Game Detail

Players

Alice (Baron) Bob (Saint) Charlie (Investigator) David (Recluse) Eve (Soldier) Frank (Imp) Grace (Drunk) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil183,84265,300$0.3797
Good649,41360,548$4.7608

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Alice. Your safe bluffs are: Virgin, Undertaker, Librarian
📜
Storyteller
Charlie
Good evening Charlie. You are the Investigator. Either Alice or David is the Baron.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start by whispering to my neighbors Charlie and Eve to gather initial information. As a Recluse, I want to be careful about revealing my role too early since it could make me a target or cause confusion.
🧠
I want to share my Chef info privately with a neighbor first to build trust and start narrowing things down. I'll whisper to Frank and Heidi since they're my neighbors and I can gauge their reactions.
🧠
Respond to Grace's Chef claim naturally, establish my Librarian bluff early to build credibility, and gather info about what Heidi claims so I can coordinate with Alice later.
🧠
I want to share some info with Grace and Frank to build trust, but I should be cautious about revealing I'm the Slayer since that makes me a target. I'll claim a less threatening role or be vague for now, while engaging with their information.
🧠
I want to whisper to my neighbors Alice and Charlie to start gathering information. As Saint, I need to be careful not to get executed, but I also need to help find the Demon. Starting with neighbors is natural.
🧠
I want to engage David and get his information while being somewhat guarded about my exact role. As Soldier, I'm safe from the Demon, so revealing it isn't hugely risky, but I'd rather hear his claim first.
🧠
I should share info carefully. Bob and David both approached me. I'll start with Bob since he's less likely to be evil (my info points to Alice or David). I'll share my Investigator info with Bob to build trust and get his claim.
🧠
Claim Empath to Bob and Charlie to build trust and establish a role early. Being between Bob and Heidi gives me plausible readings I can manipulate later to protect Frank or frame good players.
🧠
As Recluse, I should be careful about revealing my role too early since it can register as evil. I'll share that I'm an Outsider without specifying Recluse yet, and press Eve for info exchange. Charlie hasn't responded so I'll focus on Eve.
🧠
I want to share my observations with Frank and Heidi about the whispering patterns and strategize about who to investigate. Heidi as Empath will get info tonight that can help verify neighbors.
🧠
Build trust with Grace and Heidi while steering suspicion toward David's early whispering behavior. By pushing the Chef 1 narrative toward David-Charlie or David-Eve pairs, I protect Alice from Heidi's future Empath read. Asking if Grace shared Chef info widely helps me gauge how much damage control might be needed.
🧠
I need to keep my Slayer role hidden while gathering more info. I should talk to other players to cross-reference claims. Let me whisper to Alice and Bob to hear their claims and compare notes. I want to save my Slayer shot for when I have strong evidence.
🧠
I need to share Charlie's Investigator info with Alice and Heidi to see reactions and cross-reference. I should tell Heidi what I've learned and also respond to Charlie with my role carefully. As Saint, I need to avoid being executed, so I should be strategic about revealing. Let me whisper to Charlie first to continue our conversation and share some info.
🧠
I want to share a bit with David to build trust but not reveal Soldier. I'll claim I don't have night info either (vague) and try to get his specific Outsider claim. Then I should reach out to another group to gather more info before nominations.
🧠
David asked me for my role earlier but I haven't responded to him yet. I want to share some info with David to gauge his reaction, and also probe what he claims. If he's the Baron, he'll try to deflect. I should be cautious about what I share.
🧠
Coordinate with Frank (the Demon) about Charlie's Investigator claim pointing at me. We need a unified strategy to discredit Charlie or redirect to David.
🧠
I need to get Charlie's Investigator info ASAP since nominations are coming. I'll tell him I'm the Recluse, which is important context since I register as evil. I also need to respond to Eve.
🧠
Nominations are coming up. I should coordinate with Frank and Heidi on who to push for nomination. I want to share my thinking and see if we can agree on a target before the nomination phase.
🧠
Support Grace's push to nominate David, reinforcing my Librarian bluff that clears Eve and incriminates David. This misdirects town away from Alice and me.
🧠
Nominations are coming soon. I want to coordinate with Grace and Frank on our plan for David while keeping my Slayer shot in reserve. I claimed Empath to protect myself - I should maintain that cover and save my shot for when I have better intel.
🧠
Heidi reached out to me and Alice. I should respond to Heidi with useful info while being careful not to reveal I'm Saint yet. I want to gather her claim and share Charlie's Investigator info to see her reaction.
🧠
Time is running out before nominations. I need to press David for his specific Outsider role and also try to reach someone outside my current info bubble to cross-reference claims before we have to vote.
🧠
I need to share David's Recluse claim with Bob and Alice since it's critical context. David's Recluse claim conveniently explains away my info - this is suspicious but also plausible. I should flag this to my neighbors before nominations.
🧠
Respond to Charlie and Bob's questions about my Empath read. Claiming '0' supports Bob's Outsider claim and makes me look consistent. Continuing to plant seeds of doubt about Charlie's reliability.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominate Eve to seem proactive and town-minded while protecting Frank. Eve's secretive behavior is easy to justify suspicion on, and it diverts attention from the dangerous Baron discussion around me.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination. I should reveal useful info - that I'm Soldier - and point out that executing me on Day 1 with so little info is wasteful. I should also share what I learned from David.
🧠
I nominated Eve and should follow through with my vote to look consistent and push the execution of a good player. Eve's Soldier claim means she's protected from Demon kills at night, so removing her via execution is strategically valuable for evil.
🧠
I don't want to vote for Eve right now. My Chef=1 info points to an adjacent evil pair, and David-Charlie or David-Eve are my top suspects. Executing Eve today when she claims Soldier seems premature - I'd rather target David. Also, if Eve is just the Butler (from Frank's info), executing her wastes our day. I'll wait and not raise my hand.
🧠
I don't want to vote for Eve right now. We have stronger suspicion on David based on Grace's Chef 1 and David's suspicious whispering behavior. Executing Eve as a potential Soldier wastes a day. I'll wait and save my vote.
🧠
As Saint, I must not get executed. Day 1 executions are risky—we have little information. Eve claims Soldier, which is hard to verify. I don't have strong evidence against Eve, and executing on Day 1 with so little info is dangerous. I'll wait and not vote.
🧠
It's Day 1 and we don't have enough info to confidently execute Eve. Her Soldier claim is plausible, and my Investigator info points at Alice/David as Baron, not Eve. I'll hold my vote - we need more nights of info gathering before committing to an execution.
🧠
Support Alice's nomination of Eve. My Librarian claim aligns with targeting Eve, and her Soldier claim is unverifiable. Need to build momentum for the vote.
🧠
Frank's Librarian claim says one of David/Eve is Butler. I'm Recluse, not Butler. But as Recluse I could register as an Outsider like Butler to Frank's info. This is actually important - I need to point out that my Recluse ability could explain Frank's read. I should not vote for Eve yet without more info.
🧠
I need to defend myself. Frank's Librarian claim actually supports my case if David is Recluse - the Recluse can register as Butler. I should point this out clearly and push back against execution. David is already defending me which helps.
🧠
Push for Eve's execution to eliminate a good player, maintain consistency with my nomination, and sow confusion. I will reinforce suspicion on her secretive behavior with David.
🧠
I don't want to execute Eve today. My Chef info says 1 evil pair is adjacent. David-Eve is a possible pair, but David-Charlie is also possible. Executing Eve without more info feels premature. I'd rather wait for Heidi's Empath read tonight. I should voice my hesitation.
🧠
I should not vote for Eve right now. Grace's reasoning is sound - we don't have enough info yet. Executing Eve feels premature. I want to preserve my Slayer shot for when I have a clearer Demon target. I should speak to explain my reasoning and push back on this nomination.
🧠
As Saint, I must NOT get executed. I should weigh in on this vote carefully. Grace's Chef info of 1 evil pair is important - David and Eve are adjacent and both suspicious. But we only have 2 votes so far and need 4. I don't want to rush an execution Day 1 when info is thin. Better to wait and gather night info. I'll speak against voting today.
🧠
The vote is clearly failing - only Alice and Frank have raised hands (2 of 4 needed). Bob, Grace, and Heidi have all said they won't vote. I shouldn't vote either since the evidence against Eve is thin and I'd rather gather more info tonight. Not voting preserves town's execution for a better target.
🧠
I said I would raise my hand for Eve, so I must follow through to maintain consistency. The vote will likely fail, but looking unreliable on Day 1 would damage my credibility going forward. Alice and I voting together is fine - it shows conviction in our reads.
🧠
Only 2 votes (Alice and Frank) out of 4 needed. The nomination will fail. I already spoke against executing Eve and I should not vote for her. My Recluse ability explains Frank's Librarian ping. Waiting is the right move.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
I survived the vote. I should thank those who held off and redirect suspicion toward Alice and Frank who pushed hardest to execute me. I need to build alliances with Grace, Heidi, Bob, and Charlie for tomorrow.
🧠
Defend my vote, cast doubt on Eve's Soldier claim, and suggest Charlie could be Drunk to undermine the accurate Investigator info about me being Baron.
🧠
Only 1 tick remaining in nominations. Eve was already nominated and didn't get enough votes. Alice already used her nomination. I can nominate someone, but it's very late and we likely won't get enough votes for anyone. Better to let the day end and get Heidi's Empath info tonight, which will be very valuable.
🧠
Only 1 tick left in nomination phase and I've already spoken. No strong enough target to nominate right now - Eve was already nominated and can't be nominated again. Better to let the day end and gather night information. I'll save my Slayer shot for when I have a clearer Demon suspect.
🧠
It's the last tick of nominations. No one else needs to be nominated today - we didn't execute anyone, which is fine for Day 1. I should let the day end and gather more info tonight. As Saint, avoiding execution is critical.
🧠
It's the last tick of nominations. I should respond to Alice's claim that I could be Drunk and push back. I want to note that Alice and Heidi both being Empath would be a conflict worth investigating. I should set up for tomorrow.
🧠
Allow the day to end naturally, then kill Heidi during the night to protect Alice and disrupt town's information flow.
🧠
Day 1 is ending soon. I want to summarize the key tensions and set up tomorrow's investigation priorities. Charlie's Investigator claim pointing at Alice as Baron is important, and the Alice/Heidi Empath conflict needs resolution.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi's Empath ability would continuously reveal Alice as evil (her neighbor). Killing Heidi protects my minion and removes a key information source. Her death doesn't directly confirm any existing claims.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Frank
You chose to kill Heidi.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I'm dead and can't use my Slayer ability anymore (I never used it while alive - actually wait, Slayer says 'during the day, publicly choose a player' - I need to check if I can still use it as dead. Actually, dead players lose their abilities. I should share my true role with trusted players to help them. Let me whisper to Grace who I had a relationship with, and reveal I'm actually Slayer and was bluffing Empath.
🧠
Heidi just died and whispered to Grace and Charlie. I need to find out what Heidi shared - her Empath Night 1 info is critical for verifying Alice. I'll whisper to Charlie since I've been building trust with him.
🧠
Heidi was killed at night - likely by the Demon. As a ghost, Heidi may have shared her Night 1 Empath read with Grace and Charlie. I need to find out what Heidi learned. Let me whisper to Charlie and Grace to get that info.
🧠
Coordinate with Frank on how to handle the Charlie Investigator threat. Heidi dying removes my Empath conflict, so I need to solidify my position and get Charlie executed or discredited.
🧠
I need to gather information from Heidi (through Grace or Charlie who she whispered to) about her Night 1 Empath read. This is critical. I'll whisper to Grace and Charlie to get that info since Heidi just whispered to them.
🧠
I need to share Heidi's revelation with Charlie first since we were both whispered to. Then we can coordinate what to tell others. Heidi's Slayer claim changes the Alice-Heidi Empath conflict entirely - Alice may be the real Empath.
🧠
Coordinate with my minion Alice on how to handle Charlie's Investigator claim that correctly identified her as Baron. I need to help protect Alice while sowing doubt about Charlie's information.
🧠
I need to share Heidi's Slayer revelation with Bob and David who both asked. Also need to think through implications. Grace's Chef info about 1 adjacent evil pair + Alice/Frank whispering privately + both pushing Eve = suspicious. Let me share with Bob first since he directly asked.
🧠
I'm dead and revealed my true role to Grace and Charlie. Now I should reach out to Bob and Eve, who I haven't communicated with much, to share info and gather their perspectives. Bob has been quiet and I need to assess him.
🧠
Heidi revealed she's Slayer not Empath, so Alice's Empath claim stands uncontested. I need to share my perspective with Heidi and Eve, confirm I'm an Outsider (Saint), and get Eve's read. The Alice-Frank whispering pattern is suspicious given Grace's Chef 1 adjacent evil pair.
🧠
Share Charlie's critical info with Eve who is also suspicious of Alice+Frank. Build a coalition to push for Alice or Frank execution today. Eve was targeted yesterday so she's likely good.
🧠
Plant the Charlie-as-Drunk narrative with Bob early in Day 2. Bob seems neutral and influential to sway. Getting Bob to doubt Charlie's info protects me and Frank.
🧠
I need to share critical info with David and Bob - that Heidi was actually Slayer not Empath, and coordinate on who to execute. Alice-Frank aren't actually adjacent in seating, so Grace's Chef pair can't be them. Need to figure out the real evil pair.
🧠
I need to share Heidi's revelation with Eve and David since they asked, and also probe their reactions. But I should be strategic - I'll share with Eve since she asked and gauge her reaction, while also sharing my Chef analysis.
🧠
Push the Drunk theory on Charlie to a trusted, influential player (Grace). Getting Grace to believe this protects Alice (our Baron/minion) and sets up a potential mis-execution on Charlie.
🧠
I need to share the Heidi revelation with Eve who asked, and coordinate suspicion on Alice-Frank. Eve is a natural ally since Alice-Frank tried to execute her. Building coalition before nominations.
🧠
I'm dead with a ghost vote. Nominations are coming. I need to share my analysis with key players who seem good-aligned to coordinate. Bob's Saint claim is important - need to warn others not to execute him if true, but also consider it could be a bluff. Alice+Frank as evil pair seems most supported by evidence.
🧠
Eve corrected the seating - Alice and Frank aren't adjacent. I need to recalibrate. The evil pair from Grace's Chef must be among actual adjacent pairs. I should share this correction with Charlie and coordinate before nominations.
🧠
Eve corrected seating - Alice and Frank aren't adjacent. Need to recalibrate. Grace's Chef 1 evil pair among adjacent pairs. If Alice is evil, the pair is Alice-Bob. I should share my updated thinking with Grace and coordinate on who to nominate.
🧠
Grace is influential with Chef info. I need her to doubt Charlie's Investigator claim by suggesting Charlie could be the Drunk. If Grace believes the Drunk theory, it neutralizes the biggest threat against me.
🧠
Nominations are coming. I need to share my seating analysis publicly relevant info. Bob-Charlie as adjacent evil pair fits: Bob's Saint claim prevents execution, Charlie's Investigator misdirects onto Alice. I should whisper key allies to coordinate before nominations.
🧠
Eve just corrected the seating - Alice and Frank are NOT adjacent. This is crucial. Let me verify: seating is Alice-Bob-Charlie-David-Eve-Frank-Grace. So Alice neighbors Bob and Grace(me). Frank neighbors Eve and Grace(me). The evil adjacent pair must be one of: Alice-Bob, Bob-Charlie, Charlie-David, David-Eve, Eve-Frank, Frank-Grace. I need to share my updated analysis with Charlie and Eve since we've been coordinating.
🧠
I've already whispered my strategy to Alice and Grace. Letting others whisper builds information I can use later. I want to hear what narratives form before publicly pushing the Drunk theory on Charlie.
🧠
Nominations are coming soon. I need to consolidate our group's thinking. The seating correction means Alice-Frank aren't adjacent, so the evil pair from Grace's Chef must be elsewhere. The most logical candidate is Alice-Bob. I should whisper to coordinate a push on Alice or Bob before nominations.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead and can't nominate, but I should speak publicly to push the living players to nominate Alice. The evidence points toward Alice and Frank as the evil pair — Grace's Chef 1, Charlie's Investigator ping, their coordinated behavior Day 1.
🧠
I need to correct the seating error Heidi just made publicly. Alice and Frank are NOT adjacent - Eve pointed this out. I should redirect suspicion appropriately and help town focus on the right targets. I also need to be careful not to get nominated as Saint.
🧠
Heidi lied about being Slayer, making her accusations unreliable. I need to reinforce the Drunk theory about Charlie to discredit their Investigator ping on me. Bob's seating observation helps undermine the Chef suspicion.
🧠
I need to push for a nomination. The strongest case right now is against Alice. Charlie's Investigator pinged her as Baron, she pushed hard to execute me Day 1, and Alice-Bob are adjacent which could be Grace's evil pair. I should nominate Alice.
🧠
The evidence strongly points to Alice-Bob as the evil adjacent pair. Alice is the most likely Imp — Charlie's Investigator pinged her, Heidi suspects her, Eve suspects her, and Alice keeps trying to discredit Charlie. I should nominate Alice now before time runs out.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Deflect suspicion by demanding David and Bob publicly commit to their reads before voting. If Bob defends me and David stays uncertain, I likely survive with fewer than 4 votes. Create pressure to make voters hesitate.
🧠
Alice is the strongest suspect. Charlie's Investigator pinged her, Grace's Chef(1) fits Alice-Bob as adjacent evil pair, and Alice has been trying to discredit Charlie all game. Even if she's Baron not Imp, removing an evil player is progress. I should use my ghost vote now.
🧠
I should NOT vote to execute Alice right now. First, I know I'm good, so Alice-Bob being an 'evil pair' is impossible — Eve and Grace's logic about me being evil is wrong. Second, even if Alice is Baron (Minion), executing her doesn't win us the game — we need the Demon. Executing Alice wastes our execution when we should be hunting the Imp. I'll wait and speak up to defend this logic.
🧠
Voting for Alice is the strongest play. Charlie's Investigator pinged Alice as Baron, Grace's Chef confirms 1 adjacent evil pair which fits Alice-Bob, and Alice has been aggressively trying to discredit the info pointing at her. As Soldier I know I'm good, clearing David and Frank as my neighbors. The logic converges on Alice-Bob.
🧠
I nominated Alice based on strong logical reasoning: Chef=1 evil pair adjacent, Alice-Bob are neighbors, Charlie's Investigator pinged Alice, and Alice is actively trying to discredit Charlie. I need to vote for my own nomination to reach the 4-vote threshold. Heidi and Eve already voted. I need to be the third, and we need one more.
🧠
Three players have already voted (Heidi, Eve, Grace). We need 4 votes for majority. My Investigator info points to Alice or David as Baron. Combined with Grace's Chef info showing an adjacent evil pair at Alice-Bob, and Eve's corroboration, executing Alice is the strongest play. I should vote to reach the 4-vote threshold.
🧠
4 votes already in (Heidi, Eve, Grace, Charlie). That's exactly 4 which meets the majority threshold of 4 out of 7 alive players. But adding my vote strengthens the case. Alice has been the primary suspect from Charlie's Investigator info, and the Alice-Bob adjacent pair fits Grace's Chef read. I should vote to execute Alice - the evidence points to her being evil.
🧠
Alice is doomed with 5+ votes. Voting against her builds my credibility as good and distances me from her. I sacrifice my minion to secure my own survival.
🧠
I'm being executed with 6 votes. Use final words to cast permanent doubt on Charlie's Investigator info by reinforcing the Drunk theory, and paint Eve as suspicious for orchestrating my death. This protects Frank long-term.
🧠
The vote already has 6 hands raised (Eve, Grace, Charlie, David, Frank, and me) which far exceeds the 4 needed. My vote is already raised. I should just wait and let the execution proceed. No reason to change anything.
🧠
Alice already has 6 votes (Heidi, Eve, Grace, Charlie, David, Frank) which exceeds the 4 needed for execution. As Saint, I must NOT be executed. I should not vote for Alice - I'm not fully convinced she's evil, and I need to preserve my credibility. The vote already has majority so my vote doesn't matter mechanically. I'll wait and observe.
🧠
The vote already has 6 hands raised (Heidi, me, Grace, Charlie, David, Frank) which exceeds the 4 needed. Alice will be executed. My hand is already raised. I should wait and let the process conclude. The evidence strongly points to Alice being evil.
🧠
The vote is already at 6 (Heidi, Eve, me, Charlie, David, Frank) which exceeds the 4 needed for majority. Alice will be executed. I should keep my hand raised and wait for the phase to conclude. No need to speak further.
🧠
The vote is already at 6 hands raised (Heidi, Eve, Grace, me, David, Frank) which exceeds the 4 needed. Alice will be executed. I should maintain my vote and wait for the result. No need to speak further.
🧠
I already raised my hand to vote for Alice. 6 votes are in — well past the 4 needed. The execution will proceed. I should wait and let this resolve. The logic chain from Charlie's Investigator + Grace's Chef + Eve's correction all point toward Alice-Bob as the evil pair.
🧠
Alice already has 6 votes (needs 4). She's my Minion but saving her is impossible without exposing myself. Let her be executed to maintain my cover. I'll pivot strategy tomorrow and redirect suspicion elsewhere.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
This is my final chance to protect Frank before execution. I'll double down on my Empath claim, push Charlie as Drunk, cast doubt on Eve and David, and express disappointment in Frank to make him look innocent. My role won't be revealed when I die, so some may still believe I was Empath.
🧠
I'm dead with no ghost vote remaining. The nomination phase is about to close and Alice will be executed. There's nothing I can do mechanically right now — I can't nominate, can't vote, and speaking won't change the outcome with 1 tick remaining. Better to wait and see what happens.
🧠
Alice is on the block with 6 votes and nominations are closing. I'm the Saint so I absolutely cannot get nominated. There's only 1 tick left and the nomination phase is ending. Alice has made her final statement. I should let this play out - the execution seems reasonable given the evidence. No need to speak or nominate anyone else.
🧠
Alice is on the block with 6 votes, nominations are closing. There's only 1 tick left. No need to nominate anyone else or speak - letting Alice's execution proceed is the right play given multiple independent information sources pointing at her. I should wait and let the phase close.
🧠
Alice is making a final plea. I should address her claims briefly and remind town to stay focused. The execution is proceeding and I don't want to derail it. Let the nomination phase close.
🧠
Alice is about to be executed. I want to remind town about Scarlet Woman risk with Bob, and to watch Bob carefully tonight. This is critical - if Alice is Imp and Bob is Scarlet Woman, we need to be aware.
🧠
Charlie raises a critical point about Scarlet Woman. I need to echo this warning about Bob and make sure town is aware of the risk. We should be watching Bob carefully.
🧠
Support the Bob-as-Scarlet-Woman theory to set up a future mis-execution on Bob, while appearing as a concerned good player who voted Alice.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace to remove the most vocal and mechanically informed town player. Her Chef data was accurate and she actively pushed Alice. With her gone, Bob remains the suspected Scarlet Woman, likely leading to another mis-execution tomorrow while I hide behind my Librarian claim.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Frank
You chose to kill Grace.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to warn the living players about Bob. My Chef=1 info points to Alice-Bob as the evil pair. Since Alice was executed and the game continues, Bob likely became the Demon via Scarlet Woman. I should whisper to Charlie and Eve who I trust most.
🧠
I need to build trust with Frank first since he's my neighbor and has information roles. I should reveal I'm Saint privately to someone I can trust to prevent my execution. Frank's Librarian claim seems verifiable.
🧠
Build trust with Bob by confirming his Saint claim as Librarian, then collaborate to direct today's execution toward a good player like Charlie or David.
🧠
Grace's whisper confirms what I suspected. I need to coordinate with Eve and David to ensure we execute Bob today. Bob and Frank are whispering privately which is suspicious. I should whisper to Eve and David to lock in the Bob execution.
🧠
I'm dead with no ghost vote left, but I can still share analysis. Grace died tonight - she was the Chef with the key info pointing at Alice-Bob. I should whisper to living players I trust most (Charlie and David) to push for Bob's execution, since Grace's death strongly supports World A.
🧠
I should whisper to Charlie and Eve to coordinate our votes against Bob. The evidence is converging strongly - Grace's death silences the Chef info, Bob's been quiet and evasive, and multiple information sources point to Alice-Bob as the evil pair.
🧠
Reinforce Empath cover clearing Frank. Build trust with Bob to create a good ally who defends the Demon. Redirect suspicion toward David or Eve.
🧠
I need to coordinate with Frank to ensure we have enough votes to execute Bob. Charlie and David are already locked in. Frank is the swing vote and Bob is whispering to him, possibly trying to manipulate him.
🧠
I need to reach Frank and David since they may not have gotten my earlier whisper. Bob was whispering to Frank privately - Bob may be trying to manipulate Frank. I should warn Frank and David directly about Bob.
🧠
I need to coordinate with Alice who has confirmed me and Frank as good via Empath info. I should share that Frank confirmed my Saint role via Librarian, and coordinate our push against the likely evil players (Charlie, David, or Eve).
🧠
Reveal Bob's Saint claim to Eve to appear transparent, highlight the outsider count problem, and signal I'll vote Bob. This keeps me aligned with the dominant faction.
🧠
I need to coordinate with Frank to ensure we have enough votes to execute Bob. Frank has been whispering with Bob which concerns me. I should reach out to Frank directly to lock in his vote and share the consolidated evidence.
🧠
I'm dead and have used my ghost vote, so I can only whisper. I should reinforce the case against Bob to Eve and Frank, who I haven't whispered to yet, to make sure the living players coordinate on executing Bob today.
🧠
Frank is a key swing vote. I need to make sure he's convinced to vote Bob. Grace already whispered to me and Frank, so Frank has heard the case. Let me whisper to Frank directly to lock him in and address any concerns he might have from his private chat with Bob.
🧠
Reinforce Bob's trust and direct suspicion toward good players. Eve is the biggest threat to Frank since she's been pushing them as evil. Pushing Eve protects the Demon.
🧠
Everyone seems aligned on executing Bob. Frank is on board. I should confirm the plan with Charlie and David to make sure we have the votes locked in. Nominations phase is next tick.
🧠
I've already whispered my Chef info to all 5 living players across two whispers. Nominations are next phase. I should save my ghost vote for when Bob is nominated. Waiting is the right move now — I've done what I can as a dead player.
🧠
I need to coordinate with Frank and Alice on who to push for execution. The nomination phase is next. I should whisper to Charlie to gauge his reaction and get info, since he's been whispering with Eve and David privately - that trio coordination is suspicious.
🧠
Solidify trust with Charlie and the good voting bloc by confirming my support for Bob's execution. This removes a good player and positions me as a trusted town member for the endgame. If Bob is the Saint, we win outright.
🧠
We have 4 votes locked (me, Eve, David, Frank) to execute Bob. Bob is desperately trying to split us by claiming Saint. I should reinforce the coalition with a final whisper to David and Eve confirming we're all set, and address Bob's last-ditch attempt to divide us.
🧠
I'm dead with no ghost vote left. I've already whispered to Charlie/David and Eve/Frank. Let me whisper to the remaining pair I haven't directly contacted — Grace and Alice are both dead. I should reinforce my message or wait since nominations are coming next tick. Let me whisper to Bob and someone else to apply direct pressure, or wait since I've already sent my key messages.
🧠
We're about to enter nominations. I want to make one final whisper to Bob to gauge his reaction and see if he says anything that changes my mind, but really the evidence is overwhelming. Actually, with only 1 tick remaining before nominations, I should use this wisely. Let me whisper to Eve and Charlie to confirm our plan is solid and we're ready.
🧠
Continue steering Bob toward executing Eve today. Eve has been Frank's biggest threat, and removing her clears the path for Frank to survive to final 2. Bob trusts me as a dead Empath, so my influence is valuable.
🧠
Nominations are about to open. I need to make sure our coalition is solid. Let me confirm with Charlie and David that one of us should nominate Bob immediately when nominations open.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead with no ghost vote left, but I can still speak publicly to urge living players to nominate Bob. This is the nomination phase and someone needs to act. I need to make my case loudly and clearly.
🧠
All evidence converges on Bob: Grace's Chef 1, Charlie's Investigator, the outsider count conflict, and Grace being killed to silence her. Four votes are locked. I must nominate Bob now to execute the Demon and win.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I MUST defend myself from execution. If I'm executed as Saint, good loses instantly. I need to make this crystal clear and redirect suspicion to the real Demon. Frank confirmed my Saint role via Librarian. Alice's Empath clears me. Eve pushing my execution is exactly what the Demon would do.
🧠
Bob is trying to sow doubt. I need to call out his lie - Frank's Librarian claim was about David/Eve being Butler, NOT about confirming Bob as Saint. This is a critical factual correction that could sway voters.
🧠
All evidence converges on Bob. Grace's Chef, Charlie's Investigator, the outsider contradiction, Grace being killed to silence her, and Bob literally lying about Frank's claim just now. I must vote to execute Bob.
🧠
All evidence converges on Bob. Grace's Chef 1, my Investigator info, Bob lying about Frank confirming his Saint claim, Grace killed to silence her — I need to vote Bob out. Eve has already voted. We need 3 votes total with 5 alive. This is the winning play.
🧠
Bob just fabricated evidence claiming Frank confirmed him as Saint when Frank's actual claim was David/Eve=Butler. This is a desperate lie from a cornered Demon. Eve and Charlie have 2 votes, we need 3. My ghost vote secures the execution.
🧠
Bob is already at 3 votes and will be executed. Raising my hand to vote against him disproves his lie that I confirmed him as Saint, and solidifies my image as a good player helping to catch evil. This mis-execution of a good player is a win for the evil team.
🧠
Bob is good and not on my team. Voting him out either wins the game immediately (if he's Saint) or eliminates a good player while building Frank's credibility. My ghost vote is well spent here.
🧠
All evidence converges on Bob. 5 players already voted (Eve, Charlie, Grace, Frank, Alice). Adding my vote seals it with overwhelming majority. Bob lied about Frank confirming him as Saint, which is a massive red flag. Must execute Bob to win.
🧠
The vote is in progress and 6 people have raised their hands - far more than the 3 needed. I'm about to be executed as the Saint, which means good loses. I need to make a final desperate appeal, though it may be too late. I should point out the catastrophic consequences clearly.
🧠
Bob is desperately making up claims about Frank confirming him as Saint. Everyone has voted - 6 votes against Bob with 3 needed. I should reinforce that Bob is lying and the town is making the right call.
🧠
The vote is already in progress with 6 hands raised (me, Charlie, Grace, Frank, Alice, David) — well above the 3 needed for majority. Bob is desperately fabricating claims. I should keep my hand raised and wait for the vote to conclude. No need to speak further.
🧠
Bob is desperately fabricating claims. The vote is overwhelming - 6 hands raised. I should speak to reinforce the town's conviction and call out Bob's lies to make sure nobody wavers.
🧠
I already raised my hand to vote for Bob. 6 people have voted, which is well over the 3 needed. The execution should proceed. I should wait and let this resolve.
🧠
Bob is falsely claiming I confirmed him as Saint to save himself. I must publicly deny this, maintain my Librarian cover, and ensure the town follows through on executing Bob. Either outcome benefits evil.
🧠
Bob is being executed with 6+ votes regardless of my ghost vote. Keeping my hand raised maintains consistency with my claims. Bob's death either gives evil an instant win (if Saint) or removes a good player, helping Frank reach endgame.
🧠
The vote is already in progress with 6 hands raised including mine. Bob is clearly the most likely Demon. I should wait and let the execution proceed. No need to speak — everything has been said and the votes are locked.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed as the Saint which loses the game for good. I need to nominate someone - likely Eve or Charlie - to try to get equal or more votes on them to save myself. This is my last chance.
🧠
Bob is on the block with 6 votes. Nominations are about to close. I'm dead and have already used my ghost vote. There's nothing more I need to do — the town has already decided. Speaking more would just give Bob more room to create chaos. Let the phase end and Bob gets executed.
🧠
Bob is desperately trying to stall. The evidence overwhelmingly points to him. I need to shut down his last-ditch attempt to nominate me and keep the town firm. Only 1 tick remains before nominations close.
🧠
Bob is on the block with 6 votes and nominations are about to close. I should affirm the execution and shut down Bob's last-ditch plea. The evidence is overwhelming and his fabrication of Frank's testimony sealed it.
🧠
The vote is locked at 6-0 against Bob. I'm dead and have already used my ghost vote. There's nothing more I can do. The case against Bob is airtight — he fabricated Frank's testimony and was caught red-handed. Let the execution proceed.
🧠
Bob's execution is secured with 6 votes. I have no reason to nominate anyone else. Letting this proceed removes a good player while I maintain my cover as a town-aligned voter. I need to preserve my actions and credibility for the endgame.
🧠
Bob is already condemned with 6 votes. Staying silent as a dead ghost maintains my credibility. Any last-minute speech could draw suspicion or reveal information. Let Bob's execution proceed - it protects Frank, the real demon.
🧠
The nomination phase is closing. Bob is on the block with 6 votes and will be executed. There's only 1 tick remaining. Everything has been said - the town is united. I should let the execution proceed. No need to speak or nominate anyone else.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Saint Executed
Winner: Evil