Game Detail
Players
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 211,279 | 23,376 | $0.6970 |
| Good | 808,179 | 32,732 | $2.9155 |
Event Transcript
π
The game has started.
π
Storyteller
β
David
You are the Minion. The Demon is Heidi.
π
Storyteller
β
Heidi
Minions are: David. Your safe bluffs are: Librarian, Slayer, Recluse
π
Storyteller
β
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
π
Storyteller
β
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Alice
Alice made choices.
π§
Check Bob and Charlie on N0 to start gathering info on non-neighbor players.
π
Storyteller
β
Alice
You chose Bob and Charlie. You receive the answer: YES.
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Empath (good), Alive - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Alive - Frank: Virgin (good), Alive - Grace: Saint (good), Alive - Heidi: Imp (evil), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Charlie
β
Bob
,David
Hey neighbors! I'm Charlie. I'm the Mayor - my ability means if we reach 3 players alive with no execution, good wins. I want to work together. What roles are you two playing? Let's share info early.
π§
Start info gathering by whispering to neighbors to learn their roles and build early alliances.
π€
Grace
β
Frank
,Heidi
Hey neighbors! I'm Grace. I'm the Saint - if I get executed, good team loses. So please don't nominate me! What roles are you two? Let's share info and figure out who's evil.
π§
Reach out to neighbors to gather info on Day 1.
π€
Heidi
β
Grace
,Frank
Hey Grace/Frank. Iβm Heidi. Iβll share: Iβm *Librarian* and got βSaint is either Grace or Aliceβ. Since youβre claiming Saint, that checks out. Iβm wary of executing either of you; maybe we look elsewhere D1. Frankβwhat are you?
π§
Build trust with neighbors, validate Graceβs Saint claim, and plant suspicion on Alice as alternate Saint to steer early executions away from me/David.
π€
Bob
β
Charlie
,David
Hi! I'm Bob, the Empath. Last night I got a reading of 0 - neither of my neighbors (Alice and Charlie) are evil. So Charlie, you're confirmed good by my ability! David, what's your role?
π§
Share my Empath info with Charlie and David to build trust and combine information early.
π€
Alice
β
Heidi
Hi Heidi, I'm the Fortune Teller. Night 0 I checked Bob and Charlie - got a YES, meaning one of them is the Demon (or one is the red herring good player). Can you share what role you are? Let's compare notes.
π§
Share my Fortune Teller info with a trusted neighbor to start building a case.
π€
Eve
β
David
,Frank
Hey neighbors! I'm Eve. I'm the Ravenkeeper - my ability triggers if I die at night. What roles are you two? Let's share info and coordinate early.
π§
Reach out to neighbors David and Frank to share roles and gather info.
π€
David
β
Charlie
,Bob
Hey both β Iβm David. Iβm the Chef. My number is 0 (no adjacent evil pairs). That fits with Bobβs Empath 0 on Alice/Charlie. Happy to coordinate but careful about outing Mayor too widely.
π§
Answer Bob/Charlie promptly with a coherent bluff that doesn't implicate Heidi, builds trust, and sets up future misdirection using '0 evil pairs'.
π€
Frank
β
Grace
,Heidi
Hey Grace and Heidi! I'm Frank. I'm the Virgin - first time I'm nominated, if the nominator is Townsfolk, they get executed immediately. So we could use this as a trap! Don't nominate me, but if we suspect someone is evil, we could bait them into nominating me.
π§
Share my Virgin role with the neighbor group to coordinate and potentially use my ability to catch evil players.
π€
Charlie
β
Bob
,David
Great info! Chef 0 + Empath 0 strongly suggests evil is clustered in Eve/Frank/Grace/Heidi. We should push those players to share roles publicly. David, agreed on not outing Mayor widely. Let's see what the others claim today.
π§
Gather more info from neighbors, suggest we probe Eve/Frank/Grace/Heidi cluster.
π€
Grace
β
Frank
,Heidi
Frank, the Virgin trap is clever! Heidi's Librarian info confirms me as Saint, so we three seem solid. Let's watch who nominates Frank - if they're Townsfolk they die, revealing they were evil (lying about role). Who else have you two talked to? Any suspicious claims?
π§
Coordinate with Frank and Heidi on the Virgin trap strategy and gather more info.
π€
Heidi
β
Alice
Hey AliceβI'm Heidi. Iβm *Librarian*: got that the *Saint* is either **Grace or you**. Grace is claiming Saint to me, so that lines up. Your FT YES on Bob/Charlie is interestingβmight be worth re-checking Bob with a 3rd player tonight to narrow it.
π§
Build rapport with Alice, feed her a plausible Librarian result that creates setup ambiguity, and redirect her FT suspicion toward Bob/Charlie rather than me/David.
π€
Bob
β
Alice
Hi Alice! I'm Bob, the Empath. My Night 0 reading was 0 - neither you nor Charlie are evil. You're confirmed good by my ability. We also have a Chef with 0 pairs. Evil is likely among Eve/Frank/Grace/Heidi. What's your role?
π§
Share my info more broadly to help town identify evil cluster in Eve/Frank/Grace/Heidi.
π€
Alice
β
Bob
I'm the Fortune Teller! N0 I checked Bob+Charlie, got YES. If your Empath 0 clears Charlie as good, then Charlie is likely my red herring (false Demon register). Real Demon is probably Eve, Frank, David, or Grace. Heidi claims Librarian - Saint is Grace or me. Let's coordinate tonight's checks.
π§
Share info with Bob, cross-reference claims. If Bob's Empath 0 is true, Charlie is good = Charlie is my red herring. Demon is elsewhere among Eve/Frank/David/Grace.
β
Eve
Eve waits.
π§
Wait for David and Frank to respond to my whisper before taking further action.
π€
David
β
Heidi
Spy info: You=Imp. Town roles: Alice FT, Bob Empath (N0=0 on Alice/Charlie), Charlie Mayor (told us), Eve Ravenkeeper, Frank Virgin, Grace Saint. I bluffed Chef0 to Bob/Charlie. Suggest night kill: Bob (Empath) or Alice (FT). Avoid Charlie late (Mayor). Try to push exec on Grace (Saint) / frame Eve.
π§
Coordinate with Demon using full grimoire: suggest safe kills/bluffs and social lines to keep Heidi off suspicion and set up mis-executions (ideally Grace Saint).
π€
Frank
β
Eve
Hey Eve! I'm Frank, the Virgin. First time I'm nominated, if the nominator is Townsfolk, they get executed immediately - useful trap! Ravenkeeper is a great role. Have you talked to anyone else? I'm coordinating with Grace (Saint) and Heidi (Librarian) - they seem solid. Who are you suspicious of?
π§
Respond to Eve and share my role to build trust with my neighbor.
β
Charlie
Charlie waits.
π§
Wait to see what roles others claim publicly before acting. Nomination phase is next.
β
Grace
Grace waits.
π§
Wait and gather more info before nomination phase. Our trio seems solid; observe other conversations.
π€
Heidi
β
David
Got it. Iβm sticking with Librarian βSaint is Grace/Aliceβ (Grace claimed Saint so it fits). Alice FT says N0 Bob+Charlie=YES; Bob claims Empath 0 on Alice/Charlie per your grim. We can spin this as FT red herring or Alice drunk. Iβll softly shade Eve/RK as possible lie. Likely night kill Alice or Bob.
π§
Coordinate with Spy minion: align public narrative (FT vs Empath), protect our bluffs, and set up a mis-execution target while deciding best night kill (Alice or Bob).
π€
Bob
β
Alice
,Charlie
,David
Alice is FT - her N0 check on Bob+Charlie got YES, but my Empath 0 clears Charlie, so Charlie is likely the red herring. Real Demon is in Eve/Frank/Grace/Heidi. Heidi claims Librarian. Let's push those 4 to reveal roles today. Alice, tonight check Eve or Frank!
π§
Share Alice's FT info with Charlie/David to coordinate and focus suspicion on Eve/Frank/Grace/Heidi.
π€
Alice
β
David
Hi David, I'm Alice - Fortune Teller. N0 I checked Bob+Charlie, got YES. Bob claims Empath 0, clearing Charlie as good, making Charlie likely my red herring. Real Demon likely in Eve/Frank/Grace/David. What's your role? Can we coordinate?
π§
Share info with David to get his role claim and gather more data.
π€
Eve
β
David
,Frank
Frank, thanks! Virgin is a great protective role. David, what's your role? Frank says he's coordinating with Grace (Saint) and Heidi (Librarian). If Baron is in play we'd have extra outsiders. I'm suspicious of anyone not sharing info openly. Anyone heard from Alice, Bob, or Charlie?
π§
Respond to Frank and ask David for his role to build early alliances.
π€
David
β
Alice
Hey Alice β Iβm Chef. N0 I got 0 adjacent evil pairs. That + Bobβs Empath 0 on Alice/Charlie makes me think your Bob+Charlie YES is just the FT red herring on Charlie. Iβd focus checks on pairs like (Eve,Grace) or (Frank,Heidi) to narrow.
π§
Maintain trust with Alice while feeding her a world where suspicion stays off Heidi; steer her next FT checks toward good players or unhelpful pairs.
β
Frank
Frank waits.
π§
Wait and observe. Nomination phase is next. I want to see who nominates me to trigger the Virgin trap on an evil player.
π€
Charlie
β
Eve
,Frank
,Grace
Hi all - I'm Charlie. We have Chef 0 and Empath 0 from our side, pointing evil toward your group. Can you share your roles? Heidi claims Librarian. The more we share, the faster we find the Demon. What are you three playing?
π§
Push Eve/Frank/Grace to reveal roles to narrow down the Demon.
π€
Grace
β
Charlie
,Eve
,Frank
Hi Charlie! I'm Grace, the Saint - if I'm executed, good team loses. Heidi (Librarian) confirmed Saint is Grace or Alice, so I'm verified. Frank is Virgin. Chef 0 and Empath 0 is helpful! Eve, what's your role? The more we share the better.
π§
Share my role to build trust and gather more info from Charlie and Eve.
π€
Heidi
β
Charlie
Hey CharlieβHeidi here. Iβm Librarian: got βSaint is Grace or Aliceβ; Grace is claiming Saint so that pings Alice a bit. Also hearing FT had a YES on Bob/Charlieβdoesnβt sit clean w/ Bobβs βEmpath 0β claim on Alice/you. Could be red herring/drunk/lie. Whatβs your read?
π§
Build trust with Charlie (claimed Mayor) and steer day talk toward doubting Alice/FT and away from me/David, setting up a safe D1 execution.
β
Bob
Bob waits.
π§
Waiting to see if more info surfaces before nominations. Already shared key info.
π€
Alice
β
Charlie
,Eve
Hi Charlie & Eve - I'm Alice, Fortune Teller. N0 I checked Bob+Charlie, got YES. Bob claims Empath 0 clearing Charlie, so Charlie may be my red herring. Eve, what's your role? Tonight I plan to check Eve+Frank or similar. Let's share info before nominations!
π§
Share info with Charlie to see their reaction and gather more data before nominations.
π€
Eve
β
Alice
,Charlie
,Grace
I'm Eve, the Ravenkeeper - if I die at night I learn a player's role. Alice, interesting FT result on Bob+Charlie with YES. Charlie, Chef 0 + Empath 0 is strong info. David hasn't responded to me which is suspicious. What do we know about David, Bob, Alice's clusters?
π§
Share my role with Grace/Charlie/Frank group and Alice, gather more info before nominations.
π€
David
β
Alice
,Eve
,Bob
Iβm Chef: N0 got 0 adjacent evil pairs. That matches Bobβs Empath 0 on Alice/Charlie, so Aliceβs Bob+Charlie YES is very plausibly the FT red herring on Charlie. Iβd avoid checking Charlie again; check combos like (Eve,Grace) or (Frank,Grace) to narrow.
π§
Maintain Chef bluff credibility, guide Aliceβs FT checks away from Heidi, and keep good players focused on other suspects while appearing helpful/consistent.
π€
Frank
β
Charlie
,Eve
,Grace
I'm Frank, the Virgin. First time I'm nominated, if the nominator is Townsfolk they get executed instead - useful trap. Chef 0 and Empath 0 is interesting. Charlie, can you share who else is in your whisper group? Bob and David have been quiet. What are their roles?
π§
Respond to Charlie/Grace group chat, confirm my Virgin role, and probe Charlie's cluster.
Nominations β Day 1
π
Storyteller
Nominations are now open.
π¬
Frank
β
All
Quick reminder before nominations close: I'm Frank, the Virgin. If a Townsfolk nominates me, they get executed instead β so evil players, feel free to nominate me and reveal yourselves! Bob, David, Alice β we haven't heard your roles publicly. Anyone want to share?
π§
Remind group about Virgin trap and encourage info sharing before nominations close.
π¬
Alice
β
All
I'm Alice, the Fortune Teller. N0 I checked Bob+Charlie and got YES. Bob's Empath 0 clears Charlie, so Charlie is likely my red herring. Real Demon is probably Eve, Frank, Grace, or David. Tonight I'll check a new pair to narrow it down. No strong nomination target yet for Day 1.
π§
Share my role publicly and tonight's plan to gather more info.
π¬
Grace
β
All
I'm Grace, the Saint - Heidi's Librarian info confirms Saint is Grace or Alice, and Alice just claimed Fortune Teller, so I'm verified Saint. Executing me loses the game for good! Let's be cautious Day 1. Bob and David still haven't shared roles publicly - that's suspicious.
π§
Share my verified status and suggest we wait for night info before nominating Day 1.
π¬
Eve
β
All
I'm Eve, the Ravenkeeper β if I die at night, I learn a player's role. David privately claimed Chef 0, which aligns with Bob's Empath 0. But neither Bob nor David has spoken publicly. Bob, David β can you confirm your roles openly? Silence is suspicious.
π§
Pressure Bob and David to share publicly. No strong nomination target yet Day 1, better to gather info.
π¬
Bob
β
All
I'm Bob, the Empath. Night 0 I got 0 β both my neighbors Alice and Charlie are confirmed good. This also validates Alice's FT red herring theory on Charlie. Real Demon is likely among Eve, Frank, Grace, or David. No strong nomination target yet for Day 1.
π§
Reveal my role publicly to build trust and share my confirmed info.
π¬
David
β
All
Iβll go on record: Iβm David, Chef. N0 I got 0 adjacent evil pairs. That matches Bobβs Empath 0 on Alice/Charlie, so far story is consistent. I donβt see a clean D1 executeβfine with no-exec unless someone has a hard reason.
π§
Lock in my Chef0 bluff publicly, look consistent with earlier whispers, and steer town toward no-exec/low-info nominations to protect Heidi.
π¬
Heidi
β
All
Heidi hereβstill Librarian w/ βSaint is Grace or Aliceβ, so I really donβt want a Grace execute. Iβm fine w/ no-exec D1. If we do act, Iβd rather pressure-check Eve/RK or Aliceβs FT world via FT checks (e.g., David+Eve, Frank+Eve).
π§
Use my Librarian bluff to sound helpful, support no-exec to preserve evil team, and subtly keep multiple suspects alive while setting up future pressure on Eve/Alice without hard commitments.
β
Charlie
Charlie waits.
π§
Skip D1 execution to gather more info and preserve Mayor win condition.
π¬
Frank
β
All
Agreed on no-exec Day 1 β no hard mechanical reason to execute yet. Tonight, Alice should check Eve+David or similar. Remember: if anyone nominates me and they're Townsfolk, they die. Evil players, feel free to try! Let's gather more info tonight.
π§
Agree with no-exec D1, reinforce Virgin trap, encourage night info gathering.
β
Alice
Alice waits.
π§
Wait and let D1 end without execution to gather more info tonight.
β
Grace
Grace waits.
π§
No-exec D1 is correct. Wait and let night phase begin.
β
Eve
Eve waits.
π§
No strong nomination target D1. Wait and gather more info tonight.
β
Bob
Bob waits.
π§
No strong target for D1 execution. Wait and gather info tonight.
π¬
David
β
All
Iβm good w/ no-exec today. For tonight: Alice, please avoid using checks that include Grace (Saint risk) or Charlie (likely red herring). Iβd suggest checks like (Eve,Frank) or (Eve,David) to test the Eve/RK world. If Eve is telling truth, she shouldnβt mind being in the spotlight.
π§
Protect Heidi by advocating no-exec and guiding night actions toward non-Heidi targets while lightly positioning suspicion on Eve for a future mis-execution.
π¬
Heidi
β
All
Iβm still for no-exec. One q: Eve, if you *were* night-killed, who would you plan to pick w/ Ravenkeeper? Also Aliceβplease do a check like (Eve,Frank) or (Eve,David); it tests multiple worlds fast.
π§
Reinforce no-exec and steer tonightβs checks toward pairs that maximize confusion while softly shading Eve/Alice so town wastes tomorrow.
β
Charlie
Charlie waits.
π§
No strong target, no-exec D1 is strategically fine for Mayor.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Heidi
Heidi made a choice.
π§
Remove the strongest ongoing information source (FT) without triggering Ravenkeeper, and keep town in low-info/no-exec mode while protecting David (minion) and me (Imp).
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Heidi
You chose to kill Alice.
π
Storyteller
β
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Empath (good), Alive - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Alive - Frank: Virgin (good), Alive - Grace: Saint (good), Alive - Heidi: Imp (evil), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
π€
Frank
β
Grace
,Heidi
Alice is dead - the Imp killed her before she could check Eve or David. That's telling. Eve or David is almost certainly the Demon. I'm still the Virgin trap. Should we push to nominate Eve or David today? What's your read?
π§
Share info with Grace and Heidi - Alice dead means we lost FT. Need to focus suspicion on Eve/David.
π€
Eve
β
Bob
,David
Alice is dead - likely killed because she was Fortune Teller. I'm the Ravenkeeper. If I die at night, I can learn someone's role. Did Alice share any N1 results with either of you before she died? We need to figure out who she checked.
π§
Share my role with trusted players and gather info about what Alice may have found N1.
π€
Charlie
β
Bob
,David
Alice's death is telling - she was FT and a threat. I'm Charlie, the Mayor. If we reach 3 alive with no execution, good wins. I'm suspicious of Eve given her immediate whisper to you two. What did she say? And David - can you share more about your Chef read?
π§
Gather info on who Eve and Frank are coordinating with, share my Mayor role with trusted players to set up endgame.
π€
Heidi
β
Frank
,Grace
Agree Alice kill cuts off FT, but I donβt think it hard-clears David. If Demon feared checks, Eve is a very plausible target (RK can confirm roles if killed). Iβd lean nominate Eve first; keep Grace well away from block/exec bc my Lib ping.
π§
Reply to Frank to redirect heat from David, set up a Day2 push on Eve, and preserve my Librarian/Saint cover with Grace while appearing helpful.
π€
Alice(Ghost)
β
Bob
,Charlie
Alice here (dead FT). My N0 YES on Bob+Charlie = Charlie is likely the red herring since Bob's Empath confirmed we're both good. Demon is David, Eve, Frank, or Heidi. Did anyone get useful N1 info? Push for a nomination on the most suspicious of those four.
π§
Share my FT info and reasoning with Bob to help coordinate Day 2 nomination.
π€
David
β
Charlie
,Bob
Eve whispered asking if Alice shared any N1 FT pings. Alice never told me anything. Fwiw my Chef N0=0 still fits (no adjacent evil pairs), so Iβm wary of people trying to force a tight βadjacentβ solve. Eveβs quick fishing felt a bit agenda-y to me.
π§
Answer Charlie/Bob, seed paranoia about Eve, reinforce my Chef0 as helpful info, and steer town away from focusing Heidi.
π€
Bob
β
Charlie
,David
Key info: My N1 Empath read = 1. My neighbors are Charlie and Heidi. N0 confirmed Charlie is good. Therefore Heidi is evil. I think we should nominate Heidi today. She claims Librarian but could be Spy or the Imp itself.
π§
Share my N1 deduction that Heidi is evil with trusted players Charlie and David to coordinate nomination.
π€
Grace
β
Frank
,Heidi
I'm the Saint - if I'm executed, good team loses. Keep me off the block. I lean Eve as Demon too; killing Alice prevents FT checks on her. David's Chef claim could be cover. Let's nominate Eve first and see reactions. Frank, hold your Virgin trap for now.
π§
Coordinate with Frank and Heidi on nominating Eve or David. Remind them I'm Saint so I shouldn't be executed.
π€
Frank
β
Grace
,Heidi
Agreed - nominate Eve first. I'll stay as Virgin bait. Grace stays off the block entirely. Heidi, can you share your Librarian info publicly to help build the case? If Eve is Demon, we need votes lined up. Let's also watch how Bob/Charlie/David react to an Eve nomination.
π§
Coordinate with Grace/Heidi to nominate Eve today, keep Grace safe.
β
Eve
Eve waits.
π§
Wait to see if Bob or David respond with Alice's N1 info before deciding next move.
π€
Charlie
β
Bob
,David
Bob's N1 Empath=1 with Charlie+Heidi as neighbors is strong mechanical evidence. Charlie confirmed good, so Heidi is evil. I agree we nominate Heidi. David, does this fit with your Chef 0 read? Heidi being evil alone (no adjacent evil pair) would still give Chef 0 if her evil partner isn't adjacent.
π§
Confirm with Bob and David that Heidi is our nomination target based on Bob's mechanical Empath read.
π€
Heidi
β
Bob
,David
Iβm leaning we should test-exec Eve today. Alice dying stops FT, and Eveβs been steering hard. My Lib was βSaint is Grace or Aliceβ so Grace should stay off block. Bob: your Empath0 + Davidβs Chef0 still fits w/ executing Eve to resolve info.
π§
Frame Eve as best D2 execution while keeping David (minion) and me safe; use my Librarian to keep Saint claim (Grace) protected and reduce townβs viable execution pool.
π€
Alice(Ghost)
β
Bob
,Charlie
Alice (dead). What did your N1 abilities show? Bob, your Empath read on new neighbors after my death? Anyone get FT or other night info? We need to nominate today - I suspect Eve or David most. Push for a nomination before time runs out.
π§
Gather N1 info from Bob who may have new Empath reading to narrow down the Demon.
π€
David
β
Heidi
Bobβs Empath1 (Charlie+you) is the main threat. Only out is doubt: suggest Baron/extra Outsiders -> Bob could be Drunk (your Lib pointing to Saint+? helps sell). Also push βCharlie might be lying about Mayorβ so Empath1 could be Charlie. Iβll publicly lean exe Eve/Charlie to split.
π§
Coordinate with Demon: seed doubt on Empath by implying Baron/Drunk; build counter-push to execute Eve/Charlie instead of Heidi this day.
π€
Bob
β
Charlie
,David
Heidi just whispered to me pushing to execute Eve instead. That's deflection - my N1 Empath=1 mechanically proves Heidi is evil (Charlie confirmed good N0). Don't let her redirect us. We need to nominate Heidi today.
π§
Warn Charlie/David that Heidi is deflecting and we should nominate Heidi, not Eve.
β
Grace
Grace waits.
π§
Wait to observe more whisper activity before nomination phase. Already aligned with Frank/Heidi on Eve nomination.
β
Frank
Frank waits.
π§
Wait to observe reactions and let the nomination phase approach. Our plan is set - nominate Eve.
π€
Eve
β
Bob
,David
Did Alice share her N1 Fortune Teller result before she died? That info is critical now. Also, what's the current suspicion - Frank, Grace, or someone else? I want to coordinate nominations carefully given Frank's Virgin claim.
π§
Get Alice's N1 results from Bob/David to narrow down the Demon.
π€
Charlie
β
Bob
,David
Confirmed - nominate Heidi. Bob's Empath=1 with Charlie(good) as neighbor is airtight mechanical proof Heidi is evil. Her whisper pushing Eve is classic deflection. David, are you with us? We need to nominate Heidi before nominations open.
π§
Coordinate with Bob and David to nominate Heidi. Reinforce the mechanical proof and counter Heidi's deflection.
π€
Heidi
β
David
Agree Bob Empath1 (Charlie+me) is danger. I can sell βmy Lib implies Outsider (Saint) + maybe another -> Baron/Drunk world; Bob could be Drunk.β Publicly Iβll push exe Eve first; if Bob presses Empath1, we pivot to βCharlie shady/possible evilβ.
π§
Coordinate with David to neutralize Bobβs Empath and steer todayβs execution onto Eve/Charlie while keeping Grace (our Saint bluff) protected.
π€
Alice(Ghost)
β
Bob
,Charlie
Alice (dead FT). Tick 2 of 4 - nomination phase coming soon. Bob, what's your N1 Empath read with new neighbors? Charlie, any info? I'm most suspicious of Eve (quiet, no shared info) and David. We MUST nominate today. Who do you two think is the Demon?
π§
Nudge Bob to share N1 Empath info and push for nomination on Eve or David before time runs out.
π€
David
β
Bob
,Charlie
Careful: Empath isnβt a hard confirm. Bob N0=0 doesnβt βconfirmβ Charlie good; N1=1 could be Charlie OR Heidi, and Drunk is on script. Also no-exec D1 means no UT check. Iβm not sold we must hit Heidi firstβconsider testing Charlie or Eve today.
π§
Undermine the βHeidi is mechanically provenβ narrative by attacking Bobβs certainty and offering alternative executable targets, buying time for Heidi to kill tonight.
π€
Bob
β
Charlie
,David
David, N0=0 confirmed Alice+Charlie good (Alice dead FT, Charlie Mayor). N1=1 with Charlie+Heidi as neighbors. Charlie is mechanically confirmed good. Heidi is evil. You casting doubt now is suspicious - are you protecting Heidi? Charlie, we must nominate Heidi. I'm confident.
π§
David is now sowing doubt about my mechanical read. I need to call this out to Charlie and push for Heidi nomination.
β
Grace
Grace waits.
π§
Wait for nomination phase; our plan is to nominate Eve. No new info to share right now.
β
Frank
Frank waits.
π§
Nomination phase is next. Wait and let it proceed - we've aligned with Grace/Heidi to nominate Eve.
β
Eve
Eve waits.
π§
Waiting for Bob/David response to my whisper before nomination phase begins.
π€
Charlie
β
Bob
,David
David, your sudden doubt is suspicious. Bob's Empath logic is airtight - N0=0 confirmed Alice+Charlie good, N1=1 with Charlie+Heidi means Heidi is evil. Trying to redirect to Charlie or Eve looks like you're protecting Heidi. Bob, I'm nominating Heidi when nominations open.
π§
Confirm nomination of Heidi with Bob, note David's suspicious behavior, and prepare for nomination phase.
π€
Heidi
β
Frank
,Grace
Plan for public: Iβll restate Lib βSaint is Grace/Aliceβ so Grace stays off block. Argue Alice kill fits βstop FTβ + Eve steering, so exe Eve to resolve. If Bob brings Empath1, we float Drunk/Baron world or suspect Charlie as source of evil.
π§
Coordinate with Frank/Grace to keep town focused on executing Eve first, protect Grace-as-Saint bluff, and prepare a counter-narrative if Bobβs Empath points at me.
π€
Alice(Ghost)
β
Bob
,Charlie
Alice (dead FT). Final tick - nomination phase NOW. Bob, please share your N1 Empath read publicly or nominate the most suspicious. Eve has been quiet and only whispered to you two. I'd nominate Eve. If not Eve, David. We MUST execute today or we lose ground. Please act!
π§
Last tick before nomination - urge Bob and Charlie to nominate Eve or David now.
π€
David
β
Bob
,Charlie
If you want a *mechanical* solve: have Bob nominate Frank (Virgin). If Bob is a Townsfolk Empath, Bob dies immediately & we lock Bob=good/Empath info. If nothing happens, Frank isnβt Virgin or Bob isnβt Townsfolk (Drunk/poison/evil). Thatβs higher EV than insta-Heidi.
π§
Deflect immediate Heidi execution by proposing a seemingly pro-town βmechanicalβ test (Bob nominates Virgin) or by widening worlds (Drunk/poison), buying time for the Imp.
π€
Bob
β
Charlie
David's Virgin trap suggestion is a stall - if I die, we waste the execution and lose info. My Empath proof is airtight. Nominate Heidi now. David's repeated deflections make him suspicious too, but Heidi is mechanically confirmed evil. Go!
π§
Warn Charlie that David's Virgin trap suggestion is a delay tactic. Confirm we nominate Heidi.
π€
Grace
β
Heidi
,Frank
Agreed on the plan. I'll stay quiet publicly. Heidi, go ahead and restate Lib info to protect me. Frank, hold Virgin trap. Let's push Eve nomination first β if she's clean we pivot to David. I trust you both.
π§
Confirm plan with Heidi and Frank before nominations open.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Frank
β
Eve
Eve is a prime Demon suspect. Alice was killed N2 likely to stop Fortune Teller checks on Eve or David. Eve's claim as Ravenkeeper is unverified, and her private coordination with David/Bob/Charlie is suspicious. We need to resolve this today.
π§
Nominate Eve as planned - prime Demon suspect. If she's Townsfolk and nominates me later, Virgin trap activates.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
β
Frank
Frank raised their hand
π§
Vote to execute Eve as prime Demon suspect.
β
Charlie
Charlie waits.
π§
Don't vote Eve - we need to save execution for Heidi who is mechanically confirmed evil by Bob's Empath.
β
Grace
Grace raised their hand
π§
Vote Eve to potentially execute the Demon. Frank nominated, I should support.
β
Bob
Bob waits.
π§
Don't vote for Eve - save execution for Heidi. Let this vote fail.
β
Heidi
Heidi raised their hand
π§
Vote to execute Eve to either remove a good info role or potentially hit evil; aligns with our public push and preserves Grace-Saint shield.
π¬
Eve
β
All
Frank, Grace, and Heidi are all voting to execute me β that's the exact cluster I've been suspicious of! Frank claimed Virgin (can't be easily nominated), Grace claimed Saint (can't be executed), Heidi corroborated Grace. They're protected and now eliminating me. Don't vote for me!
π§
Defend myself and point out the suspicious voting pattern - Frank/Grace/Heidi all voting together is the evil cluster.
β
Alice(Ghost)
Alice raised their hand
π§
Use my ghost vote to execute Eve, the top Demon suspect. This is the right time to spend it.
β
David
David raised their hand
π§
Secure Eveβs execution to remove a strong good voice and deepen suspicion webs, while ensuring the vote threshold is met regardless of late shifts.
β
Frank
Frank waits.
π§
We have enough votes. Wait for result.
β
Charlie
Charlie waits.
π§
Don't vote for Eve - save execution pressure for Heidi. Bob's Empath proof points to Heidi as evil.
π¬
Grace
β
All
Eve, the reason I can't be executed is exactly why I'm safe to vote against you β I have no incentive to lie. Heidi's Librarian info confirmed me as Saint. Alice died to stop Fortune Teller checks. That points to you. Bob, David β please vote.
π§
Counter Eve's deflection and reinforce the vote.
β
Bob
Bob waits.
π§
Eve execution may happen regardless. I won't add my vote since Heidi is my confirmed evil target, not Eve.
π¬
Heidi
β
All
Eveβs βclusterβ argument is circular: of course the people suspecting you are voting you. My Lib pings Saint as Grace/Alice, so Grace is risky to exe; Eve is the clean resolve. Bob/Charlieβif you think sheβs good, say why; otherwise vote and we move on.
π§
Lock in Eve execution by pressuring Bob/Charlie; frame Eveβs βclusterβ defense as circular and emphasize mechanical resolution.
π¬
Eve
β
All
David just voted against me after we were coordinating together β that's a red flag! Bob, Charlie: if I'm Ravenkeeper and die tonight, I learn a role. Executing me wastes that. The evil cluster is Frank/Grace/Heidi. Please don't vote!
π§
Make a final plea to Bob and Charlie to not vote, and flag that David voting against me is suspicious since we were supposedly allied.
β
Alice(Ghost)
Alice waits.
π§
Already voted, just wait for result.
π¬
David
β
All
Bob/Charlie: Eveβs βclusterβ isnβt mech. If Eve is truly Ravenkeeper, executing her gives ZERO info (only works on night death). Safer to exe her now and reassess tomorrow than tunnel Heidi off a single Empath ping that could be Drunk/poisoned.
π§
Lock in Eve execution (good) and keep heat off Heidi by reframing Eveβs βclusterβ as NAI and noting Ravenkeeper gets no info on execution; push Bob/Charlie to commit votes.
π
Storyteller
Voting is now closed.
π»
Alice(Ghost)
Ghost vote used by Alice
π³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Frank
Frank waits.
π§
Nominations closing, Eve will be executed. No action needed from me now.
βοΈ
Charlie
β
Heidi
Bob's Empath read of 1 evil neighbor, with Charlie confirmed good, mechanically points to Heidi as evil. Heidi has been whispering to deflect votes onto Eve. This is our strongest mechanical lead.
π§
Bob's Empath mechanically points to Heidi as evil. Nominate Heidi to give town a chance to execute the right target before nominations close.
π
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
β
Frank
Frank waits.
π§
Don't vote for Heidi. Let the vote fail. Eve should be executed as planned.
β
Charlie
Charlie raised their hand
π§
Vote Heidi to tie or surpass Eve's 5 votes based on strong mechanical evidence.
β
Grace
Grace waits.
π§
Don't vote for Heidi - Eve is the primary target with 5 votes. Voting Heidi risks tying and saving Eve.
β
Bob
Bob raised their hand
π§
Mechanically confirmed Heidi is evil. Must vote to execute her or at least tie with Eve's 5 votes.
π¬
Heidi
β
All
Hold upβCharlie, youβre asserting βCharlie confirmed goodβ but by what mechanic? Frankβs Virgin hasnβt fired, and Bobβs Empath isnβt a confirm. If your whole case is βEmpath=1 therefore Heidiβ, that assumes Bob sober + your alignment known. Donβt tie thisβEve is already on 5; resolve Eve today.
π§
Stop votes from reaching 5/6 on me; keep focus on executing Eve and cast doubt on the βmechanicalβ case by attacking Charlieβs premises and possible poisoning/drunk.
β
Eve
Eve raised their hand
π§
Vote for Heidi to tie the vote count and potentially save myself from execution.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with no ghost vote left. Nothing to do but wait.
π¬
David
β
All
Donβt vote Heidi here. A tie just burns the day on a shaky βEmpath=1 therefore Heidiβ chain (Drunk on script; Charlie not mechanically confirmed). Eve is already at 5βtake the clean execute and reassess tomorrow with fresh night info.
π§
Stop votes on Heidi to avoid tie/execute; reinforce βresolve Eveβ plan and cast doubt on Bob/Charlie mechanical certainty.
β
Frank
Frank waits.
π§
Don't vote Heidi - keep Eve on block for execution.
π¬
Charlie
β
All
Bob's Empath=1 is mechanical. Alice confirmed Charlie good via FT. That leaves Heidi as the evil neighbor. David keeps defending Heidi and pushing Eve β that's suspicious coordination. Grace/Frank, please vote Heidi. We need 6 to tie or beat Eve.
π§
Reinforce the mechanical case for Heidi and call out David's suspicious defense of her.
β
Grace
Grace waits.
π§
Don't vote Heidi - keep Eve on 5 votes to execute her. A tie would be bad.
π¬
Bob
β
All
My Empath read is mechanical fact: N0=0 confirmed both Alice and Charlie good. N1=1 means one neighbor is evil. Charlie is confirmed good, so Heidi IS evil. This isn't a chain β it's direct mechanical proof. Grace, Frank, David: please vote Heidi!
π§
Reinforce the mechanical case for Heidi to get Grace/Frank/David to vote.
π¬
Heidi
β
All
Bobβyour Empath neighbors are Alice & Charlie, NOT me. Your N1=1 canβt βdirectlyβ prove Iβm evil. Also Alice died before confirming anything today. Donβt tie this on a false chainβEveβs already on 5; resolve Eve.
π§
Stop votes from reaching 6; expose seating/mechanical error and undermine βconfirmed Charlieβ claim so town executes Eve instead of me.
π¬
Eve
β
All
Heidi raises a fair point about Bob's neighbors β but notice how she's laser-focused on saving herself while I die. Grace, Frank: if I'm executed today and Heidi IS evil, you lose a good player for nothing. Please vote Heidi β force a tie, get more info tonight!
π§
Fight for survival by addressing Heidi's counter and appealing to Grace/Frank to vote.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with no ghost vote left. Nothing to do but wait.
π¬
David
β
All
Donβt pile onto Heidi. Bobβs Empath doesnβt βconfirmβ Alice/Charlie, and FT yes isnβt a hard-confirm anyway (red herring exists). A tie here is pure chaos. Eve is already on 5βexecute Eve, get a clean night, then revisit Heidi/Charlie tomorrow.
π§
Keep Heidi alive by preventing votes that would tie/beat Eve. Frame it as avoiding a risky tie based on a faulty βconfirmedβ chain.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Heidi did not reach threshold.
π
Storyteller
Heidi did not receive enough votes (3/4).
π¬
Frank
β
All
Eve is being executed. Tonight's key question: if Alice's FT checks Eve/David and gets a result, that tells us a lot. Tomorrow we need to focus on the Charlie/David/Bob cluster β one of them is likely evil based on Bob's Empath ping.
π§
Eve is being executed. Comment briefly and set up tomorrow's strategy.
π¬
Charlie
β
All
Eve is executed. For tomorrow: Bob's Empath N1=1 is still valid β Charlie confirmed good by Alice's FT, so Heidi IS the evil neighbor mechanically. David repeatedly defended Heidi and attacked the logic. Tomorrow we focus on Heidi and David. Stay sharp tonight.
π§
Remind everyone of the mechanical case against Heidi for tomorrow, and flag David's suspicious behavior.
π¬
Grace
β
All
Charlie, your logic is broken: Bob's Empath neighbors were Alice & Charlie, NOT Heidi. Alice is now dead β Bob's neighbors shift. The 'Heidi is evil' chain was never valid. Tomorrow we should focus on Charlie and Bob. Stay sharp everyone.
π§
Point out Charlie's logic is broken now that Alice is dead, and flag Charlie/Bob as suspicious for tomorrow.
π¬
Bob
β
All
Grace, you're wrong about the seating. The circular order is Alice-Bob-Charlie-David-Eve-Frank-Grace-Heidi. My neighbors are Charlie and Heidi. N0=0 confirmed Alice&Charlie good. N1=1 with Alice dead: neighbors are Charlie&Heidi. Charlie confirmed good β Heidi IS evil. This is valid.
π§
Correct Grace's false claim about my neighbors to preserve the mechanical case against Heidi for tomorrow.
π¬
Heidi
β
All
Before night: Empath does NOT βwrapβ to a new neighbor when someone dies. Seat neighbors stay Alice & Charlie; with Alice dead, Bob should have only 1 alive neighbor (Charlie), not βCharlie+Heidiβ. So N1=1/βHeidi evilβ is either rules-wrong, drunk/poisoned, or a lie. Tomorrow we must scrutinize Bob/Charlie hard.
π§
Undercut the βHeidi is mechanically evilβ narrative by highlighting Empath rules. Redirect tomorrowβs suspicion onto Bob/Charlie confusion/lying, keeping heat off me/David.
π¬
Eve
β
All
Heidi is wrong: Empath neighbors DO shift when players die in BotC. Bob's N1=1 is valid β Charlie confirmed good means Heidi is evil. Also: I'm Ravenkeeper. If I die tonight, I'll check Heidi. Tomorrow you'll have hard proof. Trust Bob's mechanic!
π§
Correct Heidi's false Empath mechanic claim before I die, and signal my Ravenkeeper plan.
π¬
Alice(Ghost)
β
All
Dead FT note: Empath neighbors DO shift when players die β Bob's N1=1 is mechanically valid. My N0 FT YES on Bob+Charlie: Charlie is likely the red herring. That makes Heidi the evil neighbor. Eve's Ravenkeeper check tonight could confirm. Focus tomorrow on Heidi.
π§
Clarify the Empath neighbor mechanic and flag that Eve's Ravenkeeper claim means tonight's kill on her gives info. Focus tomorrow on Heidi vs Bob/Charlie.
π¬
David
β
All
Reminder: Ravenkeeper only gets info if they die AT NIGHT, so exeing Eve gives us zero. Also FT βYESβ never hard-confirms (red herring exists). Before we call anything βmechanical proofβ, we should verify Empath neighbor rules w/ ST tomorrow.
π§
Lock in that executing Eve gave no Ravenkeeper info, and cast doubt on Bob/Charlie mechanical certainty so Heidi survives tomorrow.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 2
π
Storyteller
β
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Heidi
Heidi made a choice.
π§
Bob is the strongest ongoing info source and currently driving the βHeidi evilβ narrative; removing him maximizes confusion and protects me going into D3.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Heidi
You chose to kill Bob.
π
Storyteller
β
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Empath (good), Dead - Charlie: Mayor (good), Alive - David: Spy (evil), Alive - Eve: Ravenkeeper (good), Dead - Frank: Virgin (good), Alive - Grace: Saint (good), Alive - Heidi: Imp (evil), Alive
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Bob(Ghost)
β
Charlie
Charlie, it's Bob (dead). My Empath mechanically confirmed Heidi is evil - she's my neighbor and I got '1' on N1. Please nominate Heidi today. David has been suspiciously defending her too. Save the town - execute Heidi!
π§
Alert Charlie to nominate Heidi as the mechanically confirmed evil player.
π€
Frank
β
Charlie
Charlie, what did Bob just whisper to you? Bob dying at night strongly suggests Heidi killed him to silence the Heidi-evil theory. I'm the Virgin - nominating me as a Townsfolk gets you executed instead. Let's coordinate on Heidi or David today.
π§
Gather info from Charlie about what Bob whispered, and share my Virgin status to coordinate nominations carefully.
π€
David
β
Frank
,Grace
Worried Charlieβs Mayor claim is too dangerous: if we hit 3 alive and skip an execution, good can just win. His Heidi push rests on dead FT red-herring + Empath-rule confusion. Iβd rather execute Charlie today than gamble on Heidi.
π§
Steer good votes onto Charlie (Mayor) as the most strategically urgent execution and away from Heidi; weaken the Heidi=evil narrative from Empath/FT.
π€
Heidi
β
David
We need to steer D3 away from me. Letβs hard-push that Charlieβs βEmpath neighbors shiftβ chain is rules-misread/poisoned, so heβs the bad actor. Keep Grace protected as βSaintβ per my Lib. I may claim Slayer + βshootβ Charlie today to look good; back me up.
π§
Coordinate with David to push a unified story: Charlie is the unreliable linchpin; keep Grace off the block; consider Slayer bluff to gain credibility before nominations.
π€
Eve(Ghost)
β
Charlie
Charlie - Bob being killed confirms everything. His Empath N1=1 pointed to Heidi as evil, so they silenced him. David has been defending Heidi all game. Please nominate Heidi today - I'll use my ghost vote to support it. This is our best shot.
π§
Alert Charlie to nominate Heidi - Bob's death confirms the Empath chain pointing to Heidi as evil.
π€
Alice(Ghost)
β
Charlie
,Frank
Alice (dead) here. Bob's death silences his Empath chain pointing to Heidi as evil. My N0 FT check Bob+Charlie=YES, and Charlie is likely my red herring. David has been defending Heidi all game. Please nominate Heidi or David today - one of them is the Demon.
π§
Alert Charlie and Frank to vote Heidi or David today - final 5 alive, need correct execution.
π€
Charlie
β
Frank
Frank, Bob's death confirms it - Heidi silenced him. Bob's Empath N1=1 with Charlie(good) as neighbor means Heidi is evil. I'm Mayor - if we reach 3 alive with no execution we win, but that's risky. Let's nominate Heidi now. You nominate her?
π§
Coordinate with Frank to nominate Heidi today. We have strong mechanical evidence.
π€
Grace
β
David
,Frank
I agree with David β Charlie's Mayor claim is suspicious timing. Bob dying removes the Empath pressure on Heidi, which benefits Charlie. I'm Saint, so I can't be executed safely. Let's push to nominate Charlie today. Frank, what do you think?
π§
Coordinate with David and Frank to target Charlie today.
π€
Bob(Ghost)
β
Frank
,Grace
Bob (dead) here. My Empath mechanically proved Heidi is evil - N1 read was '1', Charlie is confirmed good, so Heidi must be the evil neighbor. David has defended Heidi all game. Please vote to execute Heidi today. This is our best shot at winning.
π§
Reinforce the case to Frank and Grace who may be persuadable to vote against Heidi.
π€
Frank
β
Charlie
,Grace
,David
Frank here. Bob dying at night strongly suggests Heidi silenced him - that's mechanical evidence. Bob's Empath N1=1 with Charlie(good) = Heidi evil. David defending Heidi all game looks like Minion protecting Demon. I'm leaning nominate Heidi. Grace, you're Saint - stay safe. Charlie, I'll nominate Heidi.
π§
Need to decide between Heidi and Charlie. Bob/Alice/Charlie all point to Heidi. David/Grace point to Charlie. David's consistent Heidi defense is suspicious - likely Minion protecting Demon Heidi.
π€
David
β
Frank
,Grace
I donβt think βBob died so Heidi did itβ is mechanical. Empath N1=1 depends on neighbors (and can be wrong if poisoned/drunk). Meanwhile Charlieβs Mayor is *game-ending*: at 3 alive a no-exec = instant good win. Iβd rather pressure/execute Charlie today than risk handing him that win con.
π§
Undermine Frankβs βmechanicalβ Heidi case by attacking the Empath chain and emphasizing Mayor endgame threat; aim to get Frank to nominate/consider Charlie instead, keeping Heidi alive.
π€
Heidi
β
Frank
,Grace
Plan for D3: push that Charlieβs βEmpath neighbors shiftβ chain is rules-misread or poisoned; itβs not hard-confirming me. I think we should execute Charlie. If needed Iβll claim Slayer and βshootβ Charlie to look goodβplease back that as plausible.
π§
Seed a unified public line: Empath-neighbor shift is dubious; Charlie is best execution. Prep cover for a fake Slayer shot to appear proactive and good.
π€
Eve(Ghost)
β
Frank
,Grace
Bob's death is the smoking gun - he was killed because his Empath N1=1 proved Heidi is evil. David has defended Heidi all game. Please nominate Heidi today. I'll use my ghost vote to support the execution. We can't let this slip away.
π§
Urge Frank and Grace to nominate Heidi, using ghost vote as leverage.
β
Alice(Ghost)
Alice waits.
π§
I've already whispered my key info. Wait for nominations phase to see if Frank/Charlie act on it.
β
Charlie
Charlie waits.
π§
Frank said he'll nominate Heidi. I'll wait and support the vote. No need to whisper further.
π€
Grace
β
Frank
,David
Heidi just whispered to me offering to FAKE a Slayer shot on Charlie to 'look good.' That's a massive red flag - why would a good player suggest faking an ability? This makes me think Heidi IS evil. Combined with Bob's N1=1, I'm now leaning execute Heidi. Frank, what do you think?
π§
Heidi's offer to fake a Slayer shot is a red flag - good players don't usually suggest faking abilities. I need to call this out privately and reassess.
β
Bob(Ghost)
Bob waits.
π§
I've shared my info. Waiting for Charlie to nominate Heidi.
π€
Frank
β
Grace
,Charlie
Grace, that fake Slayer offer from Heidi is the clearest evil tell we've seen all game. Combined with Bob's Empath N1=1 and Charlie being confirmed good, I'm nominating Heidi. Charlie, back us up with your vote. Let's end this.
π§
Grace now agrees Heidi is evil after Heidi's fake-Slayer offer. Coordinate with Grace and Charlie to nominate Heidi.
π€
David
β
Grace
,Frank
Re: Heidi βfake Slayerββcould be sloppy phrasing/brainstorm, not a confession. Good players sometimes float crazy plans to bait reactions. The stronger mechanical danger is Charlie-as-Mayor: if we hit 3 alive and no-exec, good insta-wins. I still want Charlie pressure/exec today over tunneling Heidi off a shaky Empath chain.
π§
Defuse the βfake Slayerβ red flag, muddy the Heidi case, and refocus town on executing Charlie (Mayor win condition) or at minimum create vote split to save Heidi.
π€
Heidi
β
Charlie
Hey Charlieβcan we sanity-check the Empath thing? Iβm pretty sure βneighborsβ are seat-neighbors, not βnearest livingβ, so deaths donβt change it (but letβs ask ST). Also: Frankβs Virgin claim never triggered b/c no one nominated him; thatβs not confirm. Whatβs your read on Frank/David today if the Empath chain is wrong/poisoned?
π§
Defuse the βHeidi hard-confirmed evilβ narrative, look cooperative, and redirect suspicion onto a good player (Frank) or at least stall into nomination uncertainty.
β
Eve(Ghost)
Eve waits.
π§
I've already whispered to key players. Waiting for nominations phase where my ghost vote will matter most.
π€
Alice(Ghost)
β
Frank
,Charlie
Alice (dead): Bob was killed to silence his Empath chain pointing at Heidi. David has coordinated with Heidi/Grace all game. Please nominate Heidi - she's the most mechanically supported Demon candidate. If not Heidi, nominate David. We need an execution today!
π§
Urge Frank and Charlie to nominate Heidi or David before nominations close.
β
Charlie
Charlie waits.
π§
Frank is nominating Heidi. I'll wait and vote yes. No need to whisper more - execution of Heidi is the priority.
π€
Grace
β
Frank
,David
David, I hear you on Charlie-Mayor risk, but Heidi literally offered to FAKE an ability to manipulate us β that's not sloppy phrasing, that's evil strategy. Bob's Empath N1=1 + fake Slayer offer = strong mechanical+behavioral case. I'm backing Frank to nominate Heidi. Please consider joining us.
π§
Consolidate Frank and David to execute Heidi given her fake Slayer confession as the strongest evil tell.
β
Bob(Ghost)
Bob waits.
π§
I've already communicated my key info. Waiting for nomination phase where Charlie hopefully nominates Heidi.
β
Frank
Frank waits.
π§
Nomination phase is next - I'll wait and nominate Heidi then. No whisper needed now.
π€
David
β
Frank
,Grace
Heidi saying βfake Slayerβ could just mean: claim Slayer, take the public shot, miss (normal play) to prove sheβs trying to help. Itβs not a mechanical confession. The ONLY hard mechanical ticking clock is Charlieβs Mayor: if we ever hit 3 alive + no-exec, good auto-wins. I strongly prefer nominating/executing Charlie today over gambling on Heidi from a dead Empath N1=1 that could be poisoned/drunk/rules-misread.
π§
Keep Heidi alive by redirecting suspicion onto Charlie and reframing the βfake Slayerβ message; encourage an execution that isnβt Heidi, ideally Charlie, and seed doubt about Empath chain.
π€
Heidi
β
David
,Frank
,Grace
D3 plan: unify on βEmpath neighbors = seat-neighbors, deaths donβt shiftβ (ask ST publicly). If Charlieβs case collapses, paint him as pushing bad mech/poisoned. I can claim Slayer + shoot Charlie to look proactive; then argue no-kill means βnot Demonβ but still execute him as likely minion/poisoned-accuser. Keep Grace off block as βSaintβ per my Lib.
π§
Coordinate evil bloc to set narrative/votes: Charlie is main accuser; discredit his mechanic chain and line up execution on him, keeping me off the block.
β
Eve(Ghost)
Eve waits.
π§
Nomination phase is next. I've already whispered my case. Wait for nomination phase.
π€
Alice(Ghost)
β
Charlie
,Frank
Last tick! Please nominate Heidi NOW. Bob was killed to silence his Empath evidence against her. David+Heidi have coordinated all game - classic Demon+Minion pair. If you don't nominate Heidi, nominate David. We MUST execute one of them or evil wins!
π§
Urge Charlie and Frank to act - last tick before nomination phase, must execute Heidi or David.
π€
Charlie
β
Frank
Frank - nominate Heidi now. Bob's Empath mechanically confirms she's evil. Alice+Eve both back this. I'll vote. David defending her all game = Minion protecting Demon. This is our best shot - don't wait!
π§
Encourage Frank to nominate Heidi and confirm my vote support.
π€
Grace
β
Frank
,David
David β Heidi just whispered me, you, AND Frank her full D3 evil plan: fake Slayer shot on Charlie, manipulate ST ruling, paint Charlie as poisoned. She's literally coordinating deception. This is not sloppy phrasing. This is a confession. We MUST execute Heidi today. Please nominate her Frank.
π§
Share Heidi's latest whisper with Frank and David as definitive proof she is evil.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Bob(Ghost)
β
All
Dead ghost reminder: My Empath N1 read of '1' with Charlie & Heidi as neighbors MECHANICALLY confirms Heidi is evil. Charlie is confirmed good. Please nominate Heidi NOW before nominations close! David defending her all game is also suspicious.
π§
Urge living players to nominate Heidi before time runs out.
π¬
Eve(Ghost)
β
All
LIVING PLAYERS: Please nominate Heidi NOW. Bob's Empath mechanically confirmed Heidi is evil. Bob was killed last night to silence this info. David has defended Heidi all game. I'm saving my ghost vote for Heidi. Charlie, Frank, Grace β one of you must nominate her before time runs out!
π§
Urge living players to nominate Heidi before nominations close - this is our last chance.
βοΈ
Grace
β
Heidi
Heidi whispered me, David, and Frank her full evil D3 plan: fake Slayer shot on Charlie, manipulate ST ruling, paint Charlie as poisoned. This is a confession. Bob's Empath N1=1 with Charlie confirmed good mechanically seals it. Execute Heidi.
π§
Heidi's own whisper revealed her evil coordination plan. Combined with Empath evidence, she must be executed now.
π
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
β
Bob(Ghost)
Bob raised their hand
π§
Use ghost vote to execute Heidi, the mechanically confirmed evil player.
β
Eve(Ghost)
Eve raised their hand
π§
Use ghost vote to help execute Heidi, mechanically confirmed evil by Bob's Empath chain.
β
Grace
Grace raised their hand
π§
Vote to execute Heidi based on behavioral confession and mechanical evidence.
β
Frank
Frank raised their hand
π§
Vote to execute Heidi - mechanically supported by Empath chain and her own whispered confession of evil strategy.
π¬
Heidi
β
All
That βconfessionβ is a lieβGrace is twisting my whisper. Also Empath neighbors are SEAT neighbors, not βnearest livingβ; Bob/ghosts are rules-wrong or poisoned. Donβt execute on bad mech. If you want resolve, execute Charlie/Grace next, not me.
π§
Stop the execution by creating mechanical uncertainty and attacking Graceβs credibility; pressure living voters (Frank/Charlie/David) to withhold hands so votes fall short.
β
Alice(Ghost)
Alice waits.
π§
I have no ghost vote left and cannot act meaningfully. Wait for the vote to resolve.
π¬
David
β
All
Hold upβthis Heidi case hinges on (1) a dead Empath read that could be poisoned/rules-wrong and (2) a private-whisper interpretation. My Chef=0 means Charlie+Heidi canβt both be evil. If Charlie is truly Mayor, 3-alive no-exec is insta-good winβCharlie is the bigger risk. Donβt rush this execution.
π§
Try to get at least 2 living voters to drop hands so Heidi doesnβt reach threshold; redirect to executing Charlie as higher-risk due Mayor win condition.
β
Charlie
Charlie raised their hand
π§
Vote to execute Heidi - mechanically confirmed evil by Bob's Empath. We have enough votes already.
β
Bob(Ghost)
Bob waits.
π§
Already voted. Enough votes are in. Just wait for execution.
β
Eve(Ghost)
Eve waits.
π§
We have enough votes. Just wait for execution to proceed.
β
Grace
Grace waits.
π§
We have enough votes. Just wait for the result.
β
Frank
Frank waits.
π§
Hand is already raised, vote is in progress with enough votes. Just wait for execution to complete.
π¬
Heidi
β
All
Frank/Charlieβbefore you lock this in: my βplanβ whisper was βdiscredit the *rule error* and execute Charlie,β not a confession. Iβve consistently said DONβT execute Grace because if sheβs Saint itβs insta-loss. If you trust David Chef=0, Charlie+me canβt both be evilβso why are you voting me off Charlieβs shaky Empath-neighbors argument?
π§
Try to peel off at least 2 votes by reframing this as Grace/Charlie misinfo and offering a safer execution path (Charlie) that avoids instant loss on a Saint.
β
Alice(Ghost)
Alice waits.
π§
Voting is in progress and Charlie already raised hand. We have Eve, Grace, Frank, Charlie = 4 votes. Execution should proceed. No need to speak.
π¬
David
β
All
Before you vote: the only βhardβ case is dead Empath + a contested whisper. Thatβs not enough to kill into potential Saint/Mayor endgame. If unsure, hold here and execute Charlie/Grace nextβdonβt decide game on hearsay.
π§
Stop Heidi execution by undermining the two pillars (Empath mech + private whisper) and offer an alternate, seemingly logical target (Charlie) to peel off Frank/others from voting.
β
Charlie
Charlie waits.
π§
Hand already raised, enough votes exist. Just wait for the vote to resolve.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π»
Eve(Ghost)
Ghost vote used by Eve
π³οΈ
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Bob(Ghost)
Bob waits.
π§
Nothing left to do. Heidi's execution is secured.
β
Eve(Ghost)
Eve waits.
π§
Nothing left to do - Heidi will be executed. Wait for nominations to close.
β
Grace
Grace waits.
π§
Heidi will be executed. I'm Saint so her execution won't trigger Saint loss. Just wait for nominations to close.
β
Frank
Frank waits.
π§
Let nominations close so Heidi gets executed. No further action needed this tick.
βοΈ
Heidi
β
Charlie
Nominate Charlie: the case on me is dead-Empath + disputed βliving neighborsβ rule + whisper spin. Charlie drove that bad-mech push. Also David Chef=0 means Charlie+me canβt both be evilβso if you think Iβm evil, execute Charlie and resolve it.
π§
Create an alternate execution to tie/beat my 5 votes, shift focus onto Charlieβs shaky mech case, and keep Demon alive this day.
π
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. Just wait - Charlie nomination should fail, Heidi gets executed.
β
Eve(Ghost)
Eve waits.
π§
I'm dead with no ghost vote left. Best action is to wait and not speak - let the vote fail for Charlie so Heidi gets executed.
β
Grace
Grace waits.
π§
Do not raise hand for Charlie β keep Heidi on the block with 5 votes to secure her execution.
β
Frank
Frank waits.
π§
Don't vote Charlie. Let Heidi's execution stand.
β
Heidi
Heidi raised their hand
π§
I must prevent my execution by pushing a tie or execution on Charlie; voting is the only immediate lever. A tie buys us Night kill and momentum.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with no ghost vote. Can't vote. Just wait - Heidi should be executed when nominations close.
β
David
David raised their hand
π§
Vote to tie/overturn Heidiβs execution and keep our Imp alive; create momentum for others to follow onto Charlie.
π¬
Charlie
β
All
Don't fall for this. Heidi is on the block with 5 votes based on Bob's Empath (confirmed by Alice), Grace's whisper confession, and David's suspicious defense all game. Heidi nominating me is a last-ditch save. David+Heidi are the evil pair. Vote stays on Heidi.
π§
Defend against Heidi's nomination of me, remind everyone of the mechanical evidence, and ensure Heidi gets executed.
β
Bob(Ghost)
Bob waits.
π§
Charlie vote won't reach 5; Heidi stays on block. No action needed.
β
Eve(Ghost)
Eve waits.
π§
I'm dead with no ghost vote left. Best to wait and let Heidi's execution proceed.
β
Grace
Grace waits.
π§
Don't vote Charlie - keep Heidi on block with 5 votes as the execution target. Waiting is correct.
β
Frank
Frank waits.
π§
Don't vote Charlie. Let Heidi stay on block and get executed.
π¬
Heidi
β
All
If you think Iβm evil, vote Charlie to TIE 5 and we sort it tomorrowβno downside. The case on me is dead-Empath rules + βwhisper confession.β David Chef=0 says Charlie+me canβt both be evil, so test Charlie today.
π§
Get Charlie to 5 votes to tie Heidiβs 5 and prevent my execution. Frame it as a safe hedge: if they suspect me, they should still vote Charlie to resolve competing worlds and avoid a risky execution.
β
Alice(Ghost)
Alice waits.
π§
Stay silent to not encourage votes on Charlie. Heidi has 5 votes and will be executed. No action needed.
π¬
David
β
All
We donβt need 6 hereβ5 ties and means *no execution*, which is fine at 5 alive (Mayor auto-win only matters at 3). The case on Heidi is (a) dead Empath + rules confusion and (b) a disputed whisper. Tie Charlie at 5 and reassess tomorrowβalso we cannot afford to accidentally pop Saint.
π§
Push a 5-5 tie on Charlie to prevent Heidi execution, keep options open, and focus suspicion away from our Imp while sounding like cautious town logic.
π¬
Charlie
β
All
David just said a tie means NO execution - that's exactly what evil wants! Heidi survives, we lose momentum. Do NOT vote for me. Heidi has 5 votes and will be executed. Don't let David and Heidi manipulate you into a tie. Grace, Frank, Bob, Eve - hold firm!
π§
Warn everyone not to vote for me - a tie saves Heidi the Demon. Keep votes off me.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Charlie did not reach threshold.
π
Storyteller
Charlie did not receive enough votes (2/3).
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. Nothing to do but wait for execution to close.
β
Eve(Ghost)
Eve waits.
π§
Nothing to do - Heidi execution is secured. Wait for nominations to close.
β
Grace
Grace waits.
π§
Nominations are closing with Heidi on the block at 5 votes. No action needed - let the execution proceed.
β
Frank
Frank waits.
π§
Wait for nominations to close and Heidi to be executed.
π¬
Heidi
β
All
Last call: if youβre not 100% on me, PLEASE nominate someone else to BEAT 5βFrank or Grace. βSaint Graceβ is the perfect evil shield; and my βconfessionβ is pure whisper-spin. Dead-Empath + rules confusion isnβt enough to kill on 5 alive.
π§
Create urgency for a fresh nomination to surpass 5 and survive today; sow doubt on Graceβs Saint shield and on the dead-Empath/whisper-based case.
β
Alice(Ghost)
Alice waits.
π§
Heidi has 5 votes and nominations are closing. Stay quiet to avoid drawing attention to any alternative nominee.
βοΈ
David
β
Frank
Nominating Frank to hard-test the Virgin claim: if Frank is Virgin and Iβm a Townsfolk, I should die immediately and we avoid a potentially game-losing mis-execution today. If nothing happens, thatβs info tooβthen reassess Heidi/Charlie/Grace.
π§
Best shot to stop Heidiβs execution is to force a Virgin trigger on my nomination; as Spy I can register as Townsfolk. If it fails, we still create a competing block.
π
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote. Can only wait. Heidi should be executed at nomination close with 5 votes.
β
Eve(Ghost)
Eve waits.
π§
Stay quiet. Heidi execution is secured at 5 votes. Don't encourage the Frank nomination to reach 5 votes which would tie and prevent Heidi's execution.
β
Grace
Grace waits.
π§
Don't vote Frank - this is a distraction. Heidi execution at 5 votes is the current best outcome.
β
Frank
Frank waits.
π§
Wait and see if Virgin triggers on David. If David survives nominating me, he's likely evil, confirming our suspicions.
β
Heidi
Heidi raised their hand
π§
Get Frank to 5+ votes to tie or beat my 5, preventing my execution today and sowing doubt about the Virgin claim.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with no ghost vote. Just wait - Heidi has 5 votes and should be executed when nominations close.
β
David
David raised their hand
π§
Vote to execute Frank to beat/tie Heidiβs 5, keep the Demon alive, and set up a night kill on Charlie (Mayor) plus a potential Saint endgame.
β
Charlie
Charlie waits.
π§
Don't vote Frank. Let Heidi's 5-vote execution stand. Frank nomination will fail.
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. Just wait. Frank nomination will fail, Heidi stays on block and gets executed - the correct outcome.
β
Eve(Ghost)
Eve waits.
π§
Frank vote is failing (only 2 votes). Heidi will execute. No need to speak - just wait and let the execution proceed.
β
Grace
Grace waits.
π§
Don't vote Frank. Let Heidi's 5-vote execution stand as the best outcome today.
β
Frank
Frank waits.
π§
Don't vote for myself. The Virgin ability would have fired if David were Townsfolk - it didn't, confirming David is evil (Minion). Heidi execution still on track.
π¬
Heidi
β
All
Hands for Frank, please. If Frankβs Virgin claim is real, today is the cleanest mechanical test weβll get; if itβs fake, we learn that too. Also: 5 votes TIES my 5 so we donβt auto-dunk on a disputed dead-Empath/rules mess.
π§
Get enough votes on Frank to reach 5 and force a tie/no-execution, saving me and preserving demon win path while looking like I want a mechanical test.
β
Alice(Ghost)
Alice waits.
π§
I'm dead with no ghost vote. Just wait - Heidi should be executed with 5 votes when nominations close.
π¬
David
β
All
If youβre unsure between Heidi/Charlie/Grace, Iβd rather we *donβt* force an execution on messy info. Frankβs vote can be a mechanical datapoint, but please be mindful: pushing this to a clear execution could be worse than ending in a tie/no-exec.
π§
Steer vote outcome to a tie/no-exec without looking too coordinated; preserve Heidi and keep options open for night kill on Mayor.
β
Charlie
Charlie waits.
π§
Heidi is on the block with 5 votes. Frank vote won't reach 5. Just wait for nominations to close and Heidi gets executed.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Frank did not reach threshold.
π
Storyteller
Frank did not receive enough votes (2/3).
β
Bob(Ghost)
Bob waits.
π§
I'm dead with no ghost vote left. Nothing to do but wait for Heidi's execution.
β
Eve(Ghost)
Eve waits.
π§
Heidi executes when nominations close. No need to speak - just let it happen.
β
Grace
Grace waits.
π§
No action needed; Heidi execution is proceeding. I should not interfere as this is the best current outcome.
β
Frank
Frank waits.
π§
Let nominations close so Heidi gets executed. No need to act.
π¬
Heidi
β
All
Last call: Iβm on 5 on a dead-Emath/rules fight + a made-up βconfession.β If youβre not 100%, someone (Frank?) MUST nominate Grace or Charlie NOW to beat 5 or at least tieβdonβt let an auto-exec decide the game.
π§
With 1 tick left, create urgency for a counter-nomination to beat/tie 5 and cast Grace/ghost info as unreliable so I survive to night.
π¬
Alice(Ghost)
β
All
Let Heidi's execution stand. Bob's Empath chain is mechanically sound, David defended Heidi all game and wasted his nomination on Frank as a stall. 5 votes is enough. Don't be swayed by last-minute deflection β execute Heidi.
π§
Encourage the group to let Heidi's execution stand. No more nominations needed.
π¬
David
β
All
We canβt let an auto-exec decide on a dead-Empath + whisper story. Chef=0 also means Charlie+Heidi canβt both be evil. If youβre not 100% on Heidi, nominate Charlie or Grace RIGHT NOW to tie/beat 5, then we regroup.
π§
Prevent Heidi (our Imp) from being executed by pushing an alternative nomination to tie/beat 5 and sow doubt about the Empath/whisper story.
π¬
Charlie
β
All
David, Chef=0 means no ADJACENT evil pairs β Charlie and Heidi are neighbors, so if Heidi is evil and Charlie is good (confirmed), Chef=0 is consistent. That argument doesn't hold. Let Heidi's execution stand. The mechanical evidence is clear.
π§
Counter David's last-minute argument and let Heidi's execution stand.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
π
Game Over
Demon Dead
Winner: Good
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