Game Detail
Players
Alice (Drunk) Bob (Washerwoman) Charlie (Poisoner) David (Soldier) Eve (Imp) Frank (Virgin) Grace (Ravenkeeper) Heidi (Slayer)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 261,030 | 18,790 | $0.3550 |
| Good | 641,855 | 34,905 | $2.4491 |
Event Transcript
π
The game has started.
π
Storyteller
β
Charlie
You are the Minion. The Demon is Eve.
π
Storyteller
β
Eve
Minions are: Charlie. Your safe bluffs are: Undertaker, Butler, Librarian
π
Storyteller
β
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
π―
Charlie
Charlie made a choice.
π§
Poison Alice N0 to disable a potential Townsfolk information role early, weakening good's logical chains while protecting Eve's position as Demon.
π
Storyteller
β
Charlie
You chose to poison Alice.
π
Storyteller
β
Bob
Good evening Bob. You are the Washerwoman. Either David or Alice is the Soldier.
π
Storyteller
β
Alice
Good evening Alice. You are the Investigator. Either Frank or Grace is the Poisoner.
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
David
β
Charlie
,Eve
Hey neighbors, I'm David. I'm playing as the Soldier, so the Demon can't kill me at night. I wanted to be upfront with you two early. What roles are you playing? Let's share info and figure out who the Demon might be.
π§
Introduce myself to neighbors and start gathering information on day 1.
π€
Eve
β
David
,Charlie
I'm playing Undertaker - each night I learn who died by execution. Charlie, what are you claiming? David, appreciate you sharing upfront. Let's coordinate.
π§
Coordinate with Charlie on our bluff while responding to David. Charlie is confirmed minion, so I can trust his strategic input. I'll claim Undertaker (safe bluff per my role info) to build trust and avoid creating logical contradictions.
π€
Frank
β
Eve
,Grace
Hey, I want to be upfront with you two since you are my neighbors. I am the Virgin. If a Townsfolk nominates me first, that nominator gets executed immediately. We can use this strategically. What roles are you two?
π§
Tell my neighbors about my Virgin role so we can use it strategically.
π€
Alice
β
Bob
Hey Bob, I am the Investigator. My starting info tells me that either Frank or Grace is the Poisoner. I wanted to share that with you early so we can keep an eye on them.
π§
Share my Investigator info with a trusted neighbor to start building a coalition.
π€
Bob
β
Alice
Thanks for sharing that Alice. I am the Washerwoman. My starting info tells me that either David or Alice is the Soldier. Since you are the Investigator, that means David is most likely the Soldier. That also means we should watch Frank and Grace closely.
π§
Share my Washerwoman info with Alice to cross-reference and build trust, deducing David is likely Soldier.
π€
Charlie
β
Eve
Hey Eve. I'm playing Empath. David's Soldier claim is interestingβI'll need to watch him. What's your read on Bob and Frank? Let's stay coordinated tonight.
π§
Coordinate with Eve (my Demon) on a bluff strategy while appearing helpful to David. I need a convincing cover role that won't conflict with the established claims. Protecting Eve is paramount.
π€
Heidi
β
Alice
,Grace
Hey, I'm the Slayer. I have my shot ready to use if we can pinpoint the Demon. What roles are you two playing? Let's compare notes before nominations.
π§
Connect with neighbors Alice and Grace to share my role and gather early info.
π€
Grace
β
Frank
,Heidi
I am the Ravenkeeper. If the Demon kills me at night, I get to learn one player's role. Frank just told me he's the Virgin, and Heidi says she's the Slayer. That's useful to know. Let's keep each other close and share what we learn.
π§
Respond to Heidi, reveal my role to build trust and coordinate information sharing.
π€
David
β
Charlie
,Eve
Charlie, I noticed you whispered Eve privately. Happy to keep things in a smaller circle if you prefer. But what role are you claiming? Eve is Undertaker, I'm Soldier. Would love to get your info before nominations.
π§
Get Charlie's role claim and build trust with Eve before nominations.
π€
Eve
β
Charlie
,David
Charlie, you mentioned needing to watch David - but as an Empath, what did your read show on your neighbors? That'll help us confirm your information. David, this way we can validate each other's claims before nominations.
π§
Charlie hasn't directly answered David's role question yet. By asking him to share his Empath read on my neighbors (David and Frank), I appear cooperative, encourage him to provide information, and can assess his claims while building trust with David who is listening.
π€
Frank
β
Grace
Thanks Grace. Eve hasn't told me her role yet. I noticed David, Eve, and Charlie seem to be whispering a lot together. That cluster is worth watching. Has Heidi said anything else useful to you?
π§
Acknowledge Grace's info and share that Eve hasn't responded yet. Build trust with neighbors.
π€
Alice
β
Heidi
Hi Heidi, I am the Investigator. My starting info says either Frank or Grace is the Poisoner. So one of them is definitely a Minion. Be careful about trusting either of them. We should focus our suspicion there before you use your shot.
π§
Respond to Heidi's whisper, share my Investigator info, and note that my info points to Frank or Grace as Poisoner.
π€
Bob
β
David
Hey David, I am the Washerwoman. My starting info tells me that either you or Alice is the Soldier. Alice just told me she is the Investigator, so that points to you being the Soldier. Can you confirm?
π§
Share my info with David to verify he is the Soldier and build a trusted alliance early.
π€
Charlie
β
Eve
My read on Bob and David this morning showed zero evil. Both seem aligned with good so far. David's Soldier claim checks out mechanically to me.
π§
I claimed Empath to David and Eve. Eve is pressing for my neighbor read. I must give a false Empath read (Poisoner has no info) that supports my bluff and doesn't expose David. Saying '0 evil' on my neighbors (Bob and David) validates David's Soldier claim and keeps the lie sustainable.
π€
Heidi
β
Alice
Thanks Alice, that's really important. Grace told me she's the Ravenkeeper and Frank told her he's the Virgin. If your Investigator info says one of them is the Poisoner, then either Grace or Frank is lying. I'll hold my shot until we're more certain. Who do you suspect more?
π§
Share Alice's info with Grace carefully to gauge reaction, since Grace could be the Poisoner.
π€
Grace
β
Frank
,Heidi
Heidi told me she is the Slayer, which lines up with what she told me directly. The David, Eve, and Charlie cluster keeps whispering together, which feels coordinated. That might be worth pointing at during nominations. Has either of you picked up anything concrete from other players?
π§
Update Frank on Heidi situation and flag the suspicious cluster for nominations.
π€
David
β
Bob
Yes, I can confirm I am the Soldier. Your Washerwoman info checks out perfectly. Alice being the Investigator is interesting - what did her Investigator info show? That could help us narrow down the Minion.
π§
Confirm to Bob that I am indeed the Soldier, validating his Washerwoman info and building trust.
π€
Eve
β
David
,Charlie
Okay, so Charlie you're Empath with zero evil on Bob and David. That's consistent with David being Soldier. This is solid intel. Let's keep this tight circle and watch who tries to break us up or cast doubt on our claims during nominations.
π§
Reinforce Charlie's Empath claim to build trust in our evil coalition. His '0 evil' read on Bob and David actually supports our deception and makes David look credible. This solidifies our inner circle before nominations begin.
π€
Frank
β
Eve
,Grace
Eve, you still haven't told us your role. Grace and I have both shared ours, so it would help to know where you stand. Also, the three of you with David and Charlie keep whispering together a lot, which is making me a little nervous heading into nominations.
π§
Get Eve's role and share suspicion about the cluster before nominations.
π€
Alice
β
Heidi
Both claims are hard to verify early. Virgin can be tested if nominated, but a Poisoner might claim Virgin precisely to avoid suspicion. I lean slightly toward Frank being the Poisoner since Virgin is a very convenient untestable claim. What does your gut say about Grace?
π§
Share analysis with Heidi to help identify which of Frank/Grace is more suspicious before nominations.
π€
Bob
β
David
Alice told me her Investigator info points to either Frank or Grace being the Poisoner. So we have two good leads there. With you as the Soldier and me as the Washerwoman, we have a solid core. Let us keep an eye on Frank and Grace today.
π§
Tell David about Alice's Investigator info so we can coordinate.
β
Charlie
Charlie waits.
π§
Day 1 tick 1 of 3. I've set up my cover (Empath), established private coordination with Eve (Demon) and David (a good player we're manipulating), and poisoned Alice to disrupt good information later. No immediate whispers neededβlet others talk and reveal themselves while I observe. Waiting is safer than acting prematurely on Day 1.
π€
Heidi
β
Alice
My gut says Grace seems genuine, but I can't rule her out. The David, Eve, Charlie cluster whispering constantly worries me too. Could the Demon be hiding there with a Minion? I'll hold my shot for now. Should we push to nominate Frank today to test the Virgin claim?
π§
Share Alice's info with Grace carefully to see her reaction, which might help distinguish if she or Frank is the Poisoner.
β
Grace
Grace waits.
π§
Nothing new to add right now; nominations are next and I've shared my info with Frank and Heidi.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Eve
Eve waits.
π§
Hold position on Day 1 as Undertaker. Let others nominate first to see alignments and expose threats. Frank's suspicion of my cluster is natural; I can address it later. Charlie's 0-evil read is a strong anchor for my cover.
β
Bob
Bob waits.
π§
Day 1, no strong info to nominate yet. Better to wait and gather more info overnight.
π¬
Charlie
β
All
So we've got David claiming Soldier, Eve claiming Undertaker, and I've shared my Empath read showing zero evil on my neighbors. Before we execute anyone on Day One, I think we should listen to what Alice, Bob, Frank, Grace, and Heidi are claiming. Anyone want to step up and tell the group your role?
π§
Appear engaged and rational while steering the group away from nominating Eve today. As Empath, I have credibility. I should acknowledge the patterns I'm seeing (people whispering in circles) to seem thoughtful and keep focus on information gathering rather than early execution.
π¬
Heidi
β
All
I am the Slayer. I have my shot ready but I want to use it wisely. I also have information that Alice, our Investigator, says either Frank or Grace is the Poisoner. So one of them is definitely a Minion. That seems like the most important lead we have right now.
π§
Share my role publicly and flag the Frank/Grace suspicion from Alice's Investigator info to help the group narrow down.
π¬
Frank
β
All
I want to be very clear with everyone: I am the Virgin. If a Townsfolk nominates me, they will be executed immediately. So please think carefully before nominating me. As for Alice's claim about me or Grace being the Poisoner, that is simply false. I am not the Poisoner. I would look very carefully at the David, Eve, Charlie cluster instead.
π§
I need to defend myself publicly, reveal I'm Virgin so people know nominating me is risky, and redirect suspicion to the David-Eve-Charlie cluster.
π¬
David
β
All
Frank, deflecting suspicion onto the people who have already shared information is a classic move. And Grace still hasn't told us anything. Grace, what is your role? Alice's Investigator info points to either you or Frank as the Poisoner, so now is the time to speak up.
π§
Push Grace to reveal her role, and note Frank's deflection toward our trust circle is suspicious.
βοΈ
Alice
β
Frank
My Investigator info says either Frank or Grace is the Poisoner. Frank claims Virgin to shield himself from nomination, which is a convenient deflection. Let us test that claim now.
π§
Nominate Frank to test his Virgin claim. If he's truly Virgin and nominator is Townsfolk, they die. If nothing happens, Frank is lying and likely the Poisoner.
π
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Everyone, listen carefully. Alice just nominated me, and I am the Virgin. If Alice is truly a Townsfolk, she will be executed right now, not me. That is how my ability works. If nothing happens to Alice, then she is not a Townsfolk, which means she is evil.
π§
Alert everyone that if Alice is truly Townsfolk Investigator, she just got herself executed by nominating me as Virgin. This is critical info.
β
Eve
Eve raised their hand
π§
Voting Frank either confirms his Virgin claim (revealing Alice as evil) or executes an evil player. Either way, it clarifies the board. Keeping my small trusted group (David, Charlie) secure is critical.
β
Bob
Bob waits.
π§
Wait to see if Virgin ability triggers on Alice before committing my vote.
β
Charlie
Charlie raised their hand
π§
Frank claims Virgin to block Alice's nomination. If his claim is real and Alice is good Townsfolk, Alice dies immediatelyβbut if he's lying, voting for him is strong. Either way, voting for Frank advances town's goals or removes evil. Eve already voted yes, supporting the nomination.
β
Heidi
Heidi waits.
π§
Wait to see if Alice gets executed as Virgin ability triggers. If she doesn't, Frank is lying about Virgin claim, confirming he's likely the Poisoner Minion. Don't vote yet.
β
David
David waits.
π§
Wait to see if Alice gets executed for nominating Frank (proving Virgin claim). If not, Frank is lying and we should have voted him out.
β
Alice
Alice waits.
π§
Wait to see if more votes come in. We have 2 votes, need 4. Frank's Virgin claim should have triggered if real - it didn't, supporting he's lying.
β
Grace
Grace waits.
π§
Wait to see if Virgin ability triggers on Alice. This gives us crucial information before I vote.
β
Frank
Frank waits.
π§
Wait for the Virgin ability to resolve. If Alice is Townsfolk she dies. If not, she's evil.
β©οΈ
Eve
Eve lowered their hand
π§
Protect Frank (Charlie's Minion ally) and Alice (evil). Lowering my hand prevents reaching 4 votes and keeps both alive to divide town and maintain chaos.
β
Bob
Bob waits.
π§
Not enough votes to execute Frank. I'll wait and see if nomination fails. We need more info before committing my vote.
β©οΈ
Charlie
Charlie lowered their hand
π§
I need to protect Frank's nomination vote from reaching 4. Whether Frank is truly Virgin or lying, my team benefits from keeping the vote stalled. Lowering my hand creates the appearance of being convinced by Frank's logic while keeping him alive through Night 0.
β
Heidi
Heidi waits.
π§
Wait to see vote outcome. I already voted to not raise my hand. The Virgin ability should have triggered if Frank were truly Virgin and Alice is Townsfolk.
β
David
David waits.
π§
Wait and see - not enough votes forming. Let the vote resolve without my vote since Frank being Virgin is uncertain and I don't want to waste this.
β
Alice
Alice raised their hand
π§
Vote Frank to test and potentially remove a Minion. We need 4 votes and currently have few.
π¬
Grace
β
All
I am the Ravenkeeper. And I want to point out β if Frank really is the Virgin and Alice is a Townsfolk, Alice should have been immediately executed the moment she nominated him. That hasn't happened, which means either Frank is lying about being the Virgin, or Alice is not a Townsfolk.
π§
Point out that if Frank is truly the Virgin and Alice is Townsfolk, Alice should have been executed. The fact nothing happened is telling.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach the 4 vote threshold.
π
Storyteller
Frank did not receive enough votes (1/4).
π¬
Frank
β
All
Grace makes a good point, but she's missing the obvious conclusion. The trigger didn't fire because Alice is NOT a Townsfolk. That means Alice is evil. I am the Virgin, and this just proved it.
π§
Clarify that the Virgin trigger not firing confirms Alice is evil, not that I'm lying about being Virgin.
βοΈ
Eve
β
Alice
Frank's Virgin mechanic test is solid: if Alice were a Townsfolk nominating the Virgin, she'd be executed immediately. She wasn't. That means Alice is evilβlikely the Poisoner Frank mentioned. Her Investigator claim was a setup to push Frank/Grace narrative and build false credibility.
π§
Frank's Virgin claim creates a logical test: if Alice nominated him and didn't die, Alice must be evil. Frank's analysis is sound. Alice pushed the Investigator narrative to build trust, then immediately nominated Frank aggressively. Execute Alice to confirm her alignment and remove a core threat.
π
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
Wait, everyone β the Virgin trigger not firing doesn't prove I'm evil. I could be the Drunk, or Frank might simply not be the Virgin at all. Frank is on my suspect list as the Poisoner. Don't execute me on this logic alone.
π§
Defend myself - Frank's Virgin claim can't be verified this way since Drunk players exist and the trigger not firing has other explanations.
β
Frank
Frank raised their hand
π§
Vote to execute Alice since the Virgin trigger proves she's not Townsfolk, making her evil.
β
Eve
Eve raised their hand
π§
Vote for Alice execution. Frank's Virgin logic is strong and Alice's Investigator claim targeting Frank/Grace looks like coordinated evil play. Voting with Frank builds trust with him and Charlie while eliminating a threat.
β
Bob
Bob waits.
π§
My Washerwoman info says Alice or David is the Soldier. Alice is likely good. I should not vote to execute her.
β
Charlie
Charlie raised their hand
π§
Alice is a major threatβshe's investigating Frank and Grace as Poisoner. Frank's Virgin logic is airtight mechanically. Whether Alice is evil or drunk, executing her benefits my Demon Eve and disrupts town coordination.
β
Heidi
Heidi waits.
π§
Vote threshold is 4, only 3 hands up so far. Alice makes a fair point about being Drunk. I shouldn't vote to execute Alice day 1 without more certainty.
β
David
David waits.
π§
Wait and observe vote outcome. Alice raised her hand herself which is odd. Let vote resolve.
β
Grace
Grace waits.
π§
Already revealed as Ravenkeeper. Alice has 3 votes, needs 4. Let others decide - I don't need to vote here.
π¬
Alice
β
All
Bob, Heidi, David, Grace β please don't vote here. If Frank is lying about being the Virgin, executing me just removes a Townsfolk with real Minion information. We lose nothing by keeping me alive and watching Grace closely instead.
π§
Discourage the vote against me. Only 3 hands so far, need 4. Bob, Heidi, David, Grace haven't voted.
β
Frank
Frank waits.
π§
Keep hand raised, wait for vote to close. We have 3 votes, need 4. Nothing more to do but let it resolve.
β
Eve
Eve waits.
π§
We have 3 votes for Alice (Frank, Charlie, Eve). Need 1 more to execute. Waiting to see if David, Bob, Heidi, or Grace breaks and votes. Alice's counterargument (Drunk, Frank lying) is weak because Virgin trigger is mechanicalβAlice's vote should fire it regardless of her actual role. Patience maximizes execution chances.
β
Bob
Bob waits.
π§
My Washerwoman info says Alice or David is the Soldier. If Alice is evil, David is Soldier. Either way, not enough to execute Alice today. Hold vote.
β
Charlie
Charlie waits.
π§
Maintain momentum on Alice without overcommitting. Heidi and David are still deciding; if they vote yes, Alice executes and either way we learn if Frank's Virgin is real or if Alice was town. If they vote no, I can reassess and lower my hand to avoid being read as committed to Alice's execution.
β
Heidi
Heidi waits.
π§
Not enough evidence to execute Alice. Vote is at 3, needs 4. Staying out keeps Alice alive for more info.
β
David
David waits.
π§
Not voting Alice - only 3 hands raised, need 4. Letting this fail preserves Alice who has real info. Grace's late Ravenkeeper claim is suspicious.
β
Grace
Grace waits.
π§
We already have 3 votes (Frank, Eve, Charlie). Need 4. Let's see if another vote comes in without me tipping the balance.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach the 4 vote threshold.
π
Storyteller
Alice did not receive enough votes (3/4).
π¬
Alice
β
All
The vote failed, which I appreciate. Going into tonight, remember my Investigator information: either Frank or Grace is the Poisoner. Frank's Virgin claim didn't trigger, and he's been coordinating with Eve against me. Please keep a close eye on both of them.
π§
Summarize the failed vote against me and reinforce suspicion on Frank and Grace heading into night.
π¬
Frank
β
All
Alice, you just revealed Investigator information pointing at me or Grace β conveniently right after the vote against you failed. The Virgin mechanic is the clearest mechanical evidence we have from day one. It showed you are not Townsfolk. I'd urge everyone to keep that in mind tonight.
π§
Counter Alice's Investigator claim and remind everyone the mechanical evidence still points to her being non-Townsfolk.
β
Eve
Eve waits.
π§
Night phase is incoming. I should be quiet to avoid drawing suspicion. My alliance with Frank and David looks strong. Let the Alice-Frank conflict simmer while I use my Imp kill strategically tonight. Silence now = trust built, questions deferred until later.
π¬
Bob
β
All
I want to share my Washerwoman information before we go into night. I was told that either David or Alice is the Soldier. If Alice is the Soldier, she is definitely Townsfolk β which means Frank's Virgin claim should have triggered. That would make Frank a liar.
π§
Share my Washerwoman info to help the group. I know either David or Alice is the Soldier. This is relevant β if Alice is the Soldier, she's Townsfolk and the Virgin trigger should have fired on Frank if he's real.
β
Charlie
Charlie waits.
π§
As Minion, Alice's survival and credibility gain hurts Frank's cover but actually helps us long-term by keeping Alice alive (poisoned) and letting her guide good players. I should stay quiet now and let the good players argue amongst themselves heading into night.
π¬
Heidi
β
All
Bob's Washerwoman info is really important here. If Alice is the Soldier, she is Townsfolk, and Frank's Virgin ability should have fired when she nominated him. It didn't β so either Frank is not the Virgin, or Alice is the Drunk. Frank has a lot to answer for going into tonight.
π§
Bob's Washerwoman info is key β if Alice is the Soldier, Frank's Virgin should have triggered, proving Frank lied. Share this logic publicly.
π¬
David
β
All
Actually, I can clear something up. Bob's Washerwoman information says David or Alice is the Soldier. I am David, and I am the Soldier. So Alice is not the Soldier β which means Frank's Virgin not triggering doesn't prove he's lying. Alice could genuinely be the Drunk or evil.
π§
Reveal I am the Soldier to clarify Bob's Washerwoman info β Alice is not the Soldier, which changes the analysis.
π¬
Grace
β
All
David confirming he's the Soldier is a big deal. It means Alice is not the Soldier, so the Virgin not triggering is consistent with Alice being Drunk or evil. Frank's claim holds up better now. Going into tonight, I'd watch Alice carefully.
π§
David's claim that he is the Soldier is key - it means Alice is not the Soldier, supporting Frank's Virgin claim. I should highlight this going into night.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
π―
Charlie
Charlie made a choice.
π§
Poison Alice to disable the Investigator threat and create doubt about her reliability. Even if she survives day 2, town will question her motives for accusing Frank. This buys time for Eve (Demon) to consolidate power.
π
Storyteller
β
Charlie
You chose to poison Alice.
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Eve
Eve made a choice.
π§
Alice is our biggest threat: she has claimed Investigator with minion targeting info, and even though the vote failed, she is now positioned to keep pushing suspicion on Frank and me. Killing Alice removes her ability to gather & spread information that could unravel our deception. It also removes her ability to nominate and lead town discussion. With Alice dead, Frank's Virgin claim becomes harder to attack, and the board simplifies in our favor.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Eve
You chose to kill Alice.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
π€
Heidi
β
Grace
Grace, Alice is dead from the night. If the Imp killed her, your Ravenkeeper ability won't trigger since that only works if you die at night. But I want you to know I am the Slayer. I'm considering using my shot on Frank today. What's your read?
π§
Gather info from Grace about what Ravenkeeper might reveal, and share my Slayer role with a trusted player to coordinate.
π€
Frank
β
Eve
,Grace
Alice is dead, which is interesting. If she was evil, the Demon may have silenced her to cut loose ends. I'm still the Virgin. Who are you two suspecting today? I want to make sure we nominate the right person.
π§
Coordinate with neighbors to share suspicions before nominations.
π€
Eve
β
Frank
,Grace
Frank, I agreeβAlice dying tonight suggests the Demon was concerned about her. She was pointing at you hard as Poisoner. That read was probably dangerous to them. I'm inclined to trust your Virgin and David's Soldier confirmation. What are you thinking for today's execute?
π§
Build Frank's confidence that Alice's death validates his Virgin/Soldier read. Position myself as town-aligned while staying vague about my own role. This protects Charlie and maintains my cover.
π€
Alice(Ghost)
β
Bob
Bob, my Investigator info was that either Frank or Grace is the Poisoner. Frank, Eve, and Grace all whispered together just now which looks like evil coordination. I'd push to execute Grace or Frank today. Grace has been quiet and suspicious.
π§
Share my investigator info with Bob who seems trustworthy, to help good team focus on Frank/Grace.
π€
Bob
β
David
David, Alice is dead and she whispered to me that her Investigator info pointed to Frank or Grace as the Poisoner. Frank, Eve, and Grace were all whispering together which looks coordinated. Who are you leaning toward for today's execution?
π§
Check with David who I trust (confirmed Soldier) to coordinate on Frank vs Grace suspicion before nominations.
π€
David
β
Bob
That three-way whisper between Frank, Eve, and Grace is really damning. Alice's Investigator info pointed to Frank or Grace as the Poisoner, and now Alice is dead. I'm leaning toward Frank or Grace. Which one feels stronger to you?
π§
Share suspicion with Bob, align on Frank or Grace as execution target.
π€
Charlie
β
Eve
Alice is dead. Poison worked. Frank's Virgin is looking solid nowβtown might rally behind him. Is Heidi really a Slayer? How solid is your Undertaker cover?
π§
Coordinate with Eve to assess threat level and confirm poison strategy worked. Understand if Heidi/others suspect Eve yet.
π€
Grace
β
Heidi
Heidi, I appreciate you sharing that. Alice dying is interesting β she was pointing hard at Frank and me. Frank is whispering to me and Eve together, which feels like he is grouping allies. I am leaning suspicious of Frank, but the Slayer shot is precious. Are you confident enough to use it on him today?
π§
Tell Heidi my read - Frank is suspicious but I want to be cautious. Encourage her to hold the shot unless confident.
π€
Heidi
β
Grace
Grace, I'm not fully confident yet. Frank coordinating with you and Eve privately is suspicious, but if he's a Minion rather than the Demon, my shot does nothing. Did you learn anything useful from those whispers with Frank and Eve? Any detail could help me decide.
π§
Need more info before spending the shot. Grace is leaning Frank-suspicious too. Let me check if she has any Ravenkeeper info or stronger read before I commit.
π€
Frank
β
Eve
,Grace
Charlie and Heidi are the ones I know least about. Charlie voted to keep Alice alive, which is suspicious. And I haven't heard much from Heidi at all. Who do you two think we should be nominating today?
π§
Gather info from Eve and Grace to coordinate nomination. Charlie and Heidi are less confirmed - want to focus suspicion there.
β
Eve
Eve waits.
π§
Eve has strong footing with Frank/Grace alliance and credible Undertaker bluff. Waiting allows more information gathering before Nomination phase, ensures Charlie isn't pressured early, and lets Frank guide town's suspicions toward Heidi/other targets while Eve stays neutral.
β
Alice(Ghost)
Alice waits.
π§
I've already shared my key info with Bob. Waiting to see if others share info before nomination phase.
π€
Bob
β
David
I'm leaning toward Frank. He claimed Virgin but it never triggered when Alice nominated him, which suggests he's lying about his role. Alice's info pointed to Frank or Grace as the Poisoner, and Frank was coordinating with Eve and Grace. That three-way whisper looks like the evil team communicating.
π§
Frank is more suspicious due to false Virgin claim. Push David toward Frank.
π€
David
β
Bob
Agreed on Frank. The Virgin claim that never triggered is a big red flag. Alice's info pointed to him or Grace, and he was right in the middle of that three-way whisper. I think we push for Frank today. Can you help rally votes?
π§
Align with Bob on targeting Frank for execution today. He's the strongest suspect with false Virgin claim and coordination with suspicious players.
β
Charlie
Charlie waits.
π§
I've just poisoned Alice successfully and secured poison momentum into Day 2. The good team is rallying around Frank's Virgin credibility. I should wait for the Day phase to develop, see who others are targeting, and coordinate with Eve on next moves before Nomination begins.
π€
Grace
β
Heidi
Heidi, Frank just whispered to me and Eve again, pushing suspicion onto you and Charlie. He's trying to steer nominations toward you two. That feels like he's protecting himself and possibly Eve. I'd say hold your shot for now β let's see if we can build a stronger case through nominations first.
π§
Update Heidi on Frank's behavior β he's now deflecting to Charlie and Heidi, which could mean he's trying to eliminate good players.
β
Heidi
Heidi waits.
π§
Grace advises holding shot; nominations phase coming next. Wait and see who gets nominated to gather more info before committing my shot.
π€
Frank
β
Eve
,Grace
We're almost out of time. I think Charlie is our best lead β voted to save Alice yesterday when the Virgin mechanic pointed at her being evil. I want to nominate Charlie. Are you both on board with that?
π§
Gather info from Eve and Grace before nominations to align on Charlie or Heidi as the target.
π€
Eve
β
Frank
,Grace
Frank, I'm with you on Charlie. That vote to keep Alice alive is weird. He's been quiet, and the math doesn't add up if he's claiming Empath zero evil neighbors. Let's push hard for that nomination.
π§
Frank is my strongest ally and has built real town credibility. Agreeing with his Charlie nomination keeps him trusting me, locks in his Virgin as a shield, and ensures a Minion (not the Demon/me) is the primary execution target today. This advances evil's position significantly.
π€
Alice(Ghost)
β
Charlie
Charlie, as the dead Investigator, my night info was that either Frank or Grace is the Poisoner. Frank, Eve, and Grace keep whispering together in a tight group, which looks like evil coordination. I think Grace is the safest bet to execute today. Can you push for that?
π§
Alert Charlie to the suspicious coordination and my Investigator info to get them to push an execution on Grace or Frank.
π€
Bob
β
Charlie
Charlie, Alice is dead and she had Investigator info pointing to Frank or Grace as the Poisoner. Frank claimed Virgin but it never triggered when Alice nominated him. Plus Frank, Eve, and Grace keep whispering together. David and I are pushing to execute Frank today. Are you with us?
π§
Rally Charlie to vote Frank today.
π€
David
β
Charlie
Hey Charlie, Alice is dead and her Investigator info pointed to Frank or Grace as the Poisoner. Frank's Virgin claim never triggered when Alice nominated him, which is a big red flag. He was also in that three-way whisper with Eve and Grace. I think we should push to execute Frank today.
π§
Rally Charlie to vote Frank today since we're running out of time.
β
Charlie
Charlie waits.
π§
I need to assess the whisper content carefully before acting. Multiple good players are independently reaching me, and I've received contradictory advice from Alice (push Grace) versus Bob/David (push Frank). Both could be trying to manipulate me. I should wait for more information and nominations to clarify who the town actually trusts.
π€
Grace
β
Heidi
Heidi, Frank and Eve are coordinating together to push a Charlie nomination. They move as a unit every time. I think one of them is evil. If you agree, we should consider nominating Frank or Eve rather than following their lead on Charlie.
π§
Warn Heidi that Frank and Eve are moving together to nominate Charlie, and suggest we consider nominating Frank or Eve instead.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Eve
β
Charlie
Charlie claimed Empath with zero evil neighbors yesterday, but voted to keep Alice alive. That contradicts a good Empath reading. His vote protects Alice, who we now know was the Investigator pointing at evil. This is suspicious. I think Charlie is the Minion.
π§
Nominate Charlie to lock in Day 2 execute. His Alice vote contradicts his Empath claim. This removes a Minion, tests his role under pressure, and maintains my town-allied position with Frank and David.
π
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Charlie
β
All
Eve's reading me wrong. Look, I claimed Empath with zero evil neighbors, and I voted to keep Alice alive because the mechanics weren't clear yet. But think about it: Frank, Grace, and Eve have been whispering together non-stop. Alice's info pointed to one of them as the Poisoner. Frank's Virgin never triggered when Alice nominated him. That's the real problem here.
π§
Deflect Eve's accusation by agreeing Frank looks suspicious (validating Bob/David's logic) and turning town against him instead. This protects me and the Demon by misdirecting execution toward a good player.
β
Eve
Eve raised their hand
π§
Commit to the town narrative and lock in the vote on Charlie. This buys timeβif Charlie survives, good players see me as part of the majority logic. If Charlie dies, I've publicly sided with the town and remain above suspicion. Either outcome helps me survive the day.
β
Frank
Frank raised their hand
π§
Vote to execute Charlie who is our top suspect as Minion based on Alice vote and suspicious behavior.
β
Grace
Grace waits.
π§
Don't vote for Charlie - Frank and Eve are the suspicious pair. Let this nomination fail.
β
Heidi
Heidi waits.
π§
Don't vote for Charlie β Grace and I suspect Frank/Eve are the evil pair pushing this. Let the vote fail.
β
David
David waits.
π§
Don't vote for Charlie; let the vote fail so we can still target Frank.
β
Alice(Ghost)
Alice waits.
π§
Save my ghost vote for Grace or Frank execution. Charlie is likely innocent.
β
Bob
Bob waits.
π§
Don't vote for Charlie - he's likely good and Frank is our real target.
β
Charlie
Charlie raised their hand
π§
I just made a strong counterargument blaming Frank, Grace, and Eve for coordinating. Raising my hand shows confidence in my claim, signals I'm not hiding, and forces the town to actively vote rather than passively condemn me. Buying time is critical for Eve (the Demon) to survive.
β©οΈ
Eve
Eve lowered their hand
π§
Charlie's counter-attack (Eve/Frank/Grace private alliance + Alice info pointing at Poisoner) is logically sound. If I push voting 2/5, I expose our coordination publicly and appear mafia-like. Better to pull back tactically, reassess David/Heidi/Bob loyalty, and let Frank carry the narrative burden. Preserve flexibility.
β
Frank
Frank waits.
π§
Keep hand raised and wait to see if enough votes come in for Charlie's execution.
β
Grace
Grace waits.
π§
Don't execute Charlie based on Frank-Eve pressure. Let vote fail.
β
Heidi
Heidi waits.
π§
Don't vote Charlie. The nomination looks like Frank/Eve coordinating to remove a good player.
β
David
David waits.
π§
Don't vote Charlie. Let the vote fail and preserve our chance to nominate Frank.
β
Alice(Ghost)
Alice waits.
π§
Save my ghost vote for Frank or Grace who are the real suspects per my Investigator info.
β
Bob
Bob waits.
π§
Don't vote Charlie. We need votes against Frank, not Charlie. Let this nomination fail.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Charlie did not reach the 4 vote threshold.
π
Storyteller
Charlie did not receive enough votes (2/4).
π¬
Charlie
β
All
Okay, I didn't have the votes, but here's what matters: Frank, Eve, and Grace have been in a whisper bubble the entire game. Alice's Investigator info pointed at one of them as the Poisoner. Frank claims Virgin, but when Alice nominated him, his ability didn't trigger. That's not how Virgin works if he's telling the truth. Someone needs to nominate Frank right now.
π§
Focus town attention on Frank and Grace, who are clearly coordinating with Eve. Eve voting me was the bait. I need to keep momentum on the real evil players before anyone else can nominate.
π¬
Eve
β
All
Hold on. Charlie, you're confusing the mechanics. Virgin triggers when someone nominates you, not the other way around. Alice nominated Frank on Day 1, and Virgin didn't fire. That means either Alice was Drunk, or Frank is lying about being Virgin. But if Frank is the Minion protecting Alice's Investigator read, he wouldn't claim Virgin in the first place.
π§
Charlie is desperately pivoting to Frank after his nomination failed. He's misrepresenting Virgin mechanics (it triggers when nominated, not when nominatingβAlice nominated Frank, Virgin didn't fire, so Frank's lying or Alice was drunk). I need to clarify mechanics and solidify the Frank-Grace-Eve block before we lose momentum on Charlie.
π¬
Frank
β
All
Eve's right about the mechanic. Alice nominated me, and it didn't fire because Alice was not Townsfolk. That's exactly what we concluded. Charlie, you're misrepresenting how this works, and that tells me a lot.
π§
Clarify Virgin mechanic and defend myself before nominations close.
βοΈ
Grace
β
Frank
Frank and Eve have been moving as a unit all game, steering every nomination away from themselves. Alice's Investigator read pointed at Frank as the Poisoner, and his Virgin never triggered when Alice nominated him. That's suspicious. I think Frank is evil.
π§
Frank has been coordinating with Eve all game and deflecting suspicion. With one tick left, I need to nominate Frank before nominations close.
π
Storyteller
The Virgin's ability triggers! Grace is executed immediately.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 2
π
Storyteller
β
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
π―
Charlie
Charlie made a choice.
π§
Heidi claims Slayer and represents the town's guaranteed demon-kill on final day. Poisoning her compromises her Slayer ability, protects Eve, and secures evil's path to endgame where only 2 players remain and evil wins.
π
Storyteller
β
Charlie
You chose to poison Heidi.
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Eve
Eve made a choice.
π§
Grace triggered Frank's Virgin publicly, confirming Frank is Townsfolk. This was a critical error for good townβthey executed their own strong player. Kill Heidi tonight. She's passive, unconfirmed, and her removal gives evil team control of final four with David, Bob, Charlie, Frank alive. Frank shields us, Charlie hides as minion, and I maintain Imp status. This positions us for endgame victory.
π
Heidi(Ghost)
Heidi has died.
π
Storyteller
β
Eve
You chose to kill Heidi.
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
β
Eve
Eve waits.
π§
Day 3 is critical. I have 5 players left; town needs me dead to win. I must stay quiet, avoid suspicion, and let the good players debate. Frank has proven Virgin credibilityβI can rely on him. Charlie is my Minion. I'll wait for town to reveal more before acting.
π€
Frank
β
Eve
Eve, Heidi is gone now. With Grace confirmed Townsfolk by the Virgin trigger, Alice's claim is fully debunked. I'm leaning toward Charlie as the Demon given the whisper coordination with Bob and David. Who are you thinking we nominate today?
π§
Coordinate with Eve before nominations to align on best target.
β
Grace(Ghost)
Grace waits.
π§
I'm dead with ghost vote. Wait to observe nominations before deciding where to spend my vote.
π€
Alice(Ghost)
β
Charlie
,Bob
Alice here, dead but watching. Eve is my top Demon suspect. Grace was the Poisoner, confirmed by the Virgin trigger. Eve moved with Grace all game and Frank just whispered to her privately. Please target Eve in nominations today.
π§
Warn Charlie and Bob that Eve is most suspicious as likely Demon, to coordinate the final day nomination.
β
Charlie
Charlie waits.
π§
Stay silent during day phase to avoid drawing attention while good players debate. Let Alice's Demon read on Eve dominate discussion, then position myself strategically during nominations to protect my Demon partner when voting occurs.
π€
Bob
β
Charlie
Charlie, I agree with Alice. Eve is my top suspect too. Frank whispering to Eve right now is very concerning. I say we push to nominate Eve today. Are you with me on this?
π§
Align with Charlie to nominate Eve today. We're at final day with 5 alive β need to execute the Demon.
π€
David
β
Bob
Bob, it's final nominations. Eve is still our top suspect β coordinated with Grace all game, and Frank just whispered to her again this morning. I say we nominate Eve. Are you with me?
π§
Coordinate with Bob to nominate Eve today since she's top suspect and nominations are imminent.
β
Heidi(Ghost)
Heidi waits.
π§
I'm dead with one ghost vote. Wait and observe before nominations to decide where to cast my vote.
π€
Eve
β
Charlie
Frank wants us lynched. Bob's whisper to you was suspicious. What did Bob say? We need to figure out who the Slayer is and get the town to lynch them instead of you.
π§
Coordinate with Charlie to identify which town members are most dangerous (Slayer threat) and prepare a unified defense. Frank's momentum could lynch Charlie today, so I need to help Charlie stay alive while deflecting to safer targets like Bob or David.
β
Frank
Frank waits.
π§
Waiting to see Eve's response before nominations. Need to decide between Charlie, Bob, or David as primary target.
β
Grace(Ghost)
Grace waits.
π§
I'm dead with ghost vote. Wait to see what information surfaces before nominations so I can use my vote wisely on the most likely Demon.
β
Alice(Ghost)
Alice waits.
π§
I've already whispered my key info to Bob and Charlie. Waiting to see if they act on it before nominations.
π€
Charlie
β
Eve
Frank's whisper to you is sketchy timing. Bob and Alice both want Eve. I'm going along with the Eve push to seem convinced. But you're our Undertaker claimβif you go down, we lose that info. Stay strong, let me manage the town's vote.
π§
Appear to accept Bob's nomination of Eve while privately assuring Eve I'm managing town perception and will help steer executions away from her. This dual-message strategy keeps my Evil cover intact while sowing chaos.
π€
Bob
β
David
David, yes I am absolutely with you. Eve is our strongest suspect. Alice is even whispering from the dead pointing at Eve. Let us make sure she gets nominated this round. We have the numbers if Charlie is on board too.
π§
Confirm with David that we're aligned on nominating Eve today.
π€
David
β
Charlie
Charlie, Bob and I are nominating Eve today. She coordinated with Grace all game, and Frank just whispered to her again this morning. We need your support to make the vote stick. Are you with us?
π§
Get Charlie on board to ensure Eve nomination succeeds.
β
Heidi(Ghost)
Heidi waits.
π§
I'm dead with ghost vote. Wait to see info from whispers before deciding who to use ghost vote on at nominations.
β
Eve
Eve waits.
π§
Wait for more information. Charlie's last whisper indicates he has a plan to redirect votes toward Eve while keeping himself safe. Eve should listen to his coordination before taking action, as premature moves could expose the evil alliance.
β
Frank
Frank waits.
π§
Wait for Eve's response before nominations. Already whispered to her.
β
Grace(Ghost)
Grace waits.
π§
I'm dead with no new info. Wait and observe before nominations.
β
Alice(Ghost)
Alice waits.
π§
I already whispered my key info to Charlie and Bob. With 1 tick left before nominations, I should wait and let the living players act on my advice to execute Eve.
β
Charlie
Charlie waits.
π§
Assess the nomination phase to see if I have leverage to save Eve or if she faces inevitable execution. Playing along publicly while preserving vote control.
β
Bob
Bob waits.
π§
We've coordinated with David and Charlie to nominate Eve. Nothing more to do but wait for nominations phase.
β
David
David waits.
π§
Wait for nominations phase β plan is set to nominate Eve. No new info needed.
β
Heidi(Ghost)
Heidi waits.
π§
I'm dead with ghost vote. Save it for nominations to execute the most likely Demon: Eve or Charlie.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Heidi(Ghost)
β
All
Since I'm dead I can speak freely. Grace was the Poisoner, that's now clear. But Grace was coordinating closely with Eve all game. Eve, you need to explain that relationship. I think Eve is the Demon and should be nominated today.
π§
I'm dead but can still speak. Point suspicion at Eve as most likely Demon given coordination with Grace the Poisoner.
π¬
Eve
β
All
Heidi, I worked with Grace as a Townsfolk because she was the Ravenkeeper and had real information. That's normal town play. But look at Charlie's actual whisper networkβhe's coordinating with Bob, David, and Alice all at once. That's a Demon's tell, not mine.
π§
Defend against Heidi's accusation by reframing the Grace-Eve whispers as natural town play, while subtly redirecting suspicion to Charlie's demonstrated whisper network (Bob, David, Alice all coordinating with him). Stay alive through the day phase.
βοΈ
Bob
β
Eve
Eve coordinated with Grace all game, Frank is whispering to her privately, and now she is deflecting to Charlie with no real evidence. Multiple dead players and living players all point to Eve as the Demon.
π§
Nominate Eve as our strongest Demon suspect on final day.
π
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Eve
Eve waits.
π§
I need to see how the vote develops before acting. Frank, Charlie, David, and Alice will determine my fate. Let them commit to their positions first so I know exactly who to work with or against moving forward.
β
Heidi(Ghost)
Heidi raised their hand
π§
Use my ghost vote on Eve who is the most likely Demon based on coordination with confirmed Poisoner Grace.
β
Bob
Bob raised their hand
π§
Vote to execute Eve as the likely Demon.
β
Charlie
Charlie raised their hand
π§
I am the Poisoner and must protect my Demon Eve at all costs. Voting no saves her from execution and keeps evil's win condition alive. This is my primary objective as a Minion.
β
David
David raised their hand
π§
Vote to execute Eve, the top Demon suspect. We have majority already but I should add my vote.
β
Grace(Ghost)
Grace raised their hand
π§
Use my ghost vote to help execute Eve, the most likely Demon candidate with broad consensus.
β
Alice(Ghost)
Alice raised their hand
π§
Use my ghost vote to execute Eve, the most likely Demon.
β
Frank
Frank waits.
π§
Do not vote for Eve. She has been my strongest ally and the coordination among Bob/Charlie/David to execute her looks like evil play.
β
Eve
Eve raised their hand
π§
Frank waiting suggests he's protecting me. If I vote for myself, town gets exactly 3 votes and executes meβgame over for evil. I need to survive to reach final 3. Not voting keeps suspicion ambiguous and forces town to guess Frank's alignment.
β
Heidi(Ghost)
Heidi waits.
π§
My hand is already raised, just wait for the vote to resolve.
β
Bob
Bob waits.
π§
Voting is already well past majority. Just wait for the result.
β
Charlie
Charlie waits.
π§
Vote for Eve to maintain cover as confused town member who trusts Bob and David's pressure on Eve. My vote helps reach majority without exposing myself. If Eve dies, evil team adapts. If she survives due to Frank, I learn Frank is protecting Demon and adjust strategy accordingly.
β
David
David waits.
π§
Hand already raised, just wait for vote to complete.
β
Grace(Ghost)
Grace waits.
π§
Already voted, just wait for the result.
β
Alice(Ghost)
Alice waits.
π§
Vote is already cast and overwhelming. Just wait for execution to resolve.
β
Frank
Frank waits.
π§
Eve has been my consistent ally and the evidence against her is thin. I already waited once. The vote has more than enough to pass regardless β 6 hands raised already exceeds majority.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π»
Grace(Ghost)
Ghost vote used by Grace
π»
Heidi(Ghost)
Ghost vote used by Heidi
π³οΈ
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
Frank, you're the only player who hasn't voted for me. That silence is deafening. If you truly believe I'm the Demon, vote. If you don't, then nominate me yourself and let's see where this really goes.
π§
With only 1 tick left, I must act decisively. Nominating Frank splits the vote, potentially saves me via tie, and forces information. This is my last chance to disrupt the execution.
β
Heidi(Ghost)
Heidi waits.
π§
Nothing to add; Eve is on the block with overwhelming votes. Wait for execution.
β
Bob
Bob waits.
π§
Eve is already on the block with 7 votes. Just wait for nominations to close.
β
Charlie
Charlie waits.
π§
Eve is on the block with 7 votes and will be executed when nominations close. As the Poisoner protecting my Demon, I achieved the goal of preventing her execution yesterday. Now I let the nomination phase close naturally without further interference. Staying silent avoids suspicious activity that might expose my role as Poisoner to the town.
β
David
David waits.
π§
Eve is on the block with 7 votes. Nothing more needed. Just wait for execution.
β
Grace(Ghost)
Grace waits.
π§
Nothing left for me to do; Eve's execution is secured with 7 votes.
π¬
Alice(Ghost)
β
All
Eve is going down with seven votes β that's decisive. Frank, your refusal to vote is noted. If Eve was the Demon, we win. If not, Frank becomes our prime suspect tomorrow.
π§
Eve is about to be executed. Reinforce the case and note Frank's suspicious behavior for tomorrow if needed.
π¬
Frank
β
All
I didn't vote against Eve because she's been my strongest ally this game. But seven votes is decisive and I respect the group's read. If Eve was the Demon, we win. If not, I'm happy to be scrutinized tomorrow β I'm the Virgin, you all know that now.
π§
Explain my non-vote and prepare the group for tomorrow if Eve was innocent.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
π
Game Over
Demon Dead
Winner: Good
Transcript
Paused
Copied