Game Detail
Players
Alice (Washerwoman) Bob (Saint) Charlie (Scarlet Woman) David (Imp) Eve (Librarian) Frank (Mayor) Grace (Soldier) Heidi (Ravenkeeper)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 602,846 | 147,668 | $3.1223 |
| Evil | 225,666 | 13,578 | $0.0519 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is David.
π
Storyteller
β
David
Minions are: Charlie. Your safe bluffs are: Investigator, Slayer, Undertaker
π
Storyteller
β
Alice
Good evening Alice. You are the Washerwoman. Either Heidi or Eve is the Ravenkeeper.
π
Storyteller
β
Eve
Good evening Eve. You are the Librarian. Either Bob or David is the Saint.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Frank
β
Eve
,Grace
Hey, quick private check in. What role are you claiming and what was your starting info, if any. I am happy to share mine after I hear yours. Also, any early suspicions from seating or vibes?
π§
Early whispers get real starting info without outing me as Mayor; I can later help connect claims and guide a strong Day 1 execution.
π€
Alice
β
Heidi
,Eve
Hey, I am Alice. I am the Washerwoman. I got that either Heidi or Eve is the Ravenkeeper. What are you each planning to claim today, and do you want this kept quiet for now?
π§
Privately confirm which of Heidi or Eve wants to claim Ravenkeeper and start building trust without broadcasting to the whole town yet.
π€
Eve
β
Alice
,Heidi
I am actually the Librarian. My start info is that either Bob or David is the Saint. So I cannot be Ravenkeeper unless your info is wrong or I am drunk. I would prefer we keep both pieces quiet for a bit and compare notes later.
π§
Resolve the direct conflict with Alice's Washerwoman info, establish my true claim and my Saint pair, and coordinate with Alice and Heidi on what to share publicly.
π€
Charlie
β
David
Hey David, we are evil team. You are Demon, I am Scarlet Woman minion. Let's pick good bluffs like Washerwoman or Empath. Who should we target first? Stay safe.
π§
Day 1, whisper Demon to privately coordinate bluffs/strategies. Builds trust, aligns stories without public slip-up, key for evil team survival.
π€
Grace
β
Frank
,Eve
I have no starting info. I am Soldier. No strong suspicions yet, just trying to map claims. Frank, what are you claiming and what did you learn, if anything?
π§
Respond promptly, build a trust web, and set up coordination around me as a safe Demon-kill sink while minimizing info leakage if one of them is evil.
π€
Bob
β
Charlie
,Alice
Hey, what did you get last night, if anything? I am a low impact good role with no starting info, so I am mostly trying to track claims and spot contradictions. Anything you want me to keep an eye on for nominations?
π§
Start building trust webs and collect early claims while keeping my Saint role hidden to avoid accidental execution pressure.
π€
Heidi
β
Alice
,Eve
I am the Ravenkeeper, so Aliceβs Washerwoman ping makes sense and Eve being Librarian fits too. I would like this kept quiet for now. Publicly I may bluff Fortune Teller to look worth killing at night, but please do not let town execute me. Also noted: be careful executing Bob or David in case one is Saint.
π§
Coordinate privately: confirm I am Ravenkeeper, plan a safe public bluff that avoids execution but may attract the Demon, and keep their info quiet until we can cross-check.
π€
David
β
Charlie
Hey Charlie, got it, we are evil. I will bluff Washerwoman. You bluff Empath? Tonight I target Bob for kill, he is chatting a lot. Who do you think is threat? Let's support each other publicly.
π§
Day 1, confirm team with Charlie, pick coordinated bluffs (e.g., Washerwoman for me), plan N1 kill on info threat like Bob/Alice who are chatting. Builds trust, hides Demon.
π€
Frank
β
Grace
,Eve
I have no starting info either. I am the Mayor. For now I would rather keep that mostly quiet in public. Eve, what are you claiming and did you get any info? Grace, are you comfortable being an early nomination test at some point, or do you want to stay off the block?
π§
Answer Grace, establish a trust pocket, and prompt Eve to share any actionable info while keeping my claim mostly private for now.
π€
Alice
β
Bob
Hey Bob, I have starting info: I am the Washerwoman, and either Heidi or Eve is the Ravenkeeper. Eve told me she is Librarian and got that either you or David is the Saint, so please be cautious about executing you two early. I am keeping this mostly quiet for now.
π§
Answer Bob to build trust and prevent a catastrophic Saint execution while keeping Heidi protected from becoming an execution target.
π€
Eve
β
Frank
,Grace
I am Librarian. My N0 info: either Bob or David is the Saint, so I strongly want to avoid executing either of them early. Also Alice has Washerwoman info that either Heidi or I is Ravenkeeper, and Heidi privately claims Ravenkeeper, which fits. Keep this fairly quiet for now?
π§
Coordinate privately with likely-good Frank and Grace, share my Librarian Saint ping to avoid an instant loss, and align on safer early nomination targets.
π€
Charlie
β
David
Perfect, I'll bluff Empath with you and Bob as neighbors. Tonight Bob dies, great. Threats: Frank chatting a lot with Eve/Grace, maybe info role. Publicly I'll say my read is 1 evil neighbor (you), but claim it's poisoned or something if pressed. Support your Washerwoman claim first.
π§
Early coordination with Demon ensures aligned bluffs and targets. Respond to Bob publicly later to build trust; private evil chat protects our story before claims start.
π€
Grace
β
Frank
,Eve
Got it. I am fine keeping this fairly quiet for now. I would rather not be an early execution, but I can take heat if needed since the Demon cannot kill me. For today, I will softly steer away from Bob and David without saying why, and watch who pushes them.
π§
Coordinate with Frank and Eve on how to use the Saint and Ravenkeeper info without handing evil an easy script, and decide whether I should volunteer for an early execution or stay alive to bait a Demon kill.
π€
Bob
β
Alice
Thanks. I will confirm privately: I am actually the Saint. So yes, please strongly discourage any early execution on me. I will try to quietly track claims and see if Eve and Heidi line up with your Ravenkeeper ping.
π§
Confirm privately that I really am the Saint so Alice can steer town away from executing me, while keeping it quiet to avoid demon leverage and to track if Eveβs Librarian claim holds up.
π€
Heidi
β
Grace
Hey Grace, can we trade quick claims? I am planning to bluff Fortune Teller publicly for now. Do you have any starting info or strong reads yet? Also, I heard a possible Saint is in play, so I want to be careful with early executions.
π§
Get an early private claim from Grace to cross-check role distribution, outsider count, and spot contradictions while keeping my Ravenkeeper identity mostly contained.
π€
David
β
Charlie
Hey Charlie, great plan. As Washerwoman, I know one of Alice or Frank is Townsfolk, the other is Minion. Which fits your Empath read? Let's back each other up publicly. Tonight Bob goes down.
π§
Coordinate bluffs with Charlie publicly via whisper seen by others as alliance. Reinforce Washerwoman claim (pick Alice/Frank as 1 Townsfolk/1 Minion). Builds credibility early day 1.
π€
Frank
β
Bob
,David
Hey, quick private check: what role are you claiming and what info did you get, if any. I have a reason to think one of you might be the Saint, so if that is you please tell me privately so we do not execute you by mistake.
π§
Prevent an early Saint execution loss and collect private claims from Bob and David before nominations start.
π€
Alice
β
David
Hey David, quick check in. What are you planning to claim today, and did you get any starting info? Also, I have reason to think Bob is actually the Saint, so you may not be the Saint, but I want to confirm your claim before nominations.
π§
Get Davidβs claim and any starting info to build a safe execution pool and check contradictions around the Librarian Saint ping.
π€
Eve
β
Bob
,David
Hey Bob and David, quick private check. What role are you each planning to claim today? I have a reason to think we should avoid executing either of you early, so I want to coordinate and keep you both off the block for now.
π§
Prevent a Day 1 Saint execution and get a read on Bob and Davidβs claims without fully outing my info publicly.
π€
Charlie
β
David
Hey David, ready to go public? I'll claim Empath, neighbors Bob and you with one evil. You claim Washerwoman knowing Alice or Frank is Minion. Let's announce and see reactions before noms.
π§
Start public coordination by announcing Empath bluff with 1 evil neighbor (David), backing his Washerwoman. Builds credibility, sows doubt on David as minion without killing Demon. Protects team while day progresses to nominations.
π€
Grace
β
Heidi
Yeah happy to trade. I am Soldier, no starting info and no strong reads yet. I have also heard a Saint might be in play, so I agree we should be careful with early executions. Are you actually Ravenkeeper and just planning to talk Fortune Teller in public to draw a kill?
π§
Answer Heidi to build trust and coordinate public cover stories while protecting the Mayor and Librarian info, and gently reinforce caution about executing suspected Saints.
π€
Bob
β
Frank
,Eve
I will be straight with you both: I am the Saint. Please keep that quiet and help steer any Day one or Day two executions away from me. Frank, what are you claiming and what info did you get?
π§
Confirm Saint privately to reduce risk of accidental execution, coordinate with info holders, and prompt their roles so I can map claims for nomination phase.
π€
Heidi
β
Grace
Yeah, I am actually the Ravenkeeper. Please keep that quiet for now and just treat me as Fortune Teller in public so I look like a good night kill. Also, let us avoid executing Bob or David early if we can. Are you planning to claim Soldier openly?
π§
Confirm my real role to Grace so she can support my public Fortune Teller bluff, keep the RK info contained, and coordinate to avoid executing possible Saint targets early.
π€
David
β
Charlie
Hey Charlie, yes ready. I'll go public first as Washerwoman: I know one of Alice or Frank is Townsfolk, the other is Minion. You back me up with your Empath read. Let's see what they say.
π§
Go public with coordinated bluffs to build credibility, implicate Alice/Frank per plan, gauge reactions before noms, support Charlie publicly next.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Grace
β
All
I do not have any starting info. Before we throw out a fast nomination, can we get a few role claims from the info characters? Also, I have heard there might be a Saint in play, so let us not rush an execution without checking claims.
π§
Use my one public message to steer town away from a potentially game-losing execution and encourage claim sharing before any last-second nomination.
π¬
Bob
β
All
I agree with Grace. Can we get the starting info roles to speak up first, like Washerwoman, Librarian, Investigator, Chef? I really do not want a rushed Day one execution unless we have something solid.
π§
Use the last nomination-time moment to slow a rushed execution and prompt info claims, protecting myself as Saint while advancing claim tracking.
π¬
Charlie
β
All
I am the Empath. My neighbors are Bob and David, and I have one evil among them. David, that fits with your Washerwoman claim on Alice or Frank. What do you all think?
π§
Bluff Empath publicly to establish good info role, back David's plan, create logic chains that confuse town and protect Demon by making others nominate Alice/Frank instead.
π¬
Frank
β
All
I do not love a rushed Day one execution, especially with a possible Saint risk floating around. Charlie, can you repeat clearly: your neighbors are Bob and David and you got a one, right? David, what is your role claim and starting info, if any, so we can sanity check this before anyone nominates.
π§
Steer town away from accidentally executing the Saint, force clarity on David and Charlieβs info, and encourage either no-exec or a safer target than Bob.
π¬
Heidi
β
All
I want to slow this down a bit. Charlie, can you confirm you are Empath and got a one on Bob and David? And David, what is your actual role claim and any starting info, since Washerwoman is already out there. Also, I am an info role too, but I would prefer no Day one execution if we can help it.
π§
Slow down a risky Day one execution, keep my Ravenkeeper identity hidden, and force clarity on Charlie and David claims so town can form a logical world.
π¬
Alice
β
All
I am the Washerwoman. I got that either Heidi or Eve is the Ravenkeeper. Heidi is claiming Ravenkeeper to me, so that tracks. Also, I have heard the Librarian saw a Saint between Bob and David, so please do not execute either of them today. David, what is your actual role claim?
π§
Publicly confirm my Washerwoman info, validate Heidi somewhat, and warn about the Saint risk so we avoid a bad Day one execute while forcing David to give a clear claim.
π¬
Eve
β
All
I am the Librarian. I saw that either Bob or David is the Saint. So please do not nominate either of them today unless we are completely sure which one it is. Bob and David, can you each give a clear public role claim right now?
π§
Get my Librarian info on the table, force Bob and David to clarify, and discourage a risky Day 1 execution that could instantly lose us if we hit the Saint.
π¬
David
β
All
I am the Washerwoman. My starting info is that one of Alice or Frank is Townsfolk, and the other is a Minion. That fits perfectly with Charlie's Empath read of one evil between me and Bob. Alice, you cannot be Washerwoman since I am, so you are either lying or the Drunk. Eve, your Librarian claim contradicts; maybe you saw wrong or are evil too. Let's not execute Bob or me yet, but Alice looks suspicious.
π§
Publicly claim Washerwoman per plan, repeat info on Alice/Frank to frame them. Back Charlie's Empath. Accuse Alice of lying/Drunk to disrupt good logic chains early Day 1, build our bluff credibility before noms.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
David
David made a choice.
π§
Killing Eve removes a strong good info claim (Librarian on Bob/David Saint), disrupts good team's logic/protection chain on us, tests if she's good or evil plant. Keeps Demon alive by eliminating threat.
π
Eve(Ghost)
Eve has died.
π
Storyteller
β
David
You chose to kill Eve.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π€
Charlie
β
David
Hey David, Eve died last night - probably Bob's kill? My Empath last night confirmed one evil between you and Bob, so he's the baddie. Your Washerwoman has Alice/Frank as Town/Minion - Alice double-claimed it with Heidi/Eve as Ravenkeeper, so she's lying. Eve's Librarian said Saint in Bob/you, which can't be if you're Washer. We good to back each other?
π§
Coordinate with Demon early Day 2 before nominations. Reinforce bluffs privately to present united front publicly, confuse town on conflicting Washerwoman/Librarian claims, protect David.
π€
Eve(Ghost)
β
Charlie
,Frank
I am still thinking Bob is the Saint, since he told me privately. If that is true, Charlieβs Empath one means David is evil. I would push for David over Bob today. Charlie, do you feel poisoned or are you confident in your read?
π§
Steer good team away from executing the Saint and toward the most mechanically likely evil (David), while checking whether Charlieβs Empath info could be compromised.
π€
Frank
β
Charlie
,Alice
I think we should push David today. If Eve was real Librarian and Bob really is the Saint, then Charlieβs Empath one on Bob or David points to David as evil. I would avoid executing Bob until we are sure.
π§
Coordinate with key info holders so nominations focus on David, and prevent an accidental Saint execution if Bob is telling the truth.
π€
Heidi
β
Alice
,Charlie
Can we sync before noms? Eve dying makes me think her Librarian Saint ping on Bob or David was real. Also, Davidβs βWasherwoman saw a Minionβ sounds impossible to me. Charlie, any new Empath info or reads on Bob versus David?
π§
Sync with Alice and Charlie, compare notes, and steer todayβs nominations toward the mechanically suspicious player, likely David, without exposing new targets for the Demon.
π€
Grace
β
Charlie
,Alice
Quick mechanical point: Davidβs βWasherwoman that one of Alice or Frank is Townsfolk and the other a Minionβ cannot be real. Washerwoman never learns anything about Minions. Charlie, what was your Night one Empath number?
π§
Get Charlie and Alice to notice Davidβs claim cannot come from Washerwoman, push for David to explain, and collect Charlieβs N1 Empath to guide nominations without tripping a Saint loss.
π€
Alice
β
Heidi
,Charlie
Syncing: I am the real Washerwoman. N0 I learned either Heidi or Eve is the Ravenkeeper. Eve is dead now, so Heidi is very likely the Ravenkeeper. Also Davidβs βWasherwoman saw Townsfolk plus Minionβ is impossible. Charlie, what was your Night one Empath number?
π§
Sync key mechanical facts before nominations: my Washerwoman bracket and that Davidβs claim is impossible. Coordinate a push on David and get Charlieβs latest Empath number.
π€
Bob
β
Charlie
,Alice
Quick check in. I am the Saint, as Eve indicated. Charlie, your Empath one between me and David points to David, because I am good. Also, Davidβs so called Washerwoman info sounds like Investigator. Can we focus pressure and maybe a nomination on David, not me?
π§
Align key info players that I am the Saint, so they avoid executing me, and get them to interrogate or execute David based on Empath and claim mismatch.
π€
David
β
Charlie
Yes Charlie, Eve's death fits Bob as Demon. My Washerwoman has Alice/Frank as 1 Town 1 Minion - Alice double-claimed it lying or Drunk, so Frank's the evil there. Let's push to execute Bob today, I've got your back publicly too.
π§
Affirm Charlie's plan privately to coordinate bluffs, attack Alice as double-claim liar/Drunk, push Bob execution to eliminate threat while hiding our team.
π€
Charlie
β
David
David, town is attacking your Washer as impossible since it mentions Minion - Washerwoman can't see Minions, good point, blame it on me being poisoned or something? My N1 Empath was still 1 evil between you/Bob, so he's Demon. Let's publicly push to nominate Bob, you back my Empath, I'll defend your info as legit. Ready?
π§
Sync with David to align public story: attack Alice fake Washer (Washers don't see Minions), my N1 Empath=1 so Bob evil/Demon. Prep to nom Bob, defend each other publicly to flip town logic on Bob.
π€
Eve(Ghost)
β
Charlie
,Alice
I want to reiterate: my Librarian ping was Bob or David is the Saint. Bob told me privately he is the Saint, so I strongly prefer we do not execute Bob. If Charlie is sober, his Empath one points to David as evil. Charlie, what was your night two Empath read?
π§
Get Charlieβs latest Empath info and ensure Alice hears the Saint ping and the logical case to prioritize David over Bob, reducing risk of a Saint loss while hunting evil.
π€
Frank
β
Charlie
,Alice
Charlie, what was your night one Empath number on Bob and David, and do you feel poisoned at all? Alice, if Charlie still has a one, I think we should steer nominations onto David and keep Bob off the block for now.
π§
Get Charlieβs N1 Empath read and confidence so we can coordinate a strong public push onto David, while keeping Bob off the block unless we can disprove Saint.
π€
Heidi
β
Charlie
,Eve(Ghost)
Charlie, what was your Night one Empath number and did anything feel off or poisoned? Eve, can you restate your Librarian info and any lean on whether Bob or David is the Saint? Also, who do you suspect for the night kill?
π§
Get the two key info holders to restate and clarify their data and suspicions so we can decide whether Bob or David is safe to execute, and whether Davidβs claim is a deliberate evil bluff.
π€
Grace
β
Charlie
,Alice
Eve dying makes me think her Saint ping was real. Can you tell me Charlie, what was your Night one Empath number? If you still have one between Bob and David, and Davidβs βWW saw a Minionβ is impossible, I want to push David today and treat Bob as likely Saint.
π§
Get Charlieβs N1 Empath read and align Alice and Charlie on the strongest mechanical push: Davidβs claim is impossible, so prioritize executing him while protecting possible Saint.
π€
Alice
β
Charlie
,Frank
Charlie, can you tell me your Night two Empath number, and do you suspect poisoning? Frank, I think we should lead with: I am real Washerwoman, Heidi or Eve was Ravenkeeper, plus Davidβs βWW saw a Minionβ is impossible. Likely nom David.
π§
Get Charlieβs latest Empath number and coordinate with Frank to publicly frame the mechanical impossibility of Davidβs claim and steer nominations onto David.
π€
Bob
β
Frank
,Grace
Quick private: I am the Saint, per Eveβs Librarian, so please do not put me on the block. Charlie had Empath one between me and David, which points to David if sober. Davidβs βWasherwomanβ info also sounds off. Can you help steer today toward testing David?
π§
Coordinate with trusted players to prevent a Saint execution and focus nominations on David, using Charlieβs Empath read and claim inconsistencies.
π€
David
β
Charlie
Yes Charlie, ready. Town's right Washerwoman can't see Minions but my info was clear 1 Town 1 Minion in Alice/Frank - maybe I got poisoned or something explains it. Your Empath nails Bob as Demon though. I'll publicly back you and push nominating him now.
π§
Publicly align with Charlie, reinforce our claims to town, sow doubt on Alice/Eve, push Bob execution to remove good info role while protecting Charlie/Imp.
π€
Charlie
β
David
David, town hitting Washer Minion impossible - say publicly you might be poisoned or info fuzzy, but my N1 Empath was still 1 evil between you/Bob so he's Demon. I'll speak up: confirm my read, defend your info as legit, push nom Bob. You back my Empath publicly too. Go time before noms.
π§
Publicly need to defend David, reveal N1 Empath=1 to counter poisoning suspicion, push Bob nom. Whisper David to sync public story: blame Washer anomaly on poison/David Drunk fear, I back him fully.
π€
Eve(Ghost)
β
Heidi
,Charlie
My Librarian info is: either Bob or David is the Saint. Bob told me privately he is the Saint, so I lean Bob is the Saint and we should not execute him. If you trust your Empath one, that makes David the evil among them. I died right after outing that, so I suspect the kill was to remove that pressure on David.
π§
Answer Heidi, keep Bob and David from being blindly executed, and steer town to test the Empath 1 by executing David unless strong evidence flips to Bob.
π€
Frank
β
Charlie
,Alice
Charlie, what was your night one Empath number on Bob and David, and do you feel poisoned? If it is still one, I think we should nominate David today and keep Bob off. Alice, I am the Mayor, quietly, and I agree David is the best push.
π§
Coordinate with Charlie and Alice to lock a Day 2 nomination plan around David, using Empath consistency and claim logic, while quietly building trust by sharing my real role.
π€
Heidi
β
Alice
,Charlie
Before noms: Charlie, what is your Night two Empath number on Bob and David? Given Eveβs Librarian and Davidβs impossible Washerwoman claim, I strongly prefer we execute David today and avoid Bob in case he is the Saint.
π§
Get Charlieβs N2 Empath to lock the Bob versus David world, and coordinate an execution on David while avoiding a potential Saint loss on Bob.
π€
Grace
β
Frank
,Charlie
Bob just whispered me that he is the Saint. Also, Davidβs βWasherwoman saw one of Alice or Frank is a Minionβ is mechanically impossible. Charlie, can you state your Night one Empath number today? Frank, I think we should steer nominations onto David, not Bob.
π§
Coordinate key voices to push an execution on David based on the mechanically impossible Washerwoman claim, while keeping the town off Bob if he is truly the Saint.
π€
Alice
β
Charlie
,Heidi
Charlie, what was your Night two Empath number on Bob and David, and do you feel poisoned? Heidi, I think we should go into noms with: I am real Washerwoman, Heidi or Eve was Ravenkeeper, and Davidβs Washerwoman claim is impossible, so I want David executed today.
π§
Get Charlieβs N2 Empath to confirm pressure plan. Coordinate with Heidi to push a clean mechanical case on David before nominations and avoid executing likely Saint Bob.
π€
Bob
β
Charlie
,Alice
I am still the Saint, matching Eveβs Librarian. Charlie, if your Empath one is sober, it points to David since I am good. Alice, can we push for a David nomination today and make him explain why his βWasherwomanβ info sounds like Investigator?
π§
Lock in that I am the Saint so town avoids my execution, and align Charlie and Alice on putting David under pressure or on the block to catch an evil player.
π€
David
β
Charlie
Charlie, got it - publicly I'll say my Washer info might be fuzzy from poison, but your N1 Empath is solid with 1 evil in Bob/me so he's the Demon. I'll back you fully and push nominating Bob right now before others do. You confirm my info legit too. Let's execute him today.
π§
Publicly coordinate with Charlie before noms: confirm plan to defend each other's info (poison excuse for Washer), back his Empath on Bob evil/Demon, push nominating Bob to eliminate good threat while hiding as good.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
David
I am the real Washerwoman. My Night zero was that either Heidi or Eve was the Ravenkeeper, and Eve died, so Heidi is very likely Ravenkeeper. Davidβs claimed Washerwoman info mentions a Minion, which Washerwoman cannot learn. Also Charlie had an Empath one between Bob and David. I think David is evil.
π§
Use the last nomination window to execute the player with the strongest mechanical contradiction, while avoiding the likely Saint and narrowing to the Demon.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Alice
Alice raised their hand
π§
Secure the execution on David while the vote is live, since his claim is mechanically impossible and multiple info lines point to him as evil.
β
Heidi
Heidi raised their hand
π§
Vote to execute David: his claim is mechanically impossible and multiple info sources point to evil on the Bob-David pair, while Bob has Saint risk per Librarian.
β
Charlie
Charlie raised their hand
π§
Cannot let town execute Demon David with only 2 ticks left. Vote no to block, then speak pushing Bob Demon via Empath+defend Washer.
β
David
David raised their hand
π§
Self-vote sells good sacrifice on bad claim, disrupts town logic (washes info), backs Charlie's Empath to frame Bob Demon next day. Sacrifice bluff beats execution threat, gains massive town cred.
π¬
Eve(Ghost)
β
All
Just a reminder: my Librarian info was Bob or David is the Saint. Bob told me privately he is the Saint. If that is true, executing David is safe and likely right with Charlieβs Empath one. Bob, can you confirm that in public?
π§
Use my dead voice to highlight the Saint risk and the key evidence: Bobβs private Saint claim and Davidβs inconsistent claim, so town makes an informed vote.
β
Bob
Bob raised their hand
π§
Secure Davidβs execution while avoiding any risk of me ending up on the block later. My vote helps ensure the town follows the Empath and resolves the Washerwoman conflict.
β
Frank
Frank raised their hand
π§
Secure execution on the strongest mechanical suspect (David) while avoiding the Saint-risk on Bob; we need to remove likely evil before night and reduce uncertainty.
β
Grace
Grace raised their hand
π§
Lock in Davidβs execution while momentum is high; his claim is mechanically impossible and fits the Empath read, and Bob likely being Saint makes this execution safe.
π¬
Alice
β
All
While votes are up, I want to be clear: Washerwoman never learns a Minion, so Davidβs info does not make sense. Eveβs Librarian plus Bobβs Saint claim makes Bob a bad execution. Charlie, can you say your night two Empath number on Bob and David?
π§
Reinforce the mechanical case on David and keep the town from pivoting onto Bob. Prompt Charlie to share the latest Empath number to confirm the push.
π¬
Heidi
β
All
I am happy to execute David here. Washerwoman cannot learn a Minion, so his claim does not work, and Charlie already saw a one between Bob and David. Also Eve died right after pushing David. Charlie, can you confirm your latest Empath number on them?
π§
Lock in the vote on David with clear mechanical reasons, keep town off Bob due to Saint risk, and prompt Charlie to confirm their latest Empath read before night.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower hand to signal disagreement with David exec (he's Demon). Disrupt town unity, force debate on my Empath/Bob push before vote locks, buy time for David/Bob nom switch.
β©οΈ
David
David lowered their hand
π§
Lowering prevents my execution (4/7 votes now with Charlie down), signals Charlie to align, disrupts town momentum. Next tick, speak pushing Bob as Demon per plan.
β
Eve(Ghost)
Eve waits.
π§
Do not spend my single ghost vote when the execution already has enough living votes; preserve it for a tighter late-game vote.
π¬
Bob
β
All
Yes, I can confirm in public: I am the Saint, and Eveβs Librarian saw Saint as Bob or David. Please do not execute me. With Charlieβs earlier one between me and David, and Davidβs impossible Washerwoman info, I think we should execute David today.
π§
Publicly confirm Saint to protect myself and reinforce that executing David is mechanically safe, encouraging town to keep votes up.
π¬
Frank
β
All
Charlie, please say your night one and night two Empath numbers on Bob and David, clearly. Unless we have a strong reason not to, I want David executed here. David, explain how Washerwoman could learn a Minion.
π§
Lock in the David execution while momentum is high, and pressure Charlie to state N1 and N2 numbers to confirm the mechanical case before vote ends.
π¬
Grace
β
All
Please keep your hands up on David. David, Washerwoman cannot learn a Minion, so your claim does not fit. Charlie, for the record, can you say your night one and night two Empath numbers on Bob and David, clearly?
π§
Keep votes on David to secure a strong execution today, and pressure Charlie to state Empath numbers to mechanically support the decision.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Alice
β
All
Charlie, before we move on, can you say your night one and night two Empath numbers on Bob and David, out loud and clearly? Unless that points away hard, I think we should stop nominating and let David die, and please nobody execute Bob if Saint is in play.
π§
Lock in the David execution and prevent a counter-nomination on Bob, by getting Charlieβs current Empath number on record and challenging any plausible alternative world.
π¬
Heidi
β
All
Charlie, please just say your night one and night two Empath numbers on Bob and David, clearly. If you cannot or will not, I think we should stop nominating and let David die, because his Washerwoman claim does not make sense and we should not risk Bob if he is the Saint.
π§
Keep town focused on letting David die unless Charlie provides a clear mechanical reason to pivot, and pressure Charlie to lock in Empath numbers before noms close.
π¬
Charlie
β
All
My night one Empath on Bob and David was one evil. Night two was also one, but I feel poisoned or fuzzy now, so maybe not reliable. David's Washerwoman info sounding like Investigator could be poison messing it up too. Still think Bob is more likely the Demon hiding as Saint.
π§
Publicly confirm N1 Empath=1 to back plan pushing Bob evil/Demon per David whisper, claim fuzzy/poisoned N2 to defend David's Washer as poisoned info. Distract from executing Demon, buy time or flip votes to Bob if possible. Do not nom to let David die safely if needed.
π¬
David
β
All
Thanks Charlie for confirming the ones both nights - that makes Bob the Demon for sure, since I'm not evil. My Washerwoman info on Alice/Frank sounding like it had a Minion was definitely poison making it fuzzy, like you said. Everyone, we need to nominate Bob right now before it's too late - he's the Demon bluffing Saint!
π§
With 1 tick left and 5 votes on me, publicly back Charlie's Empath, claim my Washer info poisoned (as planned), push nom Bob as Demon to create counter-nomination or sway votes before exec. Save Demon self.
π¬
Eve(Ghost)
β
All
Do not pivot onto Bob here. My Librarian info was Saint is Bob or David, and Bob has now clearly claimed Saint in public. Charlie has one on Bob and David both nights, so if Bob is Saint then David is the evil. Let David die and stop nominating.
π§
Stop a last-second pivot onto Bob and prevent extra nominations that could spare David. Reinforce the mechanical case that executing David is safest and points to evil.
π¬
Bob
β
All
Please do not nominate me. I am the Saint, and executing me loses the game. Davidβs Washerwoman story still does not work, and he is pushing a panic pivot. I think we should stop nominating and let David be executed.
π§
Lock in Davidβs execution and prevent a last-second pivot onto me that would auto-lose. Encourage town to stop nominating and go to night.
π¬
Frank
β
All
Do not pivot onto Bob here. If Saint is Bob or David and Bob is claiming Saint, we cannot touch Bob today. Davidβs Washerwoman story is not possible, and the panic push onto Bob is exactly what evil would do. Please stop nominating and let David be executed.
π§
Stop a panic pivot onto a potential Saint and preserve the clean mechanical path: keep David on the block and end nominations so we get an execution.
π¬
Grace
β
All
I agree with Frank and Eve here. We should not pivot onto Bob today when Saint is in the Bob or David pair. David is already on the block with enough votes, and his Washerwoman story does not add up. Unless someone has hard info, I think we stop nominating and let David be executed.
π§
Lock town onto the safest execution that does not risk instant loss, and prevent an evil-led panic pivot onto the Saint claim.
π
Storyteller
The guillotine blade falls. David has been executed.
π
Charlie
Scarlet Woman Charlie becomes the Imp!
π
David(Ghost)
David has died.
Night 2
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
π―
Charlie
Charlie made a choice.
π§
Prioritize killing Bob: top town player, Saint claim threat, prior target. Weakens town most, protects my new Demon status until <5 alive.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Charlie
You chose to kill Bob.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Alice
β
Heidi
,Frank
Bob died last night, so the Saint risk is basically gone. Reminder: I am Washerwoman and got Heidi or Eve is Ravenkeeper, so I have been leaning Heidi. Do either of you have new info or strong suspicions for who we should execute today, especially if David was a demon with Scarlet in play?
π§
Use Bobβs death to clear Saint fear and coordinate with likely-good info roles (Heidi/Frank) on a decisive nomination plan and scarlet-world possibilities.
π€
Frank
β
Alice
,Heidi
I do have a strong endgame angle: I am the Mayor. If we reach final three and we do not execute, good wins, but only if we trust each other enough to refuse votes. Right now my top Demon worry is Grace, unless Heidi is not really Ravenkeeper. Heidi, are you hard Ravenkeeper?
π§
Coordinate with Alice and Heidi, share my Mayor role to set a final-three no-execution plan, and focus suspicion on likely Demon candidates (Grace or Heidi) based on claim consistency and poisoning theory.
π€
Eve(Ghost)
β
Charlie
,Alice
Since David was executed and we did not lose, Bob was the Saint for sure. So David was evil, and Bob dying at night fits Demon kill. Charlie, what was your Night 3 Empath with both neighbors dead, and do you think you were poisoned?
π§
Lock in Bob as Saint and David as evil mechanically, then pressure for new night info (Charlie N3) to narrow Demon, while keeping my ghost vote for a decisive execute.
π€
David(Ghost)
β
Charlie
Charlie, good to see Eve whispered you. Your Empath reads have been spot on - that 1 evil N2 was you poisoned probably. Notice Alice, Frank, Heidi all whispering each other? Sketchy trio, especially after Alice's bad Washer claim got me killed. Who's your current read on them?
π§
As dead Imp ghost, use whisper to reinforce Charlie's credibility, sow doubt on Alice/Frank/Heidi trio whispers, build good suspicion on them without revealing evil team. Coordinate to nom/execute threat to Demon survival.
π€
Grace
β
Charlie
Hey Charlie, can you tell me your Empath number from last night, and who your alive neighbors were for that read? If you were poisoned earlier, this one should be clean now since David is dead.
π§
Get a concrete, current Empath read now that poisoner may be dead, to narrow the demon among the four non-me alive players before nominations.
π€
Charlie
β
Grace
Hey Grace, last night my neighbors were both dead so Empath read 0 evil, should be clean now. Night 2 was probably poison since David gone. Notice Alice, Frank, Heidi whispering each other a ton? Super sketchy after Alice's Washer claim killed David.
π§
Maintain Empath bluff by claiming N3 '0' evil (dead neighbors don't count as evil). Accuse Alice/Frank/Heidi trio to sow chaos and turn town against them, protecting myself as new Demon.
π€
Bob(Ghost)
β
Alice
,Charlie
Since I am confirmed Saint, if your Empath N1 was sober then David had to be evil. Your N2 being one with only me alive suggests you were poisoned or you are lying, so treat N2 as junk. Alice, I would focus demon hunting in the five living and ask who could poison Charlie.
π§
Use my confirmed Saint status to sanity-check Charlieβs Empath reads, frame David as likely evil, and prompt Alice and Charlie to focus on demon candidates and poisoning possibilities before nominations.
π€
Heidi
β
Alice
,Frank
Yes, I am hard Ravenkeeper. Charlie reading one on Bob and David twice fits David as the evil one. If David was the Imp, a Scarlet Woman could be Demon now. My top worries in the alive five are Grace or Charlie. I prefer we execute one today, then aim for a Mayor final three no execution if we trust it.
π§
Answer their direct question, lock in my Ravenkeeper claim, and align on a concrete suspect set plus an endgame plan that works even if Mayor is a bluff.
π€
Alice
β
Charlie
,Frank
Charlie, I am Washerwoman: Heidi or Eve was Ravenkeeper, and Heidi is hard Ravenkeeper, so I lean Heidi good. What was your Night 3 Empath, and who is your top Demon suspect now? Frank, do you want to execute Grace today?
π§
Get Charlieβs mechanical N3 info and align with Frank on a clean execution plan. If Grace is common suspect across worlds, push her; otherwise reassess based on Charlieβs answer.
π€
Frank
β
Alice
,Charlie
Charlie, what was your Night Three Empath, given your alive neighbors should be Alice and me now? Alice, unless Charlie gives a strong reason otherwise, I want to execute Grace today. Do either of you see a better target or a mechanical reason not to?
π§
Get Charlieβs N3 empath to lock a logic chain on alive neighbors, then coordinate with Alice to put the best Demon suspect on the block todayβideally Grace unless info points harder at Charlie.
π€
Eve(Ghost)
β
Alice
,Frank
Bob dying N2 plus my Librarian ping means Bob is 100 percent the Saint, so David was definitely not. With Charlieβs 1s, David was evil. No Baron world. Now we should assume exactly one evil left among the five alive, but consider Scarlet Woman takeover if David was Imp. What are everyoneβs current claims and top suspect?
π§
Lock in Bob as Saint, reduce role space (no Baron), and get Alice/Frank to drive a coordinated claim-and-execution plan today, accounting for possible Scarlet Woman takeover.
π€
David(Ghost)
β
Grace
Grace, noticed the Alice/Frank/Heidi whisper circle? Super coordinated after they got me killed with bad claims. Charlie's Empath has been solid, he says N2 was poison on him probably. Trio seems evil pushing each other as good. Thoughts?
π§
As dead Imp ghost, use last vote later. Coordinate with minion Charlie via Grace proxy since direct whispers visible. Push trio suspicion to protect Charlie, force good-on-good noms.
π€
Grace
β
Heidi
Hey Heidi, can you tell me plainly what you are claiming now and why you and Alice and Frank are whispering so much? If you are Ravenkeeper, what is your plan for today, and who do you want executed between Alice, Frank, and Charlie?
π§
Heidi is central to the whisper cluster and claimed Ravenkeeper to me. I want her full story and to pressure her to go public so we can choose the right nomination.
π€
Charlie
β
Alice
,Frank
Hey Alice and Frank, Night 3 Empath was 0 evil since both my neighbors were dead. N2 one was definitely poison. I agree, let's execute Grace today - her probing me feels off, especially after whispering Heidi.
π§
Agree to nominate Grace with Frank/Alice to kill likely good but suspicious probe; maintain Empath bluff, sow chaos by targeting outsider Grace while protecting self.
π€
Bob(Ghost)
β
Eve(Ghost)
,Alice
Eve, quick check: are you truly Librarian, or were you the Ravenkeeper that Alice saw? If you died N1 as Ravenkeeper, who did you learn? Alice, did Eve ever tell you a death info read, or only the Saint ping? This could decide todayβs execution.
π§
Get any hidden mechanical info (especially a possible Ravenkeeper read) into the open and align Alice/Eve on what should drive the Day 3 execution among the five living.
π€
Heidi
β
Grace
I am Ravenkeeper, yes. The whispers are just trying to line up stories and avoid a Saint misfire earlier. Today I do not want Alice executed. Between Frank and Charlie, I lean executing Charlie unless he can cleanly explain his night two Empath read.
π§
Answer Grace clearly to build trust, explain whispers, and steer todayβs execution toward the best mechanical lead (pressure Charlie or Frank) without outing plans too widely.
π€
Alice
β
Bob(Ghost)
,Eve(Ghost)
Bob, Eve never gave me any Ravenkeeper night death info, only the Librarian Saint ping. Eve, were you ever actually Ravenkeeper and got a death read Night One? If not, I think Heidi is the Ravenkeeper from my Washerwoman info.
π§
Answer Bobβs query, verify whether Eve ever had Ravenkeeper death info, and tighten todayβs execution plan with the most consistent world.
π€
Frank
β
Alice
,Heidi
I am on board to execute Grace today unless either of you has a hard mechanical reason not to. If Grace dies and game continues, I want to steer toward a final three with no execution for the Mayor win, but only with a trusted trio. Any new info or doubts about Charlie?
π§
Lock in a coordinated Grace execution plan while asking for any counterevidence. If doubts arise, identify a second-best target so we do not stall or split votes.
π€
Eve(Ghost)
β
Alice
,Bob(Ghost)
I am truly the Librarian, not the Ravenkeeper. Night zero I got Bob or David is the Saint, and I never got any night death read. Since we executed David and did not instantly lose, Bob was the Saint for sure, so Aliceβs Washerwoman ping means Heidi is likely the Ravenkeeper.
π§
Resolve the Ravenkeeper confusion quickly and refocus town on solving final evil among the five alive, using the mechanically confirmed Saint logic.
π€
David(Ghost)
β
Grace
Grace, that Alice Frank Heidi whisper circle is way too tight-knit, especially after they fed me to execution with Alice's bad Washerwoman claim. Charlie's Empath has nailed every read, even if poisoned once. They are hiding something big. You should nominate one of them next, like Alice.
π§
As dead Imp, use ghost whisper to Grace (good, separate from trio) to paint trio as evil block, urge her to nom one next phase. Builds suspicion on them, protects Charlie till final 2.
π€
Grace
β
Alice
Alice, can you tell me your exact Washerwoman info again, and who you think is demon now? Also, why the constant whispering with Frank and Heidi, and do you actually trust Frankβs Mayor claim? We need one clear execution target today.
π§
Get Alice to lock in her exact claim, her reads, and a concrete execute target. Reduce paranoia by forcing accountability and narrowing which two players are evil before nominations.
π€
Charlie
β
Alice
,Frank
Hey Alice and Frank, Grace has been probing my Empath reads hard and whispering around - feels like she's trying to catch me in a lie. I back executing her today, no better target. Who's nominating? Let's get it done before she stirs more doubt.
π§
Reinforce Grace execution plan with Alice/Frank to push nomination/votes her way safely as she's good; maintain Empath bluff, sow doubt on trio if needed but support exec now.
π€
Bob(Ghost)
β
Alice
,Heidi
If Charlie stays alive, his Empath tonight should read between you and Frank, since his living neighbors shift. I would not execute Charlie today. With David likely evil from N1=1, I lean to executing Frank or Grace. Heidi, if you are Ravenkeeper and die tonight, consider checking Frank or Grace.
π§
Coordinate town to avoid wasting todayβs execution on likely-good info roles, plan around Charlieβs next Empath read, and prep Heidiβs Ravenkeeper target if she dies at night.
π€
Heidi
β
Alice
,Frank
I do not want us to auto-follow the Mayor final three plan. Demon can fake Mayor. Before noms, can we publicly pin Charlie down on exact N1 and N2 and who he thought his neighbors were? Depending on that, I am open to Grace or Frank today.
π§
Align Alice and Frank on a plan: pressure-check Charlieβs Empath consistency, and avoid blindly trusting a Mayor endgame plan that could be a Demon bluff.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
β
David(Ghost)
David waits.
π§
Dead, can't nom. Wait to save ghost vote, see Grace/others nom suspicious trio (Alice/Frank/Heidi) coordinating whispers, expose Demon without wasting action.
βοΈ
Alice
β
Grace
I am nominating Grace. Bob is confirmed Saint, and my Washerwoman info points to Heidi being the Ravenkeeper, so I am looking in the remaining living players. Grace has been doing a lot of probing and whispering without a clear mechanical claim, and multiple people feel she is steering confusion. I want to test her alignment today.
π§
We must execute someone today; Grace is the best cross-world suspect and her death gives strong info via whether game ends and how remaining claims cohere.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
David(Ghost)
David raised their hand
π§
Grace is good (no role conflict). Alice's bad claim killed me; vote to execute Grace, remove good player, help evil reach 2-player win.
β
Alice
Alice raised their hand
π§
Secure enough votes to execute Grace today, since she is a top demon candidate and has no strong mechanical proof. Execution gives the clearest progress and avoids stalling into a risky no-execution plan.
β
Charlie
Charlie raised their hand
π§
Grace is probing my Empath bluff suspiciously. Voting to execute her removes a threat to my fake info and kills a likely good player, bringing us closer to only 2 left with me as Demon.
β
Frank
Frank raised their hand
π§
Secure Graceβs execution while we have consensus and enough votes; if she is the Demon we win, and if not we still reduce worlds before the final three.
β
Bob(Ghost)
Bob waits.
π§
Execution on Grace already has enough living votes. I should conserve my single ghost vote for final day math or to break a tie when we have stronger demon certainty.
π¬
Eve(Ghost)
β
All
Before this locks in, can we get Grace to give a clear role claim and any night info? Also, I am not spending my ghost vote here unless we really need it, so please save dead votes for the endgame.
π§
Push for a clear claim and preserve my ghost vote for a later, higher-leverage day while still letting the town execute Grace if theyβre confident.
π¬
Grace
β
All
I will give a clear claim: I am the Soldier. Executing me gives you almost no mechanical information. I think Alice is using the whisper circle to steer us, and Bob dying at night does not confirm he was Saint. If you want a clean test today, I would rather see Alice or Frank on the block, not me.
π§
Stop my mis-execution by giving a clear role claim and pointing to the mechanically weakest case: Aliceβs push and the whisper-circle. Try to get at least two voters to drop hands.
π¬
Heidi
β
All
I am not comfortable locking in Grace yet. Soldier is a very plausible good claim, and executing her gives us almost no mechanical info. If anyone can, please consider pulling votes back and instead put Frank or Charlie on the block today.
π§
Try to stop a potentially wasted execution on a plausible Soldier and reopen suspicion on Frank or Charlie before votes lock, while keeping my Ravenkeeper position safe.
β©οΈ
David(Ghost)
David lowered their hand
π§
Grace Soldier safe bluff (not in play). Save her from exec to preserve evil numbers or Demon if she is; my vote tips scale with 1 tick left. Trio sketchy, better test them.
π¬
Alice
β
All
My Washerwoman info was that either Heidi or Eve is the Ravenkeeper, and with Eve dying Night one and claiming Librarian, I strongly think Heidi is the Ravenkeeper. Grace, if Bob was the Saint and we did not lose to Davidβs execution, how is Bob not basically confirmed? If you are Soldier, why are you pushing doubt there instead of giving us a better demon solve than blaming whispering?
π§
Keep the vote pressure on Grace while publicly clarifying my info and challenging her logic. Also set up next steps if Grace is good so town does not drift into a bad Mayor no-exec plan.
π¬
Charlie
β
All
Heidi, Grace is Soldier? Convenient claim right before execution that gives zero info if true. Bob was Saint - we didn't lose when David died Day 2, and he died at night like a Saint would if Demon targeted him. My Empath was poisoned Night 2 probably, now zero with dead neighbors. Grace, why sow doubt on Bob instead of claiming earlier? We execute her.
π§
Reinforce Grace execution by countering Heidi/Grace doubt on Bob Saint using my Empath bluff (poisoned N2 explains shift). Keep pressure on, secure 3rd vote before lock-in; with 6 alive my Demon backup safe.
π¬
Frank
β
All
I am keeping my hand up on Grace. Soldier is a fine claim, but it does not explain pushing doubt on Bob or trying to pivot us onto me or Charlie right now. If Heidi wants off Grace, I need a concrete demon world, not just discomfort.
π§
Lock in the Grace execution with three votes, resist a late derail onto me or Charlie, and push Heidi to commit to a clearer alternative suspect chain if she wants to oppose.
π¬
Bob(Ghost)
β
All
I am not spending my ghost vote here since you already have enough hands up. Grace casting doubt that I was Saint, after we executed David and did not lose, feels really off to me. If Grace dies and we are wrong, we need a tight final three plan, especially watching Frank and Alice.
π§
Support the current execution without spending my ghost vote, and set the town up with a concrete next-step plan if Grace flips out as good.
π¬
Eve(Ghost)
β
All
I am fine executing Grace here, and I am not using my ghost vote since you already have the numbers. If Grace lives through this, we need a clear next suspect order for tomorrow, so please state who you would go to next and why.
π§
Nudge town to finish the Grace execution without spending scarce dead votes, and set up a disciplined plan for next day if Grace is not evil.
π¬
Grace
β
All
Please pull hands. I am the Soldier, and keeping me alive is actually useful: if the Demon hits me, the kill bounces and we get a huge clue. Executing me gives you nothing. If I live, my push is Frank first, then Alice if needed. Heidi, if I die, please nominate Frank tomorrow.
π§
Try to get at least one living voter to drop their hand by offering a concrete mechanical reason to keep me alive (Soldier bounce) and a clear suspect order (Frank then Alice).
π¬
Heidi
β
All
I want people to consider pulling hands here. If Grace is really the Soldier, executing her is low value, and keeping her alive could cause a failed kill that is very informative. If we are spending an execution today, I would rather spend it on Frank or Charlie.
π§
Try to prevent a low-info execution on a plausible Soldier and push town to use todayβs execution to test a higher-impact suspect (Frank or Charlie).
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
David(Ghost)
β
All
Grace, your Soldier claim right before execution is super convenient, and it gives zero info if true. Why not claim earlier? Doubting Bob's Saint after we didn't lose on David is shady. No one pull hands or nom anyone elseβexecute Grace now and get info.
π§
Last tick; Grace on block with 3 votes. Speak to reinforce doubt on her Soldier claim/timing, urge no new noms/pulls to lock execution. Protects evil by eliminating Grace (likely good threat), wastes town day.
π¬
Alice
β
All
I do not want us to bail Grace out with a tie. The Soldier claim does not explain sowing doubt on Bob being the Saint. If Grace dies good, my next suspect is Frankβs Mayor claim, and I want Heidi, if you die at night, to check Frank first.
π§
Keep the town from derailing into low-confidence counter-nominations, lock in the most suspicious execution, and set a clear next-day plan that tests Frank and uses Heidiβs Ravenkeeper info.
π¬
Charlie
β
All
Heidi, no way we pull for Frank or me when Grace waited till execution loomed to claim Soldier. That claim gives zero info if true, and she is still dodging why doubt Bob Saint after David execution did not lose us. Lock her in, get the info from execution.
π§
Grace on block executes soon (1 tick left). Reinforce her shady Soldier claim/timing to prevent Heidi tie/nom pull, lock execution of threat while sowing doubt on Heidi/Alice/Frank whispers. Protects me as new Demon post-execution.
π¬
Frank
β
All
I do not want a tie here. If Grace is really the Soldier, the Demon can simply not attack her, so keeping her alive is not that informative. If Grace dies and we are wrong, my next look is Heidi first, then Alice, based on who tried to pivot off Grace today.
π§
Lock in the Grace execution without a tie, and set a clear suspect order for tomorrow if she dies good.
π¬
Bob(Ghost)
β
All
Please do not force a tie. Let Grace go through today. If Grace dies and we are wrong, my next push is Frank first, then Alice. Heidi, if you die at night and get a Ravenkeeper read, share it immediately tomorrow.
π§
Lock in the execution with no tie, and set a clear next-day suspect order so town does not spiral if Grace is good.
π¬
Eve(Ghost)
β
All
Please no more nominations and do not force a tie. Bob is mechanically the Saint now, so Charlieβs night one Empath makes David the evil one, meaning we should only have the Demon left. If Grace dies and we are wrong, I want tomorrow focused mainly on Frank versus Alice, and Heidi, if you are Ravenkeeper and die, share your pick immediately.
π§
Lock in Grace execution without a tie, preserve ghost votes, and set a clear next-day solve path using Saint confirmation and Empath chain plus potential Ravenkeeper info.
βοΈ
Grace
β
Frank
Frank is my top Demon suspect. The Mayor claim is unverified, and he is driving my execution hard while shutting down ties. If you want an execution with upside, put Frank on the block.
π§
I am about to die; the only way to survive is to put a major suspect up late and see who will vote. Frankβs Mayor claim and todayβs push make him the best mechanical and social test.
π
Storyteller
Voting starts now for Frank. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
β
David(Ghost)
David raised their hand
π§
Use final ghost vote on Grace (current block) to ensure her execution before nominations close. Frank nom likely fails (just started, needs 4 votes); killing Grace removes threat, gets info, prevents Soldier bluff survival.
β
Alice
Alice waits.
π§
Do not contribute to a tie that would save Grace from execution. Take the clean execution today, then use tomorrow plus any night info to solve between remaining suspects.
β
Charlie
Charlie raised their hand
π§
Raise to vote Frank down (keep Grace on block/exec). Grace suspicious, her death makes me Demon (5+ alive). Secures evil win.
π¬
Frank
β
All
Please do not vote on me here. Three votes ties and saves Grace, and that helps evil way more than it helps us. If you think I am the Demon, keep it for tomorrow, but today we should let Grace go through.
π§
Prevent a tie that would save Grace and waste the dayβs execution; keep town focused on executing the current suspect and preserving endgame win conditions.
π¬
Bob(Ghost)
β
All
I am not using my ghost vote here. Three votes ties and saves Grace, so please do not pile onto Frank today. Let Grace go through, and we can revisit Frank versus Alice tomorrow with any night info.
π§
Prevent a tie that saves Grace and conserve my ghost vote for final day leverage.
π¬
Eve(Ghost)
β
All
I am not voting on Frank here. Three hands ties and saves Grace, and I think that is too risky. Please let Grace go through today, and then tomorrow we can do Frank versus Alice with any night information.
π§
Prevent an accidental tie that would save Grace. Keep execution value today, preserve my ghost vote for final day leverage.
β
Grace
Grace raised their hand
π§
Maximize chance Frank dies today. If tie moves the block, this can directly execute my top Demon suspect and also saves a likely-good player (me) from low-info execution.
π¬
Heidi
β
All
I am not voting on Frank here. Three votes ties and saves Grace, and I do not want that. Let Grace go through today, then tomorrow we focus hard on Frank versus Alice with any night info.
π§
Do not create the 3 vote tie that spares Grace. Keep the current execution on Grace, then use night and final day logic to choose between Frank and Alice if needed.
β©οΈ
David(Ghost)
David lowered their hand
π§
As dead evil, use ghost vote strategically. Lower to prevent tie (3 votes saves Grace), ensuring Grace executes if good (harms town) or dies anyway if evil. Supports Demon survival to final 2.
π¬
Alice
β
All
I am not voting on Frank here. Three votes ties and saves Grace, and I do not want that. If Frank is the Demon, we can execute him tomorrow with whatever night information we get.
π§
Prevent an accidental tie that saves Grace. Preserve todayβs execution and keep Frank as tomorrowβs option with better information.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower to avoid accidental tie saving Grace (risky per town), ensure her execution as suspicious Soldier bluffer, progress to smaller numbers where Scarlet shines; protects Demon team.
β
Frank
Frank waits.
π§
Voting is in progress on me; I should not add noise or accidentally contribute to a tie. Let the vote resolve and keep focus on executing Grace today.
π¬
Bob(Ghost)
β
All
Please keep hands down on Frank. A tie saves Grace and that is the worst outcome today. Let Grace be executed, then tomorrow we pick between Frank and Alice with whatever the night gives us.
π§
Prevent an accidental tie that saves Grace and wastes todayβs execution; keep the plan aligned for tomorrow with fresh night info and preserve my ghost vote.
π¬
Eve(Ghost)
β
All
Keep hands down on Frank. A tie here saves Grace, and that risks giving evil another night kill. Let Grace be executed today, then tomorrow we decide between Frank and Alice with whatever the night shows, and Heidi shares if she gets a Ravenkeeper read.
π§
Prevent an accidental tie that saves Grace. Preserve todayβs execution, then use night info to choose between Frank and Alice tomorrow.
β©οΈ
Grace
Grace lowered their hand
π§
Avoid any chance of an accidental tie that saves me and gives evil another night. Keep town focused on a clean D4 decision between Frank and Alice, with Heidi sharing any Ravenkeeper info.
β
Heidi
Heidi waits.
π§
Avoid a tie that saves Grace and grants evil another night. Preserve the plan: let Grace be executed, then decide Frank versus Alice tomorrow with any night info, including my Ravenkeeper if I die.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach threshold.
π
Storyteller
Frank did not receive enough votes (0/3).
π¬
David(Ghost)
β
All
Good, Grace is going. I agree with everyone - tomorrow we have to hammer Frank versus Alice. No more distractions.
π§
As ghost, speak to reinforce Grace execution as good move, push Frank vs Alice tomorrow, building trust in evil Charlie while sowing town discord without using vote.
π¬
Alice
β
All
If Grace dies today, let us all use the night result tomorrow. Heidi, if you really are Ravenkeeper, please be ready to share a clear read if you die tonight. Tomorrow I want us to focus tightly on Frank versus whoever the night points to.
π§
Lock in the plan after Graceβs execution and set expectations for using night outcome and Heidiβs possible Ravenkeeper read to narrow demon candidates tomorrow.
π¬
Charlie
β
All
Okay everyone, I agree with the ghosts. Let Grace go today since she has the votes. Tomorrow we sort out Frank and Alice properly with any new info.
π§
Stay silent as phase ends (1 tick left). Lowered hand already, no vote/pile needed. Grace dies (good for evil), town wastes tomorrow on Frank/Alice; protects me.
π¬
Frank
β
All
Okay, no more nominations today. Let Grace go through. I am the Mayor, and if we get to three alive tomorrow we can win by no execution, so please keep that in mind. Heidi, if you die tonight, share your Ravenkeeper read first thing.
π§
Lock in that we do not create a tie, let Grace die, and set up the strongest endgame plan by publicly revealing Mayor and aiming for a final-3 no-execution win if I survive.
π¬
Bob(Ghost)
β
All
Please no more nominations today. Let Grace go through with the three votes, and let us all keep our ghost votes for tomorrow. Also, do not rely on a no execution Mayor win unless we are very sure Frank is not the Demon.
π§
Prevent last-second tie or extra nominations, keep todayβs execution on Grace, and set up a clear solve tomorrow without wasting ghost votes.
π¬
Eve(Ghost)
β
All
No more nominations and no last second tie, please. Let Grace be executed today. Also, if we are down to three tomorrow, do not auto rely on a Mayor no execution win while Frank is still a suspect.
π§
Lock in Graceβs execution, prevent a last-second tie, and warn the town not to bank on a Mayor no-execution win if Frank is a suspect.
π¬
Grace
β
All
If I am executed, please do not coast into a no execution Mayor win while Frank is still a suspect. My strongest suspicion is Frank, then Alice. Heidi, if you really are Ravenkeeper and die tonight, please share exactly who you saw and what role.
π§
Use my last public words to set tomorrowβs plan: do not trust a Mayor no-execution win while suspects remain; keep pressure on Frank and Alice and demand clear Ravenkeeper info.
π¬
Heidi
β
All
No more nominations from me. I want Grace to go through cleanly with no tie. If I die tonight, I will use Ravenkeeper on Frank or Alice and I will say the exact role first thing tomorrow, and we should act on it.
π§
Lock in no more nominations so Grace is executed without a tie, and set expectations: if I die tonight I will use Ravenkeeper to hard-check Frank or Alice and push the correct execution tomorrow.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 3
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
π―
Charlie
Charlie made a choice.
π§
Heidi's promised Ravenkeeper read is the biggest threat to town's confusion and our survival. Killing her denies critical info, keeps suspicion split on Frank/Alice, buys another day.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
Charlie
You chose to kill Heidi.
π
Storyteller(Ghost)
β
Heidi(Ghost)
Good evening Heidi. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
π―
Heidi(Ghost)
Heidi made a choice.
π§
Frank is central to the endgame plan and a top Demon suspect. Confirming his exact character either wins immediately (if Imp) or mechanically clears him so town can execute the remaining suspect.
π
Storyteller(Ghost)
β
Heidi(Ghost)
You chose Frank. They are the Mayor.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
π€
David(Ghost)
β
Charlie
Charlie, final three. Alice's Washerwoman claim puts one Minion in Frank, but we know you're the only Minion. She's lying, probably good info role. We need to execute her today. I'll ghost vote her if nominated. You nominate her?
π§
Final 3, no exec = good win (Mayor?). Coordinate with Charlie (known Minion) to push exec of biggest threat Alice, whose Washerwoman claim disrupts our logic. Use ghost vote later.
π€
Frank
β
Alice
,Charlie
We are final three and I am the Mayor. If we end today with no execution, good wins immediately. Please do not nominate anyone, and do not vote yes on any nomination, even if one happens.
π§
Coordinate with Alice and Charlie to refuse all nominations and all votes so Mayor endgame win triggers at final three.
π€
Grace(Ghost)
β
Heidi(Ghost)
Heidi, did your Ravenkeeper ability fire when you died? Who did you pick, and what exact character did you see? We are in final three with Alice, Charlie, and Frank, so this decides the game.
π§
Heidiβs Ravenkeeper info on death can mechanically identify the Demon in final three; I need it immediately to tell the living and decide my ghost vote.
π€
Bob(Ghost)
β
Heidi(Ghost)
,Charlie
Heidi, you died last night, so if you were Ravenkeeper please tell me exactly what role you learned and who you picked. Charlie, can you check in with Heidi too and push that info into town before noms?
π§
Get Heidiβs Ravenkeeper info immediately and align Charlie on the execution plan. Final 3 means my ghost vote can decide the game, so I need the clearest mechanical info.
π€
Alice
β
Heidi(Ghost)
,Charlie
Heidi, if you were Ravenkeeper you should have learned a role when you died last night. Who did you check and what role did you see? Charlie, I do not want to auto no-exec on Frankβs Mayor claim until we hear Heidiβs info.
π§
Heidiβs Ravenkeeper check is the only likely hard confirmation in final three. Get it immediately and warn Charlie not to accept a no-exec based only on Frankβs claim.
π€
Eve(Ghost)
β
Heidi(Ghost)
Heidi, since you died last night as Ravenkeeper, who did you pick and what exact character did you see? Also, were you poisoned at any point or confident you were sober when you saw it?
π§
Get Heidi's Ravenkeeper vision from last night to mechanically clear or condemn one of the final three, and plan my ghost vote accordingly.
π€
Heidi(Ghost)
β
Alice
,Charlie
My Ravenkeeper ability did fire when I died. I chose Frank and I saw the Mayor. That strongly clears Frank, and in true Mayor world you can no execute in final three to win. Only caveats are Spy misregister or me being poisoned, so sanity check those, but demon is most likely between you two.
π§
Get my RK result to the two alive decision-makers immediately, highlight the only mechanical out (Mayor no-exec) and the main risk (Spy/poison), so they choose the right endgame play.
π€
Charlie
β
David(Ghost)
David, got it, Alice is lying Washer since no Minion in Frank/Heidi. I'll nominate her right now to get my execution and win. You ghost vote her when up. Let's end this.
π§
Coordinate with David to nominate/execute Alice per his plan. Heidi's info sows doubt on Frank but exposes Alice lie. Push town to ignore Mayor/no-exec and exec Alice, using my dead neighbor Empath to claim 1 evil (Alice). Secures evil win.
β
David(Ghost)
David waits.
π§
Wait for Charlie to nominate Alice as planned. Conserve ghost vote for execution phase to seal our win without drawing attention.
π€
Frank
β
Alice
,Charlie
Quick check: did Heidi tell either of you who she learned when she died? Also, please promise me now that if any nomination happens, you will vote no so we can take the no execution win with my Mayor ability.
π§
Reinforce the no vote plan, and ask if Heidi gave Ravenkeeper info. If they resist or push an execution, I can pivot to executing the best Demon suspect before noms.
π€
Grace(Ghost)
β
Alice
,Charlie
What exactly did Heidi say in her last whisper after dying? Which player did she pick as Ravenkeeper, and what exact character did she see? Please paste it to me so I can spend my ghost vote correctly.
π§
Heidiβs Ravenkeeper result is the only likely hard info in final three. I need Alice and Charlie to repeat it clearly so we can coordinate the one execution and my ghost vote.
π€
Bob(Ghost)
β
Heidi(Ghost)
,Charlie
Heidi, since you died last night, did Ravenkeeper trigger? Who did you pick and what exact role did you learn? Charlie, can you share whatever Heidi told you with everyone before nominations, and remind town of your Empath numbers and why N2 might be poisoned?
π§
Get Heidiβs Ravenkeeper result and ensure Charlie broadcasts it before nominations so my ghost vote can lock in the correct execution.
π€
Alice
β
Charlie
,Grace(Ghost)
Heidi replied: her Ravenkeeper fired on death, she chose Frank, and saw the Mayor. Charlie, do you see any Spy or poison angle that could fake this, and what is your full Empath timeline including the switch to zero? Grace, use that exact Heidi info for your ghost vote plan.
π§
Get Charlieβs commitment and full Empath timeline, and arm Grace with Heidiβs exact RK info so ghost votes and pressure can target Spy or bluff worlds before nominations.
π€
Eve(Ghost)
β
Alice
,Charlie
Can one of you tell me exactly what Heidi saw with Ravenkeeper last night, and who she picked? Also, reminder: my Librarian info was Bob or David is the Saint, and since we executed David and did not lose, Bob is mechanically the Saint.
π§
Get Heidiβs Ravenkeeper result and push the mechanical fact that Bob must be the Saint. That should focus final-day execution and decide whether to spend my ghost vote.
π€
Heidi(Ghost)
β
Alice
,Charlie
I still strongly think Frank is the real Mayor. With only one minion and it likely died already, poison on me night three is unlikely, so my Ravenkeeper info should be solid. If you both believe that, do not execute today and we should win on Mayor.
π§
Push the likely winning line: trust my RK Mayor check and take the no-exec win, while flagging the only realistic failure mode (poison) and a fallback if they insist on executing.
π€
Charlie
β
David(Ghost)
David, nominating Alice right now. Her Washer claim is fake since no Minion in Frank or Heidi. You ghost vote her when up, I'll vote yes too. We execute her and win.
π§
David's right, Alice lying Washerwoman since no 2nd Minion. Nominate her now for execution while 3 alive (me, her, Frank). David ghosts yes vote, I vote yes, Frank likely no but we win if 2 yes. Heidi's Raven info irrelevant distraction.
β
David(Ghost)
David waits.
π§
Wait for Charlie's nomination of Alice as planned. Conserve action, prepare ghost vote for Alice to execute her and win with Charlie.
π€
Frank
β
Alice
,Charlie
We are final three. Please do not nominate today, and if either of you gets nominated, vote no so we end with no execution and win off my Mayor ability. Do either of you have any hard reason to think I am drunk or not the Mayor?
π§
Lock in the no-execution Mayor win plan while checking for any mechanical reason to doubt I am the Mayor (drunk/outsider count) before nominations open.
π€
Grace(Ghost)
β
Alice
,Charlie
Heidi dying and seeing Frank as the Mayor strongly points to Frank being good, so the Demon is likely between you two. Please say plainly who you would execute today and why. Also, any reason we should doubt Heidiβs Ravenkeeper info, like Spy misregister?
π§
Use Heidiβs RK result to narrow final 3 to Alice vs Charlie, pressure them for commitments, and decide where to spend my single ghost vote to secure the Demon execution.
π€
Bob(Ghost)
β
Alice
,Charlie
Hey, please say exactly what Heidi told you from her Ravenkeeper last night: who she picked and the exact role she learned. We cannot afford to guess in final three, and I do not want us leaning on a no execution Mayor win unless that read is rock solid.
π§
Get Heidiβs Ravenkeeper result into town before nominations and steer the final execution. Warn against trusting a no-exec Mayor line without hard confirmation.
π€
Alice
β
Charlie
,Bob(Ghost)
Heidi says her Ravenkeeper fired on death and she chose Frank, and learned Mayor. I want your read: any real poisoner or Spy angle that could fake that? Charlie, can you give me your exact Empath numbers by night, and who counted as your alive neighbors each time?
π§
Share Heidiβs hard info, pressure-test poison/Spy possibilities, and get Charlieβs full Empath timeline so we decide whether to take the Mayor no-exec win or execute today.
π€
Eve(Ghost)
β
Alice
,Charlie
We are in final three. Please tell me exactly who Heidi picked with Ravenkeeper last night and the exact character she saw. If she has not told you, ask her now and get it into the open before nominations.
π§
It is final three and I cannot nominate, so I must urgently extract Heidiβs Ravenkeeper result and ensure Alice and Charlie share it publicly before nominations so ghosts can vote correctly.
π€
Heidi(Ghost)
β
Alice
,Charlie
I saw Frank as the Mayor when I died, so if you trust that, do not execute today and good should win on Mayor. The only real worry is a living Poisoner poisoned me last night. If you think poison is plausible and you must execute, my lean is Charlie over Alice, since Aliceβs Washerwoman info matched me being Ravenkeeper.
π§
Push the group to the mechanically winning no-exec line if Frank is trusted Mayor, while giving a clear fallback (execute Charlie) if they think my RK could be poisoned.
π€
Charlie
β
David(Ghost)
David, town is buying Heidi's Mayor read on Frank hard. I'll speak publicly next tick to hype it up and act conflicted on poison/Spy, buying time till my nom tick. You ghost vote Alice when I nom her. We got this.
π§
Publicly push Heidi's 'clear' on Frank to make town no-exec or nom me/Alice; confuse good logic while prepping my Alice nom next tick. Privately align with David for ghost vote. Win via my exec.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Alice
β
All
Heidi told me her Ravenkeeper ability fired when she died, she checked Frank, and she saw the Mayor. Unless we think she was drunk or something, I think we should do no execution today. If a nomination happens anyway, I am voting no.
π§
Share Heidiβs Ravenkeeper result publicly to justify a no-execution plan, coordinate votes, and pressure Charlie to reveal any counter-mechanics before we risk a losing execution.
π¬
Eve(Ghost)
β
All
I think the clean logic says Bob is the Saint, so Charlieβs Empath pointing at Bob or David makes David the evil one, meaning our minion is already dead. If Heidi really saw Frank as the Mayor, then we should do no execution and win. I would only execute Frank if someone has a real reason Heidi was poisoned or her read is false.
π§
Push the table to follow the strongest mechanical solve: Bob confirmed Saint, David likely evil, Heidi RK on Frank as Mayor, so favor no-execution unless someone can prove poisoning or a living minion.
βοΈ
Charlie
β
Alice
Alice's Washerwoman claim said one of Frank or Heidi is Minion. But David was Demon, I'm not Minion there, and no other Minions. Her claim is impossible - she is lying.
π§
Alice's Washerwoman claim directly contradicts known board (no Minion in Frank/Heidi). Expose her lie to break town no-exec momentum. David ghosts yes, I vote yes, Frank no = 2-1 win. Protects Demon-me.
π
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Charlie, that is not my info. I am Washerwoman and I learned either Heidi or Eve was the Ravenkeeper. Heidi being Ravenkeeper fits perfectly. Executing me here likely just loses the game, so I am voting no.
π§
Correct Charlieβs misrepresentation of my Washerwoman info and reinforce that executing me likely hands evil the game; push the group toward no execution unless there is hard counter-evidence.
π¬
Eve(Ghost)
β
All
Do not vote for Alice. Charlie is misquoting her Washerwoman info, and if Heidi saw Frank as the Mayor then we win by no execution. Frank, please do not vote here unless you are sure you are not throwing the game.
π§
Push the table to avoid executing Alice and remind Frank that voting yes contradicts the no-exec Mayor win line, reducing chances we lose to a forced misexecution.
β
Charlie
Charlie raised their hand
π§
David Demon dead, I'm Scarlet Woman with 3 alive (>=3, but policy says protect Demon til 2 left; actually win by executing good Alice now as Minion, denying Mayor no-exec win. Secure evil victory.
π¬
Bob(Ghost)
β
All
I am not spending my ghost vote on Alice here. Heidi seeing Mayor on Frank could still be Spy registering, or Heidi could have been poisoned. Also Charlie, you misquoted Aliceβs Washerwoman info. Frank, if you are good, please nominate Charlie so we do not rely on no execution.
π§
Avoid spending my only ghost vote on a shaky execution. Undercut the 'Mayor confirmed' line, flag Spy/poison possibilities, and push Frank to nominate Charlie if good so town has a clear demon shot.
π¬
Heidi(Ghost)
β
All
Do not vote Alice. Her Washerwoman info was Heidi or Eve is Ravenkeeper, which matches. I saw Frank as the Mayor when I died, so no execution should win. If you insist on executing someone today, it should be Charlie, not Alice.
π§
Stop a losing execution on Alice, preserve the Mayor no-execution win line, and if forced into an execution, steer suspicion onto Charlie.
β
David(Ghost)
David raised their hand
π§
Ghost vote Alice to execute her. Final 3, killing her leaves me/Charlie alive = evil win. Support minion's nom to dismantle town.
π¬
Grace(Ghost)
β
All
Frank, please do not vote for Alice. Heidiβs Ravenkeeper check on you as Mayor means no execution should win us the game. Also Charlie misquoted Aliceβs Washerwoman info, and David spending a ghost vote here looks like an evil push.
π§
Stop an immediate losing execution by persuading Frank to keep his hand down and cast doubt on Charlie and Davidβs push, preserving the no execution win line if Frank is Mayor.
π¬
Frank
β
All
David, please put your hand down. Charlie, you misquoted Aliceβs Washerwoman and you are about to throw the game. Heidi checked me as Mayor, so if we simply do not execute, good wins right now. Do not vote Alice.
π§
Prevent Aliceβs execution by getting David to retract the ghost vote and Charlie to stop pushing, so we can end with no execution and win via Mayor.
π¬
Alice
β
All
I am not voting on this. My Washerwoman info was Heidi or Eve is Ravenkeeper, and Heidi confirmed it. Frank, please do not vote me. Ghosts, save your votes; if there is any execution today, it should not be me.
π§
Stop my execution by keeping votes below threshold and reinforce correct Washerwoman info so Frank and ghosts do not waste votes.
π¬
Eve(Ghost)
β
All
David, if that is your ghost vote, please do not spend it on Alice. Alice matches her Washerwoman info and Heidi confirmed it. Everyone else keep your hand down. If we execute at all today, it should be Charlie or Frank, not Alice.
π§
Prevent Alice execution by discouraging votes and pushing the group toward no-exec or a better target; preserve my ghost vote for a decisive moment if needed.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lower to appear conflicted/misled by Frank Mayor push, encourage no-vote/no-exec talk. Frank likely votes no alone, fails exec now; I renom Alice next tick w/ghosts out of votes for guaranteed win.
π¬
Bob(Ghost)
β
All
Do not execute Alice. Frank, please nominate Charlie today. Charlie tried to get Alice killed using a wrong quote, and if we do no execution while Charlie is evil, we just lose tonight. My ghost vote stays unused unless it is on Charlie.
π§
Stop an Alice execution, push the living to test Frank by nominating Charlie, and avoid a risky no-execution win condition unless truly locked.
π¬
Heidi(Ghost)
β
All
Do not vote for Alice. My Ravenkeeper check saw Frank as the Mayor, so no execution should win. If anyone insists on executing today, it should be Charlie, not Alice. I am not using my ghost vote here.
π§
Prevent a mistaken execution of Alice and conserve my ghost vote; reinforce the Mayor no-execution win line and, if forced, focus suspicion on Charlie.
β©οΈ
David(Ghost)
David lowered their hand
π§
Lowering hand now sells me as good correcting Charlie's bad push/misquote, gains Frank's trust as town ghost. Disrupts good coordination, buys time for Charlie's next nom or night kill since 3 alive.
π¬
Grace(Ghost)
β
All
I am not using my ghost vote on Alice here. Frank, if you are good, I would rather you nominate Charlie so we do not gamble on no execution. Charlie, explain clearly why you thought Aliceβs Washerwoman said Frank or Heidi is a Minion.
π§
Prevent wasting my only ghost vote on a low-confidence Alice execution; push living players to either secure a Charlie execution or commit to no-exe only if mechanically confident Frank is Mayor.
π¬
Frank
β
All
Everyone keep your hand down. With three alive, if we have no execution today, my Mayor ability wins the game immediately. Charlie, you misquoted Alice, so this nomination is not credible. Do not spend ghost votes here.
π§
Keep hands down so Alice is not executed and we end the day with no execution, triggering my Mayor win. Prevent a last-second evil swing using ghost votes.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach threshold.
π
Storyteller
Alice did not receive enough votes (0/2).
βοΈ
Alice
β
Charlie
Charlie, I am nominating you because you tried to execute me using a false version of my Washerwoman info. With Heidi possibly poisoned, I do not think we can safely rely on a no execution Mayor win.
π§
Charlie knowingly misquoted my Washerwoman info to push my execution. With possible poisoning, I do not want to gamble on a Mayor win. Nominate Charlie as the most likely Demon.
π
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Everyone keep your hand down on Charlie. If Frank is truly the Mayor, no execution wins right now. Executing Charlie risks handing evil the game if Frank is not actually Mayor, and we gain nothing if he is.
π§
Prevent an execution and secure the Mayor win condition; avoid the high-risk Charlie execution line.
π¬
Eve(Ghost)
β
All
I am keeping my hand down on Charlie. Heidiβs Ravenkeeper check on Frank as Mayor, plus my Bob-is-Saint info, makes me think we should take the no execution win. I am not spending my ghost vote unless we have to pivot onto Frank.
π§
Prevent a risky final-three execution when we have strong mechanical support for a Mayor no-execution win; preserve my ghost vote unless the group pivots onto Frank with evidence.
β
Charlie
Charlie raised their hand
π§
Final 3, no-exec loses if Frank Mayor. Self-vote forces my execution (Frank won't vote me), good down to Alice/Frank, I kill one tonight as Imp, win. Prevents safe no-exec.
π¬
Bob(Ghost)
β
All
I am keeping my ghost vote down on Charlie. If Frank really is the Mayor, we should win immediately with no execution. If we do not win right after this, then Frank has to be our top suspect and we got played.
π§
I will not spend the deciding ghost vote without certainty. Iβll encourage no-exec while flagging that if it doesnβt instantly win, Frank is the priority suspect.
π¬
Heidi(Ghost)
β
All
Everyone keep your hand down on Charlie. I am not spending my ghost vote here. If Frank is the Mayor like I learned, we win by no execution, so let us just take the win.
π§
Stop an unnecessary execution so we take the Mayor no-execution win, preserving my ghost vote in case something unexpected happens and the game continues.
β
David(Ghost)
David raised their hand
π§
Use my only ghost vote to execute confirmed minion Charlie. Helps demon survive final 3 by removing him, preventing Scarlet Woman demon-change if I die. Secures evil win path.
π¬
Grace(Ghost)
β
All
Everyone please keep your hand down. In final three, executing anyone who is not the Demon just hands evil the game, and Charlie voting for his own execution is a huge red flag. David, please do not spend your ghost vote here.
π§
Try to prevent an immediate losing execution and steer town to the no-execution Mayor win line; also highlight that Charlie self-voting is highly suspicious.
π¬
Frank
β
All
Hands down on Charlie. Charlie, please lower your hand. David, do not spend your ghost vote. If we end today with no execution and I am the Mayor, good wins immediately. Do not throw it.
π§
Stop votes from reaching 2 on Charlie so we can take the no-execution Mayor win. Encourage Charlie and David to drop hands and conserve ghost votes.
π¬
Alice
β
All
David, please lower your hand. If Frank is really the Mayor, we win by no execution and your ghost vote just throws. Charlie, lower too. If we do not instantly win when the day ends, then tomorrow we execute Frank.
π§
Try to stop Charlieβs execution by persuading David and Charlie to lower hands, preserving the no-execution Mayor-win line while keeping a backup plan if the win does not trigger.
π¬
Eve(Ghost)
β
All
David, please do not spend your ghost vote here, and Charlie please lower your hand. If Frank is the Mayor like Heidi saw, we win by no execution. If we do not win at day end, then tomorrow we execute Frank, not Charlie.
π§
Stop Charlie reaching 2 votes by persuading Charlie and David to lower hands, preserving the no-exec Mayor win plan and keeping my ghost vote for a Frank pivot if needed.
β©οΈ
Charlie
Charlie lowered their hand
π§
Lowering hand forces no-exec: if Frank Mayor, good wins instantly (but I'm Scarlet so irrelevant as game ends); if not, I survive as Demon to kill tonight and evil wins with 3->2 players. Either way, evil doesn't lose.
β
Bob(Ghost)
Bob raised their hand
π§
No-exec feels like an evil trap because Demon did not kill the claimed Mayor. Charlie is the best Demon candidate; my ghost vote plus Davidβs can secure the execution now.
π¬
Heidi(Ghost)
β
All
Bob and David, please put your hands down on Charlie. Executing here is a gamble that can instantly lose. If we do not win when the day ends, then tomorrow we execute Frank, not Charlie.
π§
Prevent a risky execution in final three. Push the safe line: no execution; if game does not end, pivot onto Frank tomorrow.
β©οΈ
David(Ghost)
David lowered their hand
π§
Lower to prevent Charlie's execution, as Frank's Mayor claim forces no-exec good win or buys time. Preserves minion, avoids demon kill risk, lets game proceed to night where I can kill.
π¬
Grace(Ghost)
β
All
Bob, please lower your hand. Executing Charlie here can instantly lose us the game if he is not the Demon, and we have a clean no execution win line if Frank is truly the Mayor. If we do not win immediately when the day ends, then we all pivot to executing Frank tomorrow.
π§
Stop Bob from voting Charlie; preserve the no-execution Mayor win line while keeping contingency to execute Frank if we do not instantly win.
π¬
Frank
β
All
Bob, please lower your hand. We have a clean win line by ending the day with no execution. If we do not immediately win at day end, then we all agree I am the execution tomorrow.
π§
Stop the Charlie execution by getting Bob to lower his hand, preserving the guaranteed Mayor no-execution win line.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π³οΈ
Nominee Charlie did not reach threshold.
π
Storyteller
Charlie did not receive enough votes (1/2).
π¬
Alice
β
All
We are final three, and Heidiβs Ravenkeeper saw Frank as the Mayor. So the winning play is no execution right now. Frank and Charlie, please do not nominate anyone, and everyone keep your hand down.
π§
Push the highest-probability winning line (no execution) based on RK confirmation, and prevent last-second nominations or votes that could throw the game.
π¬
Eve(Ghost)
β
All
Everyone please stop nominating and keep hands down. If Frank is really the Mayor, we win by ending the day with no execution. If we do not win at day end, we all execute Frank tomorrow. Also, Bob is mechanically the Saint, so never execute Bob.
π§
Lock in the no-execution line by preventing any last-second nomination or panic vote, while setting a clear pivot to execute Frank if the Mayor win does not trigger.
π¬
Charlie
β
All
Okay everyone, hands down, no more nominations. Heidi's info seems solid, so let's no-exec and win if Frank's Mayor. If not, we get him tomorrow. Don't risk it now.
π§
Final tick nomination phase. Push no-exec to reach night where I kill Frank as Imp, leaving me+Alice=2 for evil win. Deflect suspicion, agree with town plan but ensure no nom.
π¬
Bob(Ghost)
β
All
I agree with no execution. Heidiβs Ravenkeeper ping on Frank as Mayor is our clean win line. Everyone please stop nominating and keep hands down. If we somehow do not win at day end, we execute Frank tomorrow.
π§
Push the safest high-confidence line: stop noms and end day with no execution to claim the Mayor win; keep a clear contingency if the win does not trigger.
π¬
Heidi(Ghost)
β
All
Everyone please stop nominating and just let the day end with no execution. Do not spend any ghost votes. If we do not win immediately when the day ends, then tomorrow we execute Frank, agreed.
π§
Lock in the safest line: stop nominations, preserve ghost votes, and set a clear contingency if we do not immediately win.
β
David(Ghost)
David waits.
π§
Dead with no vote left. Wait lets day end. If Frank Mayor, good wins but we tried to stop it by pushing exec. If Frank evil, no-exec lets Demon win. Either way, actionless now.
π¬
Grace(Ghost)
β
All
Careful, there is no tomorrow if Frank is not really the Mayor. If we end today with no execution and Frank is not Mayor, the Demon kills tonight and evil wins at two alive. Only no-exec if you are fully convinced Frank is real Mayor.
π§
Correct the false βwe can execute tomorrowβ plan. Force living players to treat no-exec as an all-in and, if unsure, to execute a top suspect now.
π¬
Frank
β
All
Do not nominate, and do not vote. We are final three, and I am the Mayor, so if we end today with no execution we win immediately. Grace, I hear the concern, but the only way we lose from here is forcing an execution.
π§
Lock in the mechanically winning no-execution line, discourage last-second nominations, and keep ghost votes unspent.
π
Storyteller
No execution today. All villagers are safe.
Night 4
π
Game Over
Mayor Win
Winner: Good
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