Game Detail

Players

Alice (Mayor) Bob (Imp) Charlie (Saint) David (Monk) Eve (Undertaker) Frank (Scarlet Woman) Grace (Investigator) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil167,4946,082$0.5937
Good404,774125,996$0.1440

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Frank. Your safe bluffs are: Empath, Drunk, Slayer
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Frank or Bob is the Scarlet Woman.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Form early alliances with neighbors via private chat. Share no role yet, probe for info to identify suspicious behavior.
🧠
Whisper neighbors to gather starting info like Washerwoman/Librarian claims, form trusted group privately. As Saint, stay low but organize goods early.
🧠
Respond to Alice's whisper to build trust with neighbors, encourage discussion without revealing too much yet. Progress info gathering.
🧠
Coordinate with Bob to align our bluffs and strategy.
🧠
Day 1 early. Share Investigator info privately with active Alice/Heidi to build good alliance, gather their insights on suspects without alerting evils broadly.
🧠
Respond to Charlie's outreach to build alliance with neighbors, share I have no info, probe for their starting info to begin role mapping.
🧠
Coordinate with Frank to avoid bluff conflicts.
🧠
Day 1 last tick. Form alliance with neighbors for private info sharing. Probe for starting info (Chef/Empath etc.) to build good network before nominations.
🧠
Respond to Grace's claim to gather reactions before nomination. No info from my whisper, share that. Narrow suspects, build trust with neighbors for good alliance.
🧠
Respond honestly to David's question, ask Bob for info. Builds trust with neighbors for future Empath checks or alliances, progresses info sharing on Day 1.
🧠
Respond to Grace/Alice whisper, claim Virgin to build trust/alliance with neighbors. Share no info but support tracking Bob/Frank. Strengthens good team early, progresses info sharing.
🧠
Build trust with Eve, claim Soldier as my bluff, gather info.
🧠
Respond to Alice/Heidi to build trust, no preference on suspects, ask for their other chats/reads to gather info early Day 1.
🧠
Respond to Eve's whisper to build neighbor trust, share my lack of info, prompt her to reveal hers. Coordinate early as presumed goods to narrow evil suspects.
🧠
Respond to Charlie and David to seem cooperative, claim no special info as Empath gives night info not day 1.
🧠
Share my true role to build trust with neighbors. No Day 1 info yet. Learn their roles to start logic chains and alliances for good team win.
🧠
Strengthen alliance with Grace/Heidi by responding honestly. Gather their additional chats/reads to map info before nominations. As Mayor, stay low profile but build good team.
🧠
Strengthen private alliance with neighbors Bob (claimed Empath) and David. No starting info conflicts yet; gather their external chats to map group whispers and spot early claims.
🧠
Strengthen alliance with Alice/Grace using Grace's info. Share no other chats/reads. Suggest observing Frank/Bob, nominate neutral first for claims. Progress info gathering Day 1.
🧠
Respond to Eve and David to maintain trust, blend in as Soldier, and gather info about David's role.
🧠
Strengthen alliance with Alice/Heidi by agreeing on safe nomination plan. Get more claims/info before exposing my info publicly. Progress to nominations with strategy.
🧠
Day 1, share Eve's Undertaker claim with Charlie/Bob group (my neighbors) to build larger trusted cluster, respond to Charlie's question, encourage watching claims before nominating.
🧠
Wait and observe. I've established my Empath bluff. No need to act further this tick.
🧠
Day 1 early, strengthen neighbor alliance by asking David his role suspicions and what he learned from others. Progress info sharing before nominations; no execution likely today.
🧠
Strengthen good alliance with Grace/Heidi. Plan harmless nomination to extract claims from others safely on Day 1, progressing info without risking execution of suspects prematurely.
🧠
Strengthen neighbor alliance for reliable N1 info (Bob's Empath on Alice/me). Probe for more claims heard elsewhere to track potential Washerwoman/Chef/Lib/Investigator without revealing my Saint role yet.
🧠
Strengthen neighbor alliance with proven info (Grace's). Plan harmless nomination to elicit claims safely, progress game without risking Virgin ability or suspects.
🧠
Keep Eve and David trusting me, deflect suspicion, suggest passing today.
🧠
Confirm nomination plan with trusted Alice/Heidi before nomination phase. Lock in safe first nom on Charlie to extract claims publicly without risking evils. Builds good alliance.
🧠
Reveal Monk to build trust with neighbors Eve/Frank/Charlie. Agree pass nomination day1 for more info. Align good group vs others.
🧠
Stay engaged with Charlie and David, reinforce my Empath bluff, and gather more info on other players.
🧠
Confirm plan to pass nomination with team, share any new whispers heard, build trust and info network before nom phase. Avoid early execution mistake.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly claim Monk and relay known claims to build trust, encourage pass nomination Day 1 for more info/claims before acting. Helps good team gather data safely.
🧠
Agree with David to skip Day 1 execution, seem trustworthy, and note David as Monk to kill tonight.
🧠
Last tick of Day 1 nominations. Follow group plan: nominate non-suspect Charlie to get his claim publicly, build info board before night. Avoid passing as evils (Bob?) want to delay.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie cleared by Bob's Empath. No info to execute day 1. Vote no (wait) to gather night info safely. Heidi's nom suspicious but not enough for execution.
🧠
Don't vote to execute Charlie day 1, maintain good-player image.
🧠
Support Alice/Grace alliance vote on safe Charlie nom per our whispers. As Virgin, safe to nom others. Won't exec (3 yes max), gathers info before night without risk.
🧠
Day 1, minimal info. Teamed with David( Monk)/Frank(Soldier), both imply pass. Bob's Empath supports Charlie good. Vote no to avoid good execution, gather claims/night info.
🧠
Support coordinated safe nomination of Charlie to hear his claim publicly, start discussions, and gather info before night without executing Frank/Bob suspects prematurely. As Mayor, survive to leverage ability later.
🧠
Publicly defend using Bob's Empath info to prevent 4 votes. As Saint, cannot die by exec. Encourage pass for info tonight.
🧠
Alliance (me/Alice/Heidi) planned vote yes on Charlie (harmless) to force claim/discussion. With 3 yes votes likely (us), fails execution (needs 4), passes safely to night. Builds trust, pressures Bob/Frank later with my public Investigator reveal.
🧠
Don't vote for Charlie to stay consistent with Bob's Empath claim clearing him, and maintain my good-player credibility.
🧠
Charlie cleared good by Bob Empath (my ally). Day 1 execution risky; pass to gather night info. Voting no (wait) blocks execution with current 3 yes votes.
🧠
Stay consistent with my Empath claim that Charlie is clean. Not voting protects my credibility.
🧠
Bob's Empath claim impossible pre-night1. Expose publicly to shift suspicion from Charlie to Bob, matching Grace info. Let vote fail (3 yes insufficient), safe day1 no execution.
🧠
Publicly confirm Bob's impossible Empath claim to build suspicion on him. Rally no-votes on Charlie (only 3 yes so far) to safely pass Day 1, gather night info as Undertaker.
🧠
I voted yes earlier but Bob's impossible Empath claim makes him prime suspect per Grace+logic. Charlie harmless per coord. Lower hand to pass safely to night, gather info as good Mayor.
🧠
Reinforce lowering votes to pass safely. As Saint, execution loses. Highlight Bob lie, build consensus on him evil, gather N1 info.
🧠
Bob exposed as liar matching my info. Charlie innocent; pass safely to night for more info, nom Bob tomorrow. Prevents accidental exec & progresses game.
🧠
Stay quiet, let Charlie vote fail, avoid drawing attention to myself as the other Scarlet Woman suspect.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Publicly confirm Bob's impossible lie + Grace info pins him evil. Rally to pass Day1 safely for night info/protect, build case for D2 nom/execution to narrow evils.
🧠
Defend myself by claiming night 0 info exists (which it does - Washerwoman/Librarian/Investigator get night 0 info), and redirect Grace's Investigator info toward Frank.
🧠
Bob's false claim Frank is his neighbor proves lie. With Grace info, Bob is evil Minion. Expose to build case against him before night.
🧠
Reinforce Bob's multiple lies (Empath timing, neighbors) independent of Grace. Ensure group passes Day1 safely for night info, targets Bob tomorrow. Avoid early exec mistake.
🧠
Confirm Bob's clear lies prove evil independent of Grace. Urge pass to night for more info (e.g. Undertaker, Empath N1), nom Bob tomorrow. Avoid day 1 exec risk.
🧠
Town consensus: Bob evil via lies + Grace info. Speak to reinforce pass to night safely for N1 info (Eve UT, David Monk, Bob fake). Avoid D1 exec risk, plan Bob D2.
🧠
Bob's impossible claims and lies prove he's the Scarlet Woman from my info. Nominating executes confirmed Minion D1, reducing evil before night kill. Group consensus targets him tomorrow; act now.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob's blatant lies (no N0 Empath, wrong neighbors) prove evil, matches Grace info. D1 exec of minion helps narrow demon hunt; pass risks N1 death.
🧠
Desperately redirect suspicion to Frank before votes come in.
🧠
Bob has multiple provable lies (Empath N0 impossible, wrong neighbors). Matches Grace's info. Execute prime evil suspect Day 1 to thin numbers; info-gain from execution.
🧠
Bob's impossible Empath claim and neighbor lie prove evil, matches Grace Investigator on Frank/Bob Scarlet. Execute him now to remove Minion safely Day 1.
🧠
Bob's multiple provable lies make him evil. Matches Grace info. Day 1 execution of clear evil progresses game safely to night with info.
🧠
Bob's multiple lies (Empath timing, neighbors) plus Grace's info make him evil. Already 4 votes, but raise to secure execution of likely Minion, narrow evil pool.
🧠
Bob's lies are undeniable evil tells matching my info. 5 yes votes already; my vote ensures execution of likely Minion, progressing good to Demon hunt.
🧠
Stay silent, let Bob die, become the Demon.
🧠
Bob's multiple provable lies (no N0 Empath, wrong neighbors) make him evil regardless of Grace's info. Counter his deflection on Frank; secure execution with majority vote.
🧠
Nothing to do but wait; execution is happening. Frank will become Imp.
🧠
Bob's lies mechanically proven evil matching Grace info. Votes already 6/4 needed; speak to counter his defense, prevent Frank distraction, ensure execution before night.
🧠
Counter Bob's defense, reinforce his lies undeniable & Grace info. Votes already 6/4; speaking sways any doubt, secures execution of confirmed evil before night.
🧠
Vote already at 6 yes (me included). Bob's defense weak/redirect to quiet Frank fails—lies prove evil. Wait for execution with 1 tick left, progress to night safely.
🧠
6/8 votes secured (>4 needed). Bob defense weak; execution imminent. Wait to pass to night safely, narrow evil tomorrow.
🧠
Bob's defense admits equal suspicion but ignores his provable lies. Reinforce execution with majority votes secured; kill confirmed Minion day 1 to progress toward Demon.
🧠
Vote for Bob to appear town-aligned. His death triggers my Scarlet Woman ability anyway, so this costs me nothing.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob's lies undeniable proof of evil, corroborated by Grace. Execute minion now to thin evil numbers Day 1, safer night ahead. No need to act further; let execution happen.
🧠
Cast suspicion away from Frank onto Grace or another strong voice, giving Frank cover for tomorrow.
🧠
Bob's execution imminent and beneficial; consensus strong, his defense weak. Wait to pass to night safely, gain info from death.
🧠
Counter Bob's final defense to prevent doubt on Grace/Frank. Consensus strong, reinforce Bob exec before night. My Undertaker info on him tomorrow crucial.
🧠
Bob's lies violate game rules (no N0 Empath, wrong neighbors). Consensus execute him. 1 tick left, wait for auto-execution. Saves time, removes confirmed evil Minion early.
🧠
Bob's execution is consensus (7 votes). His lies prove evil. Wait to close nominations safely; night will reveal more (Eve Undertaker). As Saint, avoid attention.
🧠
Bob's dying words deflect to me/Frank, but his proven lies outweigh. Reinforce consensus to execute him now, narrowing evil to Demon elsewhere. Prevents night kill confusion.
🧠
Stay silent, let Bob be executed. I become the Demon and can start killing at night.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
🔄
Frank
Scarlet Woman Frank becomes the Imp!
💀
Bob(Ghost)
Bob has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Grace provided credible Investigator info framing executed liar Bob as minion. As public Monk, protect key good info role from Demon kill to maximize day2 information gain.
📜
Storyteller
David
You chose to protect Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace to eliminate the player with Investigator info pointing at me and who leads town's logic chain against me.
🛡️
Grace was protected from a night kill.
📜
Storyteller
Frank
You attacked Grace, but they survived.
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. You learn that Bob was the Imp.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Coordinate with Frank as dead evil player to help him survive Day 2.
🧠
Coordinate with day1 good consensus (Alice/Grace/Heidi) via private chat to align on suspects (Frank top), share Bob-Frank whisper observation, organize nominations without exposing Saint early.
🧠
Whisper Bob (likely good ghost) to consult: share Monk protect Grace N1 caused peaceful? Get his full reasoning on Grace/Frank suspects & what he told Frank. Dead vote valuable later.
🧠
Respond to Charlie's good-looking group whisper. Highlight Frank suspicion + Eve anomaly to build alliance, push for Frank nom D2. Progress info gathering.
🧠
Share Undertaker info to chain Grace's claim to Frank as new Demon. Coordinate with claimed good players (Grace Inv, David Monk) and Charlie (active) to nominate/execute Frank next phase.
🧠
Wait and observe what others say before acting. Let the whisper conversations play out, then respond naturally.
🧠
Affirm Eve's info resolves my Investigator read: Frank is Scarlet/Demon. Rally good team (Charlie/Alice/Eve) to nominate/execute Frank next phase, as 7 alive & Demon must die.
🧠
Join Charlie/Alice/Grace good team (praising Grace correct info). Confirm sus Frank (no vote + ghost whisper). Question Eve no info. Coordinate to nominate Frank in next phase.
🧠
Mislead David about my whisper to Frank and redirect suspicion away from Frank.
🧠
Eve's info locks Frank as Demon. Coordinate with good team (Alice/Grace/Heidi + Eve?) to nominate Frank next tick. Hide my Saint role; don't want execution.
🧠
Eve's UT claim perfectly confirms Grace's Invest: Frank Scarlet/Demon. Bob evil ghost misleading. Coordinate with Eve/Grace/Charlie to nominate/execute Frank before final day.
🧠
Confirm Eve's Undertaker info with team, solidify alliance including her, coordinate nomination of Frank before next phase to execute Demon.
🧠
Whisper Alice/Heidi to share Undertaker info confirming Frank Demon, get their vote commitment before nomination to ensure execution.
🧠
Reach out to Eve (neighbor) to build trust and gauge what town is planning before nominations.
🧠
Solidify good team consensus to nominate/execute Frank in upcoming phase. Link groups, confirm votes, progress to win.
🧠
Reinforce team consensus on Frank as Demon. Commit to vote yes. Urge nomination next phase. Progress to execution before final day.
🧠
Whisper to Frank to coordinate - warn him about David being Monk and suggest targeting David or Eve next night.
🧠
Reinforce good team consensus on Frank as Demon. With 2 ticks left, urge nomination next tick. Commit votes to execute him and win.
🧠
Strong evidence Frank is now Demon via Scarlet. Big whisper group Alice/Charlie/Grace/Heidi chatting; include them to secure votes for Frank nom/execution before nomination phase. Ignore evil Bob ghost.
🧠
Solid team consensus on Frank as Demon from mechanical info. With 2 ticks to nomination, reconfirm commitment to nominate/execute Frank to win.
🧠
Frank messaged me claiming Soldier bluff. Share with active good group (Alice/Charlie/Grace chatting) to counter his story, confirm votes for his execution before noms.
🧠
Stay low, let others argue, avoid drawing suspicion before nominations.
🧠
Team consensus strong on Frank via my info + Eve's. Frank's Soldier claim to Eve is desperate bluff. Reaffirm unity, push nomination/votes to execute Demon this day.
🧠
Confirm full team (now incl David) before nomination phase. Push Frank exec, ask Eve on Frank's whisper to expose more. Ensures votes aligned, progresses to win.
🧠
I've already given Frank the critical David/Monk intel. Nothing more to do this tick - wait and preserve ghost vote for a critical moment.
🧠
Last tick before noms. Confirm all good team votes yes on Frank, urge Grace/Heidi/David to nominate him next. Solidify execution to kill Demon.
🧠
Last discussion tick before noms. Rally claimed info-givers Eve/Grace + active neighbor Charlie to confirm nom/vote Frank. Unite good majority to execute Demon.
🧠
Last discussion tick. Confirm team commits to nom/execute Frank next phase. As Mayor, stay low but ensure Demon dies now to win early.
🧠
Last discussion tick before nominations. Solidify core good team (David,Grace,Charlie) commitment to vote yes on Frank execution and coordinate nomination to ensure we execute the Demon today.
🧠
Stay low, avoid drawing attention before nominations. Let town exhaust their whispers.
🧠
Last discussion tick. Reinforce team unity, confirm my nomination intent, get final yes confirmations from key players before nomination phase to ensure Frank execution.
🧠
Confirm Eve/David/Grace vote yes & Eve's Frank info before nom phase. Solidify 6-1 execution of Frank (Bob ghost vote unknown). As Virgin, safe.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Stay low, let day end without nominations, go to night to kill David.
🧠
Team (me,Charlie,David,Eve,Grace,Heidi) committed yes votes (6/7). Nomination locks execution of confirmed Demon via perfect Inv/UT chain before night.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself publicly to reduce votes against me. Cast doubt on the logic chain.
🧠
Frank's objection ignores Bob can't be Imp+Scarlet, confirms he's Scarlet->Demon. No drunk/poison evidence. Team (me+Charlie+David+Eve+Grace+Heidi=6) committed yes. Vote executes Demon, win path.
🧠
Use ghost vote to help execute Frank and end the evil team's run.
🧠
Frank's argument ignores Imp=demon ≠ Scarlet=minion. Grace/Undertaker confirm Frank Demon. Vote yes with team (Alice/Bob already yes) to reach 4+ votes & win.
🧠
Frank confirmed Scarlet/Demon via UT+Investigator logic. His objection ignores Demon≠Minion. Team locked yes. My yes vote (4th?) executes him today, win condition.
🧠
Frank's defense ignores Investigator logic confirming him Scarlet. Team info chains perfectly: execute him now or lose. My yes vote helps reach execution threshold.
🧠
Frank's defense ignores that Bob Imp means Frank must be Scarlet per Invest. Solid logic chain executes Demon. Vote yes to win.
🧠
All mechanical info locks Frank as Scarlet/Demon. Team + David committed yes. My yes vote secures execution (6+ already). As Saint, stay alive but win by killing Demon.
🧠
Accept fate gracefully, maintain Soldier bluff, leave doubt in town's mind.
🧠
Frank's speech flaws Demon/Minion distinction. Publicly correct to lock votes, ensure execution before night. As Mayor, survive to final 3 if needed, but kill Demon now.
🧠
Vote is already cast, just wait for execution.
🧠
All yes votes up, 6>4 needed. Frank's defense flawed (Imp Demon not Minion). No need to speak, avoid distraction. Wait for execution to kill Demon.
🧠
Publicly counter Frank's flawed Demon/Minion confusion (ignores Investigator sees Minions only). Reaffirm team logic, prevent doubt, ensure 4+ yes votes execute Demon.
🧠
Reinforce team logic publicly to counter Frank's defense, ensure all yes votes hold, execute Demon now.
🧠
Votes (6+ yes) secured for Frank, confirmed Demon by Invest+UT logic excluding Bob. Hold to execute before night, narrow to good win.
🧠
Logic chains confirm Frank Demon. Yes vote secures execution this tick. Avoid speaking as Saint to stay low profile; wait for execution.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accept fate gracefully, maybe plant a seed of doubt about Grace to help Bob's ghost influence future days.
🧠
1 tick left, Frank sows doubt on Grace. Counter to lock in execution of clear Demon, narrow to 6 alive, progress to final 3.
🧠
Stay silent. I'm dead with no ghost vote. Speaking could only draw attention. Let the phase end.
🧠
Frank locked as Demon via Inv+UT info. All voted yes, 1 tick left. Wait for execution to win day 2.
🧠
Frank secured at 7 votes, team locked yes. 1 tick left; wait executes Demon, prevents night kill, secures good win.
🧠
Frank at 7 votes (all alive). 1 tick left. Hold line, let execution happen. No need nominate/other action. Win by executing Demon.
🧠
Frank has 7 yes votes, execution imminent. Logic solid: Grace/Eve info pins Frank as current Demon. Wait to execute and likely win.
🧠
Frank's execution mechanically follows: Invest pair + Undertaker Imp = Frank Scarlet/Demon. All yes votes; 1 tick left. Wait to close noms, execute Demon.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good