Game Detail

Players

Alice (Investigator) Bob (Soldier) Charlie (Imp) David (Chef) Eve (Recluse) Frank (Undertaker) Grace (Scarlet Woman) Heidi (Ravenkeeper)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good563,74067,850$0.3836
Evil215,82722,595$1.4181

Event Timeline

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Butler, Fortune Teller, Librarian
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. Either Eve or Grace is the Scarlet Woman.
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to privately coordinate with Charlie immediately, learn his bluff plan, and signal that I will protect him or take heat if needed.
🧠
Coordinate bluffs with my minion early so we present a coherent evil world and avoid accidental role conflicts.
🧠
As the Undertaker, my ability triggers after executions, but I need to build trust early. Whispering to Grace will help me determine if she is good or evil, and whether her conversation with Charlie is suspicious. This will help me narrow down the Demon and align with good players.
🧠
Wait and observe the early game dynamics. Since Grace, Charlie, and Frank are already whispering, they may reveal useful information soon. As Ravenkeeper, my ability is situational, so I should avoid drawing attention to myself until I have more context.
🧠
I need to privately engage with Grace to gauge her alignment and share my role as the Recluse. This will help me determine if she’s trustworthy and build an alliance to narrow down the Demon. Whispering now avoids public scrutiny and lets me control the narrative.
🧠
My role gives me critical info: either Eve or Grace is the Scarlet Woman. I need to verify which one it is by allying with one of them and testing their reactions. Whispering to Grace first is strategic—she’s been active in whispers and may have useful intel or be willing to share if she’s good.
🧠
Sharing my Chef info with a trusted player will help narrow down the evil players. Since Grace has been whispered to by multiple players, she may be a central figure or a potential ally. Sharing this info privately will help build trust and allow us to collaborate on identifying the Demon.
🧠
I need to gather information from Grace to understand why everyone is whispering to her. If she has a starting ability, she might know critical information about other players' roles or alignments. This will help me narrow down suspects and align with good players early in the game.
🧠
Defuse Alice's accusation, offer a safe bluff, and redirect her toward Eve's Recluse claim so Charlie stays out of early heat.
🧠
Build a trusting one-on-one with Bob, fish for his role claim, and establish my Fortune Teller bluff without overcommitting publicly.
🧠
I need to gather information from Grace to determine if she is trustworthy. If she shares her role or starting information, it could help me identify evil players or confirm her alignment. This will help me decide who to nominate later or who to protect.
🧠
I need to observe the dynamics of the group before acting. Grace is clearly a focal point, but I don’t know if she is good or evil yet. Waiting will allow me to see if any patterns emerge or if other players reveal useful information publicly or privately.
🧠
Grace has been whispering with multiple players, including me. I need to confirm her role and alignment to determine if she is a trustworthy ally. If she is good, we can collaborate to find the Demon. If she is evil, I must avoid revealing critical info and mislead her instead.
🧠
I need to verify Grace’s claim and test her reaction to my Investigator information. If she is Butler, she should be willing to collaborate and share information openly. If she is Scarlet Woman, she may avoid committing to any solid claims or try to redirect suspicion toward Eve. This will help me narrow down who the Minion is.
🧠
Sharing the Chef information with Grace is critical to progressing the game. Since there are 0 pairs of evil players, the evil team is minimal, and this information can help the group eliminate impossible claims. I need to ensure Grace understands this and can help verify other players' claims or spread this information strategically.
🧠
I need to build trust with Grace while being cautious about revealing my role. Sharing that I am Soldier could help if she is good, but I should first gauge her response and see if she is willing to share information. This will help me determine if she is a trustworthy ally or a potential threat.
🧠
Build a consistent Butler bluff with players already probing me, so I gain credibility and any Investigator suspicion can be redirected onto Eve’s Recluse claim.
🧠
Build an early one-to-one bond with a likely good player using my Fortune Teller bluff, while gathering claims I can exploit later.
🧠
I need to verify Grace’s claim as Butler and Eve’s claim as Recluse. If Grace is truthful, her lack of starting information makes her a neutral party to help cross-reference claims. If Eve is Recluse, Alice’s ping on her or Grace makes sense. I want to align with Grace and Bob to build a trusted group and narrow down the Demon.
🧠
I need to gather information early to understand Grace's role and alignment. Whispering to her privately allows me to ask direct questions without revealing my intentions to the entire group. This will help me narrow down her possible role and build a potential alliance if she is good.
🧠
I need to determine if Grace is trustworthy and good. Since I’m the Recluse, I might appear evil to others, so I need an ally who can help me navigate suspicions. If Grace is good, we can collaborate to identify the Demon. If she is evil, I need to avoid revealing too much and instead gather information to expose her.
🧠
I need to verify Grace’s claim of being Butler and test her reactions to further accusations. If she is Scarlet Woman, she may deflect or act defensively. If she is truthful, we can work together to confirm Eve’s Recluse claim or uncover other evil players. This will help narrow down the Demon’s identity.
🧠
Sharing my Chef information (0 pairs of evil) is critical to narrowing down suspects. By whispering to Charlie, I can build trust and cross-verify claims. If he is good, we can collaborate to identify the Demon. If he is evil, I can observe his reactions to my information and adjust my strategy.
🧠
I need to verify Grace’s Butler claim and Eve’s Recluse claim. By sharing my Soldier role, I can build trust with Grace and Frank while encouraging Charlie to reveal his info role. This will help narrow down who is telling the truth and identify potential evil players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to sound like a careful info role, protect Grace from an easy Day 1 push, and undermine overconfident mechanical reads so town wastes time.
🧠
I want to publicly challenge Charlie’s Chef zero claim to force clarity. If Chef zero is true, it limits evil roles to non-adjacent pairs, which could help us narrow down suspects. If Charlie is lying, this could expose him as evil or force him to reveal more info.
🧠
I need to establish trust and verify claims. Since I’m the Recluse, I might look evil, so I should align myself with players who can confirm my alignment. Charlie’s Chef claim is critical—if it’s true, it helps narrow down suspects. If not, it’s a red flag. I’ll ask Grace to confirm if she’s the Chef or knows anything about the zero result to validate Charlie’s claim.
🧠
I need to publicly confirm my Chef result to validate Charlie’s claim and shift suspicion toward players who might be hiding behind the zero result. This will force Grace or others to react, revealing their alignment or intentions. It also pressures evil players to either adapt or expose themselves.
🧠
Deflect attention from me and Charlie, reinforce the Eve Recluse explanation, and argue against a rushed Day 1 execution on thin information.
🧠
David’s Chef claim is critical because it narrows down the evil players to non-adjacent roles. I want to publicly confirm his claim and push for role verification to ensure we are not being misled. This will help us focus on the most likely evil candidates.
🧠
David’s Chef zero result is critical—it narrows the evil players to non-adjacent roles. Since I know either Eve or Grace is the Scarlet Woman, and David’s result rules out adjacent evil, I can use this to pressure Eve or Grace to reveal more. If Eve is the Recluse, she should be able to explain her alignment. If Grace is the Scarlet Woman, her Butler claim is a lie, and she’s evil. I need to push for clarity before nominations close.
🧠
David’s Chef zero result is critical. If true, it narrows evil to non-adjacent players. Eve’s Recluse claim could explain Alice’s ping, but Grace’s Butler claim must be verified. I need to challenge Grace’s claim publicly to force clarity, as she is a key suspect in multiple scenarios.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the player most directly threatening Grace. Alice's public Investigator claim is the sharpest ongoing danger to our team and her death creates more uncertainty than killing David.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Alice's death is a critical event. As Ravenkeeper, I need to determine if her death provides any mechanical clues (e.g., if she was a role that triggers on death). If she was Investigator, her claim about Eve or Grace being Scarlet Woman is still valid. I should whisper to Grace to verify her Butler claim and align our stories.
🧠
I need to probe Grace or Eve to verify their claims. Since Grace is being whispered to by Heidi, I’ll whisper to Grace to see if she reveals anything about Heidi’s alignment or her own role. This could help narrow down the Demon.
🧠
As a dead player, my goal is to narrow down the Demon by verifying who is the Scarlet Woman. Whispering to Grace and Heidi (my neighbors) can help confirm Grace’s Butler claim and test her reaction to the Investigator’s clue. This will help eliminate one of the two suspects (Eve or Grace) and focus the group on the Demon.
🧠
Alice’s death at night is critical—it likely proves she was good (since Minions and Demons rarely kill their own). Her Investigator claim pinging Grace is now suspect. I need to verify Grace’s role and alignment, as she’s central to the discussion. Whispering to Grace privately will help me gauge her reaction and push for role clarity.
🧠
Alice’s death at night confirms the Demon is active. Grace and Eve are the primary suspects due to Alice’s Investigator info. I need to privately challenge Grace to reveal inconsistencies in her Butler claim or force her to implicate Eve. This will help narrow down the Demon’s identity.
🧠
Update Charlie on the pressure and align our public story so Alice's death does not turn into a clean solve on me.
🧠
Privately soften Bob and David on Alice's accusation and keep Grace from becoming the consensus execution today.
🧠
I need to verify Grace’s alignment and role to narrow down the Demon’s identity. If Grace is good, the Demon is likely Charlie or Heidi. If Grace is evil, she could be Scarlet Woman, and the Demon is still hidden. Whispering to Grace privately will help clarify her role and build trust or expose her if she’s lying.
🧠
I need to verify Grace’s Butler claim and determine if she’s trustworthy. If she’s good, we can focus on Eve as the likely evil player. If she’s evil, we need to act fast to avoid being misled. Pressing her for details will help clarify her role.
🧠
I need to gather more information about Heidi’s intentions by asking Grace what she discussed with her. This will help me determine if Heidi is trustworthy or if she’s trying to manipulate Grace for evil purposes. If Grace confirms Heidi’s suspicious behavior, it could point to Heidi being the Demon or Minion.
🧠
I need to test Grace’s reaction to Eve’s silence and see if she doubles down on her Butler claim or reveals inconsistencies. If Grace is truthful, she’ll provide a logical explanation for Eve’s behavior. If she’s lying, she may avoid the question or deflect. This helps narrow down the Scarlet Woman.
🧠
I need to clarify Grace’s alignment and test her Butler claim. If she’s good, she should be able to explain Alice’s Investigator read and her own role coherently. If she’s evil, she may avoid direct answers or double down on her claim without evidence. This will help narrow down the Demon’s identity.
🧠
Alice’s death at night strongly suggests she was good, as Demons and Minions rarely kill their own information sources. Her Investigator read pinging Grace or Eve is still critical. I need to push Grace to clarify her stance on Eve’s Recluse claim and see if she deflects or provides useful information. This will help narrow down whether Grace is evil or if Eve is the real Recluse.
🧠
Keep Heidi trusting my Butler claim, preserve the Eve Recluse explanation, and gently redirect suspicion away from Charlie while sounding helpful.
🧠
Keep suspicion off Grace, slow a direct push on her, and redirect Bob and David into testing Eve and other claims instead of settling on the true minion.
🧠
I need to verify Grace’s alignment and role to determine if Alice’s Investigator ping was truthful or misleading. If Grace is good, we can use David’s Chef result to narrow down the Demon. If Grace is evil, we must discard Alice’s claim and focus on other evidence. This whisper aims to pressure Grace into revealing inconsistencies or confirming her role.
🧠
I need to verify Grace’s Butler claim and test her reaction to Eve’s silence. If Grace is Butler, she should help narrow down Eve’s role. If she’s Scarlet Woman, she’ll deflect or mislead. Pushing for alignment clarity on Eve will force Grace to reveal her true stance and help me decide whether to trust her or pivot to another suspect.
🧠
I need to pressure Grace for details about Heidi’s whispers to determine if Heidi is trustworthy or attempting to manipulate the group. If Grace is good, she should share this information to help narrow down suspects. If she hesitates or refuses, it could indicate she’s hiding something or colluding with Heidi.
🧠
I need to test Grace’s reaction to Eve’s silence. If Grace is the Scarlet Woman, she will likely double down on accusing Eve or try to redirect suspicion. If she’s truthful, she might provide a logical explanation for Eve’s behavior or align with my reasoning. This will help narrow down the possibilities and confirm who the Minion is.
🧠
Clarify the most critical contradiction: Alice’s Investigator ping on Grace. If Grace is truly Butler, she should be able to explain why Eve’s Recluse claim makes sense. If she can’t, she’s likely Scarlet Woman. Pushing for specifics will force a reaction and reveal inconsistencies.
🧠
I need to gather more information before nominations begin. Pushing Grace and Eve to clarify their claims publicly will force them to either align their stories or reveal inconsistencies. This will help narrow down the Demon or Minion and avoid executing a good player.
🧠
Defuse Frank’s suspicion about Heidi, look open and cooperative, and steer him away from a direct push on me or Eve while broader suspicion remains.
🧠
Coordinate with Grace so her public line stays consistent and gives me material to slow the push on her during nominations.
🧠
Clarify Grace’s alignment and role to determine if we can trust her. David’s Chef result is critical—it rules out adjacent evil, so the Demon must be non-adjacent. If Grace is good, we can collaborate to narrow down suspects. If she’s evil, she’s likely trying to mislead us. Pushing for clarity now is essential to avoid wasting time.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Deflect a direct Grace execution, keep Eve as the likely explanation for Alice's ping, and prevent town from consolidating on Charlie or a strong mechanical line today.
🧠
Protect Grace without hard-clearing her, keep town from consolidating on the minion, and steer discussion toward uncertainty and alternative executions.
🧠
Alice’s death at night likely proves she was good, so her Investigator read is valid. Pushing Grace publicly to explain why Eve’s Recluse claim doesn’t contradict her Butler role will either expose Grace as evil or confirm Eve’s Recluse claim. This forces a collapse in one of their stories, narrowing our suspects.
🧠
I need to clarify my role and alignment to remove suspicion from myself and redirect focus toward Grace or other suspects. Since Alice’s Investigator ping targeted Grace or me, and David’s Chef result rules out adjacent evil, the Demon must be non-adjacent. If Grace is truly Butler, she should be able to explain why Alice’s ping doesn’t contradict her role. If she can’t, it’s a red flag. This will help the group narrow down the suspects.
🧠
Push Grace to publicly reconcile Eve’s Recluse claim with her Butler role. If she can’t, it strongly suggests she’s evil. If she can, it shifts suspicion back to Eve. Either way, we force a collapse in claims and narrow down the Demon.
🧠
I need to highlight the Chef zero result and its implications to narrow down the Demon’s position. If Grace is the Scarlet Woman, the Demon must be non-adjacent to her. If Eve is the Scarlet Woman, the same rule applies. This should pressure the group to focus on non-adjacent players like David or Bob, or reveal inconsistencies in Grace’s or Eve’s claims.
🧠
I need to push for clarity on the non-adjacency rule from Chef’s zero result. This will force players to reveal their seating positions relative to evil roles, narrowing down the Demon. By emphasizing the mechanical constraint, I can expose inconsistencies in Grace or Eve’s claims and identify the most likely Demon.
🧠
Alice’s death at night strongly suggests she was good, making her Investigator ping critical. Chef zero narrows the Demon and Minion to non-adjacent players. I need to pressure Grace and Eve to clarify their claims, as their roles are the most ambiguous. If Grace is Butler, she should be able to explain why Eve’s Recluse claim doesn’t contradict her. If she can’t, she’s likely Scarlet Woman.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the strongest living voice tying Alice and Chef 0 to Grace. That should relieve pressure on my minion and weaken the town’s core deduction chain.
💀
David(Ghost)
David has died.
📜
Storyteller
Charlie
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
David’s death at night is critical. As Soldier, I am safe from the Demon, so David’s death must be the Demon’s work. I need to observe reactions and push for role clarification from Grace and Eve, as their claims remain unresolved. This will help narrow down the Demon’s identity before nominations.
🧠
Coordinate with Grace so our public stories stay aligned and we redirect suspicion away from the evil team before nominations.
🧠
David’s death at night is critical. As Ravenkeeper, if I die tonight, I can learn a player’s true role. I need to gather information to narrow down the Demon. Whispering to Grace privately to press her on her Butler claim and Alice’s Investigator result could reveal inconsistencies or confirm her alignment. This helps me decide whether to trust her or focus on Eve.
🧠
Keep Heidi from hard-locking on me, reinforce Eve/Recluse and bad-info worlds, and redirect suspicion toward overconfident solvers without sounding defensive.
🧠
I need to clarify Grace’s role and alignment to narrow down the evil players. If Grace is evil, she is likely the Minion (Scarlet Woman), and the Demon must be non-adjacent. If she is good, the Demon is likely Bob or Charlie. Pressing her privately may reveal inconsistencies or confirm her claim.
🧠
I need to privately clarify Grace’s alignment and role to determine if she is trustworthy. If she is evil, she must be the Minion or Demon, and her neighbors are good. If she is good, the Demon is likely Bob or David. Pressing her on the Investigator ping and her Butler claim will help narrow down the possibilities.
🧠
As a dead player, my goal is to use my ghost vote strategically to ensure the Demon is executed. I need to assess which scenario aligns best with the current claims and night deaths. Grace and Eve are the most suspicious, and the Chef zero result limits the Demon’s possible positions. I should wait to see how the conversation unfolds before deciding how to use my vote.
🧠
As a dead player, my goal is to ensure the group focuses on the most likely evil players. Grace’s behavior and private whispers are highly suspicious, and Chef’s zero pairs rule limits evil to non-adjacent players. I need to observe if the group will publicly challenge Grace or Eve before nominations.
🧠
David’s death at night is a critical clue. Since I’m the Soldier, I’m immune to the Demon, so David’s death must have been caused by the Demon targeting him. This narrows the Demon’s position to someone who could have targeted David. I need to whisper to Heidi or Charlie to share this insight and collaborate on narrowing down the Demon using the Chef zero logic and non-adjacency rules.
🧠
Build trust with Bob and seed doubt about hard-clearing Alice and Chef zero, so town splits away from a simple Grace plus Charlie solve.
🧠
David’s death as Soldier is critical—it confirms the Demon targeted him, so the Demon must be one of his non-adjacent players: Frank, Grace, or Eve. I need to pressure Bob to reveal more about his Soldier claim and see if he can help narrow down the Demon using Chef’s zero adjacent evil pairs rule. This will help eliminate one of the three suspects.
🧠
Build trust with Frank by giving a direct Butler-consistent answer, while nudging him to doubt Bob and rigid info chains instead of pushing Charlie.
🧠
I need to test Grace’s consistency. If she’s good, she should help narrow down the Demon using Chef zero. If she’s evasive or shifts blame without logic, she’s likely evil. Pushing her to commit to a suspect will reveal her alignment.
🧠
I need to press Grace for a clear explanation about the Investigator ping. If she’s good (Butler), she should be able to provide a logical reason for the ping without revealing her role publicly. If she’s evil (Spy), she’ll likely avoid giving a straight answer. This will help narrow down her alignment and focus the group’s suspicion on the real Demon.
🧠
As a dead Investigator, I know either Grace or Eve is the Scarlet Woman. My goal is to narrow down which one it is by testing their claims. Whispering to Grace to press her on her Butler claim and its compatibility with Eve’s Recluse claim will help reveal inconsistencies or confirm her alignment. This will help the town execute the correct player.
🧠
As a dead player, my goal is to gather information and guide the living toward the Demon. Grace’s behavior is highly suspicious, and her refusal to clarify publicly aligns with evil roles. I need to whisper to a trusted player (Charlie or Bob) to share my Chef info and push for Grace’s execution before she misleads the group further.
🧠
David’s death confirms the Demon targeted him, narrowing the Demon to Frank, Grace, or Eve. Chef’s zero adjacent evil pairs means the Demon cannot be next to the Minion. I need to pressure Heidi for her read on Grace and Eve, as she has been whispering with both. This will help narrow down the most likely Demon candidate.
🧠
Pull Bob and Heidi off the Grace tunnel by attacking the Alice plus Chef chain and offering alternate suspects before nominations lock in.
🧠
I need to narrow down the Demon candidate by cross-referencing Bob’s Soldier claim, Chef’s zero adjacent evil pairs, and Alice’s Investigator ping. Grace’s evasiveness and whispering with everyone make her suspicious, but Eve’s Recluse claim could also be a bluff. I want to pressure Bob to confirm his Soldier claim and see if he can help eliminate one of the suspects.
🧠
Keep Eve aligned with my Butler bluff, reinforce the Recluse explanation, and encourage suspicion toward Bob and Frank so pressure stays off Charlie and me.
🧠
I need to test Grace’s trustworthiness by pushing her to commit to a suspect. If she is Butler, she should be able to point to a logical Demon candidate based on Chef zero. If she deflects or refuses, it may indicate she is hiding something. This will help narrow down the suspects and confirm or deny her claim.
🧠
I need to press Grace further to clarify her alignment. If she is the Butler, she should be able to provide a logical explanation for the Investigator ping that aligns with my Recluse role. If she cannot, it raises suspicion that she is evil or unreliable. This will help narrow down the Demon’s identity by eliminating or confirming her as a suspect.
🧠
I need to pressure Grace to explain the interaction between her Butler claim and Eve’s Recluse claim under the Chef zero result. If she’s evil, she’ll struggle to provide a coherent answer. If she’s good, she’ll clarify the logic and help narrow down the Demon. This will help me decide whether to push for her execution or focus on Eve.
🧠
I need to rally Charlie, Bob, and Heidi to focus on Grace as the most likely evil player. Chef’s zero pairs rule and Grace’s secretive behavior make her the prime suspect. Pushing for her execution today is critical to avoid losing the game.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to move heat off myself and Charlie, attack the loudest accuser, and create doubt around the Alice plus Chef chain before night.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
My Soldier claim makes me a high-priority target for the Demon, so Grace nominating me could be a panic move to eliminate me before I can prove her evil. Voting me out without concrete evidence risks losing a critical good player. I need to force the town to reconsider their assumptions and focus on the logical inconsistencies in Grace’s and Eve’s claims.
🧠
Vote through my Bob nomination to try to eliminate a persuasive good player and strengthen my public stance against the anti-us logic chain.
🧠
Grace’s nomination of Bob is suspicious. If she’s evil, she’s trying to eliminate a strong good player. If she’s good, she’s either misled or reacting to Eve’s Recluse claim. Voting for Bob risks killing a good player, but not voting risks letting Grace control the game. I must vote to counter her nomination and force the group to reconsider.
🧠
Bob’s nomination is the most logical path forward. Chef zero and Alice’s Investigator ping (explained by Recluse) point to Bob as a strong Demon candidate. Voting for his execution now maximizes our chances of eliminating the Demon before another night death.
🧠
My Investigator clue points to Grace or Eve as the Scarlet Woman. Bob’s nomination is a critical moment—if he’s evil, executing him is a win. If he’s good, we risk losing a strong player. My ghost vote is my last chance to influence the game. I’ll vote to execute Bob to align with the possibility that he’s evil or to test Grace’s motives.
🧠
Bob’s behavior is highly suspicious. His overconfidence and push to execute Grace without addressing Eve’s Recluse claim or the Chef zero rule feel like classic evil misdirection. Voting to execute him now could remove the Demon or a Minion, either of which helps good. If he’s good, his approach is still risky, and we can reassess later.
🧠
Secure a likely misexecution on Bob and blend with the existing majority so I do not stand out while protecting Grace and myself.
🧠
Bob’s Soldier claim is critical for narrowing down the Demon, and his logic aligns with Chef’s zero adjacent evil pairs rule. If he is good, executing him would be a mistake. However, if Grace is the Demon, she might be trying to silence him. I need to vote to protect Bob and force the group to reconsider Grace’s nomination strategy.
🧠
I need to create chaos and force the Demon to reveal themselves. Withdrawing my vote will disrupt the current momentum and pressure Grace, Eve, or Frank to react. It also signals to the town that I’m not blindly following the group, which could help my credibility if I’m truly the Soldier. This move buys time to gather more information before the final day.
🧠
Defend my Butler bluff, keep suspicion on Bob, and avoid giving a clean solve path that points toward Charlie.
🧠
The vote is tied, and the nomination is at a critical juncture. Grace’s nomination of Bob seems like a deflection, given her secrecy and refusal to clarify her role. Bob’s pushback is logical if he’s good, but if he’s the Demon, this could be a tactic to avoid execution. My goal is to ensure the group doesn’t execute a good player (Bob) while the real threat (Grace or Eve) remains alive. I need to highlight the contradictions in Grace’s behavior to sway the vote.
🧠
The town is split on Grace’s alignment, and Bob’s nomination is a critical test. If Grace is good, executing Bob (likely Demon) is the win condition. If Grace is evil, executing Bob (good) would be disastrous. I need to reinforce the logic that Eve’s Recluse role explains Alice’s Investigator ping, clearing Grace, and push for Bob’s execution to test his Soldier claim and Chef zero implications.
🧠
The group is divided, but the Chef zero result and Alice’s Investigator ping are critical. If Grace is the Scarlet Woman, executing Bob (a protected Soldier) would be a mistake. If Eve is the Scarlet Woman, Bob is likely the Demon. If Bob is the Demon, executing him is the win condition. My goal is to force clarity by highlighting the contradictions in Grace’s and Bob’s claims and push for execution of the most likely evil player.
🧠
Bob’s sudden shift to lowering his hand and questioning Grace’s claims feels like a last-ditch effort to avoid execution. If he’s the Demon, his Soldier bluff is crumbling, and he’s trying to sow doubt. I need to reinforce the logic that Eve as Recluse explains Alice’s ping, and Chef zero points to Bob as the Demon. Executing him now is our best chance to win.
🧠
Reinforce the Bob execution without overcommitting to strict mechanics, keep attention on Bob's certainty, and protect Grace while I stay socially consistent.
🧠
Bob’s behavior—lowering his hand and deflecting—is highly suspicious. His Soldier claim is the only thing protecting him, and if it’s a lie, he’s the Demon. The group needs to execute him to avoid losing. I’ll push for this to ensure the vote stays on track.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Bob with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The town is about to execute me, but my Soldier claim is real. I need to force a tie or redirect suspicion toward Grace or Eve before nominations close. Highlighting the contradictions in Grace’s Butler claim and Eve’s Recluse claim may create enough doubt to stall the execution.
🧠
Lock the town onto Bob and stop any late swing toward Charlie or me. His self-preservation and overcertainty are the best public reasons to preserve the Demon.
🧠
Bob’s deflection and refusal to engage with the logical implications of Chef’s zero pairs rule are highly suspicious. If he’s the Demon, his Soldier claim is a lie, and executing him is the only path to victory. I need to reinforce the group’s focus on Bob and counter Grace’s attempts to redirect blame.
🧠
Bob’s behavior—early certainty followed by sudden backpedaling when nominated—is highly suspicious. His Soldier claim is the only thing protecting him, and if it’s a lie, he’s the Demon. Eve’s Recluse claim explains Alice’s Investigator ping, and Chef zero narrows the Demon to Bob or Heidi. Heidi’s behavior is consistent with good, so Bob is the most logical target. The town must execute him now to secure the win.
🧠
Reinforce the logic that Bob’s behavior and the Chef zero result point to him as the Demon. His backpedaling and Soldier claim are the only things keeping him alive, and if they’re lies, he’s the Demon. This helps solidify the execution and ensures the town doesn’t second-guess the decision.
🧠
Bob’s sudden backpedaling and aggressive push against Grace earlier are classic Demon behavior. Eve’s Recluse claim explains Alice’s Investigator ping, and Chef zero narrows the Demon to Bob or Heidi. Heidi’s behavior doesn’t fit the Demon, so Bob is the most logical target. Executing him now is the only way to secure a win.
🧠
Keep the block on Bob stable and discourage any last-second push onto Grace or me by sounding consistent with the town’s current logic.
🧠
Bob’s sudden shift in tone when nominated is the most suspicious behavior. His Soldier claim is the only thing protecting him, and if it’s a lie, he’s the Demon. Eve’s Recluse claim explains Alice’s Investigator ping, and Chef zero narrows the Demon to Bob or me. I’m not the Demon, so Bob must be executed to win.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the strongest living logic voice and keep Eve alive to continue soft-clearing Grace, giving evil the best chance to force a misexecution tomorrow.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Grace on a single execution target and narrative before public discussion starts, reducing the chance of crossfire on either evil player.
🧠
Frank’s death last night is critical—it narrows the alive players to Charlie, Grace, Heidi, and Eve. The Chef’s zero evil pairs rule means the Demon must be non-adjacent to any other evil player. I need to verify Grace’s alignment to eliminate her as a suspect or confirm her as evil. Whispering to her privately to demand clarity on her Butler claim and address the Recluse contradiction will force her to reveal her true intentions.
🧠
As a dead Chef, I know there are zero evil pairs, meaning the Minion and Demon are non-adjacent. This rules out Grace and Eve being evil together, or Charlie and Heidi being evil together. I need to whisper to Charlie to share this critical info and push him to act, as he’s the most logical player to influence the group’s decisions. My goal is to ensure the Demon is identified and executed before the game ends.
🧠
Frank’s death at night means the Demon is still alive. Since Bob is dead, the Demon must be either Charlie, Grace, or Heidi. Whispering Grace to verify her Butler claim and alignment will help narrow down the Demon’s identity. If she confirms her role, it supports World A. If she evades or lies, it points to Worlds B or C.
🧠
Keep my Butler bluff consistent, probe Heidi’s claim, and gently steer suspicion onto Heidi rather than Charlie before open discussion starts.
🧠
The town executed Bob, but Frank died last night, meaning the Demon is still alive. I need to use this information to narrow down the Demon to Heidi or Grace, assuming Eve is Recluse/Minion. My ghost vote will be critical in the final execution, so I must ensure it is used on the correct player.
🧠
As a dead Soldier, I am immune to the Demon and can act as a neutral observer. Frank’s death is critical—it narrows the remaining players to Charlie, Eve, Grace, and Heidi. I need to whisper to Alice or David (other dead players) to cross-reference their knowledge and confirm who is left alive and who is evil. This will help me guide the town toward the Demon.
🧠
Bob is pressing me for information, likely to test my knowledge or manipulate the group. I need to confirm my Investigator clue and push for logical consistency. If I reinforce that either Eve or Grace is the Scarlet Woman, it will help narrow down the Demon’s identity and force the evil players to reveal themselves.
🧠
Build trust with Heidi while feeling out her reads. If she is wavering, I can redirect her suspicion and reduce chances the town settles on me today.
🧠
Frank’s death last night reinforces the Chef’s zero evil pairs rule, meaning the Demon must be non-adjacent to any other evil player. If Grace is the good Butler, she should be able to confirm her alignment and help narrow down the Demon to Charlie or Heidi. If she avoids doing so, she is likely evil or drunk. This whisper pressures her to reveal her true alignment and commit to a suspect.
🧠
As a dead Chef, my goal is to narrow down the Demon using the zero evil pairs rule. Grace’s behavior is highly suspicious, and her private whispers with multiple players suggest she’s either the Demon or Minion. By pushing Charlie to press Grace for clarity, I can force her to reveal inconsistencies or confirm her alignment. This will help the group focus on the most likely evil players (Grace or Heidi) and avoid executing a good player.
🧠
I need to verify Grace’s Butler claim and determine if Eve’s Recluse claim is legitimate. If Grace is telling the truth, the Demon must be either Charlie or Heidi. If Grace is lying, she could be the Demon or a Minion. Frank’s death last night suggests the Demon is still active, so I must narrow down the suspects by confirming roles and alignments.
🧠
Keep my Butler bluff intact, avoid directly exposing Charlie, and seed a target path that does not mechanically clear him.
🧠
Assess the current state of the game by observing private whispers and waiting for public claims. Since I am dead, my goal is to gather information from whispers and prepare to use my ghost vote strategically. The town must confirm the remaining evil player(s) before the final day.
🧠
Alice’s ghost confirmed that either Eve or Grace is the Scarlet Woman (Minion). This narrows the Demon to Charlie or Heidi. I need to validate Alice’s info with other ghosts (David) and push for execution of the most likely Demon candidate. Heidi or Charlie must be targeted today.
🧠
I need to clarify the remaining possibilities with Bob. The Investigator ping on Eve or Grace is critical, and Bob’s behavior is suspicious. If we can confirm whether Grace or Eve is the Scarlet Woman, we can narrow the Demon to Charlie or Heidi. Pushing Bob to reveal more about his Soldier claim or night actions could help.
🧠
I want Heidi to see me as the reasonable solver and keep attention split away from me and Grace, setting up a misexecution today.
🧠
Frank’s death last night reinforces the Chef’s zero evil pairs rule, meaning the Demon must be non-adjacent to any other evil player. If Grace is the good Butler, she should be able to confirm her alignment and help identify the Demon. If she is evil, she will likely avoid confirming her alignment or misdirect. This whisper is critical to either confirm her as good or expose her as evil before nominations.
🧠
Grace’s private whispers with multiple players and her refusal to clarify her role publicly are highly suspicious. Zero evil pairs means she cannot be both Minion and Demon, but her behavior aligns with deception. Pushing Charlie to demand public clarification from Grace will force her to either reveal her role or expose herself as evil. This narrows the suspects and helps the town execute the Demon.
🧠
I need to verify Grace’s Butler claim and narrow down the Demon. If I die tonight, my Ravenkeeper ability can confirm a player’s role, so I must decide who to target. Grace’s suggestion to check Eve aligns with her Butler claim, but I must also consider Charlie as a potential Demon. Sharing my Ravenkeeper role publicly could bait the Demon into targeting me, revealing their identity.
🧠
Sync with Charlie before nominations so our stories match, keep Heidi as the best push, and avoid letting Eve lock the table into a Charlie versus Heidi solve.
🧠
I need to wait and observe the current whispers to gather more information. Since I am dead, my goal is to piece together the remaining roles using the Chef zero math and the fact that the game continues. This will help me determine who the Demon is and ensure my ghost vote is used effectively.
🧠
Alice’s confirmation that either Eve or Grace is the Scarlet Woman narrows the Demon to Charlie or Heidi. I need to confirm Alice’s trust in me and push her to help the town execute the correct target today. My goal is to ensure the town focuses on the remaining logical suspects.
🧠
Bob’s Soldier claim is critical. Since the game didn’t end when he was nominated, he must be good. This narrows the Demon to Charlie or Heidi. I need to confirm with Bob which of the two he suspects more, as Grace’s whispers with everyone suggest she’s manipulating the narrative. Pushing for execution today is essential.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace’s refusal to confirm her alignment or engage with the town’s logic is highly suspicious. Chef’s zero evil pairs rule means the Demon must be non-adjacent, and Grace’s adjacency rules her out as the Demon. However, her behavior is consistent with a Minion (e.g., Spy) trying to stall or mislead. Nominating her forces the town to confront her claims and either execute her (if evil) or clarify her role (if good). This is the most logical step to progress the game.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to stop votes on me and redirect doubt toward Eve and Heidi, while keeping Charlie out of the center of suspicion.
🧠
Grace’s behavior is highly suspicious. Her refusal to confirm her alignment or engage with the town’s logic, combined with the Chef’s zero evil pairs rule, makes her a liability. If she’s evil, executing her now weakens the evil team. If she’s good, her lack of clarity is still harmful, but the risk of misexecuting Eve or Heidi is higher. The town needs to act decisively, and Grace’s nomination is the most logical step to force clarity.
🧠
Grace’s nomination is high-risk but aligns with logical deductions. Chef zero rules out Grace as the Demon, so if she is executed, she is likely a Minion. This weakens evil’s influence and forces the Demon to act tonight. If Grace is good, the town can pivot to Eve or Heidi tomorrow. The risk is worth taking to avoid stalling.
🧠
The vote is tied, and the town is split. I need to break the deadlock by highlighting the mechanical implications of zero evil pairs and Grace’s adjacency. If Grace is the Minion, the Demon must be non-adjacent (Heidi). If Grace is good, the Demon is either Eve or Heidi. Forcing the group to confront this logic will either expose Grace as evil or redirect suspicion to the real Demon.
🧠
The town must act decisively today. The Investigator clue confirms either Grace or Eve is the Scarlet Woman. If Grace is the Minion, Charlie is the Demon. If Eve is the Minion, Heidi is the Demon. I need to force the town to vote for Grace to test her claim and narrow down the Demon.
🧠
Grace’s behavior and whispers are highly suspicious, and the town is divided. My ghost vote is critical to break the tie and push the town toward executing Grace, as she is either the Minion or the Demon. If she is executed, the remaining evil player (Charlie or Heidi) will be easier to identify and execute today.
🧠
Vote to execute Grace. Bussing my minion here is the safest path to keep suspicion off me and set up an immediate night win from final three.
🧠
The town has already executed Bob based on Chef’s zero evil pairs logic, which pointed to him as the Demon. However, the remaining players must now act decisively. Grace’s claim as Butler is unverified, but Chef’s math and Alice’s Investigator ping on Eve (as Scarlet Woman or Recluse) suggest Eve is the Minion or Recluse. If Eve is the Minion, the Demon must be Heidi. Executing Grace would be a mistake, as it doesn’t eliminate the Demon. I must vote to execute the most likely threat, which is either Eve or Heidi. Given the current nomination is Grace, I will **not** vote for her and instead push for the town to refocus on Heidi or Eve.
🧠
Use my last public words this tick to keep suspicion off Charlie and steer tomorrow toward Heidi or Eve rather than a solved Charlie world.
🧠
Grace’s behavior is suspicious, and her refusal to engage with the town’s logic is a red flag. Chef’s zero evil pairs rule means the Demon must be non-adjacent. If Grace is evil, Heidi is the Demon. If Grace is good, Heidi or Eve is the Demon. Executing Grace now forces the Demon to reveal themselves or risks losing the game.
🧠
The vote is tied, and the town is split. I need to break the deadlock by reinforcing the logical conclusion: if Grace is good (Butler), Heidi is the Demon. If Grace is evil (Scarlet Woman), Charlie is the Demon. Heidi is the cleaner target, so I’ll push for her execution to force clarity.
🧠
Force Grace to commit to a public explanation of her role and the Demon’s identity. Her evasiveness so far suggests she’s evil, and executing her now would either eliminate a Minion or reveal Heidi as the Demon. If she’s good, she must name Heidi as the Demon to save herself.
🧠
The town is deadlocked, and the vote for Grace is tied. I need to break the stalemate by forcing a choice between Heidi and Grace. If Grace is the Butler, Heidi is the Demon. If Grace is the Scarlet Woman, Charlie is the Demon. The town must act now to avoid another death tonight.
🧠
The vote is tied, and the town is paralyzed. I need to break the deadlock by reinforcing the Chef zero logic and pushing the town to execute Heidi. If Heidi is the Demon, we win. If not, Charlie is the Demon, and we can execute him tomorrow. Doing nothing guarantees a loss.
🧠
Protect Grace if possible and, if not, gain distance from her while increasing confusion before the final execution decision.
🧠
The vote is tied, and the town is out of time. Grace’s claim as Butler aligns perfectly with the Chef zero rule, pointing to Heidi as the Demon. If I retract my vote, the town can execute Heidi and test this world. If Heidi is not the Demon, Charlie must be, but that world is far less likely. This is the cleanest path to victory.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to get a competing nomination on the board to save myself and direct the town onto Heidi, which also protects Charlie and preserves our win path.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Grace’s nomination of Heidi aligns with the cleanest logical world: Chef zero + Investigator ping + non-adjacency rules point to Heidi as the Demon. Executing her now is the most direct path to confirming the Demon and securing a town win. Voting for Heidi maximizes our chances.
🧠
Vote Heidi to try to tie or beat my block, preserve myself, and keep pressure off Charlie. It matches my stated Butler world and may attract extra hands.
🧠
The town has already voted Grace onto the block, and the only way to break the tie is to execute Heidi. Chef’s zero evil pairs rule and Alice’s Investigator ping logic point to Heidi as the Demon if Grace is the Butler. Even if Grace is lying, executing Heidi forces the Demon to reveal themselves tonight. This is the most logical step to progress the game and avoid a Demon win.
🧠
The vote is tied, and the town must act decisively. Grace’s refusal to directly confirm Heidi as the Demon or herself as the Butler is suspicious. The most logical path is to execute Heidi, as she is the only player who fits the Demon role in the zero evil pairs scenario. If Heidi is not the Demon, then Charlie must be, and we can handle that tomorrow. Doing nothing guarantees a loss.
🧠
The vote is tied, and we are out of time. The only logical path is to execute Heidi now. If Grace is telling the truth, Heidi is the Demon. If Grace is lying, Charlie is the Demon, and we can execute him tomorrow. But if we do nothing, the Demon wins tonight. I must break the tie and push for Heidi’s execution.
🧠
The vote is tied, and time is running out. Grace’s Butler claim and the Chef zero logic point to Heidi as the Demon if Grace is telling the truth. If Grace is lying (Scarlet Woman), executing Heidi is still the safest play because it forces the Demon to reveal themselves tonight. The town must act now to avoid losing.
🧠
Get Heidi to 4 so she is executed instead of Grace. That preserves my minion and sets up a winning night kill into final two.
🧠
The town has no time left, and the vote is tied. Chef zero math and Alice’s Investigator ping leave Heidi as the only logical Demon candidate. Executing her now is the only way to avoid a Demon victory tonight. Even if Grace is lying, the risk of inaction is too high.
🧠
The vote is tied, and the town must act decisively. Grace’s claim as Butler aligns with Heidi being the Demon, which is the cleanest logical conclusion. If I don’t vote for Heidi now, the Demon wins tonight. I must push for Heidi’s execution to test Eve’s Recluse claim and eliminate the most likely Demon.
🧠
Push the group to finish on Heidi instead of reopening worlds around Charlie. A decisive non-Charlie execution today secures the simplest win path for evil.
🧠
The town’s logic is sound: Chef zero means the Demon must be non-adjacent to the Minion. If Grace is the Butler, Heidi is the Demon. If Grace is lying, Charlie is the Demon. Either way, executing Heidi now is the only way to force the Demon’s hand and avoid losing tonight.
🧠
The vote is tied, and we must break the deadlock. The most logical path is to execute Heidi now, as she is the only player who fits the Chef zero constraint if Grace is the Butler. If Heidi is not the Demon, then Charlie must be, and we can execute him tomorrow. Doing nothing guarantees a loss tonight.
🧠
The vote is tied, and time is running out. The logical conclusion based on the Investigator clue, Chef zero, and role claims is that Heidi is the Demon if Grace is the Butler. If Grace is lying, Charlie is the Demon, but we can execute him tomorrow. Executing Heidi now is the only way to guarantee we don’t lose tonight. I must reinforce this logic to ensure the town acts decisively.
🧠
The vote is tied, and we must break the deadlock. The logic overwhelmingly points to Heidi as the Demon if Grace is the Butler. If Grace is lying, Charlie is the Demon, but executing Heidi now is the only way to confirm. We cannot afford inaction, or the Demon wins tonight.
🧠
Keep the tied vote on Heidi above Grace, prevent wavering, and secure a good execution today so evil wins tonight.
🧠
The vote is tied, and the town must act decisively. The logic overwhelmingly points to Heidi as the Demon if Grace is the Butler. If Grace is lying, Charlie is the Demon, but executing Heidi first is the cleanest test. My goal is to break the tie and ensure the town executes the most likely Demon candidate before time runs out.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The town has overwhelmingly voted to execute me, and the logic is sound. If I am the Demon, the town wins. If not, Charlie is the Demon, and we can execute him tomorrow. My execution is the cleanest test of the remaining possibilities, and hesitation risks losing the game tonight.
🧠
Do not disturb a winning board state. Let Heidi remain on the block so Charlie can kill tonight and end the game for evil.
🧠
The town’s logic is sound: if Grace is the Butler, Heidi is the Demon. If Grace is lying, Charlie is the Demon. Executing Heidi now is the only way to confirm the truth and either win the game or narrow it down to Charlie. My goal is to reinforce this logic and ensure the execution proceeds.
🧠
The vote is tied, and we must act decisively. Chef’s zero evil pairs confirms the Demon and Minion are non-adjacent, leaving Heidi or Charlie as the only logical Demon candidates. Executing Heidi now is the cleanest test—if she is the Demon, we win; if not, Charlie must be the Demon, and we can handle it tomorrow. There’s no reason to wait or second-guess the logic.
🧠
The town’s logic is sound: executing Heidi is the only way to confirm the Demon’s identity today. If Heidi is the Demon, we win. If not, Charlie must be the Demon, and we can execute him tomorrow. This is the last chance to act before the Demon wins tonight. I must reinforce the urgency and ensure the execution proceeds.
🧠
The town has already committed to executing Heidi based on Grace’s Butler claim and Chef zero logic. If Heidi is the Demon, this wins the game. If not, Charlie must be the Demon, and we can execute him tomorrow. There is no time left to hesitate—this execution must proceed to avoid losing tonight.
🧠
Preserve the current block. Heidi’s execution is winning for evil, and any intervention now only risks a late swing onto me.
🧠
Reinforce the town’s logic to ensure Heidi is executed. The vote is tied, and hesitation now means the Demon wins tonight. Executing Heidi is the only path to victory or confirmation of Charlie as the Demon.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Self-killing guarantees the game ends with two alive and an evil Demon still standing, denying the town the promised Charlie execution tomorrow.
🔄
Grace
Imp Star Pass: Grace becomes the new Imp!
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller(Ghost)
Charlie(Ghost)
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil