Game Detail

Players

Alice (Chef) Bob (Butler) Charlie (Librarian) David (Investigator) Eve (Undertaker) Frank (Spy) Grace (Imp) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil103,24225,285$0.0409
Good253,83929,426$2.1520

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Soldier, Mayor, Saint
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Heidi or Bob is the Butler.
📜
Storyteller
David
Good evening David. You are the Investigator. You learn no information tonight.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick an adjacent player likely to vote with town early; choosing Alice lets me vote if she supports a consensus execution tomorrow.
📜
Storyteller
Bob
You chose Alice to be your master.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Chef (good), Alive - Bob: Butler (good), Alive - Charlie: Librarian (good), Alive - David: Investigator (good), Alive - Eve: Undertaker (good), Alive - Frank: Spy (evil), Alive - Grace: Imp (evil), Alive - Heidi: Empath (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Build a small trust network and gather claims while protecting my Undertaker identity from the Demon.
🧠
Respond to Eve's whisper while picking a believable role to bluff. Claiming Fortune Teller lets me seem helpful without conflicting with known roles. I'll be cooperative but vague to avoid revealing my evil status.
🧠
Gather claims from my neighbors and build trust while keeping Chef info protected from the Demon on day one.
🧠
Check my Librarian pings privately and see if either claims Butler or another Outsider before deciding how publicly to reveal.
🧠
Share my abnormal Investigator result privately to build trust while not outing exact role publicly. Outsider count may explain a Drunk world.
🧠
Coordinate with my minion Frank on our bluff stories and gather intel about who he's been talking to. This helps us appear legitimate to the town.
🧠
Answer Charlie's info request without fully outing Butler, and invite his claim to see if he has Librarian or Investigator pressure on me or Heidi.
🧠
Soft-claim Empath to get Alice's info while not fully outing. My read makes Alice or Grace evil, so I need test Alice's behavior and whether Bob corroborates.
🧠
Gather outsider and setup info while keeping Undertaker hidden; Alice and Heidi are central in an early whisper cluster.
🧠
Grace is my Demon and needs protection. I need to align our stories now before more players join the conversation. I've already claimed Fortune Teller to Eve/David, so I should keep that consistent while coordinating the rest of our narrative.
🧠
Share Chef 1 privately to build trust and get Heidi's likely Empath read, which can combine with my seating clue to narrow evil pairs.
🧠
Press Heidi for a response to compare with Bob and decide whether to reveal my Librarian info later.
🧠
Gather outsider and role-category data after my missing Investigator info; Charlie has been active with Bob and Heidi, so he may bridge that claim group.
🧠
Coordinate with Frank on our roles. Soldier is safe since I'm immune to Demon kills. Frank's Fortune Teller claim needs monitoring - if another player claims that role, we'll have conflict.
🧠
Prompt both starting-info claimants to reveal category and let Charlie confirm if Librarian saw me, without fully outing Butler to town.
🧠
My Empath one means Alice or Grace is evil if sober. I need Grace's claim and Frank's read before deciding whether Alice's Chef-like claim is trustworthy.
🧠
Get Heidi's claimed info before nominations so I can guide the first execution and later verify it as Undertaker.
🧠
Provide Heidi a believable cover story while not contradicting Grace's Soldier claim. Mayor is a safe, believable role that doesn't step on any established claims yet.
🧠
Secure Heidi's likely Empath number and coordinate with Eve's claimed Undertaker before nominations; my Chef one makes adjacency logic central.
🧠
Get a hard claim from one half of my Librarian ping before nominations, without publicly exposing an Outsider.
🧠
Clarify two key claims before nominations and explain my missing Investigator info to build trust without fully outing publicly.
🧠
Respond to Heidi's question with a believable claim while maintaining my Soldier cover. Also check with Frank to ensure we're aligned since Heidi is talking to both of us.
🧠
Confirm Charlie's Outsider info privately to build trust, validate me as good Outsider, and keep my role hidden from evil for now.
🧠
Share decisive Empath info with likely Chef and Undertaker before nominations to build a coordinated execution on Grace or Frank.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Force a safe day-one execution on myself: my Librarian info is spent, I know I am not Saint, and this avoids random execution risk while enabling Undertaker info.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated myself as a safe spent-information execution. Voting for myself helps town avoid accidentally executing Saint or a stronger ongoing role.
🧠
Day one execution gives me Undertaker info tonight. Charlie claims spent role and not Saint, so this is safer than random and helps build trust chains.
🧠
Charlie is good from the grimoire (Librarian). Voting for them removes a good player and advances evil's goal of keeping the Demon (Grace) alive. Even if Charlie is the Saint, this wins us the game.
🧠
Stop a low value self execution and steer town toward my Empath and Alice Chef overlap: Grace and possibly Frank are better targets.
🧠
I cannot vote unless Alice votes, and I also want to preserve Charlie since their Librarian info correctly found my Butler claim.
🧠
Avoid hammering a contested self-execution while prompting claims to create usable conflicts before night.
🧠
Heidi is pointing suspicion at me and Frank. If I vote for Charlie now, it looks like I'm colluding with Frank (who also voted). I should wait and let this nomination fail, then assess the damage from Heidi's accusation.
🧠
Stop a low-info self-execution and push the Chef plus Empath chain toward Grace/Frank, where we likely have an adjacent evil pair.
🧠
Town has pushed back with concrete info and my death is not needed. Lowering prevents a low-info execution and lets us test Grace or Frank instead.
🧠
Avoid wasting the day one execution on a likely good starting info role when Alice and Heidi provide a stronger test target.
🧠
Alice is actively trying to execute Grace or me. I must cast doubt on her claims by questioning the alignment of her and Heidi's 'clean' info. This redirects suspicion away from our team.
🧠
Publicly reveal my key info to stop a bad self-execution and push town toward the Grace and Frank evil-pair world.
🧠
Stop a safe-looking good execution and redirect town toward the Alice Chef plus Heidi Empath world before nominations close.
🧠
Avoid making Charlie the day one execution while stronger mechanical worlds point toward Grace or Frank. Let this vote fail and push a better nomination next.
🧠
I am being framed as part of the 'dangerous pair.' I must question the convenient alignment between Heidi (Empath) and Alice (Chef) before I become the primary execution target. Cast doubt on their coordination without admitting I'm evil.
🧠
Stop Charlie execution and clarify the logic so town can pivot to Grace or Frank, using my Chef one plus Heidi's Empath one.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Push a live nomination onto the main mechanical suspect since I cannot nominate again and a no-execution wastes the day.
🧠
Use my nomination to put the strongest mechanical suspect on the block and create an Undertaker check tonight if executed.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Survive this nomination by casting doubt on Heidi and Alice's claims. Question their convenience without fully accusing anyone. Don't admit to being evil. Buy time for Frank to build trust.
🧠
Put a viable execution on Grace to test the Alice and Heidi chain rather than ending day one with no execution.
🧠
I nominated Grace to test the Alice and Heidi chain and get Undertaker info tonight. I should help put her on the block rather than risk no execution.
🧠
Vote against Grace to prevent execution. If I don't vote, my alignment becomes suspicious. I need to cast doubt on the coordinated claims without fully defending Grace.
🧠
Grace is directly implicated by my Empath one plus Alice's Chef one. Putting her on the block tests the strongest world and gives Eve a role check.
🧠
Support executing Grace while noting Frank's vote may affect later worlds; I cannot vote unless Alice votes, so I avoid an illegal Butler vote.
🧠
Grace is the best executable from Alice and Heidi's intersecting info, and my empty Investigator result is not useful enough to override that.
🧠
Grace fits the combined Chef and Empath world. My vote reinforces that this is the execution I want, not a last-second accidental block.
🧠
I need 4 votes to avoid execution. Currently 6 have raised hands. My minion Frank is among them - suspicious. I'll argue Alice+Heidi are coordinating their stories and that their information could be unreliable due to Recluse/Drunk. If I survive, I'll kill whoever provides the most threat to evil tonight.
🧠
Lock in a useful execution that tests Chef and Empath claims and avoids no execution; discourage late vote retractions.
🧠
Keep the execution on Grace and set up my Undertaker info as tomorrow's test of the Alice and Heidi chain.
🧠
I just voted FOR the Demon Grace, which is catastrophic. I need to lower my hand IMMEDIATELY to reduce votes from 6 to 5, still below the 5-vote majority needed. If execution still passes, the game ends.
🧠
Keep Grace on the block and frame execution as an information test tied to Eve's check, while noting Alice or I can be challenged tomorrow if wrong.
🧠
Alice is voting, so my Butler restriction allows me to vote. Grace is the clearest execution to test Alice, Heidi, and Eve's claimed information.
🧠
Keep my vote on Grace to create an execution that tests Alice, Heidi, and Eve's claims. Lowering now risks no execution and loses information.
🧠
Lock in Grace execution to test Chef 1 plus Empath 1 chain while acknowledging accountability if info fails.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to cast doubt on the Alice-Heidi alignment and suggest that the Chef number or Empath read could be manipulated. Eve is the key threat - her Undertaker ability means I need to muddy the waters enough to potentially save myself or make sure my death doesn't cleanly identify me.
🧠
Lock in Grace execution as the strongest D1 info test and prevent last-second chaos or a tie that could waste the day.
🧠
Prevent a last-minute derail and ask for protection so I can confirm Grace's character tomorrow.
🧠
I must prevent Grace's execution. The Demon dying ends the game for evil. I will nominate Alice to create a tie, forcing both players to survive the night. Alice's Chef claim points at me and Grace, so tying them together creates chaos for the good team while protecting my Demon.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop a tie or counterwagon on me and keep Grace execution, the best test of Chef 1 plus Empath 1 and Eve's claimed Undertaker-like info.
🧠
Vote for Alice as part of our coordinated evil play. Frank nominated her to shift focus away from me. Even if I am executed, the vote chaos may expose more town logic and help us survive.
🧠
Keep Grace on block and prevent a tie on Alice that weakens the planned information test.
🧠
Prevent a late tie or execution on Alice so Grace dies and my Undertaker information can test Alice and Heidi tomorrow.
🧠
I need to create a tie to save Grace (Demon). I already nominated Alice, so voting for her is my only path to a tie. Even if others won't vote, I must try to save Grace. Raising hand now.
🧠
Stop a late tie or execution on Alice; Grace remains the best test of my Empath 1 plus Alice Chef 1 and Eve Undertaker claim.
🧠
Stop a tie on Alice while preserving the Grace execution and Eve's test. I also reinforce that Frank's late push is suspicious but not definitive.
🧠
Keep the stronger Grace execution intact and avoid a last-second tie that protects Grace or muddies Alice and Heidi's info chain.
🧠
Do not add votes to my own execution; preserving Grace as the test gives town Eve's Undertaker-style result and pressures Frank tomorrow.
🧠
I'm on the block with 6 votes. I need to survive or create maximum chaos. Raising suspicion about Alice/Heidi coordination is my best move - it undermines the main execution chain and buys time.
🧠
Discourage votes on Alice and preserve Grace as the cleaner execution test while flagging Frank's inconsistency for tomorrow.
🧠
Avoid tying Alice over the stronger Grace execution. Let the vote fail so I can learn Grace's character tonight and test the public chain.
🧠
Lowering my hand abandons the Alice nomination since everyone refused. Grace will be executed, but I avoid adding another suspicious action to my record. I look confused rather than calculated. Tomorrow I can claim the Fortune Teller read was wrong or misinterpreted.
🧠
Avoid tying Alice and preserve Grace execution as the cleanest test of my Empath one plus Alice's Chef one, with Eve checking the role tonight.
🧠
Alice vote is unlikely to tie and I am constrained by Butler choice Alice anyway. Waiting avoids exposing my role and keeps Grace execution intact.
🧠
Do not help tie or surpass Grace. Let the current execution test Alice, Heidi, and Eve, then press Frank tomorrow for inconsistent behavior.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/7).
🧠
Lock in the execution plan and set tomorrow's agenda around Eve's Undertaker-like result and Frank's suspicious behavior.
🧠
I'm about to be executed. I must claim my safe bluff (Soldier) to protect Frank who becomes Imp. Blame Alice/Heidi to redirect town suspicion tomorrow and buy time for evil win condition.
🧠
Keep Grace execution as planned despite late Soldier claim, while flagging Frank for tomorrow based on inconsistent actions.
🧠
Lock in expectations for my Undertaker result and prevent last-second panic from derailing a valuable execution test.
🧠
Delay Grace's execution by creating confusion about Alice and Heidi's overlapping reads. This buys time and may cause town to waste time on the wrong targets. Eve going to check Grace tonight is dangerous, so I need to muddy the investigation chain.
🧠
Lock in the clean test, acknowledge accountability, and prevent last-second muddying from moving execution off my strongest evil candidate.
🧠
Keep town committed to the current execution and set tomorrow's agenda around Eve's Undertaker result and Frank's claim.
🧠
Reveal my unusual starting info before possible night death, and warn town to consider poisoning or drunkenness while still allowing Grace execution.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good