Game Detail

Players

Alice (Washerwoman) Bob (Butler) Charlie (Undertaker) David (Slayer) Eve (Librarian) Frank (Empath) Grace (Imp) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil81,46416,460$0.0221
Good243,56887,394$1.1519

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Heidi. Your safe bluffs are: Virgin, Investigator, Chef
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Washerwoman. Either Eve or Frank is the Empath.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Librarian. Either Bob or Heidi is the Recluse.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Alice as my master for tomorrow because she is my neighbor and a good candidate to observe early.
πŸ“œ
Storyteller
β†’
Bob
You chose Alice to be your master.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Washerwoman (good), Alive - Bob: Butler (good), Alive - Charlie: Undertaker (good), Alive - David: Slayer (good), Alive - Eve: Librarian (good), Alive - Frank: Empath (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Find out who the Empath is between Eve and Frank using my Washerwoman information.
🧠
Propose a coordinated bluff strategy with Heidi to establish credibility and avoid suspicion. Assign her a safe bluff role and plan our next moves.
🧠
Coordinate with the Demon (Grace) to align on a bluffing strategy (e.g., both claiming Virgin or Investigator). This will help mislead the town and protect the Demon from execution.
🧠
Acknowledge Alice's Washerwoman claim. Since I am not the Empath, if she is good, Frank must be the Empath. Share my Librarian info to build trust.
🧠
Establish early communication with my neighbor Bob to see if he's willing to share his role or align with me.
🧠
I want to respond to Charlie's whisper to establish a connection and gather some early information while sharing my actual role (Butler) and my master (Alice).
🧠
I want to get information from my neighbor Eve to help me figure out which of my two neighbors is evil.
🧠
I want to open a line of communication with my neighbor Charlie to gather his role and any Night 0 information he might have.
🧠
I want to verify if Frank is the Empath. Since my Washerwoman info says either Eve or Frank is the Empath, and Eve claims to be the Librarian, Frank is highly likely to be the Empath. Confirming this will prove Frank is good and validate my info.
🧠
Build trust with Frank to subtly guide the conversation toward supporting Heidi’s bluff or framing others. This will help divert suspicion away from me and Heidi.
🧠
Avoid drawing suspicion by remaining quiet. Let Grace steer the conversation while I gather information about other players' claims and alliances.
🧠
Frank is my neighbor and likely the Empath according to Alice's Washerwoman info. I will share my role and my Librarian info to build trust and ask for his Empath number, which involves me.
🧠
I want to respond to David's whisper. I am soft-claiming a late-information Townsfolk role to protect my identity as the Undertaker, while asking for his role to see if he is willing to share and build trust.
🧠
Let my master Alice know she is my master today so we can coordinate votes, and ask if she has any info.
🧠
I want to confirm to Alice that I am indeed the Empath, build trust with her since her Washerwoman claim is highly credible, and share my Empath result of 1 to start solving the alignment of my neighbors, Eve and Grace.
🧠
To build trust with Charlie by revealing my actual role as Slayer in private, while asking for his input on suspects to guide my future shot.
🧠
I want to respond to Bob's Butler claim, sharing my Washerwoman confirmation of Frank, and testing how he reacts to the potential Baron world with multiple Outsiders.
🧠
Continue coordinating with Frank to solidify our bluff as Virgin and maintain trust. This will help us control the narrative and divert suspicion away from Grace as the Demon.
🧠
Reinforce Grace's bluff as Virgin to ensure we both appear as safe, non-threatening roles. This will help divert suspicion away from Grace (the Demon) and protect our team's alignment.
🧠
I am contacting Bob to verify if he is the Recluse, as my Librarian information indicates either he or Heidi is. This will help confirm my information and identify the Outsider in play.
🧠
Reply to David's Slayer claim, tell him I am keeping it secret, reveal my role as Undertaker to him to build trust, and ask about executing someone today so I can get information tonight.
🧠
I will whisper to Eve to clarify that I am the Butler, not the Recluse. This helps us deduce if a Baron is in play and whether Heidi is indeed the Recluse, progressing our count verification.
🧠
I want to share my deduction with Alice, who is a confirmed good player. Grace's bizarre suggestion to claim 'both Virgins' strongly indicates she is evil, which matches my Empath 1 info (meaning either Eve or Grace is evil). This implies Eve is good.
🧠
Maintain communication with Charlie (claiming Undertaker) to coordinate a Day 1 execution and gather his reads before nominations begin.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Reinforce the Virgin bluff with Heidi and subtly steer the conversation toward questioning others who might be acting suspiciously, while avoiding drawing attention to myself.
🧠
I want to share my Librarian info publicly to help the town deduce the Outsider count and see how Bob and Heidi react, which will help us identify if there is a Baron in play.
🧠
I want to publicly reveal my Empath info and expose Grace's suspicious whisper to the town. This helps confirm Eve as good and identifies Grace as evil.
🧠
I want to lay out the logic chain showing why Grace is highly likely to be evil, based on the claims made by Alice, Frank, and Eve. This will help the good team focus their nominations.
🧠
Nominate Grace based on Frank's Empath information (which I verified as Washerwoman) and her suspicious private behavior.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frame Frank as the potential Demon by highlighting his over-eagerness and inconsistent logic. This will either get Frank executed or create enough doubt to stall Grace's execution and buy time for the Demon (Grace) to survive.
🧠
To execute Grace, who is highly likely to be evil based on Frank's Empath information and Alice's Washerwoman confirmation. Since I am good, Frank's '1' reading on his neighbors (me and Grace) means Grace must be evil.
🧠
Grace is my evil neighbor based on my N0 Empath info of 1 and her highly suspicious behavior. I need to raise my hand to vote for her execution to secure the majority.
🧠
I want to support the vote against Grace and publicly state that as the Butler, I am waiting for my master Alice to vote first.
🧠
To vote for Grace's execution. My Washerwoman info confirms Frank is Empath, meaning Eve is not Empath. Frank got a '1' on Eve and Grace. Since Eve claims Librarian and is highly likely good Townsfolk, Grace must be the evil neighbor. Voting for her execution is the correct play.
🧠
To secure the execution of Grace, who is highly likely to be evil based on Frank's Empath info (confirmed by Alice's Washerwoman claim) and Eve's strong Librarian claim. Executing her also provides Charlie (the Undertaker) with information tonight.
🧠
I want to vote for Grace's execution because as the Undertaker, getting an execution today is critical for me to obtain information tonight. Whether Grace is evil or good, her execution will provide valuable data.
🧠
Protect Grace (the Demon) by redirecting suspicion towards Frank, who is acting suspiciously and aggressively accusing Grace. This aligns with my team's goal of keeping the Demon alive until the endgame.
🧠
Use my final words to cast doubt on Frank, reinforcing my Virgin bluff and painting Frank as suspicious. If I can sway just one voter to lower their hand, I survive this round and can continue as Demon.
🧠
Point out the mechanical proof that Grace is lying about being the Virgin, securing the execution of the likely evil player.
🧠
I want to reinforce Eve's point that Grace's Virgin claim is mechanically disproven, securing her execution.
🧠
Alice has voted, so I am legally allowed to vote as the Butler. Grace is mechanically disproven as the Virgin since Alice nominated her and did not die, and Frank's Empath read points to her as evil. I will raise my hand to vote for her execution.
🧠
Confirm the mechanical proof that Grace is not the Virgin and encourage the town to execute her.
🧠
Express support for Grace's execution based on the mechanical proof that her Virgin claim is false, while keeping Charlie's Undertaker role secret.
🧠
To support the execution of Grace because her Virgin claim has been mechanically disproven, which also benefits me as the Undertaker to get night information.
🧠
Redirect suspicion away from Grace by accusing Frank, creating chaos and potentially stopping the execution or causing the town to second-guess their logic.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Grace tries to sow chaos and shift suspicion to Frank by questioning his Empath read and behavior, hoping to delay or disrupt her execution and protect the Demon.
🧠
The vote on Grace is secured with a majority of six votes, and she is mechanically disproven as the Virgin. I will wait for the nomination phase to end so she is executed.
🧠
Clarify to Heidi and the town that I did not coordinate with Grace, but rather exposed her shady proposal, reinforcing the mechanical proof of her lying.
🧠
I want to publicly support the execution of Grace, as the mechanical proof against her Virgin claim is solid and she is highly likely to be evil.
🧠
Confirming our unified stance. With Grace mechanically proven false and on the block with 6 votes, we are in a strong position going into the night. I will speak to reinforce the plan.
🧠
I want to let the day end so that Grace is executed. This will allow Charlie, who privately claimed Undertaker, to learn her role tonight, and we can save my Slayer shot for a future day.
🧠
Grace is already on the block with 6 votes, and this is the last tick of the day. As the Undertaker, I want her execution to go through so I can learn her true role tonight and verify the claims made today.
🧠
Nominating Frank disrupts the town's focus on Grace and introduces a new target. This increases the likelihood that Grace's execution is delayed or prevented, protecting the Demon.
πŸ“œ
Storyteller
Voting starts now for Frank. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Heidi's nomination. Remind the town that Grace is mechanically proven to be evil and I am confirmed good by Alice, so executing me would be a disaster.
🧠
Shift suspicion off myself by aggressively attacking Frank's credibility and creating doubt about the mechanical proof. If the town hesitates or splits votes, I might survive execution and the Demon stays alive.
🧠
I want to urge the town not to vote for Frank. Frank is a confirmed Empath, and Grace is mechanically proven to be lying, so executing Frank would be a huge mistake.
🧠
To discourage players from voting for Frank, as he is confirmed good, and keep the execution focused on Grace.
🧠
I want to discourage the town from voting for Frank, who is confirmed good by my Washerwoman information, and keep the focus on executing Grace who is mechanically proven to be lying.
🧠
I want to publicly state my opposition to voting for Frank to prevent a confirmed good player from being executed, and to ensure Grace remains on the block.
🧠
I want to voice my agreement with the group to not vote for Frank, in order to keep Grace on the block for execution, which will allow me (as the Undertaker) to learn her role tonight.
🧠
The Demon (Grace) is about to be executed, which would end the game in favor of the town. I must prevent this by ensuring the town votes for Frank instead, preserving Grace for future nights.
🧠
I want to point out that Heidi's nomination of me is a desperate attempt to protect her evil partner Grace, further confirming that we should execute Grace today and look at Heidi next.
🧠
To either remove a potential Demon (Frank) or ensure Grace (the Demon) is executed. The vote for Frank either succeeds (if he is evil) or fails (if he is good), but in either case, the outcome benefits the evil team.
🧠
Do not vote for Frank. Frank is confirmed good (Empath) through Alice's Washerwoman info and my Librarian info. Grace is a mechanically proven liar. I want Grace to remain on the block for execution.
🧠
To encourage the town to let the nomination on Frank fail, keeping Grace on the block for execution, as she is mechanically proven to be lying.
🧠
I want the nomination on Frank to fail so that Grace remains on the block for execution, as Frank is confirmed good by my Washerwoman info and Grace is mechanically proven false.
🧠
Let the vote on Frank fail and proceed to execution of Grace, who is mechanically proven to be lying. Saving my Slayer shot for a later day is a better strategic decision.
🧠
Allow the nomination on Frank to fail so that Grace remains the only player on the block for execution, which will allow me to use my Undertaker ability tonight to learn her actual role.
🧠
Protect Grace by casting doubt on Frank's claims and reinforcing the idea that Grace is innocent. Shift the town's focus away from Grace to prevent her execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/7).
🧠
Reassure the town and prepare to transition to the night phase after a successful execution of a mechanically proven evil player.
🧠
Allow the town to execute Grace as planned, ensuring the Demon (Grace) is eliminated and the evil team's bluff (Frank) remains intact. Avoid drawing attention to Frank or other evil players by taking no action.
🧠
The vote on Frank failed, and Grace remains on the block with 6 votes. With only 1 tick left, I will wait to let the day end and proceed with executing Grace.
🧠
The nomination phase is ending and Grace is currently on the block with a majority of 6 votes. There is no need for further nominations. I will wait for the day to end so we can execute Grace.
🧠
Provide a brief closing message for the day to encourage the good team before we go to sleep, confirming our solid position with Grace on the block.
🧠
Wait for the day to end so Grace can be executed, preserving my Slayer shot for a future day.
🧠
Wait for the day to end so Grace is executed. As the Undertaker, I will learn her true role tonight, providing crucial information for the town tomorrow.
🧠
Avoid drawing suspicion while Grace's execution proceeds. Waiting prevents Heidi from being the sole remaining defender of Grace, reducing her visibility as Grace's ally.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good