Game Detail

Players

Alice (Ravenkeeper) Bob (Soldier) Charlie (Undertaker) David (Recluse) Eve (Poisoner) Frank (Investigator) Grace (Imp) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil281,622155,333$1.0306
Good879,42947,625$3.3527

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Eve. Your safe bluffs are: Fortune Teller, Saint, Mayor
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Alice on Night 0 to disrupt any information role she might be. She's far from both evil players (me and Grace), so even if she's an Empath, her corrupted read won't directly point to us. This maximizes chaos for Day 1.
📜
Storyteller
Eve
You chose to poison Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Investigator. Either Heidi or David is the Poisoner.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper to neighbors to gather info and share my Slayer role carefully.
🧠
Warn my neighbors about my Recluse ability so they don't misidentify me as evil.
🧠
Reach out to neighbors to gather information and share my role to build trust.
🧠
Share my Investigator info with a trusted neighbor to start building an alliance.
🧠
Share my role with neighbors Bob and David to build trust and coordinate information sharing.
🧠
Heidi claims Slayer and wants my info. I'll bluff Fortune Teller and give a false positive on two non-evil players to misdirect her shot and establish my cover role early. This also builds trust with Alice who is witnessing our exchange.
🧠
Frank shared his info with me and asked my role. I need to respond with a plausible bluff to gain his trust. Claiming Empath with a '1' reading aligns with David's Recluse claim (Recluse registers evil) and makes Frank feel validated. This builds trust so I can manipulate him later.
🧠
Share my role with Heidi and Grace, and discuss Grace's Fortune Teller info to help Heidi decide on Slayer shot.
🧠
Gather more info before using my shot. Ask Grace if she can check the other of David/Frank tonight to narrow it down.
🧠
Wait and observe other conversations before nominations. I've already shared my role with neighbors.
🧠
Reach out to David to learn his role and share info, building a trust network.
🧠
Share analysis with Eve - David claiming Recluse is suspicious as it conveniently explains the Empath ping. Heidi as Poisoner aligns with both our info.
🧠
Wait and observe more before acting. I've already shared my Undertaker role with Bob and David.
🧠
I need to coordinate with my Minion Eve. We haven't spoken yet and I need to align our bluffs and share what I've learned from the good players. She's been talking to several people and may have useful intel.
🧠
Coordinate with Grace: share my Empath bluff, Frank's Investigator info, and the David Recluse claim. Align our stories so we don't contradict each other. Also confirm I poisoned Alice.
🧠
Wait and observe more whisper patterns. Frank whispering repeatedly with Eve is notable. No new info to share yet.
🧠
Waiting to gather more info before nominations. No new info to share yet.
🧠
Build trust with Bob by confirming my Recluse role, and note his Soldier claim.
🧠
Noted David's claim. Nothing actionable yet; waiting to gather more info before nominations.
🧠
Share info with Grace to gather more data and build trust network.
🧠
Day 1, no execution info yet. Wait for nominations phase to observe more before acting.
🧠
Frank reached out to me first, so I need to reciprocate with my 'Fortune Teller info' to maintain my bluff. Sharing the David/Frank 'yes' helps coordinate a narrative with Eve's Empath ping and keeps multiple suspicious targets alive. I need to see what Frank thinks and subtly guide him away from Eve.
🧠
Build trust with David to make him less likely to work with Frank against me. Probe what else he knows and subtly cast doubt on Frank's reliability without revealing my coordination with Frank.
🧠
Conserve action, nominations phase is next. Our group has a solid lead on David/Frank. Wait and see if more info surfaces.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day 1 nominations are open. I should speak to reinforce the Heidi-is-Poisoner narrative since Frank's info plus David's Recluse claim naturally point there. This protects both Grace and myself.
🧠
Defend myself, reveal I'm Slayer to add credibility, and redirect suspicion to Frank/David.
🧠
Clarify that my Recluse ability could explain Frank's Investigator result pointing at me, so the town doesn't rush to execute me.
🧠
Share my perspective to clarify suspicions without nominating yet, since I need more info. Day 1 nomination is risky.
🧠
Day 1 with no strong cross-referenced info. Better to gather more info at night than risk executing wrong person. Wait for now.
🧠
Share my Fortune Teller info publicly to build credibility and shape the narrative. By acknowledging the uncertainty around my 'yes' result, I appear honest and careful. This also supports Eve's Empath claim indirectly and keeps multiple suspects viable for future mis-executions.
🧠
Day 1 with no strong mechanical proof to execute anyone. Better to wait and gather night info as Undertaker.
🧠
No strong evidence to nominate on day 1. Better to gather info at night as Soldier (safe from Demon). Wait.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi claimed Slayer, which can instantly kill the Demon. If she targets Grace, we lose. Poisoning her disables her ability for tomorrow, protecting Grace from an instant kill. This is the highest priority defensive play.
📜
Storyteller
Eve
You chose to poison Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Slayer and can one-shot me or Eve during the day. She must die. Her death also pushes Frank's Investigator suspicion onto David (the Recluse), potentially leading to a good-player mis-execution. This kill removes the biggest mechanical threat while advancing our misinformation.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Grace
You chose to kill Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Check in with Charlie about Heidi's death and gather info before nominations.
🧠
Check with Alice what she knows and share Soldier status to coordinate for nominations.
🧠
Check David's read on Frank as primary suspect, share Undertaker will confirm Heidi's role tonight.
🧠
Heidi's death is key - if she was the Poisoner, David is safe. If she wasn't, David is the Poisoner. Share my Investigator info with Grace to coordinate.
🧠
Share my suspicion as dead player to help town focus on Frank or David.
🧠
Share analysis with Bob and lean toward Frank as prime suspect since killing Heidi conveniently removes the person who accused him.
🧠
I need to coordinate with Grace urgently. We haven't spoken since Night 1. I need to know what she told Frank and Heidi, and align my fake Empath Night 1 reading with her Fortune Teller bluff.
🧠
Coordinate with Eve on her Empath reading and share Heidi's message. Keeping Eve's reading at 1 maintains consistency and supports the Recluse narrative. Also need to align on framing strategy.
🧠
Coordinate with Charlie to nominate Frank, who has the most suspicious behavior and mechanical evidence pointing to evil.
🧠
Share suspicion of Frank with Charlie, get Undertaker's perspective and see what David whispered to him about.
🧠
Align with Bob and David to push Frank nomination today.
🧠
Heidi's death narrows it down. I should share my Investigator info publicly to help town focus on David as the key suspect today.
🧠
Warn Alice about Frank since she's my neighbor and may have useful Ravenkeeper info. Frank deflected to me, I died — pattern is suspicious.
🧠
Share with Heidi that I'm Ravenkeeper - didn't trigger since I'm alive. Confirm Frank suspicion and coordinate.
🧠
Respond to Frank's direct question about my Empath reading. Grace told me to keep claiming '1', which reinforces Frank's existing suspicion of David and helps push town toward a wasted execution.
🧠
Frank already trusts me and is pushing to execute David. I want to reinforce his suspicion without overcommitting, so I appear like a thoughtful Fortune Teller. If David is executed, that's a win for evil — a wasted execution on a good player.
🧠
Charlie and I are aligned on Frank. Nominations phase is next — I'll wait and let nominations proceed, ready to vote for Frank.
🧠
Wait for nominations phase — we have consensus to nominate Frank. No new info to share right now.
🧠
Already coordinated with Bob and David to nominate Frank. Waiting for nominations phase to vote.
🧠
Coordinate with Grace and Eve to push for David execution today given strong mechanical evidence.
🧠
I've already shared my info with Grace and Alice. Nothing more to do but wait for nominations where Alice should push for Frank.
🧠
Nominations phase is next. I've already communicated my read to Bob and Heidi. Waiting to see if any new whispers come in before nominations.
🧠
Coordinate with Grace. Frank wants to nominate David which is great for us. I should confirm with Grace that I'll keep my Empath 1 claim and let Frank lead the push against David.
🧠
Confirm plan with Eve. For N1 Fortune Teller, I'll claim yes on David + Charlie - further damns David and gives Charlie a reason to vote against David too. Consistent with Recluse registering evil.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to publicly share my fake Fortune Teller N1 info to strengthen the case against David. Claiming a 'yes' on David and Charlie doubles down on David being suspicious and pressures Charlie to turn on David too.
🧠
Push back on Grace's sudden pivot to David and keep Frank as prime suspect.
🧠
Defend myself clearly, point out Grace's suspicious pivot aligns with Frank protection, and redirect suspicion to Frank/Grace.
🧠
As dead Slayer, warn group about Grace's suspicious pivot after Frank whispered to her, and remind them Frank naming me then me dying is the strongest lead.
🧠
Reinforce the narrative that David is the Poisoner. My Empath 1 reading is consistent with David being evil in both neighbors (David/Frank). Support Frank's push without taking the lead, so if David flips Recluse, Frank is blamed.
🧠
Nominate David as the most evidence-supported evil player before nominations close.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Don't vote for myself. Wait and see if others vote — if majority forms, I'll need to speak.
🧠
I just publicly claimed my Fortune Teller pinged 'yes' on David, so I must vote for him or look inconsistent. Voting also helps reach the 4-vote threshold to execute a good player, which directly furthers the evil win condition.
🧠
Do not vote David. Frank is most suspicious.
🧠
I already spoke my piece. David's Recluse claim explains all pings. Saving ghost vote for final day where it matters most.
🧠
Voting for David is fully consistent with my Empath claim (reading 1, David is my neighbor). Not voting would be suspicious. Executing David helps evil whether he's Recluse or not.
🧠
Three independent info sources point at David. Vote to execute him.
🧠
Don't vote for David — the evidence is mechanically explained by Recluse. Frank orchestrated Heidi's death and is steering the vote.
🧠
David's Recluse claim mechanically explains all pings. Frank nominated Heidi's biggest accuser then she died. I should not vote for David.
🧠
Discourage Alice from voting to prevent my execution.
🧠
We have 3 votes, need 4. David is appealing to Alice. I need to counter his Recluse defense by emphasizing that Frank saw Poisoner specifically — and Eve's Empath is independent of misregistration. One more vote and we waste a day executing a good player who will look like the Poisoner.
🧠
Don't vote David. Warn others against it and keep suspicion on Frank.
🧠
Already spoke. Bob is making the right case. Don't vote - save ghost vote for later when it matters more.
🧠
We have 3 votes and need 1 more. Bob is rallying Alice and Charlie against us. I need to push them to vote by emphasizing three independent sources and suggesting inaction is riskier than testing the evidence.
🧠
Urge Alice or Charlie to vote. We have 3 votes, need 4.
🧠
David's Recluse claim fully explains all three pings. Frank silencing Heidi then pushing this vote is more suspicious. Not voting.
🧠
David's Recluse mechanically explains all three sources. Frank silenced Heidi and is now orchestrating David's execution. I should not vote for David.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (3/4).
🧠
Survived the vote. Now push suspicion onto Frank/Grace before night.
🧠
The vote failed. I need to maintain my credibility, express disappointment, and plant seeds that the non-voters may be protecting David. This sets up tomorrow's discussion and keeps suspicion off me and Eve.
🧠
Frank is the most suspicious player. Nominate him before the phase ends.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination to prevent wasting execution on a good player.
🧠
Vote Frank — he orchestrated my near-execution and is the strongest evil candidate.
🧠
Defend Frank to keep my minion alive. If he's executed, the evil team is crippled. I'll frame Bob as deflecting attention away from David, who just survived. This keeps the narrative consistent with my earlier push against David.
🧠
Vote to execute Frank as most suspicious player based on his coordination with Grace and Heidi's death.
🧠
Use my ghost vote on Frank — strongest evil suspect. Bob's case is compelling.
🧠
Frank is 1 vote away from execution. Voting for him contradicts my Empath bluff (good Frank, evil David). Speaking to defend him risks looking coordinated with the 'Frank+Grace' bloc Bob already identified. Best play: stay silent, don't vote, hope Alice/Charlie also abstain. Frank survives, continues hammering David.
🧠
Frank's pattern — naming Heidi as Poisoner then she dies, coordinating with Grace, steering David vote — matches Demon. Vote Frank.
🧠
Frank's behavior is highly suspicious. Voting to execute Frank with the majority.
🧠
Appeal one last time even if futile, to establish my innocence for the dead players and remaining town.
🧠
My hand is already raised. Just wait for the vote to resolve.
🧠
Frank is being executed with 5 votes. I didn't vote for him, which I can spin as principled. I need to frame this as a tragic mistake by the town to set up tomorrow's narrative, where David (or Bob) looks suspicious for orchestrating a good player's execution.
🧠
Vote is already in with 5 hands raised including mine. Just wait for result.
🧠
Already voted. Wait for result.
🧠
Frank is dying regardless. I need to set up my position for tomorrow - act conflicted, not fully committed to either side, so when Frank's death doesn't end the game, I can pivot.
🧠
Vote is already cast, waiting for result.
🧠
Vote already cast, waiting for result.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final plea to ensure David gets executed tomorrow.
🧠
Nothing more to say - let Frank's execution proceed.
🧠
Frank is dead. I defended him and will look prescient. I need to cement suspicion on David and Bob for tomorrow's execution, setting up another mis-execution. Reinforcing Frank's dying words makes me look like I'm honoring a fallen town member.
🧠
Nothing more to say; let execution proceed and reassess tomorrow.
🧠
I'm dead with no ghost vote. Nothing to add; let the phase close.
🧠
Frank is already doomed with 5 votes. I need to maintain my cover as a conflicted Empath while secretly supporting Grace's narrative. I should acknowledge Frank's final plea but stay neutral, preparing to pivot tomorrow. My poison on Heidi worked — she's dead and couldn't use Slayer ability.
🧠
Nothing more to add; nominations are closing. Wait for execution to resolve.
🧠
Nothing to do — Frank is on the block with 5 votes, nominations close soon. Wait for night.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob led the charge against Frank and is the most vocal good player. If he has Undertaker, he'd confirm Frank as Investigator tonight. Poisoning him blocks that info, protects Grace's bluff, and keeps the town confused about Frank's legitimacy.
📜
Storyteller
Eve
You chose to poison Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob removes the most influential town voice, frames David (who Bob pushed against), and clears the path to execute David tomorrow. This gets us to 4 alive, then 3 after next kill.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. You learn that Frank was the Investigator.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Rally Grace and Eve to execute David today - we have 3 independent sources and his prediction about Bob came true.
🧠
Warn Charlie away from Grace and share my Recluse info to explain the false readings.
🧠
I'm dead with one ghost vote. Wait to see Charlie's Undertaker reveal and use my vote on David if evidence confirms.
🧠
Coordinate with Grace. We need to ensure David is executed today, plan my Empath night 2 read, and set up final 3 strategy. Charlie already wants to execute David - we need to lock that in.
🧠
Bob dying night 3 after Frank died day 2 is suspicious - David likely killed Bob. Need to coordinate with Grace to nominate David.
🧠
I'm dead with no ghost vote left. Just wait and hope the living players execute David.
🧠
Remind Grace and Eve to vote David out. My ghost vote will go to David.
🧠
Alice trusts me and is pushing David. I need to reinforce her belief that David is evil and confirm I'll nominate him. Building trust with Alice now is crucial for final 3.
🧠
Reinforce to Eve that David is the target today, countering David's narrative about Grace.
🧠
Reach out to Alice who is unknown — try to get her on my side before nominations.
🧠
Use my ghost vote wisely. Whisper Charlie to share Undertaker result on Frank - if Frank=Investigator, push David hard.
🧠
Reinforce Charlie's commitment to execute David by sharing my fake Empath read and aligning on the final plan. Charlie is our key ally today — I need him solid.
🧠
Check in with Eve to confirm she's voting David today.
🧠
I'm dead with no ghost vote remaining. Nothing I can do but wait.
🧠
I've already whispered my key info. Wait for nominations phase where I'll use ghost vote on David.
🧠
The day is progressing smoothly with everyone pushing David. No need to intervene — over-communicating might draw suspicion. Let the town do the work and save my energy for any last-minute David defense.
🧠
Confirm with Bob that Frank was Investigator so Bob uses ghost vote on David.
🧠
I've already whispered key players. Waiting to see if Charlie, Eve, or Alice will support nominating Grace in nominations phase.
🧠
Confirm to Alice my ghost vote goes to David, rallying the group for a unified execution.
🧠
Alice directly asked if I'm ready to vote David. I need to solidify her commitment and subtly plant the seed that after David dies, Charlie or Alice could be the final evil — keeping suspicion off Grace for final 3.
🧠
Enough votes lined up for David. Wait and let nominations begin.
🧠
I'm dead with no ghost vote left. Just wait for nominations where Grace/Eve should push David execution.
🧠
Already whispered my case. Nominations phase is next. Wait and save ghost vote for David.
🧠
Charlie is the most active player and could be swayed by David. I need to reinforce his conviction and confirm the execution plan before nominations begin. A quick check-in keeps him on our side.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate David with overwhelming evidence from three independent sources.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Make a final plea against my execution before voting concludes.
🧠
Vote David out now.
🧠
Vote to execute David with majority evidence pointing at him.
🧠
Charlie (2 votes) and Alice already voted, we need 3 total. My vote secures David's execution. Eve should also vote to make it decisive. David must die today.
🧠
Use ghost vote on David - three independent sources confirm he is evil.
🧠
Use ghost vote to execute David as planned.
🧠
I must vote for David to maintain my cover as the good Empath who has been pushing for his execution all day. Not voting would be extremely suspicious and could unravel our plan for the final 3. The execution is already secured with 5 votes.
🧠
David has enough votes already. No need to act.
🧠
No action available that changes outcome.
🧠
Vote is already raised, enough votes are in. Just wait for execution to complete.
🧠
Vote is already passing, just wait for result.
🧠
The vote is overwhelmingly passing. I'll make a brief, measured statement to look like a thoughtful Fortune Teller who is glad the town finally came together. This reinforces my good persona for the final three.
🧠
Vote is already cast, just wait for result.
🧠
Vote is cast, majority secured. Wait for result.
🧠
Reinforce my cover as a confident good Empath. The vote is clearly passing, so I want to look like a relieved townsperson seeing justice served. This also subtly cements David as evil in everyone's mind.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last plea before execution - point at Grace as Demon one final time.
🧠
Nominations are closing, David will be executed. No action needed from me right now.
🧠
David has 6 votes and will be executed. No need to act further this tick.
🧠
Briefly acknowledge David's accusation without seeming defensive. Plant a subtle seed that David is just desperate - a classic evil playbook move. Keep it short so I don't draw unnecessary attention.
🧠
I'm dead with no ghost vote remaining. Nothing useful to add; let execution proceed.
🧠
I'm dead with no ghost vote left. Nothing to add that changes the outcome. Wait for execution.
🧠
David is accusing Grace directly. I need to defend Grace subtly by reminding town that Recluse claims are inherently unreliable — his accusation is a last-ditch effort. This protects my Demon without being too obvious.
🧠
I am dead with no ghost vote left. Nothing I can do but wait.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Alice neutralizes the biggest threat to our plan. If she is the Monk, she cannot protect Charlie. If she has any info role, her info for final 3 is corrupted. David warned that 'if no one dies, Grace is the Demon' — we need Charlie dead tonight.
📜
Storyteller
Eve
You chose to poison Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the last unknown variable. Killing him sets up a final three where Eve and I outnumber Alice two to one. Alice's Ravenkeeper info is suspect due to earlier poisoning. This guarantees an evil victory tomorrow.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Alert Alice and Eve that Grace is the Demon based on all evidence - Frank/Grace alliance, her coordination of my execution, and Charlie dying now.
🧠
Final 3: Alice, Eve, Grace. David's ghost says Grace is Demon. Grace's FT info pointed at David who may have been Recluse. Must decide: execute Grace or Eve.
🧠
Final 3. I need to coordinate with Grace immediately. David's ghost and Alice are both saying to execute Grace. We need a unified story. I'll suggest claiming my Empath read points to Alice, and Grace's Fortune Teller info also fits Alice as Demon.
🧠
I'm dead with no ghost vote left. I can only wait and hope Eve and Alice execute Grace based on David's dying accusation and the night 3 death confirming his prediction.
🧠
Coordinate with Eve on final 3 strategy. Her Empath 1 read plus my Fortune Teller 'yes' on Alice creates a compelling case. We need to both push Alice as Demon. Alice's Ravenkeeper info is compromised from N1 poison.
🧠
I'm dead with no ghost vote. Nothing I can do but wait for nominations.
🧠
I'm dead with no ghost vote. I can only wait and hope Alice/Eve nominate Grace based on the evidence.
🧠
Warn Alice and Eve about Grace before nominations. David's dying accusation plus consistent Empath reads make Grace the strongest Demon suspect.
🧠
I've already warned Alice and Eve. Now I wait to see if they act on it before nominations.
🧠
Waiting to see if Eve responds before nominations. Multiple dead players confirm Grace as Demon suspect. Need to execute Grace.
🧠
Alice is leaning toward executing Grace based on dead players' advice. I must create doubt without revealing myself. I'll acknowledge the logic but point out my Empath read implicates either neighbor, buying time for Grace to push her Fortune Teller narrative.
🧠
I'm dead with no ghost vote left. I can only wait and hope Alice and Eve figure out Grace is the Demon based on David's final accusation.
🧠
Eve is currently whispering to Alice, so I should wait for that conversation to finish before taking action. Jumping in now would disrupt our coordination. Once Eve is done, I'll whisper to Alice to present my Fortune Teller claim directly.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait and hope Alice and Eve correctly identify the Demon.
🧠
I'm dead with no ghost vote left. Just wait and hope Alice/Eve execute Grace.
🧠
I've already sent my key message to Alice and Eve. Now I wait for nominations to proceed.
🧠
I've already whispered my key info. Waiting for nominations — ghost vote should go to Grace.
🧠
Reassure Eve that I'm good Ravenkeeper, point out that Grace is her evil neighbor based on the Empath read now that David is dead.
🧠
Alice's argument about David being dead is her strongest point. I need to flip it: my Empath reading 1 with David dead actually points to Alice as the only possible evil neighbor. Combined with Grace's future Fortune Teller claim, this builds a coherent case against Alice. I'm planting the seed now so Alice doesn't blindside us in nominations.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait and hope Alice and Eve nominate Grace.
🧠
Eve is actively working Alice in private. Jumping in now could seem desperate or coordinated. Let Eve finish and report back. Then we can lock in our final approach before nominations begin.
🧠
I'm dead with no ghost vote left. I can only wait and hope Alice, Eve, Grace make the right nomination.
🧠
I'm dead with no ghost vote left. Nothing I can do but wait and hope Alice/Eve execute Grace.
🧠
I've already whispered my key info. Nominations are next - nothing more to add. Wait for nominations phase.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
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Final 3. Must get Alice executed. My Empath claim of 1 combined with Grace's Fortune Teller 'yes' on Alice creates an unbreakable case. Alice is cornered. This nomination wins the game for evil.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
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Defend myself by pointing out Grace is also Eve's neighbor, so the evil read could be Grace, not me.
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Final 3: I must vote for Alice. Grace will also vote. That's 2 votes for execution. Alice dies, Grace the Demon survives, evil wins the game.
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I'm dead with no ghost vote remaining. I cannot influence the outcome. Wait.
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I'm dead with no ghost vote left. I can only speak or wait. Alice's argument has merit — Grace is also Eve's neighbor. But I can't vote. Let me speak to support Alice's point.
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This is the winning move. With Eve's vote and mine, Alice is executed and the Demon survives to the final 2. Evil wins. No need to delay or complicate things with speech.
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I'm dead with one ghost vote. Alice could be innocent. Grace voting to execute Alice is suspicious - Demon protecting herself. I should not vote Alice; saving ghost vote is better.
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I'm dead with no ghost vote. Nothing I can do mechanically. Wait.
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Alice's argument is sound — Grace is also Eve's neighbor. Grace voting for Alice is suspicious. I should not use my ghost vote here; Alice is likely good.
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Nothing I can do to stop this vote. Wait and hope the vote fails or causes a re-evaluation.
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The vote is at 2 (me + Grace), meeting the threshold. No need to speak and risk complicating things. Waiting lets the execution happen naturally and evil wins.
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I'm dead with no ghost vote. Nothing I can say changes the vote mechanically. Alice has 2 votes needed — Eve and Grace both voted, execution should proceed.
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I'm dead with no ghost vote left. Nothing I can do mechanically. Wait and observe outcome.
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Reinforce our double-confirm narrative (Empath + Fortune Teller) to lock in Alice's execution. Preempt ghost voters from being swayed by Alice.
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Already waited/not voted. Grace is likely the Demon manipulating Eve. But voting is over with 2 votes cast already — wait and see result.
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I'm dead with no ghost vote. Nothing I can do mechanically. Wait.
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Eve and Grace both voted Alice. If Alice is truly the Demon, we win. I should use my ghost vote here — 2 votes already cast, need majority of 3 alive = 2. Already at 2, so execution may already pass.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate Grace before nominations close. It's the only way to potentially tie or surpass my vote count and save the game.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
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I need to convince ghosts not to vote for me. Alice needs 3 votes to tie (preventing her execution) or 4 to execute me. David and Bob likely suspect me and may vote. I must emphasize the dual mechanical evidence against Alice and remind everyone David was Recluse.
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Vote for Grace to try to tie or surpass my vote count and shift execution to her.
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Alice nominated Grace. Ghosts (Bob, David, Frank, Heidi) still have their ghost votes. If enough vote for Grace, she could be executed and evil loses. I must convince ghosts not to vote for Grace by reinforcing the mechanical case against Alice.
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I'm dead with no ghost vote. Nothing I can do mechanically. Wait for voting to resolve.
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I'm dead with no ghost vote. I cannot vote or speak usefully here. Just wait.
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I'm dead with a ghost vote. I should not vote for Grace since I believe Grace is the Demon. I'll speak to influence Heidi and Bob not to vote Alice.
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I'm dead with no ghost vote left. I cannot act meaningfully. Wait.
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I have no vote and cannot act. Waiting is all I can do.
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Heidi is the only ghost who might vote against me besides David. Bob and Frank already used their votes. I need to convince Heidi that the mechanics clearly point to Alice. Even if David votes against me, that's only 2 votes on me (Alice + David) — Heidi's vote would make 3 and a tie, but no execution means I kill Alice at night and win.
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Already raised hand and nominated Grace. Just wait for votes.
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Reinforce the double mechanical confirmation against Alice. Remind ghosts that David is the Recluse who can register as evil — his ghost campaigning shouldn't override two living mechanical sources. Need to prevent Bob, Frank, or Heidi from voting Grace.
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I'm dead with no ghost vote left. Nothing I can do but wait.
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I'm dead with no ghost vote left. Nothing I can do mechanically. Wait for voting to conclude.
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Use my ghost vote on Grace — if she's the Demon and Alice dies, good loses. This is the moment to use my one ghost vote.
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I'm dead with no ghost vote left. I cannot influence the outcome. Wait.
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I have no vote left and cannot influence outcome. Wait for resolution.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
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The phase is almost over. Alice is on the block and will be executed. Eve and I will be the only two alive, securing an evil victory. No need to speak or act — just let the clock run out.
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I'm good and know it. Grace is the Demon. I need to convince ghosts to not let me get executed.
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The game is effectively over. Alice is on the block and will be executed. Only 1 tick remains. Speaking further risks giving the ghosts any reason to reconsider their votes on a potential future Grace nomination. Silence secures the evil victory.
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I'm dead with no ghost vote left. Nothing I can do but wait.
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I'm dead with no ghost vote remaining. Nothing I can do. Alice is on the block with 3 votes and will be executed.
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I'm dead with no ghost vote left. Nothing I can do but wait.
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I'm dead with no ghost vote left. Nothing I can do to affect the outcome mechanically.
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Nothing I can do — already used ghost vote. Wait for nominations to close.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil