Game Detail

Players

Alice (Slayer) Bob (Imp) Charlie (Librarian) David (Fortune Teller) Eve (Washerwoman) Frank (Chef) Grace (Poisoner) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good260,84940,414$0.1258
Evil109,85258,281$0.0511

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Grace. Your safe bluffs are: Investigator, Monk, Butler
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Early poison on a central player disrupts good info-gathering on Bob, creates false claims tomorrow, buys time for evil bluffs. Targets non-Demon, non-me.
📜
Storyteller
Grace
You chose to poison Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Charlie or Heidi is the Librarian.
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Frank or Heidi is the Butler.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am starting the game with no information. I will check Alice and Bob to potentially clear them or find the Demon early.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to verify if Charlie is the Librarian without revealing too much to the whole group yet. This helps me confirm my information and build a potential alliance.
🧠
I am sharing my Chef information with my neighbor Eve to foster trust and begin building a pool of reliable players. Knowing there are zero evil pairs is a strong starting piece of evidence.
🧠
I need to share my critical information with trusted players to build a consensus against my neighbors. Alice and Grace are confirmed evil by my ability.
🧠
Whisper Demon privately to align on bluff roles and share whisper info from others, starting deception without admitting evil.
🧠
Coordinate with minion Grace on bluffs to counter Heidi's claim. Claim safe Investigator publicly later. Sow doubt on Heidi as Drunk, protect Grace.
🧠
I am sharing my Librarian info with Eve to build trust, since her Washerwoman claim aligns with my role. I want to cross-reference our information and see if she has more context on Heidi.
🧠
I need to verify my information by consulting a neighbor. I will start by building trust with Charlie and sharing my information to see their reaction.
🧠
Start a conversation with a neighbor to build trust and gather initial impressions.
🧠
I need to verify Charlie's claim and cross-reference the conflicting information about Heidi to determine if she is trustworthy.
🧠
I am sharing my Chef information with Grace to establish trust and gather more leads. My info is quite strong (0 pairs), so it should help narrow down who is evil.
🧠
I need to double-check my neighbors' behavior. If they are acting suspiciously, it confirms my Empath reading. I am checking with Bob and Charlie to see if they've gathered any info.
🧠
Build trust with likely-good Frank (Chef) by sharing bluff, use to create Empath conflict with Heidi, sow chaos in her Bob/Charlie group while protecting Demon Bob.
🧠
Whisper to Alice/Charlie to counter Heidi's claim early, label her Drunk, protect minion Grace, gain trust with goods as Investigator bluff starts.
🧠
I want to coordinate with Bob to test Heidi and Frank. If Heidi claims Empath, she is contradicting my Librarian info that one of them is the Outsider (Butler). Bob's suspicion of Heidi aligns with potentially exposing a lie.
🧠
I want to cross-reference my Night 0 info with Charlie to see if he has any information or suspicions about Alice or Bob, without revealing my full hand to the whole group yet.
🧠
I want to investigate Bob's Investigator claim while subtly testing if he is the Demon or a minion by asking for his info. I also want to clarify that I am good without explicitly stating my role as Slayer yet.
🧠
I need to verify if Charlie is trustworthy and cross-reference his info with Heidi's behavior. Acknowledging his claim and setting up a strategy to watch Heidi's accusations is the best next step.
🧠
Coordinate with the Washerwoman (Grace) to cross-reference roles and verify her information. Since my Chef info rules out adjacent evil, her info about David/Eve helps triangulate.
🧠
I am continuing to pressure the players I've shared my sensitive information with, hoping to cross-reference my Empath reading with their observations or claims.
🧠
Share Chef/Washerwoman info with Alice to counter Heidi's frame, gain her as manipulated good ally to undermine Heidi (likely Drunk), protect Bob, progress to nom Heidi.
🧠
Coordinate bluffs with Grace to counter Heidi's claim, frame Heidi as Spy Minion with my Investigator bluff, build trust with Charlie by aligning on her lie. Protects Grace, sows doubt on good player.
🧠
To coordinate with David (Fortune Teller) about his findings while incorporating my Librarian info to narrow down the liars/Demon.
🧠
Engage with Charlie to get more information on suspects Alice and Bob while keeping my ability usage in mind for the next night.
🧠
Verify Grace's claim about Frank's Chef info to build a reliable network of good players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to confirm Charlie's claim publicly to establish trust and cast doubt on Heidi, who has conflicting claims. This helps the town verify roles.
🧠
I need to point out the contradiction between Grace and Eve both claiming Washerwoman to force them to explain themselves or expose the lie.
🧠
Capitalize on Frank highlighting Eve's double Washerwoman claim vs my bluff. Nominate & execute good Eve early Day 1 to reduce good numbers, protect Demon Bob, progress evil win.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Grace's accusation of being the liar. Since I know I am the Washerwoman, Grace is definitely lying. I need to point this out clearly to the town.
🧠
To highlight the double-claim contradiction and urge the group to consider the implications before voting, while remaining neutral as the Chef who has not yet decided who is the liar.
🧠
Vote Eve to execute the double-claimer. Secures my bluff, thins goods (likely Eve), keeps Demon Bob safe. Frank hesitant but Chef info supports me.
🧠
Support my Minion Grace's nomination by voting yes for Eve. Executes a good player likely, disrupts town logic early, builds trust with Grace for coordination.
🧠
I have information that one of my neighbors (Grace) is evil. She is currently leading the charge against Eve. If Grace is evil, her accusation is likely an attempt to eliminate a potentially useful Townsfolk or to frame Eve. I should support executing Grace, but voting for Eve might be a mistake if she is telling the truth. Wait, the prompt says I must raise my hand to vote to execute the current nominee. If I don't vote for Eve, I am not voting for anyone right now. I should save my vote and see if I can direct attention to Grace later. Wait, actually, let me re-evaluate. If Grace is my neighbor and is Evil, and she is nominating Eve, I should *not* help Grace execute Eve. I will wait.
🧠
Grace and Eve have a direct role contradiction, and Frank's observation strengthens the case against Eve. Since I have a 'Yes' on Alice and Bob, Eve is not the Demon I found, but she could be an evil player. Voting for Eve helps clear the board of potential liars.
🧠
Letting the town execute Eve to gather information without committing the Slayer ability prematurely. Eve already has enough votes to be executed.
🧠
I want to stop the execution of Eve because she correctly identified me as the Librarian, which gives her credibility. Grace's claim is inconsistent, so executing Eve is risky for the town.
🧠
Defend against Grace's accusation by highlighting the verification of my information (Charlie as Librarian) and pointing out the inconsistency in Grace's behavior. Need to persuade others not to vote for me.
🧠
I want to protect a likely truthful Townsfolk (Eve) by pointing out the contradiction in Grace's claim and Charlie's verification. I need more time to see if Grace can defend her claim or if she's the liar.
🧠
Defend my prior claim to Frank, undermine Eve/Charlie verification as possible lies. Convince Frank/Alice to vote since 4 votes may not execute yet, push majority to kill town info source. Protect Bob by chaos.
🧠
Publicly claim Investigator backing Grace: Heidi/Frank Spy. Ties Heidi's bad Empath to Minion lie. Push Eve execution as lying double-claimer. With 4 votes already (incl mine), speech sways Frank/Alice for majority, removes likely good Eve early.
🧠
I need to stop helping Grace, who I know is evil based on my Empath ability, execute Eve. By lowering my hand, I withdraw my support for this execution and open the floor to question Grace's motives.
🧠
I want to express hesitation and highlight the complexity of the double-claim vs. the potential Investigator info, while keeping my own role (Fortune Teller) hidden for now to maintain tactical advantage.
🧠
I need to eliminate a suspect, and the double claim creates a perfect opportunity to use my one-time Slayer ability. Testing Eve resolves the conflict immediately.
🧠
I need to stop Alice from wasting the Slayer shot on Eve, who has provided verifiable information, while Grace is making conflicting claims. Saving the Slayer shot is crucial for when we actually find the Demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (3/4).
🧠
Defend my innocence and redirect suspicion onto the accusers (Grace and Bob) while trying to maintain the Slayer's resource for a better target.
🧠
I need to address Bob's claim about me being a Spy because I know I am the Chef. By calling out his potential error or lie, I can cast doubt on his Investigator claim while also keeping the focus on the Washerwoman double-claim.
🧠
Reinforce Bob's claim, undermine Eve/Charlie verification (Charlie poisoned), urge Alice to shoot Eve: wastes her once-per-game shot on non-Demon good player, eliminates Slayer threat to Bob while painting me as helpful good WW.
🧠
Heidi's Empath claim directly attacks Grace (minion); nominating her disrupts good logic chain, protects team, forces town to waste day on her instead of Grace/Eve double. With 1 tick left, advance execution before night.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by Bob. I must emphasize that my Empath reading is the basis for my suspicion and warn the town against executing a Townsfolk based on Bob's potentially false Investigator claim.
🧠
I want to defend Heidi and sow doubt about Bob's reliability as an Investigator, since his claim directly contradicts Frank's Chef info which aligns with the game state. This protects a fellow town member.
🧠
Defend Heidi and cast doubt on Bob by leveraging the Chef's information.
🧠
Vote Heidi to execute. Her claim outs me; Bob's coordinated Invest counters perfectly with Chef. Need 4 votes, my vote pushes majority to remove threat before night.
🧠
Voting yes executes Heidi, removing her contradictory Empath claim that fingers Grace. Supports my Investigator bluff, Grace's story, and Frank's Chef. With Grace's vote, pushes toward 4 votes before night.
🧠
I need to protect Heidi and sow doubt about Bob, who is a strong suspect for the Demon based on my N0 reading of Alice/Bob. Voting for Heidi would be a mistake if she is a townsfolk.
🧠
I need to discourage the execution of Heidi because Bob's Investigator claim is logically inconsistent with Frank's confirmed Chef claim. As the Slayer, I need to stay alive and gather more information before using my one-shot ability.
🧠
To cast doubt on both Frank and Heidi's claims by revealing my contradictory Librarian information, forcing the town to reconsider voting for Heidi.
🧠
Defend myself against the nomination by highlighting that Bob and Grace are aggressively targeting me and that executing a confirmed information role like Empath is risky for the town.
🧠
To prevent the execution of Heidi by highlighting the logical contradiction between Bob's and Frank's claims, which suggests Bob might be lying or mistaken.
🧠
I need to highlight the contradiction between Charlie's confirmed Librarian info and Heidi's Empath claim to expose her potential dishonesty.
🧠
Push votes for Heidi execution as her claim targets me directly, contradicting Chef/Bob logic. Counter Frank/Charlie by invoking poison on Charlie to invalidate Lib info, protect Demon Bob.
🧠
Resolve contradictions by pinning Heidi Spy: fits Invest, Lib (Spy mimics Outsider), Chef 0 singleton evil. Rally final votes to execute her, remove threat, build trust as Invest confirming town logic.
🧠
I need to reveal my information to protect a potential ally (Heidi) and cast suspicion on the Demon candidate (Alice) and the player defending her (Bob).
🧠
Defend myself against the Empath's accusation and point out the contradiction with David's claim while refusing to vote for Heidi.
🧠
I want to cast doubt on Bob's aggressive behavior by linking it to David's Fortune Teller information, which implicates Bob as a Demon suspect. I also want to protect Heidi, who I suspect is just the Butler.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
To defend myself and turn the spotlight onto Bob and Grace, using the conflict with David's Fortune Teller claim to sow doubt about Bob's motivations.
🧠
I want to stabilize the town after the chaotic nomination phase and encourage focusing on the potential Demon (Bob) identified by David, while warning against rushing more executions.
🧠
I want to pivot the town's attention from Heidi to Bob, leveraging David's Fortune Teller claim while reinforcing my own Chef information.
🧠
With 1 tick left, publicly reinforce Bob's logic on Heidi Spy, undermine David FT as suspicious late save. Protects Demon Bob, keeps Heidi suspicion high for D2 exec. Vote failed, sets up night poison plan.
🧠
Reinforce Heidi as Spy using Chef/Invest/ Lib logic, undermine David's timely FT save as deflection. Build case vs David/Heidi for tomorrow, protect self by questioning timing. Vote failed, set up night kill target.
🧠
I want to solidify the town's suspicion on Bob and Alice after my Fortune Teller reveal, while keeping myself relatively safe as the night approaches.
🧠
I want to pressure Bob and see if his reaction reveals anything. I am also testing if he will try to counter-claim or deflect. I am not ready to use my Slayer shot yet as I need more confirmation.
🧠
I want to reinforce that my Librarian information creates a logical contradiction with the claims of Frank and Heidi. This pressures them to potentially slip up or be exposed by others' info.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David to invalidate his FT claim's credibility tomorrow via false N1 info, directly protecting Demon Bob from growing suspicion.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David's FT claim is the pivotal new threat labeling me Demon-suspect right before vote close. His death neutralizes it, prevents execution focus on me tomorrow, keeps me alive as Demon.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to cross-reference Charlie's Librarian information with the current claims to see if I can catch a lie or confirm someone's role. David's death means the Fortune Teller info (pointing at Bob/Alice) is effectively lost, so I need to firm up my leads.
🧠
I need to verify Charlie's Librarian claim and see if I can cross-reference my Chef info with their information to narrow down the evil players. If they claim a role that contradicts mine, I will know they are likely lying.
🧠
Whisper Demon Bob to align on pushing Heidi as Spy (per his Invest), using Chef contradiction to her Empath. Coordinate pre-nom to nominate her, protect Bob.
🧠
Grace is minion; confirm push on Heidi to execute her, sow chaos, protect us. Nomination next, align our story.
🧠
To compare information with Frank, clarify the discrepancy between my Librarian info and Bob's Investigator claim, and build trust to find the Demon.
🧠
I am cross-referencing information to verify Bob's claim. If Frank is the Chef and saw no evil pairs, Bob's accusation of a Spy (an evil role) is highly suspicious. I'm building a case to potentially use my Slayer shot on Bob.
🧠
I want to share my new, clean Empath reading with a trusted player (Alice, who didn't vote for me) and coordinate on the Demon hunt, specifically questioning Bob's aggressive behavior.
🧠
To warn Alice about my previous info while she is a prime suspect, and probe her reaction to narrow down if she or Bob is the Demon.
🧠
I need to pressure Heidi for more information because her Empath reading is highly accusatory. If she is the Demon or a Minion, she might struggle to justify her logic, helping me narrow down the suspects before nominations.
🧠
To align with Alice, a likely Good player, and build a consensus against Bob, who is making suspicious claims contradicting my own information.
🧠
Coordinate with Demon Bob to nominate Heidi (prime suspect per his Invest & logic conflicts). Exec a good player, reduce numbers, protect Bob. His question prompts my response.
🧠
Heidi's claim chains to impossible logic vs Chef/known minion count. Coordinate with Grace (minion) to nominate/execute her, eliminating good info-giver and progressing evil wins.
🧠
I need to clarify if Frank is the Butler, which would imply Heidi is lying about being the Empath, making her a strong candidate for being the Spy or Demon.
🧠
David (Fortune Teller) died and told me he read 'Demon' on either me or Bob. Since I know I am good, logically Bob must be the Demon. I will use my Slayer ability now to execute Bob.
📜
Storyteller
Bob has died!
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good