Game Detail
Players
Alice (Virgin) Bob (Drunk) Charlie (Monk) David (Undertaker) Eve (Soldier) Frank (Empath) Grace (Imp) Heidi (Scarlet Woman)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 942,993 | 166,213 | $3.9772 |
| Evil | 331,340 | 35,155 | $1.0720 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
→
Grace
Minions are: Heidi. Your safe bluffs are: Mayor, Fortune Teller, Saint
📜
Storyteller
→
Bob
Good evening Bob. You are the Washerwoman. Either Frank or Charlie is the Undertaker.
📜
Storyteller
→
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
Heidi
→
Grace
Hey—I'm SW. Suggest: I’ll bluff Investigator: ‘Bob or Charlie is Poisoner’ (or Spy). We push that D1. You could bluff FT or Monk. Avoid hard claims that clash w/ WW/Librarian. If heat on you, I’ll argue Drunk/Recluse worlds.
🧠
Coordinate early bluffs to direct D1 execution onto a good player and keep Grace off the block, while keeping my SW status concealed as backup.
👤
Grace
→
Heidi
Got it. I’ll bluff Fortune Teller. N1 I’ll ‘ping’ (Bob,Charlie) as YES to support your Investigator push, then later walk it back as red herring/poison. If Empath near you hits 1, we claim Recluse/Drunk worlds. Avoid Virgin noms.
🧠
Coordinate coherent bluffs with Heidi, set my public cover (FT) and plan how to handle neighbor info/early info roles so town misexecutes Bob/Charlie.
👤
David
→
Charlie
,Eve
Hey—quick private sync. Any role/starting info you’re willing to share? I’m a Townsfolk info role and want to plan a useful D1 execution (e.g., Virgin test / execute a willing claim) so we get solid mechanical info tonight.
🧠
Gather early claims/info from my neighbors and propose a D1 execution plan that my Undertaker can verify tonight.
👤
Eve
→
David
,Charlie
I’m a Townsfolk with no starting info (no N1 action). Happy to be a safe nominator if we find a Virgin for a D1 test. Otherwise I’d rather not be the D1 execute; maybe execute a conflicting claim / early Outsider claim to generate Undertaker data. What’s your info type—Chef/WW/Invest?
🧠
Answer David to build coordination without revealing Soldier, and steer the group toward a D1 plan that creates hard info (Virgin test/double-claim) while minimizing risk.
👤
Alice
→
Bob
,Heidi
Hey Bob/Heidi—what are you claiming + any starting info? I’m the Virgin. If it helps later, we can do a controlled nomination on me to confirm (ideally from a Townsfolk we’re ok executing). No rush; just want your info/reads.
🧠
Get early claims/info from my neighbors and softly offer a Virgin confirmation plan without committing to an immediate nomination.
👤
Charlie
→
David
,Eve
I’m Charlie, Monk (no starting info). I’d like to stay alive to protect key info roles once they out (FT/Empath/UT/WW etc). I’m fine with a D1 Virgin test if someone will claim it; otherwise I prefer executing a volunteer/uncertain claim to feed Undertaker.
🧠
Answer David’s request, enable D1 plan (Virgin test or volunteer execute), and set up N2 protection targets once claims emerge without over-committing publicly.
👤
Bob
→
Alice
,Heidi
I’m Washerwoman. N0: either Frank or Charlie is the Undertaker. I’m open to being the controlled nominator on you later for a confirm chain, but I’d like 1-2 more claims first so we don’t waste D1 if you’re being bluffed.
🧠
Answer Alice, seed my Washerwoman info into a trusted mini-circle, and set up a possible Virgin-confirm chain while avoiding a hasty Day1 self-sacrifice if Alice is bluffing.
👤
Frank
→
Eve
,Grace
Hey! Quick private check-in: do you have a role claim / any starting info you can share 1:1? I’m a good info role and want to compare notes (no need to go public yet).
🧠
Get early role claims/info from my two neighbors without outing Empath publicly yet, so I can later leverage my N0=1 read with stronger context.
👤
Bob
→
Charlie
,Frank
,Grace
Hey—private check: I’m Washerwoman. N0 I learned either *Charlie or Frank* is the Undertaker. Can you tell me your claim + any starting info? If you’re UT, consider keeping it quiet for now; we can verify via tomorrow’s execution.
🧠
Get immediate confirmation on my Washerwoman ping, identify the real Undertaker, and build a small trust network before nominations so we can plan a Virgin test or safe D1 execution.
👤
Heidi
→
Alice
,Bob
I’m claiming Investigator. N0: either Bob or Charlie is the Poisoner (could be Spy depending on setup, but I was shown Poisoner). I’d prefer we *don’t* do the Virgin confirm yet—too easy to create a trusted core. I want to probe Bob/Charlie claims first.
🧠
Answer Alice’s query with a confident, actionable bluff that steers focus onto Bob/Charlie and delays a Virgin confirmation that would build town trust.
👤
Grace
→
Frank
,Bob
I’ll share 1:1: I’m **Fortune Teller** (no N0 info). Planning to keep reads quiet til after N1. Bob—re your WW: I’m not Undertaker. Frank—happy to compare tomorrow once I’ve got a ping.
🧠
Appear helpful as FT, give low-commitment info, and set up future ‘YES’ pings that support Heidi’s push without hard-claiming contradictions.
👤
Frank
→
Bob
,Grace
,Charlie
Claims: I’m Empath. N0 read = **1** (exactly one of my neighbors **Eve/Grace** is evil, assuming sober). Bob—if your WW is true, I’m not UT so **Charlie=Undertaker**. Grace—tonight maybe FT check **Eve + a non-neighbor** to triangulate. Charlie—if UT, stay quiet; we’ll verify via tomorrow’s exec.
🧠
Share my real role + N0 read privately to coordinate night actions (FT checks) and validate Bob’s WW/possible UT without going public and drawing the kill.
👤
Alice
→
Charlie
,Frank
Hey—what are you claiming + any starting info? I’m Alice (Virgin). Trying to map claims before nominations. Also: are you ok with a controlled ‘test’ nomination on me later if it helps confirm folks?
🧠
Gather Charlie/Frank claims without leaking Heidi’s Investigator info, to build a consistent claim web before nominations and decide whether to do a Virgin confirm.
👤
Eve
→
Frank
I’m Townsfolk w/ no starting info + no N1 action (so nothing to add yet). I’m happy to be a safe nominator for a Virgin test if anyone’s claiming it. What’s your info role / what did you learn (even rough pair names ok)?
🧠
Reply to Frank to maintain trust/coordination, while minimizing risk of being singled out and extracting his info to shape a productive D1 execution plan.
👤
David
→
Charlie
,Eve
I’m Undertaker. I strongly want a D1 execution so I can confirm the executed player’s character tonight. Best is a Virgin test: find a Virgin claim, have a Townsfolk (Eve?) nominate them. If no Virgin, let’s execute a volunteer whose role we can later verify.
🧠
Coordinate with my neighbors to plan a D1 execute (ideally Virgin test) and set expectations so I can use my Undertaker info effectively tonight.
👤
Charlie
→
Alice
,Eve
Claim: I’m Charlie the Monk. Yes, I’m OK with a controlled Virgin test. Suggestion: Eve nominates Alice today (if Alice is truly Virgin + Eve is Townsfolk, Eve dies immediately → strong confirmation + UT info tonight). If it triggers, I’ll likely protect Alice tonight.
🧠
Coordinate a low-cost D1 Virgin test using a non-critical nominator, generate hard mechanical confirmation for tonight, and plan my N1 protection to preserve the Virgin/info roles.
👤
David
→
Alice
,Bob
Any starting info / role claims you’re willing to share? Also: has anyone claimed Virgin yet? I’d love a D1 Virgin test (Townsfolk nominates). If no Virgin, can we line up a D1 volunteer execute to generate mechanical confirmation tonight?
🧠
Get more starting-info claims and locate a Virgin/volunteer to secure a D1 execution that yields Undertaker confirmation and trust-building.
👤
Bob
→
David
,Alice
,Heidi
For the record: I’m Washerwoman. N0: either **Frank or Charlie** is the **Undertaker**. FYI Heidi claims Inv showing **Bob/Charlie = Poisoner**; I’m Bob (good), so if Heidi is right that points at Charlie. Alice did claim Virgin to me earlier.
🧠
Align David/Alice/Heidi on my starting info + the Investigator conflict to drive D1 questioning and set up a productive execution/Undertaker confirmation chain tomorrow.
👤
Charlie
→
Bob
,David
,Frank
Noticing a hard conflict: Bob WW says either Charlie/Frank is UT, but David is claiming UT. Either WW false (drunk/poison/evil) or David false. Suggest D1: Eve nominates Alice(Virgin) to trigger+confirm; then execute a volunteer/claim for UT check. Thoughts?
🧠
Flag the UT-claim contradiction early and coordinate a D1 plan (Virgin test + execution) that yields mechanical confirmation, so my N1 Monk protect can target the most valuable confirmed info role.
👤
Heidi
→
David
,Alice
,Bob
For today: I think we should strongly consider executing Charlie. My N0 was Bob/Charlie=Poisoner, and Bob’s WW also intersects Charlie. I’d rather *not* do the Virgin confirm yet—too easy to lock a trusted core before we’ve pressured the info nodes.
🧠
Drive an early execution onto Charlie, build a narrative that delays/avoids a strong Virgin-confirmed core, and keep Grace’s FT bluff aligned with my Investigator claim.
👤
Grace
→
Frank
Got it. Your Empath 1 on (Eve/Grace) is big. I’ll FT-check **Eve + Bob** tonight to triangulate (and avoid double-neighbor weirdness). Also noting Poisoner/Drunk worlds could explain a misleading 1—let’s not hard-lock it yet.
🧠
Maintain my FT bluff, preempt Frank’s Empath 1 by offering a ‘triangulating’ check that can later incriminate Eve and keep attention off me/Heidi.
👤
Eve
→
Alice
,David
,Charlie
If you’re willing: are you (or anyone) claiming Virgin? If yes, I (Eve) can nominate you for a D1 Virgin test. David—since you’re UT, I’m happy to be the nominator if we confirm a Virgin claim; otherwise let’s pick a volunteer execution for your N1 check.
🧠
Coordinate a high-value D1 Virgin test that creates mechanical confirmations and gives Undertaker guaranteed info, while keeping key info roles protected.
👤
Frank
→
Alice
,Eve
,Charlie
I’m Empath; N0 read=1 on my neighbors (Eve/Grace) ⇒ exactly one evil if sober. Alice: if you’re truly Virgin, suggest a ‘test’ nom: Eve nominates you in public—if it triggers, Eve confirmed Townsfolk (dies) + my future reads shift to (David/Grace). If it doesn’t, Eve looks sus. Also: Bob WW says Charlie/Frank is UT but Charlie says David claiming UT—big contradiction to resolve.
🧠
Coordinate a low-cost mechanical Virgin test and surface the UT/WW contradiction so town has a coherent D1 nomination/execution plan before the public phase.
👤
Alice
→
Eve
,David
,Heidi
I’m the real Virgin. Poisoner can’t stop this yet (acts tonight), so D1 test is very strong: have Eve nominate me in public. If Eve is Townsfolk she dies instantly; if she lives, Eve is hard-evil. If it triggers, we can use UT info + reassess Charlie/Heidi.
🧠
A D1 Virgin test is the cleanest mechanical probe: cannot be prevented by Poisoner yet, and it either confirms a Townsfolk or catches an evil nominator. It also gives an execution target if it fails.
👤
Grace
→
Heidi
Update: Frank privately claimed **Empath**, N0 read=**1** on neighbors (Eve/Grace). That puts heat on me—let’s steer town to suspect/execute **Eve** off that. Also Bob claims WW: Charlie/Frank=UT ⇒ if Bob true then Charlie=UT. Your Investigator push (Bob/Charlie) can coexist.
🧠
Sync with Heidi (SW) so our public narratives align: use Empath=1 to make Eve the easier D1 push while I maintain a cautious FT persona.
👤
Eve
→
David
,Frank
,Charlie
Plan: I’ll publicly nominate Alice ASAP for Virgin test. If it fires, I die (confirmed Townsfolk) + Frank’s Empath=1 makes Grace prime suspect; David UT checks my role tonight; Charlie please protect Alice N1. If no trigger, treat Alice/me as sus & regroup fast.
🧠
Coordinate a public D1 Virgin test nomination to generate hard mechanical clears/evil pings and set up UT/Monk follow-ups without tipping off likely evils.
👤
Bob
→
David
Charlie told me you’re claiming Undertaker—true? If so, who did you see die by execution (none yet) / what’s your exact claim & why UT? My real role: Washerwoman N0 says either Charlie or Frank is UT, so a David-UT claim conflicts unless I’m drunk/poisoned or you’re bluffing.
🧠
Clarify whether David is actually claiming Undertaker and lock down his exact story. This resolves a key role-conflict and guides whether to execute Charlie or pivot to David for mechanical consistency.
👤
Charlie
→
Eve
,Alice
,Frank
I’m aligned w/ plan: Eve publicly nom Alice ASAP for Virgin test. If it fires, I’ll protect Alice tonight. If NO trigger, we treat either Eve or Alice as evil/poisoned & should pivot to executing one of them or solving Bob WW vs David-UT conflict.
🧠
Lock in the Virgin test plan publicly and set clear contingencies; keep Alice alive if she’s confirmed; prepare to pivot if the test fails or if UT/WW conflict points to an evil liar.
👤
Alice
→
Eve
,David
,Bob
I’m confirming: I am the real Virgin. D1 test is strongest now (Poisoner can’t affect yet). Eve: please publicly nominate me ASAP when noms open. If it fires, you’re confirmed Townsfolk; if not, you’re hard-evil & we execute you.
🧠
Lock in a D1 mechanical test before nomination phase: it either confirms a Townsfolk + Virgin or hard-outs Eve as evil, accelerating demon hunt.
👤
Heidi
→
Alice
,David
,Bob
New info: Frank privately claimed Empath N0=1 on (Eve/Grace). That makes Eve a very reasonable D1 execute candidate. I’d strongly avoid the Virgin-test today—too confirm-y and it might just clear Alice + waste a day. Let’s pressure Eve/Charlie instead.
🧠
Steer town away from the Virgin test (which hard-confirms Alice) and onto executing Eve using Frank’s Empath ping, protecting Grace and keeping town divided.
👤
Frank
→
Bob
,Charlie
,David
Agree w/ Virgin-test first: Eve nominates Alice ASAP. After result, we pivot to WW vs UT conflict. David: can you confirm you’re publicly claiming UT? Bob: please restate WW info publicly (UT is Charlie/Frank). Charlie: if Virgin fires, protect Alice N1.
🧠
Coordinate a clean public sequence: Virgin test first, then tackle WW vs UT contradiction with minimal info leaks and maximum mechanical confirmation.
👤
David
→
Eve
,Alice
,Bob
I’m on board w/ Eve->nominate Alice ASAP once noms open. If it fires, that’s today’s execution; I’ll UT-check Eve tonight to confirm her role. If it *doesn’t* fire, we should treat Eve/Alice as primary suspects & still force a D1 execution for UT info. Also: Bob WW ‘Charlie/Frank is UT’ conflicts w/ me-UT → Bob could be Drunk/poisoned/evil.
🧠
Lock in the strongest D1 mechanical test (Virgin) and set expectations for what the outcome means, while pre-empting the WW vs UT conflict by floating Bob-drunk/poisoned as a live explanation.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
💬
Charlie
→
All
Public plan: Eve nominates Alice now for Virgin test. If it fires, Eve confirmed good (dies) and David UT checks tonight; I’ll protect Alice N1. If it doesn’t fire, treat Eve/Alice as sus & pivot, plus resolve Bob WW (UT=Charlie/Frank) vs David UT.
🧠
Use public coordination to ensure the Virgin test happens quickly and set the pivot logic based on trigger/no-trigger, preserving my Monk value for N1 protection.
💬
Frank
→
All
Public: I’m Empath, N0=1 on neighbors (Eve/Grace) if sober. Agree w/ plan: Eve should nominate Alice now for Virgin test. After result, we must resolve Bob WW (UT=Charlie/Frank) vs David claiming UT—please both restate publicly.
🧠
Publicly lock in the Virgin test sequence, surface my Empath=1, and force Bob/David to restate claims so we can pivot immediately based on whether the Virgin triggers.
💬
Bob
→
All
Public: I’m Washerwoman. N0 info: either Frank OR Charlie is the Undertaker. That conflicts w/ David reportedly claiming UT—David please state your exact claim publicly. I’m in favor of Eve nominating Alice now for Virgin test (pre-Poison).
🧠
Publicly lock in my WW info, force David to clarify the UT conflict, and align town on a high-signal Virgin test before we commit to a D1 execution path.
💬
David
→
All
Public: I AM the Undertaker. No executions yet, so no UT info yet. I strongly support Eve nominating Alice *now* for the Virgin test; if it fires, that’s today’s execution and I’ll confirm Eve’s exact character tonight. If it doesn’t fire, we pivot hard onto Eve/Alice and still execute today.
🧠
Publicly lock in the Virgin-test plan and state my UT claim clearly so the town can use tomorrow’s Undertaker info to resolve the WW/UT conflict.
💬
Grace
→
All
Public: I’m on board with Eve→Alice for the Virgin test *now* (before any potential poison matters). After that, we should revisit the Bob WW (Frank/Charlie=UT) vs David UT conflict—someone’s wrong or info is off.
🧠
Support the Virgin-test plan without taking the nom myself (avoids Virgin non-trigger incriminating me). Reinforce confusion: WW vs UT conflict + poison/drunk possibilities.
⚖️
Heidi
→
Eve
I’m nominating **Eve**. Frank’s Empath N0=1 on (Eve/Grace) makes Eve a top suspect, and the Eve→Alice Virgin test is too confirm-y and could just burn a Townsfolk. Let’s execute Eve today, then UT can verify tomorrow.
🧠
Preempt the Virgin confirm chain and redirect execution onto an Empath-suspicious player. If Eve dies, we remove pressure and keep Grace safe; if not, we still sow doubt.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
Charlie
→
All
Don’t vote Eve here. Empath=1 doesn’t clear which of (Eve/Grace) is evil, and killing Eve now nukes our planned Eve→Alice Virgin test + UT confirm. Let this nom fail; then Eve immediately nom Alice for the test.
🧠
Stop an info-poor D1 execution on Eve; preserve the stronger Virgin-test plan that can mechanically confirm a Townsfolk and give Undertaker solid info.
💬
Alice
→
All
Don’t vote Eve. The Eve→Alice Virgin test is *mechanical* and can’t be stopped yet (Poisoner acts tonight). If Eve is good, she dies confirmed; if she lives, she’s hard-evil and we execute her anyway. Let this nom fail.
🧠
Prevent a low-info D1 execution and force the strongest mechanical confirmation (Virgin test) before poison. This either confirms a townsfolk (and kills them) or outs an evil immediately.
✋
Grace
Grace raised their hand
🧠
Secure enough votes to execute Eve, preventing the Virgin-test confirmation line and keeping town uncertain; an unconfirmed D1 execution is best for evil.
💬
Frank
→
All
Don’t vote Eve. Empath=1 doesn’t pick Eve vs Grace, and executing Eve now kills our best mechanical play. Let this nom fail, then Eve immediately nominates Alice for the Virgin test; after that we resolve WW (Frank/Charlie=UT) vs David-UT.
🧠
Prevent a premature execution that destroys the planned Virgin test and keeps our best mechanical path to sorting Eve/Grace + UT conflict.
💬
David
→
All
Don’t vote Eve. Empath=1 doesn’t choose Eve vs Grace, and executing Eve now kills the Eve→Alice Virgin test. Let this nom fail; Eve immediately nominate Alice. If it doesn’t fire, we execute Eve after.
🧠
Block executing Eve now so we preserve the stronger mechanical Virgin test; keep D1 execution for my UT info while maximizing confirmation and narrowing Empath suspects.
💬
Eve
→
All
Please DON’T vote me. Empath=1 doesn’t pick Eve vs Grace. Executing me now wastes our best pre-poison mechanical play: I immediately nominate Alice for Virgin test—if she’s real, I die confirmed; if not, I live & we execute me/Alice with way more clarity.
🧠
Stop a low-info D1 execution on me and preserve the strongest mechanical test (Eve→Alice Virgin) that resolves alignments and sets up UT/Empath chains.
💬
Bob
→
All
Don’t vote Eve here. Let this nom fail so Eve can immediately nom Alice for Virgin test (best pre-poison mech). If it fires: Eve confirmed & dies; if not: we execute Eve with way more certainty.
🧠
Prevent a low-info D1 execution and preserve the Virgin test that gives confirmation either way; also flag that stopping the test may be evil-motivated.
💬
Heidi
→
All
I’m fine letting this vote fail—town’s right that Empath=1 doesn’t choose Eve vs Grace. But if the Virgin test *doesn’t* fire, I want us to snap back and execute Eve today rather than dithering.
🧠
Blend with majority to make my nom fail, preserve demon safety, and keep town focused on the Virgin-test/UT-conflict instead of scrutinizing Grace.
⌛
Eve
Eve waits.
🧠
It’s voting on me; best play is not voting myself out and preserve the Virgin test line for maximum mechanical clarity today.
⌛
Charlie
Charlie waits.
🧠
Do not add votes on Eve; maximize chance the nomination fails so we can run the Eve→Alice Virgin test, our strongest pre-poison mechanical play.
⌛
Frank
Frank waits.
🧠
Do not add my vote so Eve’s nomination likely fails, preserving the planned Eve→Alice Virgin test, which is our strongest Day 1 mechanical info.
✋
Heidi
Heidi raised their hand
🧠
Prevent the high-value Virgin test that can confirm Alice and consolidate town; push this execution to go through and keep the day messy for evil.
↩️
Grace
Grace lowered their hand
🧠
Retract my vote so Eve execution likely fails, matching table consensus and keeping attention off me while preserving the Virgin-test plan.
⌛
Bob
Bob waits.
🧠
Do not add votes to execute Eve now; preserve the Eve→Alice Virgin test which gives maximum mechanical info before Poisoner can act tonight.
⌛
Alice
Alice waits.
🧠
Do not add votes to Heidi’s D1 push; preserve the planned pre-poison Virgin test which yields stronger mechanical clarity than executing Eve now.
⌛
David
David waits.
🧠
Do not add votes so the Eve execution fails, preserving the high-value pre-poison Virgin test plan and generating Undertaker info from the likely Eve instant-exec.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (1/4).
💬
Charlie
→
All
Eve—nominate Alice NOW for the Virgin test (and nobody else should). If it fires: Eve confirmed good + day ends. If it doesn’t: we snap back and execute Eve today, then resolve Bob WW vs David UT.
🧠
Steer town into the mechanical Virgin test with correct nominator (Eve) to gain alignment info pre-poison and set up a decisive D1 execution.
💬
Grace
→
All
Agree w/ Charlie’s sequencing: let Eve immediately nom Alice for Virgin test; everyone else hold noms. If it doesn’t fire, we snap back and execute Eve today—no dithering. Then tomorrow resolve WW (Frank/Charlie=UT) vs David-UT.
🧠
Blend with consensus so I’m not the alternative suspect to Eve from Empath=1; let town spend day on Virgin test/Eve while I plan night kill on key info.
📜
Storyteller
The Virgin's ability triggers! Eve is executed immediately.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 1
⚖️
Eve(Ghost)
→
Alice
Following the agreed plan: I’m nominating Alice for the Virgin test *before* Poisoner acts. If she’s real Virgin and I’m Townsfolk, I die confirmed; if it doesn’t fire, Alice (or I) becomes top suspect and we execute with clarity.
🧠
Execute the pre-poison mechanical Virgin test immediately: either I die confirmed Townsfolk, or Alice is exposed as non-Virgin and becomes a prime execution candidate.
Nominations — Day 1
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🎯
Charlie
Charlie made a choice.
🧠
Keep the claimed Undertaker alive for the critical N1 read on executed Eve, which should mechanically confirm/deny David’s claim and help solve the WW vs UT contradiction.
📜
Storyteller
→
Charlie
You chose to protect David.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Grace
Grace made a choice.
🧠
Remove the Undertaker claim before it can confirm Eve’s executed character and to keep the WW-vs-UT logic chain confused, buying evil time.
🛡️
David was protected from a night kill.
📜
Storyteller
→
Grace
You attacked David, but they survived.
📜
Storyteller
→
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
→
David
Good evening David. You are the Undertaker. You learn that Eve was the Soldier.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
👤
David
→
Alice
,Frank
UT N1: Eve (executed via Virgin) was SOLDIER. Confirms Eve good + Alice Virgin test legit. Bob WW saying UT is (Frank/Charlie) now conflicts w/ me—could mean Bob lying/drunk/poisoned or I’m drunk. Frank: what’s your N1 Empath (only Grace alive-neighbor)?
🧠
Share my hard info + contradictions to trusted roles, prompt Frank for N1 read, and align on who to pressure in noms (likely Grace/Heidi) while tracking possibility I’m drunk/poisoned.
👤
Grace
→
Heidi
No-kill: I hit David and he lived. Let’s float “Monk protected” or “David is Soldier” to make him seem good + muddy WW/UT. Who are you pushing today? I’m leaning kill Charlie tonight if he’s the Monk/protection.
🧠
Coordinate with Heidi (minion) on a public story for the no-kill and pick a night-kill plan that removes protective/info roles while framing good players.
👤
Heidi
→
Grace
Agree. Let’s sell “Monk protected David” OR “David is Soldier” to explain no-kill + make him look confirmed good. Today I’d push Bob (WW) as liar vs David UT; alt push Frank (Empath=1 on dead Eve/Grace now suspicious). Prefer execute Bob; keep you off radar. Night kill Charlie if he’s Monk.
🧠
Coordinate with Grace to explain no-kill, decide a safe D2 execute (Bob or Frank), and set up misinformation around WW/UT to protect Grace.
👤
Charlie
→
David
,Frank
,Alice
I’m Charlie. I protected David last night (Monk). No death suggests Demon targeted David. David: what did you see as UT for Eve? Frank: what’s your N1 Empath? Alice: any useful reads from David whisper?
🧠
Share my N1 protect on David to explain no-death and test whether Demon targeted him; collect Frank’s N1 Empath + David’s Undertaker result to lock worlds and guide today’s execution.
👤
Alice
→
David
,Frank
,Charlie
I’m real Virgin; my ability already spent when Eve nom’d me. David: can you restate UT N1 result+any reason you think you’re sober? Charlie: why protect David N1? Frank: what was your N1 Empath number (with only Grace alive neighbor)?
🧠
Get Frank’s N1 Empath and lock in Charlie/David stories; this resolves key branching (Grace evil? UT poisoned?) and guides today’s execution target.
👤
Eve(Ghost)
→
Frank
,Alice
,David
FYI I’m the executed player: I was Soldier (good). If UT is real, last night should show ‘Soldier’ for me. Frank—what’s your N1 Empath? (Only Grace was alive neighbor.) No-night-death suggests Charlie protected Alice; worth confirming.
🧠
As dead Soldier I can confirm my role and force a mechanical check via Undertaker + Empath N1, narrowing evil to Grace or exposing a liar among David/Frank.
👤
Bob
→
Frank
,Charlie
,Alice
Can we sync quickly? My WW N0 was “Frank or Charlie is Undertaker.” If you’re UT, what did you see for Eve on N1? Frank—if you’re Empath, what was your N1 number (only Grace alive neighbor)? Also: any Monk claim/target (peaceful night)?
🧠
Sync with my WW candidates + confirmed Virgin to extract N1 info (UT on Eve, Empath on Grace) and plan a coherent public push against the most likely evil claim (Heidi/Grace/David).
👤
Frank
→
David
,Alice
,Charlie
My Empath: N0=1 (David/Grace). N1=1 again (still David/Grace). Assuming sober => exactly ONE of you two is evil. With Charlie claiming Monk on David + no night death, that points to Demon hitting David => David likely good, Grace likely evil (unless bluff/poison).
🧠
Answer repeated queries about my Empath reads and push the table to a mechanical split (David vs Grace), using Monk/no-death as a potential tiebreaker to focus execution.
👤
Charlie
→
Bob
,David
,Frank
I’m Monk; I protected David N1 (peaceful night). Frank Empath=1 on David/Grace strongly implicates 1 of them. David: please state UT N1 for executed Eve. Bob: your WW says Frank/Charlie is UT—likely means David isn’t UT. I’m leaning execute Grace unless UT clears.
🧠
Sync core mechanical claims (Monk/Empath/WW/UT), force David to give UT result, and coordinate a likely Grace push while keeping open the possibility David is evil or info is poisoned.
👤
Frank
→
Grace
,Heidi
,Alice
I’m Empath: N0=1 & N1=1 on neighbors (David/Grace). Charlie says Monk protected David N1 and we had no death -> points to Demon hitting David => Grace likely evil. Grace: what’s your role/any info? Heidi/Alice: can we prep a Grace nom if claim weak?
🧠
Pressure Grace into a claim and lock in a coordinated plan for nominations (likely Grace) while staying open to poison/drunk worlds.
👤
Eve(Ghost)
→
Alice
,David
,Frank
Need quick confirms before noms: David—what did UT show for my D1 execution? (should be Soldier). Frank—what was your N1 Empath (only Grace alive neighbor)? Charlie said he’d Monk-protect Alice N1—did that happen? No-death suggests Demon tried Alice.
🧠
Get mechanical confirmations (UT on my death, Empath N1, Monk target) before nominations; resolve UT conflict and focus executions. Preserve my ghost vote for a demon-final push.
👤
Grace
→
Frank
,Alice
I’m Fortune Teller. N1 I checked Bob+Charlie = YES (one is Demon or my red herring). No-kill fits Demon hitting David but Monk protected (Charlie’s claim) or David is Soldier. I’d rather execute Bob than me today—what do you think?
🧠
Deflect the emerging case on me, validate the no-kill explanation, and steer today’s execution onto Bob (or Charlie) to buy time and set up a safe night kill.
👤
David
→
Heidi
,Alice
,Frank
UT N1: Eve=Soldier (fits her). Frank Empath=1 on (David/Grace) again. Charlie says he Monk’d David + no death => Demon likely hit David => David good => Grace evil. I’d push Grace execution unless we see poisoner evidence. Heidi: what did Grace tell you?
🧠
Align key good players (Alice/Frank/Heidi) on the strongest mechanical world (Grace evil) while flagging poison possibilities; set up coordinated nomination + targeted questions before noms.
👤
Bob
→
Frank
,David
,Alice
Need crisp answers for town: Frank—are you Empath or UT? If Empath, what was N1 number (only Grace alive neighbor). David—if you’re UT, what character did you see for Eve N1? Alice—can you ask Eve-ghost to confirm their actual role to cross-check UT claim. Peaceful night: did anyone else claim Monk/protect target?
🧠
Resolve key mechanical contradictions (UT chain + Empath neighbor math + peaceful night). If we lock who is UT and whether Grace is hard-guilty, we can set a strong D2 execution target.
👤
Heidi
→
Frank
,David
,Alice
Re: “Grace evil b/c Monk’d David + no-kill + Empath=1”: I don’t think that’s hard. No-kill could be Soldier hit / Monk elsewhere / Demon chose safety play. Also Empath can be poisoned/Drunk. I’d rather resolve Bob WW vs David UT today (or test Charlie’s Monk claim) before a Grace dunk.
🧠
Defuse the fast mechanical-looking case on Grace by introducing plausible doubt (Empath poisoned/Drunk, Monk claim unreliable, other no-kill explanations) and steer execution toward Bob/role-claim mess.
👤
Alice
→
Heidi
,Frank
,David
Leaning: if Frank sober, Empath=1 on (David/Grace) twice + Charlie Monk’d David explains no-kill => Grace likely evil/Imp. If worry poison, best alternate is exec Bob/Charlie (Heidi ping) to test poisoner. Heidi—what did Grace tell you?
🧠
Sync a nomination plan using strongest mechanical chain, and get Heidi’s private Grace info to decide between Grace vs Bob/Charlie execution.
👤
David
→
Bob
,Heidi
,Charlie
Need clarity before noms. Bob: please restate WW N0 exactly (which role + which 2 names). It conflicts w/ my UT; could mean you’re Drunk/poisoned. Heidi: no-kill + Charlie Monk on me + Frank Empath=1 => Grace best exec; UT will confirm. Charlie: back Grace push + be ready to explain why you chose to Monk me.
🧠
Use last pre-nom tick to lock a coherent execution plan and resolve Bob’s Washerwoman conflict; align Heidi/Charlie on why Grace is best mechanical target and prep Bob to clarify publicly.
👤
Grace
→
Frank
,Alice
,David
FT details: N1 checked Bob+Charlie -> YES (could be red herring). Given WW/UT conflict, I’d exec Bob today; if Bob good we pivot to Charlie tomorrow. No-kill fits Demon hit David but Monk save / Soldier. Also consider Poisoner making Empath shaky.
🧠
Deflect suspicion off me from Empath read by giving a coherent FT story + propose Bob execution via WW/UT conflict, while keeping Heidi off my info.
👤
Heidi
→
Frank
,David
,Alice
I don’t think Grace is a slam-dunk from Empath+Monk+no-kill. No-kill could be Demon safety play, Monk elsewhere, or a Soldier hit. Also if Poisoner/Drunk exists, Frank/Charlie chain collapses. Grace told me nothing hard; she floated “maybe protection/Soldier explains it.” I’d exec Bob (WW conflict) or pressure-test Charlie’s Monk before a Grace dunk.
🧠
Deflect the imminent Grace nomination by sowing doubt in the Empath+Monk chain and propose a safer execution (Bob or Charlie) that doesn’t risk ending the game for evil.
👤
Eve(Ghost)
→
Alice
,Frank
,David
Need fast public-ready info b4 noms: David—UT result for my D1 exec? (should be Soldier). Frank—your N1 Empath? (only Grace alive neighbor). Charlie—did you Monk-protect Alice N1? No-death suggests Demon hit protected Alice; if Frank sober then Grace = evil.
🧠
Get last-second mechanical confirms (UT on me, Empath N1, Monk target) to set the strongest nomination/vote plan before the nomination phase; as a dead good, I can guide and later spend my ghost vote.
👤
Frank
→
Alice
,Heidi
,David
1 tick pre-noms: I still like executing Grace. Empath 1 on (D/G) twice => exactly one evil. Charlie Monk’d David + no-kill points to Demon hit David => David good => Grace evil. Ask Grace to give full FT method + who’s RH suspicion; ask Bob to restate WW + why UT conflict.
🧠
Align Alice/Heidi/David on a nomination plan and the exact public questions that best confirm/deny Grace’s story before noms.
👤
Charlie
→
David
,Bob
,Frank
Before noms: David—state exact UT N1 result for Eve (character) + why you think sober. Bob—restate WW N0 wording: which role shown + the 2 names. Frank—confirm Empath N0/N1 and whether you were poisoned/suspect it. Likely exec Grace if chain holds.
🧠
Get exact mechanical statements to present a tight public world and steer noms: either hard-push Grace if chains align, or pivot if UT/WW contradictions force a different execution.
👤
Alice
→
Frank
,Heidi
,David
Urgent: seating check—Frank your Empath neighbors are Eve+Grace (NOT David). If your N0 was 1 and Eve is confirmed good Soldier by UT, that mechanically hard-guilts Grace (N1 should be 1 w/ only Grace alive). Can you restate publicly? Heidi: if true, Grace is best exec.
🧠
Fix the key mechanical inconsistency (Frank’s neighbors) so town can make a high-confidence execution choice at noms, ideally Grace if Empath points there.
👤
Bob
→
Charlie
,Frank
,Alice
Quick sanity: seating means Frank’s Empath neighbors are Eve/Grace (not David). Please state exact roles+night info: Frank—are you Empath or UT? If Empath, N0 (Eve/Grace) + N1 (Grace only). If UT, what did you see for Eve N1? Charlie—confirm Monk on David N1 & why. Alice—prep to summarize for town.
🧠
Clarify impossible/contradictory claim details (Frank’s Empath neighbor math, UT result on Eve, Monk protection) so town has a coherent mechanical case before nominations.
👤
Charlie
→
Frank
,Bob
,Alice
Seating check: Frank, your Empath neighbors should be Eve & Grace (I sit between Bob/David). Can you restate N0/N1 with correct neighbors? Bob/Alice: this mismatch is big—may be slip/poison/lie. Let’s get exact wording before noms.
🧠
Fix the seating/Empath-neighbor contradiction before nominations; if Frank misspoke vs lied changes best execution target (Grace vs Frank) and informs whether no-kill was Monk-protection bluff.
👤
Frank
→
Alice
,Charlie
,David
Important correction: seating means my Empath neighbors are Eve & Grace (NOT David). My N0=1 was between Eve/Grace. With Eve confirmed good Soldier, if I’m sober that hard-guilts Grace. N1=1 again also fits (only Grace alive neighbor). Sorry for earlier mis-chain.
🧠
I previously used wrong neighbor pair; correcting privately to key coordinators prevents a bad public chain and focuses today’s execution plan (likely Grace) while tracking poison/drunk contingencies.
👤
Grace
→
Frank
,Alice
,David
Re: Empath pointing at me: N1=1 could be (a) Empath poisoned, (b) David evil, or (c) Charlie’s Monk claim is cover. My FT N1 Bob+Charlie=YES is consistent w/ Bob liar or Charlie red-herring/Demon. I’d still exec Bob today; if Bob flips good, we hard pivot Charlie tomorrow.
🧠
Deflect Empath suspicion by offering coherent mechanical alternatives + a town-directed execution (Bob) while seeding doubt on Charlie’s Monk claim; preserve my life and set up night kill on real protection.
👤
Eve(Ghost)
→
Alice
,Frank
,Charlie
Need public-ready chain b4 noms: Frank pls post N1 Empath (only Grace alive neighbor). Charlie confirm who you Monk-protected N1 (Alice?). If Frank sober, Grace is evil (Eve was good Soldier). Also ask David to state UT result on Eve (should be Soldier).
🧠
Force key players to state N1 results and Monk target publicly before nominations; build a mechanical case (Grace vs David) and avoid wasting the day on low-info executions.
👤
David
→
Alice
,Frank
,Heidi
Noms soon: strongest line is Frank Empath neighbors Eve+Grace. I UT saw executed Eve=Soldier (fits). If Frank sober, Empath=1 => Grace must be evil. I propose we push Grace execution today; UT tonight will confirm. If town balks due poison fear, fallback exec Bob (WW conflict) but I think Grace is best.
🧠
Align core good players on the strongest mechanical solve (Empath+UT hard-guilt Grace) and set a clear fallback if poison/drunk concerns derail the Grace execution.
👤
Bob
→
Frank
,David
,Heidi
Need exacts before noms. Frank: restate Empath N0 (neighbors Eve/Grace) & N1 (only Grace alive) numbers + any poison suspicion. David: what EXACT UT N1 result for Eve? How sure sober? Heidi: restate Investigator ping (which minion shown) + why you hard-push Charlie.
🧠
Lock down exact wording of key claims (Frank Empath numbers by correct neighbors; David UT N1 on Eve; Heidi Investigator details) before noms so town can execute with a clean logic chain.
👤
Alice
→
Heidi
,Charlie
,Frank
Pre-noms: key mech is seating—Frank Empath neighbors are Eve+Grace. David UT says Eve=Soldier (good). If Frank sober, N0=1 => Grace evil; N1=1 w/ only Grace alive neighbor. Strong case to exec Grace today. Charlie pls state who you Monk’d N1 + confirm seating (you between Bob/David). Frank pls restate neighbors/N0/N1 cleanly.
🧠
Lock in a clear public chain for nominations: emphasize Empath neighbor correction + UT Soldier makes Grace best exec, while prepping responses to poison/alt-world objections.
👤
Heidi
→
Grace
Pre-noms defense: lean hard on ‘Drunk in play’ (no clear Outsider claim; WW/UT clash is classic Drunk signal). Say Empath could be drunk/poisoned so Eve-good doesn’t hard-guilt you. Also press David for UT exact wording; suggest Bob’s WW implies UT is Frank/Charlie so David likely lying. Push exec Bob (resolve WW) or David (UT conflict) over you.
🧠
Arm Grace with a coherent public defense that redirects the execution to Bob or David and undermines the ‘Empath+UT’ mechanical trap.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
Eve(Ghost)
→
All
Public request b4 noms: David—what did UT see on my D1 execution? (should be SOLDIER). Frank—post your N1 Empath (only Grace was alive neighbor). Charlie—who did you Monk N1 (Alice?). If Frank sober, Grace is evil → nominate Grace.
🧠
Force key info public so town can run clean logic chains and pick a high-confidence execution; steer toward Grace if Empath/Monk line up, otherwise pressure UT inconsistency.
⚖️
Grace
→
Bob
Nominating Bob to resolve the Washerwoman/Undertaker mess. Bob’s WW says UT is Frank or Charlie, yet David claims UT. Plus my Fortune Teller got a YES on Bob+Charlie. Let’s execute Bob today to clear a major branch.
🧠
Get a misexecution through on the cleanest public mechanical conflict (WW vs UT) while redirecting attention away from Empath pointing at me.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
💬
David
→
All
I’m NOT voting Bob. Frank’s Empath neighbors are Eve+Grace; I UT saw executed Eve=SOLDIER (good). If Frank is sober, that hard-guilts Grace as evil. Let Bob live for now—let’s pivot and execute Grace today.
🧠
Stop a likely misexecution on Bob and redirect town to the mechanically strongest suspect (Grace) before nominations close.
💬
Charlie
→
All
I’m not voting Bob. Strongest chain: Frank Empath N0=1 (Eve/Grace) + David UT saw Eve=SOLDIER ⇒ if Frank sober, Grace is evil. Grace: state EXACT FT info (night#, picks, YES/NO) incl red-herring possibility.
🧠
Prevent town from spending D2 execution on Bob when the strongest mechanical chain points to Grace; request FT details to test Grace’s story.
💬
Frank
→
All
I’m NOT voting Bob. I’m Empath w/ neighbors Eve+Grace: N0=1. Eve executed & David UT saw Eve=SOLDIER (good) ⇒ if I’m sober, Grace is evil. N1=1 again (only Grace alive neighbor). Execute Grace today.
🧠
During Bob vote, signal I’m not voting and anchor the strongest mechanical case so town pivots to nominating Grace this day.
💬
Heidi
→
All
I’m voting Bob. The “Frank+UT→Grace” chain assumes Frank AND David are sober/truthful. But we already have a hard WW/UT contradiction + Grace has an FT YES on (Bob,Charlie). Bob execution cleanly resolves a major fork; Grace can be checked tomorrow if needed.
🧠
Create public doubt in the Empath→Grace solve and steer votes onto Bob to protect Grace and keep demon alive.
💬
Bob
→
All
Don’t vote me. I’m Washerwoman: N0 told me *Frank or Charlie is Undertaker* (so David’s UT claim already suspect/poisoned). Executing me doesn’t resolve that. The strongest sober chain is Frank Empath=1 (Eve/Grace) + UT saw Eve=Soldier ⇒ Grace evil. Grace: post exact FT picks/night/YES incl red herring.
🧠
Push town off voting me and onto the higher-probability evil (Grace) using existing mechanical chain, while demanding exact FT data to evaluate worlds.
💬
Eve(Ghost)
→
All
Don’t spend today on Bob. The only strong mech chain is Frank Empath N0=1 (Eve/Grace) + David UT saw Eve=SOLDIER => if Frank sober, Grace is evil (and Frank N1=1 backs it). Grace: give exact FT (night#, picks, result).
🧠
I’m dead with a valuable ghost vote; steer town away from a low-value Bob execution and toward extracting exact info + executing the mechanically implicated Grace.
💬
Alice
→
All
Hands DOWN on Bob. Executing Bob doesn’t resolve WW/UT cleanly. Seating-correct chain: Frank Empath N0=1 (Eve/Grace) + David UT saw Eve=SOLDIER (good) => if Frank sober, Grace is evil (and N1=1 backs). Grace: post exact FT picks/night/YES.
🧠
Stop a low-value Bob execution and steer town toward the strongest mechanical solve: Grace as evil from Empath+UT+seating, while demanding precise FT info.
✋
Grace
Grace raised their hand
🧠
Get Bob on the block and (ideally) executed to redirect suspicion off me and force the town to resolve WW/UT contradictions instead of the Empath+UT frame.
✋
Heidi
Heidi raised their hand
🧠
Vote Bob to try to redirect the execution away from Grace and maintain my public stance; even if it fails, it muddies who is driving the Grace push.
💬
Bob
→
All
No vote on me. My death doesn’t cleanly solve WW/UT. Best mech line: Frank Empath (Eve/Grace)=1 + UT saw Eve=SOLDIER => if Frank sober, Grace is evil; N1=1 (only Grace) backs it. Grace: post exact FT night#, picks, result.
🧠
Prevent misexecution of me; keep town on the highest-leverage mechanical solve: force Grace’s exact FT info and execute Grace if she can’t reconcile with Empath/UT chain.
💬
David
→
All
Hands DOWN on Bob. Bob exec doesn’t resolve UT/WW (if he’s good, still unclear). Strongest mech: Frank Empath 1 on (Eve/Grace) + I saw Eve=SoldIER => if sober, Grace is evil. Grace: give exact FT N#, picks, YES/NO incl red herring.
🧠
Keep votes off Bob to avoid wasting execution; focus town on highest-prob evil (Grace) and force her to give full FT info for consistency checks.
💬
Eve(Ghost)
→
All
I’m NOT using my ghost vote on Bob. Executing Bob is low-info and risks killing good. Grace: post exact FT (N#, 2 picks, YES/NO). If Frank sober (N0=1,N1=1) + UT saw Eve=Soldier, we should execute Grace instead.
🧠
Prevent an unhelpful Bob execution and conserve my ghost vote for a late-game must-execute Demon/evil day; push for Grace’s exact FT data to resolve contradictions.
⌛
Charlie
Charlie waits.
🧠
Keep hands down so Bob doesn’t die on a low-info fork; preserve voting power and push for exact FT/WW details and likely Grace execution next.
💬
Frank
→
All
Hands DOWN on Bob. My Empath N0=1 (Eve/Grace) + Eve confirmed good (Virgin + UT saw Soldier) => if I’m sober, Grace is evil; N1=1 with only Grace alive neighbor reinforces. Execute Grace, not Bob.
🧠
Keep votes off Bob and steer town to the mechanically strongest execution (Grace), preserving today’s kill for the likely evil neighbor.
💬
Grace
→
All
FT details: N1 I chose Bob+Charlie → YES. Reminder: 1 good player is red herring, so YES means (Bob or Charlie is Demon) OR one is the red herring. If I’m poisoned, any result. Given WW/UT conflict + Monk-save on David, Bob exec still best to resolve a fork.
🧠
Provide requested FT specifics to appear transparent, undermine Frank+David chain via poison/drunk, and keep pressure on executing Bob instead of me.
💬
Alice
→
All
I’m not voting Bob. Bob exec doesn’t untangle WW/UT. Strongest coherent chain is Frank Empath 1 on (Eve/Grace) twice + David UT saw Eve=SOLDIER ⇒ Grace is evil if either chain is real. Let’s save today: execute Grace, then revisit Bob vs David/UT fork.
🧠
Prevent a low-info Bob execution; push town onto highest-probability evil (Grace) based on the strongest consistent chain, and set up next nomination to break the fork.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
⚖️
Alice
→
Grace
Nominating Grace: Frank Empath has been 1 on (Eve/Grace) twice; Eve is confirmed good (Virgin + UT claim), so if Frank is sober Grace is evil. Plus Grace’s FT YES (Bob/Charlie) doesn’t clear her. Best exec today.
🧠
We have one tick left; put the strongest suspect on the block. Grace sits at the intersection of Empath/UT chain and is the most likely evil; execution may win or clarify tomorrow.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Bob
Bob raised their hand
🧠
Vote to execute Grace because the strongest mechanical chain (Empath=1 with confirmed-good Eve) points to her, and her FT claim doesn’t clear her. This is highest EV elimination today.
✋
Alice
Alice raised their hand
🧠
Secure the execution on my top suspect (Grace) based on the strongest coherent mechanical chain; we need 4 votes, so I should commit my vote to make this happen.
💬
Grace
→
All
Before you vote: this exec is 100% riding on BOTH Frank’s Empath being sober AND David’s UT being real, but WW hard-conflicts David-UT. Also Charlie’s Monk ‘save’ perfectly explains David living if David is evil. If I die you lose the only FT lead (YES on Bob/Charlie). Please hold votes; resolve Bob vs David tomorrow (or even execute David today).
🧠
Stop votes reaching 4 by undermining the Frank+David chain and proposing a higher-info alternative target (David/Bob) while sounding like a cornered but logical good FT.
💬
Heidi
→
All
Hands DOWN on Grace. This is a double-assumption kill (Frank sober + David real UT) despite a hard WW/UT clash. If either is poisoned/lying, Grace is a framed good FT. If you want a clean test today, execute DAVID (UT claim) or save—don’t spend the day on a chain built on two unverified roles.
🧠
Keep the Demon alive by preventing 4 votes on Grace; amplify uncertainty in the Empath+UT chain and offer an alternative execution target to split votes.
✋
Eve(Ghost)
Eve raised their hand
🧠
Use my ghost vote to help secure an execution on the strongest current mech suspect (Grace). Early evil removal is worth the vote if it’s the only way to reach threshold.
✋
David
David raised their hand
🧠
Provide the 4th vote to execute Grace based on strongest mechanical chain (Empath on confirmed-good neighbor), rather than spend a day on a low-yield Bob exec.
✋
Frank
Frank raised their hand
🧠
Lock in the mechanically strongest execution (Grace) while we have numbers; if I’m wrong due to poison, we reassess tomorrow with fewer liars and clearer voting patterns.
✋
Charlie
Charlie raised their hand
🧠
We already have enough votes; I add mine to secure Grace’s execution since the Empath chain is the strongest single-assumption solve and we can revisit UT/WW after.
💬
David
→
All
Keep hands UP on Grace. My UT saw executed Eve=SOLDIER, matching her claim + Virgin proc; that makes Frank’s 1-on-(Eve/Grace) twice a tight guilt on Grace if he’s sober. WW conflict can be poison/lie; Grace could be the Poisoner causing it.
🧠
Lock in majority to execute Grace; frame WW/UT contradiction as likely Poisoner/lying rather than reason to spare prime suspect.
💬
Charlie
→
All
Keeping my hand UP on Grace. No-death strongly matches Demon hit David and my Monk protected him (so David likely not evil). Frank’s Empath=1 twice on Eve/Grace then points straight at Grace. FT YES on Bob/Charlie doesn’t clear her (red herring/poison).
🧠
Keep pressure on the strongest mechanical suspect (Grace) and counter the ‘double assumption’ narrative; secure execution while votes are live.
💬
Alice
→
All
Keep hands UP on Grace. This doesn’t actually require David-UT: Eve is confirmed good (Virgin proc), and Frank’s Empath N0=1 on (Eve/Grace) already hard-points to Grace unless Frank was poisoned. If Frank was poisoned, the likeliest poison source is…Grace. Execute Grace.
🧠
Lock in the highest-probability execution now; reduce late-day dithering. Emphasize that the Grace guilt mostly rests on Frank+Eve confirmation, not David UT, and address poison counterworld.
💬
Bob
→
All
Keeping hand UP on Grace. Frank N0=1 on (Eve/Grace) + Eve confirmed good already makes Grace best kill unless Frank was poisoned—& the most likely poison source is Grace herself. If Grace dies good, we hard-pivot to execute David (UT) tomorrow.
🧠
Lock in the highest-probability evil today. Grace’s death tests the Empath/poison fork; if she’s good, we pivot to David/Heidi tomorrow with clearer worlds.
✋
Heidi
Heidi raised their hand
🧠
Ensure Grace is executed so Scarlet Woman triggers and I become the Demon while 5+ alive, preserving evil win path even if the town ‘gets’ Grace.
💬
Grace
→
All
Please drop hands. The *only* hard evidence is Frank’s N0=1, which can be Drunk (no Poisoner N0). Everything else is built to fit it. If you want a clean mechanical test today, execute DAVID (UT-claim in direct conflict w/ WW), not me.
🧠
Stop the execution by highlighting that the case hinges on an unconfirmable N0 Empath read; offer a cleaner test target (David) and promise follow-up info to keep town uncertain.
💬
Frank
→
All
Keep hands UP. My Empath was 1 on (Eve/Grace) N0 and Eve is Virgin-confirmed good, so unless I’m Drunk, Grace is evil. N1 stayed 1 w/ only Grace alive neighbor. If Grace flips good, we hard-pivot to David/Bob tomorrow.
🧠
Lock in the high-probability evil execute today and prevent paralysis-by-WW-conflict; if wrong, set a clear pivot for D3.
↩️
Eve(Ghost)
Eve lowered their hand
🧠
Lower hand to conserve my single ghost vote since execution should pass without it; still publicly back the logic so town stays coordinated if Grace is good.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Alice
→
All
Don’t force a tie off Grace unless you have HARD new info. Frank’s Empath 1 on (Eve/Grace) with Eve Virgin-confirmed good is our best mechanical lead. If Grace somehow dies good, we pivot to execute David vs Bob/Heidi tomorrow—clean.
🧠
Lock in the high-value execution (Grace) and discourage a last-minute tie that wastes D2; set clear pivot plan if Grace dies good.
💬
Frank
→
All
Don’t create a tie unless you have hard new info. Empath N0=1 on (Eve/Grace) + Eve Virgin-confirmed good still makes Grace best exec. If Grace somehow dies good, we pivot tomorrow to David vs Bob (and Heidi/Charlie worlds).
🧠
Prevent a tie that saves Grace; lock in the execution that best fits my mechanical info, while setting a clear pivot plan if Grace is good.
⚖️
Heidi
→
David
Hard counterclaim fork: Bob WW says Frank/Charlie is Undertaker, which directly conflicts your UT claim. That’s the cleanest executable info today. If you’re real UT, you should welcome being tested; if not, we stop a chain built on assumptions.
🧠
Create a competing block to either force a tie and save Grace, or at least fracture the mechanical certainty by centering the WW/UT conflict on David.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
💬
Bob
→
All
I’m NOT raising on David here—don’t create a 6-vote tie and risk no execution. Grace stays best exec off Frank+Eve chain. If Grace somehow dies good, I’m fully on executing David tomorrow to resolve the WW/UT clash.
🧠
Prevent a tie/no-execution outcome; keep the strongest mechanical lead (Empath→Grace) today, while committing to pivot onto David tomorrow if Grace is good.
💬
Eve(Ghost)
→
All
I’m NOT spending my ghost vote to create a tie. A 6-6 tie means NO execution—worst case. Grace is best mechanical exec via Frank N0=1 w/ Eve confirmed good. If Grace dies good, we HARD-pivot to execute David tomorrow to resolve UT vs WW.
🧠
Use my confirmed-good voice + save ghost vote: discourage a tie/no-exec. Keep pressure plan: execute Grace today; if she’s good, hard-pivot to execute David tomorrow.
💬
Charlie
→
All
Don’t raise on David unless we’re sure we hit 7 (execute), not 6 (tie=no exec). Tie helps evil most. Keep Grace going through today off Frank+Eve; if Grace is good, we hard-pivot to execute David tomorrow to resolve UT/WW.
🧠
Prevent a 6-6 tie/no-execution. Keep Grace as today’s execution; if Grace is good, push David/Bob/Heidi tomorrow with clearer info.
💬
Frank
→
All
Don’t raise on David unless you’re confident we hit 7 (execute). 6 just ties Grace and means NO execution—best for evil. I’m keeping my hand DOWN on David; Grace goes through today. If Grace is good, we hard-pivot to execute David tomorrow.
🧠
Prevent an accidental 6-6 tie that causes no execution; keep the mechanically best execution (Grace) locked in and set a clear pivot plan for tomorrow.
💬
Alice
→
All
Keep hands DOWN on David unless you’re sure we hit 7. A 6-6 tie with Grace = NO execution, which is best for evil. Let Grace die today; if she’s good we hard-pivot tomorrow to execute David to resolve UT vs WW.
🧠
Prevent a 6-6 tie/no-execution that benefits evil; keep today’s execution on Grace, then use tomorrow to resolve the David vs Bob/WW fork if needed.
✋
Grace
Grace raised their hand
🧠
I need to avoid being executed; voting David could create a tie (no execution) or even flip execution onto David, both saving the Demon.
💬
David
→
All
Keep hands DOWN on me unless you’re certain we reach 7 to EXECUTE. A 6-6 tie = no execution and helps evil most. Let Grace go through today; if Grace is good, execute David tomorrow to resolve UT vs WW cleanly.
🧠
Prevent an accidental 6-6 tie/no-execution, which strongly benefits evil. Keep today’s execution on Grace; if she’s good we pivot to resolving UT/WW tomorrow.
✋
Heidi
Heidi raised their hand
🧠
Maximize chance of no execution today (or shift execution off Grace). A tie saves our Demon and gives evil another night kill; minimal downside.
↩️
Heidi
Heidi lowered their hand
🧠
Lowering avoids an obvious ‘evil wants no execution’ tie attempt, preserves my towncred, and lets Grace’s death trigger my Scarlet Woman takeover.
💬
Bob
→
All
Keep hand DOWN on David unless you can count to 7+ right now. A 6-6 tie = NO execution and helps evil. Let Grace go through today; if Grace is good, we execute David tomorrow to resolve WW vs UT cleanly.
🧠
Prevent a 6-6 tie/no-execution while signaling a clear pivot plan (execute David tomorrow if Grace good) to keep town coordinated.
💬
Frank
→
All
I’m HAND DOWN on David. Unless we can guarantee 7 votes to EXECUTE, do NOT risk a 6-6 tie = NO execution (best for evil). Let Grace go through today; if Grace is good, we hard-exec David tomorrow to resolve WW/UT.
🧠
Prevent a 6-6 tie that causes no execution; keep plan consistent: let Grace die today, and if she’s good, execute David tomorrow to resolve WW/UT.
💬
Grace
→
All
Careful: executing me is *not* mechanically clean. Frank’s read could be poison, and David’s UT hard-conflicts Bob’s WW. I’d rather we deliberately force a 6-6 tie (no exec) than misexecute on shaky chains—then tomorrow we resolve David vs Bob with fresh night info.
🧠
I’m on the block; engineer a 6-6 tie/no-exec under a ‘caution’ rationale to survive and gain another night kill, while casting doubt on the case against me.
💬
Charlie
→
All
I’m hand DOWN on David. Do NOT force a 6-6 tie/no-exec—evil loves that. Only raise if you can count to 7+ to actually execute David. Otherwise let Grace go through; if Grace is good we hard-pivot to David tomorrow.
🧠
Prevent a deliberate 6-6 tie/no-execution. Keep town coordinated: hands down on David unless we can reach 7+ to actually execute him; otherwise Grace remains best current exec.
💬
Alice
→
All
I’m HAND DOWN on David. Unless you can count to 7+ RIGHT NOW, do not vote—6 creates a tie with Grace and means NO execution. Let Grace go through today; if she dies good, we hard-execute David tomorrow to resolve WW vs UT.
🧠
Prevent an accidental 6-6 tie/no-execution. Keep pressure on Grace today; if she’s good, commit to executing David tomorrow to resolve WW/UT conflict.
💬
Eve(Ghost)
→
All
Dead vote stays DOWN. Please don’t create a 6-6 tie (no execution). Only vote David if you can COUNT 7+ to execute him. Otherwise let Grace go through today; if Grace dies good, we hard-pivot to execute David tomorrow to resolve UT vs WW.
🧠
Coordinate town to avoid a 6-6 tie/no-exec. Preserve my ghost vote for endgame; keep pressure on executing Grace today unless we can guarantee 7 on David.
⌛
David
David waits.
🧠
Cannot realistically reach 7 votes to execute me; raising risks 6-6 tie/no execution which benefits evil. Best is to keep hand down and let Grace go through, then use UT info tomorrow.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (1/4).
💬
David
→
All
Noms closing: DO NOT force ties/no-exec. Let Grace die today. Tonight I’ll get UT info on what Grace was; tomorrow we pivot hard based on that (if Grace good, resolve Bob WW vs my UT / scrutinize Heidi+Frank poison).
🧠
With noms closing, prevent last-second tie/no-exec and set a clear plan: let Grace die, then use my Undertaker info to drive tomorrow’s execution path.
💬
Heidi
→
All
I still think Grace-at-6 is a *stacked* chain (needs Frank sober + David real UT). If town wants “mechanical,” the real fork is David-UT vs Bob-WW. Can someone nominate David/Bob and let’s actually COUNT to 7+ to EXECUTE (not tie)?
🧠
Save our Demon (Grace) by redirecting to a different execution that surpasses 6 votes; frame it as resolving the biggest contradiction and avoiding a high-risk misexec.
💬
Frank
→
All
I’m not nominating anyone else. Grace at 6 is the best mechanical exec: my Empath was 1 both nights, and after Eve was Virgin-confirmed good, that points straight to Grace (unless I’m drunk/poisoned). A deliberate tie/no-exec is best for evil—let Grace go through; if she’s good, we hard-pivot tomorrow onto David vs Bob.
🧠
Steer town away from a no-exec tie and keep the mechanically strongest execution (Grace) locked in, while setting tomorrow’s pivot if she flips good.
💬
Grace
→
All
Hard claim: I’m the SAINT. If you execute me, GOOD LOSES immediately. Frank’s Empath could be poisoned/drunk and David’s “Eve=Soldier” UT is already sketchy vs Bob’s WW. Please do NOT let me go through—pivot to resolve David vs Bob tomorrow.
🧠
Emergency bluff to stop my execution: Saint claim creates huge downside for town. Also keep pressure on David/Heidi as alternative evils to redirect future execs.
💬
Eve(Ghost)
→
All
STOP—Grace now claims SAINT. If true and we exec her, GOOD LOSES instantly. Unless someone can DISPROVE Saint (e.g. other Outsider claim), we should NOT let Grace go thru. Best: force 6-6 tie/no-exec (nominate someone else; keep it at 6). Grace: why FT→Saint now?
🧠
Grace’s Saint claim introduces catastrophic downside. I’ll push town to avoid executing her unless Saint is disproven; propose a controlled tie/no-exec and demand explanation/outsider info.
⚖️
Bob
→
Heidi
Grace just hard-claimed SAINT—if true, executing her loses instantly. Until Saint is disproved, we must NOT execute Grace. Nominating Heidi as a plausible Poisoner/evil driver; vote to at least tie 6 or, if we can count 7+, execute Heidi instead.
🧠
Prevent immediate loss from a possible Saint execution while still applying pressure to a plausible evil (Heidi) and giving town an execution alternative or at minimum a tie/no-exec.
📜
Storyteller
Voting starts now for Heidi. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
✋
Frank
Frank raised their hand
🧠
Prevent a potential immediate loss from executing a Saint claim; voting Heidi aims to at least tie Grace’s 6, and ideally execute Heidi if we can reach 7+.
✋
Grace
Grace raised their hand
🧠
Vote Heidi to create/maintain a tie so there’s no execution, keeping the Demon (me) alive and preserving my Saint bluff narrative.
✋
David
David raised their hand
🧠
Raise to ensure we at least TIE Grace’s 6 and avoid an immediate loss if Grace is Saint; ideally help reach 7 to execute Heidi, a plausible evil.
✋
Charlie
Charlie raised their hand
🧠
Raise on Heidi to avoid potentially game-losing Saint execution on Grace; aim for at least 6 to tie Grace, or 7+ to execute Heidi if the room gets there.
✋
Alice
Alice raised their hand
🧠
Saint claim changes priority: prevent potential immediate good loss. Voting Heidi pushes toward a 6-vote tie/no-exec as the safest line given 7 votes to execute Heidi is unrealistic.
✋
Bob
Bob raised their hand
🧠
Prevent a potentially game-losing Saint execution on Grace; ensure at least a 6-6 tie (no exec) on Heidi, with upside if Eve ghost vote makes it 7 to execute Heidi.
💬
Heidi
→
All
Careful: you need 7 to execute me. If you hit ONLY 6, it TIES Grace at 6 and there’s NO execution today—safest vs the Saint claim. Please COUNT hands; don’t push to 7 unless you’re 100% sure Grace isn’t Saint.
🧠
Push town to stop at 6 (tie) and avoid executing Grace today, keeping Demon alive without sacrificing my Scarlet Woman safety.
💬
Eve(Ghost)
→
All
I’m NOT spending my ghost vote here. HOLD Heidi at 6 to TIE Grace=6 → NO EXEC, safest vs Saint claim. Do NOT push to 7 unless someone can *mechanically* disprove Saint (other Outsider / Lib info). Tomorrow hard-pivot Bob WW vs David UT.
🧠
Prevent an immediate Saint-loss and avoid burning my only ghost vote. Push town to hold the tie/no-exec unless Saint is mechanically disproved, then pivot to resolve UT/WW tomorrow.
💬
Frank
→
All
Count check: I see 6 hands on Heidi (ties Grace=6). PLEASE don’t push to 7—keep it a tie so there’s NO execution today given the Saint claim. If it’s about to hit 7, someone needs to drop.
🧠
Lock the vote at 6 to guarantee Grace isn’t executed today under the Saint claim, while avoiding accidentally hitting 7 and executing Heidi without consensus.
💬
Charlie
→
All
I’m staying up on Heidi to HOLD at 6 = tie Grace, so NO EXEC today given Saint claim. Nobody else add a 7th unless you can *mechanically* disprove Saint. Heidi, please don’t vote on yourself—keep it at 6.
🧠
Lock in the safe 6-6 tie to avoid instant loss to a real Saint claim; prevent an accidental 7th vote that changes today’s outcome without consensus.
💬
David
→
All
I’m staying UP on Heidi to HOLD at 6 = tie (no exec) because Grace’s Saint claim is un-disproved. PLEASE nobody be 7th vote. If I see it going to 7, I’ll drop to keep it a tie. Heidi: don’t vote on yourself.
🧠
Lock the table into a controlled 6-vote tie on Heidi to prevent an accidental Saint loss, while signaling I will drop if a 7th appears.
💬
Grace
→
All
Everyone PLEASE keep Heidi at EXACTLY 6 to tie my 6 and force NO EXEC today. Do NOT be a 7th hand. If you’re unsure you’re currently up, CALL IT OUT so we can count. Heidi: don’t vote on yourself.
🧠
Reinforce the consensus to hold Heidi at exactly 6 to force no-exec and keep me alive; discourage any 7th hand and prevent Heidi from dying.
💬
Heidi
→
All
I’m NOT voting here. Everyone please HOLD at exactly 6 on me (tie Grace=6) so there’s NO execution. If you see a 7th hand about to go up, someone currently up must drop immediately—don’t risk popping me to 7.
🧠
Keep vote at 6 to force tie/no execution, protecting Grace (our Demon) and buying a night kill; also look cooperative with ‘safe vs Saint’ framing.
💬
Eve(Ghost)
→
All
Hold Heidi at EXACTLY 6 (tie Grace=6) → NO EXEC, safest vs Saint. Nobody add a 7th. If you’re currently voting, say so for count. Heidi: don’t vote on yourself.
🧠
Reinforce exact-6 discipline so we don’t accidentally execute and insta-lose to a real Saint; coordinate counting since I’m dead and can’t see hands reliably.
💬
Alice
→
All
I’m one of the 6 hands on Heidi. Everyone HOLD at exactly 6—do NOT be a 7th. Heidi, don’t vote. If anyone’s unsure whether they’re up/down, say now so we don’t miscount and accidentally execute.
🧠
Lock the vote at 6 to force no execution and avoid an immediate loss to a true Saint; coordinate publicly so no 7th hand appears by accident.
💬
Bob
→
All
I confirm I’m UP on Heidi (one of the 6). Everyone else stay DOWN—do NOT be a 7th hand. Current 6 I see: Frank, Grace, David, Charlie, Alice, me. If anyone thinks count is different, speak up now.
🧠
Stabilize the vote count at 6 to guarantee a tie/no-execution, avoiding an immediate loss if Grace is truly Saint, and prevent accidental 7th vote chaos.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was 7. Now no one.
📜
Storyteller
The vote for Heidi ties with the previous leader. No one is currently on the block.
💬
Bob
→
All
Ok—looks like we successfully forced NO EXEC given the Saint claim risk. Charlie: if you’re really Monk, pls say who you’ll protect tonight (suggest Frank or Alice). Tomorrow we hard-resolve David UT vs my WW (Frank/Charlie UT) + revisit Heidi’s Invest.
🧠
Lock in no-exec plan, set night protection priorities, and tee up tomorrow’s mechanical conflict (WW vs David UT) without risking instant-loss on Saint.
💬
David
→
All
Ok—no exec. Night plan: Charlie (if Monk) please protect Frank or Alice. Tomorrow: full role-audit + Outsider count. Grace: if Saint, tell us why FT N1 “YES” on Bob/Charlie + when you decided Saint. Bob: restate WW ping + why Frank/Charlie UT.
🧠
Use remaining time to set a concrete night protection + tomorrow’s mechanical agenda (role audit, Outsider count, resolve UT/WW conflict) so town doesn’t drift into an evil-favored no-exec loop.
💬
Alice
→
All
Night plan: if Charlie is Monk, please protect FRANK (best info) or me. Everyone: think about Outsider count—if Grace is truly SAINT, no other Outsider should exist. Tomorrow: full role-audit + restate Bob WW / David UT / Heidi Invest + why Grace FT→Saint.
🧠
Lock in a safe night plan and set tomorrow’s mechanical questions to break the stalemate without risking an instant-loss Saint execution.
💬
Charlie
→
All
Night plan from me: I’ll protect FRANK tonight unless something major changes in whispers before night. If you have a reason Frank is safe anyway (Soldier/Mayor etc), tell me ASAP so I can swap to Alice or another key info role.
🧠
Coordinate night defense to keep our strongest info alive (Frank), while not locking us into a predictable line if a Poisoner is present.
💬
Heidi
→
All
Agree w/ night plan: Charlie protect FRANK. Given Saint risk, tomorrow should NOT auto-pivot to Grace—hard resolve David(UT) vs Bob(WW) first: one must be lying/poisoned. Grace: please explain Saint timing + your N1 ‘YES’ and who you picked.
🧠
Reinforce no-exec as sensible, steer tomorrow’s agenda to David vs Bob, and encourage Monk protection on Frank so Demon can kill elsewhere while Grace stays off the block.
💬
Frank
→
All
Charlie: please protect ME tonight (Empath). Tomorrow: full role-audit + Outsider count—if anyone else is Outsider/Lib saw one, Grace can’t be Saint. Grace: explain FT N1 “YES” on Bob/Charlie + why Saint reveal now. Bob/David: restate WW/UT cleanly.
🧠
Lock in night protection on me and set tomorrow’s mechanical checks: Outsider count + FT/Saint inconsistency + Bob WW vs David UT conflict, without risking accidental Saint loss.
💬
Eve(Ghost)
→
All
Good—no exec. Night: Charlie protect FRANK (or Alice if you think Frank safe). Tomorrow: do Outsider audit ASAP—ANY other Outsider/Lib pings? If yes, Grace can’t be Saint. Then hard-resolve Bob WW vs David UT (one is lying/poisoned). Grace: explain FT ‘YES’ + picks.
🧠
Lock in night protection and a concrete Day3 checklist (outsider count + resolve UT/WW) to avoid a Saint-loss and converge on Demon/Poisoner.
💬
Grace
→
All
Re: FT→Saint: I bluffed FT early to contribute; when Frank’s Empath hard-pushed me, I had to disclose Saint to avoid an instant loss for good. My N1 FT ‘YES’ on Bob/Charlie was a shot in the dark + could be red herring/poison. Tomorrow do Outsider audit.
🧠
Explain my FT→Saint pivot to look consistent, keep town focused on Bob vs David, and avoid giving them a clean execution target while planning to kill Charlie tonight.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🎯
Charlie
Charlie made a choice.
🧠
Frank is the highest-value info role and most likely Demon kill. Keeping him alive maintains mechanical pressure (Empath chain) and helps resolve Grace/UT/WW contradictions tomorrow.
📜
Storyteller
→
Charlie
You chose to protect Frank.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Grace
Grace made a choice.
🧠
Kill the town’s main coordinator and the only strong counterclaim (WW) to keep the Saint bluff alive and prevent a clean mechanical solve tomorrow.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
→
Grace
You chose to kill Bob.
📜
Storyteller
→
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
→
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
👤
Charlie
→
Alice
,Frank
Need your latest. Frank: what was your N2 Empath (only Grace alive neighbor)? Still 1 or 0? Alice: can you help run a Virgin-confirm nom today? I’m leaning we pressure David re UT(Eve=Soldier) + get Heidi claim; Grace-Saint complicates.
🧠
Get Frank’s N2 Empath read + align with Alice on a nomination plan that minimizes Saint risk and pressures the UT mismatch/quiet players to locate Demon/Minion.
👤
David
→
Alice
,Frank
,Heidi
UT here: N1 saw executed Eve = SOLDIER (so Virgin proc legit, Eve was Townsfolk). N2 no exec so no info. Bob died last night—his WW claim (Frank/Charlie is UT) conflicts w/ me. What are your current claims/info today + thoughts on Grace-Saint?
🧠
Share my hard UT-confirmed Eve=Soldier (validates Virgin) and press for claim audit + resolve Bob’s WW/UT conflict; coordinate who to nominate/test without risking Saint-loss.
👤
Grace
→
Heidi
Let’s steer today onto David. His UT result ‘Eve=Soldier’ + Bob WW inconsistency is messy—sell it as David lying/poisoned. Back my Saint claim hard (“don’t test”). If you can, seed ‘Frank’s Empath could be poisoned’ to defuse my earlier N1=1 heat.
🧠
Coordinate with Heidi to drive day3 execution onto David/Charlie and reinforce my Saint deterrent so town avoids testing me.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
I’m confirmed good (Virgin kill). Need updates: Frank what was Empath N2? Any reason you’d be poisoned? Alice any outsider/1st-night info to verify Saint/Baron? Heidi—what did David tell you in whisper / your reads?
🧠
Get fresh N2 info + outsider audit and align with confirmed-good Alice/Frank to target the correct execution while preserving my ghost vote for endgame.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
Reminder: my N0 Washerwoman was “Frank OR Charlie is Undertaker.” If that’s true, David’s hard-UT claim is a lie. If David is UT, then my info must be wrong ⇒ I’m Drunk, which would add Outsider count (vs Grace Saint) ⇒ Baron/lying Saint. Can we do a strict role/outside-count audit + ask David what UT got last night (no exec)?
🧠
As a dead Washerwoman, I need to push a tight mechanical role-count audit and resolve UT conflict (David vs my ping). This will narrow to a small demon pool before noms; save my ghost vote for the key execution.
👤
Heidi
→
David
,Alice
,Frank
I’m still stuck on Bob WW vs David UT. If David is lying/poisoned, it explains ‘Eve=Soldier’ conveniently shoring up Virgin. Also no night deaths earlier screams protection/poison chaos. Given Grace hard-Saint, I really don’t want to test her—rather exec David/resolve UT claim + see if that unlocks the board.
🧠
Deflect heat from Grace by amplifying David-vs-Bob contradiction and introducing plausible poisoning/drunk explanations, nudging town to execute David next.
👤
Alice
→
Charlie
,Frank
,Heidi
I’m Virgin (already fired on Eve D1). For today: need Frank’s N2 Empath # ASAP (w/ Grace neighbor?) to lock worlds. I’m leaning we resolve Bob WW vs David UT: if no better leads, exec David to test. Grace-Saint makes me avoid her unless forced.
🧠
Get Frank’s N2 number + coordinate a mechanical plan for nominations (resolve David UT vs Bob WW; evaluate Grace Saint) before nomination phase.
👤
Frank
→
Charlie
,Alice
,Heidi
My N2 Empath was 1 (same N0/N1/N2 all ‘1’). With Eve confirmed good & dead, that makes Grace my only alive neighbor ⇒ Grace is evil unless I’m drunk/poisoned. Even if poisoned, Grace could be Poisoner so still likely evil. Suggest outsider-count audit + get Heidi claim; consider exec David to resolve UT vs Bob WW while keeping Grace high-sus.
🧠
Answer their direct question with my mechanical info, and align on a plan: outsider audit + force clear by executing David/Heidi while keeping Grace as primary evil ping.
👤
Charlie
→
Alice
,Frank
,Heidi
I agree Grace is top-sus via Frank=1, but Saint risk. Suggest today we EXEC David to resolve UT(Eve=Soldier) vs Bob WW. Heidi: please full claim + any outsider count. I’ll likely protect Alice tonight (keep confirmed-good/nom tool) unless strong reason to re-protect Frank.
🧠
Coordinate a mechanically safe Day 3: avoid insta-losing on Saint, resolve UT vs WW by executing David, and set my N3 protection to keep our confirmed-good anchor alive.
👤
Grace
→
Frank
,Alice
,Charlie
Bob dead means we must resolve the Bob(WW) vs David(UT) mess. David saying Eve=Soldier + WW pointing to Frank/Charlie as UT doesn’t fit cleanly—reads like David lying or poisoned. I’d execute David today. Also pls don’t “test” my Saint; it’s a huge loss risk.
🧠
Steer town to execute David (good) using existing contradictions, reinforce my Saint shield, and plant poison/drunk explanations to defuse scrutiny on me and Heidi.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
Can we do a HARD role+outsider-count audit now? With base setup, current claims don’t fit. Key forks: (A) My WW true ⇒ Frank/Charlie is UT ⇒ David’s UT claim is evil/poisoned. (B) If David UT true ⇒ I’m Drunk ⇒ need extra Outsider/Baron/lying Saint. Also Frank: what’s your N2 Empath w/ only Grace alive neighbor? Charlie: who protected N2?
🧠
Push a role/outsider-count audit and steer town to an executable suspect (David or Grace) before noms; gather Frank’s latest Empath + Charlie’s Monk target to break worlds.
👤
David
→
Bob(Ghost)
,Frank
,Heidi
Need quick clarity before noms: Bob—what EXACT WW N0 info (which 2 names + which role) and any reason you think you were poisoned? Frank—give full Empath reads incl last night (N2) + who your alive neighbors were each night. Heidi—top 2 suspects now + do you see any safe path w/ Grace’s Saint claim?
🧠
Get Bob’s exact WW info + Frank’s latest Empath read to decide whether to risk-execute Grace or instead execute a safer suspect and map poison/lying worlds before nominations.
👤
Heidi
→
Alice
,Frank
,Eve(Ghost)
FYI my claim: Chef. N0 number was 1 (exactly one adjacent evil pair). That *could* be Frank+Grace if Frank’s actually evil/poisoned-world, or Grace+Heidi, etc. Given Saint risk on Grace, I still favor executing David today to resolve UT vs WW + see if it untangles.
🧠
Seed my Chef info to look helpful while steering consensus to execute David first, and open the door to ‘Frank poisoned/drunk’ to keep Grace from being executed.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
Heidi Chef=1 is big: if Frank’s Empath (Grace evil) is true + Frank good, then the *one* adjacent evil pair must be Grace+Heidi (they’re neighbors). If Chef/Empath off, still Bob dying at night makes Bob likely good ⇒ David UT vs Bob WW points to David evil/poisoned. Frank—what was Empath N2? I’m inclined exec David today (no Saint risk). I can ghost vote if needed.
🧠
Share the key deduction from Chef+Empath+Bob nightkill and coordinate a low-risk execution plan (David) while requesting missing Empath N2 to firm up worlds; commit ghost vote if needed.
👤
Alice
→
Frank
,Charlie
,Eve(Ghost)
Key chain: Frank N2=1 w/ only Grace alive neighbor ⇒ Grace evil unless Frank poisoned/lying. Heidi Chef=1 ⇒ if Grace evil, exactly one of (Frank,Heidi) also evil. Saint risk ⇒ propose D3 exec DAVID (safe) to resolve Bob WW vs UT; then reassess Grace/Heidi.
🧠
Coordinate a safe Day3 nomination plan (avoid Saint loss) while using mechanical conflicts (WW vs UT, Empath/Chef adjacency) to narrow demon/minion.
👤
Frank
→
Alice
,Charlie
,Heidi
Before noms: My Empath N0/N1/N2 all =1; now only Grace is my alive neighbor ⇒ Grace evil unless I’m poisoned/drunk. Heidi Chef=1 + Grace evil ⇒ exactly one of (Frank,Heidi) evil; if I’m good, that points to Heidi too. Still I agree safest D3 exec is DAVID to resolve UT vs Bob WW. Charlie—who did you protect N2? Alice—any other Outsider claims besides Grace-Saint?
🧠
Sync town on the cleanest, low-risk execution (David) and set up nomination priorities for Grace/Heidi depending on what flips/UT info; also gather protection/outsider-count details.
👤
Charlie
→
Alice
,Frank
,Heidi
FYI I protected FRANK N2 (as agreed). Before noms: I’m for executing DAVID today (UT(Eve=Soldier) vs Virgin-confirm). Frank please state N0/N1/N2=1 publicly; Heidi pls out Chef=1 publicly. I’ll likely protect Alice tonight unless we pivot.
🧠
Align core good players on a safe D3 execution (David) that resolves UT/WW contradiction, avoid Saint-loss on Grace, and confirm protection/N2 info for public thread + tonight’s protect target.
👤
Frank
→
Alice
,Charlie
,Heidi
Before noms pls say publicly: Frank Empath N0/N1/N2=1 (Eve confirmed good ⇒ Grace likely evil); Charlie protected Frank N2; Heidi Chef=1. I propose we execute DAVID today (safe vs Saint) to resolve UT vs Bob WW, then reassess Grace/Heidi (Chef=1 + Grace evil ⇒ Heidi likely). Any other Outsider besides Grace-‘Saint’?
🧠
Align good players on a safe D3 execution (David) while getting key info stated publicly (my Empath 1/1/1, Heidi Chef=1, Charlie protect Frank N2) to constrain worlds and prep D4 Grace/Heidi resolution.
👤
Bob(Ghost)
→
David
,Frank
,Heidi
Exact WW N0: ‘Either FRANK or CHARLIE is the UNDERTAKER.’ No other names/roles. I’ve had no mechanical reason to think poisoned; dying N2 makes me feel like normal good info. Fork: if WW true → David UT claim is false (evil/poisoned). If David UT true → I’m Drunk WW → need +1 Outsider beyond Grace Saint ⇒ Baron or lying Saint. Frank: pls give N2 Empath + who your alive neighbors were N0/N1/N2. Heidi: your top 2 suspects if we avoid ever executing Grace.
🧠
Answer David’s direct questions precisely, reinforce the mechanical fork (WW vs David UT vs Outsider count), and push the group toward executing a non-Saint suspect (likely David) while gathering last-night info fast.
👤
Alice
→
Charlie
,Frank
,Heidi
Let’s go public fast: I’m Virgin (already fired on Eve D1). Please state: Frank Empath N0/N1/N2=1; Charlie Monk protected Frank N2; Heidi Chef=1. Then push D3 exec DAVID (safe vs Saint) to resolve Bob WW vs David UT; reassess Grace/Heidi after.
🧠
Coordinate a crisp public info dump + a safe D3 execution target (David) to resolve contradictions, avoid Saint-loss risk, and set up D4 final suspects.
👤
Grace
→
Alice
I think today should be **David**. Bob WW said Frank/Charlie is UT, but David hard-claimed UT + gave ‘Eve=Soldier’ (and Eve died to Virgin, so no poison excuse). That contradiction is our cleanest mechanical thread. Also pls don’t ‘test’ my Saint—if I’m real it insta-loses.
🧠
Lock town onto executing David today using the clean WW vs UT contradiction; protect my Saint bluff from being tested; keep suspicion diffused from me/Heidi.
👤
Heidi
→
Grace
Plan: go HARD for D3 exec David (safe vs Saint). Push ‘David lying/poisoned explains Eve=Soldier + Bob WW conflict’. Also seed doubt: Frank Empath could be poisoned/drunk OR my Chef could be drunk—so Chef=1 + Empath=1 ≠ hard Grace+Heidi. Avoid any ‘test Saint’ talk.
🧠
Coordinate with Demon to focus town on executing David (no Saint risk) and proactively add doubt to Empath/Chef to prevent a Grace+Heidi adjacency solve.
👤
Eve(Ghost)
→
Alice
,Frank
,Charlie
Nom soon. Key: Heidi Chef=1 => only 2 evils adjacent (demon+minion). If Frank Empath points Grace evil, other evil must be Frank OR Heidi (neighbors of Grace). Since Grace might be Saint, avoid exec Grace. Consider exec David (resolve UT vs Bob WW; could be Spy faking Soldier) or exec Heidi (tests Grace+Heidi pair). I can ghost vote only if close.
🧠
Nomination soon; align town on a safe execution target (not Grace) using Chef adjacency logic + UT/WW conflict. Preserve my ghost vote unless the count is close.
👤
David
→
Frank
,Alice
,Charlie
Need quick clarity pre-noms: Frank—what was your N2 Empath number (last night) + confirm your alive neighbors each night? Charlie—Monk: who did you protect N1 and N2? Alice—still Virgin? any other N0 info? Also: I strongly prefer executing NOT-Grace today (Saint risk) to get UT info tonight.
🧠
Get hard mechanical reads (Empath/Monk/Virgin) before noms and steer toward an execution that’s informative but not Grace (Saint risk), so I can UT-confirm tonight and break the WW/UT fork.
👤
David
→
Alice
,Frank
,Heidi
I’m UT (got Eve=Soldier N1; no exec N2). Strongly avoid executing Grace (Saint risk). Proposal: execute either Charlie or Frank today so I can confirm their role tonight & test Bob’s WW world. Frank pls send N2 Empath # + neighbor order; Heidi/Alice thoughts?
🧠
Coordinate a safe execution (not Grace) that gives me Undertaker info tonight and resolves the Bob-WW conflict, while extracting Frank/Charlie’s missing night data fast.
👤
Heidi
→
Alice
,Frank
Before noms: I think we should keep it simple—EXECUTE DAVID today (no Saint risk, resolves UT vs Bob WW, and removes the loudest ‘mechanical’ voice). Also remember either Empath or my Chef could be off (drunk/poison), so don’t treat Chef=1 + Empath=1 as hard Grace+Heidi yet.
🧠
Steer town to execute David (low risk vs Saint) and keep Grace off the block; also pre-empt Chef+Empath solving by emphasizing possible poison/drunk.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
I strongly favor D3 execute DAVID (no Saint risk). Bob was night-killed => likely good, so David UT claim vs Bob WW is main lie/poison source. If Frank Empath true => Grace evil; w/ Chef=1 the other evil is Frank OR Heidi (both neighbor Grace). Save my ghost vote if close.
🧠
Coordinate a safe D3 execution that advances mechanical solve without risking instant loss to Saint; set expectations for my ghost vote only if needed.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
Key mech checks before noms: (1) Frank—on N2 your ONLY alive neighbor was Grace, so Empath N2 must be 1 iff Grace evil, else 0. What was it? (2) David—UT should get NOTHING on nights w/ no execution (D2 no-exec), so if he claims an N2 ping he’s lying. (3) Charlie—who did you Monk-protect N2? Let’s do full role+Outsider count; current claims don’t fit base setup.
🧠
Force a role/outsider-count audit and use mechanical traps (UT gets nothing w/ no exec; Empath N2 only depends on Grace) to catch a liar before nominations.
👤
Frank
→
Alice
,Charlie
,Heidi
Pre-noms: please go public fast—Alice Virgin-confirmed; I’m Empath N0/N1/N2 all=1 (now only neighbor Grace); Charlie Monk protected me N2; Heidi Chef=1. I think safest D3 exec is DAVID (no Saint risk) to resolve Bob WW vs UT; then reassess Grace/Heidi.
🧠
Coordinate our public info dump + steer town to a low-risk execute (David) that resolves the WW/UT fork and avoids instant-loss on a Saint execute.
👤
Alice
→
Frank
,Charlie
,Heidi
Align for noms: I’m Virgin (already spent; Eve confirmed good nominator). I still think D3 exec DAVID is safest (no Saint risk, resolves Bob WW vs UT). Keep SW in mind: if game continues after David dies, treat him as minion/SW & re-solve for Demon (likely Grace if Empath true). Please go public w/ your claims fast.
🧠
Lock town onto a low-risk execution (David) and pre-plan next-day logic around SW/Grace-Saint uncertainty so we don’t stall at 3 alive.
👤
Grace
→
Frank
,Alice
,Charlie
I think today’s cleanest exec is David: Bob WW said Frank/Charlie is UT, but David hard-claimed UT + gave Eve=Soldier (Virgin-trigger exec, so hard to handwave). If David’s info is poison/drunk, that resolves lots. Also pls don’t ‘test’ my Saint.
🧠
Lock in a clean-looking mechanical push onto David, discourage Saint-test, and seed poison/drunk doubt on anyone who points at me.
👤
Charlie
→
David
,Alice
,Frank
For clarity pre-noms: I’m Monk. N1 I protected David; N2 I protected Frank (as planned). No death N1 could be hit on David or just choice. I agree safest D3 exec is David (avoids Saint risk). If I live N3 likely protect Alice (confirmed nom tool).
🧠
Coordinate fast public claims + answer David’s questions; steer town to a low-risk execution (David) that resolves UT/WW mess without risking Saint-loss, and set up tonight’s protection plan.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Charlie
→
David
Nominating David: his Undertaker info (Eve=Soldier) conflicts with the Virgin-confirmed-good execution. No Saint risk, and removes a likely evil/poison source; if he’s good, it’s still best clarity vs Grace-Saint/Empath mess.
🧠
We need an execution today; David is mechanically inconsistent (UT says Eve=Soldier) and is a no-Saint-risk candidate. Killing him either hits Demon/minion or clears space to solve Grace/Heidi/Frank next.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
✋
Grace
Grace raised their hand
🧠
Vote to execute David to secure a mis-execution (or remove an evil if needed) and maintain my Saint bluff safety; either outcome favors evil tempo into the night.
✋
Alice
Alice raised their hand
🧠
Vote to execute David: it’s the safest non-Saint target and resolves the major mechanical contradiction (UT vs WW), helping narrow demon/minion candidates.
💬
David
→
All
Don’t vote me: my N1 UT=Eve SOLDIER matches the Virgin insta-exec (Eve looked good). Bob’s WW can just be Drunk/Baron world. If I live, execute Frank or Charlie today (no Saint risk) and I’ll confirm their role tonight—huge clarity.
🧠
Stop my execution to preserve Undertaker confirmation power and avoid giving evil an easy kill; steer votes to a safer, information-rich execution that avoids Saint risk.
✋
Heidi
Heidi raised their hand
🧠
Vote David to secure a safe execution that avoids Saint risk, removes a strong voice, and keeps heat off Grace while preserving my Scarlet Woman backup if Demon dies with 5+ alive.
✋
Charlie
Charlie raised their hand
🧠
I nominated David and his UT claim conflicts with Virgin-confirmed Eve. Voting ensures the safest no-Saint execution goes through and forces the game state to resolve.
✋
Frank
Frank raised their hand
🧠
Ensure an execution happens on a low-Saint-risk candidate and resolve the biggest mechanical contradiction (Bob WW vs David UT), setting up a cleaner final-day solve.
⌛
Eve(Ghost)
Eve waits.
🧠
Preserve my single ghost vote for a mathematically critical late-game vote; current nomination already appears safely passing without it.
✋
Bob(Ghost)
Bob raised their hand
🧠
Use my single ghost vote to ensure David is executed since he’s central to the WW/UT contradiction; resolving this today gives maximum clarity and likely hits evil.
💬
Grace
→
All
Keep votes on David. His UT story doesn’t solve the Bob WW ping (Frank/Charlie as UT) and ‘Eve=Soldier’ is exactly the kind of convenient cover evil uses. If Bob was Drunk, fine—but we still need to remove the contradiction source today.
🧠
Lock in the David execution by framing it as the best mechanical clarity play, and dismiss David’s push to redirect onto Frank/Charlie where town may split.
💬
Frank
→
All
I’m keeping my vote on David. My Empath N0/N1/N2 all =1; with Eve confirmed good, my only live neighbor now is Grace → she pings evil unless I’m drunk/poisoned. David’s UT vs Bob WW is the other big contradiction; execute David (safe vs Saint), then if game continues at 6 alive, consider SW + re-solve.
🧠
Lock in the safest execution (no Saint risk) that resolves the biggest mechanical contradiction (UT vs WW) and sets up tomorrow’s solve, including Scarlet Woman contingency.
💬
Alice
→
All
Keep hands up on David. It’s the only clean, no-Saint-risk exec that resolves UT vs WW and potential poison source. I’m Virgin-confirmed (spent), so no further Virgin tests today—let’s take the safe clarity.
🧠
Lock in a safe execution with broad support; avoid Saint gamble; keep town unified and set up clear next-day solve (Grace/Heidi/Frank) after David flipless death.
↩️
Bob(Ghost)
Bob lowered their hand
🧠
David already has enough living votes; retract to preserve my single ghost vote for a decisive late-game execution.
💬
Heidi
→
All
Keep hands up on David. It’s the only execution today that’s mechanically safe (no Saint risk) and actually collapses the WW vs UT contradiction. If David is good, we still gain clarity; if evil, we remove the misinfo source.
🧠
Lock in the David execution (safe vs Saint), keep heat away from Grace today, and preserve social consensus so town doesn’t pivot to a risky Grace test.
💬
Charlie
→
All
Keep hands up on David. His “execute Frank/Charlie” line just deletes our best info (Empath/Monk) and still dodges the UT vs WW contradiction. David is the only clean, no-Saint-risk exec that collapses worlds today.
🧠
Lock in the safe, no-Saint execution and prevent David from steering us into killing our best info (Frank) or the known Monk. Keep town unified through the vote.
💬
David
→
All
Don’t exec me: you DON’T learn my role, and you lose UT going forward. Exec Charlie or Frank today (no Saint risk) and I’ll UT-confirm tonight if they’re really Monk/Empath or something else. Also evil killing Bob removes the WW contradiction—points to my UT being real.
🧠
Stop my execution; redirect to executing a non-Saint-risk player whose role I can verify tonight, preserving UT to mechanically solve contradictions and find evil.
💬
Eve(Ghost)
→
All
I’m dead w/ ghost vote—looks like David already has enough hands (≥3). I’m HOLDING my ghost vote for endgame unless this drops. Alive: keep hands up if you want David executed; ghosts please save votes.
🧠
Vote looks already above the 3-needed threshold; preserve my ghost vote for endgame. Encourage alive to keep hands up; signal I can spend ghost vote next tick if it somehow drops.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Frank
→
All
Unless someone has HARD new info, let’s avoid any tie/over-nom and keep David on block. After exec: UT/WW contradiction collapses, and I’ll post my next Empath read (neighbor change). Ghosts: please keep votes.
🧠
Lock in the safe, high-consensus execution on David and discourage a tie unless someone has hard counter-info; set expectations for tomorrow’s re-solve.
💬
Bob(Ghost)
→
All
I’m HOLDING my ghost vote. Please don’t create a tie/over-nom unless you have hard new info. David is the clean, no-Saint-risk exec that resolves WW(Frank/Charlie=UT) vs David-UT. After this, do a full Outsider/poison audit + revisit Grace/Heidi.
🧠
Stabilize the vote (avoid tie), preserve ghost votes for endgame, and push a clean resolution of the WW vs UT contradiction without risking a Saint execution.
💬
Alice
→
All
No tie/over-nom unless you have HARD new info that beats the value of executing David. Ghosts save votes. If you do nominate, explain why it’s worth risking a tie vs the clean UT/WW resolution.
🧠
Lock in the Saint-safe execution and prevent a late tie/over-nomination that hands evil control; prompt only hard-info nominations.
⚖️
David
→
Charlie
Nominating Charlie: Bob’s WW specifically pointed to Frank/Charlie as UT, so Charlie is in the core contradiction. Also if you execute me you learn NOTHING (roles aren’t revealed) and we lose UT going forward. Charlie is a no-Saint-risk test.
🧠
Create a non-Saint alternative to potentially tie the vote and stop my execution, while directly testing the Bob WW ping + Charlie’s Monk claim.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
💬
Grace
→
All
Don’t vote Charlie here. It’s not worth tying/overturning the 5 on David. Charlie’s in the contradiction, sure, but executing Charlie can only save David today—and David is the cleanest no-Saint-risk resolution. Keep hands DOWN on Charlie.
🧠
Prevent a tie/over-nomination that could save David and possibly execute Charlie; keep town on the 'safe' track while I survive another day.
💬
Charlie
→
All
Everyone: keep hands DOWN on me. This is David trying to force a tie/escape. Executing me only saves David and doesn’t resolve UT vs WW. Let David go through; then we re-solve with the new state. No ghost votes.
🧠
Prevent a tie/overturn that saves David. Preserve the high-value, no-Saint-risk execution and keep ghost votes for endgame.
💬
David
→
All
To save a clean world: PLEASE VOTE CHARLIE. Bob’s WW specifically said {Frank/Charlie}=UT; executing me reveals nothing & deletes UT if I’m real (and I showed Eve=Soldier). If Charlie dies today, I can UT-confirm tonight. Ghosts: only if you buy I’m UT, spend votes now.
🧠
Try to redirect votes onto Charlie by highlighting that executing me gives no mechanical info and risks losing a real Undertaker; urge ghosts to spend votes only if they buy this.
💬
Heidi
→
All
Hands DOWN on Charlie. This nomination is just a tie/escape attempt—executing Charlie only saves David and blows up a clean, no-Saint-risk execution. Let David go through; re-solve tomorrow with fewer contradictions.
🧠
Prevent a tie/overturn that could save David. Keep David executed to remove UT pressure later and maintain Saint fear shielding Grace.
💬
Eve(Ghost)
→
All
Ghost here: DO NOT spend ghost votes on Charlie. Keep hands DOWN to avoid a tie/escape. Let David stay on 5 and go through—clean, no-Saint-risk. Save ghost votes for final 3/4 when math matters.
🧠
Prevent a tie/overturn that lets David escape; conserve my ghost vote for endgame while keeping the cleanest execution (David) locked in.
💬
Alice
→
All
HANDS DOWN on Charlie. This is a tie/escape attempt—executing Charlie only saves David and loses our cleanest no-Saint-risk resolution. Save ghost votes; let David go through.
🧠
Prevent a tie/overturn that lets David escape; preserve the mechanically safe, high-information execution on David.
💬
Bob(Ghost)
→
All
Ghost vote NOT used: HANDS DOWN on Charlie. A vote here likely ties David at 5 → NO EXEC, which is worst for good. Let David stay on block and go through; re-solve tomorrow with fewer contradictions.
🧠
Prevent a tie/no-execution by discouraging ghost votes on Charlie, preserving the high-value David execution.
💬
Frank
→
All
HANDS DOWN on Charlie. Any votes here risk a 5–5 tie → NO EXEC, which is worst for good. Let David go through today (clean/no-Saint-risk), then re-solve tomorrow with new info.
🧠
Prevent a tie/no-execution by keeping votes off Charlie; preserve the clean, no-Saint-risk plan to execute David today.
⌛
Alice
Alice waits.
🧠
Keep hands down to prevent a 5-5 tie/no-exec; preserve the mechanically safest, highest-value execution on David today.
⌛
Frank
Frank waits.
🧠
Keep hands down to avoid a 5–5 tie/no-execution. Preserve the clean, no-Saint-risk David execution and re-solve tomorrow with updated info.
⌛
Bob(Ghost)
Bob waits.
🧠
Do not risk a tie/no-exec by voting Charlie; preserve my single ghost vote for endgame where it can force Demon execution.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my ghost vote or risk contributing to a tie/no-execution. Preserve ghost vote for final 3/4 where it can force a Demon execute.
💬
Grace
→
All
Agree w/ everyone: HANDS DOWN on Charlie. Any votes risk a 5–5 tie → no-exec, and that’s the only way David escapes. Let David go through, then we reassess with fewer live players + new night info.
🧠
Keep votes off Charlie to avoid a tie/no-exec and ensure David dies today, preserving momentum and keeping heat off me/Heidi.
💬
Charlie
→
All
HANDS DOWN on Charlie—no ghost votes. Voting me only risks a tie/no-exec that lets David escape. David is on 5; let him be executed (clean no-Saint risk). Re-solve tomorrow w/ new night info.
🧠
Prevent a tie/no-exec and ensure David is executed today; conserve ghost votes and keep pressure on the most mechanically contradictory player.
💬
Heidi
→
All
No votes on Charlie. A 5–5 tie is the only real “out” for David here and it hands evil a free night. Let David go through (no Saint risk), then tomorrow we audit Frank’s 1s + Grace-Saint with fresh night info.
🧠
Prevent a tie/no-exec that could save a good execution target and keep pressure off Grace; preserve Demon safety while looking town-aligned.
💬
David
→
All
OK—NO TIE. Keep hands DOWN on Charlie; I won’t vote here. If I’m executed, tomorrow PLEASE execute either Charlie or Frank to resolve Bob’s WW vs my UT claim. Also: Frank’s Empath 1s still point at Grace unless Frank is drunk/poisoned.
🧠
Prevent an accidental 5–5 tie/no-exec while leaving the town a clear mechanical plan for tomorrow regardless of whether I’m good or evil.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (0/3).
💬
Bob(Ghost)
→
All
All good. As ghost I’m HOLDING my vote. Don’t create any last-second ties—let David’s 5 stand and go through (clean/no-Saint risk). Tomorrow: if David dies, resolve WW {Frank/Charlie}=UT vs his claim + revisit Frank’s 1s→Grace.
🧠
Lock in the clean no-Saint-risk execution and prevent any last-minute tie/no-exec; set a clear solve path for tomorrow depending on who dies and what info remains.
💬
Grace
→
All
No more noms today, please. David stays on 5 and goes through—clean, no Saint test. Tomorrow we can resolve Frank’s 1s + Bob WW world with fewer players. Ghosts keep votes for endgame.
🧠
Lock in David execution, prevent extra noms/ties, and keep attention on resolving claims tomorrow rather than testing my Saint bluff today.
💬
Heidi
→
All
Agree: no more noms today. A last-second tie/no-exec is the only disaster. Let David go through, then tomorrow we do the full role/outsider audit + re-check Frank’s 1s with fresh night info.
🧠
Reinforce the ‘no more noms/no tie’ consensus so David dies and we get a night kill; preserves Grace’s safety and keeps Saint paranoia alive.
💬
Alice
→
All
No more noms today. Keep hands DOWN—only disaster is a tie/no-exec. Let David’s 5 stand and go through (no Saint risk). Tomorrow: re-audit roles/outsider count + resolve Bob WW {Frank/Charlie}=UT vs everything, and revisit Frank’s 1s→Grace.
🧠
Lock in David’s execution (no tie/no-exec). Publicly discourage further noms and set a clear tomorrow plan to keep town coordinated.
💬
Frank
→
All
No more noms today. Any late vote/tie = free night for evil. Let David’s 5 stand and execute. Tomorrow: full role/outsider audit + re-check my Empath 1s (pointing to Grace if I’m sober) vs Bob WW/UT contradiction.
🧠
Prevent a last-second tie/no-exec and set tomorrow’s solve path (outsider audit + re-evaluate Grace vs Heidi) after David dies.
💬
Charlie
→
All
No more nominations. Any late weirdness risks a tie/no-exec, which is evil’s best outcome. Let David’s 5 stand and go through. Ghosts keep votes. I won’t say tonight’s protection target publicly—keep info tight.
🧠
Lock in David’s execution by preventing any late tie/no-exec. Preserve ghost votes and avoid leaking my exact night protection target.
💬
Eve(Ghost)
→
All
No more noms today. Let David’s 5 stand—avoid any tie/no-exec. Ghosts (me included) HOLD votes. Tomorrow, after David dies, we do full role/outsider audit + re-check Frank Empath 1s with Heidi Chef=1 adjacency to narrow demon among Grace/Frank/Heidi.
🧠
Lock in David’s execution (no tie/no-exec), preserve ghost votes for endgame, and set a clear plan for tomorrow’s mechanical resolution paths.
💬
David
→
All
If I die today: PLEASE do full role/outsider-count audit tomorrow. If Grace is truly Saint, we must avoid her—so resolve via executing Charlie or Frank next (tests Bob’s WW+Empath chain). If Outsider count doesn’t fit, Grace-Saint is likely a bluff → then we can kill Grace.
🧠
I’m about to be executed; I need to leave a clear, non-Saint-risk plan that uses mechanical audits to confirm/deny Grace-Saint and narrow demon among Grace/Frank/Charlie/Heidi.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🎯
Charlie
Charlie made a choice.
🧠
Frank is the highest-value living info role and the likely demon kill. Keeping him alive for an N3 Empath read against lone neighbor Grace can mechanically confirm/clear Grace and narrow demon.
📜
Storyteller
→
Charlie
You chose to protect Frank.
📜
Storyteller
→
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Grace
Grace made a choice.
🧠
Charlie is the most likely Monk/protector and a persuasive solver. Removing him opens Frank for a clean kill next and weakens town coordination.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
→
Grace
You chose to kill Charlie.
📜
Storyteller
→
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
Charlie night-killed ⇒ not Demon. Reminder: my N0 WW said Frank OR Charlie is Undertaker (so Frank might be UT bluffing Empath). If Frank truly Empath w/ 1s, that points hard at Grace, but she claims Saint so beware. Heidi Invest (Bob/Charlie=Poisoner) seems suspect. Lean exec Heidi unless strong case.
🧠
Get alive core to audit claims and pick a safe execution path (avoid true Saint risk), while flagging that my WW implies Frank may be UT and that Charlie’s night death narrows Demon to the 4 alive.
👤
Heidi
→
Grace
Charlie died → town will eye you via Frank’s Empath. I think we let Bob’s ‘exec Heidi’ momentum run; I won’t over-defend. You keep hard Saint + push ‘Frank could be Drunk/WW says UT’ to muddy Empath=1 ⇒ you.
🧠
Coordinate with Grace to keep her off the block: lean into Saint fear + Drunk/WW doubt, and don’t over-defend me so town wastes today’s execution on Heidi.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
We’re at 4 alive: if we execute non-demon today, Imp kills tonight → 2 alive = loss. Frank Empath + Heidi Chef=1 both point to Grace being evil (pair needs Grace). Grace-Saint could be bluff. What did Bob whisper you this morning? Any hard info to clear Grace?
🧠
With 4 alive, wrong execution loses tonight. Push town to compare worlds and likely execute Grace; also learn Bob’s latest whisper content for extra confirmation.
👤
Frank
→
Alice
,Heidi
,Eve(Ghost)
We’re 4 alive => must exec Demon today. My Empath N0-3 all ‘1’; with Eve confirmed good Soldier, that makes GRACE my only evil neighbor unless I’m poisoned. Grace also can’t be both FT + Saint; looks like evil bluff. I think we must execute Grace today.
🧠
We’re at 4 alive: we must hit Demon today. I need to align good votes onto the most mechanically-supported target (Grace) and avoid a doomed Heidi/Alice mis-execution.
👤
Alice
→
Frank
,Eve(Ghost)
,Bob(Ghost)
I agree: at 4 alive we must exec Demon today. Frank’s Empath 1s (+Heidi Chef=1 if true) strongly make Grace the demon (often w/ Heidi minion). Plan: nominate/execute Grace. We’ll have Alice+Frank vote; can one of you (Eve or Bob) commit ghost vote on Grace in case Heidi won’t?
🧠
Coordinate a guaranteed 3-vote execution on Grace (using a ghost vote if Heidi resists), since at 4 alive we must hit the Demon today.
👤
Charlie(Ghost)
→
Alice
,Frank
,Heidi
From my POV: Heidi Chef=1 + seating means evil pair must be Frank/Grace or Grace/Heidi (Alice basically confirmed). Frank’s Empath ‘1’ w/ only Grace alive ⇒ Grace likely evil. But Grace claims SAINT so executing Grace could insta-lose. If unsure today (4 alive), consider NO-EXEC; otherwise push Heidi vs Frank, not Grace.
🧠
Steer town away from a risky Grace execution (Saint claim) and use Chef/Empath adjacency logic to narrow to Heidi vs Frank; propose no-exec at 4 if unsure, saving my ghost vote for final.
👤
Grace
→
Alice
I’m still hard Saint. With 4 alive we can’t afford to test me. Frank’s Empath “1”s are the only thing pinning me, but Bob’s WW + UT mess makes Frank very plausibly Drunk/lying/poisoned. I think today’s exec should be Frank, not me.
🧠
Steer Alice (trusted Virgin) into nominating/voting Frank, keeping me off the block and securing a good execution to reach 3 alive before my night kill to 2.
👤
David(Ghost)
→
Alice
,Frank
,Heidi
We’re at 4 alive; we basically must hit Demon today. Can we do a full claim/outsider-count audit asap? If no solid evidence of extra Outsiders, I think Grace’s Saint is likely a bluff (Empath 1s + FT-bluff). Consider exec Grace. If you truly buy Saint, then exec Frank. I’ll save ghost vote for that.
🧠
Push a quick role/outside-count audit and give the living a clear execute-plan at 4 alive; hold my ghost vote for the highest-confidence nomination.
👤
Frank
→
Bob(Ghost)
,Eve(Ghost)
We’re 4 alive: if we execute wrong, Imp kills tonight -> 2 alive = loss. Alice is confirmed good Virgin, so my Empath ‘1’ hard-pings Grace as evil (unless poisoned). Chef=1 also fits Grace+Heidi as the evil pair. Please commit your ghost vote on executing Grace even w/ Saint claim.
🧠
Secure enough votes to execute Grace today; at 4 alive we lose if we miss. I want Bob/Eve to commit ghost votes despite Saint fear, based on mechanical Empath+Virgin confirmation.
👤
Bob(Ghost)
→
Alice
,Frank
,Eve(Ghost)
I’ll commit my ghost vote on Grace if you go for it. Frank’s Empath 1s w/ Eve confirmed good makes Grace the cleanest Demon. Only stop-sign is if someone has hard mech that Grace really is Saint / Frank poisoned etc—any such proof?
🧠
Lock in a decisive majority on the most mechanically likely Demon (Grace) while asking for any last-second mechanical reasons not to risk the Saint-execution loss.
👤
David(Ghost)
→
Alice
,Heidi
,Charlie(Ghost)
Charlie—before dying, did you get any Ravenkeeper info? What’s your true role now? Alice/Heidi: Charlie night-kill might mean Demon feared his info (UT/RK/Monk). If Alice is real Virgin (seems so), today’s evil is in {Frank,Grace,Heidi}. I still lean exec Grace unless Charlie info shifts it.
🧠
Get Charlie’s final claim/Ravenkeeper info and align Alice/Heidi on the key deduction: Alice is near-confirmed good, so today’s execution pool is basically Frank/Grace/Heidi; push a decisive nom.
👤
Heidi
→
Alice
,Eve(Ghost)
,Frank
We can’t risk a Grace exec if she’s actually Saint—instant loss. With 4 alive we still must hit Demon, but safest is resolve Heidi/Frank first: Bob WW points Frank-as-UT; also Bob’s pushing exec Heidi. Can we do quick full-claim/outsider audit then pick between Frank vs Heidi (not Grace)?
🧠
Steer good players away from executing Grace today (would lose us the game). Build consensus to execute Heidi or Frank using Saint fear + inconsistent claims.
👤
Charlie(Ghost)
→
Alice
,Frank
,Heidi
Replying to Qs going around: I’m truly MONK (no Ravenkeeper info). N1 protected David; N2+N3 protected Frank; N3 I still died. If Heidi’s Chef=1 is real, the only evil-adjacent pair must include GRACE (Frank/Grace or Grace/Heidi) → Grace is evil, so Saint is likely bluff.
🧠
Alive town must pick the correct execution at 4 alive. I’ll confirm I’m Monk (no RK) + share mechanical case that, if Chef trusted, Grace must be evil despite Saint claim; prompt them to assess Chef poisoning risk.
👤
Alice
→
Heidi
We can’t dodge today: wrong exec = Imp kill → 2 alive = loss. If Frank’s Empath is sober, with Eve confirmed good + only Grace alive neighbor ⇒ Grace must be evil. Charlie Monk protected Frank N2+N3, so no demon kill on Frank; doesn’t explain Empath 1s. Why is Saint more credible than ‘FT then Saint’ bluff? Will you support Grace exec or give a coherent full-claim (Invest→Chef swap etc) + who you think is Demon?
🧠
Move Heidi off the ‘never Grace’ stance by showing why Grace is mechanically best demon candidate at 4 alive, and force Heidi to either support Grace or fully claim coherently.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
At 4 alive, any wrong exec = loss tonight, so “Saint risk” can’t paralyze us—just pick highest % Demon. Frank Empath ‘1’ chain + Heidi Chef=1 both point hardest to GRACE. Saint is a common evil bluff. I’m committing my ghost vote on Grace.
🧠
Push town to take the only winning shot: execute the most likely Demon today. Saint fear can’t override probability when wrong exec auto-loses at 4 alive. I’ll commit my ghost vote to Grace.
👤
Grace
→
Alice
With 4 alive, I really think we should NOT “test” my Saint claim—if I’m telling truth we insta-lose, if I’m lying you can still win by solving via other execs. Best exec is Heidi (fits Poisoner explaining Frank’s 1s + chaos) or Frank (if you trust WW/UT mess). Just not me.
🧠
Keep heat off me (the Imp) by steering today’s execution to Heidi or Frank; either way leaves 3 alive and I can kill to reach 2 alive for evil win.
👤
Heidi
→
Alice
,Eve(Ghost)
,Frank
I can’t get past the Saint risk: if Grace is actually Saint we insta-lose. Frank has a ready-made world: Bob WW said FRANK/Charlie was UT, and Frank’s ‘Empath 1s’ could be drunk/poisoned/just a bluff. With 4 alive, pick Demon w/out auto-lose clause: I lean exec FRANK over Grace.
🧠
Keep Grace off the block today by amplifying Saint risk and presenting a plausible Demon world on Frank (WW/UT) so Alice/Eve reconsider their commitment to a Grace execution.
👤
Alice
→
Frank
,Heidi
We cannot no-exec: wrong exec = Imp kills to 2 alive = loss. Biggest % world is Grace=Imp (Frank Empath 1s w/ Eve confirmed good + Charlie Monk). Heidi: give full claim timeline (Invest→Chef?) + why Grace-Saint > FT→Saint bluff. Can you commit vote on Grace if no hard mech proving Saint?
🧠
Lock in a coherent plan and votes for the Day4 must-hit. Pressure Heidi to justify anti-Grace stance and ideally secure her vote; avoid getting baited into a losing mis-execution.
👤
David(Ghost)
→
Charlie(Ghost)
,Alice
,Heidi
Charlie—what’s your true role, and if you were Ravenkeeper did you get a read when you died (who/what)? Alice/Heidi: if Charlie has no new hard info, I still favor executing Grace today (Saint likely bluff). Any mechanical info pointing elsewhere?
🧠
Charlie’s night-death may have triggered Ravenkeeper or indicates Demon priorities. Getting Charlie’s true role/info now is highest value to pick correct execution today.
👤
Frank
→
Heidi
,Alice
We can’t let “Saint risk” freeze us: at 4 alive any miss = loss anyway. My Empath N0-3 all ‘1’ w/ Eve confirmed good => Grace is evil unless heavy poison/drunk. Grace FT→hard Saint is inconsistent. If you can’t commit to vote Grace absent proof, you’re our #2 suspect.
🧠
Flip Heidi to vote Grace; if she won’t without hard mech, treat Heidi as likely evil and ensure enough votes with ghosts to execute Grace today.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
I will spend my ghost vote on executing GRACE today. Before noms: does anyone have HARD mech that Grace is truly Saint / Frank was poisoned / Chef=1 etc? If no, I’m all-in on Grace as Demon.
🧠
Lock in a winning execution plan while giving 1 last chance for any hard mechanical stop-signs (Saint confirmation/poisoning) before nominations; coordinate votes.
👤
Charlie(Ghost)
→
Alice
,Frank
,Heidi
Key mech: N2 I protected Frank & there were 0 deaths → likely Demon tried to kill Frank, so Demon ≠ Frank (unless other protection like Soldier/Mayor). With Heidi Chef=1 + Frank Empath=1 on Grace → Grace almost certainly evil; evil pair must be Grace/Heidi or Grace/Frank. So suspect Demon in {Grace,Heidi}. Any hard info contradicting?
🧠
Push the strongest mechanical line (N2 no death + Chef=1 + Empath=1) to center the solve on {Grace,Heidi} and reduce fear of Frank; gather any counter-mechanics before noms.
👤
Grace
→
Frank
With Eve dead, your Empath=1 hard-points at me *only if* you’re sober/healthy. Given all the WW/UT weirdness, I think Heidi as Poisoner neatly explains your consistent ‘1’ (poison each night). I’m still hard Saint—today’s safest solve is exec Heidi.
🧠
Steer Frank toward executing Heidi (our minion) today, which likely ends the game in my favor while giving an honest-sounding poisoner explanation for his reads.
👤
Eve(Ghost)
→
Heidi
,Alice
,Frank
Heidi: with 4 alive, *any* wrong exec loses tonight, so we can’t refuse top suspect due to Saint claim alone. Frank Empath ‘1’ w/ Eve confirmed good + your Chef=1 both converge on GRACE. If you think Grace really Saint, what’s the hard/mech reason? Otherwise please vote Grace.
🧠
Break Heidi’s ‘Saint risk’ deadlock with math/logic: Saint bluff is common; Grace world is most consistent. Push for commitment to vote Grace or present hard proof Grace=Saint.
👤
Frank
→
Heidi
,Alice
Heidi: what HARD/mech reason makes Grace truly Saint (not just “risk”)? At 4 alive any wrong exec loses anyway—so we must hit highest % Demon. My Empath N0-3 all ‘1’ w/ Eve confirmed good => Grace evil unless you poisoned me every night (which makes you evil). Please commit vote on Grace absent proof.
🧠
Secure Heidi’s vote and align with Alice/ghost votes on the highest-probability Demon today; press for any hard mechanical proof Grace is actually Saint or that my reads are impossible.
👤
David(Ghost)
→
Alice
,Heidi
,Frank
We have 4 alive; we must execute Demon today. Can you share your exact current claims + any hard info (esp Heidi)? Unless someone has strong mech proof, I lean executing Grace despite Saint-claim (common demon bluff). If town won’t risk that, next best is execute Frank. I can spend ghost vote to secure whichever plan we pick.
🧠
With 4 alive and me unable to nominate, I need to coordinate a fast full-claim + force a decisive exec plan, and tell them where my ghost vote will likely go to secure the Demon kill.
👤
Heidi
→
Alice
I’m voting/arguing FRANK today. Grace’s Saint claim creates an auto-lose risk if we exec her. Frank’s Empath chain could just be a bluff to force Grace; WW/UT mess + possible drunk/poison world keeps Grace plausibly good. If we must pick, I’d rather die on “exec Frank” than insta-lose on Saint.
🧠
Sway Alice (key live voter) to prefer executing Frank over Grace by emphasizing Saint auto-loss risk + plausible Empath bluff/poison world, enabling evil to win tonight.
👤
Grace
→
Alice
From where I sit, today should be Frank. If he’s sober Empath, his 1s ‘solve’ me and we lose. If he’s drunk/poisoned, his info is worthless anyway. Either way, executing him is high value and avoids the catastrophic risk of ‘testing’ a Saint at 4 alive.
🧠
Steer Alice to execute Frank (the main mechanical threat) while reinforcing that testing my Saint is game-losing risk; set up win via night kill after a Frank misexec.
👤
Eve(Ghost)
→
Alice
,Frank
,Heidi
Nom math: with 4 alive, evil can tie-block w/ 2 votes. So we need 3+ on GRACE to guarantee exec. I’ll spend my ghost vote on Grace (Bob too). Unless Heidi has HARD/mech proof Grace is real Saint, best line is Alice/Frank vote + 1-2 ghost votes => Grace dies.
🧠
Lock in a tie-proof execution plan (3+ votes) and pressure Heidi to articulate any *mechanical* reason Grace must be Saint; otherwise we execute top-probability demon.
👤
Alice
→
Heidi
Heidi: at 4 alive ANY wrong exec loses tonight, so “Saint risk” can’t veto our top demon read. Also Charlie says N2 protected Frank & there were 0 deaths → likely demon tried Frank ⇒ Frank≠demon. That leaves {Grace,Heidi}; Grace FT→Saint is super sus. Any HARD mech Grace=Saint? If not please vote Grace.
🧠
Flip Heidi to the Grace execution line by showing Saint-claim doesn’t change the math at 4 alive and that Monk protection heavily clears Frank, leaving Grace as best Demon shot.
👤
Charlie(Ghost)
→
Alice
,Heidi
,Frank
We must execute Demon today (4 alive) or likely lose. Quick audit: does ANYONE else claim Outsider? If no, Grace Saint fits base count but still may be bluff. If someone else Outsider/Drunk -> Grace can’t be Saint => execute Grace. Also re-check poison: any signs Frank Empath was poisoned?
🧠
We only win by executing the Demon today (4 alive). Push a fast mechanical audit: Outsider count + poison plausibility, then commit votes; I’ll spend ghost vote only on the final agreed demon-candidate.
👤
Bob(Ghost)
→
Alice
,Frank
,Heidi
Before noms: I need HARD mech. Frank—if you’re actually UT (my WW: you/Charlie), please say what you saw for Eve (D1) + David (D3). Heidi—lock 1 role/claim & why Grace can’t be Demon. Alice—if no proof Grace is Saint, I’m still ghost-voting Grace.
🧠
Force last-second mechanical clarity (Frank reveal UT if applicable; Heidi lock a consistent claim). Reduce risk of insta-loss to Saint while still landing Demon today with my ghost vote.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
💬
David(Ghost)
→
All
4 alive = must exec Demon today. Alive (Alice/Frank/Grace/Heidi): please hard-claim + give exact info NOW. Based on public play, I’d execute Grace even w/ Saint-claim (common demon bluff). If you won’t, execute Frank. I can ghost vote to lock plan.
🧠
Force final-day coordination: demand final claims fast and steer town to a decisive execution (prefer Grace), offering my ghost vote to secure it.
⚖️
Heidi
→
Frank
Nominating Frank: WW/UT mess points at him/Charlie as UT; his constant Empath ‘1’ feels too clean, and “no death” could have many causes. Grace’s Saint claim makes her an auto-lose risk if true—Frank is the safer exec today.
🧠
Keep Demon (Grace) off the block today by providing an alternate, mechanically-plausible execution target (Frank) and leveraging Saint-risk + claim contradictions.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
✋
Grace
Grace raised their hand
🧠
Secure Frank’s execution (need 2 votes). It removes the strongest living accuser and sets up a 3-alive night kill to reach 2 alive for an evil win.
💬
Alice
→
All
Don’t vote Frank here. Charlie says he protected Frank on a no-death night ⇒ likely demon tried Frank ⇒ Frank≠demon. At 4 alive any miss loses anyway, so Saint-claim can’t freeze us. We should execute GRACE as top Imp.
🧠
Prevent executing a likely-good Frank; rally votes to avoid giving demon a win, and set up immediate Grace execution with ghost votes.
✋
Heidi
Heidi raised their hand
🧠
Secure 2 votes to execute Frank, preventing a Grace execution today and setting up an immediate night kill to reach 2 alive and win.
💬
Charlie(Ghost)
→
All
I’m NOT ghost-voting Frank. N2 I protected Frank & there were 0 deaths ⇒ demon likely targeted Frank, so Frank is probably good. If Frank dies, tomorrow (3 alive) we must execute Grace vs Heidi; I’m saving my ghost vote for that.
🧠
Prevent a likely mis-execution on Frank and preserve my single ghost vote for the decisive final-3 execution, while publicly committing to the Grace/Heidi solve if Frank dies.
💬
David(Ghost)
→
All
I’m NOT ghost-voting Frank. If he’s good we lose tonight. Frank’s Empath ‘1’ chain points hard at Grace; Saint-claim can’t freeze us at 4 alive. Please don’t add votes on Frank—nominate/vote GRACE instead; I’ll spend ghost vote there.
🧠
Preserve my ghost vote and push town toward highest-prob Demon (Grace) while preventing an unnecessary execution on Frank that could immediately lose the game.
💬
Frank
→
All
Don’t vote me. If I die and I’m good, we almost certainly lose tonight. My Empath N0-3 all ‘1’; with Eve confirmed good, that points to GRACE as evil unless Heidi poisoned me every night. Grace’s FT→Saint swap is sketch. Execute Grace today.
🧠
Prevent my execution by stopping additional votes and immediately re-focus town on executing Grace today, the highest-probability Demon at 4 alive.
💬
Bob(Ghost)
→
All
I’m NOT ghost-voting Frank. Please don’t add extra votes here—save them to pile onto a GRACE nomination (my ghost vote is reserved for Grace). If we must pivot, we can reassess after Grace is nominated.
🧠
Prevent wasting my single ghost vote on Frank; encourage town to leave this at 2 and instead coordinate a stronger vote on Grace (or Heidi) to ensure the executed player today is the Demon.
💬
Eve(Ghost)
→
All
I’m NOT voting Frank. Please don’t spend ghost votes here—save them to slam a GRACE nomination. With 4 alive, evil can tie 2–2, so we need 3+ on Grace (Alice+Frank+1 ghost at least). Saint-claim can’t freeze us.
🧠
Prevent wasting votes/ghost votes on Frank and coordinate a decisive Grace execution today; at 4 alive any miss loses, so prioritize highest-prob demon and avoid tie-block math.
⌛
Alice
Alice waits.
🧠
Do not add my vote to Frank so execution doesn’t happen; preserve ability to coordinate and secure votes on Grace nomination this phase.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not vote Frank; preserve ghost vote to secure a Grace execution, which is the highest-probability Demon line at 4 alive.
💬
Frank
→
All
I’m not voting myself. Everyone: keep hands DOWN on Frank—this is a trap. Alice, please nominate GRACE immediately after this. We need Alice+Frank+1 ghost (Bob/Eve/David) to guarantee 3+ and beat a 2–2 tie.
🧠
Prevent my execution and coordinate a decisive Grace execution today with enough votes/ghost votes to avoid a 2-2 tie.
💬
Charlie(Ghost)
→
All
I’m keeping my hand DOWN on Frank—no ghost vote. N2 I protected Frank on a no-death night → likely demon targeted Frank, so he’s probably good. Save votes/ghost votes to slam a GRACE nomination next; need 3+ to beat 2–2.
🧠
Do not spend my ghost vote on a likely-good Frank; coordinate living votes to secure 3+ on a Grace nomination and avoid a 2–2 tie, preserving my ghost vote as a late-game fail-safe.
💬
Bob(Ghost)
→
All
Grace/Heidi: PLEASE drop hands on Frank—if Frank is good we lose tonight. This vote already hits threshold (2). Save votes for a GRACE nomination immediately after. I’m not ghost-voting Frank; my ghost vote is for Grace.
🧠
Try to prevent Frank execution by convincing at least one of Grace/Heidi to lower their hand before the vote closes; preserve votes to execute Grace, our best Demon candidate.
💬
Heidi
→
All
I’m staying up on Frank. Charlie’s “Monk=no death” doesn’t hard-clear him (Monk could be wrong/drunk, Demon could hit elsewhere, etc.). Executing a claimed Saint is an auto-loss if true. Frank is the only mechanically safe execute today.
🧠
Keep Frank on the block at 2, frame Grace as potential Saint to deter votes, and undermine the Monk-clear so town hesitates to execute Grace today.
💬
David(Ghost)
→
All
Everyone: KEEP HANDS DOWN on Frank—2 votes already; extra votes only make a Grace execute harder. Alice, nominate GRACE next. Ghosts (me/Bob/Eve) are saving votes to slam Grace so we hit 3+ and avoid a 2–2 tie.
🧠
Prevent piling votes on Frank (raising execution threshold) and coordinate immediate Grace nomination with enough votes to win today.
💬
Grace
→
All
I’m keeping my hand UP on Frank. With 4 alive, executing a claimed Saint is an auto-lose if true, and the Empath-‘1’ chain can be poison/drunk. Charlie’s Monk no-death doesn’t hard-clear Frank. Let this vote stand; don’t waste ghost votes.
🧠
Lock in Frank’s execution by keeping vote at threshold and frame it as the only non-Sainthood auto-loss option, discouraging a pivot nomination onto me.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
⚖️
Alice
→
Grace
Must counter-nominate: with 4 alive we *must* hit Demon today. Frank’s Empath-1 chain + Eve confirmed good point to Grace. Ghosts already reserving votes for Grace—let’s pile 3+ to beat any 2–2 tie.
🧠
We cannot let Frank die with no counter-nom; nominating Grace gives town a winnable execution line today and forces evil to reveal via votes/arguments.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
✋
Bob(Ghost)
Bob raised their hand
🧠
At 4 alive we must execute the Demon today; Grace has the strongest mechanical/social suspicion and needs a 3rd vote to surpass Frank’s 2. I’ll spend my only ghost vote here.
✋
Eve(Ghost)
Eve raised their hand
🧠
Spend my single ghost vote now to push Grace to 3+ and avoid a 2–2 tie; with 4 alive we must execute the Demon today or lose tonight.
✋
David(Ghost)
David raised their hand
🧠
Spend my single ghost vote to push Grace to 3+ and surpass Frank’s 2. With 4 alive we must take the best demon shot; Grace is the highest-probability evil mechanically/socially.
✋
Alice
Alice raised their hand
🧠
Lock in Grace’s execution with a clear majority, preventing any tie manipulation and maximizing chance we hit the Demon today at 4 alive.
⌛
Charlie(Ghost)
Charlie waits.
🧠
Vote on Grace is already at 4 (>=3). Holding my ghost vote maximizes late-game leverage if Grace isn’t executed or if game continues.
💬
Heidi
→
All
Everyone with hands up on Grace: PLEASE drop. If Grace is actually Saint we lose instantly. Frank is already on the block w/2 and is the only ‘mechanically safe’ execute. Empath chain can be drunk/poison; Monk-no-death isn’t a clear.
🧠
Try to get at least two voters to drop hands on Grace to keep her below tie/beat threshold, so Frank stays executed and Demon survives.
💬
Grace
→
All
Everyone with hands up: please DROP. If I’m actually Saint you insta-lose right now. Frank is already on 2 and is the only mechanically safe execute. If you’re wrong on me, game ends immediately; if you’re wrong on Frank, you still get tomorrow.
🧠
Stop the pile-on and get at least two voters to drop by stressing Saint auto-loss + Frank already on 2; preserve myself and set up night kill to reach 2 alive.
✋
Frank
Frank raised their hand
🧠
Vote Grace to surpass 2-vote block on me; at 4 alive we must hit Demon now, and Saint claim can’t be allowed to lock the game.
💬
Heidi
→
All
DROP HANDS on Grace. If Grace is Saint, you lose instantly RIGHT NOW. Frank already has 2 and is the only mechanically safe execute; if Frank’s good you still get tomorrow at 3 alive, but if you’re wrong on Grace it’s over.
🧠
Stop Grace reaching 3+ by persuading at least 3 voters to drop; preserve Grace and let Frank be executed instead.
💬
Eve(Ghost)
→
All
KEEP hands UP on Grace. With 4 alive, executing Frank (likely good) is basically game-losing tonight. Grace’s FT→Saint swap + Frank’s consistent Empath ‘1’ makes Grace the best Demon shot. ‘Saint’ is the classic evil freeze—can’t let it work.
🧠
Lock in Grace execution with existing 5 votes; counter Heidi’s 'mechanically safe' argument: Frank-good execution almost certainly loses tonight. Don’t let evil talk us off the winning line.
💬
David(Ghost)
→
All
KEEP hands UP on Grace. With 4 alive we can’t let a Saint-claim freeze us. Frank’s Empath ‘1’ chain + FT→Saint swap points to Grace. If we execute Frank (likely good), we probably lose tonight. Hold votes; take the shot.
🧠
Lock in the only execution that can realistically win today; prevent fear of Saint from handing evil the game via a safe-but-wrong Frank execute.
💬
Grace
→
All
HARD STOP: if you execute me and I’m actually Saint, good LOSES IMMEDIATELY—no “tomorrow.” Frank is already on 2 and is the only execute that can’t instantly throw the game. If you’re unsure at all, drop hands and let Frank stand; reassess at 3.
🧠
Stop or reduce votes on me by emphasizing Saint auto-loss risk and offering Frank as the only non-instant-loss execution, aiming to survive the day.
💬
Bob(Ghost)
→
All
KEEP hands UP on Grace. At 4 alive there is no ‘safe’ execute—if we miss Demon, we lose tonight anyway. Grace’s FT→Saint swap + Frank’s consistent Empath=1 (w/ Eve good) makes Grace best shot. Don’t let Saint-claim freeze us.
🧠
Stop last-second fear pivot. Remind town: at 4 alive, ‘mechanically safe’ is irrelevant—wrong execute loses anyway; maximize demon-hit odds by keeping hands up on Grace.
✋
Charlie(Ghost)
Charlie raised their hand
🧠
Use my ghost vote to push Grace above Frank’s 2 votes; Saint-claim freeze at 4 alive is worse than taking the best Demon shot.
💬
Frank
→
All
Keep hands UP on Grace. With 4 alive, executing me (likely good) just hands demon the win tonight. My Empath has been 1 every night with Eve confirmed good → Grace is the evil neighbor. FT→Saint swap is classic freeze; don’t let it work.
🧠
We need one more vote to execute Grace; executing Frank is near-certain loss tonight. Push town to ignore Saint-freeze and use mechanical Empath chain.
💬
Alice
→
All
Do NOT drop hands. With 4 alive, executing Frank (likely good) loses tonight anyway. Grace’s FT→Saint swap + Frank Empath=1 (Eve confirmed good) points to Grace as the evil neighbor. Need 3+ votes to beat Frank’s 2—keep them up.
🧠
Lock in enough votes to execute Grace (best Demon candidate) and prevent Heidi/Grace from leveraging the Saint-claim to force a losing Frank execute.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Eve(Ghost)
→
All
Don’t let anyone create a tie/beat 6—new nomination now is likely evil trying to save Grace. At 4 alive there’s no “safe Frank”; if we miss Demon we lose tonight anyway. Grace’s FT→Saint swap + push to drop votes reads like Demon freeze. Hold.
🧠
Use my final influence to prevent a tie/derail nomination and reframe ‘Saint safety’ as a stall tactic; keep town disciplined to close nominations with Grace executed.
💬
Alice
→
All
No more nominations. A last-second nom is almost certainly to tie/beat 6 and save Grace. Frank: do NOT nominate. Everyone: if a new nom happens, do NOT pile votes—protect the 6 and let Grace die.
🧠
Prevent evil from forcing a tie/overbid to save Grace; keep town disciplined so the 6-vote execution stands.
💬
Charlie(Ghost)
→
All
Hold firm: NO more noms, and if someone tries one, DO NOT VOTE—ties/beat-6 only help evil save Grace. At 4 alive there’s no safe miss; Grace’s FT→Saint swap + Empath=1 makes her best Demon shot.
🧠
Lock in Grace’s execution by preventing a tie/beat; steer town to ignore any last-second nomination and preserve the 6-vote block.
⌛
Grace
Grace waits.
🧠
With votes closed and ghost votes spent, I can’t realistically create a tie/beat 6. Best is conserve action and see if any opening emerges before nominations end.
💬
Frank
→
All
Do NOT nominate anyone else. Any new nomination now is almost certainly to tie/beat 6 and save Grace. If someone does nominate, everyone keep hands DOWN—protect the 6 and let Grace be executed.
🧠
Lock in the 6-vote execution by preventing a last-second tie/overbid; coordinate town to not nominate/vote further.
💬
Bob(Ghost)
→
All
No more nominations. Any new nom now is almost certainly to tie/beat 6 and save Grace—everyone keep hands DOWN if it happens. With 4 alive there’s no “safe Frank”; missing Demon loses tonight. Protect the 6.
🧠
Lock in the 6-vote execution on Grace by discouraging any late nomination/tie attempt; maximize chance we hit Demon and prevent evil from saving Grace.
💬
David(Ghost)
→
All
Everyone: HOLD. No more nominations. If someone nominates now, keep hands DOWN—don’t tie/beat 6 and accidentally save Grace. Any late nom is almost certainly evil trying to rescue the block.
🧠
Lock in Grace execution by preventing any tie/beat-6 play. As dead/no vote, best value is public coordination to keep hands down on any new nomination.
💬
Heidi
→
All
Frank—ONLY way to avoid instant-loss if Grace is Saint is a new nomination that gets 6+ and replaces her. Please nominate Alice (Virgin already used). Everyone: if you’re at all unsure, you MUST vote the new nom up to 6 to avoid the Saint auto-lose.
🧠
Grace is our Demon and will die to 6 votes. Only chance is to create a new nominee with 6+ to take the block; push Saint-risk logic to force a pile elsewhere.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁
Game Over
Demon Dead
Winner: Good
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