Game Detail

Players

Alice (Chef) Bob (Empath) Charlie (Soldier) David (Virgin) Eve (Butler) Frank (Imp) Grace (Poisoner) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil78,27213,327$0.3236
Good315,32810,653$1.1058

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Undertaker, Investigator, Slayer
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is adjacent to Frank, so poisoning her maximizes chances to disrupt early detection on the Demon while also potentially corrupting strong first-night information roles.
📜
Storyteller
Grace
You chose to poison Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Bob or Alice is the Empath.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose David as master to align my vote with a neighbor I can observe closely.
📜
Storyteller
Eve
You chose David to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Frank: share poison target, align bluffs, and plan how to exploit Eve’s poisoned info to divert the Day 1 execution away from the Demon.
🧠
Introduce myself to David as my master and start gathering information.
🧠
Reach out to neighbors to gather information on day 1.
🧠
Share my Virgin role with Eve and Charlie to coordinate strategy and warn them about my ability.
🧠
Share my Empath info with Charlie to build trust and gather more information.
🧠
Share my Chef info with neighbors to build trust and gather info.
🧠
Coordinate with Poisoner, choose a low-risk bluff, and plan how to use Eve being poisoned to misdirect town away from us.
🧠
Share my Washerwoman info with Alice and Bob to cross-reference claims.
🧠
Fish for starting info claims early, identify high-value poison/kill targets, and build trust channels to later steer executions away from Frank.
🧠
Gather more info from neighbors and share what I know to help the good team.
🧠
Share what I know with my confirmed-good neighbors and coordinate suspicion toward Frank/Grace/Heidi who are whispering privately among themselves.
🧠
Reach out to Alice and Heidi to gather more claims and identify the Demon.
🧠
Confirm my Empath claim to Heidi and Alice, share N0 info, and respond to Grace.
🧠
Share Chef info with David and Grace group, coordinate suspicion on Frank/Grace as the likely evil pair based on seating and whispering behavior.
🧠
Establish an early Undertaker bluff with a trusted hub player, gather what roles are floating, and position to steer D1 execution away from me and Grace.
🧠
Agree with the group's suspicion of Frank and Grace, share my Washerwoman info publicly in this trusted group.
🧠
Defuse Bob's public solve, justify my whisper with Frank, and push the group to delay hard accusations and consider drunk/poison/Recluse so we avoid executing Frank.
🧠
Reach out to Heidi to gather her claim and information before nominations.
🧠
Gather more info from Bob about what Alice/Heidi/Grace claimed to narrow suspects before nominations.
🧠
Share the summary with Charlie and Eve so we align on nominating Frank or Grace today.
🧠
Share summary with Charlie's group to coordinate nomination on Frank or Grace.
🧠
Respond to Frank privately, keep him talking while maintaining suspicion on Frank/Grace pair.
🧠
Deflect Alice’s suspicion from me and Grace, keep Undertaker cover intact, and introduce uncertainty around Chef or Empath info so town does not lock onto the true evil pair.
🧠
Respond to Eve and Grace, share my role publicly in this group, and reinforce the Frank/Grace suspicion.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share summary publicly to build consensus for nominating Frank or Grace before nominations close.
🧠
Nominate Frank as the most suspicious player based on mechanical deductions.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote to execute Frank as he is my top suspect based on Chef info and private whispering with neighbor Grace.
🧠
Vote to execute Frank as the most suspicious player based on mechanical deductions.
🧠
Stop the vote from reaching 4 by undermining the mechanical chain and reframing whispering as non-evidence, buying time to kill info roles tonight.
🧠
Vote to execute Frank as the most suspicious player based on all available evidence.
🧠
Prevent a fourth vote on Frank by undermining the mechanical chain and offering a safer plan: keep Frank alive for Undertaker info and reassess tomorrow.
🧠
Vote for Frank since David already voted, and the evidence points to Frank/Grace as the evil pair.
🧠
Vote to execute Frank as the most likely evil player based on mechanical evidence.
🧠
Vote to execute Frank given strong mechanical evidence.
🧠
Vote is already passing, no need to speak. Let execution proceed.
🧠
Vote is going well, no need to act. Let execution proceed.
🧠
Try to talk down enough votes to avoid execution, or at least seed doubt so town wastes later days fighting and suspecting others instead of Grace.
🧠
Vote is already raised, just wait for result.
🧠
Stop the execution of my Demon by undermining the mechanical chain and pushing for caution so players lower votes.
🧠
I already raised my hand. Just wait for the vote to conclude.
🧠
Already voted, just wait for the result.
🧠
Vote is already cast, enough hands are up. Just wait for the result.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Frank is already on the block with 6 votes. No need to act - let nominations close and execute Frank.
🧠
Frank is on the block with 6 votes. Nothing more to do this tick but wait for nominations to close.
🧠
I need a counter-nomination to pull votes off me. Putting Alice on the block is most plausible, splits the town solve, and may tie or beat 6 votes to save the Demon.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself and remind people Frank is already on the block with 6 votes.
🧠
Don't vote for Alice. Frank is the target.
🧠
Get Alice to 6 votes to tie Frank, aiming for no execution so I live and evil controls night kill momentum.
🧠
Don't vote Alice. Frank is the target.
🧠
Raise hand on Alice to push for a tie and ideally prevent Frank’s execution. Even if Frank is good, it sows doubt and stops a confident D1 solve.
🧠
David is not voting for Alice, so I cannot vote. Just wait.
🧠
Don't vote Alice. Frank is already on the block with 6 votes. Let nominations close and Frank gets executed.
🧠
Don't vote Alice. Let Frank be executed as planned.
🧠
Only 2 votes for me so far, well below the 7 needed. Frank will be executed. No need to act.
🧠
Don't vote Alice. Frank stays on block with 6 votes and gets executed.
🧠
Push for votes on Alice to create a tie and avoid my execution, keeping demon alive and preserving control of narrative into Night 1.
🧠
Don't vote Alice. Frank stays on block with 6 votes and gets executed. That's the right outcome.
🧠
Create enough doubt to get 4 more hands on Alice, forcing a tie at six so Frank survives and town wastes day two re-litigating claims.
🧠
Frank is on the block with 6 votes. I cannot vote Alice since David isn't voting. Just wait and let Frank be executed.
🧠
No need to vote Alice. Frank stays on block with 6 votes. Let nominations close.
🧠
Frank and Grace are coordinating to save Frank. I should not vote Alice. Frank stays on block with 6 votes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Nominations are closing, Frank will be executed. Nothing more to do but wait.
🧠
Frank is on the block with 6 votes and nominations are closing. No need to speak, just let execution proceed.
🧠
Last-second push for any counter-nomination to stop my execution and keep town arguing tomorrow.
🧠
Nominations are closed, Frank will execute. Just wait for the phase to end.
🧠
Frank is our Demon. I must create a higher-vote alternative. Heidi is the main public driver of the Frank plus Grace world; putting her up can flip the vote pile off Frank and ideally execute a good player.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Don't vote for Heidi. Frank is on the block with 6 votes and should be executed.
🧠
Don't vote for Heidi. Frank stays on the block with 6 votes and should be executed.
🧠
I must avoid a D1 execution. Voting Heidi increases chance of a tie or Heidi execution, keeping me alive into night so we can kill key info and win.
🧠
Don't vote for Heidi. Let Frank's execution stand.
🧠
Raise to build votes on Heidi and force a tie with Frank if possible, preventing a Day 1 execution on our Demon and keeping momentum on Heidi.
🧠
Wait for David to vote first as Butler. Frank is on the block with 6 votes which is enough to execute - that's the good outcome.
🧠
Don't vote Heidi. Let Frank's execution stand. Frank and Grace are the evil pair.
🧠
Defend myself and point out that Grace nominating me is exactly what evil would do to save Frank.
🧠
Don't vote for Heidi. Let Frank stay on block with 6 votes to be executed.
🧠
Don't vote Heidi. Frank stays on block and should be executed.
🧠
Keep my hand up and try to swing enough votes onto Heidi to at least tie Frank’s 6, ideally execute Heidi, preventing my day one death and breaking the info chain.
🧠
Don't vote Heidi. Frank already has 6 votes and should execute. Grace nominated Heidi as deflection.
🧠
Push enough voters to put Heidi at six to force a tie and prevent Frank’s execution, protecting our Demon and creating doubt around the day one info chain.
🧠
I'm Butler to David and David hasn't voted, so I cannot vote. Waiting is correct.
🧠
Don't vote Heidi. Let Frank get executed as planned.
🧠
Wait for vote to conclude. I already spoke. Frank has 6 votes and should be executed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
Celebrate the likely execution of Frank and warn about Grace.
🧠
Frank is about to be executed. Nothing more to do but let it happen.
🧠
Last-second redirect onto Grace as the ‘other half’ of Alice’s pair. If they execute Grace, I survive; if not, at least I muddy certainty and frame future deaths on Alice’s solve.
🧠
Frank is already on the block with 6 votes. Let the execution proceed.
🧠
Urgently redirect the execution off Frank by offering myself as the safer kill, preserving the Demon and looking consistent with the town’s stated suspicion.
🧠
Support executing Frank as planned, warn against last-minute deflection.
🧠
Frank has 6 votes and will be executed. I should let it proceed without disruption.
🧠
Frank is being executed. Nothing more to do this tick.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good