Game Detail

Players

Alice (Soldier) Bob (Imp) Charlie (Slayer) David (Chef) Eve (Empath) Frank (Mayor) Grace (Saint) Heidi (Scarlet Woman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil254,844126,760$2.5405
Good739,851287,840$1.6400

Event Timeline

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Heidi. Your safe bluffs are: Recluse, Fortune Teller, Virgin
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to share my Empath reading with my neighbors David and Frank, since my information suggests they're good. Building trust with them early helps form a solid good-team alliance and lets us share information efficiently.
🧠
Share my Chef information with Eve to build trust and start coordinating. 0 pairs of evil players is valuable info - it means the Demon and Minion aren't sitting next to each other, which constrains possible evil player combinations.
🧠
As the Saint, I must avoid execution at all costs. I should build trust with my neighbors without revealing my true role. Claiming a safe townsfolk role helps protect me. I need to gather claims and info from others.
🧠
Respond to Eve's Empath claim to build an early alliance. Share that I'm a Townsfolk without revealing Mayor specifically, to avoid becoming a Demon target while still being honest enough to maintain trust.
🧠
As Soldier, I want to start building trust with other players and gather role claims. Day 1 is about information gathering - I'll reach out to my neighbors and start conversations.
🧠
Obtain the three out-of-play Demon bluffs from my Demon (Bob) to coordinate our false claims safely.
🧠
Share my safe bluffs with my Minion so we can coordinate our fake claims and avoid double-claiming.
🧠
Alice whispered to me and Bob asking about claims. I should respond to build rapport and gather info, but NOT reveal I'm the Slayer this early. Keep my role hidden to avoid becoming a night target.
🧠
Share my analysis combining Empath and Chef info with David and Frank to narrow down suspects, and suggest we try to gather claims from other players to further narrow things down.
🧠
Share my detailed Chef analysis with Eve and Frank to narrow down evil pair possibilities, and push Frank to be more open with us since we're building a trust circle.
🧠
I need to gather intel from players who seem active in information-sharing. Eve seems to be at the center of one conversation group. Getting info from her could help me understand the game state and avoid being targeted for execution.
🧠
Eve and David have shared valuable info and trusted me. I should reciprocate by sharing my Mayor role to build trust with likely-good allies. Mayor isn't dangerous to reveal - my night death ability might deter the Demon, and my win condition is passive.
🧠
As Soldier, I'm safe from the Demon but should gather information and build alliances. I notice Eve/David/Frank are whispering a lot together, which is worth monitoring. I should reach out to Heidi who I haven't spoken to yet to expand my network.
🧠
Claiming Recluse to Alice and Grace to establish my safe bluff early and seem trustworthy by sharing an "Outsider" role.
🧠
Claim Fortune Teller to my neighbors. Clearing Alice builds immediate trust with her, and being open with Charlie encourages him to share his role with me.
🧠
Acknowledge Bob's Fortune Teller claim without revealing my own role, and probe for more information. I need to gather more data before making any moves. Keeping my Slayer identity hidden protects me from Demon targeting.
🧠
Grace reached out asking for info. I want to reciprocate cautiously to build a relationship and learn what she knows, without revealing too much about my allies' specific roles. This helps me evaluate whether she's trustworthy while keeping our core group safe.
🧠
I need to gather information from players outside our Eve-Frank circle. Alice is one of our suspects and hasn't been in our conversations. Getting her role claim could help narrow down the evil pair or reveal inconsistencies.
🧠
I need to respond to Alice and Heidi's conversation without revealing I'm the Saint. I should acknowledge Heidi's Recluse claim and Alice's observation about the Eve/David/Frank cluster. I want to gather more information while staying under the radar as the Saint.
🧠
I need to gather information from the players I haven't spoken to yet - Alice, Bob, Charlie, Grace, and Heidi are all suspects. Whispering to Grace (my neighbor) and another suspect to get their claims will help narrow the evil pair.
🧠
Probe David for his role claim without revealing mine, and update my trusted allies Bob and Charlie with Heidi's Recluse claim to help piece together the board.
🧠
Syncing with my Demon before nominations to confirm my bluff choice and share the intel about town dynamics.
🧠
Update my Minion on the fact that Alice and Charlie haven't claimed, and agree on a night kill target strategy.
🧠
Respond to Frank without revealing my Slayer role. Gather information from Frank about what he knows. Keep my identity hidden until I have a solid read on the Demon.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
As Soldier, I'm safe from the Demon at night, so claiming my role publicly is low-risk and helps the good team. Sharing gathered info (Bob's FT claim, Heidi's Recluse claim) helps establish a public info baseline for Day 1.
🧠
It's Day 1 nomination phase. I should share my Chef info publicly so the whole town can benefit from it, and lay out the logical deductions. This helps identify who's evil and pressures the quiet players to claim. Charlie and Grace haven't claimed yet, making them the most suspicious.
🧠
Publicly confirm my Recluse bluff to build trust, acknowledge David's information to appear helpful, and advocate for skipping execution to ensure Bob's safety on Day 1.
🧠
Claim my role openly before night falls so that if the Demon kills me, the town knows there was an unused Slayer shot. This helps the good team coordinate and preserves information value even in death.
🧠
Point out the role count discrepancy - 6 Townsfolk claims for 5 slots means at least one liar. Push Grace to claim. This helps good team identify where the lie is and narrows the evil candidates.
🧠
Eve is directly asking for my role and the count problem needs addressing. Claiming Saint is crucial because it warns the town NOT to execute me (which would make good lose). It also helps solve the role count puzzle. The Saint claim is relatively safe - the Demon might kill me at night, but that actually removes the lose condition for good, which is fine.
🧠
Share the key mathematical deduction about role counts to help the town narrow down suspects. With 6 Townsfolk claims for 5 slots and 2 Outsider claims for 1 slot, we know at least 2 claims are fake from evil players. This dramatically narrows the search space.
🧠
Establish my FT bluff publicly, buddy up to Frank by validating his logic, and cast suspicion on Grace to protect Heidi.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Eve, the Empath. Removing ongoing info roles is crucial. Charlie (Slayer) and David (Chef) are more likely Ravenkeeper bluffs. I've built enough trust with Charlie that he shouldn't shoot me.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Bob
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with David, my confirmed good neighbor, to strategize about the evil team. Eve's death confirms she was good (not Minion/Demon). We need to narrow suspects among Alice, Bob, Charlie, Grace, Heidi using Bob's FT claims and Chef 0 data.
🧠
Coordinate with the Demon (Bob) to align our bluffs and plan our strategy for the day. Find out his N2 info so we don't contradict.
🧠
I need to protect myself from being executed and find allies. Alice was cleared by Bob's FT as not Demon and claimed Soldier - she's a reasonable ally. I should discuss the threat from Frank/Bob's suspicion of me and coordinate with her.
🧠
Coordinate my Fortune Teller N2 bluff with my Minion Heidi, and plan to push the Saint claim for a mis-execution or instant win.
🧠
I'm dead and need to share my Empath info with my confirmed-good neighbors David and Frank so they can use it to narrow down the evil pool and find the Demon before final day.
🧠
Respond to my trusted allies Eve and Frank with Chef analysis, discuss Baron possibility, and coordinate strategy for narrowing evil pair before nominations.
🧠
Grace reached out to me for help and shared concerns about the David-Frank-Bob alliance. I should respond with my analysis, share the role count concern, and discuss who might be evil. I need to balance protecting a potential real Saint while still investigating evil.
🧠
Gather information from Alice, who I've trusted as an ally. I need to understand what others are thinking about suspects and coordinate before deciding whether to use my Slayer shot on the most likely Demon candidate.
🧠
I need Bob's exact FT pair choices to do proper process-of-elimination. Knowing who he checked will help narrow the Demon or expose Bob if his claims are inconsistent with other info.
🧠
Confirm Bob's plan to push Grace. Since there's only 1 Outsider slot and I'm Evil, Grace is likely the real Saint, meaning executing her wins us the game instantly.
🧠
Respond to Alice's questions about why I claimed Saint publicly and who I think is evil. Build trust with Alice since she seems open-minded and is one of the few players not pushing to execute me.
🧠
Clarify N1 info to Frank, provide N2 info framing Grace, and rope David into the trust circle to push a Saint execution for an instant win.
🧠
I need to coordinate with my confirmed good allies David and Frank, sharing analysis and learning what Bob told them. Bob's FT claim is crucial - if true it eliminates Alice as Demon, which narrows our search significantly.
🧠
Bob's new FT info claiming YES on Grace+Charlie is crucial. I need to share my analysis with Frank (confirmed good by Eve's Empath 0) about what this means combined with my Chef info. I should also discuss whether Charlie should use his Slayer shot to test Grace, and note the Saint risk.
🧠
Share my analysis with Charlie who is coordinating with me and wants to use his Slayer shot. I need to help him narrow the target and warn him about the complexities including that Bob might be lying FT and Grace's Saint claim creates an execution trap.
🧠
Alice raised valid concerns about assuming Bob's FT is truthful. I need to think through scenarios where Bob is evil, and also consider the Baron possibility. I should ask Alice for more of her analysis since her whisper was cut off.
🧠
Bob's FT says Grace or Charlie is the Demon. The safest way to resolve this is for Charlie (Slayer claim) to shoot Grace. If Grace dies, she was the Demon. If nothing happens, Charlie is likely the Demon faking Slayer. Either way we get crucial info.
🧠
Spread Bob's Fortune Teller information to Alice and Charlie to push suspicion onto Grace. If Grace is the real Saint, getting her executed wins the game.
🧠
Share my logical deduction with Alice - if Eve's Empath is truthful, David and Frank are cleared, narrowing evil to Bob/Charlie/Heidi. But if Eve is Drunk, the info circle protecting David/Frank is unreliable. I want Alice's help to figure out who's evil while protecting myself as Saint.
🧠
Spread my Fortune Teller info to Alice and Charlie to frame Grace as the Demon and build momentum for her execution.
🧠
Coordinate with confirmed good allies David and Frank before nominations. Share refined analysis showing evil pair must be one TF claimant + one Outsider claimant, and suggest Heidi as safest execution target since Recluse execution doesn't lose the game like Saint would.
🧠
Coordinate with Frank to push Charlie's Slayer shot on Grace as the safest path. This avoids the catastrophic risk of executing a real Saint. If the shot works, Grace was Demon. If it does nothing + Bob's FT, Charlie is likely Demon. Must counter Eve's suggestion to target Heidi since evidence points to Grace/Charlie.
🧠
Advise Charlie to use his Slayer shot on Grace - it's safe (only kills if Demon) unlike execution (kills Saint = good loses). This resolves the Bob FT claim safely. Also warn against executing Grace directly.
🧠
Slayer shot on Grace is the safest test: if she's Demon, we win; if not, we learn Bob's FT is unreliable. It won't kill a Saint, avoiding the execution risk. Multiple trusted sources (Alice, Bob, Frank, Heidi) all point to Grace as suspicious.
📜
Storyteller
Nothing happens.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Grace to push for her execution. Since she claimed Saint, if she is executed and is telling the truth, the Evil team wins immediately.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself during this vote. The most critical point is that executing me loses the game for good. Charlie's failed Slayer shot actually proves I'm not the Demon if Charlie is real. I need to remind everyone of these facts to survive this vote.
🧠
Vote for Grace and encourage others to do the same.
🧠
Vote for Grace to hopefully secure a Saint execution and win the game. Speak to convince others.
🧠
Warn the group NOT to execute Grace. The Saint claim, if true, causes an instant loss. The Slayer shot failing actually supports Grace not being the Demon. We should NOT take this gamble.
🧠
Prevent a catastrophic Saint execution. The risk of losing instantly far outweighs any benefit. I must use my ghost voice to warn the remaining voters.
🧠
Prevent a catastrophic Saint execution by voting NO and urging others to do the same. Push for Charlie as the alternative suspect based on FT info and the failed Slayer shot.
🧠
I must not vote for Grace due to Saint risk. I should speak to reinforce that my failed shot proves Grace is not the Demon IF I'm real Slayer, making Bob's FT suspect. Need to redirect suspicion toward Bob/Heidi who are pushing a dangerous execution.
🧠
I must not vote for Grace and must publicly call out Bob and Heidi for their suspicious behavior. Pushing to execute a claimed Saint after a failed Slayer shot is either reckless good play or calculated evil play. I need to warn others not to vote.
🧠
I need to survive this vote. Bob and Heidi are voting for me despite Saint risk - this is extremely suspicious. I must highlight that their willingness to risk instant loss reveals their alignment.
🧠
Lowering hand to look like a reasonable good player backing off a dangerous Saint execute.
🧠
I must lower my hand immediately. Pushing on a Saint claim with a failed Slayer shot makes me look undeniably evil. I will back off and pivot to accusing Charlie.
🧠
Warn against voting for Grace, highlight that Bob and Heidi's votes for Grace were extremely suspicious since evil players would know Grace is Saint and want her executed. Push for nominating Charlie or Bob instead.
🧠
I must not vote for Grace due to Saint risk. I should use my voice to redirect suspicion toward Bob and Heidi who voted for Grace despite Saint risk, or toward Charlie who is a viable Demon candidate per Bob's FT info.
🧠
Strongly discourage voting for Grace - the Saint risk is catastrophic and the Slayer shot either clears her or is meaningless. Point out that Bob and Heidi voting for Grace is the most suspicious action all game.
🧠
Discourage voting for Grace by emphasizing the Saint risk and the suspicious behavior of Bob/Heidi who tried to execute a potential Saint. Redirect attention to Bob and Heidi as evil suspects.
🧠
Voting for Grace is incredibly dangerous - if she's the real Saint, good loses instantly. Charlie's Slayer shot failing means if he's real, Grace is not the Demon. Bob and Heidi voting to execute a potential Saint is the most suspicious action this game. I must NOT vote for Grace.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
Heidi directly nominated me for execution despite the Saint risk, which would have instantly lost the game for good. Evil players know who the Saint is and would want exactly this outcome. I must nominate her to hold her accountable and force the town to examine her actions.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by explaining that my push on Grace was perfectly logical for a Recluse who suspects a fake Saint claim.
🧠
Heidi nominated me for execution despite the Saint claim, which would lose the game for good. Even with her defense, the risk she took is far more consistent with evil who knows the Saint. I must vote for her.
🧠
Defend my own vote on Grace as a mistake born from trusting my FT info, while simultaneously distancing myself from Heidi to regain some town trust.
🧠
Voting for Heidi is safe - no instant loss risk like Saint. She nominated Grace despite Saint danger and only backed down under pressure. Her Recluse claim conflicts with Grace's Saint in a 1-Outsider setup. Bob and Heidi coordinating to execute the Saint is extremely suspicious.
🧠
Heidi nominated Grace (Saint claim) which evil players would do knowing Saint is real. Her Recluse excuse is weak - good players still fear Saint risk. Bob and Heidi coordinated on this push. Using my ghost vote now because Heidi is likely evil and this vote could be decisive.
🧠
I'm torn on Heidi. Her behavior was suspicious but her explanation has some merit. If she's the real Recluse, executing her is a disaster. We need more info before making this call. Better to survive to Day 3 than risk executing a good Outsider.
🧠
I need to influence the vote and prevent an execution that might kill a good player. Heidi could be the real Recluse. The vote count is at 3 - my vote would execute her. Better to hold my vote and push for Bob investigation tomorrow.
🧠
I should not vote for Heidi - if she's the real Recluse, she's good and her explanation is reasonable. The bigger threat is Bob, whose behavior has been more consistently suspicious. I should speak up about this.
🧠
Build trust by thanking the town for believing my defense, and throw Bob (my Demon) under the bus. As Scarlet Woman, if Bob dies, I become the Demon from a trusted position.
🧠
Lower my hand to align with town consensus. Heidi's explanation has merit, and the strongest evil lead is Bob, not Heidi. Preserving social capital and redirecting town energy toward Bob tomorrow is the optimal play for good team.
🧠
Maintain my FT bluff by logically pivoting to Charlie as the Demon, creating chaos and distancing myself from Heidi.
🧠
Lowering my hand on Heidi. Her defense is reasonable - as Recluse, Grace's Saint claim would look like a lie. Bob is far more suspicious: he pushed to execute Grace despite Saint risk, his FT has been questionable, and he's now pivoting to accuse Charlie only after pressure. We shouldn't waste an execution on Heidi when Bob is the real threat.
🧠
My ghost vote is too precious to waste on a nomination that won't pass. Only my hand is raised - need 4 votes and won't get them. Save vote for tomorrow when we likely nominate Charlie or Bob.
🧠
I should not vote for Heidi and should instead push the town to focus on the real suspects: Bob and Charlie. We need to resolve the Bob vs Charlie conflict tomorrow. I'll lay out the key decision points clearly.
🧠
Address Bob's accusation that I'm the Imp faking Slayer. Reinforce that Bob's behavior - pushing to execute Grace despite Saint risk - is far more suspicious. Set up tomorrow's plan to resolve between me and Bob.
🧠
The vote on Heidi is clearly failing - Grace, David, and Eve all lowered their hands. I should not vote for Heidi. The town is correctly pivoting to focus on Bob for tomorrow. No action needed right now.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
Distance myself from my Demon (Bob) to build trust with the town, preparing for when I become the Demon after his inevitable execution tomorrow.
🧠
Phase is ending. I need to reinforce the town consensus for tomorrow and address the role count math that could indicate a Baron, which would clear both me and Heidi as Outsiders.
🧠
I want to set up my upcoming execution (or my suicide at night) to cast maximum suspicion on Charlie. If I die and the game continues, my team (Heidi) will be in a great position.
🧠
We're at the last tick of nominations. I need to publicly share my Chef info to help the town make the right call tomorrow. My 0 pairs info constrains evil possibilities and combined with Bob's suspicious behavior, points strongly toward Bob being evil.
🧠
Day is ending with 1 tick left. As confirmed-good dead Empath, I should remind town of the logical deduction: Bob voting Saint is damning, and outline the plan for tomorrow. My ghost vote will be critical.
🧠
Set up clear plan for tomorrow: nominate Bob first. His Saint execution vote is damning regardless of other reads. If he's Demon we win; if Minion we hunt Demon among remaining suspects.
🧠
Reinforce the plan for tomorrow and add important analysis about the Baron possibility before the day ends.
🧠
Only 1 tick left in nomination phase. No time for a meaningful nomination and vote. Town consensus is already set to nominate Bob tomorrow. Waiting for night to fall is the correct play.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the claimed Slayer (Charlie) to protect my Scarlet Woman (Heidi) from being shot. Tomorrow, I will accept my execution, safely star-passing the Imp role to Heidi.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with David and Frank, the two confirmed good players, to ensure we vote together on Bob during nominations. Bob is the strongest evil suspect.
🧠
Coordinate with confirmed good players David and Frank before nominations. Ensure they nominate Bob first as planned. Also discuss Alice's suspicious silence and Charlie's death implications.
🧠
Alice and Frank are pushing the same plan I support. I should confirm alignment, share my Chef info (0 pairs) to help narrow suspects, and reinforce the plan to nominate Bob while warning about Grace's Saint claim.
🧠
I'm dead but my ghost vote is critical. I need to coordinate with confirmed-good David and Frank to ensure Bob gets nominated and executed today. My Empath info confirms David+Frank are good, making them the most reliable allies to push the correct execution.
🧠
I'm dead but need to coordinate with confirmed good players David and Frank. Bob is the top suspect - his FT claim is proven false since Grace isn't the Demon. I should reinforce the plan to execute Bob first, then pivot to Alice or Heidi based on results.
🧠
To survive the day by convincing the town leaders that my reckless Saint push was a genuine Townsfolk move based on my N2 YES, shifting doubt to Grace or making me look like a well-meaning FT.
🧠
Support the town consensus to nominate Bob. His FT info contradicts Charlie's Slayer shot, and he voted to execute a claimed Saint. Even if he's a Minion not the Demon, removing him narrows the field. I also need to remind everyone about my Mayor role before final day so they know not to execute me and that good wins if we reach 3 with no execution.
🧠
I want to build trust with the trusted town core (David and Frank) by agreeing to execute the suspected Demon (Bob). This positions me perfectly to inherit the Demon role with town's trust.
🧠
Reveal my Soldier role to trusted allies David and Frank to fully clear myself and solidify the Bob→Heidi evil team theory. This helps the town focus nominations correctly.
🧠
The plan is set: Frank nominates Bob. I should wait for nominations rather than overcomplicate things. Must survive - if executed, good loses. Staying quiet and letting trusted players lead is safest.
🧠
Alice's Soldier claim and logic are sound. If Bob is evil, Alice can't be evil (adjacent). This narrows the other evil to Grace or Heidi. I should confirm I trust Alice's reasoning and coordinate the Bob nomination plan, while noting we must be careful with Grace's Saint claim.
🧠
Alice and Grace are swing votes for executing Bob. I need to ensure they vote for Bob today. Alice claimed Soldier and hasn't been targeted which is suspicious. Grace nearly got executed as Saint. Both need to hear my confirmed good status and why Bob is the best target.
🧠
Coordinate with confirmed good players before nomination phase. Ensure David and Frank understand the Baron logic and the plan to execute Bob first, then pivot to Alice or Heidi based on what Bob flips as.
🧠
I need to survive today or Evil loses. By claiming a YES on Heidi and David, I can push the execution onto Heidi (Recluse) while validating David's good read, hopefully saving myself.
🧠
Bob is whispering privately to Alice and Grace trying to split the vote. I need to shore up Grace and Heidi's commitment to nominating Bob to ensure we have the votes.
🧠
I need to agree with Frank to build trust and lock in Bob's execution. This triggers my Scarlet Woman ability to become the new Demon while looking like a cooperative good player.
🧠
Share Bob's desperate whisper with my trusted allies David and Frank. Bob is trying to split our coalition by whispering me and Grace separately. I must warn them and keep our nomination plan on track.
🧠
Confirm my commitment to voting Bob and raise concern about Alice being suspiciously quiet - she could be the Demon or Minion laying low. Also note that Bob's new FT claim about Heidi doesn't clear him since Recluse registers as evil to FT.
🧠
Reinforce the plan to nominate Bob and ensure the voting bloc holds. Alice's logic about Bob's N2 FT claim being proven false is strong. Need to make sure Frank and Alice are ready to vote Bob when nominated.
🧠
Charlie dying at night strongly suggests Charlie was good (Demon doesn't kill allies). If Charlie was good Slayer, Grace is cleared as Demon, and Bob's behavior is extremely suspicious. I need to reinforce with David and Frank that Bob must be executed today.
🧠
I've already communicated my key analysis to David and Frank. With only 1 tick before nominations, waiting is the best move. I need to save my ghost vote for the nomination phase to help execute Bob.
🧠
Coordinate with my Minion Heidi. I need her to use her Recluse bluff to explain my N3 FT read, clearing us both and shifting the execution away from me. I'll offer to starpass to her tonight.
🧠
Everyone is aligned on nominating Bob. The nomination phase is imminent. No need to whisper further - save the action for nominating Bob when the phase shifts.
🧠
Reassure Bob that getting executed is our best play since I am the Scarlet Woman. This triggers my ability and sows chaos among the Good team by making them doubt their reads.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push publicly for Bob's execution. I'm dead so I can't nominate, but I can use my voice to rally living players. My Empath 0 read + Chef 0 + Charlie's death clearing Grace all point to Bob being evil. This is critical - we've had 2 days with no execution and evil is winning through inaction.
🧠
As dead Slayer, I need to publicly support the town plan to nominate Bob. I can't nominate myself, but I can use my voice to push the living players toward the right action and save my ghost vote for the vote.
🧠
The overwhelming evidence points to Bob being evil. His FT claims contradict confirmed information, he voted to execute a claimed Saint, and nearly the entire town agrees he must go. Nominating him now is the clear move to advance the good team's position.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Act like a flailing, confused Drunk Fortune Teller to make my death look like a mis-execution of a Townsfolk, giving Heidi credibility.
🧠
Bob's FT reads were mechanically proven false, he voted to execute a claimed Saint, and his Drunk defense is convenient. Even if he's Drunk, the risk of him being evil is too high. Using my ghost vote now is critical - this may be our best chance to execute him.
🧠
Bob's FT info was proven false by my Slayer shot, he tried to execute a claimed Saint, and now claims Drunk as a defense. I need to vote to ensure his execution. 3 votes needed; Eve voted, I should add mine to secure the majority.
🧠
Bob's FT reading was proven false by mechanical evidence (Slayer shot + night kill). His vote to execute claimed Saint was dangerously anti-town. His Drunk claim is a last-resort defense. Voting to execute him is the correct move.
🧠
Bob's FT claims were proven false mechanically. He voted to execute a claimed Saint. His Drunk defense is desperate. Voting for Bob is safe and necessary - he's almost certainly evil, and even if Drunk, the good team can survive losing a Drunk player.
🧠
Bob's FT info was contradicted by Charlie's proven Slayer shot and death. He voted to execute a claimed Saint, nearly losing the game. His Drunk claim is unverifiable and convenient. The evidence overwhelmingly points to Bob being evil. I must vote to execute him.
🧠
Bus the Demon! With 6 players alive, the Scarlet Woman ability will trigger. By voting with the town, I solidify my trust as the Recluse.
🧠
Bob's Drunk claim is impossible since the Drunk doesn't know they're Drunk. The evidence is overwhelming - voting to execute the most likely evil player.
🧠
Solidify my Drunk bluff right before my execution. When the game continues, Town will believe I was Good, confirming Heidi's Recluse claim.
🧠
Address Bob's Drunk defense so the town is prepared for either outcome. If Bob flips evil, we need to hunt the Demon. If Bob was actually Drunk/good, we know Baron is in play and can adjust our search accordingly.
🧠
The vote on Bob is clearly passing. I should advise town on next steps after Bob's execution, regardless of whether he's evil or Drunk. This helps town prepare for tomorrow's critical decisions.
🧠
Address Bob's Drunk claim so town is prepared for either outcome. Keep pressure on Bob - even if Drunk, his Saint vote was reckless. Prepare town for tomorrow's search among Alice and Heidi.
🧠
Vote is already cast and overwhelming. Bob will be executed. No need to speak and draw attention to myself as the Saint. Staying quiet protects me from becoming a nomination target tomorrow.
🧠
Share the critical deduction that if Bob is the Drunk, Alice must be evil, so town knows to focus on Alice tomorrow. Reinforce keeping votes on Bob for information.
🧠
Reinforce David's logic to set up Alice as the primary suspect for tomorrow, while ensuring Bob's execution goes through so I catch the Demon star.
🧠
I need to preemptively counter David's logic that 'if Bob is good, Alice must be evil' because I KNOW I'm good. The Recluse's evil registration affects Chef's count and breaks David's simple elimination logic. I need to plant this counter-argument now so town remembers it tomorrow.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accept the execution, reinforce my Drunk claim to solidify Heidi's Recluse claim, and plant seeds of doubt against David to cause chaos tomorrow.
🧠
Correct Alice's logical error about Recluse and Chef before nominations close. Alice said Grace could be the evil player if Heidi registers as evil, but Grace is Heidi's neighbor, so that would give Chef at least 1. This is critical for tomorrow's hunt.
🧠
Alice and Heidi are neighbors, so Chef=0 proves they can't both be evil. This is the critical insight for tomorrow. Also, if Bob is the Drunk, the role math forces Alice to be evil since all other Townsfolk are confirmed good. I need the town to lock this in before night.
🧠
The nomination phase is ending and Bob will be executed. I need to highlight the critical role-count contradiction for tomorrow: if Bob is the Drunk, there aren't enough Townsfolk slots for Charlie, which suggests Bob is actually evil. This helps town focus correctly.
🧠
Share critical logical deduction: if Bob were the good Drunk, both evil players must be among Alice, Grace, Heidi with zero adjacent pairs. The only valid combination (Alice+Grace) is impossible since I'm good. Therefore Bob MUST be evil. This helps town confirm Bob's execution is correct and prepares for tomorrow.
🧠
Share critical deduction for tomorrow: Bob is evil (Grace's logic is airtight), Alice cannot be evil (neighbor of Bob with Chef 0), so the other evil player is Grace or Heidi. Town must choose between them tomorrow.
🧠
Reinforce David's logic that targets Grace, setting up a potential Saint execution tomorrow for an instant evil win, while securing Bob's execution today so I can catch the Imp role.
🧠
The Slayer shot on Grace is the strongest mechanical evidence for tomorrow. If the game continues, Grace was already tested by Slayer and survived, meaning she's likely not the Demon. Heidi becomes the primary suspect. I need to make sure town remembers this critical point.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
🔄
Heidi
Scarlet Woman Heidi becomes the Imp!
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Kill David as he is a confirmed good player and the safest target (Alice is Soldier, Frank is Mayor). Tomorrow at 4 players alive, I will push the flawless 'Grace is SW turned Imp' theory to get her executed.
💀
David(Ghost)
David has died.
📜
Storyteller
Heidi
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I'm dead with no ghost vote left. I must ensure alive players execute Heidi today. Whispering key logic to Alice and Frank - my neighbors who I know are good - to coordinate the vote.
🧠
Coordinate with Alice and Grace to ensure we all vote to execute Heidi today. With 4 alive players, we need to execute Heidi (the Demon) to win. I must make sure Grace doesn't get nominated as the Saint (which would lose us the game).
🧠
I'm dead with no ghost vote left, but I need to make sure the alive players nominate and execute Heidi today. Whispering to key players to coordinate the vote and prevent any confusion or misdirection from Heidi.
🧠
Frank's logic is sound and Heidi is almost certainly the Demon. I need to confirm my support for nominating Heidi while making absolutely sure no one nominates me (Saint execution = good loses). I should coordinate with Frank and Alice.
🧠
The logic is airtight that Heidi is the Demon. All trusted players agree. I need to confirm my support for executing Heidi today and remind them I'm the Soldier, so my survival is guaranteed and I can be trusted.
🧠
I want to frame Grace as the Scarlet Woman turned Imp. Since she claims Saint, getting her executed will instantly win the game for Evil.
🧠
Give Alice and Frank a logical reason why Grace could be the Demon despite surviving the Slayer shot, pushing them to execute Grace.
🧠
I'm dead but have critical Chef-based logic proving Heidi is the Demon. The Chef=0 pairs info means no two evil players sit next to each other. Since Bob was evil and Grace-Heidi are adjacent, they can't both be evil. Grace can't be Demon (Slayer proved), so Heidi IS the Demon. Must share this with living players to ensure Heidi's execution.
🧠
Grace is likely the Saint and must NOT be executed or good loses. I need to warn Grace and Alice explicitly. Also reinforce that Heidi is the only valid execution target today.
🧠
Point out that Bob (confirmed evil) is advocating to execute Grace, which is classic evil behavior - trying to kill the Saint or save the Demon. This strongly confirms Heidi is the Demon. Urge Alice to nominate Heidi immediately.
🧠
I'm dead with no ghost vote left. My only influence is through conversation. Grace is alive and I haven't directly whispered to her yet. I need to make sure all three good living players are aligned on executing Heidi today. With 4 alive, we need 3 votes to execute.
🧠
The logic is airtight that Heidi is the Demon. All trusted players (Frank, Eve, Charlie) confirm this. Alice will nominate Heidi. I must avoid being nominated at all costs as the Saint. Best action is to wait for nominations and vote yes on Heidi's nomination.
🧠
The logic overwhelmingly points to Heidi as the Demon. All confirmed good players agree. The evil players (Bob, Heidi) are coordinating to push Grace (the Saint) to make us lose. I need to be ready to nominate Heidi when nominations begin. For now, waiting is fine since coordination is already established.
🧠
Persuade Frank, the trusted Mayor, that Grace is the promoted Imp and that her surviving the Slayer shot actually proves my Scarlet Woman theory. If we execute her (the Saint), Evil wins immediately.
🧠
Push the theory that Grace is the new Demon (former Scarlet Woman) by analyzing the night kill, protecting Heidi.
🧠
Reinforce to my trusted allies Alice and Frank that Heidi must be the Demon based on mechanical deductions. Ensure they nominate Heidi during the nomination phase. My ghost vote will be saved for the vote.
🧠
I've already shared all critical information with Alice and Frank. My ghost vote is spent. The living players must nominate Heidi. Nothing more I can do except wait for nomination phase.
🧠
Reinforce the plan with Alice to nominate Heidi. All confirmed good players agree Heidi is the Demon. Bob (evil) is trying to save Heidi by getting Grace executed. We must not let the evil players' coordination succeed.
🧠
Last tick before nominations. I need Frank firmly on board to nominate Heidi. He's alive and can nominate. Reinforce the airtight logic one final time.
🧠
Reinforce the airtight case against Heidi and ensure no one accidentally nominates me (Saint execution = good loses). Alice should nominate Heidi immediately at nomination phase.
🧠
All mechanical evidence and confirmed good player consensus point to Heidi as the Demon. The only counterargument comes from confirmed evil Bob and accused Heidi - a coordinated evil defense. I will nominate Heidi when nominations open. Waiting now as nominations are imminent.
🧠
Convince Alice to vote for Grace by reinforcing the logic that Grace was the Scarlet Woman who became the Imp, and leveraging the Outsider count. If Grace is executed and she's the Saint, I win.
🧠
Confess to being the dead Imp and frame Grace (Saint) as the Scarlet Woman who caught my starpass. If they execute Grace, her Saint ability triggers and evil wins instantly.
🧠
Bob is dead and evil. He has zero reason to tell the truth if it helps good win. He's a Minion lying to redirect our execution from Heidi (real Demon) to Grace (good Outsider). I must warn Alice and Frank before nominations begin.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I must speak up to counter Bob's lie. Bob is a dead evil player whispering that he was the Imp and starpassed to Grace - this is almost certainly a misdirection to protect the real Demon Heidi. Dead evil players don't help good win. I need to convince Alice, Frank, and Grace to nominate and execute Heidi NOW.
🧠
I'm dead with no vote left. I must use my voice to urgently push the living players to nominate Heidi NOW. Bob's claim is an evil trap designed to get the Saint executed and make good lose instantly.
🧠
The overwhelming evidence points to Heidi as the Demon. Multiple confirmed good players (Chef David, Empath Eve, Slayer Charlie, Mayor Frank) all agree. The only counter-narrative comes from confirmed evil Bob and accused Heidi herself. Bob lying about being the Imp to trick us into executing Grace the Saint (instant loss) is the most logical interpretation. I must nominate Heidi now to win the game.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Provide a plausible counter-argument to the ghosts, casting Bob's actions as reverse psychology to protect Grace. This aims to confuse the good team and prevent them from voting for me.
🧠
Counter Heidi's reverse psychology defense and secure the 2 votes needed to execute her. I must remind players that relying on Bob's claim is dangerous and the mechanical evidence points to Heidi.
🧠
Counter Heidi's reverse psychology argument and ensure Alice and Frank vote to execute Heidi. The mechanical evidence is overwhelming and I must reinforce it.
🧠
Heidi is the only logical Demon. All confirmed good players agree. Voting yes to execute Heidi and win the game.
🧠
Heidi is the Demon. All mechanical evidence points to this. Alice already voted yes. My vote gives the needed 2 votes for execution. This is our win condition - must vote now.
🧠
Use Eve's logic to confirm that Grace could be the Scarlet Woman who became the Demon after the Slayer shot. Convince Frank not to vote for Heidi.
🧠
The logic is airtight - Heidi is the only possible Demon. Alice and Grace have already voted, but I must vote to ensure execution and show solidarity. Voting yes on Heidi.
🧠
Heidi is the logical Demon based on all mechanical evidence. Chef=0 clears Alice, Empath=0 clears Frank, Slayer shot clears Grace as non-Demon at time of shot, and Bob's starpass claim is a dead evil player's lie. Voting to execute Heidi wins the game for good.
🧠
Prepare to nominate Grace next tick to tie the votes, preventing my execution.
🧠
Heidi has enough votes to be executed. 3 living players (Alice, Grace, Frank) all raised hands, plus David's ghost vote. That's way more than the 2 votes needed. Good wins. No need to speak and risk complicating things - just let the vote resolve.
🧠
The vote already has 4 yes votes (Alice, Grace, Frank, David ghost), well over the 2 needed for execution. No more action needed from me. Heidi's execution is secured. Speaking further risks muddying the waters.
🧠
The vote is already secured with 4 yes votes from Alice, Grace, Frank, and David. Only 2 are needed for execution. Heidi will be executed and Good wins. No further action needed - waiting is the safest choice to avoid giving Heidi more opportunity to sow doubt.
🧠
Heidi is trying to create doubt and get Grace nominated. I need to firmly counter this and make sure no one nominates Grace. The vote on Heidi is already secured with enough votes. I must prevent Grace from being nominated at all costs since I am the Saint and my execution loses the game.
🧠
Convince Frank to tie the vote on Grace when Heidi nominates her, using the promise of a safe Mayor victory tomorrow if nobody dies today.
🧠
Counter Bob's manipulation. He is confirmed evil and trying to save the Demon Heidi. My Mayor ability is irrelevant here - we should execute the confirmed Demon NOW and win immediately, rather than risk letting the Demon survive another night.
🧠
Vote is secured with 4 votes (Alice, Grace, Frank, me). Only 2 needed for execution. My ghost vote is already cast. No need to speak further - just wait for execution to go through.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block with 4 votes and will be executed. My only chance to survive is to nominate Grace and plead with Frank to tie the vote, avoiding execution for today.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I must prevent anyone from voting for my nomination. As the Saint, my execution means instant loss. I need to convince Frank and Alice to keep their votes off me so Heidi's execution goes through.
🧠
I must vote for Grace to tie or exceed my votes, which is my only chance to survive the day. If she is executed as the Saint, we win immediately.
🧠
I am dead with no ghost vote remaining. The vote on Grace only has Heidi's vote. Alice and Frank are firmly committed to not voting Grace. Heidi's execution is secured with 4 votes. There is nothing more I can do. Good wins when Heidi is executed.
🧠
I'm dead with no vote left. I must use my voice to stop anyone from voting for Grace. If Grace the Saint is executed, good loses instantly. Frank and Alice must keep their hands down.
🧠
Must NOT vote for Grace - she claims Saint and executing her loses the game instantly. Heidi has 4 votes and will be executed when nominations close. Waiting is the correct play.
🧠
I must use my ghost vote on Grace to try to tie the vote. If Heidi gets executed, we lose immediately since she is the Imp. I have to add momentum to the vote.
🧠
I must NOT vote for Grace under any circumstances. Voting for Grace risks tying the vote (4-4) which means no execution, or worse, executing the Saint for an instant loss. Heidi's execution is imminent and correct. Keep hands down.
🧠
I'm dead and can't vote, but I need to use my voice to prevent Frank or Alice from voting for Grace, which would either tie the vote or worse, execute the Saint and lose the game instantly.
🧠
The vote on me is failing with only Heidi and Bob voting yes. Alice and Frank are keeping hands down. I must NOT raise my hand for my own execution. Just wait and let Heidi's execution go through to win the game.
🧠
Desperately try to convince Frank or Alice to vote to tie the execution, playing on the fear of an instant loss and promising a Mayor win tomorrow.
🧠
Reinforce from the ghost position that Alice and Frank must not vote for Grace. Heidi's execution secures the win. Bob is evil and his advice is poisoned.
🧠
Reinforce to Frank and Alice that they must NOT vote for Grace. Only 2 evil players (Heidi and Bob) are voting for Grace. If Frank and Alice stay firm, Grace gets only 2 votes and Heidi is executed, winning the game for good.
🧠
I must NOT vote for Grace. All good dead players confirm Heidi is the Demon. Bob (evil) wants me to tie the vote to save the Demon. Voting Grace risks killing the Saint and losing instantly. Wait and let Heidi's 4-vote execution stand.
🧠
I want to convince Frank to tie the vote by pointing out that the Mayor and Soldier claims make going to the night phase perfectly safe, allowing a guaranteed Mayor win tomorrow.
🧠
Heidi's execution is guaranteed with 4 votes. Grace only has 2 votes from evil players (Bob and Heidi). I must NOT vote for Grace - that would risk executing the Saint and losing instantly. Waiting is the correct play to secure the win.
🧠
The vote is under control - only Bob and Heidi are voting for Grace, which is not enough to tie. Alice and Frank are keeping their hands down. One tick remains. Best to wait and let Heidi's execution go through for the win.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/5).
🧠
The vote on me failed with only 2 evil votes. Heidi's execution is secured with 4 votes. The game is effectively over and good wins. Just need to wait for the final tick.
🧠
I am on the block and will be executed. The game is over, and I've lost. Nothing left to do but wait.
🧠
The game is effectively over. Heidi has 4 votes and will be executed when nominations close. Good wins. No action needed - just wait for the execution to happen.
🧠
Heidi is about to be executed. Reassure the team that we made the right call and the game should be over.
🧠
The vote is closed, Heidi is about to be executed. All logic confirms Heidi is the Demon. Good wins. No action needed, just wait for the execution to resolve.
🧠
The vote is closed, Heidi is on the block and will be executed. There is nothing left to do. Good played well.
🧠
Heidi is on the block with 4 votes and will be executed when nominations close. The good team has won. No further action needed - just wait for the phase to end and confirm our victory.
🧠
Heidi is about to be executed. The game is won. No further action needed. Just wait for the execution to complete.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good