Game Detail

Players

Alice (Recluse) Bob (Slayer) Charlie (Undertaker) David (Soldier) Eve (Empath) Frank (Poisoner) Grace (Investigator) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil302,448132,980$0.1270
Good811,91958,573$0.5817

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Frank. Your safe bluffs are: Saint, Fortune Teller, Ravenkeeper
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Grace, whose neighbors are both evil, neuters potential Empath/FT/Chef reads outing the evil block early. Sets up chaos for Day 1 claims.
πŸ“œ
Storyteller
β†’
Frank
You chose to poison Grace.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Investigator. Either Bob or Charlie is the Poisoner.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a private connection with one of my neighbors to gauge their reaction to my information. David is my neighbor, and since my Empath info is '1', he has a 50% chance of being evil. Sharing this early helps build trust or catch a lie.
🧠
I want to observe the initial social dynamics and see who talks to whom before I commit to a private conversation. This helps me identify potential pairs or suspicious behavior.
🧠
Whisper Demon to privately align on bluff roles, share my poison info, and plan to support each other's claims. Builds evil coordination without town interference.
🧠
I want to establish trust with Eve and share my role as Soldier, which explains why I'm not afraid of the Demon, while also acknowledging her information about Frank.
🧠
Day 1 early coordination with Minion before nominations. Claim safe bluff Fortune Teller to establish good persona, align stories on Eve/Grace good, probe for his next targets to plan kills/noms.
🧠
I want to establish trust with my neighbor Alice and gather some early information. By revealing I'm the Slayer, I'm taking a risk but also providing a reason for her to share information with me so we can coordinate.
🧠
I want to share my Investigator info with someone who isn't my primary suspect (Bob or Charlie) to start building a trust network and cross-reference Bob's behavior.
🧠
I need to share Bob's claim with Grace, who has info that Bob might be the Poisoner. Sharing my own role as Recluse helps explain why I might seem suspicious later.
🧠
I need to cross-reference my Empath '1' between my two neighbors, David and Frank. David claimed Soldier, so I want to hear Frank's claim to see if it conflicts or seems suspicious.
🧠
I want to establish contact with my neighbor David to gather information and see if he's willing to collaborate, while keeping my own role as Undertaker hidden for now.
🧠
Coordinate with Demon Heidi on Eve's conflicting Empath claim to sow chaos between goods, protect Heidi by making Eve top suspect for noms while supporting her FT bluff.
🧠
I want to build trust with Charlie by sharing my role and the information Eve gave me. Since I am the Soldier, I am not a high-priority target for the Demon, so sharing my role with a neighbor is relatively safe and helps establish a network.
🧠
Reinforce alliance with Minion Frank, amplify Eve conflict to sow doubt on her, position us to nominate/execute her and disrupt good team's early logic.
🧠
Alice hasn't replied to my whisper yet, and I need more information from other players before deciding on a Slayer shot. Waiting to see if she responds or if public claims start coming out.
🧠
I want to get Charlie's claim to cross-reference it with my Investigator info (Bob or Charlie is the Poisoner). Since Bob claimed Slayer to Alice, Charlie's claim will help me determine which one is more likely to be the Poisoner.
🧠
I want to see how Charlie reacts to the Investigator's information. Since Charlie is one of the two pings for the Poisoner, his reaction to being 'accused' indirectly will be telling.
🧠
I have spoken to both my neighbors and David has claimed Soldier while Frank has not responded. I will wait to see if Frank provides any information before the nomination phase begins.
🧠
I need to address Grace's suspicion of me immediately. By revealing my true role as Undertaker (a high-value Townsfolk), I aim to clear myself and shift the focus onto Bob, who Alice claims Grace is also suspicious of.
🧠
Heidi and I control narrative as Empath/FT team. Nominating Eve resolves Empath conflict in our favor, paints her evil, protects Demon Heidi. Builds our credibility for later.
🧠
I'm sharing Eve's Empath info with Charlie to see if it aligns with what Grace told him and to build trust while casting suspicion on Frank.
🧠
Whisper to active/legit David (Soldier per Frank) & central Charlie to spread conflict info, build support to nominate Eve (likely good/Drunk), eliminate town power early while Frank looks truthful.
🧠
I am following up with Alice to see if she's willing to share her role or any information. Since she hasn't responded to my first whisper, I want to establish a line of communication before nominations start.
🧠
I want to engage Bob directly to see how he reacts to his claimed role and my presence. Since I know he or Charlie is the Poisoner, and Charlie has already claimed a useful Townsfolk role (Undertaker), I need to pressure Bob to see if he slips up or maintains a consistent story.
🧠
I want to confront Bob with Grace's Investigator information to see how he reacts. This helps me gauge if he's the Poisoner or if Grace might be lying/poisoned.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share the conflicting information I've received to help the town start deducing who the evil players are.
🧠
Follow plan with Heidi to nominate Eve on her fake Empath conflict. Executes likely good player, sows chaos, disrupts town logic early. Heidi safe.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Frank's accusation and point out the conflict in our roles and information.
🧠
Wait to see how the vote develops and if anyone else has more information before committing.
🧠
Voting executes Eve (likely good Empath/Drunk), reduces town by 1, disrupts good logic chains targeting others. Protects Heidi by keeping heat on conflicting claims. Night poison next.
🧠
I want to pause the current momentum on Eve to evaluate the conflicting information. Grace's Investigator ping on me/Charlie, Frank/Eve's Empath conflict, and Alice's Recluse claim all need to be weighed.
🧠
Raise hand to vote Eveβ€”likely good player. With Frank's vote, pushes to 4+ for execution. Reduces players, disrupts town logic early, keeps Demon hidden.
🧠
I want to reveal my role as Undertaker to show why an execution today is high-value for information, while also highlighting the conflict between the two Empath claims to help the group decide.
🧠
I want to wait and see if the vote for Eve reaches a majority before I decide whether to commit my vote or save it for a more certain target like Bob or Charlie.
🧠
To defend Eve and cast doubt on Frank's claim by using my own role as a reference point for Eve's Empath information.
🧠
Defend myself against Frank's nomination and point out the logical inconsistency in his claim to shift suspicion back onto him.
🧠
Wait to see if the nomination for Eve reaches a majority, as I'm still weighing the conflicting Empath claims and want to keep my options open.
🧠
Eve's accusation circularly relies on David. Rally votes for her execution to eliminate conflict, protect Heidi by sowing doubt on town claims. Only 2 votes so far, need 4; speak pushes others.
🧠
I want to discourage a rushed execution on Eve because Frank's aggression is suspicious and his information directly contradicts Eve's. I want to keep options open and gather more context on the Grace/Charlie/Bob conflict.
🧠
Rally 2 more votes for Eve exec (need 4 total). Counter David/Bob by reinforcing Frank's info + my FT bluff. Remove strong good claim early, protect Frank, progress chaos.
🧠
I want to see if this nomination gets enough votes without my help, as I am unsure if Frank or Eve is the one lying. If Eve is executed, my Undertaker ability will provide clarity tomorrow morning.
🧠
I want to avoid executing Eve right now because the conflict between her and Frank is unresolved, and my Investigator information points toward Bob or Charlie. I'll wait to see if the vote reaches a majority without me.
🧠
I want to express my skepticism of Frank's claim and support Eve for now, as her information aligns with my own knowledge of my role, while also explaining why I am not voting yet.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (2/4).
🧠
I need to solidify the suspicion on Frank and reinforce my own credibility after surviving the nomination. By pointing out his aggressive push for an execution, I can paint him as a likely Minion or Demon trying to eliminate a powerful information role.
🧠
I want to highlight the suspicion on Frank and clarify the Investigator information to see if my Recluse ability is interfering.
🧠
Vote failed, suspicion on me. Defend Empath, attack David safe claim + backing fake Eve. Rally Heidi/others to nom David next tick, protect Demon Heidi, sow doubt.
🧠
Question Frank's aggressive behavior and ask Grace for clarification on her Investigator ping given Alice's Recluse claim.
🧠
Frank minion solid alliance; Eve nom failed (2/4 votes), pivot to David who blocks us & contradicts Frank's info. Reduces goods, forces town to waste N1 info on him, keeps suspicion off me/Frank.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by highlighting the utility of the Soldier role and pointing out Frank's suspicious behavior in shifting targets.
🧠
To discourage the group from executing David, a claimed Soldier, and redirect suspicion back to Frank whose aggressive behavior contradicts his own '0' info.
🧠
I want to see if more information or a stronger consensus emerges before committing my vote, especially since David's Soldier claim could be valuable if true.
🧠
Vote yes on David to back Demon Heidi publicly, kill likely good player defending Eve/me conflict, reduce town numbers, disrupt logic chains blaming me.
🧠
I want to stop the execution of David and point out the logical inconsistency in Frank's behavior to the group.
🧠
Voting yes aligns me with Frank, pressures undecided (Charlie/Grace), removes David (likely good defender of Eve). If exec passes, good dies; else builds Frank trust vs David/Eve bloc.
🧠
To point out the logical inconsistency in Frank's behavior to the group. Frank claimed an Empath 0 (meaning Eve and David are good) but is now trying to execute both of them. This suggests Frank is likely evil and lying about his info.
🧠
Point out Frank's logical inconsistency and address Alice's Recluse claim to keep the focus on the most suspicious players.
🧠
I need to point out the logical inconsistency in Frank's and Heidi's behavior to prevent my own execution. Frank claims I am good (via his '0' Empath reading) but is now voting to execute me, which is a massive red flag.
🧠
I am choosing not to vote for David's execution because he is a claimed Soldier and my neighbor. My Empath '1' means either he or Frank is evil. Frank's behaviorβ€”nominating the very people his '0' result supposedly clearedβ€”is extremely contradictory and suspicious. Keeping David alive potentially provides a night of safety if he truly is the Soldier.
🧠
Point out the blatant logical contradiction in Frank's behavior to discourage the town from following a potentially evil push.
🧠
Address contradiction: Eve good per my read but her claim wrong so lying/Drunk. David defends her suspiciously. Push David exec for clarity via Charlie UT, reduce my suspicion by logical consistency, protect Heidi.
🧠
Point out the logical inconsistency in Frank's behavior to discourage the town from executing a potential Soldier and to highlight Frank's suspicious actions.
🧠
Vote on David unlikely to pass (2/4). Speak to pressure Charlie/Grace: reiterate Frank's logic, address contradiction, rally votes or set up for nom tomorrow. Keeps pressure on goods, supports Frank without overcommitting.
🧠
I want to point out the logical inconsistency in Frank and Heidi's push for David's execution to prevent a potentially good player (Soldier) from being executed.
🧠
Point out the logical inconsistency in Frank's behavior and mention the Recluse possibility to keep the Poisoner candidates (Bob/Charlie) aware but not immediately targeted while I evaluate Frank.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/4).
🧠
Point out the inconsistency in Frank's behavior and ask Grace for her Investigator information before the day ends.
🧠
To point out the logical inconsistency in Frank's behavior and reinforce my own information that he is the evil neighbor.
🧠
Wait for the nomination phase to conclude as the day is almost over and I have no strong reason to nominate anyone else myself at this very last second.
🧠
Defend Empath bluff by clarifying neighbors (Eve/Grace=0 good), highlight Eve/David contradiction to sow doubt on them. Maintain credibility, distract from Heidi/me before night.
🧠
Point out Frank's inconsistent behavior one last time before the day ends to solidify the suspicion on him.
🧠
Reinforce Frank's logic to save him, pivot suspicion to Bob using Grace's info + his Slayer claim. Prevent nom on us, set up tomorrow chaos. Day ending, influence last nom vote.
🧠
I want to point out the suspicious behavior of Heidi and Frank before the day ends, as their logic remains inconsistent and their target-switching looks like a desperate attempt to get any good player executed.
🧠
Address Heidi's push to nominate Bob and point out the inconsistency in her and Frank's logic before the day ends. I want to keep the focus on the Investigator ping without being forced into a hasty nomination.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Charlie poisons his Undertaker report on today's no-execution, giving false info tomorrow to sow chaos, disrupt town logic chains, and protect Heidi by making good info unreliable.
πŸ“œ
Storyteller
β†’
Frank
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve's Empath claim conflicts Frank's & likely exposes him as evil. Killing her eliminates key good info player suspecting Frank/Heidi, disrupts town logic, protects Demon survival.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to confirm Grace's Investigator information and see if she trusts Alice's Recluse claim, while also gauging her thoughts on Frank's suspicious behavior.
🧠
I want to engage with Bob privately to compare notes on the current game state, specifically focusing on the discrepancy between my Investigator info and the suspicious behavior of Frank and Heidi.
🧠
I want to confirm my information with David and see if he has any new insights now that I've been killed, which likely points away from him being the Demon since he's still alive and I'm not.
🧠
I want to see what Eve told David privately to cross-reference her Empath information and see if David is trustworthy or if he's being coached by a potential demon.
🧠
Whisper Heidi to privately align on nominating Bob - his early Slayer claim and suspicion on me make him perfect red herring to deflect execution from us before final3.
🧠
I need to build trust with Charlie (the Undertaker) by sharing the information Eve gave me. Since Eve is dead and I'm a Soldier (safe from Demon, but can still die at night if not targeted by Demon - wait, Soldier is safe from the *Demon*, but Eve died. This means the Demon targeted Eve, not me). This confirms I wasn't the target, or the Demon knows I'm the Soldier and went for the info role.
🧠
I am waiting to see if anyone approaches me or if new information is shared publicly before I reveal my role as the Recluse. Staying quiet helps me observe who might be trying to frame others.
🧠
Frank is Minion ally; coordinate to nom Bob (Slayer claim dangerous). Builds trust, eliminates threat, disrupts good logic chains targeting us.
🧠
I am sharing my suspicions about Frank and Heidi with Grace to coordinate a potential Slayer shot or execution. Eve's death strongly implicates Frank, and Heidi has been his consistent ally.
🧠
Coordinate with Bob regarding his Slayer shot and discuss the Frank/Heidi dynamic while keeping my Investigator info in context.
🧠
I want to confront Frank directly about my Empath info and his suspicious behavior yesterday to see how he reacts and if he tries to change his story.
🧠
I'm revealing my role as Undertaker to David to build trust and propose a plan to verify Frank's alignment. If Frank is executed, I can see if he's actually a Minion or Demon.
🧠
Alice's Recluse claim is passive; whisper her to recruit for Bob nom. Heidi backing us; build coalition to execute Bob, reduce my suspicion, progress to smaller board protecting Heidi.
🧠
I want to confirm the plan with Charlie (the Undertaker) to execute Frank. This will allow Charlie to verify Frank's role tonight and help the good team narrow down the evil players.
🧠
I need to caution Frank about Bob while subtly revealing my Recluse status to explain why Grace's Investigator info might have pinged Bob or Charlie, as I might have registered as the Minion myself.
🧠
Whisper Alice to align her on nomming Bob, as Frank already contacted her. Secure votes (need 3/6 alive?) for execution, removing Slayer threat and protecting Demon.
🧠
To verify Alice's Recluse claim and see if she's coordinating with Frank, who is my primary suspect.
🧠
I want to caution Bob against using his Slayer shot too early while also acknowledging the suspicion on Frank and Heidi. I need to keep him as an ally since he's one of my Investigator pings (though Alice's Recluse claim complicates that).
🧠
Now that I'm dead, I need to coordinate with my neighbors. David is my primary suspect's neighbor. If David is the Soldier, Frank is almost certainly the evil one I sensed. I want to see if Charlie (who is talking to David) has shared any roles or info that confirms this.
🧠
I need to coordinate with Grace and Bob to push for Frank's execution. Since I'm the Undertaker, I can verify Frank's alignment tonight, which provides massive value for the good team. Bob and Grace already suspected Frank, so this should solidify a voting block.
🧠
Reinforce nom Bob with Alice to secure votes. Her Recluse claim fits Grace Invest muddle. Removes potential Slayer threat, progresses chaos for evil win.
🧠
I want to confirm my alliance with Eve and share that Charlie is the Undertaker, which gives us a concrete plan to verify Frank's role if we execute him.
🧠
I need to verify Bob's Slayer claim and see if he's willing to use his ability to prove himself or help the team, while also pointing out that my Recluse nature might be the reason for Grace's Investigator ping.
🧠
Frank wants Bob nommed. Charlie/David tight alliance; whisper them together to flip votes for Bob execution, getting majority (me+Frank+Alice?+them). Protects demon.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly support David's plan to nominate Frank while subtly signaling Charlie's Undertaker claim (without being too overt if the Demon is listening) and reinforcing my own Empath info.
🧠
Bob's claim suspicious, ties to Grace info. Nom him shifts suspicion from me/Heidi, tests claim. Execution either kills fake (clears board) or real Slayer (removes threat), advances evil endgame.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Frank's suspicious nomination by highlighting my role and the flaw in his logic.
🧠
I will wait and see if the town supports Frank's nomination of Bob before deciding whether to use my ghost vote, as I suspect Frank is evil and his nomination of a Slayer claim is highly suspicious.
🧠
Execute Bob to remove town power role, prevent Slayer shot on Heidi tomorrow. Aligns with my nom and Heidi's push, sows chaos.
🧠
I want to discourage the town from voting for Bob, the claimed Slayer, and redirect suspicion back towards Frank. I need to keep Bob alive to potentially use his shot and because Frank's behavior is increasingly suspicious.
🧠
I will wait and see if the vote for Bob gains enough traction. Since I am the Recluse and Grace's Investigator ping likely hit me, Bob is likely good, and executing a Slayer is detrimental to the team.
🧠
I will wait to see if the nomination against Bob gains any traction, which I currently doubt, as I believe Bob's Slayer claim is more plausible than Frank's erratic behavior.
🧠
I want to signal that I do not support Bob's execution and redirect the focus back to Frank, who is my primary suspect and has been acting suspiciously.
🧠
Support Frank's nom of suspicious Slayer claim post-Grace ping. Secure 4+ votes to execute Bob, removing power role while good argue Frank; keeps Demon hidden.
🧠
I need to see if this nomination on me will reach the 4-vote majority. Currently, only Frank and Heidi have raised their hands (2 votes). I need to stay calm and not waste my Slayer shot prematurely while on the block unless it's the only way to save myself from a certain execution.
🧠
I am waiting to see if more votes come in for Bob, but I do not plan to use my single ghost vote on him since I believe Frank is the more likely evil candidate based on my Empath info and Frank's aggressive behavior towards other power claims.
🧠
Push Alice/Grace to vote yes for 4-vote execution of Bob. Removes potential Slayer threat to Heidi; if fails, wastes town day pressuring power role claim.
🧠
I want to publicly refuse to vote for Bob and shift the focus back to Frank, who I believe is a much better execution target based on Eve's Empath information and his own erratic behavior.
🧠
I will not vote for Bob. My Recluse ability likely caused Grace's Investigator ping, making Bob and Charlie appear suspicious when they are potentially good. Frank's aggressive push against confirmed/claimed power roles (David as Soldier, Bob as Slayer) is highly suspicious and aligns with Eve's Empath '1' (David/Frank). I need to protect the Slayer and shift focus to the actual threats.
🧠
I want to ensure Bob is not executed, as he is a potential Slayer and I need more time to verify the Recluse/Investigator situation. Frank's behavior continues to be highly suspicious.
🧠
I am refraining from voting for Bob because he has claimed the Slayer role, and I believe Frank is a more likely candidate for being evil based on Eve's Empath information and Frank's aggressive behavior towards power roles.
🧠
Push votes for Bob execution (2/4 now). He's claimed Slayer threat post-Grace info, whispers suspicious. Remove before fake shot disrupts. Support Frank publicly, pressure waiters (Grace,David) from my whisper.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
To counter Frank and Heidi's aggressive push and suggest Frank as a nomination target while also mentioning the possibility of using my Slayer shot on him.
🧠
I want to publicly challenge Frank and Heidi's behavior and encourage Charlie to nominate Frank, leveraging the Undertaker claim David shared with me.
🧠
Pushing Charlie nom tests Grace's key info directly, splits town focus from me/Heidi, wastes their tick on another good likely, delays Slayer threat from Bob. Sets up night poison.
🧠
I need to execute Frank today. His behavior matches a Demon or Minion trying to eliminate key Townsfolk (Soldier and Slayer). Executing him allows me to use my Undertaker ability tonight to confirm his identity, providing the town with solid information tomorrow.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend vs exec by highlighting Grace's info on Charlie, Charlie's deflection as poisoned/dodgy Undertaker claim (no Day1 exec info). Prevent 4 votes, stay alive to poison N2 & protect Heidi.
🧠
I will vote to execute Frank because his behavior has been consistently suspicious, he's attacking multiple confirmed or likely good power roles, and Eve's Empath info points toward him being evil.
🧠
I am voting to execute Frank because my Empath info Night 0 showed one of my neighbors (Frank or David) is evil, and Frank's aggressive behavior toward multiple power roles (Soldier, Slayer, Undertaker) strongly suggests he is that evil player.
🧠
I am the Undertaker and I need an execution to occur today so I can use my ability tonight. Frank is the most suspicious player due to his aggressive targeting of power roles and Eve's Empath '1' between him and David. Executing Frank provides the town with the most information and potentially removes an evil player.
🧠
I am voting for Frank to reach the 4-vote threshold for execution. His aggressive targeting of multiple power roles (Soldier and Slayer) and Eve's Empath info pointing at him make him the most suspicious player. Execution will also allow Charlie (claiming Undertaker) to confirm his role tonight.
🧠
I am voting for Frank to reach the majority for his execution. My Investigator info pings Bob or Charlie as the Poisoner, and Frank has been aggressively targeting both of them plus a Soldier claim, which fits the profile of a Minion or Demon trying to eliminate power roles. Furthermore, Eve's Empath info points to him being evil. Executing him provides the most clarity.
🧠
To execute Frank, who is the primary suspect based on Eve's Empath information and his aggressive behavior against multiple Townsfolk claims.
🧠
Frank is my Minion ally coordinating evil bluffs. 6 yes votes already, but speak to publicly align, vote no implicitly, urge nom Charlie next day to sow chaos and protect team.
🧠
I'm likely executing, so sacrifice to disrupt. Frame Charlie/Bob per Grace info (ironically me), urge nom Charlie tomorrow. Protects Heidi by keeping suspicion off her, town infights post-my death.
🧠
The nomination on Frank has already reached the required majority (5 votes out of 4 needed). I want this execution to go through because Frank's behavior is highly suspicious and contradictory to his claimed Empath role. Waiting allows the voting process to conclude naturally with Frank on the block.
🧠
Frank has already reached the required 4 votes (currently 6 hands are raised, including mine), so I will wait for the vote to conclude and the day to end.
🧠
I want to correct Frank's misinformation about the Undertaker ability and solidify the vote against him to ensure he is executed.
🧠
I want to maintain my vote for Frank to ensure he is put on the block. My hand is already raised, so I will wait for the voting to proceed.
🧠
I want to confirm my vote for Frank's execution and explain my reasoning to the group, countering Frank's incorrect mechanical argument about the Undertaker.
🧠
Maintain my vote on Frank to ensure he reaches the threshold for execution.
🧠
Save minion Frank from execution by refocusing town on Grace's Invest (Bob/Charlie evil) over dead Eve's old info. Charlie's Undertaker deflects his suspicion perfectly. Prevent majority yes votes.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick, reinforce Heidi/Grace info push on Charlie despite voting closed. As ghost tomorrow, continue sowing chaos vs Bob/Charlie, protect Heidi til endgame.
🧠
Allow the nomination phase to conclude so Frank is executed.
🧠
Reiterate the value of executing Frank to gain Undertaker information and confirm my Empath read, while acknowledging the suspicious coordination between Frank and Heidi.
🧠
Allow the nomination phase to conclude so Frank can be executed, as he is currently on the block with enough votes.
🧠
I have already voted for Frank and he is currently on the block with a majority. I will wait for the nomination phase to conclude as the town seems set on this execution to gain information from Charlie's Undertaker claim.
🧠
Frank is already on the block with a majority of 6 votes. I want this execution to proceed to verify Eve's Empath information and potentially clear one of my Investigator pings (Bob/Charlie) through Charlie's Undertaker role if he survives the night. There are no other strong candidates to nominate right now, and the phase is ending.
🧠
Frank is already on the block with 6 votes, which is a majority. I want this execution to go through to confirm his role via Charlie the Undertaker and to act on Eve's Empath information. There are no more ticks for nominations, so waiting ensures the day ends with Frank's execution.
🧠
Nominate Charlie per Frank alliance plan to surpass his 6 votes or ensure Day3 target. Disrupts good logic targeting Frank, keeps pressure on Grace's read.
πŸ“œ
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I am the nominee and a Good Townsfolk (Undertaker). Voting for myself would be counterproductive to the Good team's goal, as it would lead to my execution and loss of my night ability. I should not raise my hand.
🧠
Vote Charlie to push to 6+ votes tying/surpassing my block. Saves me short-term, tests Grace claim, sows chaos vs town unity on me. Protects Demon Heidi.
🧠
I want to see if Charlie's nomination gathers enough support to surpass Frank's 6 votes before I decide whether to intervene or use my Slayer shot.
🧠
To discourage players from voting for Charlie and keep Frank on the block for execution. This helps the good team verify Frank's role through Charlie's Undertaker ability.
🧠
I will not vote for Charlie because I believe Frank is a stronger execution candidate based on Eve's information and his own suspicious behavior.
🧠
I want to ensure Frank remains the top nominee to be executed so Charlie (if he's the Undertaker) can verify his role tonight. Voting for Charlie would counter-productively kill our source of information.
🧠
I will not vote for Charlie because he is a claimed Undertaker who can verify Frank's role tonight if we execute Frank. Following Heidi's nomination of Charlie seems like a move to protect Frank and silence our verification source.
🧠
Vote yes on Charlie to push 6+ votes, tie/surpass Frank's 6. Kills likely evil Charlie (Grace ping), saves Minion Frank to coord; disrupts Undertaker info gain on Frank.
🧠
I need to defend myself against Heidi's nomination by pointing out the tactical error (or malicious intent) of executing the Undertaker before they can provide info on the primary suspect.
🧠
With 1 tick left, urge votes for Charlie to hit 6+ and block my execution. Protects Heidi by disrupting town info chain, tests false Grace read while I survive to poison N2.
🧠
I want to ensure Frank remains the top candidate for execution by not voting for Charlie.
🧠
I have already used my ghost vote and cannot nominate as a dead player. I have expressed my concerns about Heidi's pivot. Since I cannot vote or nominate, I will wait to see if the town follows Frank's push or sticks with executing him.
🧠
I want Frank to be executed today so Charlie (the claimed Undertaker) can verify Frank's role tonight. Heidi's attempt to nominate Charlie feels like a diversion to save Frank. I will not vote for Charlie to ensure Frank remains the primary candidate.
🧠
I am choosing not to vote for Charlie's execution to ensure Frank remains the primary target for execution today.
🧠
I want Frank to be executed today to verify the Empath information and clear up the confusion between him and Eve. Helping Charlie get more votes would save Frank, which I believe is detrimental to the town's goals right now.
🧠
1 tick left, Frank 6 votes to die. Charlie active vote, I/Frank hand up (2 yes). Speak counters Charlie/Eve, rallies Alice/Bob/David/Grace to vote yes on Charlie for tie (6), saving Frank ally & testing Grace read without losing Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (2/7).
🧠
Reiterate my plan to use my Undertaker ability to verify Frank's role and alignment, reinforcing my claim as a good player while the town prepares for the end of the day.
🧠
Last tick, urge new nom on Grace (liar via bad read) to possible save self or seed chaos. My sacrifice exposes her contradiction anyway, fracturing town vs Heidi.
🧠
I will wait for the nomination phase to end so Frank is executed.
🧠
To solidify the town's resolve to execute Frank and highlight the logical inconsistency in his shifting targets, reinforcing the Undertaker's value.
🧠
Frank is on the block with a majority (6 votes), and the nomination phase is ending. As a Recluse, I want an execution to happen to move the game forward and gain information. Frank's behavior has been erratic, and Charlie's Undertaker claim can verify him. Waiting ensures the current nomination stands.
🧠
Allow the current nomination of Frank to proceed to execution as the timer is nearly out and Frank is already on the block with a majority.
🧠
I am letting the current nomination on Frank stand as the day ends.
🧠
Last tick: Urge Bob/David/Alice to nom Grace (they can), get 6+ votes on her to tie/surpass Frank's 6, save Minion ally & disrupt good logic before night.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Charlie's Undertaker claim verifies Frank tonight, confirming evil and targeting me. His survival dodges Grace's Poisoner read. Kill disrupts both info sources, keeps me safe.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Charlie.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
As dead Minion, privately align with Demon on nomination target to sow doubt on goods like Grace/David, preventing Heidi exec. Others see whisper but content secret; builds our coordination.
🧠
I want to coordinate with David, who claims Soldier (a relatively safe role), to discuss my Investigator information and the current state of the game after Charlie's death.
🧠
I need to wait for Grace and David to finish their whisper to see if they share any information about Charlie's death or Frank's alignment.
🧠
I am dead, so I cannot use my ability anymore. I need to share that I am the Undertaker and that my death likely confirms Frank was evil (otherwise, why kill me before I could see him?). I want to coordinate with Grace since her Investigator info on Bob/me was a key piece of early info.
🧠
I need to know what Charlie found out as the Undertaker before he died, as Grace was whispering with him. This will help me identify the Demon for my Slayer shot.
🧠
I need to see what the survivors have to say about Charlie's death and what info he might have shared before he died. I am a Recluse, so I should stay low-key unless I am needed to bridge a logic gap.
🧠
Respond to Frank privately to align on Grace nom. Her fake Invest disrupts town logic; killing her now keeps momentum, protects me as FT bluffer. Frank ghost vote helps.
🧠
Share my role with Grace to build trust and agree with her assessment of Bob being the Poisoner/evil, while noting my own safety from the Demon.
🧠
Reinforce plan with Heidi: expose Grace's poisoned fake Invest in open discussion to nom/execute her, protect Demon. Pivot to David if blocked. Day 3, thin to endgame.
🧠
I want to confirm if Charlie managed to get any information before he died (though mechanically he shouldn't have since he died at night) and align with him against Bob, who is my remaining Investigator ping.
🧠
Wait for Grace and Charlie to finish their private conversation to see what information Charlie (the Undertaker) found before he died.
🧠
Confirm my death prevented the check and agree on the suspicion of Bob to build trust and coordinate.
🧠
I am waiting for Grace to respond to my whisper before I decide whether to use my Slayer shot. Grace was whispering with Charlie (the dead Undertaker) and David, so she likely has the most up-to-date information.
🧠
I need to gather the information Charlie (the dead Undertaker) shared with Grace before he died to see if Frank was actually evil, and confirm Grace's current stance on Bob.
🧠
Coordinate with minion ghost Frank to align on nominating Grace using poison logic disruption. His ghost vote backs me. Reduces to 4 alive, keeps me safe.
🧠
I need to confront Bob because Grace's Investigator information (Bob/Charlie) combined with Charlie's death makes Bob the most likely Poisoner or Demon. I want to see how he defends himself.
🧠
Confirm Heidi's Grace nom plan. With 5 alive, execute Grace (poisoned fake info) to reduce numbers safely, protect Demon Heidi. Use ghost vote to support.
🧠
Confirming suspicions with Alice and sharing my Investigator lead now that Charlie is dead, which points strongly to Bob being the Poisoner.
🧠
I am dead and have used my ghost vote. My primary role now is to observe the information being shared, particularly what Charlie learned about Frank, to help the living players identify the Demon.
🧠
I want to coordinate with Eve, another dead player who is likely good, to build a consensus on Bob. Since my Undertaker info was cut off, I need to rely on the living players' claims and Grace's Investigator info.
🧠
Defend my role to David and gauge his reaction to my Slayer claim to see if he's the Demon.
🧠
I need to build trust with Grace and align on Bob being the primary suspect for the Poisoner, while also disclosing my role so she doesn't get confused if she or a Fortune Teller gets an 'evil' ping on me.
🧠
Grace is key good info source with bogus reads; coordinated with Frank to nom her first in next phase. Wait positions us without revealing more whispers.
🧠
I need to call out Bob's blatant contradiction regarding his Slayer shot to see how he reacts and expose him to the group if he can't explain it.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly call out Bob's contradictory claims regarding his Slayer ability to expose him as potentially evil.
🧠
Per Frank plan, nom Grace first as prime fake info source from his N0 poison. If blocked, pivot to David. With 5 alive, majority 3; Frank ghost helps. Keeps me safe.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Heidi's nomination by pointing out the logical consistency of my info and highlighting the discrepancy in Bob's claim that David just revealed.
🧠
I want to publicly point out the massive contradiction in Bob's story and question Heidi's motives for nominating Grace, who I currently believe is good.
🧠
Voting yes on Grace executes suspicious claimer, reduces to 4 alive. Night kill to 3, position for endgame survival as FT bluff holds.
🧠
Grace spreads my poisoned fake info blaming Bob/Charlie. Heidi nom'd her; my ghost vote secures 2/3 toward exec (needs 3/5 alive), eliminates good player, protects Heidi, progresses evil win.
🧠
Expose Bob's lie and Heidi's deflection to protect Grace, who has provided solid information that now aligns with Bob's suspicious behavior.
🧠
To discourage the town from voting for Grace and pivot the suspicion back to Bob.
🧠
Clarify the misunderstanding about the Slayer shot and defend against the accusation of lying, while shifting focus back to the current nomination.
🧠
I will wait and see if Grace gets enough votes to be executed, but I am not going to use my ghost vote on her as she is likely good.
🧠
I am the nominee and need to avoid being executed. Currently, only Heidi and Frank (a ghost) have voted for me. Alice, Eve, and David are all speaking in my defense and pointing out Bob's contradictions. Since I only need 3 votes to be 'on the block' and 2 are already cast, I must wait and see if a third person joins. However, given the strong support from Alice, Eve, and David, it's unlikely they will vote for me. I will wait to see if Bob or Charlie (ghost) votes.
🧠
I want to publicly debunk Bob's attempt to rewrite history regarding his Slayer shot and signal to the group that I will not be voting for Grace, as I believe she is likely good and Bob is evil.
🧠
Speak publicly to counter David/Alice/Eve narrative on Bob, reinforce Grace fake Invest (post-Charlie death still pushing Bob despite inconsistencies), rally 3rd vote (Bob?) for her exec. Disrupt town unity.
🧠
My ghost vote + Heidi's =2 yes. Need 1 more from Alice/Bob/David. Publicly back Heidi's logic on Grace's fake Invest (from my poison), attack Grace to sway undecided and secure exec reducing good players.
🧠
I need to counter the false narrative being pushed by Bob, Heidi, and Frank to prevent a good player (Grace) from being executed.
🧠
I want to avoid executing Grace because the information pointing toward Bob being evil is much stronger, especially with David catching Bob in a lie about his Slayer shot.
🧠
Clarify my position and point out the logical flaw in the current push against me while defending Grace from a bad execution.
🧠
I am choosing to wait during this vote. Grace is the Investigator who pointed at Bob or me as the Poisoner. Since I know I am good and dead, Bob is the primary suspect for being the Poisoner. Heidi's nomination of Grace feels like an attempt to protect Bob and deflect from his caught lie about his Slayer shot. Executing Grace would be a mistake for the good team.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
Nominee Grace did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/3).
🧠
Bob is the most suspicious player. My Investigator information points to him as the Poisoner now that Charlie is dead, and David has caught him in a blatant lie about his Slayer ability. I need to get him on the block before the day ends.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the accusation that I am the Poisoner and that I lied about my Slayer shot. By pointing out that a Poisoner wouldn't make such an easily debunkable lie, I hope to cast doubt on the narrative against me and avoid execution.
🧠
I'm voting to execute Bob because he is one of the two players my Investigator ability flagged as the Poisoner, and his recent behaviorβ€”lying about his Slayer shotβ€”confirms he is evil.
🧠
I am voting for Bob because he is the most likely candidate for the Poisoner or Demon. His claim about the Slayer shot contradicts my memory and the public record from Day 1, which suggests he is lying to cover his tracks. Execution is the best way to verify this.
🧠
Maintain credibility after pushing Grace as evil. Sway Alice/ghosts to vote no on Bob, cause failed exec. Consistent story builds trust for later bluffs/endgame survival.
🧠
Heidi (Demon) opposes Bob exec; back her to fail vote (only 2 yes so far). Sway Alice to no, preserve good players town suspects, eliminate Grace/others next. Chaos favors evil w/5 alive.
🧠
I need to convince Alice, the only living player who hasn't voted yet, to vote for Bob's execution. Bob's inconsistency regarding the Slayer shot is a massive red flag, and Grace's Investigator info is the most reliable lead we have left.
🧠
I am voting for Bob because his contradictory claims about the Slayer shot and Grace's Investigator information make him the most likely evil candidate. My vote will provide the majority needed for his execution.
🧠
I am voting for Bob because his claim about the Slayer shot contradicts Day 1 events, making him highly suspicious as the Poisoner or Demon. Alice, David, and Grace have already voted, and my ghost vote will help ensure his execution.
🧠
I am about to be executed based on the false claim that I already used my ability. By using my Slayer shot now, I prove I am the Slayer and attempt to kill the Demon. I am targeting Grace because her 'Investigator' claim is being used to frame me, making her a high-probability Demon candidate or Minion.
πŸ“œ
Storyteller
Nothing happens.
🧠
Reinforce the case against Bob after his fake Slayer shot and highlight the consistency of my Investigator information.
🧠
Reinforce the case against Bob by highlighting his inconsistency and confirming the vote with Alice.
🧠
Stay consistent pushing Grace evil/poisoned, no on Bob exec (3 yes borderline). Sow sus on David (fake Soldier per plan) for next nom after vote closes. Reduces good coordination, sets up my survival.
🧠
Voting needs 3 yes out of 5 alive; 4 yes so far but sway Alice/others to no. Save Bob (likely good Slayer), undermine Grace/David claims, position Heidi safe for next noms. Disrupt town unity.
🧠
I need to counter the 'no poison effects' argument from the evil team and keep the pressure on Bob, who is the most likely Poisoner based on Grace's info and his own inconsistent claims.
🧠
I want to reinforce the case against Bob by pointing out the logical inconsistency of his 'second shot' and supporting Grace's Investigator information, which aligns with the community's observation of his Day 1 actions.
🧠
Maintain my vote for Bob to ensure his execution as the likely Poisoner.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To use my Slayer ability on David before I am executed, as I believe he is the most likely candidate for the Demon based on his aggressive push against me and the discrepancies in the Day 1 accounts.
🧠
Highlight Bob's inconsistent behavior regarding his Slayer shot to solidify the case that he is the Poisoner and ensure the town remains committed to his execution.
🧠
To highlight Bob's inconsistent behavior and multiple 'Slayer shots' to discredit his claim and support the current nomination for his execution.
🧠
Reinforce no poison = Grace fake claim. Frame outcome of Bob's shot to doubt Grace/David regardless. Stay consistent defending Bob as good Slayer, build trust for endgame while letting good players thin out.
🧠
Reinforce no poison/Grace fake/David sus to validate Heidi/Bob good. Urge last-second nom David by Alice/Bob to possibly exec good player instead of Bob, accelerating to endgame favoring Heidi.
🧠
Counter the narrative pushed by Frank and Heidi that Bob is a legitimate Slayer and Grace is lying. I need to reinforce that Bob's multiple "shots" are a sign of a desperate evil player, not a misunderstood good one.
🧠
I will wait for the nomination phase to end to ensure Bob's execution, as he is the most suspicious player and aligns with Grace's Investigator information.
🧠
I want to reinforce the case against Bob and support Grace's information, as it's the strongest lead for the good team right now.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace: most dangerous with leading fake logic chain town follows. Her death disrupts good coordination, no poison proof invalidates claim. Reduces to 3: me, David, Alice? Plan expose David phony Soldier tomorrow.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Grace.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Whisper privately to David (likely good Soldier) to pivot suspicion to Alice's Recluse claim, preventing Heidi nomination in final 3. Buys survival or wrong execution.
🧠
Respond to Frank's whisper to gather more information about his supposed evil team and confirm his claims before making a move in the final three.
🧠
Confirm alliance with David and focus suspicion on Heidi since she is the only other player alive and has been defending the players Grace's info flagged.
🧠
Since I am dead and have already used my ghost vote, I have no mechanical influence left. I need to observe the private conversations between the remaining players (Alice, David, Heidi) to see who is being consistent and who is trying to manipulate the final vote. I'll wait to see if any of them approach the group or each other with new claims before I try to influence them.
🧠
Final 3, whisper David to align as good FT confirming him safe, push nominate Alice as Demon. Frank whispering him too, build trust to execute Alice instead of me.
🧠
As a dead player, I need to coordinate with the remaining alive players to identify the Demon. Heidi and I have been aligned, and since I am dead, I can no longer use my ability (or if I was the Drunk, I never had one). I need to know if she has a shot or if she has info.
🧠
I am dead and have no ghost vote left. Since the alive players (Alice, David, Heidi) are whispering privately to coordinate for the final three, I should wait to see what claims or accusations come out in the public square before trying to influence the remaining good players.
🧠
I need to narrow down the Demon among the survivors. Since I was killed at night, I am likely trusted. David supported Bob's execution, which aligns with my info, but he could be the Demon distancing himself. Alice is the Recluse, making her a perfect cover.
🧠
Final 3. David is pivotal voter/nominator. Admit Alice Demon to flip suspicion fully off Heidi onto Alice. Heidi survives if Alice nominated/executed.
🧠
I need to secure Grace's ghost vote and clarify my role to her, as she is a confirmed good player who died at night. Telling her I am the Soldier explains my survival and builds trust.
🧠
I need to see how David responds to my private message and observe the interactions between David and Heidi before making a public move.
🧠
I am dead and have used my ghost vote, so I have no mechanical influence. I will wait to see how the final three (Alice, David, Heidi) interact before offering my final assessment to the group.
🧠
Final 3: Must ensure nomination not me. David trusts my FT info confirming him good. Reinforce nominating Alice as Demon, sway his vote and nomination against her to execute a good player.
🧠
Alice is one of the three final alive players. I need to gauge her suspicion between David and Heidi to see where the votes might go, while also considering if she herself is the Demon (though she claims Recluse).
🧠
I am dead and have already used my ghost vote, so I have very limited influence. I will wait to see how the final three (Alice, David, Heidi) interact before trying to offer any last bits of logic. I want to see who David trusts, as he seems to be the center of attention.
🧠
I need to hear Alice's side of the story. If she is the Recluse, she might have registered as the Poisoner to my Investigator ability, which would mean Bob and Charlie could both be good. However, if she's the Demon, she's likely using the Recluse claim to explain away any suspicion.
🧠
David is undecided between Alice/Heidi. Reinforce Alice as Demon with Recluse cover fitting all info perfectly. Heidi's actions good-aligned. Final 3: sway him to nom Alice, exec her, Heidi safe.
🧠
Confirm an alliance with Heidi to execute Alice, who is the most likely Demon based on current claims and the 'Recluse' bluff.
🧠
I need to coordinate with Grace (the dead Investigator) to confirm my role and align on who the most likely Demon is between Heidi and David.
🧠
I am dead and have used my ghost vote, so I have no mechanical power left. I need to observe the private conversations to see if anyone is acting suspiciously or if a consensus is forming among the living players (Alice, David, Heidi) before the final nomination phase.
🧠
David publicly agrees to nom Alice. Reinforce alliance before nom phase to ensure he nominates or votes her, executing a good player and reaching 2 alive for evil win.
🧠
I need to get David's perspective since he is the focus of most whispers and is one of the three finalists. If he is good, he might have gathered enough info to identify the Demon.
🧠
As a dead Undertaker who can't provide info on Bob's execution, I need to coordinate with the remaining alive players (Alice, David, Heidi) to figure out who the Demon is. Alice is a 'Recluse' claim, which is suspicious, but she voted for Bob.
🧠
I need to gauge Alice's willingness to commit to a target and see if her logic holds up, while also keeping in mind that as a Recluse, she might have pinged as the 'Minion' in my Night 0 info instead of Bob or Charlie actually being the Poisoner.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead Investigator whose information has already been partially used, I need to force the remaining living players to reveal their claims and start the nomination process. Since it's the final three, a mistake today is game over.
🧠
I need to pressure Heidi to reveal her role and see if it conflicts with the established information, specifically my N1 '1' read between David and Bob.
🧠
As it is the final day with only three players left, I need to force Heidi to reveal her role so the good team can make an informed decision. I've already shared my Recluse role privately, and now I'm making it public to contrast with her silence.
🧠
I am dead and have no ghost vote left, so I cannot influence the outcome of the vote through mechanical actions. I should wait to see how the living players respond to Alice's prompt.
🧠
Final 3: Use FT bluff to clear David, call out Alice's suspicious Recluse. David aligned via whisper; we control living votes to execute her, keeping me alive to final 2 for evil win.
πŸ“œ
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Heidi's nomination by pointing out the convenience and timing of her Fortune Teller claim, hoping to dissuade David from voting.
🧠
I need to see if David or any other ghost votes before I commit my single ghost vote. Alice's Recluse claim and Heidi's late Fortune Teller claim are both suspicious, so I want to wait for more discussion or for the vote to reach a critical point.
🧠
I want to cast doubt on Heidi's sudden Fortune Teller claim to prevent a hasty execution of Alice, who might be the Recluse.
🧠
I want to highlight the suspicious timing of Heidi's Fortune Teller claim. By pointing out that she withheld information that could have helped the town earlier, I'm trying to make the living players (especially David) second-guess her reliability before the vote on Alice concludes or the next nomination starts.
🧠
David privately agreed Alice is Demon. Vote executes her (good), leaves me+David, Demon survives to 2 players, evil wins.
🧠
I want to express my suspicion of Heidi's late claim and explain why I am not voting for Alice yet, as a dead player with only one vote left.
🧠
Publicly reinforce to David that Alice is Demon via Heidi's info. Counter ghosts attacking Heidi. Urge David vote yes on Alice to execute her safely before night kill.
🧠
I am voting for Alice because she is the most likely Demon. Her Recluse claim is a classic cover for registering as evil, and Heidi's Fortune Teller info, though late, aligns with my knowledge of being a good Soldier.
🧠
I need to convince David and the ghosts not to vote for me. Heidi's claim is very suspicious because she waited until the final day to reveal it, and a 'safe' claim like clearing the other living player is a classic Demon play to gain an ally for the final vote.
🧠
I am voting for Alice because the numerical logic and player behavior suggest she is the most likely Demon. Heidi's late claim is suspicious, but Alice's Recluse claim is the ultimate Demon safety net.
🧠
Point out that Grace's vote shouldn't count if she's used it, and warn David about the suspicious timing of Heidi's claim.
🧠
I need to urgently warn David that Heidi's last-minute claim is highly suspicious and likely a Demon bluff, aiming to prevent a hasty execution of Alice.
🧠
Ghosts attack my 'late' claim but I bluffed FT early (David/Charlie clear). Reinforce David: ignore ghosts, Alice perfect Demon hideout, execute her to win.
🧠
I am waiting to see if David will reconsider his vote or if Alice has a stronger defense, as I only have one ghost vote and don't want to waste it on a potential mistake.
🧠
Reinforce Heidi's FT claim against ghost attacks on timing. My prior confession pins Alice Demon. Ensure David holds vote for Alice exec; good dies, 2 left w/ Heidi Demon = evil win.
🧠
I have already raised my hand to vote for Alice, and with Heidi also voting, we have the two votes required for a majority (since only 3 players are alive). I will wait to see if the nomination passes or if anyone tries to change my mind with a compelling argument before the clock ticks down.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To persuade David to reconsider his support for my execution by pointing out the opportunistic nature of Heidi's late-game Fortune Teller claim compared to my consistent Recluse claim.
🧠
I want to reinforce David's skepticism towards Heidi's late claim. As a dead Investigator, my early info was disrupted, potentially by Alice (Recluse) or a Poisoner (Bob/Charlie). If Alice is telling the truth about being the Recluse, Heidi's sudden claim is the most likely Demon bluff.
🧠
To emphasize the finality of the current situation to David, highlighting that Alice is currently set for execution and he must act immediately if he has changed his mind based on the ghosts' arguments.
🧠
I need to convince David to reconsider his vote or nominate Heidi immediately, as the execution of Alice (who claims Recluse) seems like a trap set by Heidi (who stayed silent most of the game).
🧠
Final tick, Alice on block. Ghosts push David to nom me. Reinforce my early FT claim clears him, Alice Demon hideout, urge hold no nom to execute her and win.
🧠
I need to convince David that Heidi's claim is a fabrication and that Alice's consistency makes her more likely to be good. Since Alice is on the block, the only way to save the game if she is good is to nominate Heidi immediately.
🧠
Final 3, Alice exec wins for evil (Heidi Demon survives). Counter ghosts urging David nom Heidi; reinforce her FT claim & Alice Demon hideout to prevent tie/surpass votes.
🧠
I will wait for the nomination phase to end because I believe Alice is the Demon and she is already on the block with enough votes for execution.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil