Game Detail

Players

Alice (Slayer) Bob (Undertaker) Charlie (Monk) David (Poisoner) Eve (Saint) Frank (Imp) Grace (Washerwoman) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good771,319109,339$0.4115
Evil329,078136,133$0.4171

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: David. Your safe bluffs are: Fortune Teller, Librarian, Mayor
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0, I need to disrupt the good team's information network. Alice is a strong candidate who could be the Fortune Teller or Empath. Poisoning her now protects Frank and buys us time to figure out the board.
πŸ“œ
Storyteller
β†’
David
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Washerwoman. Either Charlie or Eve is the Monk.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a small trusted circle to exchange roles/results privately, gather night-0 claims, and protect my Slayer identity until final day.
🧠
Form a small trusted group, request early claims, and propose protection choices so we can narrow suspects before nominations.
🧠
I need to whisper to my Minion David to coordinate our bluffs. I'll claim Fortune Teller as it's a powerful information role that can explain early suspicions.
🧠
Open a private channel with my neighbors to gauge roles and discourage reckless early public claims without revealing I am the Saint.
🧠
Reveal my Empath read to Alice and Bob to build the trusted circle and narrow suspects, while acknowledging possibility of false reads.
🧠
Share my Washerwoman start info to coordinate verification and encourage checks so we can narrow the Demon sooner.
🧠
Coordinate bluff strategy with my Demon Frank to ensure our stories align and don't create contradictions that the good team can exploit.
🧠
Form a trusted circle, share my Undertaker role so we can exchange night info nightly and coordinate protections/nominations.
🧠
Create a small trusted circle with Bob and Heidi to share night reads and coordinate protections before nominations so we can narrow suspects quickly.
🧠
Get Bob and David to state claims or reasons to be protected, observe reactions to narrow suspects and decide my night protect target.
🧠
Coordinate with my poisoner minion David and establish our storylines. I need to confirm my Fortune Teller claim and help David pick a different safe bluff. Also probe Eve for info.
🧠
Confirm Frank's Fortune Teller result privately and ask David for any role claims or night info. Encourage caution about public Washerwoman claim and coordinate a nomination plan.
🧠
Form and solidify our trusted circle, ask Bob to share Undertaker results publicly, and request Alice's agreement to coordinate and protect likely-town neighbors.
🧠
Get Frank and Heidi to quietly press Charlie and Eve for confirmation or ask Undertaker/Investigator checks so we can narrow which of them is the Monk and eliminate suspects for the Demon.
🧠
Coordinate my bluff with Frank and Eve privately. Establish Librarian claim that avoids conflict with Grace's Washerwoman claim while building trust with good players.
🧠
Confirm trusted circle, commit to posting Undertaker results, and request Charlie protect Alice or Grace tonight to preserve town reads.
🧠
Form a reliable private circle, get Charlie to protect Alice tonight, and secure public Undertaker posts so we can verify night info and narrow suspects.
🧠
Get targeted, concise claims or suspicions from Bob and David so I can choose the best night protection and start building trust.
🧠
Coordinate with David on our bluffs and give Eve just enough Fortune Teller info to appear helpful without committing too early.
🧠
Get Frank to privately say if his Night 0 check flagged a Demon (or a Good who appears Demon) and confirm David's Librarian read so we can coordinate nominations quietly.
🧠
Form and coordinate our tiny trusted circle, ask Charlie to protect Alice tonight, and ensure Bob posts Undertaker results publicly to build mechanical proof.
🧠
Get private confirmations or push for mechanical checks to validate my Washerwoman info without provoking public executions yet.
🧠
Confirm my Librarian bluff to Frank and Eve so we stay coordinated. I need to establish my fake read and ensure we don't cross each other's claims.
🧠
Form and maintain a tiny trusted circle, confirm I will post Undertaker results, and get Charlie to protect Alice tonight via Alice/Heidi asking him.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Buy time to gather mechanical confirmations from Undertaker/Washerwoman/Monk and avoid mis-executing an innocent; coordinate night protections.
🧠
Wait to see public claims before committing. David and Eve are pressuring me privately - I need to give Fortune Teller info but want to hear town discussion first to shape my bluff effectively.
🧠
Stay quiet to avoid drawing suspicion as the Saint, let Frank and David exchange reads, and gather more private info before we must nominate.
🧠
Form and solidify a tiny trusted circle, request Charlie protect Alice tonight to validate Heidi's Empath read, and confirm Bob will post Undertaker results publicly.
🧠
Protect Alice tonight to validate Heidi's Empath read and to maintain cohesion of our trusted circle while gathering info.
🧠
Reassure the tiny trusted circle that I will post Undertaker info publicly and encourage Charlie's protection of Alice to validate Heidi's Empath read.
🧠
Prevent wasting an execution on one of the two players I know is Townsfolk, push for mechanical checks tonight and public posting of Undertaker results to narrow Demon candidates.
🧠
Let night proceed with Alice poisoned. No clear beneficial nomination target right now, and pushing for an execution risks looking suspicious when Grace is advocating patience. Better to wait and coordinate with Frank tomorrow.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Charlie to sabotage the Monk protection. When his target dies tonight, town will question all protection claims and Frank's kill succeeds. This also undermines Grace's credibility since she vouched for Charlie/Eve.
πŸ“œ
Storyteller
β†’
David
You chose to poison Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Protect Alice to validate Heidi's Empath read, preserve our trusted circle, and keep critical players alive for information gathering tomorrow.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to eliminate the Monk and destroy the good team's protection plan. This fractures their trusted circle and makes Heidi's future Empath reads more disruptive to their logic chain.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Let the day develop first before committing to any specific narrative. I need to see what claims emerge and how Frank's Fortune Teller reads are received by the town.
🧠
Reveal that Eve must be the Monk (since Charlie is dead) to narrow Demon suspects and ask allies to verify my info or protect the claim.
🧠
Coordinate with Bob and Heidi to get Empath/Undertaker confirmation and agree to postpone my Slayer shot until final 3 unless we have strong proof now.
🧠
Tell Alice and Bob my two zero reads to narrow suspects and prompt checks of non-neighbor players before nominations.
🧠
Reveal my Monk role and last-night protection to prove my innocence, narrow suspects, and ask allies to coordinate nominations so your living votes can execute the Demon.
🧠
Coordinate with my minion David about the Undertaker check coming. Dave's Librarian claim on Charlie/Bob as Drunk is risky. If Bob checks Charlie and gets Monk, David is exposed. I need to warn him and coordinate our next moves.
🧠
Get Alice and Bob aligned to push a coherent nomination. Probe their reads and propose nominating Frank to force reactions and gather info.
🧠
Secure circle trust, promise to post any execution result, and confirm Heidi's empath/protection details to guide a nomination.
🧠
Coordinate with evils on how to handle Bob's upcoming Undertaker reveal that will contradict my Librarian Drunk claim. Need unified response before town discussion progresses.
🧠
Secure confirmation of my Washerwoman result by getting Frank and Heidi to corroborate or prompt mechanical checks before nominations; keep info limited to avoid Demon targeting Eve.
🧠
Force a public reaction to gather information and verify Bob and Heidi's claims before nominations; set up Frank as a test nomination to elicit tells.
🧠
Force a nomination to produce information and get Bob to commit to posting Undertaker results if we execute.
🧠
Push my trusted circle (Alice,Bob) to force a public nomination to expose either Grace or Frank and gather info. Use my ghost vote later if final three narrows to one.
🧠
Coordinate with David on our strategy before Bob reveals his Undertaker result. We need to be unified in our response to avoid looking suspicious.
🧠
Force a nomination to provoke reactions, get Bob to promise public Undertaker posting if an execution happens, and check for objections from Alice and Bob.
🧠
Coordinate with Alice and Heidi to back a Frank nomination, promise to publish any execution Undertaker result to build trust and elicit reactions to reveal the Demon.
🧠
Wait for Bob's Undertaker reveal before acting. Premature defense looks suspicious. Let the information come out naturally first, then I'll deploy the poisoned explanation Frank and I discussed.
🧠
Confirm Washerwoman info mechanically before nominations to avoid executing a Town. Push trusted players to post verification.
🧠
Force public reactions to reveal liar or Demon, secure Bob's public Undertaker promise, and confirm Heidi's empath/protection facts before nominations.
🧠
Force a public nomination of Frank to provoke reactions and secure Bob's Undertaker post; confirm Charlie's protection claim and tighten suspect list.
🧠
Push trusted Alice and Bob to lead a public nomination of Grace now to force a defense and gather information; save my ghost vote for final day.
🧠
I need to talk to Bob directly to see what he's planning to reveal as Undertaker. If I can get ahead of this information, I can better coordinate with David on our response.
🧠
Force a nomination to provoke reactions and obtain mechanical confirmations (Undertaker/Washerwoman/Librarian) to narrow Demon suspects.
🧠
Backing Frank forces public reactions to reveal lies or confirms suspicions; promising to post Undertaker results increases trust and helps our circle act fast.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to shift attention away from David's failing Librarian claim. By nominating Eve (who Grace says is Monk), I create a split vote situation and force the town to debate whether to believe Grace or not, buying time for David's poisoned excuse to gain traction later.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution by sowing doubt about the nomination and buying time to get more info from Undertaker and others.
🧠
I nominated Eve, so voting shows consistency. If she is Monk, we remove protection. If not, it creates doubt about Grace. Either outcome helps evil.
🧠
Avoid a potentially catastrophic execution of a protective town role without Undertaker proof; prompt Bob to post results and slow the vote to gather info.
🧠
Prevent a rushed execution of Eve, push for nominating Frank to provoke reactions and get Bob's Undertaker result public to gather usable information.
🧠
Support gathering more evidence before voting. Position as cautious Librarian seeking truth rather than rushing execution, aligning with good players while maintaining my bluff credibility.
🧠
Prevent a rushed execution of Eve, force public defence of Frank to trigger Bob's Undertaker post, and conserve my ghost vote for final day.
🧠
Prevent a rushed execution of Eve, preserve the chance to force reactions by nominating Frank, and commit to posting Undertaker results if an execution occurs.
🧠
Publicly assert my Washerwoman information to stop a hasty execution and demand Bob post his Undertaker result so we can mechanically confirm or refute my read.
🧠
Prevent my execution as the Saint, buy time to force a public Frank nomination and get Undertaker/Fortune Teller evidence to find the Demon instead of rushing.
🧠
Lower my hand to avoid looking suspicious for rushing Eve's execution. Others want Bob's Undertaker result first; joining consensus reduces pressure on me before Alice nominates Frank. I need to appear reasonable, not desperate to kill a supposed protective role.
🧠
Push Alice's plan to nominate Frank to force public mechanical info from Bob and reveal alignment slips, while preventing a rushed execution of Eve.
🧠
Lead a public Frank nomination to force Bob to post Undertaker info and elicit reactions that reveal the Demon or contradictions.
🧠
Let Alice nominate Frank as the town wants. Waiting avoids voting for Eve against town consensus and lets me see Bob's Undertaker result before deciding my next play.
🧠
Prevent a rushed execution of Eve, force a public Frank nomination to elicit Undertaker/Fortune Teller info, and conserve my ghost vote for final day.
🧠
Prevent a rushed execution of Eve and force a Frank nomination to elicit public mechanical reads; commit to posting any Undertaker result if an execution happens.
🧠
Prevent a rushed execution of Eve, push for nominating Frank to force Bob to post Undertaker results and get mechanical reads to confirm my Washerwoman info before any killing.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/4).
🧠
Back a Frank nomination to force public mechanical reads (Undertaker/Fortune Teller) without revealing I'm the Saint; gather info to safely find the Demon.
🧠
Cast doubt on Bob's Undertaker claim before it's posted, challenge the notion of forcing nominations for info, position myself as cautious rather than defensive
🧠
Backing a Frank nomination forces public info from Bob and pressures anyone lying. My Empath clears Alice and Grace, so nominating Frank narrows suspects and helps find the Demon.
🧠
Force public mechanical reads and reactions now to gather evidence and narrow Demon candidates before final day.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Discredit the rush to execute me by highlighting Bob's secrecy and questioning the logic of forcing a nomination just to get info he should share freely. Buy time and turn undecided players against this execution. If 4 votes materialize, I must fight harder; if not, I need to pivot to a safer position.
🧠
Prevent a rushed execution, force Bob to post Undertaker info publicly, and avoid executing a likely-innocent player without mechanical confirmation.
🧠
Force the Frank nomination to elicit Bob's mechanical Undertaker info or expose liars, narrowing suspects and protecting town.
🧠
Force the Frank vote to reach execution threshold to either remove the Demon now or compel Bob to post Undertaker results and expose liars.
🧠
Protect my Demon Frank from execution by questioning the nomination rush and demanding Bob reveal his Undertaker info now instead of post-execution. Creating doubt and deflection without appearing overly defensive.
🧠
Use my ghost vote to reach the majority on Frank so Bob must post his Undertaker result publicly, giving us mechanical information to pinpoint the Demon.
🧠
Clarify I have no Undertaker result to share now, reduce suspicion, and keep momentum to nominate Frank to elicit useful reactions and mechanical info.
🧠
Prevent a rushed execution, communicate that my read points at Eve as Monk so she is likely good, and encourage the group to wait for mechanical info before executing Frank.
🧠
Stop the 4th vote from materializing. Bob admitted he has no Undertaker info, making this execution purely speculative. I need to highlight the absurdity of killing someone just to 'force reactions' when no mechanical benefit exists.
🧠
Prevent a rushed execution that would cost the town (and me as Saint). Encourage public mechanical info and buy a tick to gather reads to expose Demon or manipulative players.
🧠
Avoid a rash execution with no mechanical info. Lower my vote to push us to wait one more tick for actual Undertaker/Fortune Teller reads and prevent handing the Demon an easy win.
🧠
Avoid executing Frank without mechanical reads; preserve our Slayer shot and keep the town from making a reckless execution this tick.
🧠
Prevent Frank's execution by pointing out that executing someone solely to force reactions is bad gameplay. We need actual information first, and Bob admitted he has nothing. I want to look reasonable while protecting my Demon.
🧠
I will retract my ghost vote to avoid wasting it on a rushed execution. Preserve my vote for a decisive final day and encourage the town to wait for mechanical information.
🧠
Prevent a rushed, information-free execution and preserve town advantages by encouraging a one-tick wait and using night protections to get useful reads.
🧠
Prevent a baseless execution this tick and conserve Town resources until we get mechanical information that can safely identify the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (0/4).
🧠
I've survived the nomination and the town coalition is fracturing. Bob's admission of having zero information exposed the rush as baseless. I need to solidify this by pointing out how coordinated and manipulative this push was, while maintaining pressure on Alice being poisoned. Positioning myself as someone asking reasonable questions while they're manufacturing urgency.
🧠
Prevent a premature execution that could kill a Town role; encourage protecting info-roles tonight and waiting one tick for mechanical results.
🧠
Stop a premature execution that would give no mechanical result, protect likely info-roles tonight, and preserve town numbers for clearer reads tomorrow.
🧠
Hold my Slayer shot. No mechanical reads today and strong plea to stand downβ€”preserve one-use kill for a time with clearer evidence or final three.
🧠
Convince the group to stand down this tick, preserve information roles via protection tonight, and reserve my ghost vote for a later, higher-value execution.
🧠
Prevent a pointless execution that gives no mechanical read, preserve town information, and encourage protections tonight so night actions generate useful data tomorrow.
🧠
Prevent a pointless execution this tick so we can gather mechanical information and protect likely info-roles tonight.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi's Empath clears are dangerous for evil team. Poisoning her tonight will corrupt her N2 read and dismantle trust in her previous information. Best target to sow chaos.
πŸ“œ
Storyteller
β†’
David
You chose to poison Heidi.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove Alice tonight. She's poisoned and confused, so her death helps the town less than they think. I'll build trust with Eve, Grace, and Bob while David poisons someone else. The narrative can become 'Frank was framed, now Alice is dead too'.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Keep our info-roles alive and co-ordinate protection so mechanical reads can confirm the Demon before any execution.
🧠
Coordinate with our trusted circle to protect info-roles, avoid wasting my ghost vote now, and steer living players toward useful nominations or public reveals to expose the Demon before final day.
🧠
Force a nomination now to provoke mechanical info or a tell; I will commit my ghost vote to the nominee to help secure an execution.
🧠
Listen to Bob's Undertaker result before committing to a bluff or action. David may be exposed, and I need to adapt accordingly.
🧠
Coordinate with my Demon Frank to align our stories and plan tonight's poison target to protect our team and maintain our bluffs.
🧠
Get Frank and David to share concrete mechanical info privately so we avoid a risky daytime execution and narrow suspects before nominations.
🧠
Get private reactions from my two neighbors to resolve whether my N3 '2' read is true or the result of poisoning/drunkenness, and prompt public claims if needed.
🧠
Reveal my Washerwoman info and confirm I was not targeted so Bob and Heidi can reconcile Heidi's Empath contradiction and decide to protect info-roles tonight.
🧠
Resolve Heidi's contradictory Empath read and confirm Grace's Washerwoman result so we can decide whether to protect info-roles tonight or suspect poisoning.
🧠
Get Heidi to share empath reads publicly and get Bob to post Undertaker info; arrange to protect info-roles tonight and provoke a nomination to generate mechanical info.
🧠
Get Bob and Heidi to lead a nomination of Frank so my ghost vote helps reach majority or elicit mechanical reveals, advancing town information.
🧠
Coordinate with David on poisoning target and give Eve consistent Fortune Teller bluff to build trust. Support David's Librarian claim. Suggest poisoning Grace to neutralize her info and isolate the Bob/Heidi coalition.
🧠
Agree with Frank on poisoning strategy and maintain consistent Librarian claim to Eve by sticking to the dead-read framing.
🧠
Get clearer mechanical details from Frank and David to distinguish which is lying and stop a possible Evil plan to poison Grace tonight.
🧠
Clarify whether either neighbor was targeted/poisoned and push Bob/Grace to confirm roles so we can narrow the Demon quickly.
🧠
Clarify Heidi's Empath reliability and push protecting confirmed info-roles (Eve as Monk) to prevent losing mechanics; get confirmation if Heidi was targeted.
🧠
Determine if Heidi's N2=2 is reliable and confirm Grace's Washerwoman pointing at Eve so we can decide whether to protect info-roles tonight or force a nomination to produce mechanical info.
🧠
Push Heidi to post Empath reads publicly and get Bob to commit/announce any Undertaker result; advise protecting likely info-roles and suggest nominating David or Frank to provoke useful reactions.
🧠
Force nomination pressure now to provoke a tell or mechanical information before nominations close; my ghost vote for Frank can help reach majority if you two lead.
🧠
Maintain Fortune Teller credibility with consistent mechanical details. Eve is pressing hard; I must sound confident. Poison Grace to stop her Washerwoman chain. Push that the Bob/Heidi/Grace whisper circle is the real threat, not me.
🧠
Reiterate my Librarian claim with confidence that Charlie was the Drunk. Push back on Eve's interrogation by framing it as obstruction. Keep Frank positioned as credible Fortune Teller. Nominate Heidi as poison target to disrupt the whisper bloc's information sharing without openly naming her.
🧠
Get exact mechanical checks, stop any poisoning tonight, and delay executions until we see concrete reads to avoid losing by executing me or another Townie.
🧠
I need private confirmations: whether I was targeted/poisoned on N2 and whether Grace's Washerwoman points at Eve and slept nights. This resolves if my N2 read is valid.
🧠
Confirm my Washerwoman read publicly to resolve Heidi's conflicting Empath reads and decide whether to protect info-roles tonight; determine if Heidi was poisoned/targeted.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push leadership to force a nomination on Frank to provoke a mechanical reveal or reaction; my ghost vote will help reach majority and gain information for Town.
🧠
Protect likely info-roles and avoid a premature execution while we resolve Heidi's contradictory Empath read.
🧠
Keep town from suiciding on poor info, force clear public mechanical reads from Frank and David, and prevent poisoning tonight so we can gather useful mechanics.
🧠
Reiterate my Fortune Teller checks clearly to show I'm being transparent, while questioning why Eve keeps asking the same thing. Cast doubt on the Grace-Heidi-Bob coalition pushing executions without evidence.
🧠
Eve's aggressive mechanical questioning and 'stand down' demand threatens our demon-minion bluff integrity. By nominating her, I force the whisper block to vote and reveal coordination, disrupt Eve's momentum, and protect Frank from being the counter-nomination target Charlie is pushing for.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a premature execution of me, buy one more night for mechanical reads and protections, and force David/Frank to restate mechanics publicly so the table can act with evidence.
🧠
Use my single ghost vote to force a decision now. Raising for Eve either removes a Demon stall or provokes mechanical reveals from other players.
🧠
Prevent an execution without mechanical reads; force Frank and David to restate their night checks publicly so we get verifiable claims before voting.
🧠
Supporting David's nomination by voting for Eve. She is persistent in questioning me and David, and wants David's poison ability disabled tonight. Removing her eliminates a skeptic and helps establish trust between me and the Bob-Heidi-Grace bloc.
🧠
Frank my Demon partner has voted for Eve, signaling she's dangerous to our team. Her push to shut down my poison and repetitive mechanical questioning threatens to expose Frank's bluff. I must support this execution to protect our Demon.
🧠
Protect confirmed info-roles and avoid executing someone who may be Monk; publicize my read while acknowledging possible malfunction and vote to stand down.
🧠
Preserve my ghost vote for final three and push for standing down to gather mechanical reads tonight before executing anyone.
🧠
Publicly confirm my Washerwoman read and push to stand down and protect Eve and me tonight so we preserve info-roles and obtain necessary mechanical reads.
🧠
Buy time, protect info-roles, and force exact public restatements of Frank and David so the town has mechanical evidence before risking an execution.
🧠
Push the living players to either follow through with the vote or clearly state mechanics now so we force useful information before nominations close.
🧠
Prevent a reckless execution, force public restatement of Frank and David's night checks to create mechanical contradictions, and protect info-roles tonight.
🧠
Lower my hand to avoid executing Eve this phase. The votes are tight and pushing too hard looks suspicious. I want to let this stall, survive to Night 3, and kill another key info player. Standing down now preserves my credibility.
🧠
Frank lowered his hand as tactical retreat to avoid looking desperate. I should follow this lead β€” maintaining my vote while everyone else refuses makes me look aggressive and suspicious. Lower hand now to appear cooperative, preserve poison on Grace tonight, and let the town's paranoia about the Bob-Heidi-Grace whisper block build naturally.
🧠
Explain my N2 read and why I refuse to vote for Eve, to preserve info-roles and force mechanical checks tonight.
🧠
I will save my ghost vote for final three and urge living players to either post mechanical reads now or stand down to get usable night information, narrowing the Demon candidate list.
🧠
Prevent executing a proven Monk, gather Undertaker/night mechanics, and force the evil players to reveal themselves by waiting for mechanical reads.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ—³οΈ
Nominee Eve did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/3).
🧠
Prevent a premature execution of me or an info-role, force mechanical confirmations from Frank, David, and Bob, and push for a stand down tonight to secure reads.
🧠
Get Frank and David to restate exact N1/N2 targets and results, and ask Bob to post Undertaker result, so we force mechanical clarity before another stand down.
🧠
Tell the table I have no Undertaker result yet, insist we stand down and protect Grace and Eve tonight, and force Frank/David to restate exact N1/N2 checks to resolve contradictions.
🧠
Continue Fortune Teller bluff with specific N1/N2 results, coordinate with David's poisoner frame, sow confusion about Demon identity, set up for Heidi kill tonight.
🧠
Clear mechanic requests from good team. Maintain Fortune Teller bluff with consistent but strategically chosen pairs that don't confirm Frank as Demon or clear key good players.
🧠
Clarify my N2 neighbors publicly and push for either forced reactions or a protective stand down so we can get reliable mechanical reads tonight.
🧠
Prevent a premature execution, force clear repeat of mechanical claims, and discover if Heidi was targeted on N2 so we can resolve the Empath/Washerwoman conflict before risking an execution.
🧠
Prevent execution today, request confirmations about Night 2 targeting and have Frank and David restate their exact checks to resolve contradictions before night.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve to disable Monk protection, allowing Frank to execute a kill tonight. The good team is protecting Eve heavily, signaling she is their defensive anchor. Without her protection, Frank can secure a kill and shrink the numbers in our favor.
πŸ“œ
Storyteller
β†’
David
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi's Empath-2 threatens Bob/Grace. If town believes her, I'm cornered. Kill Heidi to remove info-pressure and create chaos about whether her reads were true or poisoned.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with my Minion David to ensure we push the Bob narrative and protect ourselves from execution.
🧠
Get both neighbors to restate their N1/N2 checks now and agree to stand down this nomination so we can reconcile Heidi's night death and avoid a bad execution.
🧠
As a dead Monk, I want alive players' last-night info and coordinate a final nomination target to catch the Demon before final day.
🧠
I have no Undertaker results. I want direct restatements from Frank and David and Grace's confirmation so we can spot contradictions and avoid a bad execution.
🧠
Coordinate with Frank privately to ensure our Fortune Teller claims align and push Bob execution before Eve's poison wears off
🧠
Get ghosts to coordinate their single ghost votes for the likely Demon (Bob or Grace) and to hold until final three unless new mechanical proof emerges.
🧠
Coordinate ghost votes and ask Bob to publicly preserve mechanical info so living players can verify roles; get Charlie to push holding votes and be ready to nominate between Bob/Grace in final three.
🧠
Tell two trusted players that Charlie is dead so Eve is confirmed Monk per my Washerwoman start, and push Frank/David to restate exact N1/N2 phrasing to validate their claims before nomination.
🧠
Calm the good team down, claim I'll make public statements to coordinate the "execute Bob" plan, while maintaining credibility with Grace and Bob.
🧠
Get public restatements from David and Frank to reconcile Frank, David, and Heidi's reads before nomination; avoid misexecution.
🧠
Get direct night info from Bob and Grace, confirm who they trust, and coordinate holding ghost votes and a final nominee to catch the Demon.
🧠
Get clear, exact public phrasings from Frank and David and confirm Grace's Washerwoman wording so we can reconcile checks before nominations.
🧠
I need to publicly affirm my Fortune Teller bluff to back up Frank's push on Bob. Clear consistent claims will make Bob look like the Demon and get him executed.
🧠
Get ghosts Alice and Charlie to hold their single votes and coordinate final-three execution on Bob or Grace, and to surface any mechanical info that contradicts my N2 '2'.
🧠
Coordinate ghosts to hold votes and confirm Mechanical reads now so we can decisively nominate the Demon at final three.
🧠
Force clear public statements about my Washerwoman and Frank/David Fortune Teller phrasings to narrow suspects and push towards a nominee (likely Bob).
🧠
By waiting, I let the pressure build on Bob through others' requests. Bob keeps demanding public statements, so when I do speak next tick, my restatement will have maximum impact and transparency. Waiting also lets me see if anyone slips up first.
🧠
Get Frank and David to restate their N1/N2 publicly and pause execution this nomination so town doesn't waste a vote; reconcile reads with Heidi's death.
🧠
Get succinct night info and trust preferences from Bob and Grace to converge on a nominee and preserve ghost votes for final three.
🧠
Get exact public phrasings from Frank and David and confirm Grace's Washerwoman wording so we can do single/double-chain logic before nominations.
🧠
Frank wants to lead the conversation and push Bob as the target. I should follow his advice to keep my head down. Waiting allows Frank to make the public case against Bob while I avoid overexposure.
🧠
Ensure Alice and Charlie hold their single ghost votes for final three and watch for mechanical contradictions to my N2 '2' read so we can execute the Demon.
🧠
Preserve our ghost votes and prompt mechanical posts now so we can confirm or contradict Heidi before nominations; prepare to execute the likeliest Demon at final three.
🧠
Publicly confirm my Washerwoman read to remove Eve as Demon candidate and force Frank/David to restate exactly so contradictions become visible before nominations.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push ghosts to hold votes, prompt living to share concise night info and Undertaker confirmation, and steer nominations toward Bob or Grace if mechanical evidence supports Heidi.
🧠
Keep ghost votes for final three unless living mechanical reads confirm a Demon now; force living players to post clear Undertaker/night-check info to avoid executing the wrong person.
🧠
Publicly support my Fortune Teller claim to reinforce the narrative against Bob. Frank and I have coordinated our stories, and I need to back him up without looking too aggressive about the nomination since Eve is pushing for caution.
🧠
Get living mechanics to publish their night results and keep ghost votes for final three so we can execute the Demon with maximal leverage.
🧠
Confirm there were no executions for Undertaker results and force Frank and David to restate exact N1/N2 phrasings so group can reconcile overlapping Fortune Teller reads before nominating.
🧠
Delay nomination to force living mechanics to restate night reads and let ghosts advise; avoid executing an Outsider (me) and preserve town info for final three.
🧠
Restate my Fortune Teller checks clearly to reinforce the frame on Bob, then nominate him before nominations close. Our converging FT claims are powerful evidence against him.
🧠
Publicly confirm my Washerwoman start to lock in Eve as Monk, push Frank/David to restate checks so table can reconcile mechanics, and recommend nominating the most flagged player (Bob) to make progress.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve is the only player with an active protective night ability that could block Frank's kill tonight. I must poison her to ensure our Demon's kill succeeds and to silence her Monk claims tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace's death discredits Heidi's '2 evil neighbors' read about Bob/Grace by removing one of the flagged players at night, making the town question if Heidi's info was accurate. This protects our Bob frame job. With 4 alive tomorrow and Bob as the likely execution, we reach 3 then win with one final night kill.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get exact FT/Empath wording and secure neighbors' agreement not to nominate/execute me before final three.
🧠
Coordinate with David before responding to Eve to ensure our Fortune Teller bluffs remain consistent and don't expose us as evil.
🧠
Force David and Frank to restate exact N1 phrasing now so the table can evaluate consistency and (hopefully) clear me before nominations.
🧠
Prompt Bob and Frank to publicly post mechanical reads now so living players can confirm or expose contradictions before nominations; coordinate ghosts to avoid premature final votes.
🧠
Push living allies to coordinate nomination on Bob while warning alternative that data could be corrupt; encourage immediate public nomination to force info before final three.
🧠
Get living allies to mechanically confirm FT/Undertaker phrasing and to plan to use my ghost vote on Bob if he remains top suspect.
🧠
Reveal my confirmed Washerwoman read (Eve is Monk) to two alive neighbors to help living Town reconcile mechanical reads and focus suspicions before nominations.
🧠
Sync with Frank privately before responding to Eve or Bob publicly. Ensure our Fortune Teller wordings match perfectly so Bob cannot exploit discrepancies to prove we're lying.
🧠
Get exact, word-for-word FT phrasings to reconcile mechanics and steer the town toward a safe, evidence-based nomination; secure trust that I won't be executed before final three.
🧠
Coordinate with David on our Fortune Teller claims and decide whether to post them publicly. Need to align our exact wording before the pressure mounts further.
🧠
Force David and Frank to post exact Night 1 phrasing now so we can verify overlap with Heidi's Empath and decide whether to nominate Bob before nominations.
🧠
Force Bob and Frank to publish their mechanical reads publicly so living can validate Undertaker and Fortune Teller claims before nominations; this helps ghosts coordinate final-three vote.
🧠
Push Bob as priority suspect while urging coordination to avoid wasting final votes; prompt living players to nominate or present counterevidence before nominations close.
🧠
Get Frank and Bob to restate exact FT phrasing and nights, push for Bob's nomination, and ask ghosts to spend votes on Bob to secure execution before final three.
🧠
Prompt Bob and Frank to re-evaluate their Fortune Teller logs and nights Eve could have protected, to reconcile reads and narrow the Demon before nominations.
🧠
Coordinate with Frank urgently before responding to Eve and Bob. We need to decide: 1) Whether to agree to Eve's terms, 2) How to handle the N1 FT wording discrepancy between us, 3) Whether to post publicly or push back on Bob's demands.
🧠
Hold while we gather exact, word‑for‑word Fortune Teller phrasings publicly so the town can reconcile reads and decide whether Bob must be executed. Avoid acting until mechanics are clarified.
🧠
Coordinate urgently with David to resolve our N1 FT contradiction before posting publicly. We need a unified cover story or we both die.
🧠
Force David and Frank to supply exact, word-for-word FT phrasing and night number so we can validate the mechanical overlap before nominations.
🧠
Force public posting of mechanical reads so living players and ghosts can coordinate a correct final-day nomination and avoid wasting our ghost vote.
🧠
Push living allies to coordinate a nomination on Bob now based on converging mechanical reads and Grace's night death; force them to show counter-evidence if they disagree.
🧠
Force public restatement of Fortune Teller exact Night1 phrasing and get Bob nominated; ask ghosts to spend votes on Bob if phrasing matches.
🧠
Get Frank and David to repost exact Fortune Teller nights/targets so living players can cross-check which nights Eve could have protected and resolve contradictions.
🧠
Agree to Frank's plan: he claims N1 was poisoned, I maintain my N1 Bob+Grace read as true. This explains our conflicting claims while keeping pressure on Bob. Need to coordinate before Bob forces public contradiction.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push living players to publish mechanical reads now so ghosts can coordinate a correct final-day vote between Bob or Grace.
🧠
Post my Fortune Teller N1 claim publicly to support our coordinated bluff with Frank, establishing Bob as the Demon suspect and explaining why Frank's conflicting read was poisoned.
🧠
Push living players to act on mechanical reads and force a nomination on the most consistent suspect, Bob, so ghosts' final vote can count.
🧠
Force Frank and David to post exact literal Night 1 phrasing so we can resolve whether their reads truly overlap on Bob before anyone nominates.
🧠
Claim poisoned N1 to resolve FT conflict with David, establish Bob as Demon via David's clean read, and set up Bob nomination for execution.
🧠
Forcing a nomination on Bob leverages multiple mechanical hits and forces resolution; either we execute the Demon or expose contradictions among living Fortune Tellers.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force precise mechanical phrasing from claimants and buy the living a tick to avoid executing an innocent based on ambiguous phrasing.
🧠
Ghost vote for Bob to follow multiple independent mechanical reads and the ghosts' coordination to force a definitive test before final three.
🧠
Voting for Bob maintains consistency with my Fortune Teller claim. If I truly believe Bob is the Demon based on my N1 Bob+Grace positive read, I must vote for his execution. Showing hesitation would undermine my story.
🧠
Push the living players to convert the mechanical consensus into votes now so the town can execute the most likely Demon before final three.
🧠
Execute Bob to reach final 3 with Demon alive, which is an automatic evil victory. Alice and David already voted for execution, my vote makes it certain.
🧠
Add my vote to execute Bob now based on three independent mechanicals (David FT, Heidi Empath, Frank concession). This secures majority and tests the consensus quickly.
🧠
Add my ghost vote to secure execution of the likely Demon and push living players to finalize the vote now.
🧠
My ghost vote helps reach the majority to execute the most consistently implicated player, Bob, resolving the game before night actions can obstruct us.
🧠
Force living FT claimants to post exact Night One wording and poison night so votes are based on mechanical text, avoiding a mistaken execution.
🧠
Push living players to act on the strong consensus and not stall on wording. Preserve ghosts' final vote for late game while supporting immediate execution if living agree.
🧠
I already voted for Bob. Demanding word-for-word phrasing is a delay tactic but the mechanical reads are clear. With 3 living votes plus ghost support, Bob should execute. I must maintain my claim consistency.
🧠
Push living players to act on converging mechanical reads and prevent Bob from delaying with transcription demands; aim to secure an execution now.
🧠
Bob is using literal-text demands to stall the execution. I need to counter this, support that the mechanics are clear and consistent across multiple sources, and ensure the vote goes through. Executing Bob leaves me in strongest position for final 3.
🧠
Keep momentum on executing Bob now based on independent mechanical reads, avoid revealing I am the Saint, and prevent stalling that could let Demon survive.
🧠
Push living to stop stalling over literal phrasing and execute based on converging mechanical reads while reminding ghosts to conserve their final vote for final three.
🧠
Push living players to use their votes now to execute Bob based on multiple independent mechanical reads while asking ghosts to reserve final votes for late game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Force an alternative nominee to break the single-target momentum and test Frank's claims so living must either defend him or tie the vote, saving me.
πŸ“œ
Storyteller
Voting starts now for Frank. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Bob nominated me as a desperation move to stall his own execution. I should NOT vote for myself - that would be suspicious and could lead to my own death. Waiting lets the nomination fail naturally since Bob already has 6 votes locked and I have 0. David will back me, and Eve needs to promise deals. If no one reaches 7 votes for me or 6 to tie, Bob's nomination remains the only one with enough support.
🧠
Tie Frank vote to prevent my immediate execution, force a tie or surpass, and buy time for more info or ghost votes.
🧠
Keep living focus on executing Bob now based on multiple independent mechanics. Discourage nominating Frank which would split momentum and waste our best chance to remove the Demon.
🧠
Convince ghosts and any undecided living players not to vote for Frank, by framing Bob's nomination as desperate Demon deflection and reaffirming the mechanical evidence against Bob.
🧠
Push living players to finish the clear mechanical case against Bob, prevent stalling tactics from allowing the Demon to survive to night.
🧠
Keep the focus on executing Bob now, prevent his deflection to Frank, and preserve the living majority to eliminate the Demon tonight.
🧠
Prevent Demon stalling, push living players to use majority to execute Bob now and save ghost votes for final three.
🧠
Push living players to use their majority to execute Bob now while urging ghosts to save votes for final three.
🧠
Reassure players that Bob's nomination is deflection, not raise hand to vote against myself, let Bob's nomination fail while his execution proceeds.
🧠
Prevent a likely wrongful execution by forcing mechanical clarity and preserving a living info-role; get David and Frank to post exact Night One FT phrasing before votes close.
🧠
Push living players to use their current majority to execute Bob now and not be distracted by deflection, preserving ghost votes for final three.
🧠
Avoid voting for Frank to prevent a tie that could save Bob. Let Bob's 6 votes execute him since he's likely good. Keeping the single target on Bob ensures his execution.
🧠
Prevent deflection stalling, push living to use majority to execute Bob now while preserving ghost votes for final three.
🧠
Prevent the vote from splitting onto Frank and ensure we execute the highest-consensus suspect now to win the game.
🧠
Keep living players focused on executing Bob now, prevent deflection stall, and preserve ghost votes for final three.
🧠
Push living players to use their majority to execute Bob now based on overlapping mechanical reads; prevent deflection and clock stall by urging decisive vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/7).
🧠
Bob has 6 votes and leads. Executing Bob triggers final 3 no-execution win for evil team (2 evil vs 1 good). I should wait and let Bob's execution proceed rather than risk any vote changes that could cause a tie.
🧠
Convince the table that executing me risks losing an info-role and to force literal FT phrase quotes now so inconsistencies can be exposed.
🧠
Push living players to keep their majority on Bob and prevent a successful deflection to Frank, securing a win for Good.
🧠
Let Bob's execution proceed. He's already secured 6 votes and nominations are closing. No action needed from me to secure this kill. Speaking risks creating last-minute doubt.
🧠
Prevent Bob's deflection from succeeding and ensure living players use their majority to execute the Demon now.
🧠
Lock the living majority onto Bob to finish the Demon now and avoid letting his deflection to Frank waste our votes or the win.
🧠
Prevent Bob's nomination of Frank from deflecting the majority and secure the execution of the most-likely Demon now.
🧠
Convince the living players to use their majority to execute Bob now and not be deflected by his nomination of Frank.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 5
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
I am poisoning Eve for the third consecutive night to ensure her Monk protection continues to fail. This guarantees Frank's kill tonight will not be blocked, leaving only 2 players alive and securing an evil victory.
πŸ“œ
Storyteller
β†’
David
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve ends the game immediately with Evil victory. Final 2 (Imp + Minion) satisfies the win condition.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
🏁

Game Over

Two Players Left
Winner: Evil