Game Detail

Players

Alice (Saint) Bob (Librarian) Charlie (Fortune Teller) David (Ravenkeeper) Eve (Soldier) Frank (Imp) Grace (Scarlet Woman) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil204,52321,607$0.6604
Good602,87539,718$0.1404

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Recluse, Chef, Empath
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Alice or Heidi is the Saint.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0, check neighbors Bob/David to gather early Demon info on them, narrow evil suspects quickly, share later to build trust/proofs.
📜
Storyteller
Charlie
You chose Bob and David. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, reveal my Saint role privately to neighbors Bob/Heidi to start good team coordination, info sharing, and alliances. As Saint, avoid public reveal early to not be targeted; use them to organize town safely.
🧠
D1 early, foster neighbor trust trio for private info sharing. Reveal true role to Saint claim for verification synergy (she's exec-proof, I'm nom-proof). Progress info gathering to narrow Demon suspects.
🧠
Neighbors counterclaim Saint/Virgin but one Saint fits my info perfectly. Build trust privately, share my exact info to verify Saint claim and form alliance. Progress info gathering early Day 1.
🧠
As Soldier (safe), start with neighbors to share safety, gather info privately. Avoid public early; counter secret evil huddle by forming good alliances. Progress info gathering on Day 1.
🧠
Coordinate with Frank on safe bluff plan and early narrative: steer town onto mis-executions, avoid roles that mechanically point at our adjacency (Empath/Chef).
🧠
Test neighbors privately for claims/reactions to my info. Narrow Demon between them early while others chat. Day1 info share crucial to build good alliances.
🧠
Day1 info gathering crucial. Respond to both neighbors' whispers, share my Ravenkeeper (death-activated info role, proves Townsfolk), get their full reads/claims to cross-verify Charlie's YES vs Eve Soldier. Build good neighbor alliance, flag trio. Progress to nominations.
🧠
Answer neighbor inquiry to build trust, coordinate with Grace on consistent narrative, and avoid action-based bluffs that create contradictions later.
🧠
Coordinate with Grace (SW) + David to build a consistent narrative around Chef=1 that frames good players, while keeping my adjacency (Eve/Grace) out of early worlds.
🧠
Coordinate with Eve to reinforce Frank’s Chef1 and set a consistent scapegoat pair; also align on my bluff so we don’t conflict.
🧠
Confirm roles with neighbors (my info pins Saint), build alliance, share Charlie Demon logic from FT claim to nominate him next tick. Progress to execution.
🧠
Confirm Bob's info synergy with my Saint claim. Push Charlie nom as Demon per his FT read to execute early win. Ally trio to control votes/info Day1.
🧠
Neighbors claim info guilts Charlie as Demon. Reinforce alliance, plan to nominate Charlie next tick (2/4 ticks left). Frame via Frank's Chef if aligns. Progress to execution on D1.
🧠
Counter David's push to nominate me by sharing my real FT info with Eve (David's other neighbor) privately. Eve's Soldier claim seems good; build good trio (me/Bob/Eve) to nominate David if suspicious. Progress info sharing on Day 1.
🧠
Cut off Grace's manipulation by confronting her SW claim & pushing her/Frank suspicion publicly via David/Charlie. Align goods, frame Grace-Frank evil pair over Chef '1'. Progress to nominate evils.
🧠
Confirm agreement to nominate Charlie next (phase progress 2/4). Solidify neighbor alliance with Lib/Saint/Virgin synergy. Execute Demon early to win fast; stay quiet publicly.
🧠
Align David on the Chef=1 narrative and choose a scapegoat adjacent pair so town wastes D1/D2 executions away from Frank.
🧠
Solidify unbreakable neighbor alliance with info sharing before nom phase. Confirm Eve/Frank/Grace/David trusts/suspects to build reads & counter evil whispers. Stay silent publicly to protect synergy & execute Charlie next.
🧠
Solidify alliance, confirm Heidi ready for nom, decide nominator (me/Heidi/Bob), assess others to narrow Demon if wrong. Progress to nom next tick, stay silent publicly.
🧠
Confirm nom plan with unbreakable good neighbor chain (Lib-verified). Execute Charlie this tick as Demon per his bad FT read. Secure early execution to progress good win; stay private to hide from evils.
🧠
Build trust with Eve/David while directing heat toward the Alice/Bob/Heidi cluster; avoid exposing Grace as minion and keep my Chef bluff consistent before nominations.
🧠
With 1 tick left, Eve seems good (Soldier claim, shares Grace SW leak). Privately align with her on Grace-Frank evil (Chef '1' pair), confirm roles, plan Grace nom D1. Builds good block to execute evil fast.
🧠
Alert neighbors to Grace SW leak (proves Frank-Grace teamed evil, fits Chef '1'). Push nominating Grace (Frank covered). Use Charlie's lie + trio to narrow Demon suspects. Align good trio vs Frank-Grace evil.
🧠
Grace confessed SW minion to me + Frank pushing Chef '1' frames = obvious evil team. Spread publicly via group whisper to align goods, build Grace nom D1. Progress game, narrow Demon.
🧠
Confirm nom plan on Charlie before Phase 2 nom. Strengthen alliance, assign nominator, gauge trusts on others to narrow evils. Public silence keeps us safe; exec Charlie proves chain.
🧠
Confirm nominator for Charlie (Bob safest as Lib Townsfolk). Locks Demon kill on D1 via unbreakable chain before contradictions arise. Progress to execution.
🧠
Final sync confirms unbreakable Lib/Saint/Virgin chain. Nom/execute Charlie D1 as top Demon suspect via his own FT claim logic. Clears board early, progresses to win.
🧠
Heidi is my other neighbor; her claim could mechanically threaten Frank (Empath). I’ll learn her role/info and nudge her away from hard-confirming neighbor-based accusations today.
🧠
Coordinate with Grace/David on a consistent public narrative using Chef1 to misdirect executions toward a good adjacent pair, while preparing a pivot if a Chef counterclaim lands.
🧠
Confirm Eve's Grace SW leak with her/Charlie, align to publicly expose & nom Grace D1. Eve's Soldier claim + leak makes her trustworthy vs Frank's framing. Kill minion early, win fast.
🧠
Confirm Eve's Grace SW leak details & roles to verify chain. Publicly push nominating Grace D1 as evil team with Frank (Chef '1' pair). My neighbors Bob/David have Demon; Grace/Frank most actionable evil now.
🧠
Confirm exact SW leak details from Grace to solidify Grace-Frank guilt chain before public push/nom. Align trio (David-Charlie-me) vs execute Grace D1; Soldier safe from Demon kill.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
D1 nom/execute Charlie via safe chain (Lib Townsfolk on Virgin) clears Demon per FT logic. Alliance unbreakable, Saint safe if not nom'd. Progress game to win.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm real FT Townsfolk. Execution proves good (not Demon), but D1 better to nom/execute evil like Grace (SW) or David (YES). Voting no progresses info; dead vote later.
🧠
Alliance unbreakable: Bob/Heidi raise too. 4 votes execute Demon D1 (me+Bob+Heidi+? even Charlie). Saint safe from exec, team wins immediately.
🧠
Do NOT vote for Charlie execution. He's already nominated (can't renom). Grace SW confession + Frank Chef '1' is slam-dunk evil pair proof. Reject bad nom to pivot to Grace next tick. Good must execute real evil.
🧠
Alliance plan: Vote Charlie to execute Demon D1 via safe Lib nom on Virgin + FT logic. 3 votes so far (Alice, Eve(?), Charlie); my vote progresses execution to win now.
🧠
Alliance plan: vote execute Charlie (likely Demon via FT logic). 4 votes needed; our 3 (me+Alice+Heidi) +1 more wins D1 or info tomorrow. Safe on Virgin.
🧠
Vote Charlie through; it removes a loud info-claimer who is not me, and keeps me aligned with the majority so I don’t stand out as anti-execution.
🧠
Day 1 execution vital to narrow Demon. Charlie's suspicious FT claim + majority voting = highest info gain. Grace leak strong but untested; vote tests all chains simultaneously.
🧠
Support executing a non-Demon to waste town's day and preserve Frank. Add my vote to ensure it goes through.
🧠
Support executing Charlie to remove a likely good player and appear aligned with town consensus; keep Frank safe by not redirecting onto him.
🧠
Block my execution as good FT (key info role). Grace SW confession + Frank Chef '1' is slam-dunk evil team. Survive to speak publicly exposing them & nominate Grace next tick. 6/8 votes likely executes me; lower_hand drops to 5/8 safe.
🧠
Charlie unlikely Demon (Eve/Grace good voting yes, his self-bluff risky). Eve's Grace SW leak too perfect w/Frank Chef '1'; likely Grace-Eve evil leak psyop. Lower to block, regroup D2 on Grace/Frank.
🧠
Lower hand to execute Charlie Demon per trio logic (FT yes impossible unless lying). 1 tick left, secure 4+ votes for D1 win; Grace/others may sway.
🧠
Lower hand to prevent premature execution (only 1 tick left). If 4+ votes, it executes anyway; if drops below, safer revote tomorrow with more info. Alliance can renom.
🧠
Encourage the town to follow the current momentum into a D1 misexecution, while framing it as ‘clarity’ and keeping my Chef narrative alive.
🧠
Publicly rally votes for Charlie execution per alliance plan. Day 1 info conflict; executing clears Demon or verifies claims via Undertaker/death. Secure 4+ votes to win day.
🧠
Lower vote on Charlie to pivot to Grace execution per plan (me/David/Charlie/Frank). Charlie likely good FT; Grace SW most confirmed evil. Vote math favors us next tick.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (3/4).
🧠
Grace confessed SW privately to Eve (our ally). Killing her minion tests truth, removes evil regardless. Day1 execution into info vital; Grace top evil suspect over me. Progress game.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace nom tests her SW confession & Charlie's FT logic. Evil likely in Grace/Charlie/Eve/Frank; vote executes info & likely evil on D1.
🧠
Alliance was execute Charlie (failed). Grace now nominated on solid private confession (Scarlet). As Virgin, safe to test; removes likely evil Minion for clarity/N1 info. Vote yes to progress Day 1.
🧠
Alliance plan: execute Grace as confirmed Scarlet Minion via confession. Tests honesty, removes evil, gains clarity via Undertaker. Day1 info execution progresses game.
🧠
Alliance targets Charlie/David/Grace triangle for clarity. Grace nom tests her claim; 3 votes up (Bob/Heidi/David?), my vote makes 4 to execute minion/suspect Day 1. Saint avoids self-nom.
🧠
Grace exec removes confessed minion (per Eve/plan), tests Eve's honesty, clears path to Bob/David investigation. Day1 info exec vital; 4th vote executes her, progresses game.
🧠
Grace is mechanically confirmed evil via private SW confession + Chef '1' on her-Frank pair. Prioritize executing known minion D1 to remove evil & gain info; vote yes to secure execution.
🧠
Prevent my D1 execution by discrediting Charlie’s accusation, redirect to the existing Charlie/Bob/David info conflict, and keep Frank safe.
🧠
Prevent a D1 execution on my minion Grace by discrediting the alleged confession and reframing town to execute into the FT/Lib triangle later instead.
🧠
Lower to block Grace exec. D1 minion low-value; Grace likely good (no Lib/FT conflict). Save execution for info-dense Bob/Charlie/David triangle tomorrow. Progress game.
🧠
Stop the Grace execution by undermining the alleged confession and reframing D1 value toward resolving the Bob/David FT+Lib conflict, keeping our minion alive.
🧠
Stop my execution, frame the nomination as baseless hearsay, and redirect town to the FT/Lib triangle so Frank survives and town burns time.
🧠
Lower to block Grace misexec. Trio plan: execute Charlie D1 failed, push David tomorrow. Grace/Frank/Eve good signals. Save vote strength.
🧠
Lower to block low-value Grace exec (hearsay minion?). Alliance plan was Charlie D1; Grace nom derailed it. No-exec D1 maximizes N1 info (Emp/FT/Monk etc) to resolve triangle.
🧠
Lower hand to deny Charlie easy D1 minion exec on unverified claim. Grace likely good/quiet town; regroup alliance D2 to execute Charlie (proven Demon via Lib/FT contradiction). Saves Saint life.
🧠
Lower to avoid D1 misexec on unverified private claim (low value even if true). Forces Grace vote fail, Grace nominates next tick into info triangle, progresses to N1 clarity.
🧠
Grace vote failing (hands down). Lower to save vote, urge execute Grace anyway for D1 minion kill/info; pivot to Bob nom next if fails. Progress to Demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
Day 1, 6 ticks left. Publicly deny false SW confession claim (Charlie never asked me), build trust as Soldier (safe), refocus on real conflicts to narrow Demon suspects without wasting exec.
🧠
Lock in that Grace-confession story is false, keep my minion safe, and steer town into a messy Charlie/Bob/David logic fight while I look pro-info.
🧠
Grace vote failed (0/4). Eve denies SW confession, killing that push. Publicly claim my exact FT info on Bob/David YES to force triangle resolution, build good alliances, progress to N1 info. Avoid nominating self/used.
🧠
Nominate within the Charlie/Bob/David triangle to look pro-town, steer heat off Frank, and maximize misexecution chances while keeping me out of the spotlight.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
D1 execute David for mechanical clarity on my YES info. Grace nom resolves FT/Lib triangle; 4 votes feasible (me/Eve/Grace +1). Hits Demon or forces info; low risk early.
🧠
David in FT YES pair & nominated to resolve key triangle. Early evil hit valuable D1; pressures claims. As Virgin, safe to vote (not nom'd). Helps narrow Demon.
🧠
David up for FT YES triangle resolution. As good Ravenkeeper, vote to execute potential Demon/evil D1 for info/win chance; low risk since no strong self-clear.
🧠
David top Demon suspect per Charlie FT YES. Early Demon kill wins game. As Soldier, push execution on prime suspect; don't waste D1.
🧠
Alliance plan: execute Charlie first, but Grace nom'd David (sus triangle). Vote yes on David for info into evil/pressure Charlie. Saint safe to vote evil suspects D1.
🧠
Secure a D1 execution on David to kill a likely good player and keep pressure off Grace/me; accept small Demon-risk because odds favor Townsfolk.
🧠
Push a D1 execution on a non-Frank target; aligns with my nomination, builds credibility, and advances a misexec path while keeping Demon safe.
🧠
David evil in 2/3 worlds (FT YES + triangle). D1 David exec hits Demon or minion, progresses game hugely vs letting Demon survive to night.
🧠
D1 with 8p, executing into unverified FT YES risks good death/false pos. Lower hand to deny execution, force D2 with more info/claims. Progress via logic not haste; Soldier safe, reveal later.
🧠
Lower to oppose David if Demon (self-vote bluff) or if good (but triangle needs Bob/David info tomorrow over D1 exec). Vote saved for later; pressures real Demon.
🧠
Keep momentum to execute a likely good (David), preserving me/Grace. Frame it as info-positive and consistent with claims so town commits votes.
🧠
Keep hand up, publicly reinforce voting David to resolve key info triangle (Bob/David evil ping). Execution or survival gives clean Day 2 path; aligns trio plan vs Charlie evil.
🧠
Alliance goal is execute Charlie (sus Demon). Hands up risks David good flip, muddies info. Lower to block execution, pivot to Charlie tomorrow for win.
🧠
I want David executed: it’s a safe D1 mis-exec that preserves Frank, builds my town cred, and keeps Charlie/Bob fighting tomorrow.
🧠
Keep vote on David via speech to hit 4 votes. Day 1 execution gives crucial flip info on FT ping triangle (Bob Lib/Charlie FT/David), progresses game vs looping claims. Virgin ability unused, safe to vote suspicious David.
🧠
Day 1, no info on me. Lower to block questionable David exec (Charlie claim fishy, Grace push sus). Gain flip on Grace fail + tomorrow noms for data. Progress over random Day 1 death.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David has 4 votes, 0 ticks left—reinforce to ensure execution. Day 1 needs this concrete data point (FT ping + Lib) to narrow Demon suspects and progress beyond loops.
🧠
Reinforce voting David to resolve key info triangle (Bob Lib + Charlie FT). Day 1 execution gives critical data: evil=win, good=Charlie evil. Alliance pushes this; as Saint, avoid own execution risk.
🧠
David secured on block with 4 votes (me/Heidi/Alice/Grace?). Phase 0/10 ticks, urge trio+ to keep hands up, prevent lowers/ties. Day 1 execute resolves key ping—win if Demon, info if good. Speak reinforces vote.
🧠
Lock in David as the D1 execute and discourage fresh nominations that could redirect onto Frank or another evil; keep town focused on Bob/Charlie triangle for tomorrow.
🧠
David at 4 votes executes soon unless tied/surpassed. He's in my ping; execution gives info (if good, I'm lying/impossible). Urge keep voting David for D1 data point to narrow Demon suspects.
🧠
David has 4 votes, will execute unless surpassed/tied. Support execution publicly to gain Day 1 info: evil=win, good=Charlie evil. As Ravenkeeper, stay low-profile, alive for potential night death utility.
🧠
Lock in David execution and discourage any late counter-noms that might hit Grace/me or create ties; keep town focused on the triangle and away from adjacent-pair (Chef) analysis.
🧠
Day 1, David execution gives critical info on FT/Lib triangle. Evil=win. Good=Charlie evil. As Soldier, I'm safe; push execution to narrow Demon suspects fast.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Night-kill the central coordinator while avoiding the risk of triggering a hidden Ravenkeeper on a loud claimant; aim to splinter the tight bloc and keep heat off me/Grace.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Frank
You chose to kill Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
David's execution didn't trigger Demon death (no extra loss), so likely Minion; Bob remains prime Demon suspect from N0 YES. Retest Bob + Eve (neighbor, Day1 pushy) for confirmation/cross-check to narrow Demon definitively.
📜
Storyteller
Charlie
You chose Bob and Eve. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Rebuild alliance with neighbor Heidi post-Alice death. Share Lib logic confirming her Virgin/good, urge execute Charlie to win. Trio intel strongest.
🧠
Whisper neighbors Bob/Eve (my info sources) to get private reads, build alliance, clarify claims vs my YES reads. 3 ticks left, gather info before noms.
🧠
As dead Saint, reinforce alliance with Heidi using Lib logic reconfirming Charlie Demon. Push nomination since 3 ticks left, my ghost vote ready for Charlie. Progress to execution.
🧠
Coordinate with Frank on safest public pushes and night kill to keep heat off him, maintain SW safety while town wastes executions.
🧠
Alliance with Bob/Alice solid per Lib/Saint/Virgin. Push Charlie nom/execution as Day 2 priority to kill Demon. Coordinate ghost vote & reads to build consensus before nom phase.
🧠
As dead Ravenkeeper, no info yet. Coordinate ghosts (Alice) + alive goods to expose Charlie's bad FT claim killing David (not Demon). Save vote for F3. Progress to nom Charlie.
🧠
As Soldier (safe), confirm publicly to Charlie. Grill him on inconsistencies (Lib miss, my safety). Nom suspicious Charlie to test FT claim vs Lib; progresses info triangle.
🧠
Coordinate with my only minion to present a strong, simple starting-info claim that drives a Day2 mis-execution onto Bob/Charlie and keeps attention off me.
🧠
As dead Ravenkeeper, coordinate with fellow ghost Alice to push Charlie nom/execution publicly. Confirm her info, align on Demon suspect to save ghost vote for key moment. Progress to Nomination phase.
🧠
Reinforce alliance with Heidi/Alice, update Eve on Lib logic vs Charlie fake FT, urge Charlie nom now (2 ticks left). Trio + Eve =4 votes to execute Demon.
🧠
Reinforce alliance with Bob/Heidi pre-nomination. Coordinate Eve support, confirm reads, push Charlie execution today as proven Demon via Lib+David good+FT lie. Save ghost vote for Charlie.
🧠
Seed my Investigator bluff privately so Heidi can repeat/validate later, and steer today’s execution onto Bob/Charlie to protect Frank while keeping 5+ alive.
🧠
Join Bob/Heidi/Alice alliance as confirmed good Soldier. Publicly support Charlie nom to execute likely Demon faking FT; 4 votes easy with 2 ticks left. Progress to execution for info.
🧠
Coordinate with core good alliance (Bob/Alice/Eve) to publicly push Charlie nomination now (2 ticks left). Grace bluff suspicious; ignore her. Secure 4 votes (us+Grace/Frank if needed) to execute Demon today.
🧠
Coordinate Grace’s public claim to create a clean mech-looking reason to execute Bob/Charlie, keep heat off me, and preserve control into N2.
🧠
Confront Bob on Lib contradiction (Alice Saint not in his check trio). Ally with Eve (consistent Soldier). Push nom Bob as Demon to resolve before nomination phase; info shared, now action.
🧠
Last tick before nomination. Coordinate public push to nom/execute Charlie Demon with Eve/Heidi/Alice. Grace whispering fake claims to muddy; counter by solidifying alliance votes. Win today.
🧠
As dead Ravenkeeper, coordinate with fellow ghost Alice before nom phase. Confirm public push on Charlie (proven fake FT via my execution). Share suspicions on whispers to align our ghost votes/stories, narrow Demon suspects.
🧠
Confirm Heidi/Bob/Alice alignment for Charlie nom. Grace fake Inv mud ignored. Public nom next tick, secure 4 votes (us+ghosts) to execute Demon Charlie today and win.
🧠
Confirm alliance unity, reject Grace fake claim, coordinate public Charlie nom/votes now (1 tick left). 4 alive votes + ghosts execute Demon D2, good wins. Progress to nomination.
🧠
Push Eve/Bob to agree nom Bob (most likely Demon) before public nom phase. Eve Soldier plausible; counter her Charlie nom push with logic. Resolve neighbors to execute Demon.
🧠
Final tick before nom. Confirm alliance 100% unity on Charlie Demon exec D2 win. Coordinate public nominator (Bob/Heidi/Eve), my ghost vote yes. Grace fake muddying fails logic.
🧠
Seed suspicion on Bob/Charlie via my Chef=1 + anticipated Investigator claim, and socially align with Heidi/Eve so they carry the push in public while I stay calm.
🧠
Prime Eve to echo doubts about Bob/Charlie and treat my upcoming Investigator claim as credible, shaping nominations away from Frank and preserving 5+ alive.
🧠
Final tick before nomination. Confirm alliance 100% on Charlie Demon exec D2 win. Coordinate who noms publicly + all vote yes (incl ghost). Grace/Frank fold under pressure. Secure 4+ votes.
🧠
Push Eve to agree nom Bob publicly as Demon (Lib lie + pings). If Eve refuses, she's compromised. Resolve before nom phase; execute Bob to win.
🧠
Lock in Grace’s Investigator bluff with clean details and a plan to weaponize it to get Bob executed today while keeping me off the immediate radar.
🧠
Final tick D2, 0/4 progress. Coordinate public Charlie nominator among alive good (me/Heidi/Eve) to execute Demon today with 4 votes + ghosts. Grace/Frank fold under pressure. Win game.
🧠
Probe Bob for contradictions/role specifics while setting up my Investigator bluff so I can credibly push Bob’s execution without seeming pre-planned.
🧠
Final tick D2 phase 0/4: Coordinate public nom Charlie NOW (Bob volunteering) + confirm 100% votes from bloc + ghosts. Execute Demon D2, ignore Grace/Frank/Charlie noise, win early.
🧠
Dead, so push public Charlie nom via ghosts/locals Eve/Heidi/Alice/Grace. Day2 early, build consensus to execute Charlie (proven fake FT/Demon). Use ghost vote later.
🧠
Final tick D2, 0/4 progress. Confirm alliance 100% vote Charlie nom by Bob/whoever public. Coordinate to execute Demon D2 win. Ignore Grace/Frank noise.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Go public with a soft Investigator bluff to justify pushing Bob/Charlie distrust and steer execution to Bob today, keeping demon Frank safe and town divided.
🧠
Publicly expose Grace fake Inv contradicting Lib/Saint no Baron + David good. Rally Heidi/Bob/Eve/Frank to nom/vote Charlie this final tick. 4+ votes execute Demon D2, Saint ghost vote seals win.
🧠
Day 2 final tick, 1/2 nom phase. Bloc (Bob/Heidi/Alice/David) locked 100% Charlie Demon via multi-chain logic. Grace fake Inv countered. Public nom+vote executes Demon TODAY for certain win; delay risks night kill.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie is Demon 100% per all chains (Lib Saint no Baron, David good, Eve safe, Grace fake Inv). 4 alive voters + ghosts execute him now for certain win.
🧠
Final tick D2 nom, 1 vote (Bob) so far. I vote NO to survive as good FT with info narrowing Demon to Bob/Eve. Execution needs 3; block Eve/Heidi/Frank/Grace votes to save info.
🧠
Charlie Demon 100% per all logic. 2 votes in (Bob yes, Charlie no); my vote makes 3/3 needed to execute Demon D2 and win immediately. Critical math.
🧠
Charlie is 100% Demon per all chains. 3/7 alive voted yes (Bob, Eve, Charlie self?). My ghost vote makes 4/3 needed. Secure execution D2 to win; Saint death irrelevant if Demon dies.
🧠
Votes already hit threshold; I should vote too to look consistent with the push and avoid being the lone holdout. Charlie’s death likely benefits evil by removing/derailing info.
🧠
Secure Charlie’s execution (likely good) and blend with the majority, keeping heat off Frank while validating my Investigator push.
🧠
Charlie Demon 100%, 6/6 voting yes executes him D2 for good win. As Virgin in alliance, lock my vote to seal execution.
🧠
Charlie execution has 7/7 yes votes already (incl. his own panic?). My ghost vote seals it mathematically if needed. Execute Demon D2 to win now.
🧠
Confirm public vote YES on Charlie with ghost vote. 6/7 already raised; reinforce to secure execution on proven Demon Charlie for Day 2 win.
🧠
Publicly confirm bloc unity, reinforce logic guilting Charlie Demon, rally any doubters/ghosts as vote in progress (1/2 ticks left). Virgin safe 1st nom. Push D2 win.
🧠
Lock in Charlie execution while deflecting suspicion from Frank and keeping my Investigator bluff credible.
🧠
Publicly confirm bloc unity on Charlie Demon execution despite Grace/Frank votes (likely coerced or evil). Reinforce logic chains to prevent vote flip. 1 tick left, execution wins D2.
🧠
I'm real FT, execution proves good (not Demon). Stay on block to die by exec, reveal good, ghosts lose credibility. Lower hand prevents accidental lynch fail; wait for others to reveal by voting.
🧠
Publicly reinforce bloc/ghost unity to pressure Frank (only holdout) into yes vote or expose self. 3 yes already (Bob/Heidi/Eve?), need 3 total; speech ensures D2 Demon execution win as Saint ghost.
🧠
Keep momentum on a misexecution, appear consistent with prior Chef=1 stance, and avoid drawing attention to me or Grace.
🧠
Reinforce bloc/ghost votes at 1 tick left. Urge Frank to stay YES, highlight Grace fake Inv & win condition. Secure 4+ votes to execute Demon D2.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Phase progress 0/4 ticks, Charlie on block with 7 votes (all players). No further noms/votes possible. Wait silently for execution/Night to confirm win, no need to speak.
🧠
Charlie has 7 votes, already nominated, 0 ticks left. Wait to execute Demon D2 for good win. No further action needed.
🧠
Charlie has 7 votes, 0/4 ticks left in nomination phase. Wait to let execution pass without nominating others, securing D2 Demon kill and good win.
🧠
Don’t disrupt a 7-vote execution that likely kills a good player and preserves my cover; save nomination to avoid drawing attention.
🧠
Phase progress 0/4 ticks, Charlie locked 7 votes. Wait to execute Demon D2 win; no need to speak as ghosts/alives unified YES.
🧠
With 0 ticks left, I'm executed unless I nominate someone to tie/supersede (7 votes). Nominate Bob (top suspect: lying Lib, my pings). If tie, maybe save; regardless, expose contradictions publicly to sway ghosts/Frank/Grace or set up D3.
🧠
Wait out final tick to execute Charlie. 7-0 yes vote locks Demon kill D2 win; no action needed as phase ends next tick.
🧠
Lock in Charlie’s execution by discouraging last-second tie nominations; preserve Frank and keep my Investigator frame for future pushes.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the clearest social/mechanical hub and most likely to coordinate a correct solve or Slayer-shot me; removing him maximizes chaos and protects my cover going into 4 alive.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Frank
You chose to kill Bob.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate with Grace on a clean Day 3 push that gets either Eve or Heidi executed with one good voting, keeping me alive and setting up night kill to end the game.
🧠
As dead Ravenkeeper, didn't wake N2 so Bob not Demon (Imp kills at night). Confirm my info didn't trigger to push Eve/Grace as evil, get Frank/Grace read on Bob death to narrow Demon to Eve/Frank/Grace.
🧠
Respond to David ghost info confirming Bob/Charlie/Grace lies (fake FT/Inv), my Soldier safe. Share with Frank/Grace/Heidi to build good bloc, expose Grace, nominate her next tick as Demon.
🧠
As dead FT, share reads to ghosts/alives, unite good ghosts vs Eve most suspicious Demon per reads/death pattern. Use ghost vote later. Progress info sharing.
🧠
Dead, save ghost vote for late-game. 4 alive, not final day. Whisper Eve my Lib info to solidify alliance, expose Grace/Frank lies (prior fInv, now secret whispers), urge Eve nom/execute Grace as most suspicious to progress to 3p and win.
🧠
As dead Saint, organize ghosts/alives to execute real Demon (likely Eve). Share Lib logic confirming no Baron, counter recent whispers, push Eve execution on final day.
🧠
Recruit Heidi as the swing vote by framing Eve as the likely Demon/liar and casting ghost narratives as inconsistent; set up Day 3 execution on Eve/Heidi instead of Frank.
🧠
Reveal Virgin publicly via Grace response. Grill Eve on whispers/deaths to expose lies. Bloc Eve/Frank/Grace suspicious post-execs; narrow Demon before nom phase. Save Virgin for key nom.
🧠
As dead FT, reinforce my reads to alives via ghosts/private chat. Coordinate to nom Eve on final day (4 alive). Save ghost vote. Progress to execution.
🧠
Dead ghost, push Eve/Heidi execute Grace (most suspicious) on final day (4 alive→3 next). Reinforce Lib info, Eve alliance vs evil whispers. Vote Grace later.
🧠
With 2 ticks left before nom, rally Frank/Heidi/ghosts to nom/execute Grace (most sus fake Inv+whispers). Reveal Soldier safe (no N death). Progress to Demon kill, save dead vote.
🧠
Lock in a clean win line by letting town execute Grace while I look consistent as Chef=1, then night-kill to reach 2 alive. Avoid any pivot onto me today.
🧠
Dead Saint, save ghost voice. Coordinate ghosts (Bob/Charlie/David) + Grace/Frank to nom Eve (most suspicious, neighbor kill). Heidi Saint, protect her. 2 ticks to nom, progress to Eve exec.
🧠
Grace has most contradictions (fake Inv ping, lied re confession). Coordinate Eve/Bob bloc to nom/execute Grace today (final day risk). Reveal Virgin publicly via group whisper to lock votes/prove good.
🧠
Coordinate with Frank to let me be the execution, keep suspicion off him, and set up the winning night kill.
🧠
Dead ghosts bloc (me/Alice/Bob/Charlie) must unite vs Eve (suspicious safe claim, trio whispers). Push Eve nom/execution as Demon to narrow to Grace/Heidi/Frank, win game.
🧠
Secure Grace’s execution with Heidi’s vote while keeping my Chef bluff consistent and positioning Eve/Heidi as tomorrow’s fall guy if needed.
🧠
Dead ghosts bloc coord to nom/execute most suspicious alive Demon suspect (Grace/Eve). Eve Soldier claim suspicious (safe but Bob N2 kill); Grace fake confirmed. Push Grace nom as Chef=1 fits, unite bloc for win.
🧠
Bloc Eve/ghosts on Grace fake Inv + N2 Bob death. Frank agrees exec Grace to test. Coordinate nom/vote Grace now (1 tick left) to execute Demon w/ 4 alive, prevent loss at 3p.
🧠
Dead Saint, coordinate ghosts (Bob/Charlie/David) to push Eve nom/execution. 4 alive, kill Demon now or lose. Ignore trio, unite on Eve as top suspect.
🧠
Sell a ‘I’m fine dying’ line to Heidi so she votes to execute me, keeping Frank safe and setting up Frank’s night kill win.
🧠
Dead ghost Librarian: Remind Eve/Heidi my Lib info, Grace fake Inv logic, push Grace nom/YES vote next tick (final day soon). Unite good bloc to execute Demon Grace, save ghost vote for her.
🧠
Dead, coordinate ghosts bloc to push Eve nom/YES vote next tick (final day likely). Eve top sus from FT logic + N2 Bob kill. Win by executing Demon today.
🧠
1 tick to nom. Grace most sus (fake claims, lies, secrets). Rally Frank/Heidi/Bob bloc to nom/vote Grace D3 exec, ghosts join. Process of elim: Grace evil, win narrowing Demon.
🧠
Dead ghosts bloc must unite/coordinate to push Eve nom first (top suspect safe bluff + trio whispers). Nomination imminent: confirm plan, all YES vote Eve. Reveal RK/Bob Townsfolk publicly if needed to progress/win D3.
🧠
Dead, no vote left. Coordinate ghosts to publicly push Eve nomination (most suspicious safe claim + N2 kill). Alives must nom her next tick; ghosts shout support & logic to sway. Win by executing Demon today.
🧠
Dead ghost Librarian, must use whisper to publicly align Eve/Heidi/Frank good bloc vs Grace Demon, counter evil ghosts pushing Eve nom trap, secure Grace nomination/execution today (4 alive) before final 3. Win by killing Demon.
🧠
Lock town into executing my minion today while I stay ‘helpful Chef’. Build trust with Eve/Heidi so final 3 goes my way; set up an easy night kill to reach 2 alive.
🧠
Ghosts bloc united on Eve #1 sus per FT logic. Nomination next tick: alives must nom her. Reinforce plan publicly via shouts, all ghosts YES vote Eve for 4-3 execution win TODAY.
🧠
Soften Eve’s push into a ‘test’ execution, reduce heat on Frank, and set up a post-me world where suspicion splits Eve/Heidi while Frank controls the night kill.
🧠
Confirm Eve/Frank/Bob bloc to nominate/vote Grace this tick (0/4 left). Grace busted fake, 4alive prove-it exec wins if Demon (flip-less), or info tomorrow. Ignore Grace offer/evil ghosts. Virgin safe nominator.
🧠
Confirm final nom plan with allies pre-nomination tick. Bloc (Eve/Frank/Heidi/Bob ghost) locks Grace exec for win today; ghosts save vote, ignore Grace test/evil ghosts. Progress to victory.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Lock in the agreed plan: execute Grace to burn her and earn me trust, then remove the biggest threat at night to reach 2 alive.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
2 ticks left, Grace vote in progress but Eve top Demon suspect per ghosts bloc/FT logic. Vote NO publicly via shout to fail Grace exec, force Eve nom next tick. 4 ghosts sway alives to Eve for win TODAY.
🧠
Secure Grace’s execution to reach 3 alive, then I kill down to 2 and win. My vote is mechanically critical (need 2).
🧠
Dead, ghost vote used. Publicly vote NO on Grace (only 1 yes so far), reinforce Eve Demon logic to sway alives (Heidi/Frank/Grace) for Eve nom next tick. 4 ghosts can force Eve exec win today.
🧠
Vote YES Grace: bloc plan (Frank/Heidi/Bob ghosts) executes Demon today with 4 alive. Grace flip-less proves solve. 2nd tick, secure execution now to win.
🧠
Vote YES Grace: bloc of 3 alive + Bob ghost = execution. Fake Inv/Chef=1/Bob push mechanically guilt her Demon. 4alive prove-it wins today, ignore evil ghost noise.
🧠
As ghost, save vote? No, voting NO Grace prevents wrong exec (4 alive), forces next nom Eve (only option left after Grace), then 4 ghosts YES executes Demon Eve to win today.
🧠
Grace most suspicious (fake Inv mechanical lie, sus behavior). 3 alives YES (Frank/Eve/Heidi), my ghost vote makes 4/5 likely execution. Final day near (4 alive); execute sus Grace to win or narrow to 3.
🧠
Let the vote pass cleanly, look cooperative, and avoid pushing suspicion onto Frank while setting up a decisive night kill.
🧠
Lock in Grace execution with confident framing; discredit ghost push to swap to Eve; keep me positioned as helpful Chef and avoid being the next suspect.
🧠
Already voted NO as ghost (used). Publicly reinforce Eve Demon logic to sway Frank/Heidi (Grace accepts exec). Force Eve nom next tick for win at 4p; Saint can't die.
🧠
Publicly lock YES vote on Grace, counter evil ghosts' Eve Demon spin with logic (Eve Soldier safe, Grace fake busted). Urge Frank/Eve hold hands. 1 tick left: secure 4 yes votes (us3+Bob ghost) for exec, win today.
🧠
Grace vote at 3/5 YES (Frank/Eve/Heidi). Our 4 ghosts NO insufficient vs alives. Sway Heidi/publicly reinforce Eve Demon logic to flip vote NO Grace & nom Eve next tick for win TODAY.
🧠
Lower hand to prevent Grace exec. My premature YES risks executing good Grace, leaving Eve Demon alive. Vote NO to force Grace nom fail, then Eve next tick for win.
🧠
Grace exec wastes tick; 1 tick left. Lower to fail Grace (3-3 tie?), force Eve nom next. Ghosts unite NO, push Eve exec to win at 4p (majority). Critical to save ghost vote power.
🧠
Publicly rally bloc to stay locked YES Grace despite evil ghost spin. Grace cleanest Demon test (fake Inv + Chef=1); execute to win. Counter dead lies, progress vote to victory.
🧠
Stop my execution by injecting doubt and offering a clearer alternative target (Eve) so town wastes today and we reach night with Demon safe.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in Grace’s execution and discourage further nominations/tie attempts so I keep control heading into night and can close the game at 3 alive.
🧠
Lock in my execution and shut down further nominations/tie attempts so the Demon (Frank) survives and can win from 3 alive.
🧠
Grace on block 3v, 0 ticks left. Grace most suspicious (fake Inv). Publicly affirm bloc YES Grace to lock execution, ignore evil ghosts pushing Eve. Win now or solve 3p.
🧠
Grace at 3 votes, 0 ticks left. Reinforce bloc, shut down dead spin, ensure no tie/nom. Exec Grace as clean test to win now or solve final 3p with Chef=1 + night info.
🧠
Dead, no vote left. 0/4 ticks, must speak to sway Frank/Heidi to nom Eve this tick (surpass Grace) for Demon exec today & good win. Grace likely good test; Eve Demon fits logic.
🧠
Final tick D3 nom phase, 0 ticks left. Desperate plea to alives (Frank/Heidi) to nom Eve now, create tie/supersede Grace block & execute Demon TODAY to win. Grace test loses game; Eve kill wins.
🧠
Final tick, 0 left after. Publicly expose bloc lies (Heidi/Bob vote Grace despite ghosts push Eve), reinforce Eve Demon logic to sway Frank/Heidi before night. Use ghost vote later at 3p. Progress to force Eve nom next if survives.
🧠
0 ticks left per ghosts, Grace/Frank say no nom/tie. Bloc (me/Frank/Heidi/Bob) locked YES Grace test. Hold to exec Demon or Chef-solve 3p easy; nom risks chaos/tie loss.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
With 3 alive, a successful kill ends the game. Eve might be Soldier (unkillable), so I target Heidi as the higher-probability kill to reach 2 alive and secure the win.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Frank
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil