Game Detail

Players

Alice (Librarian) Bob (Empath) Charlie (Recluse) David (Imp) Eve (Spy) Frank (Washerwoman) Grace (Soldier) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil207,372114,752$0.0989
Good501,12640,011$1.4371

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Slayer, Fortune Teller, Butler
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Washerwoman. Either Heidi or Charlie is the Undertaker.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either Bob or Charlie is the Recluse.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Empath (good), Alive - Charlie: Recluse (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Washerwoman (good), Alive - Grace: Soldier (good), Alive - Heidi: Undertaker (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Privately identify which of Heidi or Charlie is likely the Undertaker so we can protect them and use their info to confirm executions.
🧠
Get early role and info claims privately, start a small trust circle, and identify any mechanical leads before nominations begin.
🧠
Answer Grace’s Outsider question and seed my Librarian info to a small circle early, so we can cross-check claims and spot lies without broadcasting to the Demon.
🧠
Coordinate with Frank and Heidi without outing my Recluse; reduce risk of false Undertaker world and test whether Frank is genuinely Washerwoman or fishing.
🧠
Day 1 early, reveal to Minion Eve, align bluffs to infiltrate good team, build false trust before nominations. Protects Demon survival.
🧠
Protect my Undertaker identity while testing Frank’s credibility and aligning a consistent cover story with Charlie to avoid conflicting claims.
🧠
Coordinate with Demon immediately on safe bluffs and share Grimoire to align our deception. Protects Demon by giving him full info while we pose as good info roles.
🧠
Share my Empath result to resolve the Bob or Charlie Recluse claim, and start narrowing which neighbor is evil; set up future cross-checks with Grace.
🧠
Share my exact N0 info privately so the two candidates can coordinate safe claims and we can later verify the real Undertaker without outing them to the Demon.
🧠
Keep Alice and Bob sharing, propose clean worlds, and set up next whispers to Charlie and possibly Frank/Heidi to test consistency before nominations.
🧠
Get Charlie’s role claim and see if he matches Recluse; this resolves the main day one contradiction and guides nominations away from good info roles.
🧠
Confirm my Recluse to Alice privately to validate her info, coordinate cover story, and avoid public Outsider count chaos; also probe her wording and Bob's claim details.
🧠
Coordinate night kill on Empath Bob to neuter key good info role before N1. Confirm bluffs and frame plan to sow chaos on Recluse, advancing evil survival.
🧠
Confirm privately to Frank that I am the Undertaker while maintaining a low-profile public cover, so good can later verify executions without painting a night-kill target.
🧠
Confirm kill on Bob to neuter Empath info. Frame Charlie to disrupt town logic early. Coordinate bluffs for mutual support, dismantle town from inside.
🧠
Get Charlie’s claim quickly (Recluse or not) to resolve the immediate clash with my Empath 1 and Alice’s Librarian info, and decide whether to push execution on Alice or look elsewhere.
🧠
Coordinate cover stories and set a plan: get an execution today so Undertaker can confirm, but keep Undertaker identity off the public radar to avoid night kill.
🧠
Get Charlie's role/outsider status and independent info from my neighbors to resolve the Librarian vs Empath clash and build a reliable suspect pool for nominations.
🧠
Confirm my exact Librarian info with Charlie, advise him how to claim safely, and plan how to handle Bob’s Empath read without outing Charlie too hard.
🧠
Defuse the Empath one by confirming I am Recluse, keep town from misexecuting Alice, and encourage Bob to keep it quiet while we gather more confirmations.
🧠
Befriend Empath Bob for his info and trust before killing him tonight. Divide town by blaming other whisper group (Charlie etc.), advancing our framing plan without claiming yet.
🧠
Answer Grace with a safe cover to avoid outing Undertaker while keeping social trust and gathering claims.
🧠
Start Fortune Teller bluff to Alice/Bob/Grace group for credibility. Frame Charlie early per Demon plan, sow doubt before nominations. Build trust to manipulate later.
🧠
Align with David and Eve on the mechanical clash: Empath 1 and Librarian Recluse ping. Encourage them to collect independent info and not overread early whispering cliques.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Get key claims out before night, resolve the Bob and Charlie Recluse question, and avoid a low-info execution unless someone hard-contradicts.
🧠
Push public claims and set up a high-value Day 1 execution between the mechanically implicated pair to generate Undertaker and social info without outing my Washerwoman ping.
🧠
Day 1 last tick, nominate Charlie (good Recluse) using town's own logic (Bob/Alice claims) to pit goods against each other, validate my FT bluff, confuse alignments. Protects Demon David, sets up night kill on Bob.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Slow down a D1 execution on a weak case; push for a Charlie public claim so the town can use the Librarian and Empath info correctly before spending an execution.
🧠
Prevent a likely good Outsider from being executed on Day 1; lock in my exact Librarian wording publicly and push Charlie to give a clear public claim.
🧠
Prevent a likely good execution on day one and push for clearer claims so we can identify which info source is lying before night.
🧠
Question Recluse-Empath interaction to break town's 'safe Recluse' logic chain. Forces doubt on Bob/Alice (goods) or reinforces Charlie evil, aiding potential exec or chaos before our N1 Bob kill.
🧠
Reinforce Eve's point publicly to sway Grace/Frank/Alice to vote Charlie. Exec good player, sow doubt on Bob/Alice next, protect Demon.
🧠
Stop a bad Day one execution by correcting rules: Recluse can register as evil to Empath. Confirm my Recluse claim publicly and push town to save the execution for a better lead.
🧠
Correct rules: Recluse can register evil to Empath. Slow down the Charlie push and avoid a likely mis-execution; steer town to gather more claims/checks.
🧠
Clarify Recluse interaction, discourage a low-info Day 1 execution, and pivot suspicion toward the players pushing incorrect rules or hard-driving the vote.
🧠
Prevent an unforced day one misexecute on a plausible Recluse and pivot pressure onto the aggressive pushers by demanding clear role claims and info.
🧠
Do not waste day one execution on a plausible Recluse. Force Eve and David to commit to clear claims so we can track contradictions and find the real evil.
🧠
Raise hand to vote my nomination Charlie (good Recluse). Reduces good numbers if executes; builds my/David cred pushing 'suspicious'; fails ok as night kill Bob planned.
🧠
Admit rule error to seem reasonable good player, publicly claim safe Slayer bluff. Builds long-term trust, lets safe day 1 no-exec pass, hides while we kill Bob N1.
🧠
Stop a bad D1 execution, lock in claims from pushers, and keep my Empath info usable for later worlds.
🧠
Prevent a low-info D1 execution on an explained Outsider and pivot scrutiny onto Eve’s role claim and reasoning, creating a better target for later.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Use remaining time to lock public claims and catch inconsistencies, especially from Eve and David, while avoiding a low-info day one execute.
🧠
Slow down day one executions, lock in exact public claims, and pressure the outliers (Eve and David) for consistency so we can build reliable worlds going into night.
🧠
Keep us from a low-info D1 execution and force Eve and David into precise, checkable claims so we can catch evil or coordinate future tests.
🧠
De-escalate suspicion on me/David by confirming FT claim, admitting Recluse rule error like David did, explain whisper suspicion. Appear cooperative to avoid further noms on us, progress to night for Bob kill.
🧠
Confirm Slayer bluff publicly with explanation for push (whispers), accept Recluse logic to de-escalate suspicion on me/Eve. Builds good guy cred, ensures we reach night to kill Bob.
🧠
Use last nomination-time tick to lock in clear future info: Fortune Teller pick transparency, Slayer shot criteria, and remind town my Recluse registration affects reads, without forcing a low-info execution.
🧠
Keep town from panicking into a weak day one execution, and pressure for clean claims and tomorrow accountability on Fortune Teller and Slayer.
🧠
Provide my public cover claim, reduce heat, and force Eve and David into specific, testable commitments for tomorrow so we can catch inconsistencies and find evil.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob eliminates strong Town info-gatherer early, per plan. Prevents N2 Empath reads on key pairs (e.g., our neighbors). Buys time for Eve/our bluffs; frame Charlie Recluse tomorrow.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Empath (good), Dead - Charlie: Recluse (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Washerwoman (good), Alive - Grace: Soldier (good), Alive - Heidi: Undertaker (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Get concrete, falsifiable info from Eve and commitment from David before nominations so town has a clear execution plan.
🧠
Get concrete, checkable claims from Eve and David now, and learn what Charlie is coordinating about, to set up the right Day 2 execution.
🧠
As dead Empath, lock in N0 info and push for concrete ability disclosures (FT picks, Slayer shot plan) to narrow worlds before nominations; coordinate with key voices.
🧠
Share my Washerwoman ping and get allies’ reads; coordinate questions for Eve and David before nominations, and reduce risk of evil steering the vote.
🧠
Privately coord bluff details with Demon David first: safe FT N1 picks Grace/Heidi=no (builds trust, no risk). Align Slayer conditions to target Charlie if needed, sowing doubt on him without self-implicate. Protects Demon.
🧠
Coordinate with Frank and Alice: share that I am actually Soldier (Heidi double-claim), evaluate WW info, and set up nomination plan prioritizing players with inconsistent or unverified claims.
🧠
Align with Frank and Grace on what Heidi can mechanically prove and where contradictions point, so we choose a high-value execution today.
🧠
Coordinate bluff details with Eve privately first to ensure consistency when responding to Charlie/Heidi probes. Avoid premature Slayer commitment; keep shot as late-game threat to deter noms on us.
🧠
Answer Heidi, keep info flowing, and align with Alice on mechanical approach: force Eve/David to commit to exact FT picks and Slayer plan before nominations.
🧠
Answer Bob, get Alice to lock Lib wording, and force Eve to commit to concrete FT picks so we can build a consistent world before nominations.
🧠
Get a clean, time-stamped claim from Heidi and plan how to handle the Soldier conflict before nominations; this narrows demon/minion candidates and prevents last-minute confusion.
🧠
Lock in FT claim early/consistently to Heidi/Charlie who suspect me; Grace/Heidi clean picks safe per Grimoire. Builds good cred, lets me support David Slayer, push Charlie/Alice chaos without direct confrontation.
🧠
Answer Alice directly, clarify my certainty (I know my role), and set up a concrete test: demand Heidi’s Undertaker result and David’s Slayer shot plan to guide nominations.
🧠
Force crisp mechanical statements (FT picks/result, Slayer shot criteria, Undertaker result) before noms so we can catch lies and pick a high-value execution target.
🧠
Respond to Alice's group whisper to lock Slayer bluff: no shot today, save for proof. Support Eve's FT claim indirectly. Reinforce Charlie suspicion via Lib/Empath logic to direct nom to him, protecting us.
🧠
Lock in Eve’s Fortune Teller history and future picks to catch lies, and get David to commit to a Slayer trigger. Build a consistent info net before nominations.
🧠
Resolve Soldier cover conflict with Frank, coordinate a clean public Undertaker reveal timing, and steer noms toward the most mechanically suspicious (Eve/David) instead of Charlie.
🧠
Lock in exact Fortune Teller and Slayer actions/results and Alice’s Librarian wording before nominations, so town can run logic chains and pick an execution target.
🧠
Align Alice and Grace on Heidi's real claim and the Soldier conflict, set a clear plan for nominations: demand Eve and David specifics, and keep Heidi as a backup execution if she wavers.
🧠
Coordinate privately with David to nom Charlie, exploiting Bob's Emp read suspicion to execute a good player, protect Demon, and reduce numbers while maintaining FT bluff credibility.
🧠
Force public, checkable commitments before nominations: Eve must lock FT picks and yes/no, Heidi must state Undertaker and confirm no info N1, David must explain why no Slayer shot. This reduces bluff space.
🧠
Align good players on a clear pre-noms plan: force Eve to state exact FT picks/result, get Heidi to publicly resolve Soldier versus Undertaker conflict, and choose a priority execution target if details stay muddy.
🧠
Respond to Charlie/Heidi whispers, lock Eve FT details, reiterate no Slayer shot, push Charlie as top suspect via Lib/Empath logic to get him nominated before phase ends.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominating Charlie executes potential good info role or forces Recluse claim test. His survival D1 and whispers sow doubt; pressure him now before good team locks on us. Keeps me hidden as Slayer.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote yes on my nomination of Charlie to execute him. He's suspicious per Lib/Empath logic we framed; killing goods advances to fewer players, keeps me safe.
🧠
Stop a likely mis-execution on Charlie and refocus town on the bigger contradictions: Eve not giving FT info and the Grace-versus-Heidi Soldier conflict.
🧠
As Spy, know Charlie good Recluse explaining Empath via fake-evil. Vote to execute good player, reduce town to 6, support David's nom, build his cred while chaos from 'confirmation' helps evil hide David.
🧠
Avoid wasting an execution on a likely Recluse and force hard info from the real suspects, especially Eve and the Heidi versus Grace contradiction.
🧠
Keep Charlie off the block, preserve a likely confirmed Recluse, and redirect town to mechanically checkable claims: Eve Fortune Teller picks, Heidi Undertaker, and David Slayer.
🧠
I will not vote myself onto the block. Waiting preserves my position and lets others resolve higher value executions around Eve or Heidi versus claims.
🧠
Use this voting window to publicly confirm Undertaker and no N1 info, so Frank’s Washerwoman resolves and town focuses on higher-variance suspects like Eve or David instead of Charlie.
🧠
Keep my ghost vote for a high-confidence late-game kill. Publicly steer town away from low-value Charlie execution and force Eve to commit to exact Fortune Teller picks/results.
🧠
Vote 2-5 failing hard. Lower hand to appear reasonable town, regain cred after suspicious D1 push, force Eve FT details publicly to maintain her bluff, head to night kill.
🧠
Let the Charlie vote resolve without adding noise; save my influence for the next nomination to force exact Fortune Teller info and target the highest-information execution.
🧠
Lower hand to match town/David, avoid solo vote suspicion on failing nom. Builds trust as cooperative good FT, saves pushback for better targets like pressuring info contradictions.
🧠
Most players are not voting Charlie and it is low information. I should conserve influence and keep focus on forcing hard commitments from Eve and David and resolving Heidi versus Grace.
🧠
Charlie execution gives little info and likely hits good. I will not vote, preserve majority, and keep pressure on Eve and David for concrete, falsifiable claims.
🧠
Stop a low-value execution on me that fits Librarian/Empath, and redirect town to higher-signal targets by forcing precommitted Fortune Teller picks and clarifying Slayer/Undertaker contradictions.
🧠
Use my dead voice to force mechanical commitments (FT picks), preventing evil from free-rolling and setting up tomorrow’s execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Publicly confirm Eve's FT N1 picks/results from our whisper to reduce suspicion on her/us, lock N2 plan, appear cooperative good team. Prevents D3 nom on us, progresses to night kill threat.
🧠
Eve has been the biggest info bottleneck. Nominating her now either executes a likely liar or forces precise Fortune Teller details and commitments before night.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly vouch for Eve's FT info from her whisper to build her credibility, argue low value exec to sway votes against her. Protects minion, keeps Demon safe.
🧠
Publicly confirm exact FT N1 picks/results as David stated, matching whisper to him. This de-escalates my nomination, shows transparency, builds credibility as good FT, sways votes off me to save execution tick.
🧠
Eve’s late, secondhand Fortune Teller info and David running point feels coordinated. Executing Eve is the highest leverage test today and could end the game if she is the Demon.
🧠
Eve has been the highest-friction info source and tightly linked to David. Voting her is the best value execution today compared to rehashing my Recluse claim.
🧠
Vote to execute Eve because her behavior is highest suspicion and an execution today gives me Undertaker info tonight to mechanically confirm or refute her claim.
🧠
Use my ghost vote to push through the highest-information execution today. Eve has been evasive and is central to the suspect pair with David.
🧠
Reinforce that Eve's FT claim perfectly fits all good info (Lib, Empath, Undertaker), making her execution low value. Redirect to Charlie tomorrow, preventing Eve's death and maintaining evil coordination.
🧠
Eve’s late, coached FT claim is the best high-value execution today; my vote helps secure the kill and forces mechanical clarity via Undertaker tomorrow.
🧠
Publicly reinforce perfect info fit to sway Frank/other undecided against my exec. Keep me alive for N2 FT bluff no Demon on Charlie/Frank, building trust & protecting Demon David.
🧠
Vote is already at or above threshold. By not adding my hand, I avoid overcommitting publicly while preserving influence to steer tomorrow’s logic chain.
🧠
Keep pressure and votes on Eve; her delayed FT info plus David speaking for her is high-risk. We need a decisive execution today to avoid another night kill.
🧠
Keep the vote on Eve to punish stalling and test the David and Eve pair. If she is evil we win fast; if good, we get a clean direction onto David next.
🧠
My ghost vote is most valuable when it helps secure a high-value execution. Eve’s late, David-mediated FT claim is the best lead; I want town to commit and set tomorrow’s plan around David if Eve is good.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick before night: Speak to reinforce Eve's perfect FT fit resolving all claims (Heidi UT, Bob Empath, Alice Lib), urge against low-value exec. Sway any doubters, save minion or gain trust if not.
🧠
Lock in why this execution is high value: her info is non-verifiable and delivered late via David. Set a clear tomorrow plan so town stays coordinated regardless of flip.
🧠
Reinforce FT bluff fits all claims perfectly to sow doubt on Alice's push; if die, seeds tomorrow's disruption blaming Alice & protecting David narrative.
🧠
With one tick left, lock in a clear town plan: accept Eve execution today, and publicly commit to the next step so evil cannot redirect tomorrow.
🧠
Lock in today’s execution and set a clear conditional plan for tomorrow, while pushing for mechanical follow-up from Heidi Undertaker and any other info roles.
🧠
Lock in a clear plan for tomorrow and keep pressure on David and info discipline, so town does not drift after Eve’s execution.
🧠
Lock in a public commitment to share my Undertaker result immediately and to follow the agreed contingency plan if Eve looks good, keeping town coordinated into Day 3.
🧠
Lock in a decisive execution path and prevent David from wriggling out if Eve flips good; also push for last-second counter-nomination only if someone is very confident.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Charlie vocally pushes my D3 execution and anchors Recluse logic explaining Bob Empath. Killing him disrupts town logic, removes vote/push, while letting Heidi potentially confirm Eve Spy to avert my exec.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Undertaker. You learn that Eve was the Spy.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Whisper Demon privately to align on counter-plan: preempt Heidi reveal, nominate good player, leverage my ghost vote & past FT claims to defend David & sow doubt.
🧠
Get Heidi's Undertaker result on Eve immediately and share my Empath logic to focus today's execution on the most likely Demon among David, Alice, or Heidi.
🧠
Get Heidi to publicly share her N2 Undertaker result on Eve immediately, then coordinate with Alice and Frank on a nomination plan before nominations start.
🧠
Get Heidi to post Undertaker result immediately and align with Alice and Bob on what it implies, so we can decide whether to execute David or pivot based on mechanical confirmation.
🧠
Get Heidi’s Undertaker read on Eve immediately and cross-check with Alice/Frank so we can decide whether to push David or look elsewhere before nominations.
🧠
Town knows minion dead, pushing me per Eve. Sow doubt on Heidi/Frank/Grace claims privately to split good team before noms. Stick to Slayer bluff, suggest nominating them. Build false trust.
🧠
Get Heidi’s exact Undertaker result directly and align Frank/Grace so we can publicly lock Eve’s role and choose the correct nomination (likely David if Eve reads good).
🧠
Share my hard Undertaker info privately to align good players and set up a decisive Day 3 execution plan, starting with David unless strong counter-evidence emerges.
🧠
Coordinate with Demon pre-nomination. Direct him to nom weak claim (Grace Soldier), use my only ghost vote to support, exec good player instead of Demon.
🧠
Get the Undertaker result into the open and align living good players on a clear execution plan, since I cannot vote or nominate.
🧠
Get Heidi’s exact Undertaker read now and coordinate who alive should nominate. As a dead Recluse, I can’t nominate, so I need to steer the living using mechanical contradictions.
🧠
Share Heidi’s UT result and push coordinated public pressure and likely nomination on David, while flagging the only realistic alternative world where Heidi is lying or poisoned.
🧠
Update Bob with Heidi’s UT result and align on a public push to execute David unless strong counterevidence emerges.
🧠
Whisper to town group questioning Heidi/Frank claims, sow chaos and doubt to prevent united exec on me. Push noms away from myself for survival.
🧠
Update key players with Heidi’s exact UT claim and push a coordinated, mechanical nomination plan (default execute David), while noting the only plausible alternative is Heidi being false.
🧠
Lock in my Undertaker info to key players and coordinate a David execution plan, while inviting any mechanical objections (poisoning, Scarlet Woman, etc.).
🧠
Town knows minion dead via Heidi, targets David. Direct him to nominate info-less Grace; my ghost vote ensures we try to exec good instead, buying time.
🧠
Coordinate the good bloc: push David if we trust UT=Spy, but keep contingency to pivot to Heidi if stories buckle under questions.
🧠
Coordinate town to execute David as primary, but keep Heidi as contingency if Undertaker credibility collapses. Preserve my ghost vote for a close endgame unless this vote is decisive.
🧠
Coordinate with the living core to go public with a consistent story: my Washerwoman ping supports Heidi as UT, then pressure David as likely Demon while keeping a contingency if Heidi is wrong.
🧠
Lock David into a detailed account and expose inconsistencies before nominations; reduce his ability to pivot onto Heidi or Frank and keep focus on the strongest evil world.
🧠
Grace presses publicly; answer to build trust with her/Alice/Frank, sow doubt on Heidi timing while priming Grace nom as Soldier w/o info. Eve ghost vote secures. Buys time pre-noms.
🧠
Coordinate with Grace and Frank to press David for a consistent Slayer story and lock in a nomination plan: prioritize executing David unless a strong mechanical contradiction emerges.
🧠
Get aligned with Alice, Frank, Grace to go public with UT result and set a clear nomination plan for David while keeping contingency if David survives or dies good.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead and cannot vote, so I must push the living to act fast: execute David unless Heidi’s Undertaker story collapses under questioning.
🧠
Secure an execution on the strongest evil candidate before night, based on confirmed Undertaker info that Eve was Spy and David’s suspicious coordination with her.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I cannot vote, so I will push the living to vote David through while also giving a contingency plan if the world flips on Heidi.
🧠
Get David on the block and executed; he is the top demon candidate and this is our best chance to win or gain decisive info before night.
🧠
Use my single ghost vote to help secure David’s execution, aligning with the strongest mechanical line from Heidi UT and the town’s stated plan.
🧠
We need to get David on the block; my vote is required to reach the threshold and most worlds point to David as best execution today.
🧠
We already have enough votes but I want to lock in the execution on the most suspicious player and follow the agreed plan, keeping momentum and info gain into final days.
🧠
Secure David’s execution while we have numbers; it follows the strongest mechanical lead (Eve as Spy) and forces clarity for final day pivots.
🧠
Publicly lie as Spy that grimoire shows David good, not Demon. Undermine Heidi's credibility to flip votes or cause hesitation, saving Demon even if unpopular.
🧠
Bluff Slayer shot on Heidi to counter her UT claim framing me with dead Spy Eve. Disrupts her nomination momentum and vote during final tick, sows doubt using Eve's defense, aims to survive execution.
πŸ“œ
Storyteller
Nothing happens.
🧠
Push the table to treat Eve’s ghost claim as untrusted, and use the failed Slayer shot as a reason to doubt David’s Slayer claim rather than clear him, keeping execution pressure on David.
🧠
Lock in David’s execution by addressing Eve’s misinformation and explaining why the failed Slayer shot does not clear David, keeping the town unified on the vote.
🧠
Lock in the execution while votes are counted and prevent Eve’s dead-evil claim from spooking town off a high-value test kill.
🧠
Lock in the execution on David by reinforcing the mechanical chain: my Washerwoman supports Heidi as Undertaker, Eve’s dead-evil protest is noise, and David’s failed Slayer shot is not clearing.
🧠
Lock in the high-probability execute while flagging contingency plans. Encourage town to keep votes up and not be swayed by dead Spy claim.
🧠
Keep the vote on David and reinforce that Eve’s dead-evil claim and the failed Slayer shot are not reasons to pull off. Push for clean execution path.
🧠
Highlight Spy registration ability to invalidate Heidi's UT claim mechanically (Spy should appear good to UT). Force town doubt, hesitate votes, save Demon David from execution.
🧠
Heidi's UT claim directly contradicts Spy ability (registers good dead). Publicly expose to flip votes, save myself, force nom on her before night. As Demon, survive to kill.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Correct the rules confusion about Spy registration so town does not back off a strong execution based on a false β€˜impossibility’ claim.
🧠
Correct the Spy rules misunderstanding so town keeps David on the block and does not get derailed into a false mechanical β€˜impossibility’ claim.
🧠
Counter the rules-lawyering and keep town focused: David is already on the block; executing him gives the cleanest fork for final day.
🧠
Lock town onto executing David and neutralize the Spy rules-lawyering so we do not waste the last nomination window.
🧠
Reinforce that the Spy rules argument is a distraction and keep the group committed to executing David, the best solve given current mechanical and social info.
🧠
Lock the town onto the correct rules and decision: Spy misregister is optional, so UT seeing Spy is possible. Keep pressure and prevent a late flip to Heidi nomination.
🧠
Reveal fake Spy Grimoire info (Heidi=Chef Townsfolk not UT, Charlie=Rec) to contradict Frank WW exactly (neither UT), break town trust in Heidi-Frank chain, create chaos to prevent David execution.
🧠
Eve's Spy Grimoire mechanically disproves Frank's Washerwoman claim. Nominating him disrupts town unity, forces vote split/tie to save me from execution before night.
πŸ“œ
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I cannot vote, so I will push town to avoid a risky tie on Frank and keep pressure on executing David, then solve remaining suspects tomorrow.
🧠
Prevent a tie on Frank so David stays the only execution and we keep pressure on the likely evil pair trying to derail the day.
🧠
Stop a tie on Frank, keep the day on-track: execute David as planned and preserve clarity for solving Heidi versus Alice tomorrow.
🧠
Stop the derail nomination on me and prevent a tie that could hand evil a win; keep focus on executing David today.
🧠
Prevent a tie or chaos execution that could benefit evil; keep focus on executing David today and reassessing tomorrow if needed.
🧠
Prevent a tie or second execution that helps evil; keep David as sole execution today and preserve clarity for tomorrow.
🧠
Use ghost vote on Frank to contribute to potential tie (David+me+possible others=5?), preventing Demon execution and game loss. Supports David's nom as fellow evil.
🧠
Last tick: Rally votes for Frank via Spy grimoire proof. Tie (5 votes) prevents solo David exec. Town avoids tie fearing double-good loss, but contradiction targets Frank logic source, buys time to night kill.
🧠
Prevent a tie that could save David or cause double execution; keep town focused on executing the top suspect and avoid being steered by dead evil claims.
🧠
Do not add votes to Frank; avoid a tie that could save David or cause chaos. Keep today to one clean execution on David.
🧠
I cannot vote, so I need to steer living players away from a tie on Frank and keep the day to one execution on David, which preserves clarity for final-day solve.
🧠
Avoid creating a tie or double execution that could save the demon. Let David be sole execution today; no votes on me.
🧠
Voting Frank risks a tie and chaos that can save the Demon. Best play is to withhold votes, let David be executed, then reassess with the night outcome.
🧠
Do not contribute votes to the Frank derail nomination. Preserve David as the sole execution today to maximize chances of hitting the Demon and avoid tie chaos.
🧠
David Demon about to die. Last tick, speak to validate grimoire contradiction on Frank's WW claim, urge vote Frank for tie/no exec. Disrupt town unity, save Demon.
🧠
Raise hand to vote Frank, adding my vote to Eve's (ghost vote), pushing toward tie/supersede 5 on me. Prevents Demon death, buys time to night kill & D4 chaos.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
Nominee Frank did not reach threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/3).
🧠
Lock in the clean execution on David and pre-commit the table to use tomorrow to resolve Heidi versus Alice instead of chasing Eve’s dead-evil story.
🧠
Lock in the plan, prevent late tie attempts, and set expectations that my Undertaker read on David tomorrow will confirm whether we hit demon or need to pivot.
🧠
Lock in that avoiding the tie was correct, and set expectations for tomorrow’s mechanical check from Undertaker to drive the next execution.
🧠
Lock the town into the clean single execution and preserve tomorrow's mechanical check from Heidi's Undertaker.
🧠
Nominations are effectively settled; waiting avoids adding noise or accidental tie risks. Preserve focus on executing David and using tomorrow’s Undertaker info to solve.
🧠
Keep the town unified so David is executed cleanly and we avoid a last second tie or chaos nomination that could save the demon.
🧠
Last tick: reinforce Frank lie via Spy grimoire bluff to sway 1+ vote to tie David's 5, block execution & save Demon.
🧠
Last tick: push Frank vote to tie my 5 votes. Eve grimoire mechanically outs Frank lie, disrupts town consensus to execute him instead. Buys survival to night kill.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good