Game Detail

Players

Alice (Mayor) Bob (Investigator) Charlie (Imp) David (Librarian) Eve (Chef) Frank (Saint) Grace (Monk) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil249,61515,746$0.1720
Good633,63849,582$0.4656

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Heidi. Your safe bluffs are: Recluse, Virgin, Slayer
📜
Storyteller
David
Good evening David. You are the Librarian. Either Frank or Grace is the Saint.
📜
Storyteller
Bob
Good evening Bob. You are the Investigator. Either Heidi or Charlie is the Spy.
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Investigator (good), Alive - Charlie: Imp (evil), Alive - David: Librarian (good), Alive - Eve: Chef (good), Alive - Frank: Saint (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a quick alliance with my neighbor Frank and share my role early to see if he's willing to cooperate. As Monk, I need to know who is high-value to protect.
🧠
Coordinate with my minion (Heidi) to align our bluffs and ensure we don't double-claim or contradict each other's fake information.
🧠
I am sharing my role with Grace because she claimed Monk to me. As a Saint, I need to avoid execution, and having a potential Monk know my role can help coordinate protection or at least prevent them from pushing for my execution later.
🧠
Establish a private alliance with Bob and share my role to build trust and gauge his reaction.
🧠
I want to verify my Librarian information by privately talking to one of the potential Saints. This helps establish trust and narrows down the Outsider.
🧠
I am sharing my Investigator information with Alice to build trust, as she claimed Mayor, a role that usually wants to be trusted and protected. Sharing early helps coordinate against the potential Spy.
🧠
Coordinating bluffs with the Demon (Charlie) to establish a coherent evil strategy early on.
🧠
I want to observe the initial social dynamics and see who approaches whom before I commit to sharing my Chef 0 information, as a 0 is very powerful for narrowing down evil pairings.
🧠
I want to establish a connection with my other neighbor, Heidi, and see if she's willing to share any information or if she has any early suspicions, especially since she's been talking to Charlie.
🧠
Confirm the plan with my Minion and provide specific targets for her Investigator bluff to create a coherent evil narrative.
🧠
Confirm my role to David since his Librarian info (1 of Frank/Grace is Saint) matches my actual role. This builds trust with a potential Townsfolk.
🧠
Acknowledge Bob's information and plan the next move to verify his claims while keeping my role relatively safe for now.
🧠
Confirming Frank's claim and building trust while gathering more info on Grace.
🧠
I am continuing my private conversation with Alice to build trust and coordinate our next steps. I want to see if she has any leads on other trustworthy players before I branch out.
🧠
Respond to Grace's query to build trust and gather information about her conversation with Frank, while maintaining a neutral stance on Charlie to avoid suspicion.
🧠
I want to establish a connection with my neighbor Frank and share my Chef info (0) to see if he's willing to share his role or any info he's gathered. Finding out if he's good helps me narrow down the evil pairs.
🧠
I want to build trust with Heidi by sharing Frank's claim and my own role, while also gathering information on who she thinks is valuable to protect.
🧠
Wait for the day to progress towards nominations as I have already coordinated my initial strategy with my Minion, Heidi.
🧠
To build trust with Eve by sharing some truthful information (being an Outsider) and verifying her Chef info with my position while keeping my specific role (Saint) slightly more vague to prevent a quick execution.
🧠
Suggesting a plan to Bob to find more information while identifying other suspicious pairs.
🧠
I want to verify Frank's claim and cross-reference Grace's role to see if she contradicts him or if they both seem to be telling the truth from their perspectives.
🧠
I am continuing my conversation with Alice to coordinate our efforts and share my plan to investigate Charlie and Heidi further, while also acknowledging her suspicions about David and Frank.
🧠
I want to cement my Investigator bluff with Grace by sharing 'information' that aligns with her observations of Alice and Bob whispering, while also acknowledging her Monk claim to build trust.
🧠
I want to cross-reference Frank's claim that David has matching information. Since I have a '0' as Chef, knowing if they are both Outsiders or both Townsfolk helps confirm if they are a 'clean' segment of the circle.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
As the Saint, my goal is to avoid being executed at all costs. Since the nominations have just opened and I have no strong suspicions yet, I will wait to see if anyone else starts a nomination or if any more information comes to light.
🧠
Publicly claim Slayer to establish my bluff early in the game.
🧠
Share information gathered from private whispers to help the group identify potential evil players and confirm good ones.
🧠
I need to point out the direct conflict between Bob and Heidi's claims. Both are claiming Investigator with different information. This highlights a clear lie and forces a confrontation.
🧠
I need to publicly challenge Heidi's claim and clarify my information now that Alice has outed it. This forces Heidi to provide specifics and helps the town evaluate who is telling the truth.
🧠
To share my Chef info (0) and highlight how it interacts with the conflicting Investigator claims, specifically noting the possibility of a Spy.
🧠
Confirm my role and information to the group to establish a baseline of trust and verify the Saint claim.
🧠
I need to defend my Investigator bluff and discredit Bob's real Investigator claim by painting him as the Minion I 'saw' in my fake info.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I'm protecting Heidi because she has claimed a powerful information role (Investigator) and is currently in a direct conflict with Bob. If she is telling the truth, the Demon will likely want to eliminate her to stop her from confirming Alice or Bob as evil. Bob is also a potential target, but Heidi's information regarding Alice/Bob seems more actionable than Bob's 'Spy' claim which can be used to cast doubt on anyone. Protecting Heidi ensures her info stays in play.
📜
Storyteller
Grace
You chose to protect Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Eve because she is the Chef and her '0' info is currently the most grounded piece of mechanical information that could eventually reveal the evil team's positions if we aren't careful. Removing the Chef early prevents her from potentially being 'confirmed' later by an Undertaker or other roles.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Investigator (good), Alive - Charlie: Imp (evil), Alive - David: Librarian (good), Alive - Eve: Chef (good), Dead - Frank: Saint (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive (Protected)
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to coordinate with Alice, who I believe is good, to decide whether to target Heidi or Charlie based on my Investigator info.
🧠
As a dead Townsfolk, I need to coordinate with players I think are good to narrow down the Demon. Frank is a strong candidate for being good since David's Librarian info backed him up. I want to see his perspective on the Bob/Heidi conflict.
🧠
To establish a private alliance with Heidi by revealing my role and my Night 1 action, while gathering her thoughts on Bob's counter-claim.
🧠
I want to establish a private line of communication with the Slayer (Charlie) to share my Librarian info and get their perspective on the Bob/Heidi conflict. Sharing my info helps confirm Frank/Grace's roles and builds trust.
🧠
I want to build trust with David, who claims Librarian. By agreeing that the Bob/Heidi conflict is key and pointing suspicion toward Bob, I can protect my Minion Heidi and set up a potential mis-execution or a 'failed' Slayer shot on a good player later.
🧠
To build trust with Bob and narrow down the Spy suspect between Heidi and Charlie based on the conflicting Investigator claims.
🧠
Respond to Eve's whisper to build trust and share my thoughts on the suspicious Investigator claims.
🧠
I need to maintain Grace's trust and solidify my Investigator bluff by discrediting Bob, while also subtly testing her thoughts on Charlie (the Demon).
🧠
Confirm alignment with Alice and solidify the plan to target Heidi, while keeping an eye on Charlie as the alternative Spy suspect.
🧠
I want to engage Alice to see where she stands. She has been whispering a lot with Bob, who is in a claim conflict. I want to plant the seed of doubt regarding Bob's specific claims and see if she's willing to share what they were talking about.
🧠
I want to build trust with Heidi and discuss the possibility of Alice being the Demon, while also considering how to use my Monk protection tonight.
🧠
I want to further coordinate with Charlie (the Slayer) to identify a target. Since Bob and Heidi are in a 'one of them must be lying' situation, identifying which one is more likely to be the Demon vs a Minion is crucial for a Slayer shot.
🧠
I want to keep David (the Librarian) on my side by appearing to analyze the game logically. By casting suspicion on Bob and Alice, I am diverting attention from myself and my Minion, Heidi.
🧠
I need to build trust with Eve (the dead Chef) and provide my perspective on the Bob/Heidi conflict to help her piece together the game, while also revealing my role to a confirmed good ghost.
🧠
I need to evaluate the conflicting Investigator claims. Bob has Alice's support, so I want to hear his specific info to see if it contradicts Heidi's or fits the Chef's 'zero' info.
🧠
I'm reinforcing my bond with Grace by agreeing with her assessment of Charlie and shifting the suspicion onto Bob and Alice. By asking about David's info, I'm keeping the conversation focused on the 'Saint' logic to distract from Charlie being the Demon.
🧠
Respond to Frank's inquiry to build trust and solidify my Investigator claim while highlighting the conflict with Heidi's claim.
🧠
Coordinate with Alice (Mayor claim) to narrow down the evil players based on the conflict between Heidi and Bob.
🧠
Share David's Librarian information with Heidi to solidify the trust in Frank and highlight the suspicion on Bob and Alice.
🧠
Discuss Alice's possible role with Charlie to narrow down the Demon suspects based on Heidi's Investigator claim.
🧠
I want to continue building trust with David (Librarian) by appearing to hunt the Demon. By pointing suspicion at Alice, I shift focus away from myself and my minion Heidi.
🧠
To coordinate with Bob and align our strategy for the upcoming nomination phase, focusing on Heidi as the primary suspect based on her false claim about my alignment.
🧠
I want to get Heidi's specific Investigator pings and see how she reacts to the pressure. Comparing her specific claim against Bob's will help me decide who is more likely the Minion/Spy.
🧠
To reinforce my Investigator bluff to Frank by using the Chef's '0' info to cast suspicion on Alice and Bob, who are sitting next to each other.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to share my Librarian info publicly to build trust and highlight the conflict between Bob and Heidi, which is the most likely source of evil.
🧠
I want to redirect the focus onto the Investigator conflict while maintaining my own safety as the Saint. I will suggest that since Eve's Chef info was 0, and Bob/Alice are neighbors, they are less likely to both be evil (unless one is the Spy), which helps evaluate the claims.
🧠
I want to push Bob to clarify his claim. If he's the Minion (as Heidi's info suggests), he might slip up or provide a claim that contradicts other known info. Clarifying the 'zero' Chef result from Eve is also important for narrowing down the evil team's positions.
🧠
I want to cast doubt on Bob's Investigator claim while subtly supporting the idea that Heidi might be the 'Spy' he saw, thereby distancing myself from his accusations and appearing like a helpful Townsfolk.
🧠
Publicly clarify my Investigator info to the group and point out why Heidi is the most likely Spy based on her conflicting claim.
🧠
I want to publicly challenge Heidi's claim and reinforce my own innocence as the Mayor without necessarily hard-claiming yet, while supporting Bob's Investigator info.
🧠
Confirming Alice's claim and the Chef info to narrow down the Investigator conflict. If Alice is Mayor, Heidi is likely the Spy since her info includes Alice. I want to point out the synergy between my Chef 0 and the current claims.
🧠
I need to cast doubt on Bob and Alice's coordination while acknowledging Eve's '0' Chef count, which is a major point against my current claim. I will pivot slightly to suggest Bob is a lone Minion or Alice is good and Bob is lying.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie tonight because he is the claimed Slayer. As a powerful, public, one-shot role that can end the game, he is a primary target for the Demon. Since Eve (Chef) is dead and didn't have protection, the Demon is actively hunting high-value information or power roles. Protecting Charlie ensures he has a chance to use his ability tomorrow.
📜
Storyteller
Grace
You chose to protect Charlie.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Alice tonight. She has claimed Mayor, which is a dangerous role to keep alive in the final three, and her death will likely increase suspicion on Heidi, who has been framing her as a potential Minion. This continues the chaos between the Alice/Bob/Heidi triangle.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Investigator (good), Dead - Charlie: Imp (evil), Alive (Protected) - David: Librarian (good), Alive - Eve: Chef (good), Dead - Frank: Saint (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to reinforce my bond with Grace, who has been protecting the evil team (me and Charlie) and already distrusted Bob. By pointing out how 'obvious' it would be for a Spy to kill Bob, I'm trying to paint myself as a victim of a frame-job.
🧠
I want to gauge Charlie's reaction to Bob's death. Bob saw Charlie or Heidi as the Spy. Since Bob is now dead, his info is likely true. I need to see if Charlie is willing to help execute Heidi.
🧠
I want to gather information from the private conversation between Alice and Charlie. Since Bob died in the night, it's highly likely he was good (or an Imp who didn't star-jump). This makes Heidi's claim more suspicious.
🧠
I need to maintain my bluff and sow doubt about Bob's information, even after his death. By suggesting Bob's death could be a frame job to implicate Heidi, I protect my Minion and keep the 'Spy' narrative messy.
🧠
I want to confirm Frank's claim and establish a private alliance based on my Librarian information. Since Frank claimed Saint early and my info points to him or Grace, he is a high-probability good player if Grace is bluffing.
🧠
Heidi's logic about Bob's death makes sense. If she were evil, keeping Bob alive to discredit her would be the smarter play. I want to build trust with her and get her thoughts on Alice, who was closely allied with the now-dead Bob.
🧠
I want to reinforce my Investigator information with Alice and Charlie now that I have died at night, which usually confirms my good alignment. I want to push for Heidi's execution as the Spy.
🧠
Confirming my Saint role to David to solidify our trust and pointing out the discrepancy with Grace's claim.
🧠
I want to reinforce my bond with Grace, who is the Monk and currently trusts me. By pointing towards Alice (who is the Mayor), I can deflect suspicion from Charlie (the Demon) and myself. I'm also subtly testing her thoughts on David to see if we can create a new target.
🧠
I want to see how Charlie reacts to the pressure of Bob's death. Bob is dead, which usually confirms a good role being targeted. Charlie's 'frame job' theory is a classic redirection.
🧠
I want to cross-reference David's Librarian info with Grace's actual role and see how she feels about the Alice/Heidi conflict, especially since she's been whispering with Heidi.
🧠
I need to delay or deflect the pressure to 'shoot' Heidi while appearing cooperative as the Slayer bluff. By asking Bob for confirmation, I buy time and maintain my 'good' persona.
🧠
I want to share my Librarian info with Eve (who is already asking) and Grace to see how Grace reacts. I am also confirming my suspicion of Grace since Frank's early Saint claim is more believable.
🧠
I need to reveal my role to trusted players (Eve and David) to build a solid good block and coordinate our votes, especially since David's Librarian info already soft-confirmed Frank and himself.
🧠
I want to push Charlie to use his Slayer shot on Heidi to verify my Investigator info and potentially eliminate a Minion, while also confirming Alice's current stance.
🧠
I need to confront Grace about the contradiction between David's Librarian info (naming her as a potential Saint) and her own claim of being the Monk. This will help determine if she is a Minion or if David is the one who is drunk/poisoned.
🧠
I want to keep Grace on my side and monitor what Frank (the Saint) is saying, as Frank was previously told by Bob that I am the Spy.
🧠
I need to confirm my role to my trusted circle while pushing Charlie (the claimed Slayer) to take a shot at Heidi (the suspected Spy). This move either catches a Minion or reveals Charlie's true alignment if he refuses or fails.
🧠
Share my Chef information's implications regarding the Alice/Bob Minion claim and Grace's Monk claim to narrow down the evil team.
🧠
To solidify my Slayer bluff and clear my Minion, Heidi, I will 'shoot' her. Since she is not the Demon (I am), she won't die, which 'proves' she isn't the Demon and 'confirms' my role as the Slayer to the good players.
📜
Storyteller
Nothing happens.
🧠
Now that Charlie's Slayer shot failed on Heidi, I need to pivot the group's focus. Heidi is not the Demon. I want to pressure Alice (who claims Mayor) and highlight the potential conflict between Frank (Saint) and Grace (Monk claim but potential Saint per my info).
🧠
Charlie's failed Slayer shot on Heidi strongly suggests she is not the Demon. I need to address Frank's concern about the Saint claim conflict while maintaining my Monk claim, suggesting the possibility of a Drunk in the Librarian/Saint/Monk triangle.
🧠
I need to clarify the mechanical result of the Slayer shot. A Slayer shot only kills the Demon. If Heidi is a Minion (Spy), the shot *should* fail. Therefore, Charlie's failed shot on Heidi doesn't clear Heidi of being the Spy, nor does it prove Charlie is the Slayer. I need to keep the pressure on this logic.
🧠
I need to pressure Grace to see if her Monk claim holds up, especially since David's Librarian info puts her as a potential Saint. Charlie's failed shot on Heidi makes Heidi a high-probability Minion (Spy), which aligns with Bob's info.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my perspective on the current situation to help narrow down the suspects while protecting myself from execution.
🧠
Acknowledge the fake Slayer shot to reinforce my 'not the Demon' status while narrowing the suspect pool to Alice.
🧠
I want to deflect suspicion from myself and Heidi by using the failed Slayer shot to 'prove' Heidi isn't the Demon, while also subtly questioning Alice's Mayor claim to set her up for the next kill or an execution.
🧠
Clarify the Librarian information logic and shift focus towards Alice or Grace as potential evils, as the group is misinterpreting the '1 of 2' mechanic.
🧠
I want to clarify the logic regarding Grace and the Librarian ping while also reminding the group of my Chef info to narrow down the evil team.
🧠
I need to clarify my night actions and explain why Bob died despite my role, while shifting focus toward Alice who is the most suspicious based on Heidi's information.
🧠
I need to cast doubt on Grace's Monk claim and redirect the suspicion from myself back to the inconsistencies in the current claims, specifically highlighting that Grace's protection choices don't align with a 'good' strategy if she truly is the Monk.
🧠
I need to reinforce the logic that Heidi is the Spy, which explains why Charlie's Slayer shot failed and why she registered as a Minion to my Investigator ability. By highlighting this, I aim to focus the town's attention on Heidi as the most likely evil candidate despite the failed shot.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I will protect Alice. Although I suspect her of being the Demon, if there is a 'no death' night, it could confirm my Monk ability. Alternatively, if she is a Townsfolk Mayor as she claims, she is a high-value target. Since Charlie already used his Slayer shot and Heidi's info is public, Alice is a strategic choice to test both my ability and her alignment.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the Mayor claimant and is currently the center of a lot of suspicion from Heidi (my Minion) and David (a potential ally or easily confused Good player). Killing her removes a 'safety' win condition for Good and keeps the suspicion focused on the remaining players.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Charlie
You attacked Alice, but they survived.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive (Protected) - Bob: Investigator (good), Dead - Charlie: Imp (evil), Alive - David: Librarian (good), Alive - Eve: Chef (good), Dead - Frank: Saint (good), Alive - Grace: Monk (good), Alive - Heidi: Spy (evil), Alive
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to touch base with Alice, who I suspect is good, to coordinate our strategy for the final days. I'm also checking if her Mayor ability or a Soldier/Monk play caused the no-kill night.
🧠
I need to coordinate with Bob, who is a confirmed good ghost (Investigator), to determine why there were no deaths and who the best execution target is.
🧠
Coordinate with my Minion, Heidi, to understand why the kill on Alice failed and to align our strategy against her growing suspicion.
🧠
I want to get Alice's perspective on the Demon since my Chef info (0 pairs) confirms she and Bob aren't on the same evil team. I need to know if she's the Mayor or if Heidi's info is more reliable.
🧠
Inform my Demon (Charlie) about the Grimoire information I've seen as the Spy to coordinate our strategy for Day 4.
🧠
I want to confirm Frank's alignment and get his take on Grace, since my Librarian info points to one of them being the Saint. If Frank is the Saint, Grace's Monk claim is a likely bluff.
🧠
To build trust with David and cast suspicion on Grace, who was the other potential Saint in his Librarian info.
🧠
I want to coordinate with the players I trust most (David and Frank) to see if they have any new insights or if they agree with my suspicion of Alice, especially after a night with no deaths.
🧠
I want to reinforce Alice's Mayor claim and focus her attention on the David/Frank duo, who I suspect are the actual evil core due to their convenient 'Saint' claim and constant whispering.
🧠
I need to solidify Eve's trust and get her perspective on the Demon, while reinforcing my Mayor claim and the logic against Heidi.
🧠
Coordinate with my minion Heidi to align our strategy regarding Alice's survival and Grace's Monk claim.
🧠
I want to build trust with Alice and narrow down the Demon. Since Heidi's info is suspicious and Grace's Monk claims are unverified, I'm testing the theory that one of them is the Demon.
🧠
Coordinate the strategy for Day 4 with my Demon, Charlie, focusing on framing Alice (the Mayor) and planning the next night's kill on Grace (the Monk).
🧠
I noticed a contradiction in Grace's claims (she previously claimed Charlie N2, now says Alice N3). I want to point this out to her and Frank simultaneously to see her reaction and alert Frank to the inconsistency, as it supports the theory that she is evil bluffing.
🧠
I need to call out Grace's inconsistency regarding her Monk protection. Since I am the real Saint and David's Librarian info pointed to me or Grace, if she is caught lying, it reinforces my claim and marks her as the likely evil player hiding in the Librarian ping.
🧠
To clarify the confusion regarding my night protections and maintain trust with David and Frank, who are currently my strongest allies.
🧠
To coordinate with Alice and focus our suspicions on the David-Frank-Grace group, which seems to be forming a solid, potentially evil, block.
🧠
I want to dissuade Bob from executing the Saint claim while also steering the conversation toward Grace, who is acting suspiciously with David and Frank.
🧠
I want to sow doubt about Alice's survival while appearing to be a helpful, concerned good player. By bringing up the 'Mayor bounce' vs 'Demon play' theories to the group that seems to be whispering together, I can gauge their leanings and potentially influence them.
🧠
I want to gauge Alice's suspicion of Charlie and Grace while maintaining our private dialogue, as she is a key ally in the 'good' faction against Heidi/Grace.
🧠
I want to plant seeds of doubt about Alice's Mayor claim while appearing to gather information. By asking Grace if she protected Alice, I'm subtly confirming Grace's role (Monk) to build trust while making Alice's safety look like a choice Grace made rather than Alice's own ability or Demon-hood.
🧠
Expose Grace's inconsistent claims to Heidi and Charlie to build a case for her execution, as she is likely the evil player in my Librarian info.
🧠
I want to point out Grace's inconsistency to Charlie and David to build a case against her, as she is the most likely Minion/Demon given she's the other half of the Librarian ping where I am the Saint.
🧠
I need to clarify my Night 3 protection choice to Heidi and David to explain the lack of deaths and reinforce my Monk claim, while also addressing my previous slip-up.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Sow doubt about Grace while appearing to analyze the information logically.
🧠
To cast doubt on Grace and highlight her inconsistency without being the one to nominate her, as being the Saint makes me a risky person to have on the block if someone counter-nominates me. I want to ensure the town focuses on Grace as the most likely evil candidate from the Librarian ping.
🧠
I need to challenge the narrative forming between Heidi, Frank, and David. By revealing my Investigator info (Heidi/Charlie as Spy), I cast doubt on Heidi's 'Investigator' claim and highlight the suspicious coordination between Frank and David.
🧠
I want to point out the logical inconsistency in David's and Frank's claims while putting pressure on Grace to clarify her story. If David is a Minion, his 'Saint' ping on Frank and Grace could be a way to protect his Demon.
🧠
I need to defend my credibility and redirect suspicion towards Alice, while addressing the confusion about my Night 3 protection. I will reiterate that I protected Alice and suggest that the lack of deaths proves either she is the Demon or I saved her.
🧠
I am nominating Grace because she is the most likely evil candidate based on my Librarian information and her inconsistent claims about her Monk protections.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will wait and see how the town reacts to the nomination of Grace before casting my vote, as I want to gauge the majority sentiment first.
🧠
Grace is the most suspicious player based on David's Librarian ping and her inconsistent Monk claims. Since I am the Saint, the ping points to her being evil. Execution is necessary to win, and she is the best candidate.
🧠
I am voting to execute Grace because her inconsistent claims about her Monk protection targets and the fact that she was part of a Librarian ping that also included a different claimant (Frank) makes her highly suspicious. If she is the Demon, this execution could win the game for the good team.
🧠
I am voting for Grace to secure her execution. Her shifting story about who she protected (first Charlie, then Alice) is a classic sign of an evil player trying to retroactively explain why there were no night deaths. Since Frank is claiming Saint and David is backing him, Grace being the 'evil' ping in the Librarian info makes perfect sense. Executing her removes a primary Demon suspect.
🧠
I need to defend myself against the nomination by pointing out the mechanical success of the 'no death' night being linked to my protection claim.
🧠
I am voting for Grace to ensure the execution of a highly suspicious player who contradicted my Librarian information and gave inconsistent claims about her night actions.
🧠
Grace is on the block and has 4 votes (Frank, Bob, Alice, David). Adding my vote ensures she reaches a higher threshold, making it harder for the town to pivot to me or my minion Heidi later today. Grace's death as a 'Monk' claim who was inconsistent fits our narrative of her being the Demon or a Minion.
🧠
I will vote to execute Grace. As a dead player with one vote, I need to use it effectively. Grace's inconsistent Monk claims and her presence in David's Librarian ping (competing with Frank for the Saint role) make her the most logical execution candidate to flush out evil, especially since my Chef info (0 pairs) doesn't rule her out as a solo evil component in that area of the circle.
🧠
I am voting for Grace to secure her execution. Since she is the Monk and has successfully protected the Mayor (Alice) twice, removing her is essential for our team to kill Alice or other key targets. Her execution also helps frame her as a liar given the conflicting 'Saint' claim from Frank and David's Librarian info.
🧠
Solidify the vote against Grace by highlighting her inconsistent claims, which makes her the most logical execution choice while protecting myself as the Saint.
🧠
I have already raised my hand to vote for Grace. The current vote count is at 6 (Frank, Me, Alice, David, Charlie, Eve, Heidi) which is well over the 3 needed for a majority. I will wait for the nomination to conclude.
🧠
Wait for the storyteller to process the votes since there's already a majority for Grace's execution.
🧠
I need to defend myself against the mounting votes by highlighting the utility of the Monk role and the fact that my protection likely caused the night with no deaths.
🧠
I am keeping my hand raised to vote for Grace. The vote is currently in progress, and I want to ensure she is executed based on the inconsistencies in her story and my Librarian information.
🧠
I am keeping my hand raised to ensure Grace is executed. The vote count is currently sufficient, and my participation helps solidify the 'majority' appearance without being the sole reason for her death. Staying quiet avoids drawing counter-arguments.
🧠
I have already raised my hand to vote for Grace, and the vote is currently in progress. I will wait for the Storyteller to finalize the count.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait for the day to end to ensure Grace's execution.
🧠
Wait for the day to end since the primary suspect is already on the block with enough votes.
🧠
Since Grace is already on the block with enough votes for execution and I have no more votes to give, I will wait to see if anyone else is nominated or if the day ends.
🧠
Allow the execution of Grace to proceed as planned by the town.
🧠
I am on the block and likely to be executed. My best move is to try and shift suspicion onto the actual Demon, Alice, before the day ends, even if it's too late for me to avoid execution today. I need to point out that if Alice is the Demon, my execution clears her path for the final night.
🧠
To pressure Grace further and highlight the inconsistency in her claim before the day ends, reinforcing the case for her execution.
🧠
Grace is on the block with 7 votes, which is a significant majority and likely to lead to her execution. As the Demon, having a good player (who is claiming Monk and looks suspicious) executed is a perfect outcome for my team. I don't want to nominate anyone else or draw attention to myself. Grace's death will likely confirm David's Librarian ping on Frank as the 'real' Saint or further confuse the town, which benefits me. I will wait for the nomination phase to conclude.
🧠
Press Grace on her inconsistent claim and solicit Alice's perspective, as she was the one Grace supposedly 'saved'.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 4
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill David tonight. He is the Librarian and his information (Frank/Grace as Saint) led to Grace's execution. By removing him, I eliminate a source of 'good' logic and keep the focus on the remaining players like Alice (Mayor claim) and Frank (Saint claim) without David there to confirm or deny new developments. Alice's Mayor ability or a potential protective role (though Grace, the Monk claim, is dead) makes her a risky target, so David is a safer, high-value kill to disrupt the town's information flow.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Investigator (good), Dead - Charlie: Imp (evil), Alive - David: Librarian (good), Dead - Eve: Chef (good), Dead - Frank: Saint (good), Alive - Grace: Monk (good), Dead - Heidi: Spy (evil), Alive
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I need to coordinate with Heidi, who is a confirmed non-demon, to narrow down the suspects. Alice is currently the most suspicious since most other claims have been somewhat verified or tested.
🧠
I need to coordinate with Charlie, who I currently trust most, to narrow down the Demon. With David dead, the player count is 4, meaning we are approaching the final three.
🧠
I want to check in with Heidi, who I protected on Night 1 and who seems more likely to be good than Alice. I want to know what Frank (the claimed Saint) said to her and reinforce my suspicion of Alice.
🧠
I am dead and have no ghost vote. I need to observe the current whispers and claims before intervening to ensure the good team targets the correct Demon, especially with David dead.
🧠
I want to isolate Alice and use the Night 3 no-kill (which was actually Grace protecting Alice) as 'evidence' that Alice is the Demon, while appearing unsure and cooperative with Frank.
🧠
I need to observe the current conversations to see if anyone's story has changed after David's death and the lack of a Night 4 kill, while also considering how my '0 pairs' info fits with the remaining players.
🧠
I want to check in with Charlie, a living player who used his Slayer shot on Heidi. Since I'm dead, I need to coordinate with the living to ensure we hit the Demon. Alice and Heidi are the primary suspects.
🧠
I need to keep Alice on my side while subtly framing Heidi as a Spy/Demon candidate. Since Heidi is my Minion, if she gets executed, I can still win as the long-term Demon, or if she's the 'Spy' she's a safe distraction. I'm playing into Alice's Mayor win-condition fear.
🧠
I need to reinforce my status as the Saint to Heidi while shifting suspicion towards Alice, who is a strong Demon candidate given the lack of deaths and Grace's previous protection claims.
🧠
I want to solidify the plan with Charlie to target Heidi. Since Frank is a claimed Saint (backed by the now-dead David) and I know I'm the Mayor, Heidi is the most logical suspect left, especially with Bob's Investigator ping on her.
🧠
I need to keep Heidi focused on Alice as a primary Demon suspect and figure out what Frank is communicating to her, as Frank's Saint claim is still suspicious.
🧠
Since David (Librarian) is dead and confirmed his info on Frank/Grace, and Grace is dead, Frank is either the Saint or evil. I want to solidify an alliance with Frank and share my Investigator ping to see where he stands on Heidi and Charlie.
🧠
I want to reinforce Grace's suspicion of Alice (the Mayor) to set up a mis-execution or a framing scenario, while also acknowledging Frank's Saint claim to keep him as a 'too dangerous to execute' target.
🧠
I am waiting to observe the results of the private conversations and see if any new claims or information emerge from the surviving players, especially since I am dead and have no vote.
🧠
I need to pressure Alice and get her to share what Charlie is saying, while also reinforcing the suspicion on Heidi (the Spy candidate). As a dead Librarian, my info is 'used up', so I need to act as a bridge between the dead and the living.
🧠
I want to confirm my 'alignment' with Alice by agreeing to target my own Minion (Heidi). This builds trust with Alice (the Mayor claimant) and sets up Heidi as the fall guy for today's execution, which keeps me safe as the Demon.
🧠
I want to solidify Bob's trust by confirming my role as the Saint, which David (the Librarian) backed up. I also want to shift focus towards Alice or Charlie, as they are the remaining suspects.
🧠
I need to confirm the plan with David (ghost) and solidify the voting block. David was the Librarian who pinged Frank as the Saint, so his perspective is crucial for trust.
🧠
I want to align with Heidi and focus our suspicion on Alice, while also considering Charlie's role in this, given the constant whispering between them.
🧠
I need to warn Frank that Heidi being 'cleared' by the Slayer shot is false if she's the Spy (my ping). A Spy is a Minion, not the Demon, so a Slayer shot failing on them is expected. Frank's trust in Heidi is dangerous.
🧠
I want to solidify Grace's suspicion of Alice (the Mayor) to steer the town away from Charlie (the Demon) and myself. By agreeing that the Alice/Charlie whispering is suspicious, I'm distancing myself from my own teammate while setting up Alice as the primary target for execution.
🧠
I am observing the private conversations to see if anyone reveals new information or if the consensus shifts before nominations. Since I am dead and have used my ghost vote, my physical impact is limited to persuasion.
🧠
To coordinate with Bob (the source of the Heidi-is-Spy info) and see if he can help sway Frank, who seems to be the only alive player still closely aligned with Heidi.
🧠
I need to update my Minion, Heidi, on the current threat level. Alice is actively planning to execute her today based on the Spy theory. Heidi needs to know so she can adjust her defense or provide a counter-narrative during nominations.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Expose Heidi as the potential Spy to the remaining alive players (Alice and Charlie) to prevent them from being misled by her or Frank.
🧠
Deflect suspicion from myself by using Grace's (Monk) Night 3 protection info against Alice (Mayor) to frame her as the Demon.
🧠
I want to point out the contradiction in Heidi's logic and reinforce Bob's info. If Heidi is the Spy, she knows who everyone is and is likely coordinating with the Demon.
🧠
I want to remind the town of my Chef info (0 pairs) to narrow down potential evil duos and pressure Charlie to explain his failed Slayer shot, which might be a bluff if he's the Demon.
🧠
I want to reinforce the suspicion on Alice by highlighting the Night 3 no-kill coinciding with my protection on her, while also referencing Eve's 'zero pairs' info to narrow down the evil team.
🧠
Refute Grace's logic and refocus the group on the most reliable piece of information (Bob's Investigator ping) to identify the Spy/Demon.
🧠
I want to redirect the conversation toward Bob's Investigator ping and Charlie's Slayer shot to narrow down the Demon/Minion candidates, while keeping myself safe as the Saint.
🧠
I need to justify my Slayer shot on Heidi while keeping the suspicion on her as the Spy, without making myself look like the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Alice tonight. Alice is claiming Mayor and has been a central figure in the logic chains. By removing her, I eliminate the Mayor's 'no-execution' win condition and disrupt the good team's primary source of structure, especially since she was starting to trust the Spy theory on Heidi. Killing her now forces the town to reassess their remaining leads (Heidi vs. me) without her guidance.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Investigator (good), Dead - Charlie: Imp (evil), Alive - David: Librarian (good), Dead - Eve: Chef (good), Dead - Frank: Saint (good), Dead - Grace: Monk (good), Dead - Heidi: Spy (evil), Alive
Day 6
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am dead and have no vote, so my only power is persuasion. I need to ensure Alice and Charlie (the most likely good players) realize that Heidi is the final evil piece. With Frank dead, the numbers are critical. Heidi's 'Investigator' claim was a direct attempt to steal my role and discredit me. If Alice is Mayor and Charlie is Slayer, Heidi is the only one left who can be evil.
🧠
I need to see what the living players (Alice, Charlie, Heidi) and the other ghosts (Bob, David) are discussing before I commit to a side or use my ghost vote. I am a dead Saint, which means I am definitely good.
🧠
I need to coordinate with my Demon, Charlie, to ensure we both vote for Alice today. Since it's the final three, if we execute the only remaining good player (Alice), we win. I'm reinforcing the 'Alice is Demon' narrative based on the Night 3 no-kill.
🧠
I need to coordinate with the remaining players I trust (Charlie and the ghost of Bob) to identify the Demon. Since Heidi was shot by the Slayer and didn't die, she isn't the Demon, which means the Demon is likely Charlie or someone else if I'm wrong about my own status (but I know I'm the Mayor). Wait, if there are 3 alive, and Heidi isn't the Demon, then Charlie must be the Demon if I am the Mayor.
🧠
I need to create confusion and shift the blame between Alice and Heidi. By accusing Alice of being the Demon while pointing out Heidi's 'Spy' status, I force them to decide which one to execute. As the Imp, as long as I am not the one executed, we win.
🧠
I need to observe the private conversations between the remaining players (Alice, Charlie, Heidi) and the ghosts (Bob) to see who is being accused or cleared before I weigh in. As a dead Chef with a used ghost vote, my influence is limited to verbal persuasion.
🧠
I am dead and there is no execution today. I need to observe the final three (Alice, Charlie, Heidi) to decide where to use my ghost vote. I want to see if Charlie or Heidi's private conversations reveal anything before I speak.
🧠
I am dead and have already shared my Librarian information (Frank or Grace is the Saint). Frank is now dead, which confirms he wasn't the Demon. Since I have no new information and limited ways to influence the game as a ghost besides my single vote, I will wait to see how the final three (Alice, Charlie, Heidi) discuss their claims before deciding where to place my ghost vote.
🧠
I need to prevent Charlie from immediately jumping to the conclusion that Alice is the Demon just because Heidi isn't. I need to reinforce the Investigator ping that Heidi is the Spy and likely protecting the real Demon or misdirecting.
🧠
I need to confirm my role as the Saint and my alignment as Good to the remaining alive players. Since I died at night, I cannot be the Demon or a Minion (unless I'm the Imp who starpassed, but that's unlikely given the context). Confirming my Saint status validates David's Librarian info and narrows down the suspects.
🧠
I need to isolate Alice and convince Charlie (my Demon) to vote with me. By framing Alice as the Demon who failed to kill because of Grace's protection, I'm using the 'Mayor' win condition as a threat to push for her execution. Since Frank is dead, the Saint's loss condition is gone, making this a straight 2v1 if I can swing it.
🧠
I need to counter Heidi's narrative that I am the Demon. I am pointing out the logical inconsistency in her argument and reinforcing my Mayor claim to Charlie, who is the swing vote.
🧠
I need to appear conflicted but leaning towards Alice's logic to maintain my cover as the 'Good Slayer' while the town prepares for the final execution. Sustaining the Alice vs. Heidi conflict is my best path to victory.
🧠
Since I am dead and have already used my ghost vote, I have no mechanical influence left. I will wait and observe the private conversations to see if I can gather any final clues to help the remaining good players make the right decision in public chat.
🧠
I need to confront the remaining living players, specifically Alice, because my Night 3 protection on her correlates with a no-kill night, which is a strong Demon tell for the Monk. I also want to remind everyone that Heidi is mechanically not the Demon due to the Slayer shot.
🧠
I am dead and have no new information. I will wait to see how the final three players (Alice, Charlie, and Heidi) interact and what they claim before deciding how to use my ghost vote.
🧠
Remind Alice and Charlie of the Saint's death and the implications of Heidi being the Spy. I need to focus them on the remaining pool of players.
🧠
I need to solidify the trust between Alice and Charlie. Since I am a dead Saint, I am 100% confirmed good. I need Alice to confirm her role so we can lock in the final execution on Heidi.
🧠
I need to maintain my Investigator bluff and pivot the suspicion entirely onto Alice by highlighting her Mayor win condition and the Night 3 protection. Keeping Charlie (the real Demon) on my side is crucial for the final vote.
🧠
I need to remind Charlie of my Mayor win condition. Since there are only three players left (Alice, Charlie, Heidi), if we do not execute, the good team wins. Heidi is pushing for an execution, which is exactly what an evil player would do in this scenario.
🧠
I am pretending to consider Alice's Mayor win condition to build trust while subtly casting doubt by mentioning Heidi's (my minion's) push. This keeps the 'good' players confused and potentially stalling for a no-execution day which Alice thinks wins for her, but actually wins for me as the Demon.
🧠
I am dead and have used my ghost vote, so I cannot influence the mechanical outcome of the game. I will wait to see how the final three players (Alice, Charlie, and Heidi) navigate the nomination phase.
🧠
I am trying to force Alice and Charlie to reveal their positions. Alice is my main suspect due to the Night 3 no-kill coincidence, but I need to see how Charlie reacts to narrow it down, as Heidi is mechanically cleared of being the Demon (but could be a Minion).
🧠
As a dead player, I need to coordinate with the remaining alive players (Alice and Charlie) to ensure we use our ghost votes effectively and identify the Demon between Alice, Charlie, and Heidi.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Remind the living players of my early game info and the current deduction. My '0 pairs' info means the Demon and Minion were not sitting next to each other, which helps narrow down the evil team structure if they identify the Minion.
🧠
I am nominating Alice to force the final execution. As the Spy, I know she is the Mayor (Good) and Charlie is the Imp (Evil). Since it's the final three, executing the only remaining good player (Alice) will result in an evil victory. I'm framing her using the Night 3 no-kill/Monk protection logic.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I have already used my ghost vote, so I cannot participate in the physical vote. I will wait to see if the living players reach a majority for Alice's execution.
🧠
I am voting for Alice to achieve the majority needed to execute her and win the game for the evil team.
🧠
I am voting for Alice because the Night 3 no-kill after my Monk protection strongly suggests she is the Demon. In this final-three scenario, we must execute the Demon to win, and she is the most logical suspect.
🧠
Executing Alice (the Mayor claim) secures the win for the evil team by removing the last good player and achieving the final two condition.
🧠
I need to observe how many people vote for Alice before deciding whether to use my ghost vote, especially since I am the Saint and Alice might be the Mayor.
🧠
I need to stop Charlie from voting for Alice. As the Investigator, I know Heidi or Charlie is the Spy. Since Charlie is the Slayer (shot failed), Heidi is almost certainly the Spy. Alice is likely the Mayor. Executing the Mayor is a loss condition for Good.
🧠
I want to avoid being executed because I am the Mayor and my win condition is for no execution to occur when only 3 players are alive. Charlie's vote already puts me on the block with 3 votes (Heidi, Grace, Charlie), but since the storyteller hasn't finalized the vote and Bob is pleading with Charlie, I will wait to see if Charlie retracts or if I can talk my way out of this before the phase ends. Actually, wait, the prompt says 'voting in progress' and '3 votes needed' (wait, usually it's half the living players, which is 2). The storyteller said 2 votes needed. 3 have voted. I am on the block. I need to convince them to not vote or to tie. Wait, I cannot vote for myself. I need to speak to Charlie.
🧠
I am waiting to see if Alice or Charlie will respond to Bob's warning or if more information comes out before I commit my single ghost vote.
🧠
I need to stop the execution of Alice because she might be the Mayor. If Heidi is the Spy, she is manipulating the town into executing the Mayor to prevent the Mayor's win condition. Since I have no vote, I must use my voice to influence Charlie.
🧠
I need to counter Bob's logic and re-emphasize the Mayor's win condition as the primary threat to Charlie. This keeps the pressure on Alice and justifies the execution to Charlie (the Demon) while appearing to be a panicked but 'logical' good player to the ghosts.
🧠
I'm lowering my hand because Bob's point about Alice being a potential Mayor is a valid concern, and I need to hear Alice's claim before committing my single ghost vote.
🧠
I will lower my hand to appear uncertain and align with the town's confusion, especially after Bob and Eve's warnings about the Mayor win condition.
🧠
I need to highlight the discrepancy in Heidi's claims and support the idea that Alice might be the Mayor, which would win the game for good if we don't execute. Heidi's aggressive push for execution is suspicious given Bob's info.
🧠
I need to point out Heidi's desperation and reinforce the Mayor win condition to Charlie and Alice, since I am dead and cannot vote. Heidi's push for an execution on a Mayor claim is a classic Evil play to prevent a Mayor win.
🧠
To reinforce the Mayor win condition and discredit Heidi's push for an execution by highlighting Bob's consistent info against her.
🧠
I will wait to see if the current nomination against Alice fails, as the prevailing sentiment among the ghosts and Alice herself is that she is the Mayor and Heidi is the Spy trying to force a loss.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (1/2).
🧠
To prevent a potentially game-losing execution by reinforcing the Mayor win condition and casting further doubt on Heidi (the suspected Spy).
🧠
To pressure the Demon (Charlie) into nominating Alice by highlighting the risk of a Mayor win or a Demon victory if no execution occurs.
🧠
Support the Mayor win strategy and discourage further nominations to prevent a potential evil victory.
🧠
To appear as a cautious good player (Slayer) who is considering the Mayor win condition, thereby discouraging further nominations and ensuring no execution occurs today.
🧠
To reinforce the strategy of not executing to trigger the Mayor's win condition and to cast further doubt on Heidi's push for execution.
🧠
Reinforce the decision to not nominate, specifically targeting Charlie as the only living player who hasn't voted or used a nomination yet.
🧠
I want the day to end without any further nominations to trigger my Mayor win condition, which occurs if only 3 players live and no execution occurs.
🧠
I want to reinforce the trust in the good players' information (mine and Bob's) to prevent a hasty nomination that could lead to a loss.
📜
Storyteller
No execution today. All villagers are safe.
Night 6
🏁

Game Over

Mayor Win
Winner: Good