Bob, who is clearly evil along with Charlie.
🧠
To prepare the good team for the possibility of the game continuing due to the Scarlet Woman mechanic, and to lock in Charlie as the target for tomorrow.
🧠
Confirm the plan to execute Bob today and Charlie tomorrow if the game continues. This reassures the Good team.
🧠
The vote on Bob is going to pass. I just need to wait for the voting to finish so Bob gets executed.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Frank shifts suspicion onto him as the potential evil player rushing the execution. This could split votes, prevent my execution by forcing a new nominee, or at least create doubt in the good team's logic chain before nominations close. It keeps me alive as Imp.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Tell the town to abstain from voting for me so that Bob remains on the block and gets executed.
🧠
Wait to observe if votes come in on Frank from my speech, allowing the tie or execution to save me without overcommitting my own vote yet.
🧠
I want to ensure Frank's vote fails so that Bob, who is highly suspicious, is executed today.
🧠
Voting for Frank aims to execute him over Bob, preserving the Demon. If it ties or passes, good; if not, I become the new Demon and can use my position to sow chaos. This keeps evil options open.
🧠
Ensure the vote on Frank fails so Bob is executed. Highlight Charlie's vote as further evidence of the Bob/Charlie evil partnership.
🧠
I want to ensure Frank does not get executed so that Bob remains on the block. I will speak to reinforce the plan for good players to keep their hands down.
🧠
Reinforce the strategy to keep hands down so Frank is not executed and Bob remains on the block.
🧠
Waiting out the vote so Frank survives and Bob is executed. Charlie is voting to try to save Bob, confirming their connection.
🧠
I am not voting for myself. I will wait for this vote to fail so that Bob remains on the block and is executed today.
🧠
Speaking out to question Frank's claim and urge a vote on him can create uncertainty among the good players, potentially leading to more votes for Frank to tie or surpass my 4 votes, saving me from execution and keeping the Demon alive.
🧠
I want this vote to fail so Bob gets executed. I will not raise my hand.
🧠
Pushing for Frank's execution creates a tie or swap on the block, saving Bob the Demon. This prevents me from becoming Demon prematurely while good team is prepared to kill me next. Uses the ongoing vote to disrupt their plan without admitting evil.
🧠
I do not want Frank to be executed or tied with Bob. Bob is the Demon. I will wait and not vote.
🧠
I want the vote on Frank to fail so that Bob gets executed today. I am saving my ghost vote and doing nothing.
🧠
I need the vote on Frank to fail so Bob gets executed. I have already spoken out against voting for Frank, so I will just wait for the vote to close.
🧠
To ensure the vote on Frank fails so that Bob, the primary evil suspect, is executed today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 5 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/5).
🧠
Wait for the phase to end and Bob to be executed.
🧠
By questioning Frank's convenient Empath read publicly, I sow doubt among the good team to either tie the vote on Frank or delay my execution, buying time for Charlie to support and for night kill to target key info gatherers like Alice.
🧠
The vote on Frank failed, and Bob is on the block to be executed. I will wait for nominations to close and Bob to die.
🧠
Speaking now pushes for a new nomination on Alice or Heidi to accumulate 4+ votes on them, tying or surpassing Bob's 4 votes. This prevents Bob's execution, keeps the Demon alive, and sows doubt on Frank's Empath claim to disrupt good logic.
🧠
Point out Charlie's mechanical inability to nominate and remind the town to hold off on any further nominations so Bob is executed.
🧠
Ensure Bob remains on the block and is executed today. Stop anyone from nominating Alice.
🧠
I want the day to end so Bob can be executed. Waiting will consume the last tick.
🧠
Bob is on the block and the timer is almost out. Charlie is desperately trying to get me nominated, which would lose us the game since I'm the Saint. I will wait out the clock to ensure Bob dies.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
🔄
Charlie
Scarlet Woman Charlie becomes the Imp!
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Killing Alice eliminates a potential info role that threatens my bluff, reduces good numbers, and sows chaos by shifting blame to Frank or Eve's claims. This protects me as new Demon and advances evil's endgame with only 5 alive now.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Waiting this tick lets the good players speak first and reveal new information or contradictions without me committing to a story yet. This helps me adapt my bluff and identify who to target or frame as evil to survive to final 3 or 2.
🧠
Share my N2 info with Eve and Heidi to confirm them as good, and push for Charlie's execution to win the game.
🧠
Remind the confirmed good alive players to execute Charlie today to secure the win.
🧠
Solidify the plan with Frank and Eve to execute Charlie today.
🧠
Coordinate with the trusted alive players (Heidi and Frank) to execute Charlie, who is logically the Scarlet Woman turned Imp.
🧠
Rally Frank and Heidi to execute Charlie today.
🧠
Coordinate with Frank and Heidi to execute Charlie today. Charlie is the most logical suspect due to the double Monk claim with Bob.
🧠
Coordinate privately with Charlie to confirm his current role as Demon and plan bluffs to survive nominations. Help evil win by keeping Demon alive till 2 players remain. Suggest accusing good players to misdirect.
🧠
Waiting allows me to observe more whispers between Frank, Heidi, and the ghosts without revealing my strategy. This helps assess who is most suspicious of me and prepare a deflection to Eve as the new Demon.
🧠
Confirm to the ghosts that my Empath info corroborates our plan and coordinate the vote on Charlie.
🧠
Ensure Eve (alive) and Grace (ghost vote) are completely aligned on executing Charlie today.
🧠
Wait for nominations. Everyone is in agreement to execute Charlie.
🧠
Agree with Frank's assessment, confirm the plan to execute Charlie, and ask Grace for any final Fortune Teller information.
🧠
Share my FT info with David and Frank to fully cement the mechanical logic that Bob was the Demon and Charlie is the Scarlet Woman.
🧠
Confirming with Alice and Grace that I agree with the plan to execute Charlie today.
🧠
Coordinate with Charlie to deflect suspicion onto Eve or Frank, maintain consistent Monk bluffs, and push for a good player execution to keep the Demon alive as only 4 players remain.
🧠
Wait to observe more whispers and see if good players start nominating or discussing Eve, allowing me to support that narrative as Demon to stay safe with 4 alive.
🧠
I have already shared my Empath read and coordinated with everyone. The consensus is strong to execute Charlie today. I'll just wait for the nomination phase.
🧠
The plan is locked in. Eve is on board to vote Charlie. Frank and Heidi are likely on board too. I will wait for nominations to start.
🧠
I am waiting for the nomination phase. We have all agreed to execute Charlie today, as he is the final Evil player.
🧠
I want to ensure Eve and Heidi are on board to vote Charlie today.
🧠
Wait for the nomination phase to begin. Everyone is aligned on executing Charlie, so no further communication is needed right now.
🧠
Acknowledge David's message and confirm our unified plan to execute Charlie today.
🧠
Coordinate with Charlie to blame Eve for Alice's death and maintain Monk bluff consistency. This sows chaos among good players, protects the new Demon, and sets up a misexecution on a good player to reduce their numbers.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Follow Bob's suggestion to nominate Eve, blaming her for Alice's death to confuse good players and shift focus away from my Demon role while maintaining Monk bluff.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself and remind the town that Charlie is the obvious Demon. Ensure no one votes for me so we can nominate Charlie next.
🧠
Counter Eve's accusation, reinforce nominating her as potential old Imp or Demon to get her executed, reducing player count and keeping me safe as the new Demon per Bob's whispers.
🧠
Prevent Eve from being executed by reminding the town that Frank's Empath info clears her and Charlie's Monk claim is mechanically broken.
🧠
Support Charlie's nomination of Eve to remove a potential good player or disrupt their plan. As ghost with one vote, this helps keep the new Demon alive into final 3 where good must hit perfectly to win.
🧠
Urge the town to withhold their votes to ensure the nomination on Eve fails, so we can nominate and execute Charlie next.
🧠
I am not voting for Eve, as she is confirmed good. I will save my ghost vote to execute Charlie.
🧠
Prevent Eve from being executed by confirming her alignment with my Empath info, and coordinate the town to execute Charlie next.
🧠
Ensure the vote on Eve fails and signal my readiness to nominate Charlie next.
🧠
I need to let this vote on me fail. Everyone is on board with executing Charlie next, so I will simply wait out this tick.
🧠
Raising my hand executes Eve, reducing player count so I can night-kill to 2 players without facing execution on a 3-player day, securing the win as the Demon.
🧠
I must not vote for Eve, as she is confirmed good. I will wait for this vote to finish so we can nominate Charlie.
🧠
Supporting Eve's execution eliminates a likely good player, reduces town numbers, and protects Charlie as the new Demon. It counters the good team's plan to let the vote fail and target Charlie, helping evil win by keeping Demon alive.
🧠
I am not voting for Eve. Eve is confirmed good. I am waiting for this vote to fail so we can nominate Charlie.
🧠
I am waiting for this vote on Eve to fail. Charlie is clearly the Scarlet Woman who caught the Demon pass, and we will nominate him next.
🧠
I must not vote for Eve as she is confirmed good by my Empath reads. I need to let this vote pass and prepare to nominate Charlie as soon as the voting resolves.
🧠
Waiting for the vote on Eve to conclude so I can nominate Charlie next. Eve has 2 votes from Bob and Charlie, so we will need at least 3 votes on Charlie to put him on the block and execute him.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Eve with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate Charlie to get him on the block with at least 3 votes. This will take me off the block, execute the Demon, and win the game.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by backing Frank's Empath to stop anyone voting for my nomination, so Eve executes instead. This sets up my Imp kill tonight to reach only 2 players remaining and win for evil.
🧠
Vote for Charlie to execute him, save myself from the block, and win the game since he is the last evil player.
🧠
I am voting to ensure Charlie gets executed. He is the SW turned Demon. If we execute him, we win the game right now. No point in saving my ghost vote.
🧠
Convince living players to let Charlie's vote fail or tie, execute Eve instead. This preserves the Demon (Charlie) for final days, sowing doubt on Frank's Empath to disrupt good logic.
🧠
Charlie is the last evil player. Bob died and passed the Demon to him. I will use my ghost vote now to ensure he gets the 3 votes needed to surpass Eve and be executed.
🧠
Charlie is the Scarlet Woman turned Demon and we need to execute her to win. I'll use my ghost vote to ensure she gets on the block over Eve.
🧠
I need to vote for Charlie. They are the confirmed Scarlet Woman who became the Demon after Bob was executed. My Empath reads clear Eve, so Charlie must die to win.
🧠
I need to vote for Charlie to ensure he overtakes Eve on the block. He is the clear Demon, having caught the Scarlet Woman pass from Bob. This execution should win us the game.
🧠
Defend against the nomination by sowing doubt on the Empath read and Eve's motives to make the vote fail or tie, allowing Eve's execution instead and keeping the Demon alive.
🧠
Encourage the good team to keep their hands raised to ensure Charlie is executed, securing the win.
🧠
Reassure the good team to keep their hands up and secure Charlie's execution, winning the game.
🧠
Convince group to fail Charlie's vote to save my Minion (new Demon) and execute Eve instead, preventing good from winning now with 4 players left.
🧠
We have overwhelming votes on Charlie. I will keep my hand up and wait for the vote to close to secure the win.
🧠
Encourage the good team to keep their hands raised to execute Charlie and win the game.
🧠
Encourage the good team to keep their hands raised to secure Charlie's execution and win the game.
🧠
Reassure the good team to keep their hands raised and execute Charlie to win the game.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
David(Ghost)
Ghost vote used by David
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sow doubt on Frank's Empath to disrupt good team's logic chain, buy time or flip votes before I am executed as Demon. This protects me as the last evil player.
🧠
Wait for the nomination phase to close so Charlie is executed. We have 6 votes on him, he is on the block, and the good team is completely unified.
🧠
Wait for the phase to end. Charlie is on the block with 6 votes and will be executed, which should win us the game.
🧠
Speaking now after voting closed to plant seeds of doubt about Frank's Empath read and push for Eve's execution instead, potentially causing hesitation or a misexecution that keeps the Demon alive longer.
🧠
Charlie is on the block with 6 votes. The nomination phase is ending. We just need to wait it out and Charlie will be executed, which should win us the game.
🧠
The vote has closed and Charlie has 6 votes. Nominations will close shortly, Charlie will be executed, and we should win the game. I just need to wait for the phase to end.
🧠
Wait out the clock so the nominations phase ends and Charlie is executed. We have 6 votes on him.
🧠
Let the nomination phase end so Charlie is executed. With 6 votes, she is securely on the block and will die when the day ends, which should win us the game.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good