Game Detail

Players

Alice (Soldier) Bob (Imp) Charlie (Slayer) David (Chef) Eve (Empath) Frank (Mayor) Grace (Saint) Heidi (Scarlet Woman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good745,377374,816$7.4793
Evil261,804122,436$0.6711

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Heidi. Your safe bluffs are: Recluse, Fortune Teller, Virgin
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Reach out to Bob to establish an early alliance. Claiming Slayer is safe because it's easily proven later, and it might encourage him to share his real role.
🧠
Charlie approached me claiming Slayer. I need to respond with a safe bluff to build trust and redirect them away from me and my minion Heidi. Claiming Fortune Teller lets me influence information and build credibility.
🧠
I want to establish communication with my neighbor Eve to gather early information and hint that I have something useful to share.
🧠
I need to privately coordinate with Bob, my Demon, to establish our cover stories and strategy. Early coordination is crucial to avoid contradicting each other later.
🧠
I want to build trust with David, who reads as good to me, and get his information to start piecing the game together.
🧠
I want to establish communication with my neighbors and see if they have any information or claims to share, while keeping my Saint role hidden for now.
🧠
Establish trust with Grace and Heidi without immediately exposing my Mayor role, keeping my options open for a potential bluff later to draw a night kill.
🧠
I want to initiate contact with Charlie and see if he's willing to share information. I plan to claim a high-value role to bait the Demon later.
🧠
Reply to Alice, soft claiming a once per game ability (Slayer/Virgin) to see if she will reciprocate with her role.
🧠
Coordinate with my Scarlet Woman minion - share safe bluffs, confirm she's the only Minion, and make sure our claims don't conflict since I've already claimed Fortune Teller.
🧠
Verify Eve's claim by asking her to name the role she saw me as before I reveal I am the Chef.
🧠
I need to establish my cover identity early. Bob suggested Recluse, which is a safe bluff. Claiming to my neighbors Grace and Frank builds trust and gives me social cover. Recluse is hard to mechanically verify, making it a strong bluff.
🧠
To clarify my role to David and build a trusted alliance based on my 0 Empath read.
🧠
I want to reveal that I am an Outsider to gauge their reactions and point out the possibility of a Baron, since Heidi claimed Recluse and I am the Saint.
🧠
Claim Mayor to build trust with my neighbors and gather more information about Grace's Outsider claim.
🧠
I want to establish contact with my neighbor Bob and see if he's willing to share any information or role claims.
🧠
Reach out to my other neighbor, David, to gather role claims and build a network. I will soft-claim my once-per-game nature to build trust.
🧠
Alice is my neighbor reaching out for trust. I should respond and build a relationship with her, maintaining my Fortune Teller cover. This creates another ally who trusts me, which protects me from suspicion.
🧠
Reveal my Chef info to Eve to solidify our alliance and confirm our good block.
🧠
Grace claiming Outsider is dangerous for my Recluse bluff since only 1 Outsider should exist. I need to inform Bob about this development and also find out what specific Outsider Grace is claiming to assess the threat level.
🧠
I want to establish trust with my other neighbor, Frank, since my Empath read tells me he is good. I want to see what information he has.
🧠
Reveal my Saint role to prevent accidental execution, and establish the requirement of a 3rd Outsider to verify Heidi's Recluse claim and a Baron world.
🧠
Respond to Eve to confirm my role and deduce her role (likely Empath). Share the double Outsider claim to see what she makes of the Baron possibility.
🧠
Expose Bob's mechanical error to Charlie to test Charlie's alignment and potentially find a Slayer target.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to reveal the Outsider count anomaly to the town to see if a third Outsider exists, which would confirm a Baron. If none exists, Heidi might be evil.
🧠
Grace's public Baron push threatens Heidi's Recluse claim. I need to subtly undermine the Baron conclusion by pointing out that 2 Outsider claims could just mean someone is lying, not that Baron is in play. This protects Heidi and keeps the game state manageable for evil.
🧠
I caught Bob in a mechanical lie regarding the Fortune Teller's night actions. Nominating him will expose this lie to the town and put pressure on a highly likely evil player.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm the Imp and was caught in a lie about FT waking N1. I need to defend myself immediately during this vote. I'll claim I misspoke or was being vague about my result to avoid full claim. This is critical survival.
🧠
Vote for Bob. Bob's backpedaling on the Fortune Teller rules makes him highly suspicious, and getting someone else on the block protects me as the Saint.
🧠
I need to vote for the player I nominated. Bob is backtracking on his claim.
🧠
Vote for Bob since Alice caught him in a likely mechanical lie about the Fortune Teller waking Night 1. His defense sounds like backpedaling.
🧠
I want Bob to provide his Night 1 information. If he hesitates or gives bad info, it's more evidence he is evil and messed up his bluff. I will withhold my vote for now.
🧠
Bob's defense contradicts what he told me privately. He is definitely lying about his Fortune Teller claim. I am raising my hand to ensure he gets the 4 votes needed for execution.
🧠
Bob already has the 4 votes needed to be on the block. I will wait to see if he shares his information or if anyone else chimes in.
🧠
Bob already has 4 votes - majority reached. Voting for him costs nothing since he's dead anyway, but builds my good-person cover. Plus, Scarlet Woman triggers when Demon dies with 5+ alive, so I become the new Demon. Evil wins either way.
🧠
I'm likely getting executed with 5 votes already. I need to share fake FT info that will later prove wrong, creating the narrative I was a Drunk FT not the Imp. This protects Heidi who becomes the new Imp. I'll claim I pinged Alice and Grace as demon - Alice nominated me so it looks retaliatory, but when wrong, it supports the Drunk theory.
🧠
Highlight Bob's suspicious backtrack and defend myself against his Fortune Teller info. I am keeping my vote on Bob because his execution is either killing an evil player or saving the Saint.
🧠
Reinforce the execution on Bob by pointing out that his targets are the exact players attacking him, which is highly suspicious.
🧠
I want Bob to be executed. The vote is already at 5, which is enough to execute him. I will keep my hand raised.
🧠
Bob already has 5 votes, which is a majority. I don't need to add my vote, so I will wait for the voting to finish.
🧠
I want to confirm Alice's accusation against Bob to ensure he gets executed. He told me the exact same lie, proving he is evil.
🧠
Bob messed up the Fortune Teller rules, which was corroborated by Charlie. Executing him is the safest play. If he is evil, my Chef 0 means his neighbors Alice and Charlie are likely good.
🧠
As Scarlet Woman, I WANT Bob to die now while 8 players are alive so I become the Demon. I should keep my vote raised and say something town-sounding that supports the execution without seeming overeager.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm almost certainly going to be executed. Heidi (Scarlet Woman) becomes the new Imp with 7+ players alive, so the evil team survives. But I should try nominating Alice as a last-ditch survival attempt and to plant suspicion on her for Heidi to exploit tomorrow.
πŸ“œ
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself from Bob's retaliatory nomination and ensure no one votes for me so that Bob is executed today.
🧠
I'm about to be executed with 6 votes. I need to convince at least some voters to switch to Alice to either tie (6 votes each = no execution) or surpass my count. Speaking is my best shot at swaying undecided voters while the Alice vote is still open.
🧠
Convince the town not to vote for Alice, ensuring Bob is executed today. His lies have been caught and corroborated, making him highly likely to be Evil.
🧠
Town is firmly against Bob, who has completely backpedaled his story. There's no reason to save him and execute Alice. I will wait.
🧠
Refuse to vote for Alice and voice support for executing Bob, whose shifting claims mark him as the most likely evil candidate today.
🧠
Bob is almost certainly evil and caught in a lie. I will not vote for Alice and will let the vote fail so Bob is executed.
🧠
I am fine with executing Bob. He is highly suspicious and the town agrees. I will wait and not vote for Alice.
🧠
I want Bob to be executed so I become the Demon. Grace and Frank are already keeping hands down for Alice's vote. I should not vote for Alice to ensure she doesn't tie or surpass Bob's 6 votes. Staying quiet and waiting is the best move.
🧠
Wait for the vote on me to fail. I will not vote for myself. Bob is already on the block with enough votes to be executed.
🧠
I'm likely about to be executed. I should speak to reinforce the Drunk FT narrative so when I die, the town doesn't confirm I was the Demon (roles aren't revealed on execution). This protects Heidi and creates ongoing confusion about whether the real FT is still out there.
🧠
Refute Bob's argument that executing Alice gives us information, as we don't learn alignments on death, and secure his execution.
🧠
I want Bob to be executed, so I will not vote for Alice. I'll wait and let the vote fail.
🧠
I am not voting for Alice. Bob's changing story and weak defense makes him the best execution for today. I will wait for the vote to close.
🧠
Persuade town to keep hands down on Alice and proceed with Bob's execution, highlighting the flaw in Bob's logic.
🧠
I agree with Grace and Charlie. Bob's logic about testing Alice is flawed since we don't learn alignments upon death. Bob is the clear choice for today. I will keep my hand down.
🧠
I want Bob to be executed so I become the Demon. Most players are keeping hands down for Alice, so she likely won't reach 6 votes. No need to draw attention by speaking. Just wait and let Bob get executed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (0/7).
🧠
Wait for nominations to close so Bob gets executed.
🧠
I'm about to be executed. I need to make a final statement that helps Heidi survive going forward if the game continues. I should double down on my FT claim and cast suspicion on Alice, while not dragging Heidi into anything. Keep it short and impactful.
🧠
Bob is on the block and will be executed. His defense has crumbled and no one believes him. I will just wait for the day to end.
🧠
Wait for the day to end so Bob gets executed.
🧠
Agree with the consensus to execute Bob and end the day, as his claims have been inconsistent.
🧠
Bob is on the block with 6 votes and his nomination on Alice failed. I want to ensure Bob is executed today, so I will wait and let the phase end without risking a tied vote.
🧠
Support the execution of Bob and let the day end.
🧠
Bob's execution is guaranteed with only 1 tick left and 6 votes. I will become the Demon. Staying quiet now avoids drawing attention. My Recluse claim and Drunk FT seed set up my cover for Day 2.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ”„
Heidi
Scarlet Woman Heidi becomes the Imp!
πŸ’€
Bob(Ghost)
Bob has died.
Night 1
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
As the new Imp, Charlie the Slayer is the biggest direct threat - he can publicly slay me during the day with no defense. Removing him eliminates the most dangerous anti-Demon ability in play.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to gather any new night information from my trusted ally Eve and find out her exact role before nominations begin.
🧠
Reveal my role since I am dead and gather info from my neighbors about Bob's FT claim.
🧠
Acknowledge Charlie's Slayer claim, reinforce that Bob was lying/Drunk since I know I'm Good, and press David for info on his D1 chat with Eve.
🧠
I'm dead but still have a ghost vote. Heidi is now the Demon and my top priority is protecting her. I need to coordinate with her on strategy and figure out who she should target and who we should push suspicion onto.
🧠
Bob is offering to help push suspicion - I should coordinate with him since he's my evil ally with a ghost vote. Alice is the best misdirection target. I need to plan my next kill and keep my Recluse cover intact.
🧠
I am revealing my Empath role to my neighbors to establish a solid block of trust, as my 0 reads clear them both.
🧠
Share my Chef information with my trusted block and present the deductive logic that points to Grace as the most likely evil candidate. Also, verify Grace's Day 1 claim with Frank.
🧠
I want to find out what Charlie knew. Since Charlie died at night, he is likely a good player, and his information might give us a strong lead on the Demon.
🧠
Solidify the trust triangle with Eve and David by confirming my role as Mayor, and highlight Grace's contradictory claims to identify if she is evil.
🧠
Extract truthful information from Bob now that we are both dead, to determine if he was a good Drunk or an evil player.
🧠
Share Charlie's claim with Grace and ask for her info to find out more about the game state.
🧠
Push the Drunk FT narrative to Charlie. This explains my story inconsistencies while keeping Alice as a potential Demon suspect. Charlie may relay this to others, spreading doubt about Alice and giving Heidi cover.
🧠
Whisper to Frank to maintain my Recluse cover, gather intel on who town suspects, and subtly push suspicion toward Alice or Eve to protect myself as the Demon.
🧠
Explain the deduction from Chef 0. If Bob and Charlie are good, Alice and Grace are the only valid evil pair. Grace is the best execution.
🧠
Validate Eve's logic and add the crucial detail that Bob's FT result perfectly incriminates Alice and Grace, reinforcing that Grace is our prime target today.
🧠
Share my Outsider role and Heidi's to map out the Baron math with Alice and David, searching for a third Outsider.
🧠
Question David's weird mechanical claim about Grace and warn against a quick Saint execution, in case David and Eve are an evil pair trying to steal a win.
🧠
Share Bob's claim of being the Drunk with Alice and David to see if it supports the Baron theory and to find out who the other Outsider claims are.
🧠
Share the exact Outsider claims to confirm the Baron theory with Charlie and David, narrowing our Demon suspect pool to Eve, Frank, and David.
🧠
I'm dead evil helping Heidi survive. David seems well-connected and talking to everyone. If I can get him to entertain the Drunk FT possibility and keep Alice as a suspect, that diverts from Heidi. My ghost vote can later help if needed.
🧠
Gather intel from Grace to understand town's thinking and redirect suspicion away from me. Maintain my Recluse cover and keep the Alice suspicion alive as a red herring.
🧠
Coordinate with my trusted circle (David and Frank) to target Alice instead of Grace to avoid a potential Saint loss, while still acting on our deduction that Alice and Grace are the evil pair.
🧠
Share my Chef 0 deduction with Eve and Frank to lock down our voting targets.
🧠
To reply to Heidi, keep her close, and test her reaction to the Outsider count discrepancy, while also fishing for info about her chat with Bob.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my role and the 3 Outsider claims to the town to confirm a Baron world and focus attention on the remaining suspects.
🧠
Nominate Alice because she is mechanically proven to be evil in the Baron world, or the Demon if Bob was a sane Fortune Teller. It avoids risking a Saint loss.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against David's nomination by revealing my role and pointing out that the math makes him or his neighbors the evil team.
🧠
I want to share the mechanical contradiction with the Town while explicitly stating I am saving my ghost vote so they know they need to vote themselves.
🧠
I nominated Alice and she is a highly probable Demon. I am voting for her to secure her execution, especially since her logic relies on Eve and Frank being the evil pair, which contradicts my Chef 0.
🧠
Alice is most likely good. Executing her brings evil closer to winning. David already voted, my ghost vote adds pressure. Heidi may also vote, reaching the 3-vote threshold. I must use my ghost vote to help eliminate a good player.
🧠
Vote for Alice to reach the required 3 votes. Her defense implies my trusted circle is evil, which I know is false since I am good. Executing her is safe.
🧠
Vote for Alice. Her logic implies my confirmed good neighbors are evil, meaning she is lying and is likely the Demon.
🧠
To ask Eve for her role claim and point out the surplus of Townsfolk claims, setting up our targets for tomorrow if Alice's execution doesn't end the game.
🧠
Alice already has 4 votes, ensuring her execution. Voting with the majority makes me appear cooperative and town-aligned, protecting my cover as the Imp disguised as Recluse. Not voting would be suspicious.
🧠
Since I'm being executed, I need to use my final moments to point the town towards David and the remaining unconfirmed Townsfolk claims. My death will prove I was not the Demon.
🧠
Alice has enough votes to be executed, and I am saving my ghost vote for a critical moment, likely the final day. I will wait for the phase to end.
🧠
Rebut Alice's accusations and solidify the logic of my Chef 0 so town doesn't turn on Eve and Frank tomorrow if the game continues.
🧠
Alice is almost certainly good (Heidi is the real Imp now). Executing Alice removes a good player, which is exactly what evil needs. The vote is already passing with 5+ votes (David, me, Frank, Eve, Heidi). My credibility is destroyed so speaking would likely hurt more than help. Stay quiet, keep vote raised, let the execution happen.
🧠
I want to publicly defend David and Eve's logic against Alice's accusations and ensure her execution goes through.
🧠
Reveal my Empath role to confirm David and Frank, completely dismantling Alice's defense and uniting the town around our block.
🧠
Point out the flaw in the David/Eve/Frank 'trusted trio' logic. If they are the evil pair, they would just lie about their numbers. This sets up tomorrow's discussion.
🧠
Lower my hand to distance from the David/Eve/Frank voting bloc. When Alice flips good, I'll look like I had doubts while they pushed a bad execution. This positions me well for Day 3.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to tie or exceed my 4 votes to survive. Nominating Eve exposes the mathematical flaw in her trio's defense. I will rally Grace, Charlie, and Heidi to vote with me.
πŸ“œ
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's nomination and highlight that the "Baron" theory is likely fabricated to cast doubt on our good block.
🧠
I must raise my hand to vote for Eve. I need 4 votes to tie or 5 to execute her and save myself from the block. Her block of three contradicts the Baron world.
🧠
Explain that the trusted trio is mechanically impossible in a Baron world, meaning Alice's logic is sound. However, I will let Alice die today to avoid tying the vote and wasting my ghost vote.
🧠
Let the vote on Eve fail so Alice is executed. The math about Outsider and Townsfolk counts is complex, but Alice is our best execution for today.
🧠
Alice being executed is the best outcome for evil. She's pushing the Baron narrative that could expose Heidi. I have no ghost vote left, so I should stay quiet and not risk derailing the current trajectory. Don't speak up and accidentally shift votes toward Eve.
🧠
I do not want Eve to be executed, so I will wait and not raise my hand. I am confident in Alice being Evil.
🧠
I will not vote for Eve. I want Alice to die today to test her alignment or the game state. If Alice is the Demon, we win. If she's good, we know the Evil team is within the David/Eve/Frank trio.
🧠
Alice is about to be executed with 4 votes. Voting for Eve could tie or surpass Alice's count, potentially saving her. I want Alice dead - she's a good player and her death narrows the field in my favor. Best to stay quiet and not vote for Eve.
🧠
I am currently being voted on. Only Alice has raised her hand. I will wait for the vote to close so that it fails and Alice remains on the block.
🧠
Expose the mathematical impossibility of Eve's Empath 0 claim in a Baron world to convince Grace and Heidi to vote her and save myself.
🧠
I will hold my vote as previously stated. Let the living players decide if they want to pivot to Eve. Letting Alice die is acceptable to test her against the Eve/David/Frank block.
🧠
Do not vote for Eve. Let the vote fail so Alice remains on the block and gets executed.
🧠
Alice is on the block with 4 votes and will be executed. The vote on Eve only has Alice's vote, and David/Frank/Heidi won't vote for Eve. Grace is sitting out. Eve's nomination will fail, Alice gets executed. Staying quiet avoids drawing attention. No action needed.
🧠
I am not voting for Eve. I trust her. I will wait for the vote to conclude, ensuring Alice remains on the block.
🧠
Allow the vote on Eve to fail so that Alice gets executed today.
🧠
I am the Imp. I want Alice (likely good Soldier) to die. Not voting for Eve ensures Alice stays on the block with 4 votes and gets executed. This removes a good player and creates Outsider count confusion that benefits me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 5 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/5).
🧠
I have successfully defended myself, and the vote against me failed. Alice is on the block and the day is ending. I will wait for her execution.
🧠
Provide a final logical summary for the surviving players so they know where to look for the Demon after my execution.
🧠
The phase is ending and Alice will be executed. There's nothing more to add right now.
🧠
I want to reassure the town that Alice's math isn't a guaranteed doom for our group, and direct suspicion towards the potential fake Outsider claims if the Baron theory falls apart.
🧠
Alice is about to be executed, which is great for evil. No action needed - the phase is ending and the outcome benefits our team. Staying quiet avoids drawing attention to Heidi.
🧠
Acknowledge Alice's valid mathematical points to appear reasonable and cooperative, while allowing her execution to proceed so we can gather more information tomorrow.
🧠
Wait for the day to end. Alice will be executed.
🧠
Alice is about to be executed with 4 votes and only 1 tick left. Her death helps the evil team. The chaos she's sowing about Baron vs no-Baron math benefits me as it divides the town. No need to speak or act - let it happen and plan my night kill.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 2
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to shatter the trusted trio's self-clearing narrative. Empath 0 is the strongest mutual-clearing evidence; removing it creates chaos and suspicion among David/Frank. Grace stays alive as Saint trap to prevent easy execution of me.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Eve.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Reveal my Mayor win condition to a trusted player to ensure we skip execution today, setting up a potential Mayor win tomorrow.
🧠
Reconcile with David and Frank since Eve's death makes it highly likely they are Good. I need to pinpoint who claimed Outsider to find the real Evil players.
🧠
Plant the 'Alice was Drunk + Baron' theory with David to explain the outsider math crisis, validate my Recluse claim, and redirect scrutiny away from me before David/Frank's planned outsider scrutiny.
🧠
Discuss the implications of Eve's death with Alice and David. I need to determine if we can trust David/Frank as good, or if this is an Imp star-pass.
🧠
Whisper David and Frank to establish a voting block against Heidi, using Eve's death as proof of their innocence and highlighting the mechanical flaw in Heidi's Recluse claim.
🧠
I want to solidify the David/Frank/Eve good block and point out that since the game hasn't ended, the Demon must be Grace or Heidi.
🧠
Align with Frank's Mayor claim to skip today's execution. This prevents an auto-loss from hitting the Saint or misexecuting at Final 4.
🧠
I'm dead but can still influence via whispers. Heidi is now the Imp and must survive today. I should whisper to Grace who previously doubted the trio, encouraging her to push the Baron theory and vote against David or Frank instead of Heidi.
🧠
Inform Alice and Eve of the Mayor win-condition strategy to prevent rogue ghost votes, and ensure we do not execute today.
🧠
Coordinate with David and Charlie to support Frank's Mayor win strategy by skipping execution today.
🧠
Build alliance with Grace by validating her concerns about the trio. Create a 2v2 division so that neither side can get 3 votes to execute me. As the Demon with 4 alive, I only need 1 of the 3 good players to not vote for me to survive.
🧠
Agree to the plan to sleep today, but remind them that sleeping tomorrow carries a risk if Frank is actually the Demon.
🧠
Bait Heidi into committing to a specific Demon suspect to evaluate her logic and see if she is just desperately pushing anyone to survive.
🧠
Inform the ghosts of the Mayor win plan and ensure they hold their ghost votes so evil cannot force an execution.
🧠
Unify Grace and Heidi to agree to sleep today, preventing any accidental nominations that could lose the game.
🧠
I'm dead and out of ghost votes, but I can still influence via whispers. I need to push Grace to suspect David/Frank instead of Heidi. The Baron theory is already planted - I should reinforce it and direct attention away from Heidi toward the 'trusted trio' members.
🧠
Ensure Grace and Heidi do not nominate each other, preventing an accidental auto-loss at 4 players alive.
🧠
Explain the airtight math proving Frank is Mayor to Charlie and Eve so we secure the Mayor win.
🧠
Grace asked who I think the Demon is. I need to point her at David so she opposes him tomorrow. I'll kill Frank tonight, leaving 3 alive with no Mayor, and Grace will help vote out David. Sleeping today protects me from being nominated.
🧠
Confirm Alice's logic that Grace and Heidi are the Evil team and agree to the strategy of holding ghost votes to force a Mayor win.
🧠
Confirm the standard plan to not execute on 4 players alive. I want to reassure David and Frank that I understand the strategy and won't act unpredictably.
🧠
Ensure Bob does not vote during nominations. We need to tie the votes at 0 to sleep today and aim for a Mayor win.
🧠
Acknowledge Heidi's theory and point out that it implicates Frank as the Demon. Reinforce the plan to sleep today but warn against sleeping tomorrow.
🧠
I'm dead and have no ghost vote left. My only tool is whispering. I need to push Grace to nominate someone today - any execution guarantees evil wins tonight. I should emphasize the Baron theory and make her fear that not acting lets evil win.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To sleep today with 4 alive and proceed to final 3. Nominating today risks losing the game if we misexecute, especially since I am the Saint.
🧠
We are at 4 alive with a Saint claim and a Mayor claim. The town consensus is to sleep today to prevent an instant loss. I am waiting to let the day pass without nominations.
🧠
Publicly declare the strategy to force a Mayor win by not executing today, ensuring good players and ghosts do not vote and ruin the plan.
🧠
Waiting is the safest play. Nominating anyone goes against the town's coordinated 'sleep today' plan and risks exposing me. If I sleep, kill Frank tonight, then at 3 alive (David, Grace, Heidi), Grace can't be executed (Saint) and no Mayor means no-execution = evil wins. I just need to survive the vote against David, and I've already planted doubt about him with Grace.
🧠
I'm dead Imp but need an execution today for evil to win. If ANY living player is executed, we drop to 3 alive, then Heidi (new Imp) kills tonight leaving 2 alive = evil wins. Must counter Eve's 'do nothing' Mayor strategy and push for a nomination.
🧠
Clarify the math to Bob to ensure nobody panics and nominates today. A misexecution at 4 alive loses the game instantly.
🧠
Counter Bob's push to execute at 4 alive, which is mathematically incorrect and would lose Good the game if we misexecute.
🧠
I need to support Alice and Frank's logic to prevent a misexecution at 4 players alive, which would lose us the game.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Kill Frank to eliminate the Mayor win safety net at final 3. Without Mayor, no-execution means evil wins automatically. Grace (my ally/Saint) won't vote for me, so David can't get majority alone. This forces a vote where Grace either abstains (evil wins) or votes David (evil wins).
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Frank.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final 3 alive. I must ensure David gets nominated and executed. Grace is my ally who thinks David is Demon. Coordinate with her to nominate David and ensure my survival.
🧠
I'm dead and my ghost vote is used. I need to influence David or Grace to protect Heidi (my minion/new Imp). Whispering David to push suspicion on Grace could cause a split vote or mis-execution.
🧠
I need to apply pressure on Grace to see her reaction. Since I am good, either Grace or Heidi must be the Demon.
🧠
I want to remind David that he is mechanically cleared by Eve's read and that the Demon is between Grace and Heidi.
🧠
Share my star-pass theory with Heidi and Bob to align our votes on David.
🧠
Coordinate with the cleared player, David, to identify which of the Outsider claims (Grace or Heidi) is the Demon, as Eve's Empath clears David.
🧠
Reassure David he is mechanically cleared by my info, and ask him for Grace and Heidi's claims so we can figure out who the Demon is.
🧠
To coordinate with dead good players to figure out whether David or one of Grace/Heidi is the Demon.
🧠
The plan is set - Grace will nominate David, I vote yes, and David is executed for an evil win. No action needed from me right now. Waiting is safest to avoid drawing suspicion.
🧠
Grace is already convinced David is the Demon and will nominate him. I need to reinforce her belief and make sure Heidi votes with her. If David gets executed, evil wins immediately at final 3.
🧠
To confront Heidi and see if she can provide a compelling reason to execute Grace. I need to make a decision between the two of them today.
🧠
Share my logic about the Outsider count with Alice and Frank, pointing out Bob's suspicious whispers to Grace and Heidi.
🧠
Convince David that Heidi is the Demon by disproving the star-pass theory and explaining why the night kills point to Heidi.
🧠
Coordinate with trusted ghosts Alice and Charlie to focus suspicion on Grace and Heidi, solidifying David as good.
🧠
Align the trusted ghosts to follow David's vote, since David is mechanically confirmed good by my Empath information.
🧠
Point out to David and Eve that David's Chef 0 confirms Grace and Heidi can't be an evil pair. Ask David to pick the Demon so we can coordinate our ghost votes.
🧠
David is asking me why he should execute Grace over me. I need to NOT give him a reason to execute Grace (she's the Saint, that loses good the game). I should emphasize Grace is the Saint and remind David that executing the wrong person loses the game, making him hesitant to act while Grace nominates him.
🧠
Ensure Heidi votes to execute David when Grace nominates him. Reinforce with Heidi privately that she must vote David to secure the evil win. Grace is already convinced David is the Demon via star-pass theory.
🧠
Share Heidi's highly suspicious push for a sleep strategy at Final 3 to convince Grace and Eve to execute her.
🧠
Solidify the Good voting bloc by confirming David as Good and prompting him to choose between Grace and Heidi for the final execution.
🧠
Expose David's lie to Heidi and confirm with Bob that David is the Demon. Ensure Heidi is ready to vote David.
🧠
To solidify the plan of following David's lead and coordinate the ghost votes to ensure the Demon is executed today.
🧠
Rally Charlie and Frank to use their ghost votes on Heidi, as David has identified her as the Demon.
🧠
I am waiting for David to respond to my whisper. He is the only confirmed good player alive and we all need to coordinate our votes with him to ensure we execute the right person between Grace and Heidi.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly expose Heidi's suggestion to sleep on final 3 to guarantee the ghost votes land on her, securing our win.
🧠
I want to support Eve's call to execute Heidi. Heidi trying to sleep on final 3 is extremely suspicious and we must execute today. I will use my ghost vote.
🧠
I'm dead with no ghost vote, so speaking is my only tool. I need to publicly reinforce that David is the Demon, counter Eve and Alice's push for Heidi, and urge all ghosts to vote YES when Grace nominates David. This is our last chance.
🧠
I need Grace to nominate David RIGHT NOW before David nominates me. If David nominates me first and gets executed, good wins. Push urgency for Grace to nominate immediately.
🧠
Counter Bob's Minion lies, reassure Grace that David is the confirmed Good player, and prompt David to nominate Heidi so we can use our ghost votes to win.
🧠
I want to shut down Bob's desperate lie, reassure David that the ghosts are with him, and push for Heidi's immediate nomination and execution.
🧠
Nominate Heidi because her Recluse claim contradicts the Outsider count, and Frank's death as Mayor validates Eve's Empath clears on David. She is the Demon.
πŸ“œ
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace nominated me instead of David - this is catastrophic. I must convince Grace NOT to vote for me by emphasizing that if she's wrong and I'm Recluse, executing me means only 2 alive and evil wins instantly. This is my only path to survival.
🧠
I must use my ghost vote to ensure Heidi is executed. She is the Demon and this is the final day.
🧠
This is final 3 and we need to execute the Demon to win. Heidi is the most likely Demon based on the logic. I will use my ghost vote to ensure she gets executed.
🧠
Eve and Alice have already voted YES (2 votes meets threshold). I need to desperately create doubt in Grace and David's minds before they also vote. The Recluse argument is my best shot - if Grace thinks she might be executing an innocent Recluse on final 3, she might hesitate.
🧠
Bob is desperately lying about the Mayor win condition (Frank is dead, Mayor cannot win). Heidi is the Demon. I will use my ghost vote right now to ensure she is executed.
🧠
I must vote for Heidi to ensure her execution. She is the Demon, and Bob is trying to trick Grace by citing my Mayor ability, which is inactive because I am dead.
🧠
I need to secure Heidi's execution. She is the Demon. I will raise my hand to vote for her, making it 5 votes.
🧠
Vote for Heidi to ensure her execution. I am confident she is the Demon.
🧠
Make one final desperate plea to Grace about the risk of executing a claimed Recluse on final 3. Even though I'm doomed, any chance of survival is worth taking.
🧠
Point out the mechanical errors in Bob and Heidi's last-ditch arguments to reassure the Good team that executing Heidi is absolutely the correct play.
🧠
Call out Bob and Heidi's flawed and desperate arguments, validate Eve's correct mechanical point about the dead Mayor, and celebrate the locked-in execution of the Demon.
🧠
The vote is decided - 6 votes for Heidi. She will be executed. Speaking more only further confirms I'm evil and was protecting the Demon. Best to stay silent and accept the loss gracefully.
🧠
Keep my hand raised to use my ghost vote on Heidi. We have enough votes to execute her and end the game.
🧠
We have enough votes to execute Heidi. I will wait for the voting phase to finish so we can win the game.
🧠
Wait for the vote to conclude. Heidi's Recluse claim is mathematically impossible without a Baron, and a Baron requires 3 Outsiders, not 2. She is the Demon.
🧠
Say GG and reinforce the vote on Heidi. We have the votes, the game is won.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last desperate move to try to survive. Nominating David is the only strategic option left - even a 1% chance beats 0%. If David gets 6+ votes it ties my count and could save me.
πŸ“œ
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Warn the Good team not to vote for me. Tying the vote will result in no execution, handing the win to Evil.
🧠
Vote for David as last desperate attempt. If by some miracle David ties at 6 votes, neither is executed and I kill tonight for evil win. Extremely unlikely but mechanically the only path to victory.
🧠
Reinforce David's instruction to keep hands down to ensure Heidi is executed.
🧠
Ensure the vote for David fails so Heidi remains on the block and is executed. Point out Heidi's contradicting claims to solidify she is Evil.
🧠
The game is essentially lost for evil. Heidi is about to be executed as the Demon. I have no ghost vote left. The good team is unified and telling everyone to keep hands down on David's nomination. There's nothing I can say or do to change the outcome. Waiting is the only option.
🧠
Ensure no one votes for David to avoid a tie and secure Heidi's execution.
🧠
To ensure nobody votes for David, securing Heidi's execution.
🧠
Ensure no one else votes for David. Point out Heidi's contradictory claim to solidify that she is the Demon. Tying the vote loses us the game.
🧠
I need to make sure the vote on me fails so Heidi gets executed. Tying the vote means no execution and Evil wins. I will wait.
🧠
The game is essentially lost. I'm making a final speech to plant seeds of doubt about David, but the situation is nearly hopeless. At least I can go down fighting and maybe create some lasting doubt.
🧠
Reassure everyone to keep their hands down and point out Heidi's mechanical errors to solidify her as the Demon.
🧠
Reinforce that Heidi is lying and ensure no one votes for David, keeping Heidi on the block to be executed.
🧠
Heidi will be executed regardless. I'm exposed as evil with no ghost vote left. No path to saving Heidi exists - speaking would just reinforce my evil status. Accept the loss quietly.
🧠
Call out Heidi's mechanical mistake and reinforce that nobody should vote. We need Heidi to die.
🧠
Ensure nobody votes for David. Heidi is caught in multiple mechanical lies and is clearly the Demon. A tie vote loses us the game.
🧠
I want the vote on David to fail. Heidi is on the block with 6 votes. By not voting, Heidi gets executed, which I believe will win us the game because she is the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 7 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/7).
🧠
Let the phase end so Heidi is executed and Good wins.
🧠
The game is effectively over. I'm caught as the Demon - I blundered by saying the Poisoner kills at night, abandoned my Recluse claim, and the entire town is united against me. There is no path to victory. I should wait and accept the loss gracefully.
🧠
Make sure David does not accidentally nominate anyone in the final tick, ensuring the day ends and Heidi is executed.
🧠
Let the timer run out so nominations close and Heidi is executed.
🧠
The game is essentially decided. Voting is closed, Heidi has 6 votes and will be executed. I'm dead with no ghost vote remaining. There is no strategic action that can save Heidi or the evil team at this point. Best to simply wait for the phase to end.
🧠
Confirm Eve's advice to David to do nothing so the phase ends, Heidi gets executed, and Good wins.
🧠
Wait for the phase to end so Heidi is executed.
🧠
Wait for the day to end so Heidi is executed and Good wins.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good