Game Detail

Players

Alice (Washerwoman) Bob (Poisoner) Charlie (Butler) David (Librarian) Eve (Slayer) Frank (Imp) Grace (Mayor) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good586,774248,103$5.3243
Evil211,61342,235$0.9616

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Bob. Your safe bluffs are: Monk, Fortune Teller, Virgin
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Night zero is the most valuable poison. Hitting a likely first-night info role near me can corrupt the town’s initial logic and protect Frank from early heat.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Washerwoman. Either David or Eve is the Investigator.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Eve or Charlie is the Butler.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
It is Night 0 and I have no information on anyone's alignment yet. I will choose my neighbor Bob as my master for tomorrow.
πŸ“œ
Storyteller
β†’
Charlie
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to start gathering information and building trust with my neighbor Frank.
🧠
Decline role swap, offer a plausible safe bluff to gain Eve’s trust and learn her claim so I can steer town reads and protect myself.
🧠
Coordinate with Frank on bluffs and early narrative: Alice is poisoned so we can discredit her, and I can seed a Chef zero world to reduce demon suspicion.
🧠
To initiate conversation with my neighbor Heidi and Alice to gather early information without revealing my Mayor role.
🧠
To see if Charlie will claim Butler or an Outsider, confirming my Librarian info.
🧠
Respond to Grace to maintain communication and prompt Heidi, while keeping my Washerwoman targets (David/Eve) secret for now to protect them.
🧠
I want to hear David's information before revealing I am the Butler. This prevents him from tailoring a fake claim to my role and lets me verify if he is a true info-gathering Townsfolk.
🧠
To respond to Alice and Grace, build trust, and hint that I'm an ongoing Townsfolk without revealing Soldier yet.
🧠
To establish trust with Frank while claiming a role (Ravenkeeper) that discourages the Demon from attacking me, keeping me alive to use my Slayer shot later.
🧠
Coordinate bluffs with Bob, avoid role collisions, and set up a poisoned-Alice narrative so we can discredit early info and buy time for my survival.
🧠
Get Alice to out her role and info to me first, lock in my Chef zero bluff as early and consistent, and prepare to discredit any strong info she brings that could threaten Frank.
🧠
I want to reach out to a different pair of players to expand my network, gather information on what roles might be in play, and gauge their alignments.
🧠
To test if Charlie is the Butler. By sharing my specific info, I can see if he confirms it, which establishes trust and verifies my Librarian read.
🧠
Respond to Bob to build trust by sharing my role, but withhold my targets (David/Eve) to protect the real Investigator from the Demon.
🧠
Confirm my Butler role to David to establish trust, as his Librarian info was completely accurate.
🧠
I want to find out what Alice told Bob to cross-reference her claims later and see if Bob is willing to cooperate with me.
🧠
I need to respond to Grace to seem cooperative, while maintaining my defensive role bluff (Ravenkeeper) that I established with Frank. I also want to press her for her info.
🧠
Answer Grace without overcommitting, maintain my Fortune Teller bluff in front of both, and fish for Grace’s real role to plan misdirection and future kills.
🧠
Answer Heidi as helpful Chef, share only soft details about Alice to avoid being pinned to specifics, and build credibility for later pushes away from Frank.
🧠
I want to reply to Eve and Frank, keeping my Mayor role somewhat hidden but indicating I am a late-game good player. I'll encourage Frank's FT claim.
🧠
Share my Librarian info with Eve to build a trusting relationship and confirm she doesn't counter-claim an Outsider role.
🧠
Verify my Washerwoman info by asking David and Eve directly. If one claims Investigator, I can clear them as a Good player and get their Minion pings.
🧠
Inform Bob that he is my master to coordinate voting, and try to get a read on his alignment and role.
🧠
Verify Bob's claim about Alice's information, and see if my deduction about her targeting David and Eve is correct to find the Investigator.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Use my Chef zero bluff to lower urgency and discourage a last-second nomination, buying evil a free night kill and preserving Frank.
🧠
Publicly reveal my Librarian info to confirm Charlie as the Butler, and put Eve on the spot regarding Alice's Washerwoman claim. This solidifies town's info on Day 1.
🧠
Highlight the contradiction between Eve's private claim and David/Alice's public claims to gather more information, while agreeing to skip execution today.
🧠
Point out the mathematical contradiction in the current claims to give town a solid lead on Day 2.
🧠
Defuse Heidi’s suspicion on me and Grace, undermine rigid D1 logic by introducing poisoning/drunk uncertainty, and encourage no-execution so we reach night kill safely.
🧠
I need to publicly deny being the Investigator to force the contradiction between Alice and David out into the open, while highlighting the surplus of Townsfolk claims.
🧠
Highlight the direct contradiction between my Washerwoman info and David/Eve's claims, suggesting I might be the Drunk. Agree to sleep.
🧠
Highlight the missing Outsider in Alice's Baron theory to help the town evaluate if a Baron is actually in play or if someone is lying.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is central to the current info clash and could be a powerful townsfolk (Slayer/Monk/Undertaker). Poisoning her maximizes disruption and protects Frank from a sudden hard solve.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the most dangerous unknown role and already pushing suspicion toward me; killing her limits future mechanical info and social momentum against evil.
πŸ“œ
Storyteller
β†’
Frank
You attacked Heidi, but they survived.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
David's Librarian claim directly confirms my role as the Butler. I will choose him as my master today to observe his voting patterns and because he is highly likely to be Good.
πŸ“œ
Storyteller
β†’
Charlie
You chose David to be your master.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Gather information about why there was no night death and ask Frank for his FT reads.
🧠
I need to maintain my Ravenkeeper bluff to bait the Demon into killing me, while simultaneously gathering Frank's Fortune Teller info.
🧠
Coordinate with Frank on an explanation for the no-kill and a Day 2 plan that keeps heat off him while leveraging my Chef 0 to disrupt adjacency logic.
🧠
Confront my two Washerwoman pings directly to find out if either is bluffing, helping me verify my info and determine if I'm the Drunk.
🧠
Inform David he's my master and try to get Eve's exact role and night action since no one died.
🧠
Answer their FT question with a plausible read that frames Alice or David, keeps Bob off the block, and explains the no-death night without exposing my failed kill.
🧠
I want to explore the mechanical reasons why Alice might have wrong info, such as Poisoner or Baron, and prompt Eve to reveal her true role if she was hiding it.
🧠
Share my Soldier role with Alice and Bob to explain the no-death night and coordinate our logic.
🧠
I want to analyze Frank's Fortune Teller information and align with Frank and Eve to suspect Alice, who has a suspicious 'Drunk' claim.
🧠
Clarify to Alice and David that I am not the Investigator to force them to reconsider their claims or reveal their true motives.
🧠
Use Heidi’s Soldier claim to explain no-death and stop suspicion drifting onto Frank; redirect town’s attention toward Alice/Eve contradictions and push a mis-execution.
🧠
Share my role and information with Heidi and Bob, and analyze the lack of deaths.
🧠
To get Frank's Fortune Teller information on the record before nominations start, which will help the good team narrow down the Demon suspects.
🧠
Answer Charlie quickly to build trust and steer the group toward executing Alice or David while keeping focus off me and my failed kill.
🧠
Confirm my role and help Alice figure out why her info is wrong without accusing her immediately.
🧠
Maintain the alliance with Alice and Bob, interpret the game state (Poisoner vs Baron), and suggest Eve as a nomination target to gather information.
🧠
Get Frank's missing N1 info and gauge Eve's trust in Frank, while pointing out the holes in Alice's Drunk claim.
🧠
Coordinate with Frank and Grace to validate the Fortune Teller info and establish Alice as our primary suspect unless a Baron world is proven.
🧠
Seed consensus to execute Eve using existing contradictions, while framing Alice as poisoned/drunk to discredit her and keeping attention off Frank.
🧠
Coordinate with Bob and Heidi to solidify a nomination plan on Eve. Her vague claim and contradiction of my info makes her the best target to test today.
🧠
Share my Butler targets with Frank and use my confirmation of David's Librarian info to narrow down his Fortune Teller 'yes' onto Alice.
🧠
Provide a plausible full Fortune Teller history to maintain credibility, focus suspicion on Alice, and keep options open to pivot later without exposing Bob or myself.
🧠
Stop Bob from prematurely pushing Eve, who might be a defensive role like Monk. Clarify to Alice that she is likely poisoned, not Drunk, due to the Outsider count.
🧠
Coordinate with Alice and Bob to nominate Eve and pressure her for information, setting up the day's execution target.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominate Alice because Frank's FT info points to her (with David cleared), and her own Washerwoman info is demonstrably false. She is the prime suspect for the Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination and shift suspicion onto David and Frank.
🧠
Encourage David to vote for Alice so that I am mechanically allowed to vote as the Butler. Reiterate why Alice is suspicious.
🧠
I will vote for Alice. Her info is incorrect, she has a FT YES, and this is the last chance to execute today. Voting also allows Charlie (Butler) to vote.
🧠
Alice's Washerwoman information was entirely false, and Frank's Fortune Teller YES implicates her. She is a prime suspect for the Demon or an unhelpful Drunk. I will vote to execute her.
🧠
Secure enough votes to execute Alice, a likely good who is currently pointing at Frank or David, and keep momentum away from Frank.
🧠
I am voting for Alice. Her Washerwoman info was entirely incorrect, and Frank's Fortune Teller YES points directly to her or David. Executing her is the most logical step.
🧠
As the Fortune Teller who implicated Alice, voting her maintains my credibility and secures a misexecution, advancing evil toward endgame.
🧠
Alice has the majority already, but adding my vote solidifies her position on the block. Her wrong information and the Fortune Teller's YES makes her a strong candidate for execution today.
🧠
Leave final instructions for the good team to follow up on Frank and David, and ask for an Undertaker confirmation.
🧠
David, my master for today, has raised his hand to vote. This means I am allowed to vote. I strongly suspect Alice is Evil, so I am adding my vote to ensure she is executed.
🧠
Validate Alice's request for an Undertaker check while clarifying that the Undertaker would see 'Drunk' if she is the Drunk, giving us concrete mechanical data for tomorrow.
🧠
Keep the pressure on Eve for the next nomination, while accepting Alice going on the block.
🧠
Lock in Alice execution while seeding doubt that Undertaker info will clear her cleanly; keep alternative worlds open so town does not hard-pivot onto Frank.
🧠
Claim Ravenkeeper publicly to deter the Demon from attacking me at night, ensuring I survive to use my Slayer shot tomorrow.
🧠
Lock in votes on Alice, keep heat off me, and set up tomorrow's narrative regardless of Undertaker result.
🧠
I am already voting for Alice and the vote has 7 hands up, more than enough. I will just wait for the vote to conclude.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am nominating David based on Frank's Fortune Teller claim. If Frank is truthful, David is highly suspect. This forces the town to consider the other half of Frank's ping.
πŸ“œ
Storyteller
Voting starts now for David. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself from Alice's nomination by reminding the town that I proved my Librarian info on Day 1, making me a confirmed good player. Ensure Alice remains on the block.
🧠
I must vote for my own nomination to try and save myself. If Frank's FT info is true, David is the Demon or Red Herring. If David dies and the game continues, we know he was Red Herring.
🧠
Defend David by reaffirming his Day 1 Librarian info which confirmed my role. Ensure Alice stays on the block.
🧠
Convince the group not to vote for David, as his Librarian claim is highly credible and Alice is the more logical execution target for today.
🧠
Stop any late swing onto David that could tie or beat Alice, protect Frank, and set up tomorrow to control the narrative using poison and uncertainty.
🧠
I will not vote for David. Alice's information is provably false, making her the best execution today. We can review David tomorrow if needed.
🧠
Keep the vote count below seven so Alice dies, avoid a tie that could save her, and preserve David as a useful misdirection target later.
🧠
I want David to survive this vote so Alice gets executed. Her execution provides the most information for the Undertaker, and David is practically confirmed by Charlie.
🧠
The group trusts me and is refusing to vote for me. I will wait for the vote to close so Alice remains on the block.
🧠
I will be executed since David will not get enough votes. I need to leave clear instructions for the Undertaker to interpret my role tomorrow.
🧠
I have already defended David and told everyone not to vote for him. The town seems to agree to let the vote fail. I will wait for the vote to close so Alice can be executed.
🧠
I am not voting for David. I want Alice to be executed today. Waiting out the vote.
🧠
Keep Alice executed, prevent a tie on David, and steer tomorrow’s suspicion toward non-Frank players while sounding pro-information.
🧠
I am keeping my hand down on David. The town consensus is to execute Alice and let the Undertaker check her, so I will wait for the vote to finish.
🧠
Keep my hand down to avoid an accidental tie or execution change; ensure Alice dies as the planned misexecution and preserve my Fortune Teller credibility into tomorrow.
🧠
I will not vote for David. The town consensus is to execute Alice, and I agree. The Undertaker can verify Alice's role tonight.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 8 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/8).
🧠
Let the nomination phase end so Alice is executed. The vote on me failed, so Alice remains on the block.
🧠
I am on the block and will be executed today. I have already made my final plea to the Undertaker. I will wait for the day to end.
🧠
I want Alice to be executed, so I will wait and let the phase close.
🧠
I am satisfied with Alice being on the block and want the nomination phase to end so she gets executed.
🧠
Lock in Alice execution and discourage any last second nomination that could accidentally threaten Frank; keep town focused on β€˜info’ tomorrow rather than re-litigating today.
🧠
Wait for the nomination phase to end so Alice gets executed. No need to muddy the waters or risk ties.
🧠
Lock in Alice execution without creating a tie risk, and frame it as info-driven so town stops nominating and wasting time.
🧠
I have no reason to nominate anyone else. The group consensus is to execute Alice, so I will wait for nominations to close.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 2
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Grace is the most likely unclaimed information role, especially Undertaker. Poisoning her blocks or corrupts tonight’s confirmation of Alice and keeps suspicion off Frank.
πŸ“œ
Storyteller
β†’
Bob
You chose to poison Grace.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is both a likely hidden information role and my neighbor, so removing her reduces mechanical pressure on me and may stop the Undertaker from confirming Alice tonight.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob is playing sensibly and has been leading the town's logic. He is unlikely to be executed tomorrow, making him a safe and reliable master for my Butler restriction.
πŸ“œ
Storyteller
β†’
Charlie
You chose Bob to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Reveal my Mayor role to Bob and Heidi. Point out that Eve or Frank likely used my private claim to target me. Prompt Heidi to reveal her ongoing role, hoping she is the Undertaker who checked Alice.
🧠
Find out what information Grace shared with Bob and Heidi before she died, especially if she acted as the Undertaker to check Alice's role.
🧠
Ask Grace if she was the Undertaker to confirm my true role or drunk status, since I was executed yesterday to test Frank's info.
🧠
Ask Frank for his Night 2 Fortune Teller info, and get David's read on Alice's alignment now that we know her execution didn't end the game.
🧠
Redirect Grace’s suspicion away from Frank and onto Eve or David, keep Heidi from coordinating a clean info dump, and preserve my Chef bluff credibility.
🧠
Answer Charlie directly with consistent Fortune Teller results, subtly keep suspicion on David without hard pushing, and reinforce that Alice likely was not the Demon so town looks elsewhere.
🧠
To share my true role with Bob and Grace, confirm I'm not the Undertaker, and agree on the suspicion towards Eve and Frank.
🧠
Call out Frank's suspicious play of checking the same pair (including a dead player) to gauge his reaction and signal to Charlie that Frank might be Evil.
🧠
Reply to Alice's question and reveal my true role. Pressure Frank for his Night 2 Fortune Teller info to see if he is lying or can help find the Demon.
🧠
Ask Grace directly for her role and information, since she died at night and is likely good. Her Undertaker info (if any) is vital.
🧠
To pressure Frank for his FT info and coordinate with Grace's ghost to pinpoint the Demon between Frank and Eve.
🧠
I need to coordinate with Bob since he is my master today and I cannot vote without him. I also want to bring David into this to build consensus against Frank, whose N2 action is extremely suspect.
🧠
Answer Charlie, reinforce Butler-master link to control his vote, and redirect the group toward executing Eve or David instead of Frank.
🧠
Coordinate with Bob and recruit Heidi to help explain my N2 FT choice and to push suspicion onto Eve or David instead of me.
🧠
Expose Frank's mechanical error regarding his fake N2 Fortune Teller check to Bob and Grace, solidifying a coalition to execute Frank today.
🧠
Convince Bob and Charlie that Frank's FT claim is mechanically illogical and gather information about Grace's role.
🧠
Coordinate with trusted players (Bob and Heidi) to lock in Frank as the execution target for today.
🧠
I want to get Frank's Night 2 Fortune Teller information and see if he is ready to push David, based on his N1 YES on Alice/David.
🧠
I need to wait for Frank to reply to my and Grace's request for his Night 2 Fortune Teller check.
🧠
I want to get Heidi's read on Frank and find out what Grace claimed from Bob and Heidi. I also want to clarify Bob's suspicion of Eve.
🧠
Steer the group off executing Frank today and onto Eve, using Grace death frame + Butler contradiction; create plausible doubt about FT repeat check.
🧠
Answer Eve consistently with my FT bluff and steer her to push David/other good for execution, while defusing the β€˜Grace only told us’ accusation that points at me.
🧠
To agree with Charlie's deduction about Frank's illogical Fortune Teller claim, share Grace's Mayor claim, and build consensus to execute Frank.
🧠
I need to find out Grace's role to piece together the remaining claims. Also confirming Heidi's Soldier claim and planting the seed to execute Frank.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Frank based on his highly suspicious N2 Fortune Teller claim. Checking a dead player and repeating the same pair provides zero new info, which is a classic evil blunder.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid my execution by giving a plausible FT reason, redirect suspicion to David/Eve, and sow doubt about the framing around Grace’s Mayor claim.
🧠
Point out the logical flaw in Frank's defense to ensure he gets executed.
🧠
Do not vote so Charlie cannot vote, and publicly cast doubt on the Frank execution to keep my Demon alive and redirect suspicion to Eve or David.
🧠
Point out the mechanical flaw in Frank's Fortune Teller defense and urge the living players to execute him without wasting my precious ghost vote.
🧠
Encourage the alive players (Charlie, David, Heidi) to vote Frank while preserving my single ghost vote for the late game.
🧠
Frank's FT logic is completely flawed and he is highly suspicious. I am raising my hand to vote for his execution.
🧠
Vote for Frank. His FT claim is completely illogical, and the ghosts (Alice and Grace) are pushing for his execution. We need 3 votes to put him on the block.
🧠
Frank's night check logic is fundamentally flawed. A real Fortune Teller would never check the exact same pair again because it provides no new information. I am voting to put him on the block.
🧠
Stop my execution by giving a clear mechanical reason for the repeat check and redirect suspicion onto David; try to get at least one hand to drop so votes fall below 3.
🧠
Explain why I am not voting despite nominating, out of my Butler restriction. Expose Frank's terrible logic to ensure players keep their hands up and execute him.
🧠
Prevent Frank’s execution by getting at least one raised hand to drop, buying time and redirecting suspicion to David or Eve.
🧠
Frank's logic is mechanically impossible. If I were the Demon, the game would have ended when I died. He is fabricating his night actions and is highly likely Evil. I am using my ghost vote.
🧠
Frank already has enough votes to go on the block, so I will save my single ghost vote for a more critical moment, such as a tiebreaker or final 3.
🧠
Persuade players to keep their hands up and execute Frank, as his defense is entirely illogical and points to him being evil.
🧠
Call out Frank's explicitly flawed logic and ensure people keep their hands up to execute him.
🧠
Frank's lie is terrible and he is almost certainly evil. I will keep my hand up to ensure he gets on the block and is executed today. I will save my Slayer shot in case he is just a Minion.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate David to create an alternative execution with at least five votes, saving myself and breaking the town’s current logic chain that is about to kill the Demon.
πŸ“œ
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself from Frank's nomination and highlight his flawed Fortune Teller logic so no one votes for me and Frank is executed.
🧠
Secure a tie on David so I am not executed today; a tie keeps me alive and preserves evil win path.
🧠
Convince the town not to vote for David so that Frank remains on the block and gets executed.
🧠
Save our Demon by voting David to push toward a tie or execution on David instead, preventing Frank’s execution today.
🧠
Stop players from voting on David to ensure Frank remains on the block and is executed today, as he is our prime Demon suspect.
🧠
Urge everyone not to vote for David so Frank hangs today, and question Bob's suspicious defense of Frank.
🧠
I will not vote for David. Frank is caught in a blatant lie about his Fortune Teller info and needs to be executed today. Keeping my hand down ensures Frank stays on the block.
🧠
Let the vote on David fail so Frank gets executed. Frank is caught in a lie.
🧠
I am not going to vote for myself. I need the vote to fail so Frank stays on the block. Bob and Frank are the only ones voting, which exposes them as an evil team.
🧠
Convince Eve and Heidi to vote David for a 4 vote tie so David becomes the executed player instead of me.
🧠
Prevent David from getting votes by pointing out the continued flaws in Frank's defense. I want Frank to remain on the block and be executed today.
🧠
Try to secure a tie by persuading Heidi and Eve to vote David, preventing Frank’s execution and preserving the demon into the night.
🧠
Persuade Eve and Heidi not to vote for David to avoid a tie, ensuring Frank is executed. A tie results in no execution, which hurts Good.
🧠
I want Frank to die today, so I will not vote for David. I will wait and let the vote fail. Alice and Charlie have already explained why tying the vote is bad.
🧠
To persuade Bob and Eve not to vote for David, ensuring Frank stays on the block and is executed. Tying the vote results in no execution, which heavily favors evil.
🧠
I want to reassure the town that I am not voting for David. Frank is highly suspicious and needs to be executed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 5 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/5).
🧠
Frank is on the block and the day is about to end. I will wait for the phase to conclude so we can execute Frank.
🧠
Create an immediate alternative execution target with a hard accusation so someone nominates Bob and the town piles votes, surpassing or tying my 4 and keeping me alive.
🧠
Let the phase end so Frank is executed. Point out that Frank throwing Bob under the bus confirms they are the evil team.
🧠
Frank is on the block; I must prevent his execution. Sacrificing myself is the cleanest way to pull votes off Frank and keep the Demon alive.
πŸ“œ
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Vote for myself to push my nomination above Frank’s and take the execution, keeping Frank alive and shifting town into a false β€˜proof’ line.
🧠
Warn the town not to vote for Bob. If Bob is the Poisoner, he's trying to save Frank (the Imp). Executing Frank will win the game immediately since there's no Scarlet Woman.
🧠
Create enough doubt to get Heidi or Eve to vote Bob, aiming for tie or Bob executed so I avoid being executed today.
🧠
Urge Eve and Heidi not to vote for Bob. Frank is clearly the Demon and Bob is the Minion trying to save him.
🧠
Urge the town to keep their hands down on Bob's vote. Bob is clearly a Minion sacrificing himself for Frank, the Demon.
🧠
Urge town not to vote for Bob so that Frank is executed instead, winning the game.
🧠
Agree with the Good team to not vote on Bob. Ensure Frank remains on the block to be executed.
🧠
I am keeping my hand down and waiting for nominations to close. If Frank is the Demon and the game doesn't end, Bob is the Scarlet Woman, and I will Slayer-shoot Bob tomorrow.
🧠
Maximize chance of tying Frank’s 4 votes by getting additional hands on Bob; if tie happens, nobody dies and Frank survives to kill tonight.
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Reinforce that no one, especially Charlie, should vote for Bob. We need Bob's self-nomination to fail so Frank is executed.
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Swing Heidi or Eve (or a dead vote) onto Bob to force a tie or Bob execution, preventing my immediate loss and creating uncertainty going into night.
🧠
I will not vote for Bob. We need Bob's vote to fail so Frank stays on the block and gets executed. Let the clock run out.
🧠
Ensure no one votes for Bob so that Frank remains on the block and is executed, winning us the game.
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I want Frank to be executed today. Raising my hand for Bob would either tie the vote or execute Bob instead of Frank. I will wait to let the clock run out.
🧠
I want to keep my hand down so Bob does not get enough votes. By doing nothing, I ensure Frank stays on the block to be executed.
🧠
I will keep my hand down and wait so Bob's self-nomination fails and Frank is executed. Saving my Slayer shot is mechanically optimal just in case Frank isn't the Demon and the game continues.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (1/5).
🧠
Try to stop Frank’s execution by prompting a last-second nomination that ties or redirects votes onto a scapegoat, buying the Demon a night kill.
🧠
I will refuse Bob's request and encourage the town to let the day end so Frank is executed.
🧠
With one tick left, only Heidi can realistically nominate to tie. Pushing her to put Eve up is the only chance to avoid my execution and keep the Imp alive.
🧠
I will wait for the phase to end. Frank is on the block and will be executed, which will hopefully win us the game.
🧠
Encourage Heidi and David to do nothing and let the clock expire so Frank is executed.
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Prevent any last-minute nominations that could tie the vote and save Frank. Reassure the good team to hold the line.
🧠
I will wait and let the clock run out. We have Frank on the block, and his panic with Bob confirms our suspicions. Let's end this.
🧠
Reveal my true role as Slayer and use my ability on Frank. If he is the Demon, the game ends immediately, removing any risk of last-minute vote manipulation.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good