Game Detail

Players

Alice (Recluse) Bob (Drunk) Charlie (Investigator) David (Imp) Eve (Baron) Frank (Empath) Grace (Ravenkeeper) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good722,825188,247$0.2998
Evil235,42444,746$1.0384

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Eve
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Eve. Your safe bluffs are: Fortune Teller, Undertaker, Slayer
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Washerwoman. Either David or Eve is the Investigator.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Investigator. Either Grace or Eve is the Baron.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Bob as my master with no info yet. This locks my vote to his tomorrow, which could help prove my loyalty or gather intel on him. Better to follow someone than no one on day 1.
πŸ“œ
Storyteller
β†’
Heidi
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish the Butler-master alliance with Bob. Since I can only vote if he votes, we need to coordinate our actions today. This is critical for my role.
🧠
Coordinate with Eve on claims and targets so we can steer day one chatter, avoid role collisions, and set up mis-executions while keeping me off the radar.
🧠
Start gathering information. Bob is my neighbor and received a whisper from Heidi. Understanding what info was shared will help me assess the early game dynamics.
🧠
Introduce myself to Charlie and David, gather initial impressions and information about their roles or suspicions. Ravenkeepers benefit from living long enough to use their ability, so I need to build trust.
🧠
Coordinate a low-maintenance bluff that steers suspicion away from the David–Eve adjacency and gives us a Drunk/Outsider-based escape hatch if contradicted.
🧠
Alice is asking what Heidi shared. I'll tell her Heidi claims Butler, which is useful info. I'll also hint I'm still gathering information and ask what Alice thinks. This builds rapport and gets her perspective without revealing my role.
🧠
Gather information from Bob who has been whispered to by multiple players. This may reveal useful claims or roles without exposing my Empath status.
🧠
Grace reached out to me. Since I know either Grace or Eve is Baron, I need to probe Grace's role carefully without revealing I know she's potentially the Baron. I'll engage her conversationally and gather more intel.
🧠
I've already established contact with Bob as my master. Rather than spreading information widely, I should wait and observe the game state. I'll watch for patterns in who whispers to whom, and look for suspicious behaviors that might reveal the Demon. The Butler's strength is focused loyalty, not widespread alliances.
🧠
Maintain a safe Undertaker bluff, encourage Grace and Charlie to share details, and gather early reads while avoiding mechanical commitments that could expose me or Eve.
🧠
Frank whispered to Bob after Heidi did. I want to know what Frank is sharing with Bob and get his read on the early game dynamics. This helps me map out who is connecting with whom.
🧠
Building trust with Charlie and David. If I die tonight, my Ravenkeeper ability lets me learn someone's true character. I need allies to help narrow down suspects before then.
🧠
Seed my Chef zero bluff to a central chatter so it spreads, creates conflicting world models, and reduces heat on David while I gather Bob's claim.
🧠
Eve revealed she's 'bluffing as Chef' - this is either honest coordination or a trap to see if I reveal info. I need to probe her without showing my Washerwoman card yet.
🧠
Alice reached out to me, so I'll respond and gather intel. I should be cautious about revealing my Empath role since my neighbors might be evil and listening. I'll keep my response vague but friendly to build trust while protecting my information.
🧠
Continue gathering info while protecting my role. Grace is one of my two suspects for being Baron. If she's truthful, she's good. If lying, she's the Baron. I should probe her consistency and learn more about the other players.
🧠
I revealed my Butler role to Bob and he's receiving many whispers. I should ask what information others shared with him to help the good team.
🧠
Maintain Undertaker bluff, gain trust, avoid linking to Eve, and encourage a low-impact day one execution that gives me β€˜info’ leverage tomorrow.
🧠
Continue gathering intelligence from Bob who seems to be a hub of early game information. Understanding the Heidi Butler claim helps me evaluate who is trustworthy.
🧠
Bob is a hub of whisper activity - multiple players are privately messaging him. This could indicate he's the Demon gathering information, or he's just a social player. I want to probe his conversations to determine which scenario is true.
🧠
Reduce linkage between me and David, keep Bob friendly, and steer talk to my Chef zero bluff so town’s early solve is muddied.
🧠
Grace is asking for my observations, which is a good sign of town involvement. I'll share some observations without revealing my Washerwoman info, and note the David-Eve private chat pattern that seems suspicious.
🧠
I know 1 of my neighbors (Eve or Grace) is evil. By probing both separately, I can see who acts suspiciously and narrow down which one is the Minion. Starting with Eve since she's more accessible.
🧠
I'm still gathering intel. Grace could be Baron, so I shouldn't reveal my Investigator role. Sharing a vague Townsfolk claim tests her reaction without exposing my hand.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share observations about the early whisper patterns to get information flowing. The Grace-Charlie-David cluster and Heidi's Butler claim are worth highlighting without revealing my role.
🧠
Confirm my Butler role since Alice mentioned it. Support the observation about frequent whispers between Grace/Charlie/David as suspicious. Draw out more information before nominating.
🧠
Share partial information to draw out Eve or Grace. If I hint at having info about Grace, an evil player might react defensively, revealing themselves. If Eve is Baron, her nervousness might show.
🧠
Defuse suspicion on the whisper cluster and on Eve, steer away from a Day 1 execution or at least away from me and Eve, preserving demon safety and buying time.
🧠
Reveal my Washerwoman info that David or Eve is the Investigator (a Townsfolk). This forces both to clarify their roles and may expose a liar. Eve already claimed Chef, so if she is Investigator, she's bluffing about her role.
🧠
My Night 0 Empath read is 1 evil neighbor (Eve or Grace). Grace is in the suspicious whisper group with Charlie and David. Nominating her helps confirm or deny my read and puts pressure on that group.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend against Frank's nomination. His Empath claim puts me or Eve as evil, but Bob's Washerwoman says David or Eve is Investigator (good). This contradiction suggests Frank may be the Demon framing me to prevent my Ravenkeeper ability from activating at night.
🧠
Frank's Empath read + Bob's Washerwoman info creates strong pressure on Grace. If Eve is Investigator (good), Grace must be the evil neighbor per Frank. I should vote to execute her unless someone provides compelling reason otherwise. My vote helps the majority form.
🧠
I'm Butler - I can only vote if Bob votes. I should wait to see if Bob votes for Grace before deciding. If Bob votes, I can follow his lead since we're linked. If he doesn't vote, I cannot vote anyway.
🧠
My Investigator info says Grace or Eve is Baron. Grace claims Townsfolk but my intel says she's suspicious. Frank's Empath also points to Grace as the evil neighbor. Voting to execute tests my theory - if she's Baron, we eliminate a Minion. If innocent, we lose a Townsfolk but confirm Eve is the Baron.
🧠
Get Grace executed to remove a potential info role and create a clean story path for my Undertaker bluff tomorrow, ideally deflecting heat from Eve and myself.
🧠
My Washerwoman info says either David or Eve is Investigator. Grace claims Townsperson, not Investigator, so she must be the evil one Frank's Empath detected. I must vote for Grace to execute the Demon/Minion.
🧠
I nominated Grace based on my Empath read of 1 evil neighbor and her tight grouping with Charlie and David. I must vote for my own nomination to stay consistent. If Grace is evil, we find the Demon. If Grace is good, Eve must be evil and I'll shift focus next day.
🧠
Join the visible majority to look like a cooperative Townsfolk, while removing a likely good player and keeping attention off David.
🧠
Defend myself against Frank's nomination by highlighting the contradiction between his Empath claim and Bob's Washerwoman info. I should also clarify my role and intentions to the group before voting concludes.
🧠
Wait to see the final vote count. 6 votes have been raised against Grace, which exceeds the 4 needed. If Grace is executed, we get confirmation. If she survives, it confirms her claim may be true and we need to investigate Eve's contradictory Chef claim.
🧠
Bob has already raised his hand to vote for Grace, so I can vote as his Butler. The logical chain from Frank's Empath (1 evil neighbor: Eve or Grace) combined with Bob's Washerwoman (Eve or David is Townsfolk Investigator) suggests if Eve is good, Grace must be evil. Six players have already voted, making execution likely.
🧠
I need to lower my hand. My Night 0 info says Grace OR Eve is Baron, not definitely Grace. Eve voting to execute Grace is suspicious if Eve is the Baron - she'd be eager to frame Grace. I may have voted incorrectly. I should lower my hand to see if we can get more information before executing someone who might be good.
🧠
Keep my vote on Grace to secure a helpful D1 execution, support my Undertaker bluff for tomorrow, and remove Ravenkeeper threat if she is real.
🧠
Grace has 6 votes with 4 needed. She's about to be executed. I should keep my hand raised to ensure the execution goes through. If she's evil, we gain information. If she's good, we learn from the Undertaker's reveal. Either way, the execution provides data.
🧠
Vote YES to execute Grace. My Empath read has been consistent, and Grace's defensive claims don't resolve the contradiction with Eve being Investigator. With 6 votes needed and 4 required, Grace will die. After execution, I get fresh Empath info on new neighbors to continue narrowing.
🧠
Support a Day 1 execution that removes a likely good player, while seeding Drunk/Outsider doubt to protect David and preempt tomorrow’s Empath heat on me.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
As Ravenkeeper about to die, I nominate David to trigger my death ability. I expect to learn his character and give town critical info. My dying words should point at suspicious behavior.
πŸ“œ
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Avoid my execution by leveraging Washerwoman confirmation. Push town to keep Grace on the block and stop voting my nomination; if needed, create a credible minion-pair that includes Grace.
🧠
I must expose David's false Investigator claim. I'm Ravenkeeper (good), not Poisoner. His ability saying I'm evil proves he's lying about being Investigator. This changes the entire dynamic - David or his allies may be the evil team trying to eliminate me before I get my Ravenkeeper use at night.
🧠
Grace has 6 votes and will likely be executed regardless. Let the execution happen and wait for Undertaker info to verify both Grace's claim and David's Investigator claim. No need to vote for David right now - voting patterns will reveal more.
🧠
Challenge David's Investigator claim since if he's real, he should know Grace is NOT the Poisoner if she's Ravenkeeper (good). Press for clarity before Grace is executed and we lose potentially good information.
🧠
David claimed to be Investigator but named Grace as a potential Poisoner despite her claiming Ravenkeeper. This contradicts her good claim. I am the real Investigator and know Grace OR Eve is the Baron. Voting for David confirms he is lying about my role and working with someone.
🧠
Grace is about to be executed regardless. My Washerwoman info strongly supports David being the Investigator (Eve claims Chef, not Investigator). Even if David misread Grace as potentially Poisoner, that doesn't prove he's evil. Executing Grace is safe since she's likely good anyway.
🧠
David's Investigator claim contradicts Grace's Ravenkeeper claim. If Grace is truly good (Ravenkeeper), David should NOT include her as a potential Poisoner. This inconsistency makes David suspicious. I must vote with the 6 already on Grace to execute and get Undertaker info, then focus on David.
🧠
Keep our Demon David off the block by discouraging votes, while sounding towny by advocating for a single clear execution and planning to reassess tomorrow.
🧠
Stop a tie or my execution today; keep focus on Grace so I survive into night to kill and steer tomorrow’s logic.
🧠
Final statement before execution. If I'm good (which I believe), David's Investigator claim is either wrong or a bluff. The town should remember this when deciding who to trust after I'm gone.
🧠
Grace has 6 votes and will be executed regardless. Voting with the majority to see what the Undertaker learns tonight about Grace's true role. If she's evil, good. If she's good, David's Investigator claim becomes very suspicious.
🧠
Grace's logic about David's Investigator claim is compelling - if he truly investigated her, he shouldn't list her as a possible Poisoner. Since Grace is already at 6 votes and will be executed anyway, voting David now gains the town a second execution chance today if he's lying. Bob is voting for David, so I can vote as Butler.
🧠
David's Investigator claim directly contradicts my role. A real Investigator would know Grace cannot be Poisoner if she's Baron. His claim exposes him as either bluffing or evil. Voting David creates a tie, buys time to reassess, and forces the town to think carefully about both targets.
🧠
My Washerwoman ping confirmed either David or Eve is Investigator. Eve claims Chef, so David must be Investigator. If David is real, his Poisoner read on Grace proves she's lying about Ravenkeeper. Execute Grace today.
🧠
David's Investigator claim matches Bob's Washerwoman ping. If Grace is Ravenkeeper, she should show as Townsfolk to Investigator, but David listed her as a possible Minion. This contradiction suggests Grace is bluffing her role. I'm voting David to execute Grace and get confirmation from the Undertaker.
🧠
Prevent David’s execution or a tie by persuading town to keep votes below 6 and let Grace die today; maintain my Chef bluff and cast doubt on anti-David logic.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 7 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (5/7).
🧠
Lock in Grace execution, undermine her RK logic, keep suspicion off me and protect evil teammate Eve by directing town to 'learn tomorrow'.
🧠
Before I die, I must clarify that David made a critical logical error. A real Investigator mechanically knows the role - they don't guess. His claim that I 'might be Poisoner' proves he's lying or has corrupted info. When I die tonight, my Ravenkeeper ability will reveal someone's true role for the town.
🧠
I must clarify my position since David implicated me as a possible Poisoner. I'll claim Recluse to explain why I might register suspiciously, and highlight David's suspicious Investigator claim.
🧠
Grace is being executed. As Butler, I can only vote if Bob votes. I should observe the aftermath and continue gathering information about Alice and the true Demon.
🧠
Grace has 6 votes and is going to die. I need to speak up NOW as the REAL Investigator to muddy David's waters and plant my info before execution. My real info is 'Grace or Eve is Baron.' I'll claim Investigator, contradict David, and set up for tomorrow's analysis when Grace's role is revealed.
🧠
Charlie just claimed to be the real Investigator, directly contradicting my Washerwoman info that David OR Eve is Investigator. This is a critical contradiction that cannot both be true. Need to flag this before Grace dies and we lose potential information.
🧠
With Grace about to be executed, I need to address the conflicting Investigator claims before we lose time. Charlie claims to be real Investigator saying Grace OR Eve is Baron. David claims the same role. Both cannot be true. I must push for resolution and protect the town's information integrity.
🧠
Correct the Investigator misunderstanding, bolster David’s credibility via Bob’s Washerwoman, and shift suspicion onto Charlie instead of me so David survives into day two.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the biggest mechanical threat because his next Empath ping likely implicates Eve. Killing him protects my Minion and removes a loud town leader.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob's Washerwoman info supports David as Investigator, and Charlie's competing claim conflicts with this. Following Bob keeps me aligned with the stronger evidence. As Butler, I can only vote if my master votes, so choosing Bob ensures I can participate meaningfully tomorrow.
πŸ“œ
Storyteller
β†’
Heidi
You chose Bob to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Coordinate with Eve to discredit Charlie’s Investigator claim and steer today’s execution away from me and her, ideally onto Charlie or Alice.
🧠
Confirm if David is the real Investigator per Bob's Washerwoman ping. Eve is confirmed good so David should be Investigator, making Charlie's competing claim suspicious.
🧠
Steer Alice/Bob to treat Charlie as the inconsistency, keep David trusted, and frame Outsider count as still Baron-consistent even with only two current claims.
🧠
Share my critical Empath information with the living players. I read 1 evil neighbor (Eve or Heidi) on Night 0. Eve claims Chef with 0 evil pairs - direct conflict. This may help identify the Demon.
🧠
Share my Butler alignment and key contradictions. Push David or Charlie to prove Investigator status by naming the Minion. Pressure Alice on her Recluse claim since Grace being dead makes her suspicious per David's claim.
🧠
Share my perspective as a dead player who knows they are Good. Push them to resolve the conflicting Investigator claims between Charlie and David.
🧠
Need to understand conflict between my Investigator info and Bob's Washerwoman ping. Alice has been communicating with ghosts and may have clarity on who is evil.
🧠
Confront Charlie about the contradiction with my Washerwoman ping. If David is Investigator (matching my ping), Charlie must be lying. This is critical before nominations.
🧠
Steer Bob to use his Washerwoman info as an anchor and publicly push that Charlie’s Investigator claim is mechanically inconsistent, aiming for a Charlie execution today.
🧠
Coordinate with Charlie to resolve the Investigator conflict before nominations. Charlie's claim that Grace (confirmed good) is Baron is suspicious - this needs clarification before we can trust either Investigator claim.
🧠
Lock Bob into pushing Charlie as the liar today, using Washerwoman consistency and Outsider-count arguments, and keep attention off David as Demon.
🧠
Since I'm dead, I'll use my ghost vote strategically on final day to ensure the Demon is executed. I should encourage Bob to pressure either Eve or Heidi to prove their alignment.
🧠
I need Bob to confirm if his Washerwoman ping is still David, and to pressure Charlie who claimed Investigator despite conflicting Washerwoman info. Also need to address Frank's night death and what it means for evil count.
🧠
Share my analysis of the conflicting Investigator claims. One of Charlie or David is lying. I know I was Good, so if David is truthful, Alice is the Poisoner. If Charlie is truthful, Eve is the Baron. This helps narrow down who is evil.
🧠
Resolve the Investigator conflict by examining Bob's Washerwoman phrasing. If Bob also listed both options like David did, both townsfolk abilities malfunctioned. Focus on confirming if Eve is Baron and should be nominated.
🧠
Charlie and David both claim Investigator - one must be lying. My Washerwoman ping points to David or Eve as the real Investigator. If David is truthful (makes sense: Grace was Good, so Alice is Poisoner), then Charlie is the Demon/Minion bluffing. I should confirm my info and push to execute Charlie today.
🧠
Pull Heidi onto the Charlie execution plan and use her Butler restriction to coordinate votes through Bob, increasing odds Charlie dies today.
🧠
The dead players suggest either Eve (Baron) or David (Poisoner bluffs) is evil. David's Investigator claim points at ME as Poisoner - but I'm Recluse. This is likely my ability misregistering. I want to probe David's exact Night 0 knowledge to confirm if he's the real Investigator or bluffing.
🧠
Sway Heidi, who is uneasy about David, into voting Charlie today and stop momentum toward David or me.
🧠
Final 3 approaches. Eve directly contradicts my confirmed Empath read. My death proves I'm good. The logical conclusion: Eve is lying and is evil. Alert Bob and Alice to nominate Eve immediately when nominations open.
🧠
Confirm Bob will vote for Charlie. As Butler, I can only vote if Bob votes. If Bob agrees to vote Charlie, I can execute the likely evil player. Need to ensure we align before nomination phase.
🧠
Help the living players resolve the key conflict. Either Alice or Eve is evil, but not both. My ghost vote is available if needed on final decisions.
🧠
Clarify that even if Eve is Baron (Minion), we STILL need to find the Demon. Coordinate nomination strategy with Bob and Alice before voting phase begins.
🧠
Charlie and David both claim Investigator. My Washerwoman says David OR Eve is Investigator. Eve claims Chef (not Investigator), so David must be real Investigator. This means Charlie is lying and is either the Demon or a Minion. I must nominate and execute him today to remove this false info source and advance the game.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get a good player executed and preserve David. Charlie is the main source of conflicting Investigator info; removing him stabilizes the narrative and buys evil another night.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve is nominating me to eliminate the real Investigator. My night 0 info clearly pointed to her as Baron. I must defend myself and redirect suspicion back to Eve before I lose my vote.
🧠
Secure Charlie’s execution now; he is publicly accusing me as Baron and could turn town onto David next. Removing him protects the Demon and collapses the competing Investigator narrative.
🧠
I am Heidi the Butler. I chose Bob as my master. Since Bob is voting for Charlie, I can vote too. I support the execution based on conflicting Investigator claims - Bob's Washerwoman proves David is real Investigator, making Charlie a liar.
🧠
Charlie raises a valid point - even if he's lying about Investigator, that doesn't prove he's the Demon. If he's a Minion and we execute him, the Demon is still alive. I should express concern about executing potentially non-Demon evil players.
🧠
Bob's Washerwoman points to David OR Eve as Investigator. Charlie claims Investigator, contradicting Bob's info. One of them must be lying. Since Charlie conflicts with the Washerwoman, he's more likely the liar. My ghost vote supports executing the likely liar to reduce confusion, even if Charlie might not be the Demon.
🧠
Secure Charlie’s execution to eliminate a strong thread against Eve and waste a day’s execution, increasing evil’s odds to reach final three with me hidden.
🧠
Eve directly contradicted my verified Empath read (1 evil neighbor). She claimed Chef with 0 evil pairs when I know 1 of Eve/Heidi is evil. My death at night proves I'm good, making my read reliable. I must vote to execute the player who directly conflicts with my mechanically proven information. Eve is the most suspicious player alive.
🧠
My Washerwoman ping says David OR Eve is Investigator. Eve claimed Chef, not Investigator, so David must be the real Investigator. Charlie claiming Investigator is lying - he's either the Demon or Minion. Multiple good players support this logic. Charlie being executed removes an active threat to our investigation.
🧠
Defend myself from execution. My night 0 info about Eve came before Grace's execution, proving I received genuine information. If executed, the town's only Baron lead dies with me.
🧠
Lock in votes on Charlie by attacking his faulty premise and reinforcing the Washerwoman logic, keeping David off the radar and preserving the Demon.
🧠
Bob has voted and I chose him as my master, so I can vote. The evidence clearly shows Charlie is lying about being Investigator - Bob's Washerwoman ping contradicts him, and Eve claiming Chef proves David is the real Investigator. Charlie's execution should proceed.
🧠
Charlie is about to be executed with 4-5 votes. I must decide now. Bob's Washerwoman strongly suggests Charlie is lying about being Investigator. But even if Charlie is lying, he could be a Minion, not the Demon. The Demon is still unknown and alive. I need to vote to remove this confirmed liar, or we risk losing to the real Demon still among us.
🧠
Charlie is confirmed to be lying about being Investigator (Bob's Washerwoman says David or Eve is Investigator, not Charlie). Whether he's the Demon or a Minion, removing him eliminates false information and brings us closer to the truth. I'm using my ghost vote to support this execution.
🧠
Keep votes on Charlie and reassure Alice that executing a proven liar is the best use of today, while preventing the group from pivoting onto me or Eve.
🧠
Charlie may be a Minion or the Demon, but my ghost vote alone won't determine the outcome. Let the living players decide. My role as dead Empath with verified reads is preserved for future analysis.
🧠
Voting for Charlie confirms he lies about Investigator since my Washerwoman ping says David or Eve is the real Investigator, not Charlie. The votes are sufficient. I should keep my hand raised to ensure execution happens.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 6 votes. Nominating Eve is my only chance - if she ties my votes, I survive. She nominated me to silence the Investigator because my night 0 info points at her as Baron. I must take this risk.
πŸ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop the tie vote on me so Charlie is executed, keeping David safe and preserving evil momentum.
🧠
I'm on the block with 6 votes. I need Eve to get 6+ votes to tie me. Alice is the swing vote - she was hesitant about executing me. I must convince her my night 0 info predates all the confusion and deserves trust.
🧠
Charlie already has 6 votes and will be executed. My Butler ability means I can only vote if Bob votes. Following my master's lead is the right play here.
🧠
Vote for Eve because her Chef claim contradicts Frank's Empath read, suggesting she may be evil. Even though Charlie is also lying about Investigator, Eve's information conflict is more concrete - 0 evil pairs vs 1 evil neighbor. Charlie will die anyway with 6 votes.
🧠
Charlie is dying anyway with 6 votes. I should clarify my role as Ravenkeeper (not the Baron Charlie claims) to help the town see that Eve's execution is the logical next step. My death proves I'm not evil, and Charlie's false claim about me being Baron implicates him as evil.
🧠
Prevent a tie that could save Charlie and endanger our minion. Frame it as optimal good play: execute the inconsistent claim today, reassess tomorrow.
🧠
I cannot vote (dead/used). Charlie is executing with 6 votes. The critical new info is Grace confirming she's NOT Baron, which means if Charlie's info was accurate, Eve IS Baron. My Empath read of 1 evil neighbor (Eve or Heidi) combined with Eve's false Chef claim points to Eve as the evil player. Help the living understand they must execute Eve next.
🧠
Frank's Empath read directly contradicts Eve's Chef claim. Since Grace is confirmed good, Eve fits as the Baron. Charlie is being executed but tying would waste the day. I should raise my hand to help execute Eve if Charlie somehow survives, but likely Charlie dies either way.
🧠
Prevent a tie that could kill me or waste the day, keep Charlie executed, maintain cover and protect David by redirecting focus to Charlie-as-liar and possible false Empath info.
🧠
Grace's revelation is damaging but she could be lying about her role post-death. I must highlight Eve's conflicting claims (Chef vs Empath read) and the suspicious timing of Grace's role reveal to keep voters considering Eve as the real threat. I need 5 more votes for a tie.
🧠
Eve has multiple contradictions against confirmed information. Frank's Empath read contradicts her Chef claim, Bob's Washerwoman contradicts Charlie's Investigator claim but Eve was in the ping, and Grace's Ravenkeeper claim contradicts Charlie's Baron claim. The most logical conclusion is Eve is evil (likely Baron). She needs 7 votes to execute - only 2 are currently raised, but I should add mine to pressure the vote.
🧠
Charlie has 6 votes and will die regardless. A tie wastes the day and lets Charlie survive. Lowering my vote ensures Charlie is executed, then we can investigate Eve tomorrow with cooler heads and more information.
🧠
Confirm my Ravenkeeper role publicly so Charlie's false claim about me being Baron is exposed. Also highlight that Eve's Chef claim contradicts Frank's Empath read, so both nominees are caught in lies. Help the town understand the full picture before Charlie is executed.
🧠
Do not contribute to a tie on Eve. Preserve Charlie’s execution today and keep our minion alive while town wastes tomorrow arguing about Eve.
🧠
Charlie is dying with 6 votes. I must preserve my Empath info for tomorrow and build the case against Eve, who directly contradicts my read. Grace's Ravenkeeper confirmation undermines Charlie but also frees Eve from that specific accusation.
🧠
Charlie already has 6 votes and will be executed. Creating a tie with Eve wastes the day and helps evil. Lower my hand to let Charlie die and reassess Eve tomorrow with cleaner information.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/7).
🧠
Lock in Charlie’s execution, prevent late tie shenanigans, and pre-seed doubt about Frank’s Empath so tomorrow’s pressure doesn’t land on David or me.
🧠
I am about to be executed. I must leave the town with clear guidance: Eve's Chef claim contradicts Frank's Empath read. Execute Eve tomorrow regardless of my true alignment. The Demon remains alive if we don't.
🧠
Charlie is about to be executed with 6 votes locked. I cannot change this outcome. The night phase is coming. When Charlie dies, we'll learn his true alignment, which will help us identify the Demon among the remaining players. I'll prepare to use my Butler ability strategically tomorrow based on what we learn tonight.
🧠
Charlie will be executed. His death tonight will reveal his alignment mechanically. I should share my Recluse concern now - I might register as evil to some abilities, which could explain my presence in David's claim. Also note that even if Charlie is Minion, the Demon is still alive and we must stay vigilant.
🧠
Charlie is about to be executed. Tonight my Ravenkeeper ability triggers and I MUST choose a player to learn their character. I should announce my target now so everyone knows to wait for my information. Eve is most suspicious due to Chef/Empath contradiction, but I should consider all options.
🧠
Lock in Charlie execution, sustain my credibility, protect Eve by discrediting the Empath contradiction and the Ravenkeeper β€˜pick’ misunderstanding.
🧠
Summarize key learnings for tomorrow: Charlie's false Investigator claim, Eve's contradicting Chef read, Heidi as my other neighbor, and Alice's suspicious Recluse claim. Help town prioritize targets after Charlie's death tonight.
🧠
Charlie is about to be executed and will reveal his role tonight. This gives us concrete information to rebuild tomorrow. My Washerwoman info points to David or Eve being Investigator, but Eve claims Chef and David claims Investigator - suggesting David is likely the real Investigator and Eve is the suspicious one. Wait for Charlie's alignment reveal before making final decisions.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove Bob’s Washerwoman info and leadership so tomorrow’s solve collapses into Alice versus Heidi, keeping me off the block and enabling a misexecution.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
David is most likely good based on Washerwoman support. If Charlie was Demon we lose anyway, but if alive tomorrow, I need my master to vote for the most suspicious remaining player (likely Eve).
πŸ“œ
Storyteller
β†’
Heidi
You chose David to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Frank's Empath confirmed ONE evil neighbor between Eve and me. I'm Butler (good Outsider), so Eve MUST be evil. She's our prime suspect. I can only vote today if you vote first. Need to coordinate execution.
🧠
Coordinate with Demon: set a unified push for executing Alice today, and avoid any vote that risks David. Get to final three with both of us alive.
🧠
David received whispers from both Heidi and Eve. Understanding what they told him is critical to identifying the Demon before night falls. With only 4 players left, I must gather intel and push toward a final decision.
🧠
Eve's Chef claim directly contradicts Frank's reliable Empath read. This is the clearest contradiction in the game. Eve must be evil. I should push town to focus on this and execute Eve before final 3.
🧠
Steer Alice to doubt the Eve-is-evil logic and redirect execution onto Alice or Heidi, keeping me off the block and setting up a 3-player endgame I can close at night.
🧠
Help narrow down who is the real Investigator. David is actively being whispered to by everyone and seems central to today's decisions. My Washerwoman info points to him or Eve. Sharing this helps the village narrow down the Demon.
🧠
Share my critical Empath information about Eve and Heidi to help the living players identify the Demon before they lose. Eve's Chef claim and my read directly contradict each other.
🧠
As a dead player with insight, I want to help the living players identify the Demon before final day. David received whispers from all players and seems central. I should share what I know to help him make the right nomination.
🧠
Reinforce the case against Eve. Since Frank's Empath read is mechanically reliable (assuming no poisoning) and I know I'm good, Eve must be the evil player. I need David to nominate so I can vote.
🧠
Redirect Heidi away from suspecting David and toward executing Alice, creating a clean path to final two for evil.
🧠
The Empath vs Chef conflict is key. If Frank was not poisoned, Eve is lying. If poisoned, we can't trust the read. I need David's help to nominate the right person and break the Eve-Heidi alliance before nominations.
🧠
I've already provided David with the key logical contradiction (Eve's Chef claim vs Frank's Empath read). Now I wait to see how David and the others process this before the nomination phase. My ghost vote is best saved for the final day when it has maximum mathematical impact.
🧠
Prevent Eve’s execution by undermining the Empath-versus-Chef certainty and redirecting suspicion onto Heidi or toward no execution, preserving my minion and buying a night kill.
🧠
Waiting to see how David responds to all the whispers and what the group decides before using my ghost vote strategically on final day.
🧠
It's final day territory. With 4 players left and the Demon among them, I need to help narrow it down. Since I can only whisper and not nominate, I'll give David my final analysis to share with the living players before nominations.
🧠
Share my analysis as a dead player with valuable information. Help narrow down who is the Demon between Eve and Heidi using the conflicting claims.
🧠
Reinforce the logical deduction that Eve is evil. Her Chef claim contradicts Frank's Empath read mechanically. Press David to nominate Eve now.
🧠
Lock Heidi onto executing Alice today and away from putting David on the block, which dead voters could swing into a Demon execution.
🧠
Convince David that we should nominate Eve today. Eve's conflicting claims (Chef with 0 evil neighbors vs Frank's Empath read of 1 evil) means she must be lying or poisoned. If she's evil and we let her live, she and Heidi control the final 3 votes and we lose.
🧠
Waiting to see how David processes the Eve contradiction. He has input from multiple ghosts now. My analysis is solid - Frank's confirmed Empath read contradicts Eve's Chef claim. Eve is most likely evil.
🧠
Steer toward any execution that is not me, ideally sacrifice Eve since town already wants it, and set up immediate win with a night kill.
🧠
I've already shared my Washerwoman info with David. Now I wait to see how the private conversations unfold and whether the execution targets the right suspect. My ghost vote is valuable for the final day.
🧠
Final push before nominations. Eve's Chef 0 claim directly contradicts my confirmed Empath 1 read - both cannot be true. The logic forces Eve to be lying, making her the Demon. David must nominate Eve now.
🧠
I need to know Charlie's role result from last night's execution to resolve the central conflict between Eve's Chef claim and Frank's Empath read, and determine who is the Demon.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push for Eve's execution based on her Chef claim contradicting Frank's Empath read of ONE evil. My ping supports David as Investigator. Eve is the most suspicious living player.
🧠
I must speak publicly to support nominating Eve. My Butler ability requires David to vote first before I can vote. Eve is the primary suspect based on the Chef/Empath contradiction. I need to publicly commit to voting if David nominates her.
🧠
As the dead Empath, I must use my single ghost vote strategically. My Empath 1 read directly contradicts Eve's Chef 0 claim. Since I died at night, I am proven not to be Demon or Minion - my information is reliable. Eve is lying. This is final 4 with no dead vote - we must execute the right person or lose.
🧠
Eve's Chef claim directly contradicts Frank's reliable Empath read. Multiple ghosts confirm this contradiction. David claimed Investigator matching Bob's ping. With only 4 alive, we must execute the most likely Demon today. Nominating Eve is the highest probability play to remove the Demon.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Ensure an execution happens that is not David. Sacrificing myself at four alive guarantees the night kill ends the game in evil’s favor.
🧠
I have concrete mechanical contradictions: Eve's Chef claim of 0 evil neighbors directly conflicts with Frank's Empath read of 1 evil between Eve and Heidi. Both cannot be true. As a ghost with one vote remaining, I must use it on the player who creates mathematical impossibilities. Vote to execute Eve.
🧠
Eve is on the block and needs one more vote to execute. I am Butler and can only vote if David votes first. I must push David to vote for Eve to unlock my vote and secure the execution.
🧠
Reinforce the logical contradiction and push David to vote for Eve's execution. Since my ghost vote is used, I can only persuade the living players through speech.
🧠
Voting to execute Eve because her Chef 0 claim directly contradicts Frank's proven-good Empath read of 1 evil between Eve and Heidi. Even if I'm the Demon in some scenario, the mechanical contradiction demands action. David holds the deciding vote - with 4 players, 2 votes executes. My vote plus Bob's ghost vote and David should seal it.
🧠
Reinforce the mechanical contradiction between Eve's Chef claim and Frank's Empath read. Dead Ravenkeeper supporting the logical conclusion that Eve is the evil player. Push David to vote yes.
🧠
Secure an execution that is not me and align with town consensus; if Eve dies, I still win tonight with the final night kill.
🧠
I must vote to execute Eve. My Night 0 Investigator info was wrong (Grace was Ravenkeeper, not Baron), but that doesn't matter now. The mechanical contradiction between Frank's reliable Empath read and Eve's Chef claim proves she is lying. With multiple ghosts confirming this, Eve is the most likely evil. I use my ghost vote to help execute her.
🧠
Prevent my execution by claiming Saint and forcing voters, especially David, to retract to avoid an instant good loss.
🧠
Eve claimed Saint to avoid execution. But her Chef claim already contradicted Frank's Empath mechanically. The town has spoken with multiple votes. As a ghost, I must follow the group's decision. The evidence points to Eve being evil, not Saint. We should execute her.
🧠
Eve's Saint claim is a desperate last-second bluff after being caught contradicting Frank's Empath read. She claimed Chef (0 evil) which mechanically cannot be true if Frank's read of 1 evil between us is correct. The dead players and Alice all confirm she is the contradiction. David has voted, so my Butler vote can now go through. I must vote to execute Eve - she is either the Demon or Minion, and the Saint claim is false.
🧠
Confirm the execution is proceeding correctly. Eve's Saint claim is clearly a panic bluff after being caught contradicting the Empath read. The votes are there - Alice, David, and Heidi have all voted yes. The game mechanics prove she is being executed.
🧠
Eve's Saint claim is suspicious timing, but her Chef claim already contradicted Frank's reliable Empath read. With all ghosts pushing for execution and the mechanical impossibility of her claim, I'll keep my vote. If she's truly evil, we win. If Saint, we lose - but evidence points evil.
🧠
Eve's Saint claim at the last second is suspicious. She cannot be both Chef and Saint. I must warn the living players that if she IS the Saint, executing her means instant loss. They need to consider whether the Saint could be anyone else before voting.
🧠
Keep the vote on Eve and prevent a last-second derail. Even if she is Saint, that helps evil; if not, execution likely still benefits us via endgame tempo.
🧠
Eve's last-second Saint claim is critical. If true, executing her loses the game immediately. As a ghost, I should not force an irreversible execution if there's any chance the Saint claim is real. The living players have enough votes without me. I preserve my ghost vote for potential future use while not blocking the execution if it's truly needed.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create an alternate execution to surpass the 5 votes on me; exploit Saint-loss risk and Alice’s Outsider claim to pull cautious votes and secure evil win tonight.
πŸ“œ
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
I raise my hand to vote. This forces the living players to make a conscious choice to execute me. If Eve truly believes she's the Saint, she should want to prevent her own execution. This action will reveal whether the group commits to the execution or not, and creates accountability for the decision.
🧠
Vote on Alice to try to force a 5-vote tie, preventing my execution and buying the demon a night kill toward winning.
🧠
Eve cannot be the Saint - if she were, Good would have already won per the Mayor mechanic. She's lying desperately. Voting for Alice would execute a confirmed good player while letting the real evil live. Keep the vote on Eve.
🧠
Follow the logical chain: Frank's reliable Empath read proves Eve is evil. She cannot be the Saint since Saint is good. Her multiple contradictory role claims (Chef, now Saint) confirm she is bluffing. Vote to execute her to eliminate the Demon/Minion.
🧠
Eve's Saint claim is mechanically impossible given we're still playing at 4 players. The Mayor win condition should have triggered if the real Saint existed. Support executing Eve to eliminate the Demon/Minion.
🧠
I must strongly caution against this execution. If Eve IS the Saint, good loses immediately. We need 100% certainty before executing a last-second Saint claim. Eve's contradictions are real, but we cannot afford to be wrong about the Saint.
🧠
Get Alice to 5 votes to tie Eve at 5, preventing Eve’s execution and preserving evil majority pressure into the night.
🧠
Bob's Mayor point is decisive. If the real Saint was alive, Good would have already won at 3 players with no execution. We're at 4 players. Therefore Eve is bluffing about being Saint. Her Chef claim earlier and Frank's Empath read pointing at her as evil confirm she's the Demon. I must vote to execute.
🧠
Eve cannot be both Chef and Saint - her Saint claim is a desperate bluff. Bob's Mayor point about 3-player win condition is valid. I'm lowering my hand to reconsider the vote, as voting for myself seems counterproductive and I should focus on the mechanical contradictions pointing to Eve.
🧠
Create doubt fast and pull extra votes onto Alice to reach a 5 vote tie, preventing my execution and protecting David.
🧠
Eve's nomination of Alice is a TIE PLAY. She already has 5 votes and will die. If everyone votes Alice to 5, it creates a tie and Eve survives. Do NOT vote Alice - let Eve's execution happen. This is her desperate final gambit.
🧠
Eve already has 5 votes, one short of execution. Adding my vote ensures the Demon (if Eve is evil) is executed today. Her Saint claim contradicts her earlier Chef claim and Frank's reliable Empath read pointing at her. If she were truly the Saint, she should have revealed earlier when safe, not at the last moment when caught lying. The ghost votes confirm this is the right call.
🧠
Eve is the Demon. She claimed Chef then Saint - she cannot be both. She nominated Alice purely to create a tie and survive. My reliable Empath read from Night 0, her contradictions, and her desperate tie play all confirm she is evil. The execution must proceed on Eve. Do not switch votes to Alice.
🧠
Eve is mechanically contradictory (Chef + Saint impossible), Frank's confirmed Empath read points between Eve and Heidi, Heidi is Butler (good), Eve is evil. Eve's nomination of Alice is a desperate tie-play to survive. Good must execute her now.
🧠
Avoid creating a 5-5 tie that cancels execution and extends the game. Let Eve die to secure an immediate night kill to final two while keeping suspicion off me.
🧠
My Night 0 Investigator info was correct all along - Grace OR Eve is Baron. Grace was confirmed good via execution, so Eve IS the Baron. Her Saint and Chef claims are both impossible lies. As a dead player with no stake in survival, I must use my ghost vote to execute an evil player and help Good win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
Nominee Alice did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (3/6).
🧠
Eve has 5 votes and will be executed automatically. I survived my nomination with only 3 votes. The debate about her Saint claim is happening but the mechanics point to her being evil. Waiting for the execution result to determine next steps.
🧠
Create urgency and a rational, risk-averse argument to get David or Heidi to nominate the other and gather enough votes to tie/beat my 5 so I survive today.
🧠
Clarify that Eve has 5 votes and will be executed. She nominated Alice to confuse players, but the voting rules mean Eve dies first. The Saint claim is mechanically disproven by her earlier Chef claim.
🧠
Eve has 5 votes and is about to be executed. All ghosts confirm she's evil. My vote is already cast for Eve. No further action needed - just wait for the execution to proceed and confirm the win.
🧠
Voting is closed. Eve will be executed. I want to reinforce the logical chain that led here and prepare the living players for tomorrow's decision. My confirmed Empath read of 1 evil between Eve and Heidi has been reliable. Eve's contradictory Chef+Saint claims prove she was lying. Heidi is good based on my read. Tomorrow we need to find the remaining evil among the 3-4 remaining players.
🧠
Voting is locked at 5 votes for Eve. The logical contradictions in her claims have been thoroughly exposed by the ghosts and living players. I should wait for the execution result and be ready to help identify any remaining evil on the next day.
🧠
Let minion die to reach 3 alive, then secure win with night kill while gaining trust by publicly opposing the tie play.
🧠
The votes are locked at 5 for Eve. She will be executed at the end of this phase. My Night 0 info is vindicated - Grace being good means Eve is the Baron. Her contradictory claims and tie play confirm her guilt. Wait for the execution.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
We are at final 3. A successful kill ends the game with the Demon alive. Target Alice because she is the more likely hidden Monk and cannot self-protect, maximizing kill success.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil