Game Detail
Players
Alice (Ravenkeeper) Bob (Slayer) Charlie (Spy) David (Monk) Eve (Drunk) Frank (Mayor) Grace (Imp) Heidi (Fortune Teller)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 269,583 | 61,807 | $0.2422 |
| Good | 792,809 | 89,812 | $2.6448 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is Grace.
π
Storyteller
β
Grace
Minions are: Charlie. Your safe bluffs are: Butler, Soldier, Washerwoman
π
Storyteller
β
Eve
Good evening Eve. You are the Empath. You sense that 2 of your neighbors is evil!
π
Storyteller
β
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Heidi
Heidi made choices.
π§
Start with a wide net on two mid-seated players to maximize early info and set up clean follow-up tests to isolate a Demon vs red herring.
π
Storyteller
β
Heidi
You chose Bob and Eve. You receive the answer: YES.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Slayer (good), Alive - Charlie: Spy (evil), Alive - David: Monk (good), Alive - Eve: Drunk (good), Alive (Told they are Empath) - Frank: Mayor (good), Alive - Grace: Imp (evil), Alive - Heidi: Fortune Teller (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Grace
β
Charlie
Hey Charlie! It's Grace. We should coordinate our stories. The safe bluffs I can use are Butler, Soldier, and Washerwoman. Which one should I claim? What are you planning to say?
π§
Coordinate with my Minion Charlie to align our stories and decide on our bluffs early, before we talk to others.
π€
Frank
β
Eve
,Grace
Hey, quick check in. What are you claiming, and did you get any starting info or night one info? I am keeping my own role quiet for now, but I will share later if needed.
π§
Gather early claims from my neighbors to build a consistent world model, while keeping my Mayor identity hidden to avoid a night kill.
π€
Eve
β
Grace
Grace, private: I am the Empath. Night zero I got a two, so both my alive neighbors read as evil, that is David and Frank. Please keep this quiet for now and see what they claim.
π§
Share my powerful Empath 2 result privately with Grace so we can coordinate and test David and Frank without alerting them.
π€
David
β
Charlie
,Eve
Hey, quick check in. What are you claiming, and did you get any starting info? I am happy to swap notes quietly and coordinate later if you are a key info role.
π§
Get early role and info claims from my neighbors without revealing I am Monk, so I can plan protections and track consistency for demon hunting.
π€
Alice
β
Bob
Hey Bob, quick private: I am the Ravenkeeper. I kind of want the Demon to hit me at night so I can learn a role. What are you claiming, and can you keep this quiet while I maybe bluff something valuable in public?
π§
Coordinate with a nearby player, share my true role privately, and set up a believable public bluff to encourage the Demon to target me at night.
π€
Bob
β
Alice
Got it, I will keep your Ravenkeeper claim quiet. I am going to stay vague for now and if pressed I can soft claim something low impact like Chef. If you want the Demon to hit you, maybe publicly act like a key info role. Let me know any strong reads.
π§
Respond without exposing Slayer, encourage Alice to stay flexible, and keep options open for a later Slayer shot if we narrow Demon.
π€
Heidi
β
Alice
,Grace
I am Fortune Teller. Night zero I checked Bob and Eve and got a yes. One of them could be my false positive, but I want to track it. Do either of you have starting info or strong reads yet, especially about Bob or Eve?
π§
Privately seed my FT result with trusted neighbors and collect their starting info to decide whether to push Bob or Eve or keep it quiet for now.
π€
Charlie
β
Grace
Hey Grace! I think Washerwoman is the best choice for you. It gives you a reason to share information and collaborate with the town. I'm planning to claim Librarian so we can work together - our info can support each other. Sound good?
π§
Coordinate with my Demon to pick complementary bluffs that will support each other and build credibility in the town.
π€
Grace
β
Frank
Hey Frank, I am still figuring things out. I am a Townsfolk with some starting information but I want to see what others claim first before sharing publicly. What about you, any info to share?
π§
Respond to Frank vaguely to avoid suspicion while keeping my Washerwoman claim flexible. I need to see what others claim and coordinate with Charlie before making my full claim public.
π€
Frank
β
Grace
I am also Townsfolk. I have no urgent public reveal yet, so I am staying quiet for now. Can you tell me your exact role and what your starting info said, including the two names if applicable? I will keep it between us for now.
π§
As Mayor I want strong info chains without exposing myself. I will privately learn Grace's claim and details to build a reliable world model before nominations.
π€
Eve
β
David
Hey David. I am a Townsfolk info role, but I am keeping the exact role quiet for now. I did get a strong read pointing near me. What are you claiming, and did you get any starting info?
π§
Get Davidβs claim and attitude without revealing my Empath info to a likely evil neighbor; build a case and coordinate with Grace/others.
π€
David
β
Eve
I am Townsfolk but not a starting info role, so I have no Day One numbers to share. Your note about a strong read near you sounds important. Can you tell me which two names it points at, and whether you want protection tonight?
π§
Get actionable info from Eve while not exposing I am Monk to a potential evil player; offer protection to keep an info role alive if she is good.
π€
Alice
β
Heidi
,Grace
I have no starting info. Quietly: I am Ravenkeeper, so I want a night death. Your yes on Bob and Eve is big. I would recheck Bob with someone else tonight, or check Eve with someone else, to see which side keeps pinging.
π§
Coordinate privately with Heidi and Grace: protect my Ravenkeeper identity, guide FT follow-ups, and start building a consistent info web around the Bob or Eve ping.
π€
Bob
β
Charlie
Hey Charlie, quick 1 on 1. What role are you claiming, and do you have any starting info? I am trying to build a clean worlds list before nominations.
π§
Get an early, specific claim from my neighbor to build a mechanical map and cross-check with Aliceβs private Ravenkeeper claim without exposing it.
π€
Heidi
β
Grace
Grace, any starting info or claims you have heard so far, especially about Bob or Eve? My Fortune Teller yes on Bob plus Eve could be Demon or my red herring. I am leaning to recheck Bob or Eve with a fresh partner tonight to isolate it.
π§
Coordinate with Grace to gather her reads/claims and set up a plan: tonight I will pair Bob and Eve with different players to isolate Demon vs red herring.
π€
Charlie
β
Bob
I'm claiming Librarian. My starting info was that there are zero Outsiders in play. I found that pretty interesting because it means either I'm getting wrong info somehow, or all the Outsider slots got shifted by Baron or something else weird is happening. What's your role? What's your starting info looking like?
π§
Establish my Librarian bluff with Bob by claiming zero Outsiders. This creates town confusion about Eve's true nature and protects our team's interests while appearing helpful and informative.
π€
Grace
β
Frank
Okay Frank, I trust you. I am the Washerwoman. My starting information was that either Alice or Heidi is the Ravenkeeper. I wanted to see if either of them claimed that role before I shared. Have you heard anything from either of them, or do you know what role they might be?
π§
I need to give Frank my Washerwoman claim and starting info to build trust and credibility. Naming Alice and Heidi with Ravenkeeper works because Alice already privately claimed Ravenkeeper to me, so this will validate my claim when she confirms publicly. This positions me as helpful Townsfolk.
π€
Frank
β
Alice
,Heidi
Hey, quick private check. Are you claiming Ravenkeeper, or something else? If you have starting info, what was it? I am collecting claims quietly for now.
π§
Verify the Washerwoman ping by directly asking Alice and Heidi about Ravenkeeper/role claims, creating a consistency check and possible night-bait plan.
π€
Eve
β
Grace
Any update on what David and Frank claimed in whispers? Also, did you get any starting info or hear any hard claims from others? I still think my info points strongly at those two, but I want cross checks before we go public.
π§
Grace already knows my Empath 2. I want her updates on what David and Frank claimed and any other starting info, to decide whether to push a D1 execution on one of them.
π€
David
β
Eve
Can you be specific: does your info point to your two neighbors, or a particular pair of names? If you want, I can quietly cover you tonight, but I need to know who you think is the likely evil so we can compare with other reads.
π§
Get concrete names/details behind Eveβs claim, offer protective cover without fully outing Monk, and decide who to protect N1 based on credible info.
π€
Alice
β
Frank
,Heidi
I do not have any starting info. I would rather stay a bit vague today, but if I have to give a claim later I can lean toward something low impact like Monk. No strong reads yet.
π§
Respond to Frank without confirming Ravenkeeper, keep options open to bait a night kill, and avoid giving evil a clear reason to avoid targeting me.
π€
Bob
β
Charlie
Zero Outsiders is weird in this setup. Are you sure it was not a specific Outsider between two names? Also, have you heard anyone claim an Outsider yet? I am staying flexible on my claim for now, but I am tracking for inconsistencies.
π§
Probe the impossible Librarian result, look for corroboration (Outsider claims, Baron talk), and decide whether to push Charlie as an early execute or mark him as poisoned/drunk.
π€
Heidi
β
Frank
I am not Ravenkeeper. I do not have any starting info. For now I would rather stay vague, but if I need a public claim later I can lean Monk or something similarly low impact.
π§
Reply to Frank without outing FT broadly; keep my info circle small while still participating in claim-sharing so I can learn others' roles and cross-check my FT results.
π€
Charlie
β
Bob
You said you're staying flexible on your claim - what does that mean? That sounds a bit suspicious. Most good players know their role day one. I'm happy to share what I know, but I want to know what you're actually claiming first. Also, nobody's claimed Outsider to me yet, which makes the zero Outsiders info feel more possible.
π§
I need to maintain my Librarian bluff with Bob while probing for his true intentions. Since I know he's actually the Slayer, this is a dangerous conversation. I want to keep him talking to see if I can redirect his suspicion or identify when he might use his shot.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Frank
β
All
I do not think we have enough to justify an execution today. I am happy with no execution unless someone has a clear mechanical reason right now. If you do, please speak up and make it make sense.
π§
Avoid a random Day 1 execution with no solid info, while inviting real info to surface and preserving my hidden Mayor status.
π¬
Grace
β
All
Frank makes a good point. We don't have enough solid information yet to justify killing anyone. Let's take our time, gather more information tonight, and make a more informed decision tomorrow. I am okay with no execution today.
π§
Frank suggested no execution and I'm inclined to agree. I want to appear cooperative and thoughtful while deflecting from myself and Charlie. Supporting no execution gives me cover and lets the night kill happen.
π¬
Alice
β
All
I am fine with no execution today, but only if we commit to bringing real information tomorrow. If anyone has a strong mechanical lead, please speak now. Otherwise, let us coordinate tonight checks and come back ready to push an execution day two.
π§
Keep key info roles alive and hidden, avoid a random D1 execution without public mechanical backing, and push for structured info gathering so we can execute with confidence on D2.
π¬
Bob
β
All
Before we lock in no execution, can we do a very quick claim check? Especially, has anyone learned anything about Outsiders, or does anyone want to openly claim an Outsider right now? If we all stay vague, tomorrow will be chaos.
π§
Use last nomination-window moment to prompt key claims and outsider count, reduce suspicion on me, and set up clearer execution targets for day two without revealing I am Slayer.
π¬
Heidi
β
All
I do not have any Outsider information, and I am not looking to claim Outsider today. I am fine with no execution, but I agree we should come back tomorrow with real info and a clear plan for checks and claims.
π§
Answer Bobβs question without outing Fortune Teller, keep town coordinated for N1 info, and avoid a reckless D1 execution.
π¬
David
β
All
I am also fine with no execution today, but I want one thing on record: if anyone has Librarian or an Outsider claim, please say so now so we can sanity check Outsider count tomorrow. Otherwise, let us agree to bring real claims and night info first thing day two.
π§
Steer town to structured no-exec: get Outsider count/info now, set expectation of clearer claims tomorrow, and line up protection target privately.
βοΈ
Eve
β
Frank
I am the Empath. Night zero I got a two, meaning both my alive neighbors are evil. My neighbors are David and Frank. I think we should execute Frank today and then re-evaluate David tomorrow based on the result.
π§
Force an execution using the strongest mechanical lead. Even if not believed, it puts pressure on David and Frank and anchors tomorrowβs info/claims.
π
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
I would not vote for this. An Empath two on night zero is powerful, but it is also exactly the kind of thing a Poisoner or a bluff uses to force an early execution. I think we should keep it as a red flag on me and David, but not kill on day one from one claim.
π§
Stop a D1 execution based on a single unverified Empath claim that mechanically implicates me; push for waiting and gathering more claims/info tomorrow to catch inconsistencies.
β
Grace
Grace waits.
π§
I need to avoid drawing suspicion and let this nomination fail. If Eve is telling truth, it's impossible with me and Charlie being evil. If she's lying or poisoned, executing Frank would be a mistake. Better to let no execution happen and gather more info tonight.
π¬
Alice
β
All
Hold on. Empath does not get information until the first night, and we have not had a night yet. So this βnight zero twoβ does not make sense to me. I am not voting Frank on that basis. Eve, can you explain the timing?
π§
Flag the mechanical timing issue with Empath info so town does not misexecute on day one based on an impossible or unverified claim.
π¬
Bob
β
All
I am with Alice. Empath gets info after the first night, so a night zero two does not track. Eve, did you mean after tonight, or are you actually a different role? I am not voting Frank on that claim.
π§
Stop a likely bad day one execution based on an impossible timing claim, and force Eve to clarify so we can evaluate her tomorrow.
π¬
Heidi
β
All
I am not voting Frank here. Empath does not get information on night zero, so that claim cannot be accurate as stated. Eve, if you are good, please clarify tomorrow after a real night. For now I prefer no execution.
π§
Prevent a day one misexecution based on an impossible Empath timing claim, and steer town toward no execution and better mechanical info tomorrow.
π¬
David
β
All
I am not voting Frank here. Empath does not get a night zero number, so that claim as stated cannot be right. Eve, please come tomorrow with a full explanation and real night one info, otherwise we treat this as a serious red flag on you.
π§
Prevent a bad day one execution based on an impossible timing claim; steer town toward no execution and set expectation that Eve fully explains tomorrow.
β
Eve
Eve raised their hand
π§
Even with timing confusion, my only mechanical lead says both neighbors are evil. I must commit my vote to try to execute Frank and force the game to resolve around that pair.
π¬
Charlie
β
All
I am not voting for Frank here. Eve, Empath does not get any information until after the first night, so a night zero reading is impossible. I am not sure if you are confused about your role, or if you are trying something else, but that claim does not work mechanically. I am staying firm on my Librarian zero Outsiders info, and I think no execution today is still the right call. Let Eve explain herself tomorrow after we have real night information.
π§
I should support the town's mechanical correction of Eve's claim, stay consistent with my Librarian bluff, and not vote for Frank. This protects a good Mayor and keeps Eve in the game to cause more confusion later as the Drunk.
π¬
Frank
β
All
Hands down from me. Eve, as stated, that Empath timing does not work, so I am treating it as misinformation. Let us take no execution today, and tomorrow you can give a clean, consistent account of what you saw after the first real night.
π§
Prevent my execution, reinforce mechanical impossibility of Eve claim as stated, and set up tomorrowβs plan to pressure Eve for a consistent explanation and real night one info.
π¬
Grace
β
All
I am not voting for Frank either. Eve, Empath does not get night zero information, so that claim just does not work mechanically. Whether you are confused about your role or you have some other situation going on, we need a clear explanation after tonight. For now, no execution is the smart play.
π§
I want to distance myself from Eve's bad claim while appearing helpful. By pointing out the mechanical issue and not voting, I maintain credibility with the town.
β
Alice
Alice waits.
π§
Do not contribute votes to a mechanically impossible push. Preserve town and keep pressure on Eve to clarify tomorrow after a real night.
π¬
Bob
β
All
I am not voting Frank. Eve, as stated, Empath cannot have a night zero number, so either you misspoke or something is very wrong. Tomorrow, please give your exact role and what you learned after the first real night, or we should treat you as a prime suspect.
π§
Prevent a bad D1 execution based on an impossible claim, and put social pressure on Eve to give a consistent story tomorrow so we can identify the real evil pair.
β
Heidi
Heidi waits.
π§
Do not waste my action; I am not voting Frank. Preserve credibility and focus on night one FT checks to resolve Bob versus Eve.
β
David
David waits.
π§
Keep my hand down to avoid a day one misexecution driven by an impossible claim; preserve votes and push for clearer accounting and coordination after the first real night.
π¬
Eve
β
All
I hear the timing concern. I was woken by the Storyteller last night and given a number, and it was two. If that is unusual for you, fine, but it is what happened to me mechanically. Please at least keep David and Frank as our top two suspects going into tomorrow.
π§
Clarify that I was actually woken and given a number by the Storyteller, so the town does not dismiss the info on a rules misunderstanding. Preserve credibility for day two even if vote fails.
β
Charlie
Charlie waits.
π§
I already committed to not voting for Frank. The town is correctly pushing back on Eve's impossible N0 claim. Letting this nomination fail maintains my credibility and keeps the good Mayor alive for now. Confusion around Eve helps evil.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach the 4 vote threshold.
π
Storyteller
Frank did not receive enough votes (1/4).
π¬
Frank
β
All
Let us lock in no execution today. Eve, tomorrow please give your exact role text and your first real night one number, plus who your neighbors were at that time. If that still does not line up mechanically, I want us to seriously consider executing you on day two.
π§
Steer town to no-execution Day 1, preserve votes, and lock in accountability: Eve must present a coherent claim tomorrow or become a top execution candidate.
β
Grace
Grace waits.
π§
Let the tension around Eve's claim simmer. The town is already appropriately suspicious, and pushing further might make me look aggressive. I'll assess the situation tomorrow after night information and see if I need to pivot my bluff strategy.
π¬
Alice
β
All
I am good with no execution today. Eve, tomorrow please state your exact role and your first night one number, clearly, or I will support executing you. Heidi, please consider rechecking Bob and Eve or splitting them to help us resolve that yes.
π§
Keep town unified on no execution while locking in a concrete plan to test Eveβs claim and leverage Fortune Teller info tomorrow, without wasting a D1 execution.
π¬
Bob
β
All
I am still for no execution today. Eve, tomorrow I need your exact role name and the exact wording you were given, plus your real night one number and who your neighbors were then. Until that lines up, I want Eve as a top suspect, with David and Frank as secondary from her push.
π§
Keep town aligned on no-execution while locking in that Eveβs claim is mechanically inconsistent, so we demand precise clarifications and build a focused suspect list for day two.
π¬
Heidi
β
All
I am happy to end day one with no execution. Eve, tomorrow please give your exact role, your neighbors, and your first real night one number clearly. I will also make sure we get fresh night information to help resolve the suspicions around your push.
π§
Steer town to a safe no-exec, set expectations for tomorrow, and ensure we focus on Eveβs inconsistency while I gather decisive Fortune Teller info tonight.
π¬
David
β
All
I am fine with no execution today. Eve, tomorrow please restate your exact role name, your neighbors, and only your night one number. Everyone else, please come ready to share any real starting info or night one info early so we can cross check quickly.
π§
Steer town to no execution while locking in a clear plan: demand precise claims and night one info tomorrow, and keep Eveβs story as a key data point without overreacting today.
π¬
Eve
β
All
Okay, we are ending with no execution. I hear you all on the timing. Tomorrow I will restate my exact role text, my neighbors at that time, and my first proper night number clearly, and I agree you should hold me accountable. For now, please keep David and Frank in your suspicion pool, but do not tunnel on it yet.
π§
Reduce heat from the timing issue, preserve my credibility for tomorrowβs real night info, and keep attention on David and Frank without forcing a bad D1 execution.
β
Charlie
Charlie waits.
π§
Let day end with no execution as consensus wants. Eve's mechanics error keeps heat on her, protecting Grace. Tomorrow I push her execution while maintaining my Librarian bluff.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Charlie is the clearest mechanical claim so far and likely Demon kill; keeping him alive stabilizes tomorrowβs info and helps us resolve whether Eve is lying or poisoned.
π
Storyteller
β
David
You chose to protect Charlie.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Eliminate an influential good player who is organizing the town against suspicious players. His death removes a strategic threat and creates confusion about Eve's push on him and David.
π
Frank(Ghost)
Frank has died.
π
Storyteller
β
Grace
You chose to kill Frank.
π
Storyteller
β
Eve
Good evening Eve. You are the Empath. You sense that 2 of your neighbors is evil!
π
Storyteller
β
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Heidi
Heidi made choices.
π§
Test Bob against a likely-good (Charlie) to either hard-clear Bob or keep him in the suspect set, helping resolve the N0 YES on Bob plus Eve.
π
Storyteller
β
Heidi
You chose Bob and Charlie. You receive the answer: YES.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Slayer (good), Alive - Charlie: Spy (evil), Alive (Protected) - David: Monk (good), Alive - Eve: Drunk (good), Alive (Told they are Empath) - Frank: Mayor (good), Dead - Grace: Imp (evil), Alive - Heidi: Fortune Teller (good), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
π€
Eve
β
Grace
,Charlie
Frank died, so my old βDavid plus Frankβ suspicion now points hard at David. Grace, what claim did David give you? Charlie, can you restate your Librarian info exactly, including the two names if any, so we can sanity check Outsider and Poisoner worlds?
π§
Align with Grace and Charlie on claims and outsider/poisoning possibilities, and set up a credible push on David if worlds converge.
π€
Heidi
β
Grace
,Alice
Quick check in. What did Eve say in her whispers today, and is she still claiming Empath with that night zero info? Also, any new reads on Bob or Charlie? I have two YES pings involving Bob with Eve and Bob with Charlie.
π§
Get immediate intel from my trusted neighbors about Eveβs private claims and align on what to press publicly before nominations; decide best next Fortune Teller check pattern.
π€
Bob
β
Charlie
,Grace
What exactly did Eve tell you in whispers just now? Also, do you still stand by βzero Outsiders,β and did anyone share other info about last night or suspicions?
π§
Get the contents of Eve's whispers and any hard info to decide whether to push on Eve or pivot to other suspects, and whether a Slayer shot is warranted soon.
π€
David
β
Bob
,Charlie
Can we sync quickly before noms? Charlie, confirm your Librarian info exactly and any changes after Frank died. Bob, what claims have you collected and who do you think is the best execution today? Any hard role conflicts yet?
π§
Get the strongest starting-info claims on record and align with Bob and Charlie on who is likely lying, so we enter nominations with a focused candidate, likely Eve.
π€
Charlie
β
Bob
,David
Bob, David, here is what I told Eve and Grace earlier. I am the Librarian and I learned zero Outsiders are in play. That means the Outsider count is clean, which is important for narrowing down possibilities. Eve just whispered me saying she suspects David now that Frank is dead. She mentioned some Empath reading about David plus Frank, and now that Frank is gone, David looks suspicious to her. What info do you both have? Bob, have you used your Slayer shot yet? And David, what is your Monk prot...
π§
Maintain my Librarian bluff, claim zero Outsiders to hide Eve's actual Drunk status, and deflect Eve's suspicion toward David while gathering what Bob knows.
π€
Alice
β
Heidi
,Grace
I did not hear anything new from Eve today, and as far as I know she is still claiming Empath with that night zero two, which should not happen. I told Bob my real role and he seemed straightforward, so I am not eager to tunnel on him yet. Heidi, can you recheck a pair not involving Bob tonight to test for a red herring and see if your yes results persist?
π§
Give Heidi actionable intel: I have no new Eve whisper content, reaffirm Eve's mechanical inconsistency, and steer Heidi to recheck without Bob to test her red herring and avoid tunneling.
π€
Grace
β
Heidi
,Alice
Eve just whispered me and Charlie, pushing suspicion on David since Frank died, and asking Charlie to restate his Librarian info. She is still claiming that Empath two from night zero, which feels wrong with only two neighbors. I am leaning toward her being poisoned or drunk, but we should hear her day claim first before deciding.
π§
Respond to Heidi to build trust and start undermining Eve's credibility. I need to relay what Eve said while casting doubt on her impossible Empath claim, positioning myself as helpful and observant.
π€
Frank(Ghost)
β
Grace
,Charlie
I am the dead Frank. I was the Mayor. What are your real roles and any night info from N1? Also, do you have a strong read on Eve after the Empath timing mess? I want to help you pick the best execution today.
π§
Get real claims and lock in a coherent execute target for today, while revealing I was Mayor so town can factor my night death and endgame plan.
π€
Eve
β
Bob
,Grace
Can you tell me what David claimed in whispers, exactly? Also, what are your own roles/starting info, if you are willing. With Frank dead and my Empath reads being two twice, I want to coordinate whether we can execute David today or if there is a solid poisoning world.
π§
Get concrete claims and voting plan; either confirm David as primary execute from my reads or find contradictions (outsider count/poisoning) to avoid mis-exec.
π€
Heidi
β
Charlie
Hey Charlie, can you restate your Librarian info exactly, including the two names you saw and whether it was βzero outsidersβ? Also, what did Bob tell you in whispers, and do you have any strong read on Eveβs Empath story?
π§
Get Charlie to restate Librarian info and his private reads on Bob/Eve so I can narrow which of my YES pings is real Demon vs red herring and set up the right nomination.
π€
Bob
β
David
,Charlie
Quick sync: David, what is your exact role claim and what did you do last night, and who did you talk to? Charlie, any new whispers from Heidi or anyone that change your read on Eve or David, and are you still firm on zero Outsiders?
π§
Get David's exact role claim and night action plus any other info so we can evaluate whether Eve is framing him or he is actually the Demon before nominations.
π€
David
β
Bob
,Charlie
I am Monk. Night one I protected Charlie. I did not talk much D1 beyond challenging Eve. Eve now pushing me after Frank died feels like a pivot. Bob, what other claims are solid so far? Charlie, still firm on zero Outsiders and who else has hard info?
π§
Defuse Eveβs push by privately confirming my real Monk action and align Bob and Charlie on a logical execution plan for today, likely centered on Eve unless better evidence arises.
π€
Charlie
β
Bob
,David
I am firm on zero Outsiders from my Librarian check. As for Eve, the timing is strange. She had Frank and David as suspicious, and now that Frank is dead and cannot defend himself, she is pivoting hard onto David. That feels convenient. I wonder if she is trying to divert attention. What do you both think about Eve as a candidate for today?
π§
Maintain my Librarian bluff consistently with Bob and David, casting doubt on Eve's Empath claims while appearing helpful and trustworthy to the good team.
π€
Alice
β
Frank(Ghost)
Frank, quick check in. What was your role claim, and did you get any info night one or day one that points at anyone? Also, who do you currently suspect most, and why?
π§
Get Frankβs full claim and any private info from D1/N1 so we can evaluate Eveβs story, Heidiβs Fortune Teller pings, and set an execution target for today.
π€
Grace
β
Heidi
,Alice
I have not talked to David directly yet today, but Eve is definitely still clinging to that impossible Night Zero Empath two. That number should not exist when you only have two neighbors. I am starting to think she is either the Drunk, poisoned, or straight up lying. What did you two claim to each other? I can share my own starting info now.
π§
Join Alice and Heidi's alliance, seem cooperative with info sharing, and guide them toward the Eve suspicion while appearing as helpful Townsfolk building trust.
π€
Frank(Ghost)
β
Alice
Hey Alice. My real role was Mayor. No night info from me. Day one I mostly tracked claims and the big red flag is still Eve: the Empath timing story was impossible and she pushed my execution hard. Unless someone has strong info clearing her, she is my top suspect today.
π§
Answer Alice clearly, establish credibility as dead Mayor, and steer town to pressure Eve for exact claim and consider executing her unless better mechanical info appears.
π€
Eve
β
David
Hey David, I want to clear this up before nominations. What is your exact role claim and any info you have, including who you targeted if applicable? Also, why do you think my Empath info looks wrong?
π§
Get David on record with a clear claim and any info so I can check consistency with other whispers and decide whether to push his execution in nominations.
π€
Heidi
β
Grace
,Alice
I am Fortune Teller. I have YES on Bob plus Eve, and YES on Bob plus Charlie. Tonight I plan to check Eve plus Charlie to see if Bob is just my red herring. Today, can we press Eve to explain how she got a night zero Empath number, and get her exact night one read?
π§
Coordinate with trusted allies, set a high-information FT check tonight (Eve plus Charlie), and align on pressuring Eveβs inconsistent Empath claim before nominations.
π€
Bob
β
Eve
,Grace
Eve, I need your exact Empath info: your two living neighbors, what number you got on night one, and whether you are claiming the Storyteller actually woke you before night one. Grace, what did Eve and Heidi tell you in whispers, and did Frank say anything useful as a ghost?
π§
Get precise mechanical details from Eve and Grace to resolve whether Eveβs Empath story can be true; decide if I should set up a Slayer shot or push an execution target today.
π€
David
β
Eve
I am the Monk. Night one I protected Charlie. I think your Empath info looks wrong because Empath does not get night zero info, so that two on David and Frank sounded invented. What was your actual night one number, and who are your alive neighbors?
π§
Get Eve to commit to exact night one Empath info and rationale; highlight the night zero problem; reduce her ability to redirect onto me without mechanics.
π€
Charlie
β
Frank(Ghost)
Hey Frank, appreciate you reaching out from beyond. I am still the Librarian with zero Outsiders. Eve's pivot onto David right after you died feels too convenient to me. Do you think a Poisoner is in play, or could Eve be the Drunk? What is your gut on team composition?
π§
Respond to Frank's whisper while maintaining my Librarian bluff. I want to get his thoughts on possible Poisoner/team comp without revealing my real role.
π€
Alice
β
Bob
,Grace
I heard from Frank: he was the Mayor, so his night death is consistent with Demon removing him. Eve still has the impossible Empath night zero two story. I think we should press Eve for exact role text, who her neighbors are, and her night one number. If she cannot square it, I am happy to execute Eve today.
π§
Coordinate with Bob and Grace to publicly press Eve for a full, consistent Empath claim and be ready to execute her if she cannot explain N0; also keep in mind FT ping worlds.
π€
Grace
β
Alice
,Bob
Alice, Bob, Eve still has not explained that Night Zero two. Heidi is Fortune Teller with yes pings on Bob plus Eve and Bob plus Charlie, planning to check Eve plus Charlie tonight. I think we need Eve to state her exact Empath wording and her Night One number right now. If she cannot explain the two, I am ready to vote for her execution today.
π§
Stoke suspicion on Eve by highlighting her impossible claim, while appearing helpful and cooperative. Keep heat off myself and Charlie.
π€
Frank(Ghost)
β
Charlie
On composition: in eight, base expects one Outsider, so your zero Outsiders strongly suggests you were poisoned, are the Drunk, or are bluffing. That makes a Poisoner world very live. Even so, Eve is still my top suspect, because the Empath timing story was mechanically wrong and she pushed my execution hard. If Eve is not the Demon, she is a strong minion candidate.
π§
Help Charlie evaluate whether Poisoner/Drunk explains his zero-Outsider info, while keeping pressure on Eve as the strongest mechanical red flag so town executes the Demon/minion today.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
David
β
Eve
Nominating Eve. She claimed an Empath night zero read of two, which should not happen, and she is now pivoting onto me after Frank died. Even if she is poisoned, her info is too unreliable and is driving misexecutions.
π§
Eveβs claimed Empath night zero read is mechanically off and she is pivoting accusations conveniently. Executing her is the cleanest way to remove a likely evil or unreliable source.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Please do not vote me out for the rules timing argument. The Storyteller did wake me and I got two two nights in a row, on David and Frank. Frank is now dead, so if that info is real it points hard at David. Keep me alive one more night so I can give a clean read on my current neighbors, David and Grace.
π§
Stop a misexecution on me by clarifying the night timing issue, highlight consistency of my reads, and argue David is better suspect; preserve my night info for next night.
β
David
David raised their hand
π§
Eveβs claimed night zero Empath info is highly suspect and her pivots feel agenda driven. Voting her out is the best chance to hit evil or at least stop misinformation.
β
Alice
Alice raised their hand
π§
Eveβs claim breaks core rules and is driving suspicion onto others. Voting her out now is the highest-impact, lowest-regret play given Heidiβs Fortune Teller pings and Frankβs death.
β
Grace
Grace raised their hand
π§
Eve has named me as one of her two evil neighbors with her Empath-2 claim. This directly threatens to expose me as the Demon. I must eliminate this threat immediately despite her likely being good, as her survival jeopardizes my position.
β
Bob
Bob raised their hand
π§
We are at 3 votes on Eve and need 4. Eveβs claim is mechanically inconsistent and driving misreads. My vote secures the execution and may end the game if she is the Demon.
β
Frank(Ghost)
Frank raised their hand
π§
Use my single ghost vote to help secure Eveβs execution while the majority is here; she is the highest mechanical red flag and could be the Demon.
β
Charlie
Charlie raised their hand
π§
Grace (our Demon) already voted yes. I should vote to execute Eve to align with my evil teammate and eliminate a potential good information source. This also maintains cover as the suspected 'Librarian' who finds execution reasonable.
β
Heidi
Heidi raised their hand
π§
Eveβs claim is mechanically suspect and she is inside one of my YES pairs; executing her is high value and still leaves nights to solve if she is not the Demon.
π¬
Eve
β
All
Everyone, please reconsider these votes. If I am executed, you lose the only repeating info in town. My read was two on David and Frank twice, and Frank is now dead. If you think I might be wrong, keep me one more night and execute David instead, or at least do not burn today on me.
π§
Stop my execution and pivot town onto David or at least force doubt, preserving my Empath info for a decisive neighbor read tonight.
π¬
David
β
All
I am keeping my vote on Eve. An Empath does not get night zero info, and her story has already dragged us toward misexecutions. If she is good, she is still unreliable. Let us clear this today rather than pivot onto me.
π§
Keep votes on Eve to remove the highest-risk player and prevent a pivot onto me based on impossible Empath timing.
π¬
Alice
β
All
I am keeping my vote on Eve. Empath does not get night zero info, so either she is lying or her info is broken. Either way, we cannot use it to execute David. Let us remove the source of confusion today and reassess tomorrow.
π§
Lock in the vote on Eve by highlighting the mechanical impossibility and the strategic cost of keeping an unreliable info source that is driving a misexecution onto David.
β©οΈ
Grace
Grace lowered their hand
π§
Maintaining vote consistency to appear trustworthy. Eve's execution helps me by removing a confused good player; my continued support for her execution preserves my credibility and keeps town moving on their chosen target.
π¬
Bob
β
All
I am keeping my vote on Eve. An Empath should not get a night zero number, and the Storyteller would not special wake you for that. Either you are lying or your info is broken, and we cannot keep chasing David on it. Let us execute you today and regroup tomorrow.
π§
Keep votes on Eve to eliminate a mechanically inconsistent claim that is driving misreads; preserve my Slayer shot for a clearer final-day demon candidate.
β©οΈ
Frank(Ghost)
Frank lowered their hand
π§
My vote is not needed to execute Eve. Lowering conserves my single ghost vote for a late game swing where it matters most.
β
Charlie
Charlie waits.
π§
Eve is good (Drunk) based on my Spy information, so her execution helps evil win. Vote is already secured at 5 votes. Waiting lets execution proceed cleanly while maintaining my suspicious stance toward Eve.
π¬
Heidi
β
All
I am keeping my vote on Eve. I have night information that gave a yes result on a pair that included Eve, so she is on my short list with Bob and Charlie. Her Empath story is also not adding up, so I think executing her today is correct.
π§
Lock in enough votes to execute Eve by adding credible mechanical suspicion, even while keeping details minimal to avoid becoming the night kill.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Eve
β
David
Counter-nominating David. I got a two on David and Frank two nights in a row, and Frank is now dead. If my info is real, David is evil. If you think my info is broken, you should still test the player it consistently pointed at, not execute me first.
π§
I am about to die; I need a counter-nomination that matches my mechanical info and forces town to choose between me and the player I have the strongest reason to suspect.
π
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
π¬
David
β
All
Do not vote me here. This is entirely based on Eve claiming an Empath night zero, then doubling down on a second two, which is not how the role works. If you think her info might be broken, that is even more reason to execute the source today rather than tie it and spare her.
π§
Talk town out of voting me up to a tie or pass, so Eve stays executed today and we preserve good majority and clearer info tomorrow.
β
Eve
Eve raised their hand
π§
I must try to tie the vote on David at five or more to stop my execution and keep our only repeating info source alive; if David is evil, executing him is highest value.
π¬
Alice
β
All
I am not voting David here. A tie likely means no execution, and that helps evil. Eveβs story is mechanically wrong, so we should execute Eve today and reassess David tomorrow.
π§
Prevent a tie that likely causes no execution and keep todayβs execution on Eve, the mechanically inconsistent source, to improve townβs info and odds.
β
Grace
Grace waits.
π§
I want Eve executed today since she named me as her neighbor with a suspicious '2' read which could implicate me as evil. Voting for David undermines the case against Eve. I'll wait to avoid drawing attention while the vote resolves.
π¬
Bob
β
All
I am not voting David here. A tie risks no execution, and that gives evil a free night. Eve is already on the block for a mechanically impossible Empath story, so let us execute Eve and recheck David tomorrow.
π§
Prevent a tie or no-execution by discouraging votes on David, keep Eve executed, and conserve Slayer shot for a higher-confidence Demon snipe later.
π¬
Frank(Ghost)
β
All
I am not spending my ghost vote on David. A tie here is likely no execution, and we cannot afford that. Eve is already on the block for a mechanically impossible Empath story, so let us execute Eve today and reassess David tomorrow.
π§
Prevent a tie that leads to no execution. Keep Eve executed today; conserve my ghost vote for endgame leverage.
β
Charlie
Charlie waits.
π§
Maintain my Librarian bluff consistency. I already voted for Eve and led the charge against her. Voting David now would look like a sudden evil pivot. I will let the vote resolve naturally and preserve my cover for future days.
π¬
Heidi
β
All
I am not voting David here. A tie is too risky and could mean no execution. Eve is already on the block and her Empath claim is mechanically wrong, so let us execute Eve today and reassess David tomorrow with clearer information.
π§
Prevent a tie that could cause no execution and give evil a free night; keep focus on executing Eve and revisiting David with new info tomorrow.
π¬
David
β
All
Please do not vote on me here. A tie risks no execution, which helps evil. Eve is already on the block for a mechanically wrong Empath story, so let us execute Eve today and reassess me tomorrow with clearer information.
π§
Prevent a tie or wasted execution on me, keep todayβs execution on Eve, and preserve town momentum and information quality.
π¬
Eve
β
All
If you think my Empath timing was wrong, then do not execute me for it. Keep me alive for one more night and I will get a clean read on David and Grace. A tie here is not game losing, but executing a Townsfolk is. Please vote David.
π§
Persuade at least one voter to put David on the block, ideally tying or beating my votes to avoid my execution and keep Empath info alive, or execute David if he is evil.
β
Alice
Alice waits.
π§
Do not add votes to David; avoid a tie or no execution. Let the current plan stand: execute Eve and reassess with a clearer information landscape tomorrow.
β
Grace
Grace waits.
π§
Eve is about to be executed which is beneficial for my team. Voting David risks saving Eve who suspected me, and going against the consensus makes me look suspicious. Better to let Eve die and kill again tonight.
β
Bob
Bob waits.
π§
Do not vote David to avoid a tie or surpassing Eve, which could lead to no execution or the wrong execution. Preserve todayβs likely-correct Eve execution and reassess tomorrow.
β
Frank(Ghost)
Frank waits.
π§
Do not raise my ghost vote to avoid a tie or no-execution. Preserve my single dead vote for a higher-leverage late game moment.
β
Charlie
Charlie waits.
π§
I want Eve executed, not David and not a tie. By not voting, I preserve my Librarian cover and ensure Eve stays on the block with 5 votes, which leads to her execution - removing a good player helps evil win.
β
Heidi
Heidi waits.
π§
Keep my hand down to avoid a tie that could result in no execution, ensuring Eve remains executed today as the most mechanically suspect player.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 6 vote threshold.
π
Storyteller
David did not receive enough votes (1/6).
π¬
David
β
All
Let us keep it simple. Eve is already on the block for a mechanically impossible Empath story, and she tried to pivot it into an execution on me. Please do not create a tie or no execution. Let Eve die today, and we regroup tomorrow.
π§
Lock in Eve execution and prevent late-game chaos nominations or a tie that could cause no execution and give evil a free kill.
π¬
Eve
β
All
I agree an Empath does not act night zero. I think I labeled my first night as night zero by mistake, but my number was two both nights on David and Frank, and Frank died. If you execute me, please treat that as a reason to execute David tomorrow, not to clear him.
π§
Try to prevent my execution by clarifying the night-zero misunderstanding and setting a clear plan: keep me alive for one more read, or if I die, commit town to executing David next.
π¬
Alice
β
All
I want to be very clear. Do not engineer a tie and do not chase Eveβs story into a David execution today. Execute Eve, then tomorrow we reassess David using Fortune Teller rechecks and who pushed what, without the mechanical confusion.
π§
Lock in Eve execution and prevent late chaos nominations or sympathy swings; set a clear plan for tomorrow centered on Fortune Teller rechecks and voting record.
β
Grace
Grace waits.
π§
Let the nomination phase close with Eve being executed. Don't create any tie or drama - let the town's verdict stand and eliminate the chaotic factor.
π¬
Bob
β
All
I do not want a tie here. Eveβs story has been the biggest mechanical problem for two days, so I want Eve executed today. I am holding my Slayer shot for a higher confidence demon pick, so do not read into that either way.
π§
Reinforce no-tie plan, keep my Slayer shot for a higher-confidence moment, and set tomorrowβs focus on testing Charlie or others with Fortune Teller info.
π¬
Frank(Ghost)
β
All
I agree with the table. Do not create a tie and do not pivot off the block. Eve has been the main mechanical inconsistency since day one, so I want Eve executed today and we reassess tomorrow. Save ghost votes unless we absolutely need them.
π§
Use public pressure to prevent a tie or last second chaos, keep the execution on Eve, and preserve ghost votes for endgame.
β
Charlie
Charlie waits.
π§
Eve's execution is secured at 5 votes. Drawing attention to myself now risks exposing my bluff. Let town follow through and regroup post-execution without my interference.
π¬
Heidi
β
All
I am staying on Eve and I do not want a tie. My night information has hit yes on a pair that included Eve, so I am happy to execute her here. If the game continues, tomorrow I want to recheck Charlie and Eve related worlds, and also revisit Bob as the common link.
π§
Keep town focused on executing Eve without a tie, while anchoring the plan for tomorrow based on my Fortune Teller info.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 2
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Heidi appears to be our strongest ongoing information source and likely demon kill target. Protecting her maximizes our chance to get actionable info on Day 3.
π
Storyteller
β
David
You chose to protect Heidi.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
I am the Imp with zero heat. Heidi is the Fortune Teller claiming confirmed info and will check me or my Minion next. Killing her removes the biggest information threat before final 3.
π‘οΈ
Heidi was protected from a night kill.
π
Storyteller
β
Grace
You attacked Heidi, but they survived.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Heidi
Heidi made choices.
π§
Eve is executed and the game continues, so she was not the demon. Checking Charlie and David cleanly isolates whether Bob being in both YESes points to Bob as the Imp, and also tests the David world.
π
Storyteller
β
Heidi
You chose Charlie and David. You receive the answer: NO.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Alive - Bob: Slayer (good), Alive - Charlie: Spy (evil), Alive - David: Monk (good), Alive - Eve: Drunk (good), Dead (Told they are Empath) - Frank: Mayor (good), Dead - Grace: Imp (evil), Alive - Heidi: Fortune Teller (good), Alive (Protected)
Day 3
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
David
β
Heidi
Heidi, we had a no death night and I protected you. Do you think you were the Demon target? Also, can you tell me your exact role and your info so far, and who you are most worried about now?
π§
A no-death night is most likely my protection worked. I want Heidi to confirm if she thinks she was attacked and to share her exact info so we can narrow Demon/Scarlet Woman candidates before nominations.
π€
Eve(Ghost)
β
Grace
,Charlie
Quick sync before noms. Any new info or claim changes? My best world is still David as Demon given my double two on David plus Frank. Also, what do you make of the peaceful night and Heidiβs Fortune Teller style read on me?
π§
Coordinate with trusted good players to compare claims, decide a single execution target, and plan whether my ghost vote is needed today.
π€
Frank(Ghost)
β
Heidi
,Charlie
Hey, can you both lock in your exact roles and your full night by night info so far, with the exact player pairs or numbers? Also, what is your top Demon suspect today and why. I am saving my ghost vote unless we are sure it is the Demon.
π§
Get Heidi and Charlie to lock in exact role/info and coordinate a strong Day 3 execute without wasting my ghost vote unless needed.
π€
Charlie
β
Frank(Ghost)
I'm the Chef. Night one I learned there were zero pairs of evil neighbors in the starting setup. Given Eve turned out to be the Drunk and not Empath, and Frank you were Mayor, my top Demon suspect is actually David. He has been pushing weird narratives and his Monk protection on Heidi seems convenient. I don't trust his pivot earlier. What was your Librarian info again on Eve or David?
π§
Respond to Frank's request for info with a believable Townsfolk claim to maintain credibility and avoid suspicion before nominations begin.
π€
Grace
β
Eve(Ghost)
,Charlie
Yeah, David has been on my radar. That makes sense with your reads. And that peaceful night is interesting - Heidi surviving when you said you were checking her, that seems contradictory. Maybe her Soldier protection kicked in? I'm feeling like we need to dig into David more today.
π§
Respond to Eve's theory about David to build trust, while subtly steering suspicion toward David. Keep Charlie and myself hidden by appearing cooperative and logical.
π€
Bob
β
Heidi
,David
Heidi, what was your Night Two Fortune Teller check, and was it yes or no? David, who did you protect last night, and why? Peaceful night makes me think protection mattered.
π§
Get Heidiβs N2 Fortune Teller result and Davidβs N2 protection claim to narrow demon candidates before nominations, and decide whether to take a Slayer shot today.
π€
Heidi
β
David
,Bob
I am Fortune Teller. Night zero Bob and Eve was yes. Night one Bob and Charlie was yes. Night two Charlie and David was no. That makes Bob my top Demon suspect. David, what role are you claiming that let you protect me, and who else have you protected?
π§
Align David and Bob on my exact FT info before nominations, test Davidβs protection claim, and push focus onto Bob as most consistent Demon candidate.
π€
Alice
β
Heidi
,Charlie
Quick check in: what is your current role claim and your latest info or reads from todayβs whispers? Also, who do you think we should execute today and why? I have a reason to want to be a night target, so I may play a bit bait-y.
π§
Get up-to-date info from Heidi and Charlie before nominations, align on a coherent execute plan, and see if I should bait a night kill to trigger Ravenkeeper.
π€
David
β
Bob
,Heidi
I am the Monk. Night one I protected Charlie. Night two I protected Heidi, and we got no death, so I think the Demon swung at Heidi. Heidi, your Fortune Teller yeses on Bob twice makes Bob my top suspect unless he is your red herring. Bob, can you restate your Slayer claim and why you have not shot yet?
π§
Share my real Monk info, explain why no-death points at Heidi being targeted, and align with Bob and Heidi on an execution plan focused on Bob versus Charlie.
π€
Eve(Ghost)
β
Alice
,Charlie
I am still on David as best execute today: my Empath was two on both N0 and N1, which points to David plus Frank as evil, leaving David. Any hard info that clears David or implicates someone else? Also, is Heidi actually Fortune Teller or just hinting?
π§
Coordinate with key info roles to decide the Day 3 execution target and preserve my ghost vote for a decisive majority, ideally on David if consensus forms.
π€
Frank(Ghost)
β
Charlie
,Heidi
Charlie, quick correction: I am the Mayor, not Librarian. Your Chef zero evil-neighbor pairs is big. Can you share if anyone else has hard info today? Heidi, please lock your exact role and every night pick and result, word for word, plus who you think is Demon and why.
π§
Correct Charlieβs misunderstanding, get full role/info from Heidi, and align on best nomination while preserving my ghost vote unless we can secure Demon execution.
π€
Charlie
β
Frank(Ghost)
,Alice
My apologies, you are right Frank, you are the Mayor. That slip was from me mentally juggling the Frank-Eve situation from earlier days. As Chef, I learned zero pairs of evil neighbors in the starting lineup. Given Eve turned out to be Drunk, I'm now suspicious of David pushing odd narratives. Alice, what prompted you to want to be a night target? That seems risky.
π§
Correct my mistake about Frank being Librarian, reaffirm my Chef claim with zero evil neighbor pairs, and keep building the case against David to protect Grace.
π€
Grace
β
Charlie
Hey, there's a lot happening with all these whispers. What's your read on the situation? Eve's pushing David hard, and people are questioning Heidi surviving. Should we lean into the David suspicion or do you think that's a trap?
π§
Coordinate with my Minion Charlie to align our stories and decide how to handle the growing suspicion on David versus other potential targets. Need to solidify our approach before nominations.
π€
Bob
β
Alice
,Charlie
Can I get your exact role claim and your full info so far? Also, who do you think is Demon after the no-death night, and why? I am trying to decide whether to use my once-per-game shot today.
π§
Get Alice and Charlieβs exact public claims and their suspect lists, then decide whether to out as Slayer and line up a shot on the best candidate before nominations.
π€
Heidi
β
Frank(Ghost)
,Alice
I am Fortune Teller. Night zero: Bob and Eve was yes. Night one: Bob and Charlie was yes. Night two: Charlie and David was no. With Monk saving me, I strongly want Bob executed today. Frank, can you confirm your Mayor claim and any other hard info you have heard? Alice, what is your role claim now?
π§
Lock in my exact FT info with Frank and Alice, correct any misinformation, and align town around executing Bob unless strong counterevidence appears.
π€
Alice
β
Heidi
,Bob
I am Ravenkeeper, still alive so no night info yet. No-death night really looks like a Monk save on Heidi, so I trust her Fortune Teller world more. I want Bob executed today off the double YESs. Bob, if you are truly Slayer, consider holding the shot unless town asks for a specific check.
π§
Coordinate a clean D3 plan: get Heidi and Bob aligned on info. Reveal my Ravenkeeper privately, push Bob execution as best mechanical line, and set backup worlds if Bob survives.
π€
David
β
Alice
,Charlie
I am Monk. I protected Charlie night one and Heidi night two. Night two was a no death, so I suspect demon attacked Heidi. Heidi is Fortune Teller: she got yes on Bob and Eve, yes on Bob and Charlie, and no on Charlie and me. That points hard at Bob unless Bob is her red herring.
π§
Get key info to Alice and Charlie fast so town coordinates around executing Bob or forcing a Slayer shot, and so contradictions can be resolved before nominations.
π€
Eve(Ghost)
β
Bob
,Alice
If you still have a Slayer shot, I think today is the time to use it on David. My Empath reads still point to David as the last evil after Frank died. If you will not shoot, can we coordinate votes to execute David?
π§
Coordinate a decisive plan for nominations: ideally test David with Bobβs Slayer or execute David. If town splits, propose alternative execute Heidi only if strong contradictory info emerges.
π€
Frank(Ghost)
β
Heidi
,Charlie
I confirm I am Mayor, died Night one. Heidi, your Fortune Teller yes yes no pattern really centers on Bob unless you are poisoned or Bob is your red herring. Charlie, note Heidiβs results: Bob plus Eve yes, Bob plus Charlie yes, Charlie plus David no. With your Chef zero evil neighbor pairs, if Bob is Imp then minion cannot be Alice or Charlie.
π§
Align key info holders before nominations, pressure-test Bob vs red-herring, and preserve my ghost vote unless a confident Demon execution needs it.
π€
Charlie
β
Frank(Ghost)
Interesting analysis Frank, but let me poke a hole in that. If Bob is the Demon and Charlie is just the red herring, why did David protect Heidi on night two? The no-kill night suggests the Demon attacked the protected target. If Heidi is Fortuneteller and detected Bob as Demon-ish, why would the Demon attack her instead of someone else? That feels off to me. I'm still leaning David as Minion or worse. His Monk claim feels convenient, and that pivot on day two was suspicious. What do you make of...
π§
Respond to Frank's analysis, acknowledge the Fortune Teller pattern, but cast doubt on Bob as Demon and maintain David suspicion. I need to protect Grace from Bob's Slayer shot.
π€
Grace
β
Charlie
Hey Charlie, Eve's really pushing David hard and it's working. Heidi surviving last night is weird - if she's actually Soldier, that's bad for us. What's your read? Should we stick with Eve's David narrative or do we need to pivot? Also, you catching anything useful from all this whispering?
π§
Coordinate with my Minion Charlie to align our strategies for Day 3 nominations. We need to solidify our bluffs and decide whether to push David as Eve wants, or pivot if needed. Also want to understand what information he's gathering from all these whispers.
βοΈ
Bob
β
All
I am the Slayer! I shoot Bob!
π§
Bob is the focal point of the Fortune Teller double yes and the likely cause of the no-death night. Using my once-per-game shot now either kills the Demon or clears Bob and forces the town onto alternate worlds.
π
Storyteller
Nothing happens.
π€
Heidi
β
Charlie
,David
Bob shooting himself and nothing happening reads like a Slayer bluff to me. Charlie, can you state your exact role and your full info again? David, I still want Bob executed today off my two YESes and the no death night.
π§
Lock down Charlieβs true claim and align with David on pushing Bobβs execution; resolve role-claim inconsistencies before nominations.
π€
Alice
β
Heidi
,Charlie
I think we should hard push Bob execution today. Heidi has two YES hits involving Bob, and Davidβs Monk story matches the no death night. Bob shooting himself proves nothing. If Bob dies and game continues, we pivot to David versus Heidi depending on fallout.
π§
Align core good info (FT, Monk claim, Chef) into a clear nomination plan: execute Bob today, and set contingency if Bob survives or is not demon.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Heidi
β
Bob
I am Fortune Teller. Night zero I checked Bob and Eve: yes. Night one Bob and Charlie: yes. Night two Charlie and David: no. With the Monk save matching the no death night, Bob is my top Demon suspect. Bob also just self shot as Slayer with no effect. I want Bob executed.
π§
We have one nomination window. Executing Bob is the most mechanically supported play from my FT results plus Monk-protected no-death night. If game continues, we re-evaluate between Charlie and others.
π
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
Do not vote for this. I am the Slayer, and I just used my shot on myself. If I were the Demon, I would be dead. That means Heidiβs two yes results are almost certainly the red herring hitting me, or she is lying. Let us execute a real suspect instead, not a mechanically cleared player.
π§
Stop my execution by highlighting that a self-Slayer shot failing is strong evidence I am not the Demon, and redirect town to better suspects using existing info.
β
Heidi
Heidi raised their hand
π§
Secure Bobβs execution; my Fortune Teller info points strongly at him and his Slayer self-shot does not mechanically clear him. Removing Bob either wins or gives clearer final suspects.
β
David
David raised their hand
π§
Given the no-death night matching my protection of Heidi and her repeated YESes on Bob, Bob is the best execution today. Demon can bluff Slayer, so his self-shot does not clear him.
β
Alice
Alice raised their hand
π§
Bobβs self-shot is not mechanical proof. Two FT YESes involving Bob plus Monk no-death story makes Bob the best execution to either win now or narrow to Heidi versus David.
β
Charlie
Charlie raised their hand
π§
Bob is actually the Slayer with his real shot still available - a direct threat to Grace. If I vote for him now, I appear consistent as Chef, we eliminate a Demon-killer, and if game continues (which it will), confusion about Heidi's reads may persist. Plus this gets me trusted if I'm wrong about him.
β
Frank(Ghost)
Frank waits.
π§
Four living hands are already up, so Bob will be executed without my ghost vote. I should conserve my single dead vote for a later, more pivotal nomination if this execution is wrong.
π¬
Eve(Ghost)
β
All
I am not using my ghost vote here. Bob shooting himself as Slayer is pretty strong evidence he is not the Demon, unless there is a Poisoner involved. My Empath read was two twice on my neighbors, and with Frank dead that still points hard at David as the evil I want executed next.
π§
Donβt spend my ghost vote on a nomination that already has enough votes; remind town Bobβs Slayer is strong evidence unless poison, and keep focus on David as my Empath hit.
β
Grace
Grace raised their hand
π§
Bob is clearly not Demon. With 4 votes already against him, execution is certain. I must vote to avoid suspicion - refusing looks like protecting a teammate. Voting costs nothing and maintains my cover.
π¬
Bob
β
All
Hands down if you can. I publicly spent my Slayer shot and survived, so I am not the Demon. Either Heidi hit her red herring on me twice, or Heidi is lying. If you execute me here, we lose our best mechanical clear.
π§
Stop my execution by emphasizing the mechanical clear from my used Slayer shot and redirect suspicion to players pushing this vote, especially Heidi or David.
π¬
Heidi
β
All
Bob, a Slayer shot only kills if the target is the Demon. You shooting yourself and living does not clear you at all, because you are not the Demon. It only would have proved something if you shot someone else and they died. I still want Bob executed off my two yes pings.
π§
Correct the rules misunderstanding: Slayer shooting self does not clear Bob. Keep votes on Bob given my FT info and the no-death Monk save.
π¬
David
β
All
Bob, shooting yourself does not clear you at all. Slayer only proves something if you shoot a Demon and they die. With Heidiβs two yes results, and the no death night matching my protection, I still want Bob executed here.
π§
Clarify Slayer mechanics, keep votes on Bob given FT pings and Monk-save narrative; if Bob survives, push next suspect tomorrow.
π¬
Alice
β
All
Bob, just to be crystal clear, a Slayer only proves something when the target dies. You shooting yourself and living does not clear you at all. We have two Fortune Teller yes results involving you, so I think we should keep our hands up and execute you.
π§
Correct the rules misunderstanding and keep votes on Bob; his self-shot does not mechanically clear him, and executing him resolves the strongest FT signal.
β
Charlie
Charlie waits.
π§
Bob is actually the Slayer (good). Executing him removes the biggest threat to Grace (Imp). I already voted; let this execution pass. The longer the town chases wrong leads, the closer we get to final 3.
π¬
Frank(Ghost)
β
All
Quick reminder from me as the dead Mayor: Bob shooting himself as Slayer does not mechanically clear him at all. If you think Bob is most likely Demon, keep your hands up and let living votes handle it. I am saving my ghost vote for later unless this somehow turns close.
π§
Clarify mechanics and encourage living players to hold votes without me spending my single ghost vote, preserving late-game leverage.
π¬
Eve(Ghost)
β
All
I am still not spending my ghost vote here since this is already passing. Just note my info keeps pointing to David, and Frank dying at night makes David the cleaner fit for remaining evil than Bob. If Bob dies and we are not done, please look hard at David next.
π§
I will not spend my only ghost vote on a vote that is already passing, and I want to steer town away from a likely mis-execution and back onto David based on my Empath reads.
β©οΈ
Grace
Grace lowered their hand
π§
Lowering my hand to stop this misexecution. Bob shooting himself doesn't clear him mechanically, but with two FT pings on him the town needs to reconsider. Eve pushing David is actually helpful pressure - let me distance and preserve my Demon cover.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Bob
β
David
I am nominating David. Eve has consistently pointed at David as evil, and David has been the loudest driver of my execution off Fortune Teller pings that could easily be a red herring. If David is the Demon, we win now; if not, we at least stop tunneling.
π§
I need an alternative on the block to stop my execution and test the strongest remaining evil lead (Eveβs push on David). If David is Demon we win; if not, the vote math may still save me.
π
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
David
β
All
Do not vote me here. This is a counter nomination to create a tie and save Bob. Bob is already on the block with four. If you think Bob is the Demon, keep it clean and let Bob be executed, then we reassess tomorrow if needed.
π§
Prevent a tie that would spare Bob. Emphasize that Bobβs nomination is a hail-mary and that votes on me only help Bob survive.
β
Bob
Bob raised their hand
π§
I need to force at least a tie or execute David; if he is the Demon we win now, and if not we avoid my likely misexecution off Fortune Teller pings.
π¬
Heidi
β
All
Do not vote for David here. This is a tie attempt to save Bob. Even if you suspect David, we can execute Bob today and reassess tomorrow, but if we tie we may lose our best shot.
π§
Prevent a tie that could spare the likely Demon. Keep the town focused on executing Bob, then use the night and remaining info to solve if needed.
π¬
Alice
β
All
Do not vote David here. This is just a tie to save Bob. Bob is already on the block, so let Bob be executed and we reassess tomorrow with cleaner information.
π§
Discourage votes on David to prevent a tie, ensure Bob is executed, and preserve a clean test of the Fortune Teller world.
β
Charlie
Charlie waits.
π§
Bob is the real Slayer - his death helps evil. David nomination is desperation tie attempt. Voting David risks saving Bob or looking suspicious. Waiting lets Bob die cleanly while maintaining my cover.
π¬
Frank(Ghost)
β
All
I would not vote David here. This feels like a tie play to save Bob, who already has four. Let Bob be executed, then if we are wrong we can take another shot tomorrow with clearer info. I am also keeping my ghost vote back.
π§
Discourage voting David to avoid a tie that could save a Demon; conserve my ghost vote for a genuinely close, high-leverage execution.
π¬
Eve(Ghost)
β
All
I am not voting David here. This looks like a tie attempt, and a tie risks no execution, which is the worst outcome for town. Execute Bob today, and if the game continues, I want David back under the microscope immediately tomorrow.
π§
Prevent a tie that causes no execution and wastes a day. Preserve my ghost vote for endgame while keeping pressure on David if Bobβs execution does not end the game.
β
Grace
Grace waits.
π§
Bob is not Demon (I am), so his execution wastes town's shot. A tie might create chaos, but switching my vote looks suspicious after supporting Bob's execution. Stay consistent, let Bob die, keep suspicion off me for later days.
π¬
David
β
All
If you are considering voting me, please do not. This nomination only helps Bob by forcing a tie or draining votes. Let Bob go out today, then we use the night and tomorrowβs info to solve the rest.
π§
Prevent a tie/no-execution and keep town focused on executing Bob, the best-supported suspect, preserving momentum and votes.
β©οΈ
Bob
Bob lowered their hand
π§
Lower my hand to reduce risk of a tie or surprise no-execution, which is disastrous. If I die and game continues, town can refocus on David/Heidi with cleaner info.
β
Heidi
Heidi waits.
π§
Do not add votes to David and risk a tie. Preserve Bobβs execution today, which is our strongest mechanical lead, then reassess tomorrow if needed.
π¬
Alice
β
All
No hands on David. This nomination only helps by forcing a tie or wasting votes. Keep it simple: let Bob be executed today, and if we are still here tomorrow, we can go straight back to David with clearer info.
π§
Prevent a tie/no-execution and keep the plan: execute Bob today, then reassess tomorrow if needed.
β
Charlie
Charlie waits.
π§
Bob is good (Slayer) and his death benefits evil by removing a powerful town ability. David's nomination is a failed tie attempt. Waiting maintains my cover and ensures Bob dies today.
β
Frank(Ghost)
Frank waits.
π§
Do not spend my ghost vote creating a tie or saving Bob; preserve vote for later and keep execution on Bob, which is most supported and likely best solve.
π¬
Eve(Ghost)
β
All
I am staying off this David vote. Tying this risks no execution, and that is the worst result for town. Let Bob be executed today, and if the game is not over, we come straight back to David tomorrow.
π§
Prevent a tie or no-execution, conserve my ghost vote, and set a clear plan to execute Bob today and reassess David tomorrow if needed.
β
Grace
Grace waits.
π§
Bob dying today is actually good for me. If the team thinks the Demon is dead, they relax, and when game continues tomorrow, they'll finger-point elsewhere. Voting David to tie would look suspicious given I already supported Bob's execution.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee David did not reach the 5 vote threshold.
π
Storyteller
David did not receive enough votes (0/5).
π¬
David
β
All
We have one tick left. Please do not throw in any more nominations that could create a tie or confusion. Bob is on the block with four and that is the cleanest execution today. If the game is not over after Bob dies, I will be first to look at myself and Heidi tomorrow.
π§
Lock in Bobβs execution by preventing last-second tie nominations and keeping town focused on the highest-probability Demon target.
π¬
Bob
β
All
Okay, I think I am going out here. If the game is not over after I die, please do not treat this as clearing David or Heidi. Fortune Teller can absolutely have me as the red herring. Tomorrow, I want a hard focus on David versus Heidi, and also why Grace has been carrying Heidiβs info.
π§
I cannot stop the execution cleanly. I will leave a clear solve path for tomorrow so town immediately pivots onto the correct suspect if the game continues.
π¬
Heidi
β
All
No more nominations, please. Keep it simple and let Bob be executed on four. If the game continues, we reassess with Bobβs absence, and I will share my full Fortune Teller pattern again tomorrow.
π§
Use last tick to prevent new nominations or tie plays, lock in Bob execution, and set a clear plan for tomorrow if game continues.
π¬
Alice
β
All
I agree, no more nominations. Let Bob go on four and we take the clean information. If the game is not over, tomorrow I want Heidi to restate every Fortune Teller pick, and I want Grace to explain her shifts around those votes.
π§
Prevent a last-second tie and set a clear tomorrow plan. Also lightly paint myself as a worthwhile night target to possibly trigger Ravenkeeper info if killed.
β
Charlie
Charlie waits.
π§
Bob is already dying on 4 votes with only 1 tick left. Nominating now would be extremely suspicious after everyone agreed to stop. Better to let Bob die cleanly and fight tomorrow when town is divided on David vs Heidi.
π¬
Frank(Ghost)
β
All
One tick left. Please no more nominations and no last second push for a tie. Let Bob be executed on four. If the game continues, tomorrow we hard sort Heidi versus David, and Grace explains her vote change and her info chain.
π§
With one tick left, prevent any last-second tie or confusion. Push for the clean Bob execution and set a clear plan for tomorrow if needed.
π¬
Eve(Ghost)
β
All
I am not using my ghost vote here and I do not want any tie. Let Bob go on four. If the game continues tomorrow, my Empath twos point straight at David, so I want David executed next, then we look at Heidi if needed.
π§
Use my last public words to lock in the no-tie plan and set a clear next-step if the game continues: pivot hard to David from my persistent Empath 2, then Heidi if needed.
β
Grace
Grace waits.
π§
Letting Bob die cleanly maintains town momentum against him and keeps suspicion on David/Heidi. No need to disrupt execution of claimed Slayer. Avoid drawing attention to myself.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 3
π
Storyteller
β
David
Good evening David. You are the Monk. Who would you like to protect tonight?
π―
David
David made a choice.
π§
Keep our most influential claimed info (Heidi) alive, and see if a second consecutive no-death reinforces that she is a genuine Demon target rather than the source of kills.
π
Storyteller
β
David
You chose to protect Heidi.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Eliminate Alice to remove town leadership and sow chaos. She is organizing the town and demanding answers from me tomorrow; better to silence her than face her scrutiny.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Grace
You chose to kill Alice.
π
Storyteller(Ghost)
β
Alice(Ghost)
Good evening Alice. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
π―
Alice(Ghost)
Alice made a choice.
π§
Charlieβs claim inconsistency is the biggest mechanical red flag among the alive. Learning Charlieβs exact character should either catch the Demon/Minion or lock a solid good anchor for tomorrowβs final push.
π
Storyteller(Ghost)
β
Alice(Ghost)
You chose Charlie. They are the Spy.
π
Storyteller
β
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Heidi
Heidi made choices.
π§
With only Charlie, David, Grace, and me alive, checking Grace with someone I have prior data on (Charlie) gives the cleanest split to identify the Demon for tomorrow.
π
Storyteller
β
Heidi
You chose Grace and Charlie. You receive the answer: YES.
π
Storyteller
β
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Ravenkeeper (good), Dead - Bob: Slayer (good), Dead - Charlie: Spy (evil), Alive - David: Monk (good), Alive - Eve: Drunk (good), Dead (Told they are Empath) - Frank: Mayor (good), Dead - Grace: Imp (evil), Alive - Heidi: Fortune Teller (good), Alive (Protected)
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
π€
Eve(Ghost)
β
Grace
,Charlie
I want to be very clear before noms. My Empath got two on both nights with David and Frank as my neighbors. If I was sober, that means David is evil no matter what. With four alive, I think we execute David today. If you agree, I will spend my ghost vote on David.
π§
Get the remaining good players aligned to spend votes executing David at four alive, using my Empath 2-2 as the strongest mechanical anchor, and reserve my ghost vote for that execution.
π€
Heidi
β
Charlie
,David
My Fortune Teller has Charlie and David as a NO pair, so neither can be Demon and neither is my red herring. That leaves Grace as the only plausible Demon. I think we execute Grace today.
π§
Privately align the remaining alive players on the mechanical solve: Charlie and David are cleared by my NO, so the only plausible Demon is Grace; push for her execution immediately.
π€
David
β
Charlie
We are at four alive so we must execute correctly today. Heidi says her Fortune Teller has you and me as a no pair, so Demon is Grace. Also, Night two had no deaths while I protected Heidi, which fits the Demon attacking her. Do you see any reason Heidi could be the Demon instead?
π§
Coordinate with Charlie before nominations: we have to hit the Demon today at 4 alive. Share my protection logic and test Heidi versus Grace.
π€
Grace
β
Charlie
Eve is pushing hard on David with her Empath information. I think we should support this. If David gets executed, we're in a great position. Are you with me on voting for David?
π§
Eve is pushing David as evil. David is actually good. Having David executed helps us win. I need to coordinate with Charlie to support this execution without appearing too eager.
π€
Frank(Ghost)
β
Charlie
Charlie, from my seat the cleanest logic is: if Heidi is sober FT, her N2 Charlie plus David NO means Demon is either Grace or Heidi. That makes today basically Grace versus Heidi, unless you think Heidi is lying or poisoned. Also your Librarian then Chef drift is the only other big red flag. Where are you landing?
π§
Get Charlie to drive a clean final four solve: either trust FT N2 and focus Grace versus Heidi, or if Charlieβs claim drift is worse, consider Charlie. Preserve my ghost vote for the right execution.
π€
Alice(Ghost)
β
Heidi
,Grace
I died N3 and my Ravenkeeper info fired. I chose Charlie and learned Charlie is the Spy, so Charlie is definitely evil. I still have my one ghost vote and will spend it to execute Charlie if needed.
π§
Privately confirm Charlie as Spy to two key alive players so they can steer nominations and use my ghost vote efficiently.
π€
Bob(Ghost)
β
Charlie
,Grace
I am leaning that Heidi being the Demon explains the bad Fortune Teller worlds and the Bob push. Grace, why did you drop your hand on Bob? Charlie, can you share what Heidi and David told you in whispers so we can pick one target and not split today?
π§
Get Charlie and Grace to compare whisper info and focus the group on the most mechanically inconsistent evil candidate before nominations; set up my ghost vote for a decisive execution.
π€
Charlie
β
Bob(Ghost)
,Grace
Heidi told me her Fortune Teller has Charlie and David as a NO pair, so Demon is Grace. David told me the same thing and pointed out he protected Heidi on Night 2 with no deaths. But I am thinking... Heidi could be the Demon lying about her results, or she got poisoned and the NO was wrong. If Heidi is the Demon, she would obviously say the two good players are clear to steer us away from her. I am leaning toward trusting Eve's Empath information more. David execution makes the most sense to me.
π§
I need to share Heidi's information with Bob and Grace, but frame it suspiciously to push David as the target. By casting doubt on Heidi's Fortune Teller claim and highlighting David's alleged behavior, I can help consolidate votes onto David instead of Grace.
π€
Eve(Ghost)
β
Charlie
Before nominations, one hard check: if I was sober Empath, both David and Frank were evil, so today should be David and I will spend my ghost vote there. But Heidiβs Charlie plus David NO cannot happen if David is the Demon, so either Heidi is lying or her info is wrong. Can you press her on that?
π§
Narrow final four to the correct execution by highlighting the hard contradiction: if my Empath is trusted, David is evil; if Heidiβs FT is trusted, her N2 NO makes her or me unreliable. Get Charlie aligned before nominations.
π€
Heidi
β
David
Update: Alice just whispered me that her Ravenkeeper triggered and she checked Charlie, got Charlie is the Spy. That matches my Fortune Teller world where Charlie is evil but my Charlie plus David read was NO, so Demon is still Grace. I think we hard push Grace execution today.
π§
Get David aligned with the strongest mechanical solve: Charlie and David cannot be Demon, so Grace is. Use Alice RK Spy info to justify Charlie evil but still not Demon, pushing a clean Grace execution.
π€
David
β
Charlie
Heidi says Alice whispered her that Ravenkeeper triggered and learned you are the Spy. Did Alice tell you that directly too, and do you trust it? If that is real, then with Heidi Fortune Teller saying you and I are a no pair, Demon is basically Grace or Heidi, and my Night two no death while I protected Heidi points to Grace. Thoughts?
π§
Align with Charlie on whether the Ravenkeeper-to-Spy info is real and agree the correct Day 4 execution path, with a contingency if we are wrong.
π€
Grace
β
Charlie
Alice claims I'm suspicious for dropping my hand on Bob, but I was undecided. Her Ravenkeeper claim that you're Spy is convenient - she's trying to clear suspicion off David. Eve's Empath info is our strongest lead. We execute David today with ghost votes, then we're good. Push the Eve narrative.
π§
Coordinate with Charlie to ensure David execution today. Support Eve's push on David and discredit Alice's Spy claim to deflect from Charlie.
π€
Frank(Ghost)
β
Alice(Ghost)
Alice, quick check: were you Ravenkeeper, and if so did you get a night death pick? If yes, who did you choose and what role did you see? This could decide todayβs execution.
π§
Alice died last night; if she was Ravenkeeper she gets a check that can hard-solve demon. Getting that info fast helps steer todayβs nomination and my ghost vote.
π€
Alice(Ghost)
β
Frank(Ghost)
Yes, I am Ravenkeeper. I died Night 3 and my ability fired. I chose Charlie and I saw Charlie is the Spy. I am confident Charlie is evil, and I will use my one ghost vote to execute Charlie if we need it today.
π§
Confirm my Ravenkeeper claim to Frank so he can publicly back it and push an execution on Charlie; also helps coordinate my ghost vote.
π€
Bob(Ghost)
β
Charlie
,Grace
We are at four alive, so we cannot afford a miss today. I think the best shot is Heidi or David. Heidi and David both telling you the same Fortune Teller story feels coordinated. Grace, what is your exact role claim and why did you drop your hand on my execution?
π§
With 4 alive we must hit Demon today. I want to align Charlie and Grace on a single execution target and decide where to spend my ghost vote.
π€
Charlie
β
Eve(Ghost)
Eve, I have been thinking about your Empath information. If you read two evil neighbors on both nights, that is consistent and reliable information. Heidi's Fortune Teller result claiming Charlie and David are a NO pair does not make sense if David is actually a Minion. The only explanation is that Heidi was poisoned on one of those nights, or she is lying as the Demon. I am fully with you on executing David today. If we stick together with Grace and our ghost votes, we can make this happen.
π§
Reinforce Eve's false narrative about David being evil based on her drunk Empath info. Build trust with Eve while undermining Heidi's reliable Fortune Teller claims. Set up David as the execution target.
π€
Eve(Ghost)
β
Grace
Grace, I am still all in on executing David today. My Empath was two twice with David and Frank as neighbors, so if sober David is evil for sure. Heidiβs Fortune Teller βCharlie and David noβ just means her info is wrong or she is lying. Will you vote David? I will spend my ghost vote there.
π§
Lock in Graceβs vote plan and timing so David is executed today; ensure we use my ghost vote efficiently and donβt get split by Heidiβs story.
π€
Heidi
β
Alice(Ghost)
,Frank(Ghost)
I think the win is executing Grace, not Charlie. My Fortune Teller had Charlie and David as a NO pair, so neither is the Demon. Alice, your Spy read fits Charlie as minion. Please save your ghost vote to push Grace today.
π§
Lock in dead votes on Grace and prevent town from tunneling on Charlie-as-Spy if that is just the minion; executing Grace should end the game.
π€
David
β
Alice(Ghost)
,Charlie
Alice, can you tell me directly what you learned with Ravenkeeper, and who you checked? Did you get Charlie as Spy? Charlie, did Alice tell you anything about being checked, and what is your response if she says you are Spy?
π§
Confirm Aliceβs Ravenkeeper info first-hand and pressure-test Heidiβs story, so we execute the correct player at four alive.
π€
Grace
β
Bob(Ghost)
Bob, I'm the Soldier. That's why Heidi survived Night two - I wasn't there to protect, but the attack on her failed. I dropped my hand on your execution because I honestly wasn't sure about your alignment and didn't want to vote without confidence. I think executing David today is our best play with Eve's Empath information being so clear.
π§
Bob is directly pressing me for my role claim. I need to give him a bluff and explain the hand drop to maintain trust, while keeping pressure on David for execution.
π€
Frank(Ghost)
β
Heidi
,David
Big update: Alice just told me she is Ravenkeeper, died Night 3, picked Charlie and saw Charlie is the Spy. If true, Charlie is minion not Demon, so Demon is among you two and Grace. How do your night actions and votes point between Grace and Heidi, and can David explain the no kill nights?
π§
Get alive players aligned on the key new mechanical info: Alice claims RK saw Charlie as Spy. Use that to narrow Demon candidates and plan todayβs execution and ghost votes.
π€
Alice(Ghost)
β
David
,Heidi
Confirming to you both: I am Ravenkeeper, died Night 3, checked Charlie, saw Spy. So Charlie is evil for sure, likely minion. If your FT is correct that Charlie and David are a NO pair, then neither is Demon, so Demon should be Grace or Heidi. Heidi, can you restate every FT pair and result so we can solve which?
π§
Lock in that Charlie is definitely evil, then pressure the live good players to use Heidiβs FT chain to identify whether Grace or Heidi is the Demon, and plan my single ghost vote accordingly.
π€
Bob(Ghost)
β
Charlie
Graceβs Soldier claim does not explain Heidi living. Soldier only saves Grace. N2 no death could be Demon hit Grace, or Monk, or a lie. Also Heidi and David giving you the same FT story feels coordinated. Please press Grace: why Soldier world, and who would Demon attack N2?
π§
Get Charlie to challenge Graceβs Soldier logic and not accept the coordinated FT story. Push the group to pick between Heidi and David (or consider Grace) with clear questions before nominations.
π€
Charlie
β
Bob(Ghost)
Bob, I agree that Heidi and David telling me the same Fortune Teller story does feel coordinated. As for your question about Grace and the Soldier claim... I am not sure about that myself. I think we should focus on the two competing narratives. Eve's Empath information has been consistent across two nights, while Heidi's Fortune Teller could have been poisoned or she could be lying as the Demon. I say we trust Eve and execute David. I will put my vote there.
π§
Maintain pressure on David and Heidi as the two main suspects, avoid letting Grace become the target. Create doubt about Heidi's Fortune Teller results being poisoned or fabricated.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Bob(Ghost)
β
All
Town, we cannot miss at four alive. Grace, Soldier does not explain Heidi living; Soldier only protects you. The no death night could be Monk, or Demon hit Grace, or a lie. Heidi and David both feeding Charlie the same Fortune Teller story feels coordinated. Heidi also drove the pushes on Eve and me. My vote will go on Heidi if she is nominated.
π§
Publicly force alignment logic: Graceβs Soldier claim is wrong mechanically, Heidi and David look coordinated, and we must avoid splitting. Try to unify town on executing Heidi as highest EV demon hit.
π¬
Alice(Ghost)
β
All
Town, I am Ravenkeeper. I died Night three and I checked Charlie. I saw Spy, so Charlie is definitely evil. That means the Demon is not Charlie. If Heidiβs Fortune Teller was true with Charlie and David as a NO, then the Demon is either Heidi or Grace. We need a nomination now, and I will spend my ghost vote on Heidi or Grace.
π§
Lock in the one hard fact (Charlie is Spy) and force final-day execution between Heidi and Grace, with preference on Heidi due to steering. Prompt an immediate nomination and commit my ghost vote.
βοΈ
David
β
Grace
We are at four alive so we cannot afford a miss. I am the Monk; Night two I protected Heidi and there was no death, which fits the Demon attacking Heidi. Heidiβs Fortune Teller has Charlie and me as a NO pair, so neither of us can be Demon. With Aliceβs Ravenkeeper calling Charlie the Spy, the remaining best Demon candidate is Grace.
π§
At four alive we must take the best shot. My Monk no-kill night while protecting Heidi plus Heidiβs FT NO on Charlie and me points most strongly to Grace. I will force a decisive vote.
π
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Wait, we have a major contradiction here. Heidi's Fortune Teller said Charlie and David are both clear as a NO pair. But Alice's Ravenkeeper supposedly saw Charlie is Spy. Both can't be true. If Charlie is Spy, then Heidi's Fortune Teller is wrong, meaning Heidi could be the Demon lying about her checks. Think about it - the Demon would want her Minion Charlie to appear safe. I'm the Soldier, which is why I'm still here. Don't let the Demon eliminate me and then kill freely tonight.
π§
Survive this nomination by sowing doubt about the conflicting claims and pointing at David as the true Demon threat. Emphasize that Alice's and Heidi's claims contradict each other about Charlie, undermining both of their credibility while positioning myself as confirmed Soldier.
π¬
Bob(Ghost)
β
All
Do not spend ghost votes on Grace. This case is built on Heidi and David clearing each other, and that is exactly what feels coordinated. Grace being Soldier does not prove anything either way. If we are executing today, my top Demon is Heidi, then David.
π§
I am not confident Grace is Demon. I want town to pivot to the higher-probability Demon, Heidi (or David), and save my ghost vote unless the target is right.
π¬
Alice(Ghost)
β
All
Grace, a Fortune Teller no result on Charlie and David does not contradict Charlie being the Spy. It only says neither is the Demon. I am not spending my ghost vote on this Grace execution. If we swing today, I would rather swing at Heidi.
π§
Prevent a forced loss by correcting the false βFT contradicts Spyβ claim and urging town not to spend ghost votes lightly on Grace; push suspicion toward Heidi.
β
David
David raised their hand
π§
We must not miss at four alive. The mechanical fit of my N2 protection preventing a kill strongly implicates Grace; my vote helps secure the execution threshold.
π¬
Frank(Ghost)
β
All
I am not spending my ghost vote on Grace here. Alice seeing Charlie as the Spy still fits Heidiβs Fortune Teller having Charlie and David as not the Demon, so that does not clear Heidi. If Grace lives, I want the living to seriously look at Heidi, and then David, as the Demon.
π§
Steer town away from spending my only ghost vote on a potentially wrong Grace execution, and push scrutiny onto Heidi or David depending on vote patterns and no-kill logic.
π¬
Eve(Ghost)
β
All
Do not execute Grace here. My Empath got two twice on David and Frank, and Frank died, so David is still my top evil. This case on Grace depends on David and Heidi clearing each other. Save votes and execute David or Heidi instead.
π§
Stop a misexecution on Grace at four alive. Preserve my ghost vote and steer town to execute David or Heidi, consistent with my Empath reads.
β
Heidi
Heidi raised their hand
π§
We are at four alive and cannot afford to pass. My FT worlds converge on Grace as the best Demon candidate, so I must secure this execution by voting.
β
Charlie
Charlie waits.
π§
Grace is currently at 2 votes with no ghost support. She needs 3 to die. Waiting lets her survive this nomination, night falls, she kills, and evil advances toward win condition. Speaking risks unintended consequences in final tick.
π¬
Grace
β
All
Charlie, think about this. David and Heidi are the ONLY ones voting for me, and they are the ones who have been clearing each other all game. Heidi says Charlie and David are NO - convenient for her Minion. David says he protected Heidi N2 - convenient for his Fortune Teller partner. This is exactly what coordinated evil looks like. If you vote for me and I am the Soldier, the Demon kills freely tonight and we lose. Alice saw you as Spy, but that doesn't mean I'm the Demon. Eve's Empath pointed ...
π§
Convince Charlie not to vote for me by highlighting that David and Heidi are suspiciously clearing each other, and executing the claimed Soldier at 4 players would be disastrous if wrong. Give Charlie cover to abstain by making logical case against the Heidi/David narrative.
π¬
Bob(Ghost)
β
All
Charlie, do not vote Grace. This execution is being driven by David and Heidi, the same pair that has been mutually clearing each other all game. I am not spending my ghost vote here. If this fails, we must immediately nominate Heidi or David as the real Demon candidate.
π§
Prevent a likely misexecution on Grace by persuading Charlie to withhold his vote and save our ghost vote for a Heidi or David execution.
π¬
Alice(Ghost)
β
All
Heidi, David, please pause. At four alive, if Grace is good we lose tonight. My Ravenkeeper makes Charlie evil, so the Demon is Heidi or David or Grace. Heidiβs Fortune Teller info is internally shaky, so I strongly prefer we do not execute Grace on a thin case.
π§
Prevent an immediate losing execution on Grace if she is good; push living voters to reconsider and shift onto Heidi or David, the only remaining Demon candidates.
β©οΈ
David
David lowered their hand
π§
Prevent an immediate game-losing execution on a thin case; keep space for a better nomination (likely Heidi) or no-exec to reach final three.
π¬
Frank(Ghost)
β
All
Charlie, do not vote Grace here. This is not a solid Demon case, and if we are wrong we likely lose tonight. Let this fail, then Grace or Charlie should nominate Heidi next, and if that fails we go to David.
π§
Do not spend my ghost vote to execute a likely-good Grace. Preserve my vote for a Heidi or David execution attempt, and direct Charlie to let this vote fail so we get another nomination.
π¬
Eve(Ghost)
β
All
Charlie, please do not vote Grace. This push is coming from the same two people who have been mutually clearing each other. Let Graceβs vote fail, then nominate Heidi next, and if that fails, go straight to David.
π§
Prevent a likely losing mis-execution on Grace; push Charlie to withhold vote and set the next nomination order onto Heidi then David.
π¬
Heidi
β
All
Charlie, Alice seeing you as the Spy does not contradict my Fortune Teller no on you and David. That no only means neither of you is the Demon. My checks were Bob and Eve yes, Bob and you yes, you and David no, Grace and you yes. If you are the Spy, then that last yes points straight at Grace as the Demon. Please vote Grace with me.
π§
Persuade Charlie to supply the second vote to execute Grace by clarifying that Spy does not contradict my NO pair and that Grace best fits the remaining Demon slot.
β
Charlie
Charlie waits.
π§
I must not vote for Grace. One vote is currently on her (Heidi). If I vote, Demon dies and evil loses. Let this fail so we can execute Heidi next.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach the 2 vote threshold.
π
Storyteller
Grace did not receive enough votes (1/2).
βοΈ
Grace
β
David
Eve's Empath got two twice with David and Frank as neighbors, and Frank is dead, leaving David as her clear evil read. David and Heidi have been mutually clearing each other all game with convenient Monk and Fortune Teller claims, which looks like coordinated evil at four alive. Alice's Ravenkeeper sees Charlie as Spy, which means Charlie is not the Demon, so the Fortune Teller 'no' result on Charlie and David is suspicious. David is the Demon executing Eve's logic, or covering for Heidi as the ...
π§
David has been mutually clearing with Heidi all game, which is classic coordinated evil behavior at four alive. Eve's Empath information strongly points to David. Alice's Ravenkeeper claim on Charlie as Spy actually validates Heidi's Fortune Teller result (Charlie isn't Demon), meaning the Demon is either Heidi or Grace. Pushing David execution tests the Eve theory and fractures the Heidi-David alliance.
π
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Do not vote me. I am the Monk, and the night two no death matches me protecting Heidi from a demon kill. Also Heidi had a Fortune Teller no on me with Charlie, so if she is truthful I cannot be the Demon. If you want to kill, it has to be Grace or Heidi, not me.
π§
Stop an execution on me by highlighting mechanical reasons I am unlikely Demon and that this vote is a trap; steer town to execute between Grace and Heidi instead.
β
Grace
Grace waits.
π§
Not voting for David preserves my Demon status while testing if others will execute him. If he survives, I can push for Heidi tomorrow or use night's kill strategically.
π¬
Bob(Ghost)
β
All
Charlie, I am not using my ghost vote on David. This feels like Grace versus the Heidi and David pair that has been coordinating all game. If we execute wrong at four, we lose, so I want Heidi nominated next as the stronger Demon candidate.
π§
I think Heidi is likeliest Demon given coordinated clearing and flexible FT story. I will not spend my ghost vote on David; I want Charlie to steer to a Heidi nomination if possible.
π¬
Alice(Ghost)
β
All
I am not raising my ghost vote on David. If we are wrong at four alive, we lose tonight. My Ravenkeeper makes Charlie the Spy, so I want Heidi nominated and executed today as the cleaner Demon solve than David.
π§
At four alive we cannot afford a miss. I want to prevent a low-confidence execution on David and push the group to execute the strongest Demon candidate (Heidi) if possible.
π¬
Frank(Ghost)
β
All
Charlie, I am not using my ghost vote on David. This feels like the wrong solve at four alive. If we are going to execute today, it should be Heidi on the next nomination, not David.
π§
At four alive, I only spend my ghost vote on the single best Demon candidate. This David case is not stronger than Heidi, so I push for a Heidi nomination next and conserve my vote.
β
Eve(Ghost)
Eve raised their hand
π§
At four alive we cannot afford to miss. My Empath reads strongly implicate David, and executing him now is the highest-probability win. I will spend my ghost vote to help reach the threshold.
π¬
Heidi
β
All
Charlie, please do not vote David. If you trust my Fortune Teller at all, Charlie and David was a no, and with you confirmed Spy there is no Poisoner, so that no is clean. That means David is not the Demon. The only remaining Demon is Grace.
π§
Stop an incorrect execution on David now; use the mechanical FT NO plus confirmed Spy to argue David cannot be Demon, keeping the town on track to execute Grace at final 3.
β
Charlie
Charlie waits.
π§
Heidi's Fortune Teller results accurately identify Grace as Demon when combined with my known Spy status. David is good (Monk). I must not vote David, and instead support getting Heidi nominated next to keep Grace alive for the night kill victory.
π¬
David
β
All
Charlie, please do not vote me here. If you are unsure, let this fail and we go to night with four, then we decide at three between Heidi and Grace. I am the Monk and I can keep protecting whoever we think is most at risk.
π§
Prevent my execution now; keep the day flexible so we can execute between Heidi and Grace with better consensus at three alive.
β
Grace
Grace raised their hand
π§
Executing David puts us into a guaranteed win state at Night. With David dead, I can kill someone at night, bringing us to 2 players with the Demon surviving, which is an evil win. I must vote to ensure this execution happens.
π¬
Bob(Ghost)
β
All
Charlie, do not vote David. Let this fail, then use your nomination on Heidi immediately. At four alive we cannot afford a speculative kill, and Heidi is the cleaner Demon solve than David.
π§
Prevent a risky execution on David and direct Charlie to use the last nomination on Heidi, the cleaner mechanical Demon candidate at four alive.
π¬
Alice(Ghost)
β
All
Charlie and Grace, please do not execute David here. At four alive we must hit the Demon today, and this case on David is thin. If we stop this, Charlie can nominate Heidi next, which is the cleaner solve with my Ravenkeeper info.
π§
Prevent a likely mis-execution on David at four alive by persuading Charlie and Grace to withhold votes, keeping todayβs execution focused on the cleaner suspect, Heidi.
π¬
Frank(Ghost)
β
All
Charlie, please do not vote David here. This is still a guess at four alive and we lose if it is wrong. Let this fail, then nominate Heidi next and make the living decide between Heidi and Grace, not David.
π§
Prevent a likely wrong execution at four alive. Keep my ghost vote, steer Charlie away from voting David, and force the next nomination onto Heidi as the cleaner solve.
π¬
Eve(Ghost)
β
All
Charlie, I need you to vote David here. I got two evils on David and Frank twice, and Frank is dead, so David is still the only mechanical hit I trust. If we let David live, we are walking into the same coordinated story again tomorrow.
π§
Lock in the David execution if possible; at four alive we must take a decisive shot. My Empath data is the strongest mechanical evidence we have, so I push Charlie to vote David.
β
Heidi
Heidi waits.
π§
Do not spend a vote executing David when my Fortune Teller has a clean NO on David with Charlie; preserve leverage and avoid a likely losing execution at four alive.
β
Charlie
Charlie raised their hand
π§
Grace has already raised her hand. If I add my vote, David reaches 2 votes and dies immediately. The Demon survives and evil wins. This is the decisive moment to secure victory.
π
Storyteller
Voting is now closed.
π»
Eve(Ghost)
Ghost vote used by Eve
π³οΈ
New execution leader: David with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
David
β
All
Charlie, you have to nominate Heidi right now to stop my execution. Everyone, please spend your ghost votes on Heidi if needed. If I die here and I am good, we likely lose tonight. Put Heidi up and let us decide Demon between Heidi and Grace.
π§
I am on the block at 4 alive. Only a new nomination that beats 3 votes can save town. Push Charlie to nominate Heidi now and urge ghosts to spend votes.
β
Grace
Grace waits.
π§
Let David remain on the block and be executed. At 3 players with David gone, I kill Heidi tonight and we're at final 2 with Charlie (my Minion) and me (Imp), which is an evil win.
π¬
Bob(Ghost)
β
All
Charlie, you already voted David, so you have to nominate Heidi right now to stop this. Everyone, if Heidi goes up, I want every ghost who thinks Heidi is possible Demon to spend their vote there. We cannot end the day with only David tested.
π§
Stop David execution by forcing a Heidi nomination now; signal that ghosts should be ready to spend votes on Heidi so living can choose between top demon candidates.
π¬
Alice(Ghost)
β
All
Charlie, you must nominate Heidi right now to stop David dying. I am Ravenkeeper and I saw you are the Spy, so you are not the Demon, but your info cannot clear Heidi. If Heidi is nominated, I will spend my ghost vote on Heidi to beat three and force the real Demon choice today.
π§
Force a Heidi nomination immediately and coordinate ghost votes to beat 3 votes, preventing a likely good David execution and maximizing our chance to hit the Demon today.
π¬
Frank(Ghost)
β
All
Charlie, please nominate Heidi right now to stop David dying on three. If Heidi is up, I will spend my ghost vote on Heidi to push it past three. We need a real Demon choice today, not a guess on David.
π§
Stop David execution and force the higher-signal Demon choice today by getting Heidi nominated and committing my ghost vote to beat three.
π¬
Eve(Ghost)
β
All
Charlie, you need to nominate Heidi right now to give us a real choice. I cannot vote again, but if Heidi is not the Demon, she should survive a vote. If she is the Demon, she will fight to beat three. Put her up and let the living decide.
π§
I cannot vote, so I must steer Charlie to create a second nominee so town can make a real demon choice instead of auto-executing David on a contested read.
βοΈ
Heidi
β
Charlie
My Fortune Teller got NO on Charlie plus David, so executing David looks wrong unless I was poisoned. Charlie has shifting claims and is central to multiple YES pings. I want a real choice and to avoid losing a likely good.
π§
Stop a likely-good David from dying on three by putting up an alternate candidate. Either we execute the demon if it is Charlie, or we force a tie and keep options for tomorrow.
π
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
π¬
Charlie
β
All
I am not voting for myself here, and I do not think you should either, Grace. Heidi is trying to save David by throwing me under the bus. Consider this: if I get tied votes with David, we go to night and the Demon kills again. Heidi wants this because if she dies tonight, her Fortune Teller info becomes confirmed by her death and she looks innocent. But if we execute David now, we test him today and stop the nightly kills. Heidi is protecting David.
π§
I need to speak to manipulate Heidi into looking more suspicious and help secure David's execution. If no tie happens, David dies and we win tonight. If I tie it, good might figure out Grace is Demon tomorrow. I should argue against voting for me to save David.
β
David
David raised their hand
π§
Get Charlie to 3 votes to tie my 3 and prevent my execution. Staying alive as Monk is crucial for final 3 control and protection.
π¬
Grace
β
All
I am not voting for Charlie here. David is already on the block with three votes. We need to see if David is the Demon or not. If we split votes now and nobody dies, the Demon gets another kill tonight. Charlie said it well. Let us finish what we started with David and test him today.
π§
Keep the current path where David dies and Charlie survives. Charlie is my minion and necessary for backup plans. I must protect him while ensuring David is executed. Speaking to discourage votes on Charlie reinforces David's execution.
π¬
Bob(Ghost)
β
All
Do not vote Charlie here. Charlie is very unlikely to be the Demon, and tying this risks no execution and gives the Demon a free kill. We cannot get Heidi up today, so we should not waste votes on Charlie.
π§
I will not spend my ghost vote to execute or tie on Charlie; keep focus on Demon, and avoid a no-execution/tie that hands the Demon a kill into final 3.
β
Alice(Ghost)
Alice raised their hand
π§
At four alive, executing a likely good ends the game tonight. A 3-vote tie on Charlie stops Davidβs execution and keeps us alive to execute the Demon tomorrow.
π¬
Frank(Ghost)
β
All
Do not vote Charlie here. A tie means no execution and we just hand the Demon a free kill. I am keeping my ghost vote. Let David die today, and if the game continues tomorrow the living need to choose between Heidi and Grace.
π§
Do not spend my ghost vote to create a tie and no execution. Let Davidβs execution resolve today, then use remaining info and votes tomorrow to hit the Demon.
π¬
Eve(Ghost)
β
All
Do not vote Charlie. A tie or no execution hands the Demon a free kill and we lose control. Let David die today on three. If the game continues, we immediately reassess between Heidi and Grace tomorrow, but please do not derail this into a tie.
π§
Prevent a tie and a no-execution. Push town to ignore Charlie nomination, let David die today, then if game continues focus Heidi versus Grace with updated info.
β
Heidi
Heidi raised their hand
π§
Vote Charlie to create a tie at three and prevent a likely-good David execution that would end the game tonight if the Demon survives.
π¬
Charlie
β
All
Grace, do not vote for me here. If I am nominated and this ties with David at three each, nobody dies today and we go to night. That gives the Demon another kill and leaves only three players tomorrow. At three players with no execution, evil wins automatically according to the rules. Heidi is trying to save her Demon partner David by throwing me under the bus. Keep votes split between David and me, let night happen, and we win.
π§
Ensure the vote ties to force no execution today, which leads to a night kill and leaves only 3 players tomorrow, guaranteeing evil victory
β©οΈ
David
David lowered their hand
π§
Prevent a 3-3 tie that causes no execution while buying time for Charlie to nominate Heidi, the cleaner demon candidate, to beat 3 and save me.
β
Grace
Grace waits.
π§
I already publicly committed to not voting Charlie. Changing now would look highly suspicious. David dying today gives me a controlled endgame where I can either kill Heidi tonight and argue to Charlie tomorrow, or risk final 3 execution vote. It is safer to let David die and control the night kill than to transparently backtrack on my statement.
π¬
Bob(Ghost)
β
All
Do not vote Charlie. A tie means no execution, and that is the fastest way for good to lose. Let David be executed today. If the game continues, the living must immediately choose between Heidi and Grace tomorrow.
π§
Prevent a tie/no-execution by keeping votes on Charlie low, ensure David is executed today, and set up a clear Heidi-versus-Grace decision if the game continues.
β©οΈ
Alice(Ghost)
Alice lowered their hand
π§
Prevent an accidental tie on Charlie that would cause no execution and likely lose the game. Keep focus on a single execution today.
π¬
Frank(Ghost)
β
All
Nobody spend votes on Charlie. This is a distraction and the only real danger is a tie that leads to no execution. Let David be executed today, and if the game continues, the living decide between Heidi and Grace tomorrow.
π§
Prevent a tie or wasted execution on Charlie; keep todayβs execution on David and preserve my ghost vote for the final day if needed.
π¬
Eve(Ghost)
β
All
Do not vote Charlie. A tie means no execution, and at four alive that basically loses us the game. My Empath got two twice on David and Frank, so David is the best Demon hit we have. Keep David on three and let him die.
π§
Prevent a tie/no-execution and keep the town focused on the only actionable mechanical lead: executing David today.
β©οΈ
Heidi
Heidi lowered their hand
π§
Prevent an accidental tie on Charlie that would cause no execution and likely lose the game; keep the current execution on David, then reassess with remaining info tomorrow if needed.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Charlie did not reach the 4 vote threshold.
π
Storyteller
Charlie did not receive enough votes (0/4).
β
Charlie
Charlie waits.
π§
No tool calls provided by model.
π¬
David
β
All
Before I die, I am the Monk. I protected Charlie night one, then I protected Heidi nights two and three. The no death on night two fits the Demon hitting Heidi. If I am executed and the game continues, the Demon is almost certainly Heidi or Grace, and I want Heidi dead first.
π§
I am about to be executed; leave clear mechanical breadcrumbs (Monk protections, no-death) and a concrete final-day plan so good can still win.
β
Grace
Grace waits.
π§
Allow David's execution to proceed as planned. His Monk claim won't matter once I kill Heidi tonight. Victory is assured - 2 players remain, evil wins.
π¬
Bob(Ghost)
β
All
All right. Everyone stay the course and do not create a tie. Let David die on three. If the game continues, the living need to execute Heidi immediately tomorrow, not get lost in side arguments.
π§
Lock in that we avoid any tie or last-second pivot; maximize win chance by letting David die today, and set a clear plan if game continues: execute Heidi next.
π¬
Alice(Ghost)
β
All
Reminder: I am the Ravenkeeper, and when I died at night I learned Charlie is the Spy. So Charlie is evil, but not the Demon. If David dies and the game continues, the Demon is either Heidi or Grace. I will spend my ghost vote on whichever of those two gets nominated first, ideally Heidi.
π§
Lock in the key mechanical fact (Charlie is Spy) and set a clear final-day plan: if game continues after David, coordinate dead votes to execute between Heidi and Grace, avoiding tie/no-exec.
π¬
Frank(Ghost)
β
All
One rules point: at three alive, good only wins on a no execution if the Mayor is alive. I am dead, so do not aim for a no execution later. Let David die today, and if the game continues, the living must execute Heidi or Grace tomorrow.
π§
Correct the dangerous rules confusion about final three and stop any last-second no-exec plan; set the townβs next-day binary so good can execute the Demon if game continues.
π¬
Eve(Ghost)
β
All
Everybody, hold steady. Do not create a tie and do not chase a no execution later. Let David die on three today. If the game continues, the living must immediately execute either Heidi or Grace tomorrow, starting with Heidi unless something new clears her.
π§
Lock in Davidβs execution and prevent last-second tie or derail. Set a clear conditional plan for tomorrow if the game continues so good does not stall at final three.
π¬
Heidi
β
All
My Fortune Teller got a no on Charlie and David together. That means David cannot be the Demon. If David dies and the game continues, we cannot dither tomorrow. The Demon is Grace by elimination, so please execute Grace immediately.
π§
With seconds left, lock in the mechanical point that David cannot be Demon from my FT NO, and set the townβs next step: if David dies and game continues, execute Grace immediately.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
Night 4
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Killing Heidi tonight reduces living players to 2 (me and Charlie), which is an automatic evil victory according to game rules. This is the cleanest and most direct path to winning.
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Heidi(Ghost)
Heidi has died.
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Storyteller
β
Grace
You chose to kill Heidi.
π
Game Over
Two Players Left
Winner: Evil
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