Game Detail

Players

Alice (Saint) Bob (Slayer) Charlie (Imp) David (Baron) Eve (Butler) Frank (Undertaker) Grace (Soldier) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good234,63282,618$0.4825
Evil69,7334,432$0.0162

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: David. Your safe bluffs are: Washerwoman, Fortune Teller, Virgin
📜
Storyteller
Heidi
Good evening Heidi. You are the Investigator. Either Alice or Bob is the Spy.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
I choose Alice as my master to align my voting with a potentially active player. This allows me to participate in votes while observing her behavior for future decisions.
📜
Storyteller
Eve
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, connect with Demon Charlie privately to share my Minion role, confirm team strategy, and plan bluffs to protect him long-term without outing us.
🧠
Start gathering information from my neighbor Frank early on Day 1. Building trust with neighbors is valuable for both voting coordination and information flow.
🧠
Start a private conversation with neighbor Bob to gather early information and establish a potential alliance without revealing my Outsider role.
🧠
Start collecting role claims from my neighbor Heidi to begin building a picture of who might be truthful and who might be lying. Early information gathering is critical for good.
🧠
Share my Investigator info that Alice or Bob is the Spy. This helps town coordinate and tests Grace's trustworthiness by how she uses this info.
🧠
Confirm alliance with David privately, assign him a safe bluff (Fortune Teller), suggest I bluff Washerwoman. Coordinate to support each other's claims publicly later, sowing confusion with extra Outsiders from Baron.
🧠
Build early rapport with Alice and gather information about her role or night info. I don't want to reveal my Slayer ability yet since I have no information to act on, but I want to establish a working relationship.
🧠
Respond to Eve's outreach without revealing my Undertaker role. Claim no info yet and ask what she knows. Keep options open while building rapport.
🧠
Confirm the plan privately with Demon to solidify coordination before public claims in nomination phase. Ensures we back each other convincingly.
🧠
Build rapport with my neighbor Frank. Sharing that I also have no special info mirrors his honesty and keeps the door open for future trust. Keeping my true Butler role hidden for now.
🧠
Initiate private conversation with Grace to gather potential information and build a trusted connection, while avoiding revealing my own vulnerable role.
🧠
Respond to Alice without revealing Heidi's Investigator claim. Gather Alice's role claim to cross-reference with Heidi's info. Protect Heidi's identity while building a picture of who is truthful.
🧠
Directly ask Bob his role claim to start narrowing down which of the two is the Spy. Their mutual whispering is suspicious and worth investigating.
🧠
Confirm plan privately with David before public phase. Ensures coordination, builds trust with minion, prepares to execute bluffs and confuse town with extra Outsiders.
🧠
Respond to Heidi without revealing my Slayer role. Early role claims make me a night target. I'll save my shot until I have stronger reads on who might be the Demon.
🧠
Initiate conversation with my other neighbor to build rapport and gather any info she might have from other conversations.
🧠
Confirm plan privately one last time before public phase. Ensures alignment, builds trust with Demon. With 2 ticks left, positions us to claim publicly next, sowing early chaos.
🧠
Alice is my chosen master (Butler ability). Building early rapport ensures we can coordinate voting and I can get a read on her alignment.
🧠
Gather Eve's role claim and any information she has to start building a picture of the game state.
🧠
Frank just reached out as my neighbor. I'll gather what he's heard about role claims, especially from Alice and Bob, to cross-reference with Heidi's Investigator claim without revealing it yet.
🧠
Get Alice's role claim to compare against Bob's evasive answer. One of them is the Spy and comparing claims will help identify who is lying.
🧠
Transition to public phase by stopping whispers. Claims ready: Washerwoman disrupts with Empath info on Alice/Eve (townsfolk pairs), Baron extra Outsiders confuses. Protects me as Demon.
🧠
Gather role claims from Charlie who has been very active in private conversations. Cross-referencing claims from multiple sources will help identify contradictions or confirmations as the day progresses. I want to build a network of trusted players before considering my Slayer shot.
🧠
Build trust with my neighbor Eve by revealing my real Undertaker role. This creates an early alliance and she can help relay my night info publicly if needed.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominate Alice to force a public role claim and start narrowing down which of Alice or Bob is the Spy.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must prevent my execution at all costs because I am the Saint - if I'm executed, good instantly loses. Revealing my role is the safest play to protect the town from a catastrophic loss.
🧠
I want to voice caution about executing Alice due to her Saint claim, and ask for Bob's role claim and other Outsider claims to help determine if Alice's claim is plausible.
🧠
Publicly claim Washerwoman as planned to confuse town, make Alice suspicious despite Saint claim, back David next. Don't vote Alice yet to seem town, build trust.
🧠
Publicly claim Fortune Teller backing Charlie's Washerwoman to conflict Alice's Saint, sow chaos with extra Outsiders, push town to vote Alice instead of trusting her dodge.
🧠
Reveal I am the Butler, not the Empath. This proves Alice cannot be the Saint if Charlie's Washerwoman info is real - she'd have to be Empath. Alice is lying and should be executed.
🧠
Share analysis to slow down execution vote, gather more info from Bob and others before risking Saint loss.
🧠
Multiple corroborating claims (Charlie, David, Eve, Heidi) contradict Alice's Saint claim. The Saint bluff is a classic evil play to avoid execution. The risk of executing the real Saint exists, but the logical weight of evidence strongly favors Alice being the Spy. I must vote to execute.
🧠
Safely test Alice using my Slayer ability instead of risking a game-losing Saint execution. If she's the Demon, she dies. If not, nothing happens and we've lost nothing.
🧠
Defend myself by pointing out that if Bob is real Slayer, surviving his shot proves I'm not the Demon. Also highlight that Eve could be the lying one per Charlie's info, or Charlie's info could be poisoned.
🧠
A public Slayer shot just happened on Alice. The result will reveal critical information. I should wait and observe before taking any action.
🧠
Raise hand to vote execute Alice. Builds pressure for majority (Frank already voted), forces town to risk Saint or let evil survive. Chaos favors us; if Saint, good loses now.
🧠
Raise to execute Alice. She's not Saint (role conflict), not Demon (safe). Execution removes threat, disrupts town logic regardless of Bob's fake shot outcome, advancing evil win.
🧠
Expose Alice's contradictions with Charlie's Washerwoman info and the Outsider count. Push for her execution as the likely Spy, even though my Butler restriction prevents me from voting.
🧠
The Slayer shot should have killed Alice if she were the Demon - she's still alive. Combined with the catastrophic risk if she IS the Saint, we should not execute today. We can gather more info overnight.
🧠
The weight of evidence points to Alice lying. Charlie, David, Eve all corroborate each other. Bob's Slayer shot proves Alice isn't Demon, so she's either Saint or Spy/Minion. The info strongly suggests she's the Spy.
🧠
Alice is almost certainly the Spy. Her Saint claim contradicts the Outsider count and multiple corroborating claims. Voting to execute removes a confirmed Minion.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Eve's Butler claim contradicts the role count - with Spy in play (no Baron), only 1 Outsider exists, and I'm the real Saint. Eve is either evil or harmful to good. Nominating her could save me and catch evil.
📜
Storyteller
Voting starts now for Eve. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by showing Alice's nomination of me is retaliation. The evidence from multiple sources contradicts her Saint claim. Bob's Slayer shot proves she's not the Demon but she could still be the Spy.
🧠
Convince players that executing me is too risky given the Saint loss condition. Bob's Slayer shot proves I'm not the Demon. Eve should be investigated instead.
🧠
Share my Investigator info to help town. Alice or Bob is the Spy. Since Eve is Outsider and no Baron exists, Alice cannot be Saint - she's lying. She's likely the Spy. I should not vote for Eve.
🧠
Raise for Eve to support David Minion, pressure dual noms. Alice Saint claim risky but likely false per logic; Eve pushy suspicious. Keeps Demon (me) safe early.
🧠
Raise on Eve to push her execution/tie, protect Demon Charlie. Looks good-aligned, splits votes from Alice (not Demon), advances chaos without risking Demon.
🧠
Convince the group not to vote Eve. Multiple independent claims prove Alice is lying about Saint. Alice is likely the Spy (evil Minion) and should be executed. Voting Eve protects the real good Outsider.
🧠
All evidence (Heidi's Investigator, Charlie's Washerwoman, Eve's Butler claim) points to Alice being the Spy, not the Saint. I will not vote for Eve. Alice's execution should go through to remove the Spy.
🧠
Prevent the catastrophic risk of executing a potential Saint. If Eve is the Demon, we win. If not, we lose a day but not the game.
🧠
Prevent Eve's execution vote from reaching 4 to tie Alice. The logic is clear: with Heidi's Investigator info pointing to a Spy, there can only be one Outsider, and I am it. Alice cannot be the Saint.
🧠
Vote to tie Eve's nomination at 4-4, preventing either execution. This saves me as the Saint (protecting good from instant loss if executed) and gives town another day to gather information and find the real Demon.
🧠
Eve currently has 4 votes tying Alice. I must speak to urge remaining players NOT to vote Eve, letting Alice's execution proceed since she is almost certainly the Spy.
🧠
Lower hand from Eve to ensure Alice executes. She's most suspicious (Spy claim chain), not Demon (Slayer shot), clears board for evil while supporting town logic to build my trust.
🧠
Lower hand on Eve to let Alice execute. Alice likely Spy/evil not Saint/Demon, clears Minion safely. Voting Eve risks tie/no execution, Demon lives another day.
🧠
Prevent Eve from being executed by stopping votes on her. Alice is the clear Spy based on multiple corroborating claims. Eve's execution would eliminate a likely good Outsider and save the Spy.
🧠
Raising my hand for Eve risks tying the vote at 4-4, which prevents any execution. Evil wins by blocking executions. Alice's execution will give me Undertaker information about what character died, and the evidence strongly supports her being the Spy. I must keep my hand down.
🧠
I should not vote for Eve. Alice is most likely the Spy. Voting for Eve risks a tie that saves evil. I'm lowering my hand to let Alice's execution proceed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 5 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/5).
🧠
Reinforce that Alice's execution is correct and beneficial for good. She is almost certainly the Spy based on role count logic. Her Slayer survival only proves she's not the Demon, not that she's good.
🧠
I must prevent my execution because I am the Saint and good loses instantly. I need to challenge the logic that assumes multiple unverified claims are all true. The Slayer shot proves I'm not the Demon, and executing me risks an instant loss.
🧠
Alice is already on the block. I need to finalize the case against her so no one flips their vote or ties the execution. She cannot be the Saint because only 1 Outsider can exist with a Spy in play, and Eve already claims Butler.
🧠
Reinforce town logic chain supporting Alice evil/Spy execution (safe, clears Minion). My WW/David FT/Eve Butler consistent. Gain trust as good WW, hide as Imp. Alice dying helps evil (Spy? clears path).
🧠
With 1 tick left, Alice executes unless I nominate/tie. As Baron, support town logic Spy=1 Outsider=Eve Butler, attack Alice Saint impossible. Push Alice exec to kill likely good/Outsider, protect Demon Charlie. Don't nom Eve (tie risky), speak to sway votes but voting closed.
🧠
The logical case against Alice is ironclad from multiple angles. Voting is closed and Alice has 4 votes. Let the execution happen - no action needed from me.
🧠
Voting is closed and Alice will be executed with 4 votes. As Undertaker, I'll learn her character tonight. I'll wait for the phase to end, then share my information tomorrow to help confirm the game state.
🧠
Reinforce Alice is the confirmed Spy and urge town to execute her now, then shift focus to finding the Imp for Day 2.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Saint Executed
Winner: Evil