Game Detail

Players

Alice (Washerwoman) Bob (Poisoner) Charlie (Empath) David (Slayer) Eve (Fortune Teller) Frank (Drunk) Grace (Undertaker) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good827,82245,419$3.1648
Evil254,40473,376$0.6980

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Bob. Your safe bluffs are: Recluse, Soldier, Investigator
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0 poisoning should target a player who could have a powerful information-gathering role. Alice is as likely as anyone to be dangerous, and as my neighbor, she could be an Empath reading me. Disrupting her info creates early chaos.
📜
Storyteller
Bob
You chose to poison Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Grace or Frank is the Mayor.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check two players I know nothing about to start building information.
📜
Storyteller
Eve
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Reach out to neighbors Charlie and Eve to start gathering information.
🧠
Share my Virgin role with neighbors to coordinate strategy and avoid wasting my ability.
🧠
Share my role and N0 info with David to build trust and combine information.
🧠
Bob is my Minion. I need to share the safe bluffs and coordinate our fake claims before we get locked into contradictions. Early coordination is essential for evil to win.
🧠
Share my Washerwoman info privately with Grace and Frank to verify which one is Mayor.
🧠
Tell Alice I'm not the Mayor to help narrow down. Don't reveal Undertaker yet.
🧠
Share my Empath info with David privately to help cross-reference. Trust but verify his Slayer claim.
🧠
Coordinate with my Demon. Pick Investigator as my bluff so I can frame a good player, while Heidi claims Empath to control the info narrative. I'll also mention I poisoned Alice.
🧠
Share Charlie's Empath info with Eve to build a picture. Bob looks suspicious.
🧠
Clarify to Alice and Grace that I am definitely Virgin, not Mayor. This helps establish trust and figure out if Alice is drunk or has bad info.
🧠
Share my night info with Charlie to corroborate his Empath read and help identify if Bob is Demon or Minion.
🧠
Establish my Empath bluff by talking to both my neighbors (Alice and Grace). This looks natural - an Empath would want to know their neighbors' alignments. Also, Alice is poisoned, so anything she shares might be false and exploitable.
🧠
Fill in Heidi on what I know while probing for more info.
🧠
Clarify to the group that I am the Undertaker, not the Mayor, and add useful info about the contradiction between Frank and Alice.
🧠
Share info with Eve to coordinate and figure out who the Demon might be given Bob is likely a Minion.
🧠
Establish my Investigator bluff with two players who haven't spoken to me yet. Naming Alice as one of the 'suspects' is strategic since she's poisoned and may give bad info, making my claim seem more plausible. This builds my cover early in the game.
🧠
Bob is consistently pointed to as evil by Charlie's Empath. I should not reveal my shot plans to Bob directly.
🧠
Wait and observe more conversations before acting. Nominations phase is next tick so I'll gather info passively.
🧠
Share consolidated info with Grace and Heidi to gather more data before nominations.
🧠
I'm claiming Soldier to explain my survival later. I'll suggest suspicion on David (Slayer claim) to protect Bob, and subtly question if Charlie's info could be wrong due to poisoning/drunkenness.
🧠
Ask Frank directly to push for clarification before nominations.
🧠
Respond to Alice's group and share what I've heard from Eve/Heidi to consolidate information before nominations.
🧠
Share my read with David and Bob, note the contradiction that if Bob is evil my read makes sense, and gather more info before nominations.
🧠
I need to defend my Investigator bluff while undermining Charlie's accurate Empath read. By suggesting Charlie could be drunk, Eve could be wrong, or David could be suspicious, I create enough doubt to keep the focus on Alice/Grace as the supposed Poisoner candidates. I should also note the Empath claim to later warn Heidi.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominating Alice is consistent with my Investigator bluff and puts pressure on a good player I poisoned. This forces town to consider my info credible while deflecting from Charlie's Empath read that correctly identifies me as evil.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself clearly - I am Washerwoman not Poisoner, and dying day 1 helps no one.
🧠
I nominated Alice, so I must vote for her to maintain credibility. Not voting for my own nomination would look highly suspicious and undermine my Investigator bluff. Alice has to go to keep the heat off the evil team.
🧠
Alice is likely good per my FT check. Don't vote to execute her. Wait to see vote count.
🧠
Don't vote Alice - too uncertain on day 1. Let the vote fail.
🧠
Don't vote Alice out day 1 on uncertain info. Wait and see vote count.
🧠
Voting for Alice aligns with my Minion Bob's push. Alice is good and her execution helps evil. It also makes me look like a cooperative good player trusting the Investigator info. I need to support my Minion publicly.
🧠
Not enough votes to execute Alice anyway. I don't want to vote here - Alice claims Washerwoman and Eve's FT cleared her as non-Demon. Save my influence.
🧠
Not enough evidence to execute Alice on day 1. Only Bob and Heidi voting so far, won't reach majority. Wait.
🧠
Only 2 votes so far, need 4. I'm safe.
🧠
Push for Alice's execution. Either she's good (good for evil) or if she were the real Poisoner (impossible but my bluff says so), executing her would look pro-town. I need 2 more votes.
🧠
Only 2 votes, won't reach majority. Wait and see. I don't have strong reason to vote Alice yet.
🧠
Only 2 votes so far, unlikely to reach 4. Wait and observe. Don't execute on day 1 with this little info.
🧠
Only 2 votes, won't reach 4. No need to act this tick.
🧠
I want Alice executed to remove a good player. I'll keep my hand up and speak to apply pressure, asking her to publicly confirm her Washerwoman info so I seem like a thoughtful good player doing due diligence.
🧠
Only 2 votes raised, won't reach 4. No need to vote. Save my analysis for next phase.
🧠
Not enough votes to execute Alice anyway. Let Alice answer Bob's challenge about Washerwoman info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/4).
🧠
Confirm my Washerwoman info publicly to build credibility and deflect suspicion.
🧠
Shift some pressure onto Grace since the Alice/Grace conflict is now framed around who is lying. If Grace is executed as a good Undertaker, I can blame Alice next. Meanwhile, it protects my fake Investigator claim and keeps chaos going.
🧠
Share my FT info publicly to help town. No nomination this tick since Alice already nominated and Bob used nomination.
🧠
Defend myself publicly since Bob is casting suspicion on me as Poisoner.
🧠
Clarify I am not Mayor to help narrow down Alice's claim, without revealing I am Virgin yet.
🧠
Push suspicion onto Grace to support Bob's new angle. If Grace is executed, we lose an Undertaker which helps evil. Even if not executed, this sows confusion. Also, I want to end the day to get to night kill Eve.
🧠
Grace is the most evidence-supported suspect. Nominate before the phase ends.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution - I'm the Undertaker and executing me wastes our day one.
🧠
Vote Grace - multiple independent info sources converge on her being suspicious.
🧠
Voting for Grace helps evil team. If she's good (Undertaker), a good player dies and her powerful info role is gone. If she's actually the Poisoner... well, I know she's not. But voting here makes me look consistent with my Investigator bluff and aligned with my Demon Heidi's push.
🧠
I already cleared Alice and Bob as Demon. Grace could be Poisoner but not Demon. No strong reason to vote Grace out day 1 with limited info.
🧠
I already denied being Mayor which helps point suspicion at Grace. But I'm not certain enough to vote - Grace could be innocent and Alice the Drunk. I'll wait.
🧠
I just publicly argued Grace is the contradiction and should be executed. Voting for her is consistent and helps evil regardless of her actual role. If she dies, one less good player. If she lives, she'll distrust those who voted against her, creating chaos.
🧠
Three hands already up, my vote makes 4 and executes Grace. The logic chain points to Grace as Poisoner. Worth the risk day 1.
🧠
Don't vote Grace with insufficient evidence. My Empath data points to Bob or David as evil, not Grace. Saving my vote.
🧠
Already spoken my defense. 4 votes already raised (Alice, Bob, Heidi, David) which meets the threshold of 4. I cannot stop it. Just wait.
🧠
I've already raised my hand. Wait for the vote to conclude.
🧠
The vote is already at 4/4 - enough for execution. I should stay quiet and not risk saying anything that could sway voters away from executing Grace. A good player dying on day one is ideal for evil. Let the execution happen.
🧠
Already voted to not raise hand. Grace has 4 votes already - execution will proceed regardless. No need to act.
🧠
Already 4 votes raised (Alice, Bob, Heidi, David) which meets the threshold. I don't need to vote. My Virgin ability means I want to be nominated to potentially execute a Townsfolk nominator - saving that for later.
🧠
The vote stands at 4 votes (Alice, Bob, David, me) for Grace, which is exactly the majority needed. I don't want to say anything that might cause someone to change their vote. Waiting silently is the safest move to ensure Grace gets executed.
🧠
I already raised my hand. Wait for result.
🧠
Grace already has 4 votes which is majority - vote is decided. No need to pile on. I want to preserve Grace if possible but it's too late.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a final plea to save myself, pointing out I'm the Undertaker and executing me day 1 wastes a powerful info role.
🧠
Grace is already on the block with enough votes. No need to act further.
🧠
Grace is going to be executed with 4 votes. I've already used my nomination and the phase is ending. Speaking more to pile on would look suspiciously eager. Better to stay quiet and let the execution happen naturally.
🧠
Grace is already on the block with 4 votes. No better nominee exists. Let execution proceed.
🧠
I denied being Mayor, so Alice's info points to Grace. Combined with Bob's suspicion, Grace is the best target today. I should let Grace's execution stand.
🧠
Reinforce the consensus against Grace to appear as a normal town player who follows majority logic. Also subtly set up the idea that if Grace is good, Bob could be the Spy framing her - which actually helps Bob because it mirrors Grace's own defense and makes me look independent-minded.
🧠
Grace execution is proceeding with 4 votes. No need to act further this tick.
🧠
Let nominations close. I should speak my empath info to warn about Bob/David being evil, but time is short.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is the most dangerous information role on the board. As Fortune Teller, she can directly expose the Demon. Poisoning her tonight neutralizes her N1 read and protects Heidi from detection.
📜
Storyteller
Bob
You chose to poison Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve publicly claimed Fortune Teller, the most dangerous role to me as Demon. Killing her removes the threat of her checking pairs that include me. Since everyone knows her role, this doesn't trace back to me specifically.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Heidi
You chose to kill Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 1 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Warn Charlie about Bob and push suspicion toward Bob as the framer before nominations.
🧠
Check in with Frank to confirm his role and share my info publicly to help narrow down the Demon.
🧠
Gather info from Charlie about Grace's whisper and figure out who to suspect before nominations.
🧠
Share Empath info with David and relay Grace's message to build trust and coordinate suspicion on Bob.
🧠
Coordinate with the Demon (Heidi) to align our stories, pick the next kill target, and decide who to frame as suspicious. We must present a united front.
🧠
Coordinate with Bob on framing strategy and night kill target. Charlie's Empath info is the biggest threat, but David is also dangerous. Need to align our story.
🧠
Share my FT result and suspicion of Bob with David as my neighbor to help good team focus.
🧠
Tell Alice my true role as Virgin, which explains why I'm not Mayor and gives useful tactical info.
🧠
Warn Alice she may be Drunk and that Bob targeted her too; urge focus on Bob or David.
🧠
Frank's Virgin claim contradicts my Washerwoman info pointing to him or Grace as Mayor. Need to assess if I'm Drunk or Frank is lying.
🧠
Bob is most likely evil - Minion or possibly Eve's FT had false info. Share my Slayer role with Charlie to coordinate using it on Bob.
🧠
Encourage David to use Slayer shot on Bob, the more likely evil neighbor based on all evidence.
🧠
Alice is confused because Frank claims Virgin, contradicting her Washerwoman info. I should reinforce my Investigator cover, suggest her info might be corrupted (without revealing I poisoned her), and redirect suspicion toward Frank or David as we discussed with Heidi.
🧠
Coordinate with Bob on today's framing of David and confirm tonight's kill target. Charlie is the biggest mechanical threat to Bob, but killing Charlie confirms his info. Maybe kill Frank (Mayor) instead to reduce good team's endgame advantage.
🧠
I've already whispered to David. Wait and save ghost vote for nominations.
🧠
Wait and observe conversations before nominations. I've shared Virgin info with Alice which could help us set a trap.
🧠
I've already whispered to Charlie and Alice. Waiting for nominations where I'll use my ghost vote on Bob.
🧠
Need to share Frank's Virgin claim publicly to test it and gather more info before nominations.
🧠
Strong evidence from Empath, Fortune Teller ghost, and Grace's ghost all point to Bob. Taking the Slayer shot now before nominations.
📜
Storyteller
Nothing happens.
🧠
Nothing happened when David shot Bob - Bob is not the Demon. Need to reassess. Bob could be Minion, or David could be the Demon who just cleared himself.
🧠
I need to undermine David's Slayer claim by whispering to Charlie. His Empath read of 1 points at me or David. If I can make Charlie believe David is evil, Charlie will push for David's execution instead of mine.
🧠
Alice is questioning her own info. Pushing her toward the Drunk theory discredits her Washerwoman info entirely, which helps evil. It also avoids drawing suspicion to Frank, keeping focus on David vs Bob.
🧠
David's Slayer shot on Bob failed, so Bob is not the Demon. I should whisper this update to David and urge focus on Frank/Charlie/Heidi.
🧠
Wait and observe reactions before nomination phase. David's Slayer claim is suspicious - real Slayer would save shot for someone more suspected.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Inform group that Bob is confirmed not the Demon, and we need to redirect suspicion to find the actual Demon.
🧠
Share my Virgin role publicly now to warn people not to nominate me carelessly, and redirect suspicion toward Bob based on Empath reads.
🧠
Bob is the most suspicious player based on converging evidence. Nominating him to get more votes and pressure.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by redirecting suspicion to David. Charlie's Empath read implicates David just as much as me. David's Slayer claim is unverifiable. I need to create doubt and avoid execution.
🧠
Vote to execute Bob as likely Minion based on Empath reads and multiple accusations.
🧠
Bob is most likely evil based on Empath reads. Vote to execute him.
🧠
Vote to execute Bob as he's most likely the Minion based on Empath reads and his role in Grace's execution.
🧠
Use my ghost vote to help execute Bob, who framed me and is likely the Minion.
🧠
Vote to execute Bob — strong Empath evidence, Grace's testimony, and 4 votes already raised makes this the right call.
🧠
Use my ghost vote to execute Bob, who is likely a Minion based on convergent evidence.
🧠
Bob is being executed regardless of my vote. Raising my hand blends me in with the town. Not voting would make me look like his evil ally, which would put me at risk tomorrow and potentially in final 3.
🧠
I'm being executed anyway. Use final words to cast doubt on David's Slayer claim, point out that Charlie could be poisoned (since I poisoned Eve, maybe I can claim Fortune Teller info was unreliable), and suggest David is the Demon hiding behind a fake Slayer shot.
🧠
Vote is already overwhelmingly in favor. Wait for result.
🧠
My hand is already raised, just wait for vote to conclude.
🧠
Vote is already going well with majority raised hands. Let it proceed.
🧠
Already voted, just wait for result.
🧠
Vote is in progress, I already raised my hand. Just wait for the result.
🧠
My hand is already raised. Just wait for the vote to conclude.
🧠
Bob is doomed regardless. Lowering my hand makes me look thoughtful and not just following the mob. This builds credibility for the final 3, where I need to survive. I'll then speak to cast doubt on David despite Bob's execution.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to create a tie vote. By nominating David, if enough players vote for him (6+), we tie and no one dies. Heidi can help by voting. This is my only chance to survive the day.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself clearly so the group doesn't vote for me.
🧠
I must vote for David to stay consistent with my nomination and framing of him as the Demon. Even though I'm likely dying, this vote reinforces my narrative that David is evil. After death, I can still coordinate with Heidi.
🧠
Don't vote for David. Bob is likely evil (Minion) and his nomination of David is misdirection. Let Bob be executed.
🧠
Bob already has 6 votes and will be executed. No need to tie with David — let Bob go.
🧠
I'm dead with no ghost vote. Just wait.
🧠
My Empath data shows exactly 1 evil neighbor. Bob is evil (Minion). David being evil too would give me 2 evil neighbors. So David is good. Don't vote David.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Bob is doomed and voting for David would associate me with the evil team. Staying silent preserves my cover. I need to plan for tonight's kill — likely Charlie to stop Empath info, or Frank to remove a confirmed Townsfolk.
🧠
Only Bob voted for me. I won't get executed. Just wait for nominations to close.
🧠
I'm already dead. My goal is to create maximum suspicion on David to protect Heidi. If I can get even a few votes on David, it plants doubt that could save Heidi on future days. Frame David as the Demon using Charlie's Empath read.
🧠
Not enough votes for David anyway (only Bob voted). Bob will be executed. I'll wait.
🧠
Bob only has 1 vote for David. Not enough to tie. Bob gets executed. Wait for nominations to close.
🧠
I'm dead with no ghost vote. Just wait.
🧠
Don't vote David - my Empath read of 1 means only one neighbor is evil. Bob is that evil neighbor. Voting David wastes our execution.
🧠
I'm dead with no ghost vote left. Nothing to add that changes the outcome. Bob nomination of David won't get enough votes.
🧠
Appear as a thoughtful good player weighing evidence. Seed doubt that both Bob and David could be evil (Minion+Imp), or that Charlie might be drunk. Avoid defending Bob since he's doomed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 7 vote threshold.
📜
Storyteller
David did not receive enough votes (1/7).
🧠
Nothing more to add; nominations close and Bob gets executed. Wait.
🧠
I'm about to die. I want to frame David as Demon, cast doubt on Charlie's Empath info, and hint that maybe I was poisoned — making my own info unreliable so town can't trust anything. This protects Heidi and sets up David for execution.
🧠
Bob's dying words point at David. I should keep this in mind for tomorrow and signal I'm taking it seriously.
🧠
Remind everyone my Washerwoman info still points to Frank as Mayor if Grace was Undertaker. Need to flag this before Bob is executed.
🧠
Support Alice's point about Frank's role contradiction as it's strong mechanical evidence.
🧠
Summarize my Empath info clearly before nominations close so town knows where to focus tomorrow.
🧠
I'm dead with no ghost vote left. Nothing to do but wait for nominations to close.
🧠
Push the Alice-Frank contradiction to set up tomorrow's mis-execution after Bob dies. If I can get either executed, combined with killing Charlie tonight, I have a strong path to final 3.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Charlie's Empath ability is the biggest mechanical threat. His N2 reading of Alice vs David will either clear them or condemn David, and either way narrows the suspect pool dangerously. Eliminating the Empath now prevents any further hard info from entering the game.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Whisper Heidi to align on nominating David today - we need majority on final day.
🧠
Coordinate with Heidi. I need to know what Frank told her and plan our strategy for the final day. Help her deflect suspicion onto Frank or Alice.
🧠
I need to coordinate with Bob. He's my dead Poisoner and can help sway the dead votes and narrative. Frank is already pushing David, which works for me. Let me update Bob and align our strategy.
🧠
Charlie dying prevents key Empath data. Frank is most suspicious - killed Charlie to stop exposure. I need to coordinate with Heidi or Alice before nominations.
🧠
David could be redirecting blame. I should be non-committal and push for both suspects before nominations.
🧠
I'm dead with no ghost vote left. Can only wait and observe.
🧠
Alert Alice to vote David - my Empath data strongly points to David as Demon. Alice is my neighbor and seems most trustworthy.
🧠
I'm dead with no ghost vote left. Just wait and see what Charlie's ghost reveals from N2 Empath read to guide Alice/David/Frank/Heidi toward correct execution.
🧠
Check in with Alice to build coalition against David before nominations.
🧠
Coordinate with Heidi. Confirm we want David executed. If that happens, advise killing Alice tonight since she has the Washerwoman ping that could be dangerous. Frank is pushing David already - he's useful. We need to keep the David suspicion alive.
🧠
I need to see where Alice is leaning. Frank already told me he wants David dead, and Bob advised killing Alice next. If Alice also suspects David, I can just coast. If she suspects Frank, I'll need to navigate carefully. Either way, I maintain my Soldier cover.
🧠
Convince Heidi to join me against Frank since we're at final 4 and need majority.
🧠
Tell Heidi my Washerwoman info still points to Frank being Mayor or liar, but Charlie's Empath logic strongly points to David. Lean toward David but flag Frank.
🧠
I'm dead with no ghost vote left. Just wait and observe.
🧠
Reinforce the case against David to Frank, who said he'd press David today.
🧠
I'm dead with no ghost vote. Just wait and observe. The living players need to nominate David or Heidi based on Charlie's final Empath read.
🧠
Nominations phase is next. I'll save my action and nominate David there. No need to whisper further.
🧠
Frank is doing our work pushing David. I should reinforce his conviction so he doesn't waver. Also subtly validate Heidi's Soldier claim by praising her cooperation, making Frank less likely to question her.
🧠
David just whispered to me asking for my vote on Frank. I need to respond, appearing sympathetic but pointing out the strong case against him. This maintains my cooperative Soldier image while not committing either way yet.
🧠
Explain to Heidi that Bob being Minion fully explains Charlie's empath read of 1, clearing me. Frank killing Charlie before fresh read is Demon move.
🧠
Nominations are next. I'll wait and nominate David during nominations based on overwhelming evidence from Charlie's Empath and Bob's dying words.
🧠
I'm dead with no ghost vote left. I can only wait and hope the living players execute Frank or David.
🧠
Urge Heidi to nominate David, covering all alive players since Frank and Alice already heard from me.
🧠
I'm dead with no ghost vote left. Just wait for nominations to play out targeting David or Heidi.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge living players to nominate David before nominations close.
🧠
Charlie's Empath logic, Bob's dying words, and multiple players all point to David. Final 4 - must nominate now.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself clearly before votes are cast.
🧠
Use my ghost vote now on David — strongest Demon suspect per all evidence.
🧠
Evidence strongly points to David: Charlie's Empath, Bob's dying words, and Bob confirmed evil. Vote to execute David now.
🧠
David's execution brings us to 3 alive. Heidi kills one at night, leaving 2 alive and evil wins. I should save my ghost vote and not interfere. Staying silent avoids drawing suspicion.
🧠
I've used my ghost vote already. Nothing to add that changes the math. Let voting proceed.
🧠
I'm dead with no ghost vote left. I can only wait and hope the living players make the right call on David.
🧠
Voting to execute David secures evil victory. With 4 alive now, his execution leaves 3. I kill one tonight, leaving 2 alive - game over, evil wins. Voting also makes me look cooperative and unsuspicious.
🧠
Vote to execute David, the most likely Demon, to win the game.
🧠
Make one final plea before votes lock in — Frank is the Demon, executing me hands him the win.
🧠
Already voted, have enough votes, just wait for result.
🧠
Vote is already raised and majority exists. Just wait for execution.
🧠
Voting for David maintains my cover as the dead Minion who 'betrayed' the Demon. It also ensures David dies, leaving 3 alive, then Heidi's night kill brings it to 2 for an evil win.
🧠
Already used ghost vote, nothing to do but wait. The vote has majority.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
I want David executed. If he dies, we go to night with 3 alive — Alice, Frank, and me. I kill one at night and win with 2 players. I need to maintain my Soldier cover and not look suspicious.
🧠
Vote is already cast, just wait for result.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. My only hope is to nominate Frank and get equal or more votes to tie or save myself, or at least expose him.
📜
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not raise hand to vote for myself. David is the Demon and already on the block with 5 votes.
🧠
Final appeal to get votes on Frank before nominations close.
🧠
I'm dead with no ghost vote left. Nothing to do but wait. David is on the block with 5 votes which should be enough.
🧠
David is already on the block with 5 votes. I should not vote for Frank as that would only tie/save David. Let David be executed.
🧠
My lie about David being Demon is exposed. I must redirect suspicion to protect Heidi. By questioning Eve's poisoned Fortune Teller results and Alice's Washerwoman, I create confusion. This protects Heidi from being the next target after David dies.
🧠
I have no ghost vote left and cannot influence the Frank vote. Waiting is all I can do.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait.
🧠
David is already on the block with 5 votes and will die. My path to victory is clear: let David be executed, kill Alice tonight, and wake up with only Frank remaining for an automatic evil win. Voting for Frank only creates unnecessary risk and attention.
🧠
I am Frank and I know I'm the Virgin. David is the Demon. Don't vote myself.
🧠
Final plea to get votes on Frank before nominations close.
🧠
I'm dead with no ghost vote left. Nothing to add that hasn't been said. Let David's execution proceed.
🧠
Not enough votes to save Frank nomination anyway; David is already on block with 5 votes. Wait for outcome.
🧠
Frame Eve's Fortune Teller info as unreliable to create a second suspect besides Frank, protecting Heidi by dividing town's attention.
🧠
Defend my FT info and redirect suspicion to Frank before voting closes.
🧠
I'm dead and have used my ghost vote. I cannot vote or nominate. Best to wait.
🧠
David is already at 5 votes and will be executed. I don't need to vote for Frank. Either execution leads to my win tonight after I kill Alice. Staying quiet avoids drawing unnecessary attention in final moments.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 6 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/6).
🧠
David is on the block with 5 votes and nominations are closing. No action needed; let execution proceed.
🧠
Make one final plea that Frank is the Demon and my execution loses the game.
🧠
I'm dead with no ghost vote left. Nothing to add that hasn't been said. David is on the block and should be executed.
🧠
David is about to be executed. Remind everyone that Frank's Virgin claim contradicts my Washerwoman info, making Frank extremely suspicious for tonight.
🧠
Create confusion before final 3. If I cast doubt on Alice's Washerwoman info (suggesting she could be Drunk), it gives Heidi cover. Alternatively, seeming like I'm defending Frank might make Alice more certain he's evil, which also works — either way, Heidi stays hidden.
🧠
Reinforce Alice's Washerwoman claim and warn about Frank before David is executed.
🧠
Reinforce the Frank contradiction as my dying words to help Heidi and Charlie act tomorrow.
🧠
David's execution is locked at 5 votes with voting closed. Speaking now risks drawing attention. I need to stay quiet, let David die, and kill at night to secure the evil win on Day 4. Ghosts are already aligned against Frank — keeping him alive is optimal.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
With only 3 alive, any kill tonight reduces the game to 2 players and evil wins. Killing Alice removes the most credible good player (Washerwoman) and leaves Frank, who is already under suspicion. Game over.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Heidi
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil