Game Detail

Players

Alice (Butler) Bob (Chef) Charlie (Undertaker) David (Imp) Eve (Virgin) Frank (Spy) Grace (Slayer) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good768,586348,386$1.8137
Evil258,316128,997$2.5812

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Frank. Your safe bluffs are: Washerwoman, Investigator, Saint
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Bob as my master since he is my neighbor and I can whisper to him tomorrow to coordinate voting. With no Night 0 information, a neighbor pick allows easier private communication.
📜
Storyteller
Alice
You chose Bob to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Chef (good), Alive - Charlie: Undertaker (good), Alive - David: Imp (evil), Alive - Eve: Virgin (good), Alive - Frank: Spy (evil), Alive - Grace: Slayer (good), Alive - Heidi: Soldier (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Build initial trust with a neighbor to gather information and potentially coordinate for finding evil players.
🧠
Bob initiated contact and claims to be a Townsfolk with info. Since he's my master today, coordinating with him is mechanically important. I need to hear his information to help the good team.
🧠
Begin gathering information from my neighbor David. Early private conversations help establish claims before the Demon can coordinate a story with minions.
🧠
Start gathering information from Grace who hasn't been in a conversation yet. Building early trust can help coordinate town efforts.
🧠
I am responding to Charlie's request for info by hinting at a starting info role (setting up my Washerwoman/Investigator safe bluff) while remaining cautious to appear like a genuine good player.
🧠
Feed the Grimoire information to my Demon (David) so he can bluff safely and know who to target.
🧠
Respond to Eve's claim to build rapport and gather more information. I won't reveal my Slayer role yet - I should save it for when I have a strong read on who the Demon is.
🧠
Start a private conversation with my neighbor Alice to gather information and build early trust. As Soldier, I'm safe from Demon kills, so I can afford to be social without much risk.
🧠
Share my Chef information (0 evil pairs) with Alice to build trust and gather her role claim. This helps narrow down evil players since evil are not adjacent.
🧠
Respond to Heidi to build rapport without revealing my Outsider role. I'll ask about her role to gather more data while keeping my cards close.
🧠
Reply to David's question without revealing my specific role, to avoid being targeted while still building trust and gathering information.
🧠
Expand my information network by talking to my neighbor Frank. As neighbors, we might be able to cross-reference Empath info or other claims. Building multiple trusted connections is key for the good team.
🧠
Feed Charlie (Undertaker) an accurate Washerwoman bluff based on Frank's Spy info. This will make Charlie trust me completely once Bob inevitably claims Chef.
🧠
Gain Eve's trust by using my Spy knowledge to 'confirm' her role as the Virgin via a Washerwoman bluff.
🧠
Gathering information from my neighbor Frank to build a broader picture of claims. Need to cross-reference Eve's early trust with information from other players before considering my Slayer shot.
🧠
Reveal my true role as Soldier to build trust with Alice. Since the Demon cannot kill me at night, revealing puts me at minimal risk and encourages her to reciprocate with her information.
🧠
Gather role claims from multiple trusted players to cross-reference and build a picture of the game. Charlie is my neighbor and an early conversation partner.
🧠
Build trust with Bob since he's my master for voting today. Get his read on Heidi's Soldier claim. Coordinate information to help narrow down evil players.
🧠
Build trust with Bob by sharing my role claim. Bob's Chef claim aligns with David's Washerwoman info, which is a good sign. I want to keep my Undertaker identity hidden for now since it's powerful late-game.
🧠
Confirm Frank's Washerwoman claim is correct since I am indeed the Virgin. Build a strong good-player alliance before nominations.
🧠
Coordinate with my Spy minion to acknowledge his Grim read and inform him of my ongoing bluff so we stay aligned.
🧠
Warn the Demon about our double Washerwoman claim so he can pivot, preventing his execution.
🧠
Gather more claims from Alice who has been whispering actively with multiple players. Building a web of information to identify contradictions or confirm truths.
🧠
Grace is my other neighbor. Building trust with both neighbors early gives me more data points to cross-reference. If Grace has info, it could help verify or contradict what Alice eventually shares.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's Day 1 with very little information. Using my Slayer shot now would be wasteful - I need more data before taking my once-per-game shot. Better to wait and gather claims.
🧠
Encourage information sharing during the nomination phase. I want to hear claims from others before committing to a nomination. I have a strong connection with Frank that I can leverage later.
🧠
To appear pro-town by advocating for caution, while stalling so I can privately pivot my role claim with Charlie tomorrow to avoid clashing with Frank's Washerwoman claim.
🧠
Build town trust by sharing my role as Soldier, prompt Eve to share her information, and challenge David's caution to encourage open discussion.
🧠
Push Eve to share her claimed information publicly since she brought it up. Deflect Heidi's pressure on me while encouraging productive disclosure from those who claim to know things.
🧠
Encourage Eve to share information to progress the game, while respecting caution about mass reveals. Need data to find contradictions.
🧠
Push Eve to share her information publicly before nominations close. We need concrete claims to work with, and her hesitation is suspicious.
🧠
Support Eve publicly to solidify our 'trust block'. This makes me look like a good Townsfolk (Washerwoman) and encourages the town to listen to Eve, who might then ask a Townsfolk to nominate her.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie, the Undertaker. Eliminating him now means he dies without ever using his ability (since no one was executed today), permanently blinding the town from confirming executions.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob is my most trusted player so far due to his public Chef claim and cooperative attitude. Choosing him as master allows me to vote when he votes, aligning my restricted voting with a likely good player's judgment.
📜
Storyteller
Alice
You chose Bob to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Chef (good), Alive - Charlie: Undertaker (good), Dead - David: Imp (evil), Alive - Eve: Virgin (good), Alive - Frank: Spy (evil), Alive - Grace: Slayer (good), Alive - Heidi: Soldier (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my trusted ally Bob. Share observations and discuss who we suspect. Charlie's night death likely proves Charlie was good, narrowing our suspects.
🧠
Coordinate with David (Imp) to handle his accidental double-claim from Day 1 and confirm his pivot strategy.
🧠
Bob privately claimed Chef to me. As a dead confirmed good, I can build trust and encourage him to share info publicly to help town narrow down evil players.
🧠
Gather Eve's claimed information to evaluate her alignment and help the good team.
🧠
Share my Chef info with a trusted player to help narrow down evil. The 0 evil pairs constraint eliminates many possibilities, especially about the Soldier claims and Eve/Frank pair.
🧠
Pivot from the messy Washerwoman bluff to Empath, and clear Bob (Chef) to build trust and an alliance.
🧠
Build trust with Heidi by sharing what's already semi-public. Establishing a good-confirmed chain (Frank->Me) helps coordinate town. I'll ask about her info in return.
🧠
Gather Frank's specific role claim and starting information to verify his vouch for Eve and assess his own alignment. This helps narrow Demon suspects.
🧠
Coordinate with Bob on next steps, learn what Charlie shared before dying, and build a strategy for pushing Eve to reveal info publicly.
🧠
Provide my fake Washerwoman info to Grace to explain my Day 1 vouch for Eve, building trust with the dangerous Slayer.
🧠
Waiting for Bob's response to my whisper about revealing his Chef info publicly. As a dead player confirmed good, I can help coordinate information flow.
🧠
Respond to Eve honestly as Soldier with no info ability. Build trust with confirmed good player. Probe Alice/Bob dynamic and see if Eve has insights from private conversations.
🧠
Probe David's Empath claim by asking for night 2 info. An evil David would also claim 0, so I need more data to verify. Build alliance cautiously.
🧠
Respond to Bob's questions, clear him, explain the fake Washerwoman claim, and extract his Chef info to build deep trust.
🧠
Get Frank's read on the game state after Charlie's death. Frank is my most trusted player due to Washerwoman confirmation. Need to discuss who to nominate today.
🧠
Share my Slayer role with Eve (confirmed good via Frank's Washerwoman info) to build trust and get her reads on unconfirmed players before deciding whether to use my shot.
🧠
Grace asked me for info privately. I need to build trust with her, share Bob's Chef info, and get her read on the game. She may have valuable perspective from her private conversations.
🧠
Reply to Eve, build trust, cast suspicion on Alice/Bob, and push for a Virgin execution to waste the day and potentially kill a Townsfolk.
🧠
David, as a fellow confirmed-info role, I want to coordinate with you. Bob claimed Chef to me privately - no adjacent evil pairs. This aligns with your Washerwoman info. Should we push for Bob to reveal publicly?
🧠
Alice has been whispering heavily but hasn't revealed her role. I need to press her for a claim before nominations to narrow down suspects.
🧠
Verify David's Empath claim by asking Charlie to confirm the Washerwoman fake-claim, and get Alice's read to build a trusted good-player coalition for Day 2.
🧠
Solidify my Empath pivot by bringing Charlie and Bob together. By having my story completely align before Charlie even told me Bob's Chef info, I gain their complete trust as a 'good' block.
🧠
Grace revealed she's Slayer - a critical piece. I need to reciprocate trust, share my reads, and coordinate strategy. I'll advise holding her shot until we narrow suspects, and suggest testing unclaimed players.
🧠
Share Bob's Chef info (via Alice) with Frank to help build a complete picture. Discuss Eve's nomination plan - if a Townsfolk nominates her and dies, it proves Virgin. This is the safest way to confirm Eve's role without wasting my Slayer shot.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push for Frank to nominate Eve to prove Virgin claim, then focus suspicion on Alice and David as the likely evil pair if Bob's Chef info is true.
🧠
Counter Grace's suspicion by publicly claiming Empath and aligning with Bob's Chef info. Push a Good player (Bob) to nominate the Virgin to waste the day's execution and protect my Minion, Frank.
🧠
I need to confirm David's initial lie to me, flag it as a concern, and help town think critically before we commit to a good block based on potentially false information.
🧠
David's unexplained role switch is the strongest concrete evidence we have. Nominating him forces a public explanation and tests whether his Empath claim holds up under scrutiny.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Alice's nomination. Explain that hiding a strong role on Day 1 is standard play, and logic shows an evil player wouldn't kill someone just to be outed by their ghost.
🧠
Defend David from execution - his Empath reads align with Bob's Chef 0, making his claim mechanically consistent. We shouldn't execute a potential Empath Day 2 when his info checks out. Better to investigate Alice who remains unclaimed.
🧠
I am dead with one ghost vote. Executing David now is risky if he's good Empath. The alignment of his claims with Bob suggests he might be true. I will wait and preserve my vote for later when more information is available.
🧠
Acknowledge the strength of David-Bob corroboration while explaining my nomination was warranted by the suspicious lie. Push back on Grace's suspicion of me without revealing Outsider role.
🧠
Defend David's corroborated Empath claim, refuse to vote, and redirect focus to testing Eve's Virgin claim which would mechanically confirm her.
🧠
Prevent execution of a potentially valuable Empath with corroborating info, and push for Virgin test which gives town mechanical confirmation of roles.
🧠
David's Empath reads corroborate Bob's Chef zero - this is hard to fake if Bob is genuine. I won't vote to execute David. Instead, I'll support testing Eve as Virgin to get mechanical confirmation.
🧠
Defend my Demon (David) by confirming I'm not voting for him. Redirect town's aggression toward Alice, and set up Heidi to die to the Virgin trap, safely ending the day.
🧠
Wait for the vote to fail. I have successfully built trust with Bob, Grace, and Eve using the Empath bluff, so I want to stay alive and keep leading the town astray.
🧠
I want to prevent the execution of David, who is likely good due to corroborated info, and instead push for testing Eve's Virgin claim by having Frank nominate her.
🧠
I should protect David from execution. His Empath info corroborates Bob's Chef claim, which is hard to fake. I'll advocate for testing Eve as Virgin instead, which gives us mechanical confirmation.
🧠
Step back from David's execution since corroboration is strong. Redirect toward testing Eve's Virgin claim for mechanical confirmation. Address my unclaimed status without revealing Butler yet.
🧠
Not voting for David. His Empath info corroborates my Chef 0. Let this vote fail, then push for Frank to nominate Eve to test the Virgin claim for mechanical confirmation.
🧠
I already stated I won't vote for David. The corroboration between his Empath and Bob's Chef is too strong to ignore. I'm keeping my hand down and waiting for this vote to fail, then pushing to test my Virgin ability.
🧠
I am raising my hand to vote for David. Wait - actually, the corroboration is strong and most players aren't voting. Let me reconsider.
🧠
I need to ensure David is not executed. So I will not raise my hand to vote for him. I will simply wait for the vote to finish.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (1/4).
🧠
I want to back up Frank's suggestion for Heidi to nominate Eve. If Heidi (Soldier) nominates, she dies, using up the execution for the day on a good player and protecting Frank.
🧠
Push for the mechanical Virgin test. Heidi is the safest Townsfolk to nominate Eve since she claims Soldier (Demon-proof anyway). This gives us concrete information before we run out of time.
🧠
Push Heidi to nominate Eve before the day ends. This mechanical test confirms both players' alignments and gives the good team critical information for the restgame.
🧠
We are almost out of time. Heidi must nominate Eve now for mechanical confirmation. This is the best information play we can make today.
🧠
As Chef, I've already shared my info. Confirming Eve's alignment via Virgin test is more valuable than keeping me alive. This is the last tick and Heidi won't act, so I must.
📜
Storyteller
The Virgin's ability triggers! Bob is executed immediately.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace (Slayer) to neutralize the only role that can instantly end the game by killing me.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Eve is mechanically confirmed good through the Virgin trigger killing Bob. Choosing her as my master guarantees I can vote alongside a confirmed good player, maximizing my utility in finding the Demon tomorrow.
📜
Storyteller
Alice
You chose Eve to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Butler (good), Alive - Bob: Chef (good), Dead - Charlie: Undertaker (good), Dead - David: Imp (evil), Alive - Eve: Virgin (good), Alive - Frank: Spy (evil), Alive - Grace: Slayer (good), Dead - Heidi: Soldier (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Eve is confirmed good. I need to coordinate with her before nominations. Revealing my Butler role to her builds trust and helps narrow down the Demon together.
🧠
Share critical Chef seating constraint: Alice and Heidi cannot BOTH be evil. This narrows suspects significantly for the confirmed good players to coordinate.
🧠
Solidify my Empath bluff and push the town's existing suspicion on Alice by giving a hard mechanical "1" read on her, securing today's mis-execution.
🧠
Coordinate with my Demon to set up today's execution target. Alice is an easy target since she attacked David yesterday.
🧠
Share Alice's private Butler claim with Frank and get his perspective on the Alice vs David conflict before nominations. Frank has been my trusted ally since Day 1 and his input is critical for today's decision.
🧠
Share critical analysis of David's neighbor slip-up with confirmed-good Eve to focus investigation and coordinate ghost vote usage for final days.
🧠
Share my Soldier claim with confirmed-good Eve and discuss Alice's suspicious lack of claim.
🧠
Share my Undertaker role to help the puzzle. I died Night 1 before any execution, so I have no info from my ability - but my death proves the Demon saw me as a threat. Pushing toward executing Alice or Heidi today.
🧠
Coordinate with Eve on David's suspicious role switch. We need to decide if David is the execution target today. Eve is confirmed good and I trust her judgment.
🧠
Coordinate with confirmed good players David and Eve to nominate and execute Alice today. With David's Empath read pointing to Alice and my Chef info supporting it, we have strong mechanical evidence. Need to secure votes.
🧠
Solidify the plan to execute Alice by confirming that Charlie and Frank (my Minion) will support the vote, reassuring Bob and Eve.
🧠
Reinforce trust with Eve, correct the role confusion, and use David's Empath logic to frame Alice as the Demon so Eve votes with us.
🧠
I need to challenge Frank's assumption that Alice is the Demon by raising David's suspicious role-switch from Washerwoman to Empath. This is the strongest red flag in the game and Frank needs to address it.
🧠
Reinforce to Eve that David's neighbor claim is a factual error that undermines his Empath story, and gather intelligence from her private conversations.
🧠
I need to understand Alice's alignment and whether David is trustworthy. I'll ask Eve what Alice has been telling her in whispers to gauge Alice's claims and intentions.
🧠
Push Frank to help execute Alice or Heidi today. We need to eliminate evil before final 3.
🧠
Gather Frank's read on David to triangulate the Demon. Need to compare perspectives and find inconsistencies among the living players.
🧠
Solidify the execution plan for Alice by confirming the logic chain with Eve and David, and encourage Eve to nominate since she's the strongest confirmed good player.
🧠
I want to share my fake Empath information with Charlie to secure his ghost vote and cement the case against Alice, securing her execution today.
🧠
Defend David's clumsy role switch to Eve by explaining it as a common good-player tactic, while keeping the pressure on Alice as a classic Demon bluff.
🧠
Coordinate with Alice who just claimed Butler to me. If she's good, we need to rally against David. If she's evil, I need to probe her response to gauge truthfulness.
🧠
Push the factual error in David's Empath claim to Frank. David's Night 1 neighbor claim of Bob is impossible since Bob died Day 1. This is strong evidence David is evil or Drunk, and Frank needs to hear this before nominations.
🧠
Eve is mechanically confirmed good. I need to alert her that the math proves at least one Townsfolk claim is false, so we can work together to identify the liar before nominations.
🧠
Coordinate the good voting bloc to execute Alice, who is mechanically proven evil by David's Empath read.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Highlight David's error to the group to get him nominated and executed. As dead Slayer, I can't shoot but can influence votes. My ghost vote is critical for final days.
🧠
Grace's ghost just exposed David's factual error about his Empath neighbors. Combined with his role switch and Grace dying after opposing him, David is our strongest Demon candidate. I must nominate him now.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by pointing out the glaring factual error in Grace's accusation. Bob died Day 2, not Day 1, making my Empath info 100% perfectly consistent with the game state.
🧠
Use my ghost vote to execute David - the Empath neighbor error about Bob's death timing is too damning, and David killed me at Night 2 to silence my challenge.
🧠
David's role switch is the key evidence. Even if his timeline defense has merit, claiming two different roles is extremely suspicious. I must vote to execute.
🧠
Grace, who is likely good and was present for the game, disputes David's timeline about when Bob died. Combined with David's suspicious role-switch from Washerwoman to Empath and Frank's conflicting Washerwoman claim, I believe David is the Demon. Executing him should win the game for good.
🧠
David's N1 neighbor claim is mechanically impossible since I died before Night 1. Whether Demon or Drunk, executing him is the correct play to progress the game and test these theories.
🧠
David's mechanical explanation about neighbors checks out. The vote is at 3/4 with only Alice as a living voter. I need to vote to ensure David is executed since he has contradicting role claims and Grace died suspiciously after accusing him.
🧠
Defend David by pointing out Grace's factual error and providing a cover for David's role switch. Urge the town to tie the vote on Alice.
🧠
David's role switch from Washerwoman to Empath is the strongest evidence of evil. Grace opposed him and died. I'm voting to execute David.
🧠
Reinforce Frank's defense about my role switch, highlight how my Empath reads match Bob's Chef info, and urge the town to nominate Alice next since the ghosts wasted their votes.
🧠
Keep hand raised for David's execution. Eve's confirmation and vote strongly support David being evil. Wait to see the flip result, which will reveal whether Frank is a Minion protecting his Demon.
🧠
Address David and Frank's claims that I'm the Demon. My Butler role is known to Eve (confirmed Virgin). David's N2 Empath read claiming I'm evil is directly false, which proves he's either lying or the Drunk - either way, executing him resolves the ambiguity.
🧠
Grace's objection about David's timeline was factually wrong - Bob died Day 2, not Day 1. David's Empath info is mechanically sound and corroborated by Bob's Chef 0. Alice's Butler claim is suspicious timing. I must speak to save the real Empath from execution.
🧠
Lowering my ghost vote because David's Empath timeline is mechanically accurate and matches my Chef info. Alice's convenient Butler claim after being implicated is suspicious. We should execute Alice, not David.
🧠
David's Empath reads are mechanically verified and corroborated by Bob's Chef 0. Alice is the real threat - unclaimed until cornered, now claiming Butler. Lowering my hand to save David and target Alice.
🧠
I need Eve to lower her hand to save David (Imp) from being put on the block. David has 3 votes right now which is enough to execute.
🧠
David's Empath reads are mechanically consistent with Bob's Chef 0. Frank (trusted Washerwoman) vouches for him. Grace's timeline objection was factually wrong. Alice's Butler claim is unverifiable and conveniently appeared when she was cornered. I'm pivoting to execute Alice.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee David did not reach the 3 vote threshold.
📜
Storyteller
David did not receive enough votes (2/3).
🧠
Nominate Alice to get her executed. My Empath bluff points directly to her, and she just tried to kill me. Executing her brings us closer to a victory.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince Heidi not to vote for me by exposing David-Frank coordination, pointing out Grace died after opposing David, and reminding Eve she knows I'm good.
🧠
I need to vote for Alice to ensure she gets executed. Getting her on the block saves me and secures an execution on a good player.
🧠
I've used my ghost vote but must influence Eve, Heidi, and Frank. David's Empath reads are corroborated by confirmed good Bob. Alice must be the Demon.
🧠
Convince Eve and Heidi to vote Alice. The Empath logic is airtight - Eve is confirmed good, so Alice must be the evil neighbor. Alice's Butler claim is a desperate last-minute bluff.
🧠
Use my final ghost vote to execute Alice. The evidence chain is ironclad: Chef 0 + Empath reads corroboration + Eve's Virgin confirmation leaves Alice as the only evil possibility in David's N2 read. Her late Butler claim is desperate Demon behavior.
🧠
The corroborated logic chain (Bob's Chef 0 + David's Empath N1) is strong. Eve being confirmed Virgin makes Alice the only evil possibility in David's N2 read. Alice's late Butler claim and role-switch accusation feel like Demon deflection.
🧠
Secure Alice's execution by raising my hand. Her death ensures David survives and practically guarantees an evil victory tomorrow.
🧠
The evidence overwhelmingly points to Alice being evil: David's corroborated Empath read, three unanimous ghosts, and Alice's late Butler claim. Voting to execute her to progress toward finding the Demon.
🧠
I'm about to be executed but must leave the good team with critical information. Point out David's role switch and the Drunk possibility so they can course-correct after I flip good.
🧠
Reassure the town and solidify the "Alice is Demon" narrative using the established logic chain. Ensure the vote goes through for her execution.
🧠
Votes are already decided - Alice has 5 votes and will be executed. I've already spoken my case and used my ghost vote. Nothing more I can do but wait for the result.
🧠
The vote is decided - 5 hands raised for Alice's execution. I've already made my case and used my ghost vote. Nothing more to add. The logical chain from Bob's Chef zero + David's Empath zero + Eve's Virgin confirmation leaves Alice as the only possible evil player.
🧠
Vote is already passing 5/3. Alice will be executed. The logical chain from Chef zero + Empath corroboration + confirmed Virgin points to Alice as Demon. I'll let the vote proceed.
🧠
Voting is already in progress with 5 alive votes (David, Bob ghost, me, Frank, Eve) exceeding the 3 needed. Keeping my hand raised to execute Alice, who the logic proves is evil.
🧠
Alice has enough votes to be executed. I will simply wait for the vote to finish so we can move to the night phase.
🧠
Keeping my hand raised to execute Alice. The logical chain from Bob's Chef 0, David's Empath reads, and my confirmed Virgin status all point to Alice as the Demon. Her late Butler claim and false assertion that she told me her role privately confirm she's bluffing.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm being executed but I want to plant the key logical seed: after I flip Butler (good), David's Empath N2 read of 1 evil among Alice+Eve becomes impossible since Eve is confirmed Virgin and I'll be confirmed good. This proves David is either lying Demon or the Drunk.
🧠
Wait for nominations to close. Alice is on the block with 5 votes and will be executed. I am safe.
🧠
Alice is already on the block with 5 votes and will be executed. I've already made my case. If she flips good, the town must investigate David and Frank next.
🧠
I'm dead with no vote, but I can provide critical logical framework for the living players to use after Alice's execution resolves.
🧠
Prepare town for either outcome. If Alice flips good, they must suspect David as Demon. If she flips evil, they should look at Frank or Heidi as minion. Provide logical framework based on Chef info and role claims.
🧠
Alice is already on the block with 5 votes and will be executed. I need to see her alignment flip to determine which world we're in before taking further action. As Soldier, I'm safe tonight regardless.
🧠
Let the phase close and Alice be executed.
🧠
Support Alice's execution. The logic strongly indicates she is evil based on David's Empath read and my confirmed good status. Her Butler claim creates impossible role distributions if true.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill myself to trigger the Imp starpass ability, making Frank the new Imp. This will dismantle the ghosts' theory that I am the Demon and set up Frank to win the game.
💀
David(Ghost)
David has died.
🔄
Frank
Imp Star Pass: Frank becomes the new Imp!
📜
Storyteller(Ghost)
David(Ghost)
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Eve is the only confirmed good player left. She must execute correctly today or we lose. Sharing analysis of Frank vs Heidi to help her identify the Demon.
🧠
Probe both remaining players to see reactions, inconsistencies, or confirmations. Time is critical; need to decide who to nominate.
🧠
Eve is the only confirmed good player alive. She must choose between Frank and Heidi. Alice's warning about David/Frank, plus Frank's weak Washerwoman claim, points to Frank being the Demon.
🧠
Share critical endgame analysis with Eve, the only confirmed good player alive. She needs to decide between Frank and Heidi today. My ghost vote is her backup.
🧠
I want to convince Eve that Heidi is the Demon and that Frank is trustworthy, ensuring Heidi gets executed today so our team wins.
🧠
Convince Eve that Frank must be the Demon. Eve is confirmed good, I know I'm good, so Frank is the only evil possibility. I need to present this case clearly to secure Eve's trust and vote.
🧠
Convince Eve that Heidi is the Demon. I need to explain David's death as the Demon killing the Empath and counter the idea that David star-passed to me.
🧠
Share my logical analysis with Eve to help her identify the Demon on the final day. Alice's consistent warnings about David/Frank coordination and David's suspicious behavior (killing Grace for opposition) point to Frank being evil.
🧠
Using Chef info plus confirmed Alice evil to prove Frank is the Demon through seating adjacency. Heidi sitting next to Alice makes her Demon impossible given 0 evil pairs.
🧠
Final 3 - I must nominate the Demon to win. Bob's Chef zero combined with David's Empath read and my confirmed good status proves Frank is evil. Convincing Heidi to vote with me is critical.
🧠
Persuade Eve to nominate Frank as Demon based on Alice's warning and Frank's safe Washerwoman claim pointing to confirmed Eve.
🧠
Gather intelligence from dead players who may have heard private conversations to determine which alive player is the Demon.
🧠
Coordinate with my new Demon (Frank) to ensure we have a unified story for Eve.
🧠
Confirm to Eve that her logic is correct and I will absolutely vote with her to execute Frank. This is the winning play.
🧠
Convince Eve, the deciding vote, to execute Heidi by validating Eve's Day 3 logic and emphasizing my Day 1 confirmation of her role.
🧠
Push Eve to nominate Frank by presenting Chef 0 logic that eliminates Heidi as Demon if Alice was evil, and Alice's David/Frank warning if Alice was good. Frank is the Demon in both scenarios.
🧠
Coordinate with Alice ghost to ensure Eve nominates Frank. Chef info mechanically proves Heidi is good since she sits next to evil Alice. Frank is the Demon.
🧠
Coordinate with Heidi for the final vote. She's confirmed good by Chef zero logic. We need to vote together to execute Frank and win.
🧠
Persuade both remaining good players that Frank is the Demon and should be nominated today to win.
🧠
I'm updating my analysis. David's role switch proves he was evil. The Demon who played quiet while their Minion did the dirty work is more likely Frank. I need Eve to nominate Frank.
🧠
I have already given Eve the necessary logic to vote for Heidi and coordinated with Frank. I will wait for nominations to begin so I don't seem desperate.
🧠
Eve is nominating Frank based on solid Chef-zero logic. I am waiting for the nomination to cast my vote and win the game for good.
🧠
I have made my case to Eve. Now I will wait for the nomination phase. I need David to use his ghost vote on Heidi to secure the execution.
🧠
Both logic paths point to Frank as the Demon. I need to make sure Heidi understands this before nominations, since Eve and Heidi must agree to execute Frank or we lose.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The Chef zero + David Empath N2 + Virgin confirmation proves Heidi is good and Frank is the Demon. I must nominate Frank to win the game.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by destroying Eve's reliance on David's fake Empath info, explaining David's death as a star-pass to Heidi to secure Eve's trust.
🧠
Frank's star-pass theory requires David to be the Imp, but David had no reason to kill himself when Alice's role wasn't revealed publicly. The Bob Chef + David Empath + Virgin confirmation chain is airtight and points to Frank as the Demon. I must vote to execute Frank or we lose.
🧠
Counter Frank's star-pass argument by showing Alice warned about David/Frank, not David/Heidi. Frank is the Demon in every logical scenario. Heidi must vote to execute Frank.
🧠
Frank is the Demon. The logic is airtight - Chef zero proves I'm good, David's Empath identifies Alice as evil, and Frank is the only remaining evil player. Voting to execute Frank wins the game for good.
🧠
Reinforce Heidi's vote by exposing the logical flaw in Frank's star-pass defense, ensuring Frank is executed and good wins.
🧠
Grace's ghost argument is airtight: Frank's own star-pass defense means if David was Imp, the Minion becomes Imp - and Frank is that Minion per my earlier warning. Voting Frank out wins the game for good.
🧠
To cast doubt on Frank being the Demon by highlighting his D1 Virgin confirmation, and to set up a counter-nomination on Heidi.
🧠
Counter David's ghost argument trying to save Frank. Reinforce that Frank's own star-pass logic proves he's the Imp regardless of which world is true. Heidi must keep her vote up.
🧠
Plead with Eve to drop her hand by pointing out that if Alice was the Minion, David killing himself would have ended the game. Heidi must be the Minion who caught the star-pass.
🧠
Keeping hand raised to execute Frank. His own star-pass argument proves he is the Demon (Minion-turned-Imp). Chef zero logic confirms Heidi is good.
🧠
The vote is locked in - Eve and Heidi have both raised their hands for Frank. That's the 2 votes needed. Frank's own argument about the star-pass exposed him as David's Minion-turned-Imp. I should wait and see the execution result.
🧠
Reinforce Frank is the Demon. Urge Eve to keep hand up to execute and win.
🧠
Frank's star-pass confession proves he is the Imp. Eve and Heidi have the votes to execute him. I need to reinforce their confidence to close out the game.
🧠
Use my ghost vote to execute Frank, the most likely Demon, to secure good's victory.
🧠
Defend Frank by pointing out he confirmed Eve Day 1. Instruct Frank to nominate Heidi to create a tie, and beg Eve to vote for Heidi.
🧠
Reinforce that Frank's own words prove he's the Demon. Eve and Heidi have votes up - game ends now with Frank's execution.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Heidi and use player-count math to prove David wasn't the Imp, because an Imp wouldn't star-pass at 4 players when a normal kill guarantees a 2v1 win.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Frank is clearly the Demon. I am good and must let Frank be executed for good to win. Raising my hand would only help evil by tying the vote.
🧠
I must vote for Heidi to try and tie the vote. If we tie, no execution happens and evil wins since we enter the night with 3 alive.
🧠
Frank's own claim that Alice was Poisoner AND Heidi is Imp contradicts Bob's Chef zero since Alice and Heidi sit next to each other. Frank is the Demon caught in his own lie. I will NOT vote for Heidi, letting Frank be executed for the good team win.
🧠
Prevent Eve or Heidi from falling for Frank's desperate tie attempt. Frank is executed with 3 votes if no one else votes for Heidi. One vote from Frank alone isn't enough to save him.
🧠
Eve and Heidi must not raise their hands for Heidi's nomination. Frank has 3 votes against him and will be executed. We just need to prevent the tie. Frank is the Demon caught in his own contradictions.
🧠
Frank changed his story mid-vote from star-pass to Poisoner theory. His first story made him the Demon. Eve and Heidi must keep hands down to execute Frank and win.
🧠
I must use my ghost vote for Heidi to have any chance of tying the vote and saving Frank. Frank's math argument is brilliant; I need to back it up with a vote.
🧠
Frank is executed with 3 votes unless he gets a tie. He needs one more vote on Heidi. Eve and Heidi must keep their hands down. I must remind them not to give Frank the tie he desperately needs.
🧠
Encourage Eve to keep her hand down. Frank is at 3 votes and will be executed. Any vote for me ties it and saves the Demon.
🧠
Convince Eve to tie the vote on Heidi by leveraging my Day 1 confirmation of her Virgin role.
🧠
Frank changed his story from star-pass to Poisoner. These contradict. Chef zero means Alice+Heidi cannot both be evil (they are adjacent). Frank is the Demon. Keeping my hand down ensures Frank's execution and good's victory.
🧠
Frank is the Imp. He confessed by his own star-pass logic, then changed his story. Eve and Heidi must not raise their hands to vote Heidi, or Frank gets a tie and survives. Three votes on Frank guarantee good's win.
🧠
Eve is the only alive player who can change the outcome. Frank needs her vote to tie. I must convince her to keep her hand down so Frank is executed and good wins immediately.
🧠
Eve must keep her hand down. Frank has 3 votes locked, Heidi only has 2. Eve raising her hand ties it and lets the Demon survive. We win right now if Eve stays still.
🧠
To convince Eve to vote Heidi and tie the execution by explaining that it makes zero mathematical sense for the Imp to star-pass at 4 players alive.
🧠
Eve and Heidi must keep hands down. Frank has 3 votes against him, Heidi has 2. One more hand up ties it and Frank survives. I need to reinforce the logic showing Frank is the Demon and changing his story.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
The vote on me failed. Frank is on the block with 3 votes and will be executed when nominations close. Good wins this game. Confirming to Eve and the ghosts that we made the right call.
🧠
I am on the block and the vote on Heidi failed. The game is effectively over and I have lost. I will just wait for nominations to close.
🧠
Frank's nomination of Heidi failed with only 2 votes. Frank has 3 votes locked on him. The vote on Heidi is closed. Frank will be executed when nominations close. I keep my hands down and let good win.
🧠
The vote on Heidi failed and Frank has 3 votes locked in. This game is effectively over - congratulate the team and confirm the good victory.
🧠
The game is effectively over. Frank will be executed when nominations close and good wins. No action is needed - just waiting for the phase to end.
🧠
The game is decided - Frank will be executed and good wins. Acknowledge the team's victory.
🧠
The game is mechanically lost as Frank will be executed. I will maintain my Good Empath bluff to the very end for roleplay purposes and go down swinging.
🧠
Confirm the good team's win. Frank is executed with 3 votes locked. The game is over.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good