Game Detail

Players

Alice (Butler) Bob (Recluse) Charlie (Imp) David (Baron) Eve (Investigator) Frank (Empath) Grace (Saint) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good708,26849,677$0.1665
Evil219,90834,781$2.1430

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: David. Your safe bluffs are: Soldier, Mayor, Virgin
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. Either Alice or David is the Baron.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0, pick neighbor Bob to start game with potential ally, observe his day 1 behavior while my ability restricts me to follow his lead safely.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, no info. Privately chat with neighbors Alice/Grace to exchange roles/claims safely, form good alliance, avoid public reveal of Slayer to not get targeted.
🧠
Day 1, share my info privately with trusted neighbors (David/Frank) to gauge reactions, build alliance, and get their reads without tipping off full evil team publicly.
🧠
Share my true N0 Empath read (0/2) privately with Eve/David to verify her claim, build trust with apparent goods, cross-check info on Alice/David, narrow evil suspects early.
🧠
Respond to Heidi's honest share as neighbors to build good alliance early. Confirm I'm good via vague Townsfolk claim (protect Saint), ask her role & trio info to gather intel without revealing weakness.
🧠
Claim Saint to deter execution and redirect true Investigator info onto Alice while gently correcting Frank to seem helpful and towny.
🧠
As Recluse, hide role early to avoid instant suspicion. Whisper neighbors first for Empath-like info or claims, form small trusted group to collate info and logic chains for demon hunt.
🧠
Day 1, share my role with neighbors to start honest collaboration, verify claims, and use my ability info on Bob to organize voting tomorrow. Builds good team early.
🧠
Coordinate bluffs with my minion early so our claims do not collide and I know what information is forming around him.
🧠
Share my Slayer role with neighbors to build trust early. Alice's Outsider claim is verifiable via her ability later; Grace Townsfolk. Coordinate neighborhood block vs other group to narrow Demon suspects before noms.
🧠
Confirm neighbor info chain: Alice Baron, us three good. David Saint claim doesn't clear him mechanically but fits logic. Share publicly next to pressure Alice without exposing early.
🧠
Confirm group plan to expose Alice publicly before nominations. Our neighbor block (Eve/me/Grace/David) solid good, pushes game forward to eliminate Alice.
🧠
Strengthen neighborhood alliance by sharing my Saint role cautiously (as Townsfolk initially), learn Alice's night 0 info on Bob, propose coordination for nominations to narrow evil suspects early.
🧠
Coordinate with Demon, share claims, and steer suspicion onto Alice while keeping my Saint bluff credible.
🧠
Day 1, phase 2/3. Already whispered neighbors once, follow up to get their roles/claims before nomination phase. As Recluse, hide my role initially but build trust with neighbors for good team coordination.
🧠
Share neighborhood alignment with Bob to cross-check his info. Solidify good block before nominations. If Bob shares good info, nominate outsiders like Eve group; else suspect him.
🧠
Establish a safe bluff with neighbors, pull Bob's info, and gently pressure Alice as an alternate suspect if Investigator pressure grows.
🧠
Strengthen neighborhood alliance with info exchange before nominations. Their openness and roles fit good team; use them to nominate from secretive Eve/David/Frank group lacking links to us. Avoid shooting early on Day 1.
🧠
Strengthen alliance with neighbors before public speak. Spread to Grace (Frank's neighbor, confirmed good) via Frank to build good block vs Alice without exposing too early.
🧠
Confirm plan with Eve/David, agree to go public with claims to nom Alice today as likely Baron. Clears my neighbors, starts execution chain early.
🧠
Strengthen neighborhood alliance by explaining my claim correction (misspoke initially). Push Alice for Bob info to gather intel before noms. Keep us aligned to nom suspicious clique, protecting Saint while hunting Demon.
🧠
Reinforce the town-led push onto Alice, a good player, while making my fake Saint claim seem consistent and worried.
🧠
Share my Recluse role to neighbors for alignment proof (I show evil to info roles). Cross-check Alice's high Outsider count vs script. Coordinate as good block before noms to narrow evil suspects.
🧠
Relay Bob's info to neighbors for full neighborhood alignment. Note Outsider count issue but support Bob as fits logic. Propose nominating clique to progress info-gathering before noms phase.
🧠
Nudge Bob to lead suspicion onto Alice and away from David while my Soldier bluff stays passive and reasonable.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
It's nomination phase day 1. Publicly share our chain to get majority to nominate/execute Alice Baron now, before she consorts more. Progress game by executing evil early.
🧠
Push execution onto Alice to protect David and validate a plausible Baron world while keeping my Soldier bluff uninvolved.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against suspicious day1 nom by explaining logic: Eve/Frank's outsider-count attack ignores David possibility and clique behavior. I'm good Butler, neighborhood verified mutually. Urge no-vote on me to test Eve/Frank later.
🧠
Alice is most likely Baron per Eve's verified info + my Empath. Day 1 execution clears minion, progresses game hugely. Vote to execute.
🧠
I nominated Alice, so voting reinforces the Baron story and pressures town into a good execution while distancing David from Eve's ping.
🧠
Do not execute unverified day 1 claim from shady clique ignoring our good neighborhood. Alice good, voting no preserves info for night.
🧠
Cannot vote for Alice as Saint execution loses game instantly. Block execution, force day 2 nom on shady Eve/David/Frank clique for safer info.
🧠
Logical chain points to Alice Baron; team consensus including Frank/David/Charlie/Heidi/Grace voting her. Voting executes Minion, confirms info, advances good win.
🧠
Execute Alice, a good player, while aligning with Eve and Frank's logic and distancing from Charlie as just another voter.
🧠
Alice most suspicious: her group Outsider overload + pinged by Eve Investigator + David Saint fits better. Vote to execute tests evil in her trio; good team narrows Demon hunt.
🧠
Prevent my execution as good Butler. My neighborhood vouches me, clique pushing unverified info shady. Voting no forces more discussion or failure, reveals evil pushes.
🧠
Retract vote to deny Alice her needed 7th vote for a tie/save. We have 6 good votes vs her 1; lowering prevents her bloc from flipping it, ensuring execution.
🧠
Keep votes on Alice and shield David by framing Alice as the safer execution while appearing cautious about a Saint loss.
🧠
Lower hand to block execution of likely good Alice on unverified day1 info. Our neighborhood (me Slayer, Grace Saint, Alice Butler) has stronger links than Eve/Frank/David clique pushing her. Save vote, push safer nom later.
🧠
Lower hand to block Alice execution. She's linked good via neighborhood/Butler on Bob Recluse. Eve/Frank/David clique unlinked/shady, safer to test them day1 without risking Saint Grace or good Alice.
🧠
Publicly reinforce chain to secure Alice execution. She's deflecting without substance; chain logic clears David more than her. Day1 Minion kill progresses good win.
🧠
Keep votes on Alice, a good player, while making my Saint bluff discourage any pivot onto me and protect Charlie's nomination.
🧠
Lowering to pause execution; need more discussion before risking Saint loss or missing real evil. Vote might fail anyway; push logic to progress safely.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm good Butler; execution loses if Grace Saint or me Baron (false). Nominate David whose Saint fits Baron world perfectly. Ties block, tests Eve's info without Saint risk. Progress by forcing choice on suspect.
📜
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me and keep Alice as execution, preserving my Saint bluff while protecting Charlie from scrutiny.
🧠
Defend against my exec by highlighting David as safer Baron test per Eve's own info. Charlie agrees no Saint risk on me. Pivot votes to David to resolve Eve's pin without game loss. Urge raises for David.
🧠
Support testing David as Baron per Eve's info, since my Empath clears Eve/Grace good, making Alice's deflection suspicious. Push vote to execute evil Minion safely.
🧠
Protect David, my Minion, without looking evil by leaning on the Saint risk and the existing Alice execution.
🧠
Push execution of Alice as safest day 1 test per Eve/Frank info. She's not claiming Saint, neighborhood outsider heavy fits Baron. Builds on good cluster info to narrow evil.
🧠
Day 1, Alice on block with 4 votes, David nom active. Reinforce Alice as safe execute (not Saint claim) to resolve Eve's info without risking real Saint loss. Progress to night info.
🧠
Speak to rally votes back to Alice as safe execute. She's on block at 4 votes (majority?), her claims fit Baron perfectly, no Saint risk. David risky. Push execution on Alice to test info Day 1, progress game.
🧠
Day 1, stick to safe execute Alice per good team consensus (Frank/Eve/Grace/Heidi/Charlie). My Recluse explains any evil ping. Avoid Saint risk on David to progress info.
🧠
Stop votes on me, preserve my Saint bluff, and keep Alice as execution while Charlie gains trust for pushing the safer line.
🧠
I'm Butler good, not Saint. David fits Baron perfectly. Urge vote David to tie block & force choice on him without Saint risk, resolve Eve info safely. Progress to info without game-losing mistake.
🧠
Alice already on block 4 votes, executing her tests Baron claim safely without Saint risk if David real. Ties bad if David Saint, game over. Prioritize info from safe execute.
🧠
Keep votes off David, my Minion, while looking cautious and pro-town by emphasizing Saint risk and an existing safe execution.
🧠
Support executing Alice as safe day 1 test. No Saint risk, fits Baron logic with Eve info/neighborhood. Avoid tie catastrophe; resolve Eve ping safely.
🧠
David Saint claim means execution risks instant loss if true. Alice not Saint, her death gives Undertaker info safely. Consensus is Alice; voting David ties/supersedes her, huge risk day 1. Support safe execute Alice.
🧠
Stick to safe execution of Alice (4 votes already). Avoid Saint risk on David. Her Baron fit is perfect; execution gives info without catastrophe.
🧠
Support safe day 1 execution of Alice (non-Saint claim, fits Baron) to gain info tonight. Avoid Saint risk on David; realign later if needed. Progress game.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to force a tie or pivot off me while attacking the logic source, not Charlie. If I die, leave suspicion on Frank/Eve to protect Charlie.
📜
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not vote for my own execution. Defend self later via speech if time; voting me wastes day 1 execute on good player instead of testing Eve's ping.
🧠
I need Frank to reach at least 5 so I survive today. Tying or surpassing my vote protects me and keeps focus off Charlie.
🧠
David's Saint claim risks instant loss if executed & good. Eve Baron ping on us questionable since Saint not Minion. Can't vote Frank (my master Bob not voting), so speak to dissuade votes on David, push Frank as suspicious to shift momentum & tie.
🧠
Tie or surpassing David saves my Minion and redirects suspicion onto Frank, while staying consistent with my stated Saint-risk position.
🧠
David on block (5 votes) executes soon, clears top suspect safely before night. Too early for Slayer shot (Day 1, minimal info); save for later precision.
🧠
Frank's flip-flopping vote (lower Alice, push risky David) suspicious regardless of Saint debate. Voting tests him without Saint execution risk; ties David if passes, info tomorrow.
🧠
Frank's Empath claim drives town; inconsistent voting (lower Alice, push David despite Saint risk). Vote to potentially execute/test him, prevent tie, progress to night with David (my ping) dying.
🧠
Frank most suspicious: inconsistent voting, unverified Empath claim driving town. Vote to execute/test him before nominations close; safer than risking Saint David while confirming Eve's ping.
🧠
Lower on self to avoid self-exec. My Empath mechanically confirms Eve/Grace good, so David Baron fits but Saint claim doesn't. Alice safer than David Saint risk; prevent tie/Frank exec to push Alice.
🧠
Push Frank over my 5-vote block to save myself and remove a trusted info source without exposing Charlie.
🧠
David's Saint claim risky but testing Frank's dubious Empath clears suspicion chains from Eve/Frank without Saint game-end risk. My master Bob voting Frank; I can too. Helps narrow evil without catastrophe.
🧠
Keep momentum on Frank to save David, my minion, while sounding consistent with my earlier anti-Saint-execution stance.
🧠
Lowering on Frank as Saint risk on David outweighs Empath claim day 1. Support David/Frank tie or Frank exec to avoid instant loss, revisit David tomorrow.
🧠
My hand up risks David Saint exec (team loss). Lower to untie David (5v), keep pressure on Frank (safer test, no Saint risk). Progress to night for info.
🧠
Lower hand on Frank to avoid executing potential good Empath (cleared Eve). Keep David on block for execution to test ping (Baron can't be Saint). David dies night anyway if Minion/Demon, but day exec confirms info.
🧠
Lower to prevent tying/executing David, whose Saint claim risks instant loss if true. Alice already executed as safer evil ping; focus night info over D1 risk.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 6 vote threshold.
📜
Storyteller
Frank did not receive enough votes (3/6).
🧠
David's Saint claim doesn't fit Eve's good Baron ping on him (Baron Minion). He's deflecting with fake Saint to avoid exec. Urge execute him now before night, as my info clears Eve/Grace and town wants Alice safer but David's risk fake.
🧠
Last chance to redirect or tie the vote off me while attacking the Investigator chain, without endangering Charlie.
🧠
David urged nom Eve to test her bad info causing Saint death risk. As Butler, organize good team by supporting that, urge others vote Eve to tie David at 5, block him safely without Saint loss.
🧠
Try to save my Minion from execution by redirecting pressure onto Eve, the source of the Investigator chain, without exposing myself further.
🧠
David's Saint contradicts Eve's Baron ping. Logic favors David evil; urge execution over risky Saint test or Eve nom with 1 tick left. Progress to safe D1 exec.
🧠
Day1, speak to push Eve nomination for tie on David. Avoid Saint execution loss if David good. Eve's ping suspicious source of conflict; test her info without irreversible mistake. Progress to night safely.
🧠
With 1 tick left, David at 5 votes to execute. Reinforce he's Baron (not Saint), urge keep voting him to execute safely tonight as evil Minion, preventing night kill issues.
🧠
Last tick, David at 5 votes to execute. As Recluse, hint my evil registration explains Eve's ping without revealing fully. Urge execute David: his Saint impossible vs Baron ping, safer than risking real Saint if Eve lies. Progress to safe execution.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Remove the public Slayer before she can test me, while leaving the information claims tangled around Eve, Frank, Alice, and David's execution.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Day 1 executed David on Eve Baron ping Alice/David. Bob was my N0 master, argued convincingly for David exec as evil. Chain to him again to align my Day 2 vote with presumed good player, enabling town contribution without ability waste.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
As dead Slayer with no ability left, gather dead intel from David, share my true role, probe Eve/Frank claims to narrow demon before noms. Save ghost vote for late game.
🧠
Day 2 start, Heidi just died. Gather info from neighbors Alice/Charlie who were quiet D1, share Eve Baron suspicion to build good team early, narrow evil suspects before noms.
🧠
Claim a safe bluff to Bob and Alice, keep Alice allied despite Eve's ping, and redirect suspicion toward other info holders.
🧠
Early D2, gather info from my neighbors Alice/Frank. Frank's claim helps good team if true; test consistency and build alliance before noms.
🧠
Coordinate with neighbors Grace/Frank who trust each other via Empath. Share my Butler info to build alliance, assess Eve's claim vs Frank's Empath on her. Push to test Eve if evil Baron.
🧠
Confirm Eve good via Alice input while sharing Empath. Neighbors alliance to nominate Alice today (likely Demon, Eve pinged her evil) to narrow evil suspects before final day.
🧠
Salvage my failed Saint bluff by pivoting to Recluse, validate Eve enough to redirect suspicion from Charlie onto Alice and Bob.
🧠
Share my info privately with cleared Frank/Grace to align goods, cross-check Empath with Baron logic, narrow Demon before noms. Time short.
🧠
As dead Slayer, gather info from dead David confirming suspicions. Coordinate ghost vote to execute likely Demon suspect before nomination phase. Narrow evils using his Recluse reveal.
🧠
Confirm Eve suspicious as ping suggests David evil Baron (no Demon win). Ally with Soldier Charlie/Alice to compare Grace/Frank, narrow non-Demon suspects. Recluse hides as possible evil ping.
🧠
Keep Bob and Alice close, undermine Frank's clearing info, and set up executions away from me while preserving my Soldier bluff.
🧠
Neighbors trust solid (Frank Empath clears). Eve vs Alice conflict core; push Eve to verify Frank's Empath on her/Grace publicly or nominate Alice if logic favors. Narrow Demon before nom phase.
🧠
Reveal my Butler to neighbors/Frank, challenge Frank's blanket clear on Eve/Grace since Eve pings me evil. Push nom Eve or Frank over me to narrow evil before nomination phase. Organize good team.
🧠
Eve's claim has contradiction if David good Saint (not Baron), unless she lied or info was 'or'. But she pushes Alice hard. My consistent 0 evil neighbors vouch for Eve/Grace good. Alice attacking my ability. Coordinate neighbors to nom Eve test, progress to nomination.
🧠
Keep Heidi away from Charlie by validating Frank/Eve/Grace and directing suspicion toward Alice or Bob as execution options.
🧠
Defend against Frank's doubt by confirming logic (David good proves Alice Baron), reinforce Frank legit via his reads, urge nominating Alice since nomination phase next. Grace good ally per Frank. Expose Alice publicly via proxy if needed.
🧠
Confirm David ghost vote target with him privately (Bob primary, Alice already dead). Coordinate late-game execution as dead good team to narrow evil.
🧠
Strengthen good trio with Alice/Charlie. Push Grace/Frank compare to narrow Demon suspects before noms; avoid Eve/Frank/Grace bloc. As Recluse, stay low until needed.
🧠
Steer Bob and Alice toward executing Frank, a good information role, while keeping my Soldier bluff calm and reasonable.
🧠
Neighbors Eve/Frank contradict on who to nom (Alice vs Eve). David executed D1 no Saint loss, so not Saint. Push to nom Eve as her story inconsistent, Baron to Investigator switch suspicious. Reveal Saint late to avoid early target.
🧠
Day2 nom phase soon, 5 alive. Coordinate Bob/Charlie trio on Eve/Frank suspicion to nom evil today. Reveal dead chats lacking, push logic vs Frank/Eve contradiction to progress to Demon kill.
🧠
Neighbors Eve/Grace good per Empath. Eve's ping broken by David good death, she's lying, likely Demon. Coordinate with neighbors to nom Eve before nomination phase, build execution support.
🧠
Keep Heidi aimed at Bob and away from Charlie, preserving my ghost vote flexibility while making Charlie look socially good.
🧠
With 1 tick left, counter Frank's contradiction publicly via Grace proxy since she hears both. Use single-chain: David's good death + my info = Alice Baron. Frank's Empath proves me good, so trust chain holds. Push nom Alice to progress to execution.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nomination phase, must nominate Alice: my info + David Saint death + Frank Empath confirm her as Baron. Execute to win or narrow to Demon. Can't let phase end without action.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm being nommed as safe test but Eve/Frank contradict - one evil. Publicly call out contradiction, reveal Butler to explain vote ability, urge no vote on me and nom Eve/Frank to force info/reveal before night.
🧠
Alice is proven Baron minion by Investigator + Saint death + Empath clear. Execute her to remove minion and progress to Demon.
🧠
Do not vote Alice. Eve Baron ping + David good death proves Eve lying Demon (single-chain: Eve truth→Alice evil but ping both evil→David evil→contradict). Frank fake clear supports. Vote no, nom Eve next.
🧠
Eve's logic sound: David Saint good, so Alice Baron minion. My Empath supports Eve/Grace good. Execute Alice to remove confirmed evil and narrow Demon suspects.
🧠
Dead ghost vote; save for Bob per plan with David, as Alice nom not him & Eve story mechanically holds vs Alice deflection. Voting no progresses to next nom.
🧠
Alice already has enough votes. I avoid being visibly responsible for a good execution while preserving suspicion on Eve and Frank for later misexecutions.
🧠
Logical single-chain: David's Saint death proves good. Eve's ping makes David evil if true, contradiction, so Eve lying evil. Alice most likely Baron minion. 3/6 votes so far, my vote makes majority 4/7 likely executes her, progresses game.
🧠
Alice already has enough votes and is likely good. Save my ghost vote for a critical later push while letting this execution proceed without tying me to it.
🧠
Do not vote myself in; execution would waste me (Outsider). Survive to nom/test Frank/Eve contradiction tomorrow. Charlie not voting supports. Heidi/David ghosts may sway.
🧠
Alice self-votes but sows doubt on Frank/Eve. Reinforce logic publicly: David Saint proves Alice Baron, Frank Empath proves me good. Urge Charlie/others to vote yes for majority execution.
🧠
I raised hand mistakenly before full debate. Alice Butler Outsider plausible, Eve ping doesn't prove her Baron since David died good anyway. Frank's clear contradicts - block Alice death to nom Frank/Eve next tick, narrow evil.
🧠
Alice likely evil Baron per Eve's logic + my Empath clearing Eve. Vote yes to exec her, resolve contradiction. Progress to Eve next if needed.
🧠
My hand up risks executing Alice (likely Baron). Lower to prevent execution, force tomorrow's debate on Eve/Frank contradiction. Save ghost vote for Bob later.
🧠
Alice already has enough votes, so I can keep my earlier principled stance and gain credibility while still allowing a good execution to go through.
🧠
Alice execution risky; Eve's contradictory ping/story more suspicious. Lower hand to prevent Alice death (test later), force Eve nom next tick as key contradiction. Progress to her lies.
🧠
Alice is good pressure and already has enough votes. Save my ghost vote for a later critical execution while letting town spend today killing a non-Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm on block 3v with 1 tick left, can nom to tie/surpass and save self or force better target. As Butler Outsider good, must survive to organize good team vs Demon Eve/Frank. Nom Eve highest suspicion for fake ping, progress contradiction test.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not vote for my own execution. Alice is confirmed Baron minion via logic chains; her nom is desperation. Hold 3-3 tie til her exec, refuse to tie/supersede.
🧠
I'm safe Butler Outsider exec (no Demon win). Urge votes on my Eve nom to tie/surpass, block my exec. Expose Eve/Frank lies, progress to their tests. Only 2 ticks left, must sway votes fast.
🧠
It's final nom phase, Alice has 3 votes. Eve self-votes, likely to force her execution or tie. As good, I vote Eve: her ping broken by David Saint good, she's most likely Demon. Avoid executing Alice Butler til later.
🧠
Alice Baron minion fits Eve's ping + Saint death proof. Eve/Grace cleared by me. Vote Eve to tie/supersede Alice block, test her claim before safe Butler exec. Progress to narrow Demon.
🧠
As dead ghost, use vote to tie Alice (3 votes) by voting Eve, forcing discussion/test on Eve's claim before Alice executes. Eve self-vote suspicious; tie saves info.
🧠
Let Eve overtake Alice without adding my vote, preserving my stated skepticism while allowing a strong good info player to die.
🧠
Alice most confirmed evil via Eve ping + David Saint death. Executing her clears minion, progresses town. Save Eve test; if Alice good death hurts but Saint me alive safe. Prioritize logic.
🧠
Eve already has enough votes to overtake Alice. Save my ghost vote for final day while good players spend votes executing a loud good investigator.
🧠
Lower hand to avoid self-exec tie risk. Alice Baron per info, must execute her not tie. Defend verbally next if needed, but vote math favors her exec.
🧠
Raise on Eve to tie 3-3 or beat her votes vs my 3; block my execution as safe Butler, test her claim now. Grace whispered her stinky.
🧠
I raised vs Eve mistakenly; now Alice has 3, Eve voting. As good Recluse, avoid executing likely good Alice (town claim). Lower to prevent her death, force Eve test - her ping contradicted by Saint death.
🧠
Lowering stops Eve's tie attempt. Alice's Butler claim unverified and she pushed bad David nom Day1; likely minion. Prioritize killing her over risking tie saving evil.
🧠
Lower to stop voting Eve (suspicious self-raise then lower). Vote Alice to tie/execute her first as top evil suspect per logic, save ghost vote impact.
🧠
Keep my vote off Eve so Alice, a good player, is executed. Sound reasonable by postponing the Eve and Frank conflict instead of defending Eve too hard.
🧠
Lower hand from Eve nom to avoid tie/play, let Alice execute safely as likely evil Baron (David Saint proved good). I'm Saint, can't risk self nom/execution. Vote strategically next.
🧠
Preserve my ghost vote and let Alice, a likely good outsider, remain on the block. Avoid creating a tie on Eve, who is drawing heat without endangering Charlie.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/4).
🧠
Reinforce logic publicly before execution. Alice Baron per Investigator, must execute her now to kill Minion, narrow Demon suspects. Nomination phase ending, urge yes votes.
🧠
Last tick, phase ends soon. Urge Charlie/Bob/David to vote yes on me since I'm safe Butler, tie/supersede 3 votes on Eve. Grace/Heidi/Frank/Eve already yes. Save good Butler, pressure Eve next.
🧠
Day 2 end, Alice executes unless tied (needs 2 more votes). Charlie won't vote, dead 2 votes split. Alice Baron fits Eve/Frank info + my good neighbor read. Expose her lie, progress to test Eve/Frank N3.
🧠
Last tick, nominations close to Night soon. Alice on block 3 votes, reinforce she's lying evil Baron per Eve's ping + my clears. Prevent tie/vote switch by Bob/Charlie. Push execution to progress.
🧠
Dead vote crucial with 1 tick left, Alice at 3 votes. Chains favor Alice Baron over Eve/Frank conspiracy. Vote yes executes her, tests info tomorrow if wrong.
🧠
Alice is likely good and already on block; interfering could save her or create scrutiny. Let execution proceed and preserve my Soldier bluff credibility.
🧠
Alice has 3 votes and will execute unless tie/superseded, but with 1 tick left can't reliably tie (needs 2 more yes). Logic strongly favors her as Baron Minion; confirm by executing now. Reveal Saint late to avoid self-nom risk, focus on her guilt.
🧠
Let Alice die while steering suspicion toward Bob, Eve, and Frank and subtly shielding Charlie for tomorrow.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Kill the Empath before his next read includes me. Leave Eve's spent Investigator claim alive so I can argue the Frank-Eve chain was too neat and push a misexecution tomorrow.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Charlie
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Build trust with Eve and Grace, frame Bob as the remaining Demon candidate, and steer execution away from me without pushing too hard publicly.
🧠
Dead with ghost vote. Urge Eve/Grace to nominate Charlie using my confirmed Empath clears to execute Demon before final 3.
🧠
As dead Butler good ghost, consult living goods (Frank ghost, Charlie Soldier claim) to build case against Eve Baron minion. Coordinate ghost vote for late-game. Progress to nomination targeting Eve.
🧠
Coordinate with Grace using my info + Frank's clears to nominate between Bob/Charlie. Grace good per Frank; build alliance for execution before final day.
🧠
Align with Eve/Frank/Charlie good clears on us. Narrow to Bob/Charlie Demon. Eve trusts Charlie more, but Frank says Charlie Demon who killed him. Coordinate nom before phase ends to execute real Demon.
🧠
Day3 final day soon (4 alive→3 after nom). Frank's clears make Eve/Grace good, Charlie suspicious Soldier claim/whispers. Consult ghosts Alice/Frank for info, build good team excluding Charlie.
🧠
As dead Slayer, gather info from ghosts Alice/Frank on Eve/Baron claims and Bob suspicions to narrow Demon among alive Bob/Charlie/Eve/Grace before noms. Ghosts have key info.
🧠
Push Eve and Grace toward executing Bob over Demon Charlie while sounding resigned and logical despite my low trust.
🧠
Secure Eve and Grace as a voting bloc to execute Bob today, giving evil the win after tonight's kill.
🧠
Reinforce Eve/Grace good via Empath to ghosts Alice/Heidi/Bob. Counter Alice's Eve-minion theory with my reliable reads, push Charlie nom to unite living for execution.
🧠
Confirm Frank's Empath reliability with Charlie/Heidi for clears on Eve/Grace vs Eve's ping. Push Eve nom as Baron minion since David Saint good, Alice was Butler good. Use ghost vote on her if nommed.
🧠
Grace and Frank agree Charlie Demon from logic. Coordinate to nominate Charlie now with 3 votes (us+Frank ghost) likely majority vs 2 alive evil max. Execute before final 3 loss.
🧠
Consensus building on Charlie as Demon with Eve/Frank. Reveal Saint now to prevent my nom, unite good votes on Charlie before nominations. As Saint, execution loss critical.
🧠
Consult ghosts for confirmation on clears and suspicions. As Recluse, reveal to build trust with dead (likely good). Progress to nominate most suspicious Charlie publicly next tick.
🧠
Confirm Frank's info with Alice to solidify clears. Spread suspicion on Charlie as Demon who killed Frank after clears. Coordinate ghosts to vote Charlie in nomination using our ghost votes to win.
🧠
Keep pressure away from Charlie while nudging Bob to resist the Eve/Grace bloc and create a messy nomination path that avoids the Demon.
🧠
Lock Eve and Grace onto Bob as the execution so I survive final four, then kill at night and win at two alive.
🧠
Consensus from Eve/Grace/Heidi ghosts: Charlie Demon. Reinforce with dead vote on his nom. Save no other action, nomination imminent. Execute him before final 3.
🧠
As dead Butler good, organize ghosts/Charlie vs Eve story. Counter Frank/Heidi pushing Charlie demon, reinforce Eve minion logic with ping contradiction. Push Eve nom before final day.
🧠
My info outs Alice Baron. David's good Saint death confirms. Frank's reliable Empath clears me/Grace. His death implicates Charlie Demon. Grace Saint protects exec. Must unite living/ghosts to nom/execute Charlie now, phase 1/3, before final day loss.
🧠
Publicly unite on Charlie via group whisper to Eve/Frank/Bob/Charlie, reveal Saint to explain David no-loss, force Charlie nomination with all good votes including ghosts (Frank/Alice/Heidi/David lean anti-Charlie), execute before final 3 as Saint safe.
🧠
Day 3, 4 alive: me,Charlie,Eve,Grace. Ghosts good info. Reveal Recluse to neighbors for verification since I might register evil to info roles; get their reads/abilities to narrow Demon before noms. Progress to execution.
🧠
Confirm unified ghost story with Frank/Alice/David to push Charlie nom with our ghost vote. Final stages, must execute Demon or lose.
🧠
Steer Bob away from directly attacking Charlie and toward Eve/Grace, reducing risk of the Demon being nominated and executed today.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final day soon with 5 alive. Publicly push Eve as Baron minion via Invest lie on good Saint David. Organize ghosts/alives to nom Eve. Use dead vote on her nom. Speak now before night as nomination open.
🧠
Charlie most suspicious: killed Frank post-Empath clears on us, deflects to Bob despite Soldier safety. My Saint claim execution-proofs me. Nominate Charlie now in final nomination phase to execute Demon and win.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by reframing Bob as the safer Demon candidate and urging votes to stay off me during the active vote.
🧠
Charlie most likely Demon: killed Frank post-clears, Soldier claim dubious vs Eve Baron logic. Grace nom, ghosts push him. Use ghost vote to execute him now before night.
🧠
Charlie most likely Demon per Frank/Eve logic chains. Vote to execute with ghosts/alives for majority win; Saint safe if wrong.
🧠
My reliable Empath info clears Eve/Grace, points to Charlie Demon. Use ghost vote to execute him before final 3, secure good win.
🧠
Do not spend my ghost vote. Push a counter-nomination on Bob that can overtake Charlie and save the Demon.
🧠
Charlie is most likely Demon per Frank's clears and N2 kill timing. As ghost with one vote, use it now to execute him in this nomination and win.
🧠
It's final day soon with 4 alive. Grace Saint nom needs 2 votes; ghosts pushing against. Speak to counter Charlie deflection, rally votes on him as suspicious Soldier out. Progress to execute likely Demon.
🧠
Charlie most likely Demon per logic chains. Grace nominated, Frank/Bob/ghosts support. With 3 votes already (Alice ghost maybe evil, but others good), my vote ensures majority execution before night. Win now.
🧠
The vote is likely lethal. I need to create doubt and prompt Bob to counter-nominate someone trusted, even if beating the vote is hard.
🧠
Charlie vote already at 5+ majority, will exec. Grace Saint claim means if real, her team loses on exec - but she's pushing it, so likely fake Saint/Baron. Defend vote publicly, urge Bob counter-nom if good.
🧠
Charlie has majority votes (5+). Publicly affirm united front, counter Alice/Charlie lies, lock in execution to win as Saint can't be executed safely.
🧠
Already 5 votes on Charlie (majority of 5 alive+ghosts). My ghost vote locks execution of likely Demon Charlie today, preventing F3 loss. Lowering would waste it; hold to win.
🧠
Save Charlie by urging ghost votes off him and push a counterworld targeting Bob/Eve/Grace without spending my ghost vote.
🧠
Already 4+ alive votes + ghosts on Charlie. Execution likely. Lower to save ghost vote for final day math if wrong; David right, force living to solve Bob vs Eve/Grace.
🧠
Charlie's suspicious Soldier out + deflection after Frank death points to Demon. 5 votes already, my vote ensures majority exec (6/7 alive+ghosts likely). Tests claim, progresses to final 3 narrowing evil.
🧠
Charlie most likely Demon per logic chains. Publicly rally votes, counter Alice/Charlie lies, unite good team to execute Charlie now before night. Secure win on Day 3.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must create a counterwagon with dead votes to tie or beat four, preventing my execution and framing Bob as final Demon candidate.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie most likely Demon deflecting. Vote him to exec now at F3, or good loses. Don't vote self-suicide.
🧠
I must tie or beat my execution total to survive. Voting Bob is the only immediate way to get me off the block and redirect suspicion.
🧠
Dead, used ghost vote. Urge switch to Bob as unresolved suspicious Recluse claim per Charlie/David, prevent Charlie Demon escape. Progress to test Bob vs Eve/Grace.
🧠
Voting for Bob risks executing good Recluse, letting Charlie Demon survive to final 3+ and kill. Charlie far more suspicious per logic chains; reject nom to execute him.
🧠
Charlie is prime Demon suspect who killed me post-clears. Voting Bob helps him deflect; we execute Charlie (4 votes already) to win now as final day nears.
🧠
Spend ghost vote to put Bob above Charlie and save the Demon from execution tonight.
🧠
Currently 4 on Charlie. Voting Bob tests his claim without saving Charlie. If Bob passes (not exec), Charlie still executes next as Demon per clears. Secures win.
🧠
Do not vote Bob. Keep Charlie on 4 votes/exec path. Opposing Bob prevents tie, ensures Charlie executes as prime Demon suspect per logic/Frank clear. Win by executing Demon.
🧠
Currently voting myself up, risking execution as Recluse (Saint-like risk). Charlie more suspicious (deflects, Soldier claim on dead Alice). Lower to deny him tie/majority, execute Charlie likely Demon.
🧠
Lock in Bob execution or at least tie so I survive today; frame Bob lowering as evil panic and make voters hesitate to retract.
🧠
Charlie Soldier + my Butler mechanically confirms Bob good (master). Push vote Bob to resolve his suspicious Recluse claim. Ghosts can sway to 4v tie/pass, force test without executing good Charlie.
🧠
Lower hand on Bob to avoid tie/passing his nom. Charlie has 4 votes, 1 tick left. Keep focus on executing Charlie Demon.
🧠
Lowering on Bob to ensure Charlie's 4 votes execute him as Demon. My ghost vote secures win; tie risks Bob survival or no-execution loss.
🧠
Keep my hand raised and try to get Bob to four or five votes so Charlie survives or at least ties; frame Bob lowering as suspicious.
🧠
Lower to support David's push for tie/info max. Charlie pile-on too easy for Demon deflection; test Bob Recluse claim to confirm board before final exec. Preserves win path.
🧠
Charlie has 4 votes, 1 tick left. Persuade Grace/Frank to raise hands on Bob only if needed for tie, but urge execute Charlie as Demon per clears/info. Prevent tie to win now.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Bob did not reach the 5 vote threshold.
📜
Storyteller
Bob did not receive enough votes (3/5).
🧠
Final tick, Charlie 4v executes unless tied/surpassed. Logic favors Charlie Demon (deflects, Soldier dubious). Urge execute him to win; if survives, nom Eve next. Progress to victory.
🧠
Last chance: pressure Bob or Eve to create a tied vote on Grace, preventing my execution and buying a night to kill into final three.
🧠
Dead, used vote. Urge exact tie Charlie-Bob via Grace nom so no execution, force final 3 Bob vs others to test Demon with logic. Win by finding real Demon.
🧠
Final chance to sway before night; reinforce logic chain proving Charlie Demon (Eve ping + Frank clears + Alice Baron + Soldier contradiction), urge execute over tie to avoid Demon kill tonight and win.
🧠
Voting closed per Storyteller. Charlie has majority (4 votes), Bob only 3. Execution on Charlie proceeds. Consistent with my info; he is most likely Demon. Wait for night.
🧠
Save Charlie by pushing Bob to nominate Grace for an exact tie, framing it as cautious good play rather than Demon protection.
🧠
Last chance as ghost before Charlie executes. My vote was on Bob but lowering showed doubt; now clarify logic pushing Charlie Demon to sway any undecided and ensure execution for win.
🧠
Voting closed, Charlie has 4/5 votes (majority of 5 alive), will execute at phase end unless retied/surpassed. Reinforce logic to prevent changes, ensure Demon dies and good wins.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good