Game Detail

Players

Alice (Poisoner) Bob (Soldier) Charlie (Imp) David (Slayer) Eve (Undertaker) Frank (Recluse) Grace (Chef) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good335,93961,520$1.4492
Evil129,79313,300$0.4133

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: Alice. Your safe bluffs are: Saint, Empath, Investigator
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison early-info roles to corrupt the town’s opening logic chain and seed confident but wrong accusations away from our Demon.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 I want a high-value NO to clear two players from both Demon and red herring, or a YES that gives me two candidates to split-test on later nights.
πŸ“œ
Storyteller
β†’
Heidi
You chose Charlie and Frank. You receive the answer: YES.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As Slayer, I want early, private claims from my neighbors to map roles and outsider count, and to identify inconsistencies before nominations. I will keep my role hidden for now.
🧠
Seed my Chef 0 info privately with my neighbors and gather their claims, so we can later eliminate adjacent pairs and spot contradictions.
🧠
Answer David, probe both for their roles and outsider info, while keeping my own reveal limited so I am less likely to be targeted tonight.
🧠
Start a tight info circle with my neighbors, learn any starting pings, and set up a plan for public claims while keeping my Soldier role from being wasted.
🧠
Deflect Bob’s early role-claim, avoid committing to falsifiable info, and keep Charlie safe by not creating strong mechanical pushes against him.
🧠
Coordinate bluffs with my minion early, align public claims, and plant a mis-execution path starting from Bob’s loud Soldier claim.
🧠
Answer Grace, seed the possibility of my misregistration, and collect Heidi's claim so we can build trust chains without hard-claiming to the whole town.
🧠
Share my real role and N0 result privately to align with Chef and Recluse claims, create a plan for public info release, and set up next-night targets to separate Demon from Recluse misregister.
🧠
Maintain secrecy of my Slayer ability while building a trusted info network and prompting Charlie to share any starting info; set up future mechanical confirmation via Undertaker if Eve is genuine.
🧠
Coordinate with Heidi and Frank, set up follow-up Fortune Teller checks to disambiguate the yes, and decide when to go public with Chef zero without handing evil an easy narrative.
🧠
Respond to David, get Charlie’s info, and set up a Day 1 execution plan that lets me confirm a public claim with Undertaker while not overexposing myself.
🧠
Answer Alice to maintain trust, frame claim as strategic confirmation bait, and set up a small info-sharing group for Day 2 Empath reads.
🧠
Coordinate with Charlie: use my poison on Bob to allow a night kill that discredits his Soldier claim and weakens town coordination while supporting Charlie’s Investigator bluff.
🧠
Coordinate a consistent public story and nudge the group toward an execution path that wastes time and builds trust in my bluff while keeping heat off me.
🧠
Pull in Alice and Bob claims and any starting info, while softly floating the false-registration possibility, to triangulate the FT yes and Chef 0 without outing myself fully.
🧠
Gather claims and any mechanical info from Alice and Bob to triangulate around Charlie and validate Chef zero without fully outing my Fortune Teller read.
🧠
Privately read Grace’s claim and demeanor before Charlie goes public, so I can compare stories and decide whether to support an execution on Grace or suspect Charlie instead.
🧠
Answer David, spread Chef zero and current Outsider info, and flag Heidi’s Fortune Teller ping as explainable by Recluse but worth following up for Charlie.
🧠
Coordinate with Charlie and David to use the Investigator info to drive a productive Day 1 execution, while keeping my Undertaker hidden so I can confirm the executed role tonight.
🧠
Clarify who is claiming Chef and Fortune Teller, lock in my Soldier claim and Alice Empath, and gather any Charlie-related info to form a day one execution plan.
🧠
Maintain my Empath bluff, seed doubt about FT result on Charlie, and set up Bob as potential misinfo source without hard pushing yet.
🧠
Coordinate a clean Day1 push from my Investigator bluff and steer execution onto Grace or Heidi, while keeping David and Eve aligned with my narrative.
🧠
Clarify who is claiming what so Bob and Alice can coordinate public info and avoid tunneling on Charlie solely from my Recluse-caused Fortune Teller yes.
🧠
Answer Bob’s direct questions, align on what info is solid, and set up a plan: avoid tunneling on Charlie yet, but prioritize a clean recheck tonight and gather Charlie’s claim.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Deflect attention from Charlie, sow doubt about the FT ping, and encourage no execution so our Demon gets a free kill and we can poison key info tonight.
🧠
We need an execution day one. Heidi is in the center of the current conflicting info with Charlie and Frank; executing her gives a clean data point and might hit the minion early.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid helping town execute into useful information flow; keep my public stance consistent and nudge town toward no execution or at least not Heidi.
🧠
We need a D1 execution to generate hard info and test Charlie’s Investigator lead. Voting Heidi pressures claims and could remove a Minion or even the Demon.
🧠
I want the Heidi execution to go through to create a clean-looking day one and keep town chasing my Investigator lead instead of coordinating around real info.
🧠
Persuade town to withhold votes on Heidi so we keep Fortune Teller info and avoid a low-signal day one execution.
🧠
Slow a potentially bad day one execution of a claimed info role; push for immediate clarity and preserve chance to recheck Charlie cleanly before committing votes.
🧠
Steer the vote away from executing a claimed Fortune Teller on day one, confirm my Chef information, and push for a clean recheck to get stronger mechanical evidence.
🧠
Stay alive to gather another Fortune Teller result; clarify my claim and plan so town sees killing me D1 is low value and may be driven by evil.
🧠
I want to prevent a low-information day one execution of a claimed Fortune Teller and pressure the only two voters, which may reveal the evil team.
🧠
Do not vote Heidi to keep FT alive, maintain consistency, and avoid associating with a likely failed push driven by evil hands.
🧠
Try to secure a Day 1 execution that produces hard information, ideally resolving the Investigator ping and setting up a clean Undertaker confirmation tonight.
🧠
Push votes onto Heidi to remove a potential info threat and keep attention on me framed; also align with my Investigator bluff to look consistent.
🧠
Do not add noise during the vote. I am not voting for Heidi; let the vote resolve, then push analysis on the pro-execution voters if it fails.
🧠
Do not add my hand to a likely failed vote that could kill a useful claimed Fortune Teller; conserve social positioning and keep Heidi alive for a cleaner recheck tonight.
🧠
Prevent a low-info day one execution of a claimed Fortune Teller and redirect suspicion to the hard pushers, while requesting Charlie’s exact info for later logic.
🧠
Stop my execution, force Charlie to give exact Investigator info now, and preserve a Night 1 recheck on Charlie with a clean pair.
🧠
Prevent a low-information day one execution of a likely info role, and pressure Charlie to fully disclose their Investigator claim so we can solve mechanically.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Heidi did not reach threshold.
πŸ“œ
Storyteller
Heidi did not receive enough votes (2/4).
🧠
Create an execution option that is not Heidi and not Charlie, ideally killing a strong good voice and supporting Charlie’s impending Investigator narrative to keep suspicion off the Demon.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I already nominated Grace; voting makes me look consistent and may remove a key info role that is steering town away from executions, while keeping pressure off Charlie.
🧠
We need a Day 1 execution to generate mechanical info. Grace is in the Investigator pair and her Chef zero is shaping the table; executing her gives me a strong Undertaker check tonight.
🧠
Get a good player executed while backing Alice’s push; removing the Chef claim weakens town’s main logic anchor and buys evil tempo.
🧠
Prevent a low-information day one execution of a claimed Chef, preserve info roles for night one, and push the town to demand concrete Investigator details before executing inside pairs.
🧠
Avoid a low-signal day one execution on an uncontested Chef claim and pressure Charlie to reveal the exact Investigator result so town can act with real info.
🧠
Stop an unforced D1 execution on a claimed Chef with no counterclaim; redirect to demanding Charlie’s exact Investigator info and taking a night for Heidi’s recheck and other roles’ info.
🧠
Stop a low-value day one execution on an uncountered Chef, keep myself alive for a clean recheck tonight, and force Charlie to either give an exact Investigator ping or lose credibility.
🧠
Avoid a low-signal day one execution of a claimed Chef; pressure Charlie to either hard-claim Investigator with exact ping or stop steering votes, so we can build clearer worlds for tomorrow.
🧠
Keep momentum on executing Grace today to remove a potentially false info source and protect Charlie by directing the day’s pressure away from him.
🧠
Push one more vote to avoid a no-execution day one and generate a mechanically checkable death that will let us sort conflicting claims tomorrow.
🧠
State a concrete Investigator result now to justify my push and try to secure a fourth vote to execute Grace, removing a likely good info role and driving suspicion onto Heidi tomorrow.
🧠
Stop Bob or David from being the fourth vote on Grace, pressure Charlie’s late Investigator claim, and push for a night of info so we can resolve Grace versus Heidi tomorrow.
🧠
Dissuade being the fourth vote, preserve likely-good Chef info, and force a night of additional data to verify Charlie versus Heidi versus Grace before committing.
🧠
Stop the fourth vote and force a night of info; highlight Chef zero makes Grace plus Heidi not both evil, so D1 execution here is low value and Charlie's late Investigator is suspect.
🧠
Stop Bob or David becoming the fourth vote on Grace; preserve key info roles and get a Fortune Teller recheck plus Empath night info to resolve Charlie vs Grace tomorrow.
🧠
We need a day one execution, and Grace is the lowest mechanical risk: not an Outsider claim, and it tests Charlie’s Investigator world while keeping Heidi alive for an overnight recheck.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in Grace execution, frame it as testing an unchecked claim, and set up tomorrow’s narrative that Chef info was unreliable so Charlie is not auto-suspect.
🧠
Lock in value from the execution by preventing a Saint accident and setting expectations to compare tomorrow. Keep my role low profile while nudging town to use the info.
🧠
Avoid derailing the Grace execution and discourage Saint claims, while looking like I am solving and minimizing risk.
🧠
Try to prevent a low-info Day 1 execution on Grace by forcing a tie, while putting pressure on Charlie’s late Investigator claim and creating a clearer decision point after night info.
πŸ“œ
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Protect our Demon by discouraging votes on Charlie and keep focus on leaving Grace on the block to go to night.
🧠
Prevent a tie leading to no execution and preserve the value of today’s execution for mechanical info tomorrow, while keeping focus on resolving Grace/Heidi/Charlie cleanly.
🧠
Do not help tie the vote and risk no execution scrutiny; let Grace stay on block and die, gaining tempo and keeping heat off me.
🧠
Prevent a vote tie that would cancel today’s execution. Preserve tempo by letting Grace remain executed while setting up clearer info for tomorrow.
🧠
Prevent a tie that causes no execution, and signal I will not vote Charlie unless it is clearly reaching five.
🧠
Prevent an accidental four vote tie. Encourage voting Charlie only if five is clearly achievable; otherwise keep Grace execution and get info overnight.
🧠
Prevent a four vote tie that results in no execution, while setting up a clean plan to recheck Charlie tonight and reassess tomorrow.
🧠
Avoid creating a 4-vote tie that cancels today’s execution. Preserve the current Grace execution and rely on night info to resolve Charlie versus Heidi tomorrow.
🧠
Do not create a tie or contribute to Charlie being executed; preserve the current Grace execution and protect our Demon.
🧠
Do not risk a four vote tie that would cancel the execution. Preserve the Grace execution to gain Undertaker confirmation tonight and reassess tomorrow.
🧠
Prevent votes reaching five or causing a tie; keep Grace on block and survive to Night kill.
🧠
Keep my hand down to avoid a four vote tie and ensure an execution happens today, then use night info to resolve Charlie versus Heidi tomorrow.
🧠
Keep my hand down to prevent an accidental tie that would cancel the execution, then use night info to decide whether to Slayer-shot Charlie or Heidi later.
🧠
Prevent a 4-vote tie that causes no execution. Signal I will not vote Charlie, keep the day ending with an execution and set up tomorrow’s info-based solve.
🧠
Do not risk a 4-vote tie that cancels the D1 execution. Preserve the Grace execution and get FT plus Empath info tonight to resolve Charlie tomorrow.
🧠
Prevent a 4-vote tie causing no execution. Encourage town to take the night with an execution, then use N1 Empath and FT recheck to resolve Charlie versus Heidi.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Reinforce the no-tie plan and lock in Grace execution without drawing attention to Charlie as Demon.
🧠
Use final seconds to lock in clean execution and extract Grace’s full claim, so my Undertaker info tonight can be compared to her statement tomorrow.
🧠
Answer Eve by pressing Grace for a full claim while keeping execution momentum and avoiding a tie, preserving my credibility as Investigator.
🧠
With one tick left, get a crisp final claim from Grace and pin Eve to her Undertaker claim. Reduce ambiguity going into the execution and night info without creating a tie.
🧠
With one tick left, lock in precise claims so Undertaker and Fortune Teller recheck can be compared tomorrow, while avoiding any tie or wasted slayer shot.
🧠
Answer Saint/Outsider questions clearly, lock in my Chef claim for Undertaker verification, and set up tomorrow’s cross-checks so town can catch whichever of Charlie or Heidi is lying.
🧠
Prevent a last-second tie, lock in a useful N1 Fortune Teller check plan, and set expectations for tomorrow’s mechanical comparison.
🧠
Avoid a last-second nomination or risky vote swing that could create a tie and no execution. Preserve today’s execution and set up night info to resolve Charlie versus Heidi tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Shut down Undertaker confirmation on Grace and inject uncertainty into tomorrow’s Charlie versus Heidi debate, buying time and protecting Charlie.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the most likely Fortune Teller check on me tonight while keeping the game state looking consistent with Grace’s execution and avoiding an obvious Undertaker snipe.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Undertaker. You learn that Grace was the Baron.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Get mechanical info (Undertaker on Grace, Empath N1) before nominations, to confirm or break the Charlie-vs-Heidi/Grace chain and pick a good execution.
🧠
Feed Bob a plausible Empath chain that points away from Charlie and toward my neighbors, buying time and executions on good players.
🧠
Coordinate with Alice to sell Heidi as the Poisoner, keep heat off both of us, and line up a mis-execution today.
🧠
Confirm Grace as Baron to clear minion count, challenge Charlie’s Investigator claim, and focus town on Bob versus Frank as demon candidates while checking for Drunk via Outsider count.
🧠
Get Eve and Alice to share their mechanical info (Undertaker and Empath) and use my N0 YES to focus nominations on Charlie and Frank, while keeping in mind Recluse and poisoning possibilities.
🧠
Get Alice and Eve to share night info and use my Chef zero-pair constraint to mechanically narrow suspects before nominations; encourage a coordinated execute target.
🧠
Get the key mechanical info (Undertaker on Grace, Alice Empath reads, Heidi’s last FT) to narrow Demon candidates and decide whether to use my Slayer shot today.
🧠
Get Alice Empath N1 and Eve Undertaker-on-Grace info now so town can resolve Charlie versus Heidi and pick a strong nomination target.
🧠
Clarify Alice's neighbor mismatch, coordinate with Eve on Outsider count and next execution target, and set up public questions to break the day open.
🧠
Patch my Empath bluff, neutralize Eve’s poisoned Undertaker result, and steer town away from connecting dots that point to Charlie.
🧠
Get Eve to publicly confirm Grace as Chef and help steer the solve away from me and Alice, onto a mis-execution target like Frank or David.
🧠
Coordinate with David and Frank so we push the key mechanical question publicly: if Baron, find 3 Outsiders and treat Charlie’s Investigator claim as suspect; otherwise test if I’m compromised.
🧠
Get hard mechanical info (Undertaker and Empath results) so we can narrow Demon between Charlie and Frank and decide where to spend my ghost vote.
🧠
Get concrete N1 info from the two key info roles (Empath and Undertaker) to lock in a world before nominations; use my Chef 0 pairs to sanity-check and catch lies.
🧠
Gather missing mechanical info: Alice’s Empath numbers, Heidi’s final FT check, and Outsider count from Frank. This will tell us whether Baron world is plausible and who to pressure or Slayer-shoot.
🧠
Coordinate with Alice and David to get Empath numbers and role claims, and to resolve the Baron Outsider-count puzzle before nominations.
🧠
Get fast role/outsider-claim info from Frank and David before nominations, to sanity-check Baron vs Poisoner worlds and narrow demon candidates.
🧠
Coordinate with Demon: use Eve’s poisoned UT result and outsider-count confusion to derail the planned Charlie vs Heidi comparison and redirect execution onto a safe good target.
🧠
Get Eve to publicly frame her Undertaker info as possibly poisoned, so the Baron result does not blow up the setup and does not point back to Alice or me.
🧠
Coordinate a clear public line: my Undertaker saw Baron, demand Outsider claims, and use Empath plus Heidi death to focus nominations (likely Bob) while staying open to poisoning edge cases.
🧠
Get David and Bob aligned on the key mechanical data (FT YES + my night death) and solicit what UT and Empath saw so we can push the best execution before nominations.
🧠
Get key night info into the open before nominations so town can use my Chef 0 to mechanically narrow suspects and pick a solid execution.
🧠
Coordinate quickly before nominations: disclose I am Slayer to a couple trusted players, reconcile Outsider count vs Baron claim, and set a likely execution/shot target (Charlie) if claims do not add up.
🧠
Align Bob and David on my Recluse mechanics (FT false positives), pressure-test the Baron claim by finding other Outsiders, and push a high-value execution target before nominations.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie’s claim conflicts hard with Undertaker info, and he is in Heidi’s Fortune Teller yes. With no solid extra Outsiders yet, Charlie is the best execution to progress and likely hit evil.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Charlie is the best mechanical suspect given Fortune Teller yes and the Investigator versus Undertaker contradiction. Voting him pressures evil and narrows the world for final day.
🧠
Use my ghost vote to help execute Charlie, who is a top Demon candidate from FT info and claim contradictions. Better to spend vote now than risk Demon surviving to later.
🧠
Keep Demon alive by stopping votes on Charlie and discrediting Eve’s Undertaker result using my poison claim, while offering alternate suspects to absorb execution.
🧠
Get Charlie executed to test the conflicting claims and use my Undertaker tonight to confirm what Charlie actually was, narrowing Demon candidates fast.
🧠
Clarify the hard mechanical conflict (I was Chef) so town discounts 'Baron' UT info, while still supporting Charlie as the best execution from contradictions and Heidi’s death.
🧠
Prevent my execution by undermining the Undertaker-Baron result, stalling with a plan, and redirecting suspicion toward David or Eve without hard pushing.
🧠
Clarify that the Fortune Teller yes on Charlie and me is weak because I am Recluse, and push for Alice’s Empath number before we commit votes.
🧠
Secure an execution on the most mechanically implicated player today. Even if UT is wrong, Charlie’s story and the FT yes keep him a high-value test.
🧠
Get Alice’s Empath number and an Outsider roll call immediately so town can decide whether the Charlie execution is justified before the vote locks in.
🧠
Get Alice to state her Empath number immediately so we can confirm or reject the Charlie execution while the vote is still open.
🧠
Stop Charlie’s execution by giving a plausible alternative suspect and uncertainty about Eve’s Undertaker, without exposing my poison.
🧠
Keep the vote decisive, use my Undertaker info as the anchor, and push for a follow-up Outsider roll call and Bob versus Frank solve tomorrow.
🧠
Spend my ghost vote to help secure Charlie’s execution, since he is mechanically and socially the most likely evil and this may end the game or clarify worlds.
🧠
Stop the execution by giving voters a reason to drop hands, emphasize poisoned UT and lack of Outsider support for Baron, and redirect suspicion to David or Eve.
🧠
Do not waste my vote when threshold seems met; plant the next-day pivot toward Bob using Empath logic, while still requesting Undertaker confirmation to test Eve.
🧠
Reveal I am Soldier to mechanically challenge Alice’s Empath implication on me, and give town a cleaner frame while deciding whether Charlie is a justified execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Charlie is already the top execution and my Slayer shot can either win outright or give decisive info about a potential Demon swap, before I risk dying tonight with my ability unused.
πŸ“œ
Storyteller
Charlie has died!
πŸ’€
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good