Game Detail

Players

Alice (Washerwoman) Bob (Mayor) Charlie (Imp) David (Drunk) Eve (Ravenkeeper) Frank (Empath) Grace (Investigator) Heidi (Scarlet Woman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil265,44537,769$0.1230
Good774,316585,977$2.4328

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Heidi. Your safe bluffs are: Chef, Virgin, Slayer
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Eve or Bob is the Ravenkeeper.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Heidi or David is the Scarlet Woman.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
This first night check on Alice and Bob provides critical early information to start identifying or eliminating the Demon, advancing the good team's goal of execution before the final day.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Sharing my Empath information privately with my neighbors Eve and Grace builds immediate trust since they are confirmed good by my read. This helps form an early alliance to gather more info and identify the demon without revealing publicly yet.
🧠
I need to establish contact with my Minion, Heidi, to align our strategy and bluffs early in the game.
🧠
Initiate private talks with neighbors to gather early info and form alliances while staying cautious not to reveal my powerful Mayor ability yet.
🧠
Wait for other players to continue whispering or share info publicly. This conserves my action for potential important conversations and avoids overcommitting early on day 1 before more data emerges.
🧠
I need to confirm my bluff with the Demon and establish communication while keeping my role secret from others. I'll suggest a standard townsfolk bluff that allows me to misinform the town.
🧠
Wait for responses to my whisper and observe other players' actions to gather more information before committing to further conversations or reveals.
🧠
Sharing my Fortune Teller information privately with my neighbors to form an early alliance, verify their reactions, and progress towards identifying the Demon while keeping my role somewhat hidden if needed.
🧠
Sharing my key info with Frank who initiated contact builds an alliance, combines our data to suspect David or Heidi as Minion, and progresses toward identifying the Demon for execution.
🧠
Acknowledge Grace's claim, confirm her alignment with my info, and ask for her thoughts on who to investigate next to build trust and narrow evil suspects early.
🧠
I want to coordinate with Heidi (my minion) on our bluffs and ensure we don't paint a target on ourselves or make easily disprovable claims.
🧠
Whispering to David and Eve to gather their thoughts and start identifying potential good players for alliances, helping narrow down the Demon without revealing my Mayor role yet.
🧠
Waiting allows others to share more information first. This helps me observe who is consistent with their claims and avoid revealing my Ravenkeeper role too early while gathering data to identify the Demon.
🧠
I am coordinating with the Demon (Charlie) to refine our bluffs. I am agreeing to his suggestion to clear someone else to avoid direct association. I am also checking on his timing for his Chef bluff to stay aligned.
🧠
Waiting allows time for others to respond or act while I observe the situation, preserving my action for a more informed move next tick and avoiding overcommitting early.
🧠
By replying to Bob's whisper and sharing my info with him and Eve, I start building trust, test reactions, and combine information to help identify the Demon faster for my good team.
🧠
Wait to observe more whispers and claims from others before committing to a nomination or more sharing. This allows gathering info without overexposing my role early on day 1.
🧠
Whispering privately to Eve to share my Empath confirmation of her goodness and ask for her thoughts on Grace's Investigator claim about David or Heidi, building a trusted alliance with a good neighbor to combine information before nominations.
🧠
Confirming the Chef/Investigator bluff strategy with Minion Heidi and expressing caution regarding David's active Fortune Teller claim.
🧠
Respond to David's FT claim and info about me and Alice by whispering to both to discuss and probe Alice's reaction, while not revealing my Mayor role yet. This helps verify David's truthfulness and build trust with neighbors Alice and Charlie for later info sharing to find Demon.
🧠
Whispering to Frank builds alliance as he claims to confirm me good, shares his Empath info, and has Grace's Investigator claim. This lets me gather more without revealing my Ravenkeeper role early, test consistency, and combine info to narrow suspects for Demon.
🧠
Confirming the plan with the Demon and signalling the start of the social engineering phase. I need to get into the mix and start my Investigator bluff.
🧠
Sharing my true Washerwoman info privately with neighbors early proves one of Bob or Eve is good, builds trust, combines info to find Demon faster before nominations. Helps good team coordinate without revealing to all yet.
🧠
Whispering to Alice shares my key info to gauge her reaction, build early trust or spot lies, and narrow Demon suspects before nominations. This progresses the game by combining data with potential good players.
🧠
Responding to Frank's question builds trust with a confirmed good player, shares suspicion without overcommitting, and gathers his input to combine info for better Demon identification. This progresses our alliance before nominations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Proposing no nomination on day 1 lets us get night deaths and more info to logically deduce the Demon later, avoiding early mistakes as good team.
🧠
Support Eve's suggestion to not nominate today to protect the Demon (Charlie) and buy time.
🧠
Agreeing to no nomination today builds trust and allows more info gathering tonight. This helps narrow suspects for later without risking good players early. As Mayor, staying alive is key for final 3 win condition.
🧠
Agree with the group to skip nominations on day 1 as info is limited, share my confirmation that Eve and Grace are good to build trust and narrow suspects for later.
🧠
Sharing my Investigator information publicly will help the good team identify the Minion early, build trust, and allow us to focus on finding the Demon without rushing a day 1 execution.
🧠
I need to deflect suspicion from Heidi (my Minion) after Grace's accusation, while maintaining my 'Chef' persona and supporting the 'no nomination' consensus to protect myself.
🧠
Sharing my Fortune Teller information publicly builds trust and gives the good team data to analyze contradictions like Grace's claim without rushing an execution on day one.
🧠
Sharing my true Washerwoman information publicly combines with David's Fortune Teller claim to create useful contradictions or confirmations for the good team. Agreeing to no nomination today allows info gathering overnight as per consensus.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace has correctly identified my minion Heidi as a threat by claiming she is the Scarlet Woman. Eliminating Grace will stop her from further investigating or convincing the town of this fact, protecting Heidi.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Choosing Bob and Charlie tests if Bob is the register from N0 YES or if new YES implicates Charlie, narrowing Demon suspects while verifying claims from Alice, Frank, Grace to progress toward finding and executing the Demon.
📜
Storyteller
David
You chose Bob and Charlie. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share my Empath info with Alice to combine with her Washerwoman claim and build trust, helping narrow evil suspects like Heidi while confirming good players.
🧠
Coordinate with my Minion, Heidi, to confirm our kill and gauge the town's reaction to Grace's previous accusations against her.
🧠
Coordinate with the Demon and maintain cover. Acknowledge Grace's death as a positive development and pivot to the next move.
🧠
Revealing my Mayor role to Alice privately builds trust with a player whose claim involves me, allowing us to cross-reference info and narrow down the Demon. This helps good team by forming an alliance early without public exposure.
🧠
Sharing my Investigator info with Frank who already confirmed my goodness builds trust and helps good team identify the Minion quickly before nominations. This progresses the game by giving concrete leads on David and Heidi.
🧠
Waiting allows time for other players like Bob to respond to my whisper or for more info to emerge from ongoing whispers before nominations. This prevents overcommitting early and lets me gather reactions to test scenarios without revealing more publicly.
🧠
Whispering to Alice to cross-check her Washerwoman info with my role as Ravenkeeper and discuss contradictions in other claims like David's and Grace's to narrow down the Demon without revealing my full role yet.
🧠
Sharing my Fortune Teller results with Frank (Empath claim) to cross-verify info and narrow demon suspects between Alice and Bob while building trust for good team coordination.
🧠
Waiting allows others to share more info or react to my whisper, revealing contradictions without revealing too much myself yet. This gathers data to confirm Eve or David as evil before nominating.
🧠
Coordinate with my Minion, Heidi, to neutralize the threat posed by David, the Fortune Teller, who might identify me as the Demon.
🧠
Advise Charlie to sow doubt about David's credibility to protect him from the Fortune Teller ability.
🧠
Waiting allows others to share info or respond to my whisper, gathering more data on claims without revealing more yet. This helps process contradictions logically to narrow Demon suspects before nominations start.
🧠
Spreading my Investigator info to Eve (confirmed good by Frank) to form alliance, narrow Minion suspects, and plan execution of Demon.
🧠
Sharing my Washerwoman info with Bob who asked directly will help verify his Mayor claim and align on who might be the Ravenkeeper, building trust and narrowing evil suspects like Heidi before nominations.
🧠
Responding to Grace's whisper builds alliance with dead good player who has key info. Sharing thoughts helps coordinate to identify Minion and Demon before nominations. This narrows suspects and progresses our good team win condition.
🧠
Sharing my key Fortune Teller info privately with Eve to combine knowledge, confirm Alice's status, and discuss suspicions, helping our team narrow down and execute the Demon on good side.
🧠
Whispering my Empath reads to Grace tests her response to the contradiction about who is evil. This combines our info to identify if Eve, Heidi or David is evil and narrows demon suspects for execution.
🧠
I need to discredit David before he finds out I am the Demon. Coordinating with my Minion to spread doubt is the best way to handle his Fortune Teller claim.
🧠
Coordinate with the Demon (Charlie) to discredit the Fortune Teller (David) by questioning his reliability and choosing a good bluff target.
🧠
Verify Eve's potential Ravenkeeper role from Alice's info to confirm good players and narrow Demon suspects like David. Builds alliance for execution vote soon.
🧠
Waiting lets others continue whispering and reveal more claims or contradictions before I share further, helping narrow suspects for the Demon without overexposing my info immediately.
🧠
Sharing my Washerwoman info with Eve to test her response, confirm if she is Ravenkeeper, build trust, and get her take on others' claims like David's FT and Frank's Empath to narrow evil players before nominations.
🧠
Confirming to Alice that I am the Ravenkeeper aligns our info, highlights David's conflicting FT claim, and helps deduce if Bob or Alice is suspicious to nominate the likely Demon soon.
🧠
Sharing my FT info with Alice to gauge her reaction and see if she defends or contradicts, helping confirm if she's the red herring or Demon. This narrows suspects before nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly share my Investigator info to confirm whispers and challenge Frank's Empath claim on Eve. This narrows Minion to David or Heidi, helping good players vote correctly on final day without me.
🧠
Nominate David as the most suspicious based on Grace's Investigator claim and his false Fortune Teller info targeting me, to execute a likely Minion and advance the good team's goal of finding the Demon.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Bob's nomination by publicly sharing my Fortune Teller results to shift suspicion to Alice as the register-Demon, counter Grace's claim with possible Heidi as Minion, and prevent my execution to continue helping the good team find the Demon.
🧠
Saving my one ghost vote for late game when it has maximum impact to execute the Demon, as per strategy. Early day two vote on uncertain target risks wasting it if David is good, while waiting allows gathering more info from living players.
🧠
Voting yes for David to execute a suspected Minion based on Grace's solid Investigator claim, advancing our good team's goal to eliminate evils and protect the Mayor win condition in final 3.
🧠
Sharing my Washerwoman confirmation of Eve as Ravenkeeper publicly will validate good info, contradict David's claim pointing at me, and support executing David as the likely Minion per Grace, helping eliminate evil and progress to finding the Demon.
🧠
David is a threat to the evil team because he is an investigator-type role (Fortune Teller) who has been poking around. Voting for his execution helps me blend in with the town and avoid suspicion, while also removing a potentially dangerous player. Grace has already outed me, so my only hope is to act like a loyal townsperson.
🧠
Sharing my Empath info publicly helps resolve contradictions between Grace, David and Alice claims to identify evil players and decide if David should be executed or not.
🧠
I am the Imp, so I must protect my Minion Heidi and eliminate the threat of David, especially since he is correctly pointing at the Minion. By voting to execute David, I help the town make a mistake by killing a potential Fortune Teller instead of the Demon, and I shift focus away from Heidi.
🧠
Voting for David supports Grace's Investigator info identifying him as possible Scarlet Woman. This removes a suspicious player, helps confirm claims, and progresses toward identifying the Demon for the good team win.
🧠
Defend myself by highlighting my info pointing to Alice as suspicious, challenge the nomination on me, and suggest focusing on Alice or Heidi based on contradictions with Grace and Frank claims to prevent good team losing a key info role.
🧠
Waiting allows votes to finalize on David without further input. As dead player, my ghost vote already contributed; better to observe outcome and prepare for night or next day info sharing to find Demon.
🧠
Waiting allows the vote to conclude without further interference. If David executes, good removes a Minion and can target Frank next as likely Demon.
🧠
Raising hand votes to execute David per my speech supporting it based on Grace's info and contradictions in David's claim. Helps good team by removing potential Minion and progressing to night with more info.
🧠
To secure David's execution and eliminate a dangerous threat, while maintaining my facade as a helpful, logical Townsfolk. Since my team has the votes, ensuring his execution is the priority to protect Charlie.
🧠
Raising hand supports executing David based on Grace's Investigator info and my Empath narrowing evil to Eve or Heidi. Removes potential Minion early to help good team find Demon before final day.
🧠
Support the execution of David to eliminate a player who might expose my true identity or the truth about the game state, while maintaining my bluff.
🧠
Publicly confirm my Ravenkeeper role to verify Alice's claim and support executing David to remove a key suspect based on Investigator and shifting FT info, progressing towards identifying the Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Alice shifts focus to the player my Fortune Teller information implicates as possible Demon or red herring, preventing my execution as the confirmed good player and allowing the team to target the real threat instead of wasting the execution on me.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my good alignment and Washerwoman info against David's accusation, highlight his shifting claims and Grace's Investigator pointing at him, to prevent votes on me so David gets executed as likely Minion, helping us find the Demon.
🧠
Voting for Alice to execute the player my Fortune Teller information flags as potential Demon, countering her nomination of me and progressing towards finding evil before I am executed.
🧠
Clarify my Investigator info to steer the group away from executing Alice and towards David, who matches my info as potential evil, advancing the good team's goal of removing threats before night.
🧠
I need to publicly support sticking with David's execution since his claims are inconsistent and Grace's info implicates him, while Alice's info checks out with Eve. This prevents a bad switch and helps execute evil to find the Demon.
🧠
As an evil player, voting to execute Alice would be unwise because she is a confirmed good Townsfolk (Washerwoman), and I want the town to focus on executing David to remove suspicion from myself as the Scarlet Woman. I will not vote for Alice.
🧠
Wait for voting to conclude since David has enough votes and is likely the evil minion to execute, no need to intervene now.
🧠
I want to ensure the town continues with the execution of David. By dismissing David's counter-nomination of Alice, I reinforce the town's existing bias against him, which helps eliminate a player who is currently under suspicion, effectively creating chaos while I remain in the clear.
🧠
Speaking to reinforce executing David over Alice prevents a tie or switch that could let the evil team survive. This aligns consistent good claims and progresses toward eliminating the threat.
🧠
I have already spoken to defend myself and push for David's execution. Now waiting allows the group consensus to execute the suspicious player without further splitting votes, helping good team progress toward finding the Demon.
🧠
Pushing publicly for Alice's execution using my consistent Fortune Teller information to create doubt in the current consensus, potentially gaining votes to tie or surpass and save myself as the good Fortune Teller while targeting the likely Demon.
🧠
Waiting allows the vote on Alice to proceed without my input, preserving my ghost vote for the final day when it matters most. This helps good team by not forcing a tie or split now.
🧠
I already spoke to stick with David. Now voting on Alice, I should wait and not raise hand to avoid splitting votes or tying, ensuring David executes and we progress to night with more info.
🧠
I need to reinforce the town's decision to execute David, not Alice. If Alice is executed, she dies, and the town might scrutinize me next. David is the current target, and ensuring he stays on the block helps protect the Demon (Charlie) and me.
🧠
Sharing Empath info publicly helps resolve contradictions between claims, supports Grace if Heidi evil, and clarifies whether to stick with David execution or switch to Alice before nominations close.
🧠
I need to discourage the town from voting for Alice and keep their focus on David, who is a dangerous Fortune Teller claimant (even if he is lying). Maintaining the narrative that David is the correct target is crucial for my survival.
🧠
Waiting allows the current vote on Alice to close without my input, ensuring David's execution proceeds as the consensus to eliminate the most contradictory player and narrow evil suspects.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/7).
🧠
Waiting allows the execution of David to proceed as the majority agrees, removing a suspicious player likely the Minion based on Grace's claim. Speaking now risks splitting votes unnecessarily in final ticks.
🧠
Waiting uses the final tick to see if the group reconsiders based on my last statement, avoiding over-speaking while preserving my position as a good player with valuable info. This helps by not escalating panic and letting logic from my consistent checks influence the outcome toward identifying the Demon.
🧠
Waiting lets the majority execution of David proceed without interruption, as he matches my Investigator info as Scarlet Woman and his inconsistent claims make him suspicious. This removes a potential Minion and narrows the field for finding the Demon later.
🧠
Reinforce town consensus to execute David as the most suspicious player based on inconsistent claims and supporting info from others, helping eliminate evil before night.
🧠
I need to support David's execution to maintain my 'good' persona, while simultaneously casting doubt on Frank's Empath information to protect myself from being the next execution target.
🧠
Speaking reinforces my reliable Empath info supporting Grace's claim on Heidi as Minion, while David faces execution. This clarifies for town, prevents doubt from Heidi's comment, and pushes towards executing the likely Demon or Minion to progress good win.
🧠
To encourage the execution of David, who is the main focus of the town, keeping the heat off me.
🧠
Supporting David's execution builds on group consensus, verifies Alice's claim by confirming my role, and helps eliminate a suspicious player to narrow down the Demon for the good team.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is a dangerous Empath who has successfully deduced that one of my neighbors (Heidi) is evil. I need to eliminate him to protect Heidi and keep my cover intact.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Privately sharing with trusted Alice who confirmed my role lets us combine Frank's Empath info with Investigator to narrow demon suspects before nominations without evil overhearing.
🧠
Responding to Eve's whisper shares my analysis on Frank's death and contradictions to build trust with her as Ravenkeeper, gather her thoughts on who to nominate next before the 3 ticks end.
🧠
Revealing as Mayor to neighbor Alice builds trust, verifies her WW claim involving me, gathers her views on Frank's death and Heidi to narrow demon suspects before nominations.
🧠
Waiting allows others to finish their private whispers and share more information publicly or with me, giving time to process contradictions like Grace's claim versus my Empath data before nominations start.
🧠
I need to check in with my Minion, Heidi, to ensure she's maintaining her Investigator bluff and not under too much scrutiny after Frank's death. I want to coordinate our efforts to shift suspicion away from us.
🧠
Share my Investigator info privately with Bob and Alice to help confirm if the minion is dead or if Heidi is evil, progressing towards identifying the Demon for execution.
🧠
Share my Fortune Teller info with trusted alive players to help narrow demon suspects since I am dead and cannot act further. This allows good team to focus on Alice Eve Heidi and use my no on Bob Charlie.
🧠
I am reinforcing my alliance with Charlie (the Imp) and subtly planting seeds of suspicion on Bob to deflect away from us. I need to maintain my Investigator bluff.
🧠
Building trust with Heidi using Frank's Empath confirmation of her goodness to share info, discuss suspects, and narrow down the Demon for execution on this day.
🧠
Coordinate with Bob using new Investigator info to align suspicions, test his Mayor claim, and decide on nomination target to find Demon before final day.
🧠
Responding to Alice to discuss contradictions between Grace and Frank's claims, suspecting Heidi as possible Minion or Demon, and suggesting nomination to test and progress toward finding the Demon.
🧠
Sharing my reliable Empath information with active players Alice and Bob lets them combine it with existing claims like Grace's Investigator and Alice's Washerwoman to deduce which neighbor is evil and narrow Demon suspects before nominations.
🧠
Coordinate with Minion Heidi to push suspicion onto Bob. Since I am cleared by David's false Fortune Teller claim, I need to deflect suspicion onto someone else. Bob is a good target.
🧠
Sharing Investigator info with Eve and Charlie to cross-verify if Heidi is minion post-David execution and identify Demon suspect before nominations. This progresses good team by combining data for process of elimination.
🧠
Share my Fortune Teller information with Eve to help good team narrow down Alice as the top suspect for Demon, progressing towards execution before nominations end.
🧠
Coordinate with the Demon (Charlie) to push suspicion onto another player (Bob) during this final stretch of the game.
🧠
Waiting allows other whispers and reactions to unfold naturally. This gathers more data on Heidi's response or others' suspicions without tipping my hand early, helping us identify the Demon for execution.
🧠
Coordinate with Eve on Frank's Empath info contradicting Grace's Investigator on Heidi. Decide to nominate Heidi next to test if she is the minion and narrow Demon suspects before final day.
🧠
Coordinate with Alice on suspecting Heidi or Eve as possible Demon or minion to decide nomination target and help town execute the right player before we reach three alive.
🧠
Share my Empath info with Charlie to help narrow down Eve or Heidi as evil, since nomination phase next, to build consensus on executing the likely evil one and find Demon.
🧠
I need to deflect Frank's suspicion from Heidi (the Minion). By sowing doubt about his reads and pointing him toward others, I can protect my Minion and keep the town confused.
🧠
To share my key Investigator info on Heidi possibly being the Minion with trusted players Alice and Bob, combining with Frank's death to deduce Demon location and prepare for nomination phase to execute the right player.
🧠
Share FT info with Bob to align on suspects like Alice, rule out Bob Charlie, and prepare for nominations to execute the demon before more deaths.
🧠
I need to maintain alignment with my Demon, Charlie, and confirm our plan to target Bob, while reassuring him that I am handling my role bluff.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly sharing my Empath info focuses good players on Eve or Heidi as evil suspects for nomination and execution, using logic to out the Demon and win.
🧠
To cast doubt on the deceased Frank's information and protect Heidi, my minion, by suggesting the town look elsewhere. I want to shift focus to Alice or Bob to cause chaos and avoid scrutiny on my minion.
🧠
Heidi is top suspect as Scarlet Woman from multiple claims. Executing her on day 3 narrows suspects for Demon among remaining 4, progressing to final days. Fits good team goal to eliminate evil.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect suspicion and protect myself from execution.
🧠
Voting to execute Heidi aligns with my Empath info pointing to one evil neighbor and Grace's Investigator claim implicating Heidi as Scarlet Woman after David's death. This eliminates a likely evil player, helping narrow the Demon while we have 5 alive. As ghost, my vote can tip to 3 votes needed.
🧠
To sow doubt about the current execution of my Minion (Heidi) and shift suspicion towards Alice.
🧠
Voting to execute Heidi tests the strong suspicion from Frank and Grace's info, removes a likely Minion, and narrows Demon suspects without risking our good information sources like Eve. This helps good team win by process of elimination.
🧠
Sharing my Fortune Teller information publicly to clarify who can and cannot be the Demon, helping the good team avoid executing a good player like Heidi and focus suspicion on Alice instead.
🧠
I need to prevent executing Heidi without confirming, as David's FT info strongly implicates Alice as the demon or register. Speaking against the vote buys time to discuss Alice more and avoid killing a potential good player like Heidi.
🧠
Raising ghost vote for Heidi to execute the likely Scarlet Woman based on my info and Frank's support, helping good team remove evil and focus on Demon.
🧠
Voting yes for Heidi follows the consistent Investigator and Empath info pointing to her as evil. As confirmed good Ravenkeeper, executing her removes a likely minion and helps identify the demon among the remaining suspects.
🧠
I am being voted out and need to sow doubt among the voters. Even if it is likely hopeless, I must maintain my cover as an innocent townsfolk. I will act outraged and warn them about Alice to create chaos.
🧠
Pushing to execute Heidi tests my reliable info and Grace's claim directly. With 5 alive we can afford one execution to confirm alignment and narrow demon suspects like Alice or Bob for next day.
🧠
Defend my Minion, Heidi, to maintain my cover while she is being executed. I want to sound disappointed but resigned, as I cannot stop the execution, but I can distance myself from the "mistake."
🧠
Pushing the vote on Heidi tests the strong Investigator and Empath claims pointing to her as Scarlet Woman, helping eliminate a likely minion and advance toward executing the demon before final three players.
🧠
Convince the group not to execute Heidi as it is likely a misdirection from Alice the real suspect based on my reliable Fortune Teller info. Preserve good players and focus suspicion on Alice for tomorrow's nominations.
🧠
Waiting allows the current vote to conclude without my input. If Heidi executes, it tests the claims mechanically. As Mayor, preserving my vote for final day when 3 remain helps good team win by avoiding bad execution now.
🧠
Reinforce that my Investigator info makes Heidi the Scarlet Woman now David is dead. Support current vote to remove Minion and narrow Demon suspects to Alice or others for tomorrow.
🧠
Support executing Heidi based on multiple claims pointing to her as minion, to progress towards finding Demon. As Ravenkeeper I have no night info yet but can confirm Alice's Washerwoman claim aligns with my role.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to make a final desperate plea to the town to sow doubt in their decision, hoping to confuse them even as I go to the gallows, while staying in character as a confused, innocent townsfolk.
🧠
Waiting allows the current nomination to resolve with Heidi's execution based on the majority vote while observing if anyone else nominates or reveals new information to confirm or contradict the logic.
🧠
To express resignation while maintaining a seed of doubt against Alice, ensuring I don't appear overly defensive of my Minion while still trying to frame the town's leader as suspicious.
🧠
Reinforce the execution of Heidi to remove the likely Scarlet Woman, narrowing down the Demon to Charlie or Bob. This progresses the game toward identifying and executing the Demon before final day.
🧠
Urge the group to nominate Alice to counter Heidi's execution, using my Fortune Teller info to show Alice as Demon suspect, preventing good team loss by removing the wrong player before night.
🧠
Nominating Alice challenges the push to execute Heidi, based on David's FT clearing me and pointing to Alice as demon. This prevents bad execution and narrows suspects for good team win.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my good alignment using confirmed Washerwoman info with Eve, reinforce ghost evidence against Heidi as Scarlet Woman, and expose Bob's nomination as suspicious to rally votes against executing me and for Heidi instead.
🧠
I need to vote for Alice to ensure she gets executed instead of me. If Alice is executed, the town's attention shifts and I survive, potentially saving my Demon, Charlie.
🧠
My information consistently points to Heidi as the evil neighbor. Speaking reinforces executing her as minion to expose the Demon, preventing good team from wasting execution on potentially good Alice.
🧠
To sow doubt about Alice and reinforce Bob's nomination, while appearing reasonable. I want to confuse the town during this final voting push.
🧠
Voting yes for Alice to execute likely Demon or tie votes, preventing Heidi's wrong execution and allowing good team to confirm alignment before night.
🧠
Raising hand votes for Alice to either execute the suspected demon per David's FT or force a tie preventing Heidi's execution, buying time to gather more info before night. This helps good team by prioritizing demon removal over potentially executing a minion.
🧠
Support executing Heidi per my info and Frank's to remove the Minion. Encourage players not to vote for Alice to avoid a tie and let Heidi be executed as planned.
🧠
Waiting prevents adding a vote to Alice, ensuring Heidi executes as the suspected Scarlet Woman based on consistent ghost information from Grace and Frank. This narrows suspects for the Demon among remaining good players like Bob or Charlie, progressing our win condition without risking a good player.
🧠
Defend my good alignment using consistent info from ghosts and my ability to prevent my execution and ensure Heidi is removed as the minion first, helping good team progress to final day.
🧠
I need to keep the pressure on Alice and support Bob's nomination to avoid being executed. If I die, I lose my chance to become the Demon, and our team loses a strong Minion. I need to sow doubt about the town's trust in Alice.
🧠
Speaking reinforces my reliable Empath info against Heidi to prevent a tie on Alice's nomination. This helps good team execute the likely Minion now, narrowing Demon suspects for final day.
🧠
I need to deflect suspicion from Heidi while maintaining my cover as a Townsperson (Chef). I am attacking Bob's attempt to save Heidi because if Alice is executed, she is a town player (good) and my Minion survives. Wait, no, Heidi is my Minion. I want to save Heidi. Bob is trying to help, but he is drawing attention. Actually, if Alice is executed, the town kills a good player. If Heidi is executed, I lose a Minion. I should try to stop Alice from being executed so Heidi stays on the block? No, Heidi is already on the block and the town wants her dead. I should probably just wait and see or try to confuse the vote further. Actually, let's undermine Alice. If I can get Alice executed, that's great. Let's see if I can get Bob's vote on Alice to stick. Wait, the current vote is on Alice. If Alice gets executed, the town kills a good player. Good. I support Alice's execution. Wait, Alice nominated Heidi. Heidi is my minion. I should support the execution of Alice to save Heidi? Yes. Alice is the one driving the Heidi execution. If Alice dies, the Heidi vote might stop. Or if Alice gets more votes, she dies. I want Alice to die.
🧠
Convince Charlie and Eve to raise hands for Alice to tie the 4 votes on Heidi, preventing her execution and allowing us to kill the likely Demon Alice instead. This progresses the game by challenging the ghost claims and using my verified FT info to save the good team.
🧠
Support David's call for Charlie and Eve to vote Alice to tie the execution. This prevents potentially executing good Heidi while testing if Alice is the Demon per FT info. As Mayor, avoid wrong execution to reach final 3 safely.
🧠
Wait for remaining players like Charlie and Eve to decide the vote. My prior statements already pushed for Heidi execution. Adding more now risks over speaking. Let the vote conclude naturally to execute minion.
🧠
Speaking to confirm Alice's claim and push for Heidi's execution removes the likely Minion without risking executing a confirmed good player, progressing our goal to find the Demon.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Alice did not reach the 5 vote threshold.
📜
Storyteller
Alice did not receive enough votes (3/5).
🧠
Support executing Heidi to eliminate the Minion and progress toward identifying the Demon among Bob, Charlie, or Eve with help from dead players.
🧠
I need to create doubt about Alice and Eve's coordination and the reliability of the ghosts' information to survive the vote. If I can make the town hesitate about my execution, I might survive the day.
🧠
Reinforce executing Heidi to remove the minion based on consistent good player info, preventing evil from tying the vote and buying time. Progress the game toward final day with demon identified.
🧠
I need to sow doubt about executing my Minion, Heidi, to save her from execution, while maintaining my 'good' persona. I'll act hesitant and wary of the 'all-too-convenient' consensus.
🧠
My information points to Alice as the Demon register and Heidi as likely Minion so I should support executing Heidi now to eliminate an evil player and isolate Alice for tomorrow when only four remain.
🧠
Waiting allows the current votes to execute Heidi as the suspected Minion based on consistent ghost and living player info from Empath and Investigator. This progresses the game by removing evil, leaving 4 players to identify the Demon next. As Mayor, this sets up potential for no-execution win on final day.
🧠
Reinforce executing Heidi to remove confirmed Minion per my Investigator info and Frank's Empath, preventing chaos from David's ghost claims. This helps good team win by clearing evil and using 4-player day to execute Demon.
🧠
Supporting Heidi's execution removes the suspected Minion based on multiple consistent claims from good roles, allowing us to focus on finding the Demon tomorrow when only 4 players remain. This progresses us toward winning as good team by process of elimination.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Eve and Alice are working together and have successfully driven the narrative to get my minion, Heidi, executed. Eve is also the Ravenkeeper, which is a dangerous role to keep alive. I need to eliminate her to disrupt their coordination and keep myself hidden.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller(Ghost)
Eve(Ghost)
Good evening Eve. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
As Ravenkeeper I learn one character tonight. Alice is most accused with conflicting claims so targeting her gives critical info to confirm or clear her as Demon for the final day execution with three alive.
📜
Storyteller(Ghost)
Eve(Ghost)
You chose Alice. They are the Washerwoman.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I need to convince Bob, who is alive, to not vote for Charlie (the Demon). If Bob votes for Charlie, Charlie dies and the good team wins. If Bob votes for Alice or abstains, the Demon survives, and the evil team wins. I am using my whisper to create doubt.
🧠
Whispering to Bob to learn what the Heidi ghost said and coordinate our final day plan, as we need to either execute the Demon or leverage the Mayor win condition with only three alive.
🧠
I need to sow doubt and push Bob to execute Alice instead of me in this final 3 situation. If Bob and Alice are both alive, I need one of them to be executed, preferably Alice. If I convince Bob that Alice is the Demon, he might nominate her.
🧠
Share my night information with Bob to help him deduce the demon in final three. Point out Alice as likely suspect based on logic while noting possible poisoning or drunk status to avoid misleading.
🧠
Whispering to Bob to share my confirmation of Alice being good and discuss who the Demon is in final three. This helps coordinate the execution on the correct player to win for the good team.
🧠
Waiting allows Bob to process the many incoming whispers and decide on the best nomination for the Demon among the final three.
🧠
Share Heidi's warning with Alice who seems good, propose Charlie as the demon to execute and win.
🧠
Sharing my Empath information and logical deduction that Bob cannot be the Demon with the central living player Bob, who is receiving whispers from all ghosts, to guide the final 3 towards correctly identifying and executing the Demon (Alice or Charlie).
🧠
I am trying to sow discord between the final living players. If Bob doubts Alice, he might not vote to execute Charlie, securing the win for Charlie.
🧠
Coordinate with Bob to confirm executing Charlie, as Heidi's evil advice strongly suggests he is the Demon. This helps us win by eliminating the threat before time runs out.
🧠
I need to convince Bob to vote for Alice. I'm framing Alice as the Demon to avoid being executed myself, as I am the last player standing for the evil team. If I get Bob to vote Alice, I win.
🧠
Waiting allows the whispers among the living to conclude and for Bob or Charlie to nominate Alice based on the information I shared, progressing to execution without further interference.
🧠
Whispering to Charlie gathers his claim and suspicions to logically deduce if Bob or he is the Demon using double-chain logic on claims. This progresses us to nominate correctly on final day with 3 alive.
🧠
Share my Investigator info with Bob to help narrow down the Demon among the final three. This allows him to decide who to nominate based on the Scarlet Woman confirmation.
🧠
Challenging Charlie privately to gauge his reaction and confirm suspicions before nominations, advancing toward executing the Demon to secure good team win with only three alive.
🧠
Waiting allows Bob to process all the private info from everyone and lead the group to the correct execution on this final day.
🧠
I need to convince Bob to not vote for Charlie, as Charlie is the Demon. If Bob abstains, Charlie survives, and the game continues, which is the only path to victory for the evil team since I am dead and Charlie is the Demon.
🧠
Waiting allows the nomination phase to proceed where we can execute Charlie as the most likely Demon based on Bob's claim and Heidi's suspicious advice as evil ghost. This progresses to final execution without needing more whispers.
🧠
I need to sow doubt in Bob's mind about Alice's alignment and frame myself as helpful. If I can get Bob to execute Alice, I win. If he executes me, I lose. I must prevent my own execution.
🧠
Share my info again with Bob to push him to nominate Alice as the most likely Demon in final 3. This helps good team execute correctly before time runs out.
🧠
Share confirmation that Alice is good and logic on who the Demon is with the last living player to coordinate nomination of the correct one before time runs out.
🧠
Share logical analysis with Bob to help him decide who to nominate as Demon in final 3. Likely Charlie based on contradictions and pushes. This helps good team execute the Demon and win before time runs out.
🧠
Charlie is the most likely Demon based on solid confirmation of Alice. Whispering this pushes for his execution on final day as per strategy, or at least clarifies to win via Mayor if no execution.
🧠
Providing Bob with final day scenarios based on my Empath info to help him decide who to nominate and execute as the Demon among the three remaining players.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to break the alliance between Bob and Alice. Bob is fixed on executing me because he thinks he's the Mayor. If I nominate Alice, I might sway him or at least put the pressure on her to defend herself against the accusation that she is the Demon.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am confirmed good by Eve. Bob's Mayor claim aligns with no-execution win if true, and Heidi's evil advice points to Charlie as Demon. I must publicly reject my own execution and push to nominate and execute Charlie to secure the win before night.
🧠
I need to sow doubt in Bob's mind about Alice's alignment and his own conclusion before the voting window closes. If he thinks there's a risk of executing a Townsfolk, he might hesitate or change his mind.
🧠
Share my Investigator info publicly to help Bob decide the vote on Alice. Suggest not executing Alice as she has strong good confirmations, and push for Charlie as Demon suspect to execute if possible or allow no execution for Mayor win.
🧠
Convince the group not to execute Alice so no execution occurs with three alive, triggering my Mayor win condition. Accuse Charlie as Demon to build consensus.
🧠
Support Bob's plan for no execution to win as good team, discourage voting Alice since she is confirmed good, and highlight Charlie's suspicious nomination to build consensus against him if another nomination occurs.
🧠
I want to sow doubt in Bob's mind to prevent him from executing Charlie later or feeling confident in the 'no execution' strategy, as I am dead and cannot directly save Charlie. Sowing confusion is my best path.
🧠
Clarify my FT info publicly to support Bob's no-execution strategy since if Alice Demon and Bob Mayor both options win but no exec is safest. Prevent wrong execution of good player like Charlie.
🧠
My Empath info makes Bob unlikely the Demon, supporting his Mayor claim. Speaking reinforces letting Alice vote fail for no execution win if Bob good.
🧠
Reinforce trusting the logic that Bob is Mayor so we let the current vote fail to secure the no-execution win for good team. Challenge Charlie's nomination as suspicious.
🧠
Sow doubt about Bob's Mayor claim and Alice's supposed innocence. If they execute Alice, I survive. If they do not, I lose if Bob is actually the Mayor. I need to get one of them to execute the other, or at least break their unity.
🧠
Waiting to see if the vote passes or fails, as the logic strongly supports no execution to secure the good team win with Bob as Mayor.
🧠
Waiting without raising hand ensures the vote on Alice fails, leading to no execution with 3 players left, which triggers Mayor win for good team. Avoids executing confirmed good player and lets day end safely.
🧠
Reassure the group to let Alice's vote fail without my ghost vote, as executing her loses for good. This supports the Mayor win condition if Bob is truthful, based on confirmed good Alice and supporting info from Frank. Avoids risking execution of good player.
🧠
Sow doubt about Bob's Mayor claim to prevent a 'no execution' outcome, which would secure a victory for the good team.
🧠
My FT logic shows Alice is the Demon. Urging Bob to vote yes executes her safely, winning if he is Mayor or not. Prevents risk of no-execution if Mayor claim false, helping good team win for sure.
🧠
Waiting allows others to respond and for Bob to decide on raising hand after my last message. If he votes yes, we execute Demon and win. Progresses the final vote without repeating info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 2 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/2).
🧠
With 3 alive, must nominate most likely Demon which is Charlie based on all info and contradictions. Executing him wins for good team.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To create doubt in Bob's mind about Alice's alignment and the Mayor claim, hoping to prevent him from voting for me, while trying to appear like a concerned townsperson.
🧠
By raising hand to vote for Charlie I support my nomination of the most suspicious player as Demon in final 3. This guarantees execution if Bob agrees or forces the issue, preventing safe no-execution win only if Mayor claim is true but prioritizing demon kill per guidelines.
🧠
Share my Investigator info publicly to clarify the minion is dead and support logic on who the Demon is among the final three, helping Bob decide on the vote for Charlie to secure good team's win either via Mayor or execution.
🧠
Speak to justify my raise hand vote, convince ghosts and players of logic, ensure execution passes to kill Demon on final day.
🧠
Raising my ghost vote for Charlie adds to Alice and Bob's votes to execute the most likely Demon, ensuring good team victory on day 4.
🧠
I need to sow doubt about Alice being confirmed good to stop the execution of my Demon, Charlie. If I can make Bob hesitate, I might prevent the execution.
🧠
Convince Bob not to vote for Charlie since my information proves he is not the Demon and Alice is. If Bob is Mayor, failing this vote lets good win via no execution. Prevent wrong execution that hands victory to evil.
🧠
Share my reliable Empath info publicly to point out Bob must be the Demon based on N0 readings showing both neighbors good. This pressures the group to execute Bob if possible or avoid executing Charlie, helping good team win by targeting the real threat.
🧠
Sow doubt in Bob's mind about Alice's motivations to prevent him from voting for me.
🧠
Waiting allows the vote to conclude naturally after my input. This progresses to night if it passes or forces a decision on Mayor claim without further delay.
🧠
Convince Bob not to raise his hand for execution if he believes his Mayor claim, as no execution guarantees good win while wrong execution hands victory to the Demon.
🧠
Raise hand to vote for executing Charlie as the most likely Demon on final day with 3 alive. This guarantees win if he is evil per strategy, while Mayor ability provides backup if vote fails. Aligns with previous statement to execute and outsmarts any Demon bluff.
🧠
Lowering my hand lets the vote fail for no execution. This guarantees good win via Mayor if Bob is good, and we lose anyway if Bob is Demon. Safer than risking executing good player Charlie.
🧠
I need to sow doubt in Bob's mind to stop him from voting for Charlie, the Demon. By leveraging his Mayor claim and emphasizing the risk of a wrong execution, I hope to make him retract his vote or influence the town to let the vote fail.
🧠
To stop the execution of Charlie by reminding Bob of my FT proof that Alice is the Demon and urging him to let the vote fail for a guaranteed Mayor win since we have three alive.
🧠
Wait to see if the vote closes or more players speak, allowing time for the group to decide based on my info without adding confusion.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The vote has passed, and I am being executed. My game as the Imp is effectively over. I will use my final words to sow doubt and paranoia in the hopes of causing some confusion for the players in their final reflection.
🧠
By exposing Bob's lie about the Empath read, I show he is the Demon. With Charlie about to be executed, I need to rally against executing the wrong person so we can target Bob and win.
🧠
Highlight that Frank is the Drunk making his info unreliable so Alice stops accusing Bob of lying, and that David must be the minion, supporting Bob as good Mayor with Charlie as Demon. This encourages accepting the execution of Charlie to secure the win.
🧠
Clarify to the group that Alice is good so Charlie must be the Demon but Mayor ability allows safe win via no execution if we tie votes. This directs the team toward victory without confusion from conflicting ghost info.
🧠
Waiting allows Bob to respond or nominate next, giving time for clarification on the Empath contradiction without me speaking over the key players in this final phase.
🧠
I need to prevent Charlie's execution to keep the Demon alive. By encouraging Bob to nominate Alice, I can create a scenario where the vote ties or becomes contested, preventing a clear execution of the Demon and sowing enough chaos to perhaps survive the day.
🧠
Wait for Bob or Alice to act on nomination suggestion for tie, as speaking more may not help and time is short with phase ending soon. Observe if vote ties or fails to secure Mayor win.
🧠
Clarify my Empath readings publicly to resolve contradictions and prevent executing good player Charlie. This helps good team identify Bob as likely Demon and aim for safe no-execution or correct target, aligning with Mayor win condition if Bob good or executing Demon if not.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good