Game Detail

Players

Alice (Librarian) Bob (Chef) Charlie (Fortune Teller) David (Investigator) Eve (Saint) Frank (Scarlet Woman) Grace (Imp) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil104,46511,348$0.0488
Good294,562145,074$0.1314

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Virgin, Recluse, Soldier
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Eve is the Saint.
📜
Storyteller
David
Good evening David. You are the Investigator. Either Frank or Bob is the Scarlet Woman.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
First night FT check on distant players maximizes info spread. Enables day1 sharing to build good team logic, narrow Demon pool early.
📜
Storyteller
Charlie
You chose Alice and Frank. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate privately with Demon to decide claims and nomination targets to protect Grace and, if needed, prepare a credible sacrifice or double-claim to redirect town logic.
🧠
Share my strong FT info privately with neighbors to form good alliance, gather their info/roles. Early day1, control info flow before nominations.
🧠
Coordinate bluff with Frank: I will publicly claim Virgin. Have Frank back me and nudge nomination toward Alice to divide town and protect me.
🧠
Respond in his private chat to build alliance with potential goods (Charlie/Bob one good). Share exact Investigator info to combine reads: clears neither as Demon but one Minion. Reactions narrow evil. Progress info sharing early Day 1.
🧠
Share Chef info to clear myself (good), ID Frank Minion, narrow Demon to Eve/Grace. Align this trio of goods to execute evils later. Progress info sharing Day 1.
🧠
Whisper neighbors to form early good alliance, share day 1 info, probe their roles/claims. Builds trust for later verification without revealing Slayer shot yet.
🧠
Whisper neighbors to exchange info, build trust, gauge reactions. As Saint, stay safe by aligning early without revealing; progress info before nomination.
🧠
Day 1 neighbor chat initiated by Heidi. Respond by sharing my Librarian info truthfully to form trusted trio, gather their info, progress info exchange before noms. Helps good team coordinate early.
🧠
Neighbors' info chains perfectly to Frank Minion, Demon Eve/Grace. Coordinate to nominate/test Eve first (quiet, David's neighbor). Progress to execution before nomination phase.
🧠
Coordinate with Frank and Heidi so my Virgin bluff gets credible backing, direct nominations to Alice, and ensure a fallback if suspicion turns toward me.
🧠
Solid chain IDs Frank Minion, Demon Eve/Grace. Coordinate with chain (Charlie/David) to nominate Eve first in upcoming nomination phase. Ask David Eve's whisper to confirm suspicion. Progress to execution.
🧠
Strengthen neighbor alliance (Bob,Heidi,Grace) by including Bob, reconfirming my info, urging them to share roles/starting info. Early info pool detects lies, builds good block before nominations.
🧠
Share Eve's bland whisper with trusted group (fits Demon), agree nominate Eve Day 1 to test chain. Strong logic, early execution risks low with 8 alive. Progress to Demon kill.
🧠
Coordinate public claims and voting to protect Grace (the Demon), get Heidi to echo, and be ready to sacrifice credibility if needed.
🧠
Expose Grace/Frank's suspicious evil-coded plan (Scarlet Woman) to Alice/Bob who Alice tried aligning. Build good block, distance from manipulators before noms. Progress info sharing.
🧠
Day 1, build trust with neighbors for reliable info channel. Cross-pollinate group chats to detect lies early. Safe trio helps narrow Demon suspects.
🧠
Day 1: Deepen neighbor alliance post-reveal. Gather claims/reads from groups/roles to start deductions, protect Saint identity while organizing good team.
🧠
Solidify our trio (me/Bob/David) to nominate Eve first in next phase. She's high-suspicion (quiet, bland, neighbor to us). Execute to test chain; Grace next if not. Counter other group's sway attempts.
🧠
Last tick pre-nom: Align Heidi (good vs G/F), solidify C/D/H/me to nom/execute Eve (quiet neighbor suspect). Grace next. Ignore Alice Lib contradiction for now; progress to kill Demon.
🧠
Align with Bob/C/D apparent goods who ID G/F evil like me. Confirm Slayer, share rejects, plan Day1 nom Eve to progress vs Demon suspects. Build good block before noms.
🧠
Confirm coordinated public claims and nomination target to steer voting and protect the Demon while preparing to absorb suspicion if needed.
🧠
Solidify BCDH good block (Heidi joins). Confirm Eve nom next phase (quietest suspect). Execute Demon Eve D1 to win early. Counter A/G/F/H group sway.
🧠
Coordinate our public claims and ensure Alice is nominated and backed, cementing my Virgin cover and redirecting town suspicion.
🧠
Strengthen good alliance with Heidi(verified anti-evil), neighbors Bob, targeted-good Charlie. Expose Grace/Frank evil coord pre-nom. Share Lib info to verify good, narrow Demon suspects.
🧠
Coordinate our public story: back Grace's Virgin claim, nominate Alice at Nomination, prepare sacrifice/pivot plans to protect Grace and keep the Demon alive.
🧠
Last tick pre-nom. Rally good block Bob/David/Heidi: confirm unbreakable chain guilting Eve Demon, Alice lying. Lock who nominates Eve + all vote yes. Execute D1 to win early!
🧠
Strengthen good block (C/B/H). Pin Eve nominator (me/Charlie?). Ensure 4+ yes votes to execute Day1 Demon likely Eve. Progress to win early, ignore A/G/F evil.
🧠
Day 1 info gathering critical. Relay group claims via trusted(?) neighbors to map starting info (Chef pairs, Lib Outsiders), spot Demon lies early, build alliance protecting Saint.
🧠
Strengthen good alliance in Bob/Charlie/David/Heidi group by sharing my verified Librarian info & Heidi's Grace/Frank intel. Prepare to block evil noms on me/Charlie, counter-nom Frank/Grace to progress Day 1 safely.
🧠
Solidify good block w/ Bob/C/D (rejected G/F evil). Chain guilts Eve Demon. Push nom Eve Day1 execute (backup Slayer shot). Ignore Alice contradiction for now; win early crucial.
🧠
Solidify good block (me/Charlie/David/Heidi) to nom Eve D1 (Charlie/David lead), all vote yes execute Demon early win. Ignore Alice/Grace/Frank evil distractions. Chain unbreakable.
🧠
Coordinate our public claims and nomination so the town targets Alice while preserving credibility; prepare contingency if pressured.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Force an early execution vote on Alice to distract town, protect Grace's Virgin claim, and create confusion so the Demon survives to night.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly counter Frank's disruptive Alice nom. Rally goods (BCDH) to reject Alice vote (don't raise), nominate/execute Eve next tick per chain. Win D1 by killing Demon. Time critical, 2 ticks left.
🧠
Rally BCDH: NO vote Alice (Drunk good), reject Frank evil nom. Setup Eve nom/4-vote exec next tick (last day tick). Chain progress eliminates Demon suspect early, win path.
🧠
Publicly unite BCDH: NO vote Alice (good Drunk), nom/execute Eve (Demon suspect) next tick D1 WIN. Prevent good execution, progress to Demon kill.
🧠
Vote to execute Alice to force town conflict, uphold my Virgin bluff, and create openings to nominate Eve next tick; sacrifice Frank if needed to maintain trust.
🧠
Pub reveal Saint to town, call out David ignoring priv claim & BCDH coord lie. No vote Alice (likely good). Prevent my nom/execution D1/D2. Unite F/Grace/A? vs BCDH. Progress logic vs stale chain.
🧠
Secure votes to execute Alice, protect Grace's Virgin claim, split town trust and prevent BCDH from redirecting lynch to our Demon.
🧠
Publicly rally no vote on Alice (Drunk/good), reinforce BCDH bloc/chain to all. Prevent good death D1, setup Eve nom D2 post-night for early Demon exec win. Ticks limited, progress to night safe.
🧠
Publicly reinforce BCDH ironclad chain + my info confirms (David Saint if Eve D). Expose Grace evil vote. Prevent my exec (1 vote), unite goods, survive to D2 nom Eve/Grace Demon.
🧠
Force the town to commit to a vote now, break the BCDH coordinated defense, and create chaos so evil can steer next nominations and protect the Demon.
🧠
No raise hand= no exec Alice good. Speak correct Eve FT N0 real, reinforce chain guilting Eve Demon. Bloc no-vote safe (<4 yes), next tick nom Eve execute D1 win!
🧠
NO vote Alice (Drunk good). Fail nom safely (only Grace yes). Coordinate BCDH+ to nom Eve next tick (prime Demon suspect), ALL vote yes exec D1 win. Grace yes sus, Eve defenses weak.
🧠
Reinforce NO vote Alice (me good Lib/Drunk), highlight Eve defend Frank evil as Demon tell, Grace yes evil. Solidify BCDHA bloc to nom/exec Eve next tick D1 win vs likely Demon.
🧠
Mechanically debunk FT lie + expose David personal lie to discredit BCDH chain/bloc as evil. Affirm Alice Lib good matching my Saint. NO vote Alice. Prevent Saint nom/exec loss. Unite town vs BCDH for D2 noms.
🧠
Force a vote to split the town, create confusion, and protect our Demon (Grace) by disrupting BCDH's planned nomination sequence.
🧠
Reinforce NO vote Alice (good Lib fits chains). Eve defend Frank (minion) guilts her Demon. 1 tick left: solidify BCDH+Alice+? bloc vs F/G/E minority. Plan D2 Eve/Grace nom + all yes = exec Demon D1 win.
🧠
NO vote Alice good. Correct chain: Grace Demon (Eve Saint). Call nom Grace next tick, all vote yes exec D1 win. Grace yes/evil push confirms. Slayer backup shot Grace if needed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (1/4).
🧠
Disrupt the BCDH coordination, force claims from their bloc, and steer the town away from nominating our Demon (Grace) or the suspected Demon (Eve). Buy time.
🧠
Force the town bloc to split and defend a specific player now, creating chaos and contradictions so we can steer executions away from our team.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent Demon execution and avoid handing town an easy win; keep coordinated BCDH bloc intact to shepherd them toward executing a fake Demon later.
🧠
Avoid voting for David to prevent town gaining momentum from an execution; let the NO-bloc overcommit and reveal contradictions next tick so we can redirect suspicion.
🧠
NO vote David (good Inv). Reinforce IRONCLAD chain guilting Frank minion + Eve/Grace Demon suspects. Eve defend Frank + FT mistake = lie Demon. Grace/Frank evil coord. Save noms for D2 Eve/Grace exec. BCDH+Alice win.
🧠
NO vote David (chain good) prevents good death D1. Reinforces bloc BCDH+Alice+Heidi unity vs Eve/Grace/Frank evil. Pushes nom Demon Eve/Grace next tick/D2 for D1 win before night.
🧠
Unite good NO vote David (Inv good), break chain via FT lie, confirm Saint via Alice Lib, push Grace Demon per Heidi/Chef pair F-G. Plan D2 nom/exec Grace before they nom me. Win D1/D2.
🧠
NO vote David (good Saint/Inv per chain/Lib), expose Eve Demon contradictions (fake Saint + Frank defend), unite BCDHA good bloc! Plan D2: nom Eve first (free noms), all RAISE YES exec Demon D2 WIN EASY before night2.
🧠
Reinforce IRONCLAD chain guilting Frank minion Eve/Grace Demon. NO vote David good Inv. Urge nom Eve next tick (free players), ALL yes vote exec Demon D1 before night WIN! Unite BCDHAH good bloc ignore F/G/E lies.
🧠
No vote David (chain good). Unite BCDHAE no-raise now, then Heidi noms Grace next tick, all yes-raise exec Demon D1 win. Grace sus neighbor/evil actions. Save Slayer shot backup.
🧠
Prevent execution of our Demon and fracture the BCDH bloc by encouraging alternative nominations and more discussion, buying night kills for our team.
🧠
Reinforce NO vote on David (good). Counter Frank nom-Charlie distraction. Unite bloc for next nom Eve (prime sus), all RAISE YES execute Demon Day1 win before night.
🧠
Not raising hand preserves our cover, keeps the NO-bloc under suspicion, and lets town overcommit so we can steer future nominations and night kills.
🧠
Reinforce NO vote on David (good Inv), bloc unity. Vote fails (no hands), next tick Heidi/Bob/Charlie nom Eve/Grace, all good RAISE HAND YES exec Demon D1 WIN! Heidi Slayer backup.
🧠
Speak NO RAISE HAND on David (good), rally bloc +Eve/Alice for my Grace nom next tick. Coordinate day1 Demon execution win before night. Slayer backup.
🧠
NO David (Saint/Inv good or Demon risk but chain weak). Align BCDHAH bloc, fail vote safe, D2 nom Grace (non-Saint Demon suspect) exec win. Heidi Slayer backup.
🧠
Reinforce ironclad chain publicly as source (Inv), unite BCDHAH+ bloc NO hand now FAIL safe my nom (good), setup D1 Demon exec GRACE/EVE next tick WIN. Evil claims distraction.
🧠
Public Saint reveal+FT mech lie kills chain. Align BCDHAH NO David safe (good Inv). Heidi nom Grace next (Chef1 F-G+Grace evil push), all YES D1 exec Demon win. Force Frank/Grace exact claims. Outsmart evil distraction.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
David safe. Unite BCDHAHE bloc: Heidi/me/Bob/Charlie nom Grace NOW (free), all raise YES exec Demon D1 win EASY. Demand Frank/Grace EXACT claims. Ignore Charlie impossible FT. Progress to Grace exec, save my Saint life.
🧠
Delay executing David to keep Demon alive and force the NO bloc to reveal contradictions; nominating Charlie risks breaking their chain and protects our Demon (Grace) by shifting focus.
🧠
Bluff Soldier to gain trust and steer nomination toward Eve, disrupting the NO-bloc and protecting myself until night.
🧠
David safe fail. Heidi noms Grace now (free). Bloc BCDHAE+ raises 6/4 yes exec Demon D1 EASY WIN. Slayer shot backup. Ignore Frank/Grace distracts.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise hand YES on Grace: Ironclad chain guilts her as Demon adj Frank minion. Bloc A/B/C/D/E/H =6 votes executes D1 win. As Saint, safe if wrong; must progress to kill Demon.
🧠
Voting YES advances evil: either I convert to Demon if Grace is truly the Demon, or we fracture the town's coordinated bloc and gain cover for the real Demon.
🧠
Grace ironclad Demon by chain (Chef1 F-G + Inv Frank Scarlet + FT no A/F D). Bloc BCDHAE+ YES exec D1 WIN. Frank verbal irrelevant; raise hand executes Demon.
🧠
Grace top Demon suspect via ironclad chain (Inv+Chef+FT). Heidi nom, good bloc YES votes execute her D1 for certain win. Raise hand to contribute vote.
🧠
Prevent my execution this tick and redirect town to nominate Eve to fracture the coordinated NO-bloc and buy nights for evil to act.
🧠
Raise hand YES execute Grace (likely Demon F-G pair). Bloc B/C/D/E/H +me/Alice/A? =6+ votes secure exec evil D1, narrow Demon suspects hugely.
🧠
Grace Demon ironclad via Chef1 F-G + Inv Frank minion. 4 raises already but raise to ensure 5+ exec D1 WIN EASY! Heidi likely yes too.
🧠
Grace top Demon sus per ironclad chain (Chef/Inv/Lib). 5+ YES already (A/B/C/D/E), my vote seals 6/4 exec D1 WIN EASY as Good Slayer. Shot backup if fails.
🧠
Reinforce YES bloc on Grace (ironclad chain minus mech FT flaw explainable drunk). Execute suspected Demon D1 for instant good win. Demand Frank claim to expose minion pre-night. As Saint, safe from exec here.
🧠
Votes secured 6+ YES (A/B/C/D/E/H +Frank verbal). Speak reinforce chain, urge RAISE/HOLD HANDS YES exec Grace Demon D1 GOOD WIN EASY! Progress to victory.
🧠
Voting in progress, 1 tick left, most YES inc Frank verbal. Speak recap ironclad chain urging final YES votes (esp Frank hand if not) to exec Demon Grace D1 for easy good win.
🧠
6 YES votes (Eve,Charlie,David,Bob,Alice,Heidi) already >2 NO; execution passes D1 killing Grace Demon (ironclad chain). Save Slayer shot if survives (unlikely). Wait for win.
🧠
Ensure the execution succeeds to either convert me to Demon (best) or cause maximum town chaos if she's innocent; keep momentum and fracture the NO-bloc.
🧠
Wait for Grace execution (7+ YES votes >4 needed). Ironclad Demon logic; reveals board post-exec. My Lib confirms David/Eve good Outsider, supports bloc. D1 exec progresses win.
🧠
Avoid executing myself by not raising hand and keep Soldier bluff; buy Night to kill a mechanical threat and keep Demon alive.
🧠
Hold YES vote on Grace (already raised). Chains guilt her Demon; Scarlet swap exposes Frank anyway. 7-1 exec D1 kills Demon or setups D2 win. Progress to victory.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent my execution by convincing town to vote NO and redirect nominations to break the coordinated NO-bloc and buy nights to kill info-roles.
🧠
Grace ironclad Demon by Chef1+Inv+FT+behavior. 7votes on block, 0ticks: wait close noms, exec Demon D1 win game.
🧠
Prevent Grace's execution this tick by convincing players to vote NO or shift the nomination to Eve/Charlie, buying time for night actions and protecting the Demon.
🧠
0/10 ticks left, Grace 7 votes unchallenged. Wait for noms close, execute Demon Grace D1 for good win. No need nominate others.
🧠
Grace ironclad Demon by multi-chains + bloc unity. 7 votes on block, noms closing (0 ticks). Wait for auto-exec D1 win. Save Slayer shot for backup if needed later.
🧠
Grace on block 7 votes, voting closed, 0 ticks left. No need action, prevent distraction. Let noms close, execute Demon Grace D1 easy good win.
🧠
Grace locked 7 votes, impossible to surpass/tie (max 7). Wait for noms close → Night 1 post-exec Demon. D1 win easiest path.
🧠
Grace ironclad Demon via 3 chains (Chef+Inv+FT drunk). 7/7 votes YES, voting closed. Wait exec D1. If Scarlet Frank, becomes Demon→D2 exec Frank known minion. Saint safe night die ok.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
🔄
Frank
Scarlet Woman Frank becomes the Imp!
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Removing David (a vocal defender/claimant) will eliminate a strong investigator claim, fracture town coordination, and increase chance the Scarlet Woman survives to secure our win.
💀
David(Ghost)
David has died.
📜
Storyteller
Frank
You chose to kill David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Single-chain logic: Bob Chef1 F-G impossible => Bob lying evil. Test Bob w/ clean Frank (N0 NO, not cursed) to distinguish Demon (YES) vs minion (NO), narrowing to Eve/Heidi if NO. Progress win.
📜
Storyteller
Charlie
You chose Bob and Frank. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
As dead Investigator (N1 death proves good), reveal true info to trusted bloc (Charlie/Heidi executed Grace). Narrow Demon to Frank/Bob post-Grace exec; coordinate nominations before final day.
🧠
Overlapping logic from good David (Inv) & Bob (Chef) guilts Frank as Scarlet. If Grace Demon, Frank now Demon (6 alive). Slayer shot kills Demon publicly, progresses win condition.
📜
Storyteller
Frank has died!
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good