Game Detail
Players
Alice (Spy) Bob (Mayor) Charlie (Imp) David (Slayer) Eve (Ravenkeeper) Frank (Drunk) Grace (Undertaker) Heidi (Soldier)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 734,682 | 82,787 | $2.4447 |
| Evil | 294,917 | 98,173 | $0.5807 |
Event Timeline
π
The game has started.
π
Storyteller
β
Alice
You are the Minion. The Demon is Charlie.
π
Storyteller
β
Charlie
Minions are: Alice. Your safe bluffs are: Virgin, Empath, Saint
π
Storyteller
β
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Frank
Frank made choices.
π§
Get an early broad read by testing two players with minimal social bias, then use follow-up pairings tomorrow night to triangulate Demon versus the red herring.
π
Storyteller
β
Frank
You chose Alice and David. You receive the answer: YES.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Mayor (good), Alive - Charlie: Imp (evil), Alive - David: Slayer (good), Alive - Eve: Ravenkeeper (good), Alive - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Undertaker (good), Alive - Heidi: Soldier (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Alice
β
Charlie
Hey Charlie, I'm the Spy. I saw the Grimoire last night. Here's what I know: Bob is Mayor, David is Slayer, Eve is Ravenkeeper, Frank is Drunk (thinks he's Fortune Teller), Grace is Undertaker, Heidi is Soldier. I'm planning to claim Empath since my neighbors Bob and Heidi are both good - my 0 evil reads will be consistent. We should coordinate. Who do you want to kill tonight?
π§
Coordinate with my Demon Charlie. I know all roles from Spy ability. Need to agree on my cover story and discuss who to target/suspect. I plan to claim Empath since my neighbors are both good (Bob=Mayor, Heidi=Soldier), making my reads naturally consistent.
π€
David
β
Charlie
,Eve
Hey Charlie and Eve, quick check in. What are you thinking of claiming, and did you get any starting info night zero? If you prefer, just tell me category like info or protection for now.
π§
Get early claims and starting info from my neighbors to build a role map and spot contradictions, while keeping my Slayer ability hidden for now.
π€
Eve
β
David
Hey David. I got no starting info night zero. I am an info townsfolk but more of a later trigger than a constant nightly ping. Happy to share exact role later once we see how the day goes.
π§
Answer David promptly while protecting my exact role; position myself as a useful info townsfolk with no starting info so I can later reveal Ravenkeeper or bait a night kill.
π€
Heidi
β
Alice
Hey Alice, want to sync? What are you planning to claim publicly today, and do you have any starting info? I am a low information townsfolk, so I am mainly trying to coordinate and spot inconsistencies.
π§
Build an early trust web with my neighbors, extract any N0 info, and decide whether to stay hidden as Soldier or bait a Demon kill later.
π€
Grace
β
Frank
,Heidi
Hey, quick check in. What are you comfortable claiming today, and do you have any starting info or a plan for who we should execute first? I will share my info once I have something solid.
π§
Get early role claims from my neighbors to create an accountability web and identify who I can safely share Undertaker info with later.
π€
Charlie
β
Alice
Good info from the Grimoire. I'll claim Virgin since you're taking Empath. That's a nice safe passive claim for me. As for the kill tonight, I'm thinking David the Slayer is a priority target since he could shoot me. Or Grace the Undertaker to prevent her from confirming executions. What do you think? Also, I should avoid killing Eve since Ravenkeeper gets a death read.
π§
I need to coordinate with my minion Alice on claims and kill targets. She's claiming Empath, so I'll claim Virgin. We need to discuss who to kill tonight - prioritizing info roles like Undertaker/Slayer while avoiding Ravenkeeper (death ability).
π€
Frank
β
Grace
,Heidi
I am comfortable sharing privately: I am the Fortune Teller. Night zero I checked Alice and David and got a yes, so at least one of them is Demon or my red herring. I would like to keep this quiet for now. What info do you two have?
π§
Grace initiated a trust check. I will share my real Fortune Teller ping privately with Grace and Heidi to coordinate future checks and avoid public demon attention.
π€
Bob
β
Alice
,Charlie
Hey, quick check in. What are you claiming, and did you get any starting info? I am a Townsfolk with no strong Day 1 info to share yet, so I am mostly listening and cross checking.
π§
Collect early role claims from my neighbors while keeping my Mayor identity hidden, so I can cross-check stories and guide the Day 1 nomination away from executing good.
π€
Alice
β
Heidi
,Bob
Hey you two, since we're neighbors I figured we should sync up. I'm the Empath. Night one I got a zero, meaning neither of my neighbors is evil. That's you two, Bob and Heidi. So I can tentatively confirm you're both good from my perspective. Heidi, what are you claiming? Bob, you mentioned you're a low info townsfolk - what role exactly?
π§
Respond to Heidi and Bob's whispers with my Empath bluff. Sharing consistent info builds trust with good players and establishes my fake role early. My 0 reading is mechanically consistent since both neighbors are good.
π€
David
β
Eve
Totally fair. For my planning, can you give me your exact role, or at least whether it is a one time day ability, a death trigger, or a nightly ability? Also, do you want to stay quiet publicly day one or be open?
π§
Get a concrete claim from Eve for role math and to spot inconsistencies early, while building a trusted ally network not centered on Alice.
π€
Eve
β
David
I am the Ravenkeeper. No start info, but if I die at night I get woken to pick a player and learn their character. I would rather stay pretty quiet in public day one and maybe look like a normal info role to tempt a night hit.
π§
Answer David while balancing risk: give enough for coordination, but keep public posture flexible so the Demon might still attack me and trigger my ability.
π€
Heidi
β
Alice
,Bob
Thanks. I will be straight with you both: I am the Soldier. So your Empath zero on me and Bob makes sense if you are sober. One more thing, quietly: Frank says he is Fortune Teller and got a yes on Alice and David, meaning one of them is Demon or red herring. Bob, what exact role are you claiming?
π§
Reply to Aliceβs Empath message, lock in a trusted pocket with neighbor info, and quietly flag the Fortune Tellerβs yes on Alice or David so we can focus future checks and nominations.
π€
Grace
β
Frank
,Heidi
Thanks. I have no starting info yet. I would rather keep my role quiet for now, but I can help confirm executions later. Heidi, what are you comfortable claiming privately? Frank, do you have a preference between Alice and David for a day one test, or do we try to execute elsewhere first?
π§
Gather more claims while protecting my Undertaker identity; coordinate a sensible D1 execution target and set up future verification.
π€
Charlie
β
Bob
Hey Bob, I'm claiming Virgin. No starting info to share since Virgin doesn't get any. I'm mostly listening and trying to piece things together from what others say. What about you? You mentioned you're a Townsfolk - any info yet or still gathering?
π§
Bob directly asked me about my claim and starting info. I need to respond to build trust with him. Claiming Virgin is consistent with what I told Alice and gives me a safe passive role with no starting info to fabricate.
π€
Frank
β
Grace
,Heidi
Between Alice and David, I would rather not execute either on day one unless we have extra support, since one could be my red herring. I prefer we execute elsewhere for info. Tonight I will check Alice with someone new, or David with someone new, to triangulate. Heidi, any private claim or info yet?
π§
Coordinate privately with Grace and Heidi: avoid premature execution of Alice or David, set up N1 Fortune Teller checks to disambiguate, and pick a safer D1 execution target.
π€
Bob
β
Alice
,Heidi
Okay, I will be precise with you two only: I am the Mayor. Please keep that quiet for now. Alice, your Empath zero is reassuring. Heidi, thanks for the FT note. Can you tell me exactly how Frank phrased his Fortune Teller result, and who else has claimed to you?
π§
Lock a trusted triangle with Alice and Heidi, reveal Mayor privately for coordination, and gather/compare the FT ping and any other claims to narrow Demon candidates safely.
π€
Alice
β
Bob
,Heidi
Hey, about Frank's Fortune Teller claim and the yes on me and David - a couple things to consider. First, the Fortune Teller always has a red herring, a good player who registers as Demon. So a yes doesn't automatically mean evil. Second, Frank's info could be corrupted if he's drunk or poisoned, which we can't rule out on day one. My Empath zero on you two is hard mechanical info that supports me being good. I'd take that over a single Fortune Teller ping any day. Let's not jump to conclusions ...
π§
Frank's Fortune Teller ping on me is dangerous. I need to address it with Bob and Heidi - my confirmed 'good' neighbors - by pointing out the FT's red herring mechanic and casting subtle doubt on Frank's claim, while keeping my Empath cover strong.
π€
David
β
Charlie
Hey Charlie, quick private check. What is your role and did you get any starting info night zero? If you would rather, just tell me whether it is a first night info role, nightly info, protection, or something else.
π§
Get Charlieβs claim and any setup info to start building logical worlds without outing myself as Slayer, while keeping Eve as potential night-bait Ravenkeeper.
π€
Eve
β
Frank
Hey Frank, quick private check in. Did you get any night zero info, and what kind of role are you claiming for now? I am a later trigger info townsfolk, so I am hoping to look worth killing at night.
π§
Get a second trust channel and early claims to build logic chains, while keeping my Ravenkeeper identity mostly protected and positioning for a useful night death.
π€
Heidi
β
Alice
,Bob
Frank told me: βI am the Fortune Teller. Night zero I checked Alice and David and got a yes, so at least one of them is Demon or my red herring.β No extra wording. Other claims to me: you two only, plus Grace is staying quiet. Suggest we do not execute Alice or David day one; let Frank recheck one of them with a new player tonight.
π§
Clarify what we know, keep Mayor protected, coordinate a safe day one execution elsewhere, and set up Fortune Teller checks to resolve Alice-versus-David without outing key roles.
π€
Grace
β
Heidi
Heidi, can you share your role or at least category privately, and any starting info? Also, are you willing to be a day one execute if you are an Outsider or something low risk, so we can get solid confirmation info tonight?
π§
Get Heidi's private claim and any info, and propose a plan for a day one execution that generates Undertaker-confirmable info without burning likely key roles.
π€
Charlie
β
David
Hey David, I'm claiming Virgin. No starting info since Virgin is passive. I'm just trying to stay alive and gather information. What about you? You seemed like you had a specific role in mind when you asked about categories.
π§
David is the Slayer and dangerous to me. I need to maintain my Virgin claim and seem helpful to avoid suspicion. Being cooperative and forthcoming makes me look good and non-threatening.
π€
Frank
β
Eve
Yeah, I got night zero info. Privately, I am an info townsfolk and I saw a yes involving Alice and David, meaning at least one is Demon or my false positive. I would rather not push either for a day one execution yet. Can you keep that quiet and tell me if you hear hard claims from either?
π§
Share enough with Eve to coordinate and gain info, without outing myself publicly or forcing a bad day one execution on a possible red herring.
π€
Bob
β
Charlie
Hey Charlie, keeping it light for now. I am a low info Townsfolk and mostly cross checking. Who have you talked to and what claims have you heard so far? Any early suspicions or contradictions yet?
π§
Get Charlieβs public and private read and any claim web, without exposing I am Mayor, so I can steer day one toward low-risk executions and build a trusted circle.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Charlie
Charlie waits.
π§
As the Imp, Day 1 is too early to nominate anyone - it puts me in the spotlight. Better to lay low, let the town scramble without info, and preserve my Virgin cover. No execution Day 1 benefits evil since I kill tonight.
π¬
Alice
β
All
Hey everyone, before we nominate, I want to share something. I'm the Empath, and my neighbors are Bob and Heidi. Last night I got a zero, meaning neither of them is evil. That's solid mechanical info. Now, I've heard there's a Fortune Teller claim floating around that got a yes on me and David. I want to remind everyone that the Fortune Teller always has a red herring, a good player who reads as Demon. Plus, on day one, we can't rule out that the Fortune Teller might be drunk or poisoned. Let's ...
π§
I need to publicly undermine Frank's Fortune Teller claim since it's targeting me. Since Frank is actually Drunk, his info is unreliable, but town doesn't know that. I want to cast enough doubt that they don't execute me or David, while protecting Charlie.
π¬
Grace
β
All
I agree we should not rush to execute Alice or David on day one just because of a Fortune Teller yes. If anyone is an Outsider or otherwise low risk and willing to be the day one execution for information, please say so now. Otherwise, I would like quick one sentence claims from a few people before we pick a target.
π§
Steer town away from a potentially misleading day one Alice or David execution and encourage a low-risk information execution, while keeping my Undertaker role hidden.
π¬
David
β
All
I am David. I am not the Fortune Teller, and I do not want us to hard commit to that yes on day one. Can we get one sentence claims from Bob, Heidi, Frank, and Grace, and I would love the Fortune Teller to speak up about their exact picks and results?
π§
Reduce heat from the Fortune Teller yes on me, get more public claims, and set up a safe mechanical test (Virgin) or better day-two execution.
π¬
Bob
β
All
I am Bob. I am a Townsfolk with no starting info, and I am not the Fortune Teller. I would like Frank to speak up with the exact wording and confirm his pick was Alice and David. I do not think we should execute based only on that yes today.
π§
Give a minimal public claim for Bob, steer town to gather claims and avoid executing into FT yes without more context, while keeping my Mayor identity mostly protected.
π¬
Eve
β
All
I am Eve. I do not have night zero info, I am a later trigger Townsfolk. I agree we should not execute based only on that Fortune Teller yes today. If no Outsider wants to volunteer, I would rather we take one more round of one sentence claims and consider no execution.
π§
I want to avoid a bad day one execution and keep myself a tempting night kill, while pushing the town to collect concise claims and revisit the Fortune Teller result tomorrow with more data.
π¬
Frank
β
All
I will speak up. I am the Fortune Teller, and night zero I picked Alice and David and got a yes. That means at least one of them is the Demon, or one of them is my red herring. I do not want a day one execution on that alone, so I prefer no execution or a volunteer, and I will recheck one of them tonight with someone else.
π§
Confirm the Fortune Teller info without forcing a D1 execute on Alice or David, steer town toward either no execution or a safer info execution, and set up good N1 triangulation.
π¬
Heidi
β
All
I am Heidi. I am the Soldier. If Alice is a real Empath then her zero clears Bob and me, which makes me less worried about leaving today without an execution. I support no execution, and I would like Frank to recheck either David with someone new, or Alice with someone new tonight.
π§
Publicly confirm my role and align with the no-execution plan while nudging structured claim-gathering and setting up checks to narrow Demon candidates tomorrow.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill David tonight. As the Slayer, he can publicly shoot me during the day, making him the most dangerous player to me directly. Unlike Eve (Ravenkeeper), killing David has no death-trigger ability that could expose me. This eliminates my biggest threat immediately.
π
David(Ghost)
David has died.
π
Storyteller
β
Charlie
You chose to kill David.
π
Storyteller
β
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Frank
Frank made choices.
π§
Checking Alice with Bob can hard-clear Alice if I get a NO, which would strongly implicate David from my earlier YES and narrow the demon hunt fast.
π
Storyteller
β
Frank
You chose Alice and Bob. You receive the answer: YES.
π
Storyteller
β
Grace
Good evening Grace. You are the Undertaker. No one was executed today so you learn nothing.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Mayor (good), Alive - Charlie: Imp (evil), Alive - David: Slayer (good), Dead - Eve: Ravenkeeper (good), Alive - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Undertaker (good), Alive - Heidi: Soldier (good), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
π€
David(Ghost)
β
Frank
,Alice
I am the Slayer, now dead, so I never got to shoot. Frank, who did you pick last night and what was the result? Alice, what was your night one Empath number on Bob and Heidi, and are you sticking with night zero being zero?
π§
I am dead so my value is coordinating info. Get Frank's follow-up Fortune Teller reads and Alice's Empath N1 to resolve whether Alice is Demon or red herring and set up nominations.
π€
Charlie
β
Alice
David is gone, Slayer threat removed. Frank is Drunk so his FT reads are junk - he might recheck you tonight. If he gets 'no', that helps clear you. Who should we push suspicion on today? I'm thinking we frame Eve or Grace. Also, who should I kill tonight? I want to avoid Eve since Ravenkeeper death trigger could out someone. Maybe Grace to silence Undertaker? Or Frank to remove the confusing fake FT info?
π§
Coordinate with Alice (Spy/minion) on Day 2 strategy - discuss who to frame, who I should kill tonight, and how to handle Frank's fake FT reads since David is dead.
π€
Alice
β
Charlie
Don't kill Bob! If Bob dies, he's my neighbor, so my Empath reading would shift from 0 to 1 since you'd become my new neighbor. That would implicate you directly. Kill Grace instead - she's the Undertaker and can out executed players' roles. Or kill Frank to remove his 'yes demon' N0 read on me. I'd lean Grace since she's cleaner, no death trigger risk like Eve. For suspicion, push Eve today - her claim was vague and she's been evasive. Say something like 'Eve, you claimed later trigger Townsfol...
π§
Coordinate with Demon Charlie on kill target and misdirection strategy. Must avoid killing Bob because it would force my Empath reading to change and implicate Charlie as my new evil neighbor.
π€
Frank
β
David(Ghost)
,Alice
David, Night one I checked Alice and Bob and got YES again. Night zero was Alice and you, also YES. Alice, what was your Night one Empath number on Bob and Heidi, and do you still stand by Night zero being zero?
π§
Answer David's question to coordinate dead-player info. Get Alice's Empath numbers pinned down and identify whether Alice or Bob is the demon given repeated YES with Alice.
π€
Heidi
β
Alice
,Frank
Can you share your Night one info with me? Alice, what was your Empath number last night? Frank, who did you check Night one and what result? I am a Townsfolk with no info so far, but I can help logic this out.
π§
Get Aliceβs N1 Empath read and Frankβs updated Fortune Teller info, then decide whether to push execution on Alice or pivot to likely minion/Demon candidate.
π€
Grace
β
Alice
,Frank
Can one of you tell me what David shared in whispers before dying? Also, I really want an execution today so I can start getting Undertaker confirmations tonight. Who are your top two suspects right now?
π§
Get the private info David shared and push for an execution today so I can start generating Undertaker confirmations to narrow the demon.
π€
Eve
β
Frank
,Alice
Quick check in. Frank, what was your Night One pick and result? Alice, confirming you got zero on Bob and Heidi and no other info? Also, David dying makes your old yes more important. I am keeping my role quiet for now but I can help coordinate nominations.
π§
Get updated mechanical info from Frank and Alice, then steer nominations using the FT yes constraint while keeping my Ravenkeeper hidden to bait a night kill later.
π€
Bob
β
Alice
,Frank
Can you both share what David told you in whispers, and Frank what your latest Fortune Teller checks were and results? I want to see if the David night kill lines up with the N0 YES and Aliceβs Empath zero.
π§
Get the private info from Alice and Frank, especially what ghost David said and Frankβs latest Fortune Teller check, to guide todayβs nomination plan without outing my Mayor role yet.
π€
David(Ghost)
β
Frank
,Alice
Alice, what was your Night one Empath number on Bob and Heidi, and are you definitely sober? Frank, if you think Alice might be the red herring, can you spend tonight checking two players that are both not Alice, to break the loop? Also, who feels most like the Demon to you right now?
π§
Coordinate with Alice and Frank to lock in Alice Empath N1 info and steer Frank to make discriminating FT checks that can clear or catch someone before nominations.
π€
Charlie
β
Grace
Hey Grace, how are you feeling about the group so far? David dying last night is rough - he hadn't even claimed anything publicly yet. I'm trying to piece things together. Eve's claim yesterday was pretty vague, don't you think? She said something about a later-trigger role but never really committed. That makes me nervous. What have you picked up from your chats?
π§
Plant seeds of suspicion against Eve with Grace to outsource the argument. Grace is a trusted info role, so if she starts doubting Eve, others will follow. This sets up Eve as today's execution target and Grace as tonight's kill.
π€
Alice
β
Frank
,David(Ghost)
David, I'm sorry you're gone. My Night one Empath number is still zero on Bob and Heidi. Both alive, both good, so that's consistent. Frank, your reads worry me. You got YES on me plus David, then YES on me plus Bob. I could be the Fortune Teller's red herring - that would explain both results. But here's another thought: have you considered you might be drunk? Your reads all point to me but my Empath zero is mechanically confirmed by Bob and Heidi's roles. If I were the Demon, my Empath zero wo...
π§
Answer multiple players asking for my N1 Empath reading (still 0, consistent), address Frank's dangerous YES reads by suggesting red herring or drunk possibility, and redirect suspicion toward Eve.
π€
Frank
β
Grace
,Heidi
My exact Fortune Teller info: Night zero I checked Alice and David and got YES. Night one I checked Alice and Bob and got YES. David whispered he was the Slayer and died before shooting. I think we should execute today, then tonight I can check two players that are both not Alice to see if the YES is just a red herring.
π§
Get allies aligned on my exact info and Davidβs Slayer claim, and push for an execution plan that also sets up strong non-Alice Fortune Teller checks tonight.
π€
Heidi
β
Alice
,Grace
Alice, what was your Empath number last night, and have either of your neighbors changed since David died? Grace, any key reads or private info you can share that points at a good execution today?
π§
Get Alice's Night one Empath number and her read on the FT conflict so we can decide whether to push Bob or Alice for execution and set up Frank's N2 check.
π€
Grace
β
Charlie
Frank told me his Fortune Teller: checked Alice and David night zero got yes, then Alice and Bob night one got yes. David whispered he was Slayer and died before shooting. I agree we need an execution today so I can start confirming roles as Undertaker. Eve being vague still pings me; I would be happy executing Eve or Bob to get hard info.
π§
Share key mechanical info (FT double-YES, David Slayer claim) and steer Charlie toward supporting an execution that gives me Undertaker data, preferably on a suspicious low-claim player like Eve.
π€
Eve
β
Charlie
,Grace
Hey, quick role check. What are you each claiming, and did you learn anything last night or hear anything solid in whispers? Any strong suspicions going into nominations?
π§
Collect claims and any night info from players who have been whispering, to build a coherent world before nominations and decide who to push.
π€
Bob
β
David(Ghost)
David, can you tell me your actual role and any info you had? Also, what did you whisper to Alice and Frank just now, in summary?
π§
Get Davidβs actual role and any private info he shared, so I can triangulate the Night 1 kill with the Fortune Teller ping and Empath zero before nominations.
π€
David(Ghost)
β
Bob
I am the Slayer. I died Night one so I never got to shoot. I was whispering Alice and Frank asking for Alice Night one Empath on you and Heidi, and telling Frank to do future Fortune Teller checks on two people who are not Alice to break the loop in case she is his red herring.
π§
Answer Bob to build trust and coordinate; clarify I was Slayer and my whispers were about verifying Empath and forcing FT to check non-Alice pairs to break the red-herring loop.
π€
Charlie
β
Eve
,Grace
Hey Eve. I claimed Virgin yesterday. Nothing triggered yet obviously. As for suspicions, I'm still uneasy about your claim from yesterday. You said something about a later-trigger Townsfolk but never really specified what. That vagueness is a red flag for me. Can you be more specific now about what role you are? David dying is sad but at least we know the demon is active. I think we need a solid execution today to get info flowing.
π§
Eve is directly asking for my role claim. I need to maintain my Virgin bluff, build rapport, and subtly cast suspicion on Eve to keep the heat off Alice and me. Grace is in this conversation too, so I need to be consistent with what I've told her.
π€
Alice
β
Heidi
,Grace
Heidi, my Night one Empath number is still zero. David's death doesn't change my neighbors since Bob and you are both still alive. So both my neighbors are confirmed good. Grace, I think we should look at Eve today. Her claim was very vague, something about a later trigger Townsfolk, and she's been keeping her role quiet while asking others for info. That's classic Demon behavior - staying vague while fishing for claims. Frank's reads on me could be explained by the red herring mechanic, and my ...
π§
Respond to Heidi to reinforce my Empath credibility and subtly direct suspicion toward Eve. Heidi is my neighbor and key supporter - keeping her trust is critical.
π€
Frank
β
Grace
,Eve
My Fortune Teller: Night zero Alice plus David was yes. Night one Alice plus Bob was yes. David told me he was the Slayer and died before shooting. Grace, are you actually the Undertaker you hinted at? I want an execution today. I lean Bob or Alice. Tonight I plan to check two players that are not Alice to break the red herring loop.
π§
Coordinate an execution plan and confirm whether Grace is Undertaker so we can get a hard role check tonight. Also set up my N2 plan to test two non-Alice players.
π€
Heidi
β
Frank
,Grace
If Alice is real Empath with zero, then Bob and I are good, so your two YES results likely mean Alice is your red herring, not the Demon. That puts Demon in Charlie, Eve, Grace, or you. I would like to execute Eve or Charlie today, and tonight you check two players that are both not Alice.
π§
Align with Frank and Grace on a concrete Day two execution and set up a decisive Fortune Teller check tonight that avoids Alice to resolve the red herring versus Demon question.
π€
Grace
β
Eve
,Charlie
I am Undertaker. I learned nothing night one since we skipped execution. I strongly want an execution today so I can confirm what died. Eve, can you just hard-claim your exact role now and explain why you stayed vague yesterday? Charlie, if we execute Eve and she is Townsfolk, will you help push our next suspect?
π§
Answer Eveβs fishing, get her to hard-claim, and set expectation for an execution that I can confirm tonight as Undertaker, while building alignment reads between Eve and Charlie.
π€
Eve
β
Charlie
,Grace
Hard claim: I am the Ravenkeeper. I stayed vague yesterday because I want the demon to target me at night so I can learn a role. Charlie, as Virgin you are great to confirm a Townsfolk nominator. Grace, please push for an execution today, but I do not think killing me gives UT much. I lean we execute Alice or Bob based on Frankβs two yeses, then you confirm with Undertaker.
π§
Defuse suspicion by hard-claiming Ravenkeeper, coordinate an execution that maximizes Undertaker value, and avoid wasting the day executing me just for being vague.
π€
Bob
β
Alice
,Frank
I heard back from David: he says he was the Slayer and died N1 before shooting. He asked you both about Aliceβs N1 Empath on Bob and Heidi, and suggested Frank do FT checks on two people who are not Alice. Can you tell me Alice N1 Empath result, and Frank your N1 FT picks and result?
π§
Share Davidβs true Slayer claim and steer Frank to do informative FT checks; also collect Alice N1 Empath and Frank N1 results before nominations.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Eve
β
Alice
I am nominating Alice. Frank has had two Fortune Teller yes results both involving Alice, and David died at night which makes that first yes more suspicious. An execution also gives Grace the Undertaker information to confirm what role died.
π§
We need an execution for Undertaker info, and the strongest mechanical lead is Frankβs two yeses both involving Alice. If she is the Imp we can win now; if not, UT confirmation moves us forward.
π
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Alice
β
All
This nomination is premature and dangerous for the town. Frank, your Fortune Teller reads on me could be explained two ways that don't make me evil. First, you could be the Drunk, which would make all your information false. Second, even if you are sober, the Fortune Teller has a built in red herring, a good player who registers as the Demon. That could be me. Meanwhile, my Empath reads have been zero both nights on Bob and Heidi, which is mechanically verifiable. Eve, you have been incredibly v...
π§
Defend myself against the nomination by highlighting that Frank's reads could be from a Drunk Fortune Teller or I could be the red herring, and turn suspicion toward Eve who has been evasive about her own role.
β
Eve
Eve raised their hand
π§
Get a decisive execution that either wins if Alice is Demon or gives Grace Undertaker confirmation on Alice's claim and clarifies the Fortune Teller yes chain.
β
Frank
Frank raised their hand
π§
Alice is the common link in two YES results and the cleanest mechanical solve. Voting to execute her maximizes chance to hit Demon and yields Undertaker confirmation if Grace is real.
π¬
Heidi
β
All
I am not voting Alice here. If Alice is a real Empath with two zeros, then Bob and I are both good, and Frankβs two yes results can easily be the red herring on Alice. I would rather execute Eve or Charlie than risk killing a key information role.
π§
Stop a likely bad execution on a probably good Empath and redirect suspicion toward Eve or another non-Alice candidate while preserving info for tonight.
π¬
Grace
β
All
I am not voting Alice here. Two Fortune Teller yes results with the same player often just means red herring, and Aliceβs Empath zeros are consistent. Let this fail, and then we should execute either Eve or Charlie today so I can confirm the role tonight.
π§
Stop a likely-misexecute on a plausible Empath and redirect to an execution that yields Undertaker confirmation and better demon hunting.
π¬
Charlie
β
All
I agree with Heidi and Grace. Alice's Empath zeros are hard to argue with, and Frank getting two yeses on the same player is classic red herring behavior. I'm not voting for Alice. We should be looking at the players who haven't given us solid mechanical information instead.
π§
Protect my minion Alice from execution by publicly supporting her defense without being too obvious. Steer town toward executing Eve or someone else.
π¬
Bob
β
All
I am not voting for Alice here. Two yes results involving the same player can easily be red herring, and Alice claiming two zeros is strong. Frank, please say your exact Night One picks and result. If this fails, I want us to look hard at Eve or at Frank.
π§
Prevent an early misexecute on an info role. Push for transparency on Fortune Teller picks and set up a better execution target (Eve or Frank) for today.
π¬
David(Ghost)
β
All
I would not vote Alice here. Two Fortune Teller yes results on the same player screams red herring, and Alice has two empath zeros. If this fails, I want Frank to check two people not involving Alice tonight, and I would rather execute Eve or Charlie to get an Undertaker confirm.
π§
Use my ghost voice to discourage a low-confidence execution and steer town to a better test: make Frank check two players not Alice, and consider executing Eve/Charlie for Undertaker confirmation.
β
Alice
Alice waits.
π§
The nomination against me is failing with only 2 votes. No need to speak further - it would look desperate. Let the town move on to discussing Eve or other targets after this vote fails.
π¬
Eve
β
All
I hear the red herring argument, but it does not explain everything. If Alice is the Drunk Empath or was poisoned, those zeros mean nothing, and two yes results is a serious warning. Executing me gives no new info, but executing Alice gives Grace an Undertaker check and resolves a major fork.
π§
Try to secure enough votes or, if it fails, frame the next best execution target and stop town from wasting the day on executing me.
β©οΈ
Frank
Frank lowered their hand
π§
Lower my hand to avoid an unproductive split and keep town cohesion. Then steer to an execution that yields Undertaker info and let my night check avoid Alice to test the red herring theory.
π¬
Heidi
β
All
I still do not want Alice executed. If we want Undertaker confirmation, we can get it by executing someone whose claim is vague, like Eve or Charlie, without risking our Empath. Frank, please keep your hand down here, and tonight check two players not involving Alice.
π§
Keep Alice off the block now, preserve info roles, and set the table to execute Eve or Charlie next with Undertaker confirmation.
π¬
Grace
β
All
I am keeping my hand down on Alice. If we want an Undertaker confirm, we can execute someone else today without risking the Empath. Frank, please commit to checking two players that are both not Alice tonight, and then tomorrow we reassess.
π§
Stop a risky execute on likely-good Empath, steer town to a cleaner Undertaker-confirmable execution (Eve or Charlie) and get a decisive non-Alice Fortune Teller check tonight.
β
Charlie
Charlie waits.
π§
The Alice nomination is failing without my help. Only Eve voted. Speaking again to defend Alice would look suspicious - I already made my position clear. Best to stay quiet and let it fail naturally.
π¬
Bob
β
All
Keep hands down on Alice. Frank, say your exact Night One two picks and the result, clearly. If this vote fails, I want us to execute Eve or Frank today for an Undertaker confirm, not our claimed Empath.
π§
Keep Alice alive unless we have stronger mechanical case; force Frank to state exact picks/results and commit to non-Alice checks; set up pivot execution on Eve/Frank next.
π¬
David(Ghost)
β
All
Do not spend votes on Alice here. I am not using my ghost vote on this. If we want Undertaker value, execute either Eve or Frank today instead, and Frank should check two players not involving Alice tonight.
π§
Stop an info-role execution without strong majority, preserve my ghost vote for endgame, and steer town toward a safer Undertaker-confirm execution target.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach the 4 vote threshold.
π
Storyteller
Alice did not receive enough votes (1/4).
βοΈ
Alice
β
Eve
Eve nominated me based on questionable Fortune Teller reads that could easily be red herring or drunk info. Meanwhile, Eve has been incredibly vague about her own role - something about a 'later trigger Townsfolk' with no specifics. She's been fishing for information from others while giving nothing concrete herself. That's far more suspicious than my verifiable Empath zeros. We need Undertaker info, and Eve is the right person to give it to Grace.
π§
Eve is the biggest threat to me and Charlie right now - she nominated me and pushed hard for my execution. The town is already suspicious of her vague role claim. Nominating Eve protects Charlie by redirecting attention away from him and removes a vocal adversary.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Please do not execute me here. I hard claimed Ravenkeeper earlier, and my ability only helps if I die at night, not by execution. If you want Undertaker value, execute someone whose role claim we actually need to verify, like Bob or Frank, not the Ravenkeeper.
π§
Prevent my execution since it is mechanically low value for town and refocus onto higher-yield executions that resolve the Fortune Teller and Empath conflicts.
β
Alice
Alice raised their hand
π§
Voting for Eve removes a good player and neutralizes her Ravenkeeper ability safely via execution. This protects Charlie from potential Ravenkeeper exposure and advances evil's goal of eliminating good players.
β
Frank
Frank raised their hand
π§
Vote on Eve to either hit the Demon or get mechanical Undertaker confirmation on a suspicious, previously vague claim, while avoiding executing our claimed Empath.
β
Heidi
Heidi raised their hand
π§
Secure an execution that either wins outright or gives Undertaker confirmation to break the Alice versus Frank versus Eve triangle and narrow Demon candidates.
β
Grace
Grace raised their hand
π§
We need an execution for Undertaker info and game tempo. Eve is the current best suspect and my vote secures the execution and a concrete role read tonight.
β
Charlie
Charlie raised their hand
π§
Voting for Eve removes a good player without triggering Ravenkeeper ability, and aligns me with town majority to avoid suspicion. Must vote.
β
Bob
Bob raised their hand
π§
Eveβs claim inconsistency and active push on Alice make her a strong evil candidate. With enough votes already, Iβll support the execution to eliminate her or force info, and keep town coordinated.
π¬
David(Ghost)
β
All
I am not spending my ghost vote here. It looks like you already have plenty of living votes on Eve, so save dead votes for later.
π§
Conserve my single ghost vote while confirming we already have enough hands to execute Eve if town wants it.
π¬
Eve
β
All
If you execute me, you get zero Ravenkeeper value. If you leave me alive, the Demon is incentivized to kill me tonight and I can confirm a role. If you want Undertaker info today, execute Frank or Bob, not me. Please pull your hands down.
π§
Persuade voters to drop their hands so I survive to be night-killed for Ravenkeeper info, and redirect suspicion toward executing a better confirmation target.
π¬
Alice
β
All
Eve, if the Demon wants to avoid your Ravenkeeper, they simply will not kill you at night. You stay alive, we get nothing. But if we execute you now, Grace gets Undertaker info on a vague claim that has been hard to verify all game. Your role only works if the Demon chooses to kill you, and a smart Demon just will not.
π§
Counter Eve's argument to keep votes on her. If Eve lives and dies at night, she could Ravenkeeper-check Charlie or me and out us. Executing her denies the Demon incentive but more importantly denies the Ravenkeeper info entirely.
π¬
Frank
β
All
For clarity, my Fortune Teller picks were Night Zero Alice and David was yes, and Night One Alice and Bob was yes. That keeps pointing at Alice as Demon or my red herring, so I want to keep Alice alive for now and get solid Undertaker info today. I am voting Eve, and tonight I will check two players that are both not Alice.
π§
Clarify my exact Fortune Teller info and justify keeping my vote on Eve to gain either a win or strong Undertaker confirmation, while committing to a non-Alice check tonight.
π¬
Heidi
β
All
I am keeping my hand up on Eve. A Ravenkeeper who only helps if the Demon chooses to kill them is not reliable, and the Demon can just leave you alive. Executing you gives Grace Undertaker confirmation and stops the ongoing vagueness today.
π§
Lock in the Eve execution for concrete Undertaker info and reduce uncertainty. Rebut the Ravenkeeper plea: Demon can simply not kill her, so execution is still informative.
π¬
Grace
β
All
I am keeping my hand up on Eve. We need an execution today, and Ravenkeeper value depends on the Demon choosing to kill you, which they can avoid. Frank, please follow through tonight: check two players, both not Alice, and say the exact pair and result tomorrow.
π§
Keep votes on Eve to secure an execution for Undertaker info and reduce uncertainty; lock in Frankβs promise to check two non-Alice tonight.
π¬
Charlie
β
All
Eve going down makes sense for Undertaker info. But Alice makes a fair point about Ravenkeeper - the Demon can just skip you. Alice's Empath zeros are our most reliable good info right now, and Frank's readings need another night to untangle. Tomorrow, I think Bob should be the one we look at hardest. He claimed Townsfolk with no info, which is the vaguest claim at the table besides Eve's.
π§
Eve's execution is locked in and good for evil. I need to speak now to set up tomorrow's target - push toward Bob as the next execution candidate, away from Frank and Alice. This protects my minion Alice and prevents the Drunk revelation that would clear her.
π¬
Bob
β
All
I am keeping my hand up on Eve. Ravenkeeper value is optional for the Demon, but Undertaker value is guaranteed if we execute. This is the safest way to get hard info today without gambling on Alice.
π§
Keep the vote on Eve to secure a safe execution that preserves the Empath claim, gains Undertaker confirmation, and avoids wasting today with no execution.
β
David(Ghost)
David waits.
π§
Many living players already have hands up on Eve, so my ghost vote is unnecessary. I will save it for a later, higher-leverage vote, likely final 4 or final 3.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
Please, someone nominate Frank right now and put the same votes on him. If Grace sees Fortune Teller or something evil on Undertaker, that is huge. Executing Ravenkeeper is just confirming I told the truth and throwing away a night-check.
π§
Try to avert my execution by redirecting to a better, info-producing execution (Frank/Bob) or force demon to kill me at night for Ravenkeeper info.
π¬
Alice
β
All
Eve, we have already voted. No one is going to nominate Frank at the last second when we have a clear majority here. Your claim has been vague all game and the town made a decision. Let the Undertaker do her job.
π§
Eve is on the block and will die, which is great for us. But she's pleading for a Frank nomination that could save her. I need to discourage any last-minute nomination of Frank to ensure Eve goes down.
π¬
Frank
β
All
I am not nominating a tie here. Let us take the Undertaker info from Eve, then reassess with that plus my next Fortune Teller check. Tonight I will check two players, both not Alice, and I will report the exact pair and result tomorrow.
π§
Lock in the execution we already chose, prevent a last-second tie, and set expectations for my Night 2 check to generate new, non-Alice-dependent info.
π¬
Heidi
β
All
Let us not do a last second tie. Eve is the cleanest execution for guaranteed Undertaker info. Frank, tonight please check Charlie and Grace, and tell us the exact result first thing tomorrow.
π§
Lock in the execution, prevent a panic tie, and set a clear plan for tomorrow using Undertaker plus a specific Fortune Teller check.
π¬
Grace
β
All
No last second tie. Eve is on the block and I want the Undertaker info from that execution. Frank, please commit now: tonight check Charlie and me, and tomorrow open with the exact pair and exact result.
π§
Lock in todayβs execution for guaranteed Undertaker info, prevent a chaotic tie, and pin Frank to a specific Fortune Teller check pair for tomorrowβs solvable claims.
β
Charlie
Charlie waits.
π§
Eve's execution is going through with 6 votes. This is good for evil - a good player dies and we avoid her Ravenkeeper death-triggered investigation. No action needed this tick; wait for night to choose my next kill target.
π¬
Bob
β
All
No last second tie. Let Eve go through for the Undertaker result. Frank, please commit right now: tonight you will check Charlie and Grace, and tomorrow you open with that exact pair and the exact yes or no.
π§
Prevent a last second tie that muddies info, and publicly lock Frank into a specific Fortune Teller check so we can hold him accountable tomorrow.
π¬
David(Ghost)
β
All
I agree, no last second tie. Let Eve go through for guaranteed Undertaker info. Frank, please commit now: tonight check Charlie and Grace, and tomorrow lead with that exact pair and the exact yes or no.
π§
Support the current execution for guaranteed Undertaker info, prevent a last second tie, and lock Fortune Teller into a public commitment to reduce evasion if evil.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 2
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill Grace - she's the town's primary logical coordinator and just got Undertaker info. Even as ghost she shares Eve's role, but can't get future Undertaker reads. Keeping Frank (Drunk FT) alive means he'll report results on Charlie+Grace that the Storyteller controls, which is better for me than killing him. Bob stays as my redirect target tomorrow.
π
Grace(Ghost)
Grace has died.
π
Storyteller
β
Charlie
You chose to kill Grace.
π
Storyteller
β
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Frank
Frank made choices.
π§
Check the Empathβs claimed zero neighbors (Bob and Heidi) to directly test Aliceβs story and disentangle whether Alice is Demon or just my red herring.
π
Storyteller
β
Frank
You chose Bob and Heidi. You receive the answer: YES.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Mayor (good), Alive - Charlie: Imp (evil), Alive - David: Slayer (good), Dead - Eve: Ravenkeeper (good), Dead - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Undertaker (good), Dead - Heidi: Soldier (good), Alive
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
π€
Bob
β
Frank
,Alice
Quick check in. Frank, what was your Night two Fortune Teller result on Charlie and Grace, yes or no? Alice, any reason to doubt your Empath zeros, like poisoning concerns or contradictions you have noticed?
π§
Get Frank's N2 pair and result before nominations and sanity-check it against Alice's Empath claim, so I can steer town to the best execution target.
π€
Frank
β
Bob
,Alice
I did not check Charlie and Grace on night two. I checked Bob and Heidi and got a yes. So either Bob or Heidi is Demon, unless one is my red herring. Alice, do you see any reason your Empath zero could be poisoned or wrong?
π§
Clarify my actual N2 pick and keep Bob and Alice aligned on correct data; probe for poisoning and plan next checks/execution candidates.
π€
Heidi
β
Alice
,Frank
Hey, quick check in. Alice, what was your Empath number last night, exactly? Frank, what pair did you check Night two and what was the result? Also, I am Soldier, so I cannot die to the Demon.
π§
Get Alice N2 Empath and Frank N2 Fortune Teller result privately, then choose best execution target for nominations.
π€
Charlie
β
Frank
Hey Frank, I wanted to check in with you. What did you get last night on your check? I know Grace died which complicates things. I'm still confident I'm the Virgin and I really think we should be looking at Bob more closely. He's claimed Mayor with zero info, that's the safest vague claim a demon could make.
π§
Need to redirect Frank's suspicion toward Bob. Frank is drunk but thinks he's FT - his info is all false. If I can build trust with Frank and cast doubt on Bob, Frank may vote with me against Bob.
π€
Grace(Ghost)
β
Alice
,Heidi
I am really the Undertaker. Eve was executed yesterday, but I died in the night before I could get any Undertaker confirmation, so I cannot verify her claim. Please press Frank to give his exact most recent check on two non Alice players and the result before nominations.
π§
Privately confirm my real role and that I could not verify Eve, and push them to demand concrete FT results on non-Alice targets before nominations.
π€
David(Ghost)
β
Alice
,Bob
Quick check in. What are the updated public claims and any new info from overnight whispers? Also, what is Frank now reporting for his Fortune Teller check on Charlie and Grace, exactly which pair and what result?
π§
Get todayβs updated info from core players and line up the most likely Demon for nominations; preserve my ghost vote for the decisive execute.
π€
Eve(Ghost)
β
Charlie
,Alice
Quick thought from dead Eve. My Ravenkeeper never triggered because I died by execution, so D2 gave no info. With Alice Empath zeros, Bob and Heidi look good, leaving demon likely Frank or Charlie or Alice if she is lying or poisoned. Please make sure Frank states his N2 result on Charlie and Grace, then I would seriously consider executing either Frank or Alice today.
π§
Use my dead voice to push the living toward a clean execute between Alice and Frank, and remind them my Ravenkeeper claim was real so my D2 execution gave no info.
π€
Alice
β
Bob
,Heidi
Quick update. My Empath reading last night was zero again. Both my neighbors are good, which directly contradicts Frank saying Bob and Heidi registered as Demon. Either I am poisoned and my info is wrong, or Frank is the Drunk getting false readings. Think about it: Frank has gotten yes on three different pairs three nights in a row. For a real Fortune Teller with one Demon and one red herring, that is extremely unlikely. I think Frank is the Drunk. Also, Frank was supposed to check Charlie and ...
π§
I need to address the contradiction between my Empath 0 and Frank's Bob+Heidi=yes result head-on with Bob and Heidi. If I can convince them Frank is the drunk, Frank becomes the execution target instead of me or Charlie. This protects the Demon.
π€
Bob
β
Grace(Ghost)
,Alice
Grace, did you get an Undertaker read on Eve after the execution? What did it show? Alice, if a Poisoner exists, you being hit nightly explains your zeros. Any other reasons you think you are definitely sober?
π§
Get Grace's Undertaker result on Eve and sanity-check whether Alice could be poisoned. Then push town toward executing Bob or Frank with best mechanical backing.
π€
Frank
β
Charlie
,Heidi
Charlie and Heidi, my Night two check was Bob and Heidi and I got a yes. Charlie, has your Virgin ever triggered or been tested? Heidi, what makes you confident Soldier, and did you share that earlier? We probably need to execute either Bob or Heidi today.
π§
Sync privately with Charlie and Heidi: share my exact N2 check, pressure-test their claims, and set up a clean nomination target between Bob and Heidi (or expose Alice as consistent YES target).
π€
Heidi
β
Charlie
Hey Charlie, can you tell me your exact role claim and any hard info you have? Also, did anyone ever test a Virgin claim on you, or was that Frank fishing? I am really Soldier, so Frankβs Bob plus Heidi yes is worrying.
π§
Get Charlieβs claim and testability to build a logical execution path today: either confirm/pressure Bob or pivot onto Frank if his story collapses.
π€
Charlie
β
Heidi
Hey Heidi, I'm the Virgin. My ability is passive, so I have no active info to share. Nobody has ever nominated me, so my Virgin has never been triggered or tested. I understand your worry about Frank's read, but think about it this way: if Frank is drunk or poisoned, his reads are all meaningless. His N0 and N1 reads both pointed at Alice, and now suddenly Bob and Heidi? That inconsistency is suspicious. Plus, if you're really Soldier, you can't be the Demon. That leaves Bob as the real concern ...
π§
Heidi is suspicious of Frank's check that implicates her. I need to maintain trust with Heidi as Virgin, sympathize with her concern, and redirect toward Bob as the better execution target since Mayor is the safest demon bluff.
π€
Grace(Ghost)
β
Bob
,Alice
I did not get an Undertaker read on Eve. I died night two, so I never saw what Eve was. I agree Poisoner could explain Empath zeros, but also could just be true zeros. Key now is making Frank state exactly which two non Alice players he checked last, and the yes or no, before nominations.
π§
Answer Bobβs question, keep trust with Alice, and force Frank to publicly lock in his non-Alice check so town can choose between Frank and Alice/Bob at nominations.
π€
David(Ghost)
β
Frank
Hey Frank, can you state exactly your Night 2 Fortune Teller pick and result? Did you check Charlie and Grace like you promised, and was it a yes or no? Also confirm your full Night 0 and Night 1 pairs and results again.
π§
Get exact Fortune Teller pick and result for Charlie plus Grace, and any other night info, to decide whether to spend my ghost vote and who to execute today.
π€
Eve(Ghost)
β
Frank
,Alice
Frank, please state your Night Two Fortune Teller check on Charlie and Grace, including whether it was a yes or no, before nominations. Alice, can you restate your Empath reads and whether you think any poisoning explains the conflict?
π§
Get Frankβs exact N2 FT result on Charlie and Grace into the open and pressure a decisive execution between the key suspects before noms.
π€
Alice
β
Bob
,Heidi
Bob, about the Poisoner theory - if a Poisoner exists and hit me every single night, sure my zeros could be wrong. But think about it: the Poisoner would have to target me precisely on nights one AND two, never missing. Meanwhile, Frank has gotten yes three times in a row on completely different pairs. A real Fortune Teller has one Demon and one red herring. Getting yes on Alice plus David, then Alice plus Bob, then Bob plus Heidi? That means almost everyone is registering as Demon to him. That ...
π§
Address Bob's Poisoner concern head-on and reinforce the Frank-is-Drunk narrative. If town believes a Poisoner exists, they might doubt my Empath zeros. I need to explain why Frank being Drunk is far more likely than me being poisoned every night.
π€
Bob
β
Frank
,Heidi
Frank, can you state all three nights: exactly which two you checked and yes or no each time, and why you earlier said you would check Charlie and Grace? Heidi, what did you whisper with Charlie and Alice just now, and do you still hard-claim Soldier?
π§
Resolve the contradiction by getting precise FT check history and hearing Heidiβs perspective before nominations, to pick the best execution target and protect Mayor win path.
π€
Frank
β
Bob
,Heidi
For clarity: Night zero I checked Alice and David and got yes. Night one I checked Alice and Bob and got yes. Night two I checked Bob and Heidi and got yes. I did not check Charlie and Grace. If I said I might, it was only a plan, not a promise.
π§
Clear up confusion about my checks, stop the false claim I checked Charlie+Grace, and focus town on the Bob versus Heidi solve for today.
π€
Heidi
β
Alice
,Charlie
I still hard claim Soldier. Frankβs three yes reads actually fit a clean world where Alice is the red herring and Bob is the Imp. Your Empath zeros could be drunk or poisoned. I think we should push to execute Bob today. Also Charlie, we can try a Virgin test: ask a trusted Townsfolk to nominate you, or see if Bob will.
π§
Align good players on a concrete plan for nominations: prioritize executing Bob, and use Charlieβs Virgin as a mechanical test if possible.
π€
Charlie
β
Heidi
Heidi, I hear you on the Virgin test, but here's my concern: if Bob really is the Demon and he nominates me, nothing would happen either way, so the test proves nothing. And if a good Townsfolk nominates me and I am real Virgin, they die - that's a huge risk. I think the Virgin test is too uncertain and potentially costly right now. The stronger play is to just execute Bob today based on the evidence we have. Frank's readings point to Bob, your own logic fits Bob as the Imp, and his Mayor claim ...
π§
Heidi is suggesting a Virgin test which would expose me since I'm not the real Virgin. I need to deflect this by arguing the test is inconclusive and wasteful, while strongly supporting Bob's execution today to keep the heat off me.
π€
Grace(Ghost)
β
Heidi
,Charlie
I am dead Undertaker, no read on Eve. Please, in public before nominations, make Frank state his exact most recent Fortune Teller check on two non Alice players and the yes or no. If he dodges, that is a strong execution case.
π§
Get town to lock Frank into verifiable FT info before nominations and set up clean execution choices; preserve my ghost vote for a decisive Demon hit.
π€
David(Ghost)
β
Grace(Ghost)
Grace, can you tell me what you saw as Undertaker on Night 2 for Eveβs Day 2 execution? Also did you get any Undertaker info Night 1 for the Day 1 no execution, and were you ever worried about poison?
π§
Grace is dead now but had Undertaker info from Night 2 about Eveβs executed role. That is the cleanest mechanical anchor to solve the game and decide where to spend my ghost vote.
π€
Eve(Ghost)
β
Grace(Ghost)
Grace, can you tell me what your Undertaker saw for Day Two, when I was executed? Also, what is your current best guess for the Demon among Alice, Frank, Charlie, Bob, and Heidi?
π§
Get Graceβs Undertaker result on my D2 execution and her suspicion read. That mechanically anchors at least one claim and helps pick the right execution and ghost vote.
π€
Alice
β
Charlie
Charlie, urgent. Heidi is pushing a Virgin test on you - if a Townsfolk nominates you and nothing happens, you're exposed. You need to either refuse the test by claiming you already used Virgin on D1 when someone nominated you, or make sure only a non-Townsfolk like Frank nominates you. Also, I'm pushing hard that Frank is the Drunk - his three yes readings on different pairs are statistically impossible for a real Fortune Teller. We should try to get Frank executed today. If he flips Drunk, my ...
π§
Charlie is my Demon and the Virgin test is extremely dangerous. I need to coordinate with him urgently about how to handle the Virgin test and align our day strategy - whether to push Frank's execution or handle Bob.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Grace(Ghost)
β
All
Just to clear it up for everyone, I died night two, so I never got an Undertaker read on Eve. Before we vote, I want Frank to publicly say exactly which two non Alice players he checked most recently, and whether it was a yes or a no. If he will not lock that in, I think we should execute him or Bob today.
π§
Publicly clarify I got no Undertaker info and force Frank to state his exact latest non-Alice check and result; if he dodges, steer town toward executing him or Bob today.
π¬
Eve(Ghost)
β
All
I want Frank to publicly lock in his Night Two Fortune Teller check, exactly who he picked and whether it was yes or no. If he will not commit right now, I think the living should nominate and execute Frank today. If he does commit, we should execute the player that best fits that result, likely Frank or Alice.
π§
Force public commitments and drive an execution today; with no Undertaker confirmation, the safest path is execute the player whose story cannot be independently verified, starting with Frank if he will not lock in his N2 check.
βοΈ
Heidi
β
Bob
I am nominating Bob. Frank has three Fortune Teller yes results, and the cleanest world is Alice as the red herring and Bob as the Imp, with me as Soldier. Bob has also stayed very vague on role and is in two of Frankβs yes pairs. Execute Bob today.
π§
With one nomination window, push the highest-probability Demon based on Fortune Teller pings and role vagueness. If Bob dies and game continues, we reassess Frank and Alice quickly.
π
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Bob
β
All
I do not want to be executed today. I am the Mayor. Executing me gives us almost no new information, and it also removes a strong endgame win condition. If we execute, I think the best target is Frank, because his triple yes is the source of the whole conflict.
π§
I am on the block; I should prevent a low-info execution and steer town toward executing the player creating contradictions, or no-exec if we think we can win via endgame mechanics.
π¬
Grace(Ghost)
β
All
I am not spending my ghost vote on Bob right now. A late Mayor claim could be real, and if Alice is a red herring then Frankβs yes with Alice does not implicate Bob. I still want Frank to lock his exact Night Two check and result, or we should strongly consider executing Frank instead.
π§
Preserve my ghost vote and steer town away from a low-info execution unless the case is strong; refocus on forcing Frank to lock details and consider him as execution target.
π¬
Eve(Ghost)
β
All
I am not using my ghost vote on Bob. A late Mayor claim might be real, and executing Bob gives us very little info. I want the living to force Frank to state his exact Night Two check and result right now, and if he will not, we should execute Frank instead.
π§
Preserve my ghost vote and steer town to the highest-value mechanical pressure: force Frank to lock his N2 check and, if inconsistent, execute Frank instead of gambling on a late Mayor claim.
β
Heidi
Heidi raised their hand
π§
I want Bob executed because the most coherent mechanical world has Bob as the Imp, and his late Mayor claim does not outweigh the Fortune Teller pressure and his vague play.
π¬
Alice
β
All
My Empath read clears Bob and Heidi, but Frank's triple yes readings keep pointing at Bob, and the Mayor claim came very late. If I am drunk or poisoned, my zeros mean nothing. I think we need to take the shot today. I will vote yes.
π§
Vote for Bob to help get him executed. 3 votes needed - Heidi has 1, my vote makes 2, Charlie should make 3. Must justify vote without completely undermining my Empath credibility.
β
Frank
Frank raised their hand
π§
My Fortune Teller info implicates Bob in two YES pairs and fits a clean red herring world. If Bob is Imp we win immediately; if not, we narrow to Heidi/Alice and force endgame clarity.
β
Charlie
Charlie raised their hand
π§
Voting yes on Bob removes the Mayor's endgame win condition and puts evil one kill away from winning. It also makes me look cooperative with town consensus.
π¬
David(Ghost)
β
All
I am not spending my ghost vote here. Bob already has enough hands up. Frank, before we go to night, say out loud your exact Night Two pair and yes or no, and do not change it tomorrow.
π§
Save my ghost vote since Bob already has enough. Publicly demand Frankβs exact Night Two pick/result and set expectation to execute Frank next if it is not consistent.
π¬
Bob
β
All
Please pull your hands down. If I am actually the Mayor, executing me is the worst use of a day because it gives no confirmation and removes our strongest endgame win condition. Frank, say right now your exact Night Two pair and the result, and we should execute you today if it is inconsistent or evasive.
π§
Stop votes on me by stressing mechanical value of keeping a live Mayor and low info gain from my execution; redirect to forcing Frank to lock claims and executing him instead.
π¬
Grace(Ghost)
β
All
If you can still change votes, I want people to seriously consider pulling hands down on Bob. A late Mayor claim can be real, and this execution gives us almost no confirmation. Frank, right now, say your exact Night Two pick, two names, and yes or no, and do not change it tomorrow.
π§
Try to prevent a possibly losing execution on Bob, while extracting a hard commitment from Frank that can be checked tomorrow and used to justify executing Frank if he dodges.
π¬
Eve(Ghost)
β
All
If you can still change votes, I want people to pull hands down on Bob. We get almost no confirmation from that kill, and the Mayor claim could be real. Frank, say your exact Night Two pair and yes or no right now, then we can execute the right person.
π§
Try to stop a low-information Bob execution, pressure Frank to lock N2 check, and redirect suspicion to the player whose claim drives contradictions.
π¬
Heidi
β
All
Frank, lock it in right now: on Night Two, which exact two names did you pick, and was it a yes or a no. Bob, the Mayor claim is very late and does not outweigh being in two of Frankβs yes pairs, plus my Soldier claim fits a Bob Imp world cleanly. I am keeping my vote on Bob.
π§
Keep pressure on Bob execution while forcing Frank to hard-lock his N2 check for accountability if Bob survives; avoid being derailed by an untested late Mayor claim.
β
Alice
Alice raised their hand
π§
I publicly said I would vote yes, so not voting looks inconsistent and suspicious. Executing Bob removes the Mayor endgame win condition and puts evil on fast track to victory with 3 alive on Day 4.
π¬
Frank
β
All
I will lock it in clearly. Night Two I chose Bob and Heidi, and I got a yes. I am keeping my vote on Bob because he is in two of my yes pairs and the Mayor claim came very late.
π§
Lock my Night Two info publicly so it cannot be disputed later, and keep town focused on executing within the Bob or Heidi pair that my Fortune Teller is hitting.
π¬
Charlie
β
All
Frank locking in Bob and Heidi as a yes on Night Two is very useful. That means if Bob is not the Demon, we look at Heidi next, or we consider that Frank is the Drunk and his readings mean nothing. I understand the Mayor concern, but a late Mayor claim with no information and being in two of Frank's yes pairs is too much to ignore. I am keeping my vote on Bob.
π§
Support Bob's execution publicly to maintain my good persona. Bob dying is excellent for evil - we go from 5 to 4 alive, then night kill to 3, then one more day of confusion before evil can win. I need to look like a helpful good player.
π¬
David(Ghost)
β
All
I am staying off with my ghost vote. If Bob dies and the game does not end, we should treat that Night Two yes on Bob and Heidi as a hard fork, and seriously look at Heidi or at Frank being false. Also remember, if Bob is actually the Mayor, keeping him alive matters a lot in final three.
π§
Push the town to plan around both outcomes: if Bob dies and game continues, immediately re-evaluate Heidi vs Frank; preserve my ghost vote and remind about Mayor value.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Bob
β
Frank
I am nominating Frank. His Fortune Teller has produced three yes results, including Bob and Heidi, which directly conflicts with Aliceβs repeated Empath zero. If Frank is lying or drunk, he is the source of the chaos. Executing me as Mayor wastes our day and endgame win condition.
π§
I must get off the block. Nominating Frank creates an alternative execution with strong justification and preserves Mayor endgame while resolving the main info conflict.
π
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Please do not vote to execute me here. I am the Fortune Teller and I am not backing off the Bob execution. If Bob is not the Demon, my Night Two yes on Bob and Heidi becomes the fork for tomorrow, with Alice also still in play from my earlier yeses.
π§
Prevent town from tying or executing me; keep Bob executed today and set a clear fork for tomorrow (Heidi or Alice) if game continues.
π¬
Bob
β
All
Town, I need you to vote Frank here. At minimum, tie the vote so I am not executed. His story now directly conflicts with Aliceβs repeated Empath zero, and killing the Mayor today is a huge loss for good.
π§
Push votes onto Frank to at least tie the block and prevent my execution; if Frank is the problem, executing him today improves our chances and preserves Mayor win condition.
β
Grace(Ghost)
Grace waits.
π§
I will not spend my single ghost vote on Frank when it might stop a correct Bob execution, and it is more valuable in late game math if we reach final three.
β
Eve(Ghost)
Eve raised their hand
π§
Use my single ghost vote to try to tie the vote on Frank, preventing a low-information Bob execution and keeping the Mayor possibility alive while forcing the Fortune Teller fork to resolve tomorrow.
π¬
Heidi
β
All
I am not voting Frank here. A tie likely means no execution, and we cannot afford to waste today. Keep Bob on the block. If the game does not end, we use Frankβs locked Bob and Heidi yes as the fork for tomorrow.
π§
Prevent a tie that would cancel Bobβs execution. Push town to keep focus on Bob as the best Demon candidate, then reassess Frank/Heidi tomorrow if needed.
β
Alice
Alice waits.
π§
I must NOT vote for Frank. Voting for Frank risks tying or surpassing Bob's 4 votes, which could save Bob the Mayor from execution. Keeping Bob on the block is critical for evil - his Mayor ability threatens our endgame. I should wait and avoid adding any votes to Frank's count.
β
Charlie
Charlie waits.
π§
I want Bob executed today. Voting for Frank risks tying the vote, which could save Bob (Mayor) or result in no execution. Neither helps evil. Best to stay silent and let Bob's execution proceed.
π¬
David(Ghost)
β
All
I am not spending my ghost vote to tie this. A tie is very likely to mean no execution, and we cannot afford that. Let Bob go through, and if the game does not end, tomorrow must be Heidi or Frank based on that Bob and Heidi yes.
π§
As a ghost Slayer with one vote, avoid creating a no-execution tie; steer town to accept Bob execution and plan the next fork if game continues.
π¬
Frank
β
All
Do not vote me here. A tie risks no execution, and we cannot afford that. Let Bob die today. If the game does not end, we treat my Bob and Heidi yes as the fork and we execute Heidi tomorrow.
π§
Stop the town from voting me and causing a tie or wasted execution; keep Bob on the block to either win now or create a clear fork for tomorrow.
β
Bob
Bob raised their hand
π§
I must try to force at least a tie to avoid executing myself as Mayor; removing or pressuring Frank resolves the key info conflict and preserves strong good endgame.
π¬
Grace(Ghost)
β
All
Alice, Charlie, if you vote Frank right now, that is five and we execute him, not Bob. That avoids the no execution tie, and it tests the source of the contradictions. If Frank is lying or drunk, keeping him is what loses us the game.
π§
Try to swing Alice and Charlie to vote Frank so we hit 5 and execute the info-source causing contradictions, while avoiding a no-exec tie and preserving a possible real Mayor.
π¬
Eve(Ghost)
β
All
Alice, Charlie, please vote Frank right now. If you two vote, that is five and we execute Frank, not Bob, so there is no tie and no wasted day. Frankβs story is the center of every contradiction, and Bobβs Mayor claim is too costly to ignore.
π§
We need to avoid a pointless Mayor execution and resolve the Empath versus Fortune Teller conflict. Getting Frank executed with five votes avoids a tie and gives the clearest fork.
π¬
Heidi
β
All
Alice, Charlie, I really do not want you voting on Frank. If we execute Frank and he is good, we just saved the Demon and lost our best info. Let Bob die today. If the game does not end, tomorrow we hard-pivot to either me or Frank based on that Bob and Heidi yes.
π§
Prevent town from swapping to the riskier Frank execution. Keep focus on Bob as top Demon candidate; if Bob survives as non-demon, we pivot tomorrow using the locked FT fork.
β
Alice
Alice waits.
π§
Not voting for Frank is the best move. Bob dying removes the Mayor safety net, keeps Frank (the Drunk) alive to continue generating false FT reads, and town's next targets will be Heidi or Frank - all keeping Charlie safe.
β
Charlie
Charlie waits.
π§
Bob being executed is the best outcome for evil. It puts us on track for final 3 tomorrow. Voting for Frank risks tying the vote and saving Bob, which delays our win and keeps the dangerous Mayor alive. I must NOT vote for Frank.
β
David(Ghost)
David waits.
π§
Keep my ghost vote. Best line is let Bobβs execution resolve today; if game continues, push hard fork on Heidi vs Frank tomorrow with only 3 alive.
π
Storyteller
Voting is now closed.
π»
Eve(Ghost)
Ghost vote used by Eve
π³οΈ
Nominee Frank did not reach the 5 vote threshold.
π
Storyteller
Frank did not receive enough votes (2/5).
π¬
Frank
β
All
Town, do not spend effort trying to save Bob now. We execute Bob today. If the game does not end, my Night Two yes on Bob and Heidi becomes the plan: we execute Heidi tomorrow. If someone wants to argue a different fork, say it clearly now.
π§
Prevent a late scramble to tie or no-exec, and set a clear, mechanical plan for tomorrow based on the locked Bob and Heidi yes fork.
π¬
Bob
β
All
Okay, if I die today and the game does not end, please use a clean mechanical fork. Alice, tonight you only have Heidi alive next to you, so your Empath number will effectively be about Heidi. If you get zero, Heidi is good and we execute Frank. If you get one, we execute Heidi.
π§
I am about to be executed; I need to leave a clear mechanical plan that uses Aliceβs next Empath read to choose between Heidi and Frank, maximizing goodβs chance to hit the Demon.
π¬
Grace(Ghost)
β
All
If Bob dies and the game does not end, tomorrow needs to be a clean fork. Alice, your Empath tonight should effectively read Heidi only. If you get one, we execute Heidi. If you get zero, we execute Frank. Everyone else, please save ghost votes for that final decision.
π§
Lock in a clear mechanical plan for tomorrow using Aliceβs Empath after Bob dies, and discourage wasting ghost votes or getting steered by a single player.
π¬
Eve(Ghost)
β
All
Okay, Bob is going through. If the game continues, we need a clean fork with no drift. Alice, tomorrow open with your Empath number from tonight. If it is one, we execute Heidi. If it is zero, we execute Frank.
π§
I cannot affect the vote now, so I will lock in a clear next-day decision tree that uses Aliceβs Empath as the tiebreak, minimizing debate and preventing demon from steering.
π¬
Heidi
β
All
If the game continues after Bob dies, let us commit to the clean fork. Alice opens tomorrow with your Empath number. If you get zero, we execute Frank. If you get one, we execute Heidi. No side quests, save ghost votes for that.
π§
Lock a simple, town-wide plan for tomorrow that uses Aliceβs Empath as the tiebreaker if Bob is not the Demon, so evil cannot redirect us in final day.
π¬
Alice
β
All
I am fully committed to the clean fork. Tomorrow I open with my Empath number and we follow it with no arguments. If zero, we execute Frank. If one, we execute Heidi. No side quests, no deviations.
π§
Commit to the fork plan publicly to maintain trust as the reliable Empath. Best evil path: report 0 tomorrow so town executes Frank. Coordinate with Charlie to kill Heidi tonight, leaving 3 players (Alice, Charlie, Frank) where Frank's execution = evil wins.
β
Charlie
Charlie waits.
π§
Bob is about to be executed with 4 votes. Nothing I can do to change this. Best to stay quiet and let it happen. Tonight I'll kill Heidi, then Alice reports Empath 0, town follows the fork and executes Frank tomorrow, leaving only me and Alice = evil wins.
π¬
David(Ghost)
β
All
I am saving my ghost vote for tomorrow. If the game continues after Bob, we do the clean fork exactly: Alice opens with her Empath number. Zero means we execute Frank. One means we execute Heidi. No detours.
π§
Lock in the clean fork plan and signal I am saving my ghost vote for the decisive execution tomorrow if the game continues.
π
Storyteller
The guillotine blade falls. Bob has been executed.
π
Bob(Ghost)
Bob has died.
Night 3
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Killing Heidi is the safest path to evil victory. With Heidi dead, Alice's Empath claim of 0 is mechanically consistent (both neighbors dead), the clean fork points to Frank, and the town has fully committed to following it. Frank gets executed, evil wins.
π
Storyteller
β
Charlie
You attacked Heidi, but they survived.
π
Storyteller
β
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Frank
Frank made choices.
π§
Heidi versus Alice is the likely endgame fork. Checking Heidi with Charlie can produce a decisive NO that hard-locks Alice as Demon, or a YES that keeps pressure on Heidi or Charlie.
π
Storyteller
β
Frank
You chose Charlie and Heidi. You receive the answer: NO.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Mayor (good), Dead - Charlie: Imp (evil), Alive - David: Slayer (good), Dead - Eve: Ravenkeeper (good), Dead - Frank: Drunk (good), Alive (Told they are Fortune Teller) - Grace: Undertaker (good), Dead - Heidi: Soldier (good), Alive
Day 4
π
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
π€
Charlie
β
Alice
Stick with reporting 0 for your Empath read. It's consistent with everything you've said before, and the town fork plan means Frank gets executed. Once he's gone, I kill you tonight and evil wins with just me and Heidi alive. Do NOT report 1 β that could redirect suspicion to me since Heidi is confirmed Soldier.
π§
Coordinate with Alice (my Spy minion) to ensure she reports Empath 0, which is consistent with past reports and leads to Frank's execution under the fork plan, guaranteeing evil wins tonight.
π€
Grace(Ghost)
β
Alice
,Charlie
Can you share Aliceβs Empath read from last night, now that Bob is dead and only Heidi is your living neighbor? If it is one, I think we execute Heidi today. If it is zero, I think we should execute Frank unless Charlie has a strong mechanical reason not to.
π§
Get Aliceβs latest Empath info and align the townβs execution fork. Use my ghost vote only if it secures the correct execution in final four.
π€
Eve(Ghost)
β
Alice
,Charlie
No death last night is big. With no Monk or Mayor alive, it looks like the Demon hit Heidi and she lived, which supports Soldier. That points back at Frank as Demon. I would stick to the fork: if your Empath number on Heidi is zero, execute Frank; if it is one, execute Heidi.
π§
Use the no-death night to infer a likely failed kill on Soldier, reinforcing the agreed Empath fork and narrowing to Frank/Heidi for execution.
π€
Alice
β
Grace(Ghost)
,Eve(Ghost)
My Empath read last night was zero. Heidi is my only living neighbor now, and she registered as good, which is consistent with everything I've reported before. I trust the fork plan β let's execute Frank today.
π§
Confirm Empath 0 to Grace/Eve to lock in Frank's execution. This follows the fork plan and ensures evil wins tonight when Charlie kills me, leaving 2 players alive with Demon.
π€
David(Ghost)
β
Alice
,Charlie
I think the Fortune Teller pattern now points hard at Heidi. If Alice is the red herring, that explains the first two YES, and the third YES on Bob plus Heidi makes Heidi the Demon. Bob dying and game continuing makes βBob is Demonβ basically impossible. Does that fit anything else you have?
π§
Push the strongest mechanical solve: FT three YESes plus Bob not being Demon points hard to Heidi as Demon with Alice as red herring. I want Alice/Charlie to consider spending my ghost vote on Heidi today.
π€
Heidi
β
Alice
,Charlie
No death again is very consistent with the Demon trying to kill me and bouncing off Soldier. If your Empath read is zero, I think we should execute Frank today. If you somehow got one on me, then either you are poisoned or lying, and we should revisit Alice versus Frank fast.
π§
Tell Alice and Charlie that the no-death strongly supports a Demon attack bouncing off my Soldier ability, and to use Aliceβs Empath read as agreed but be ready to pivot if it contradicts.
π€
Frank
β
Charlie
,Heidi
My Fortune Teller last night was Charlie and Heidi and it came back NO. That means neither of you is the Demon or my red herring. With four alive, the Demon has to be Alice. I want us to coordinate and execute Alice today.
π§
Lock in that Charlie and Heidi are mechanically cleared by my Fortune Teller NO, so we should coordinate to execute Alice today before nomination phase.
π€
Bob(Ghost)
β
Alice
,Charlie
Where are you two leaning for todayβs execution, Frank or Heidi? Any new info from whispers? From my seat, if Bob was not the demon then we must kill in final four, and the clean fork is still Frank versus Heidi.
π§
Get current claims from Alice and Charlie and push them to a decisive execution between Frank and Heidi today, saving my ghost vote for the key majority.
π€
Charlie
β
Grace(Ghost)
The fork plan still makes the most sense to me. Alice's Empath read has been consistent at zero this whole game, and no death last night fits Heidi being the Soldier. Frank's Fortune Teller info is unreliable since he could be drunk, and his new NO on me and Heidi conveniently clears himself while pointing at Alice. I think we should stick to the fork and execute Frank today.
π§
Frank's new FT NO on me+Heidi actually helps clear me, but he's redirecting to Alice which is dangerous. I need to reinforce the fork plan and ensure Frank gets executed today. Whispering Grace to lock in the fork.
π€
Grace(Ghost)
β
Heidi
,Frank
Alice told us her Empath read last night was zero with you as the only living neighbor. That points strongly to you being good and means we should follow the fork and execute Frank today. Heidi, can you support that plan? Frank, can you explain your Fortune Teller yes and no results cleanly and who you think is the demon now?
π§
Lock in votes on Frank per the agreed fork, while getting Heidi and Frank on record. If Frank survives or game continues, their responses narrow the remaining Demon candidates.
π€
Eve(Ghost)
β
Charlie
,Heidi
Alice told me her Empath last night was zero on Heidi. With no death last night, it looks like the Demon hit Heidi and she lived, which strongly supports Soldier. That makes Frank the best execution today. Charlie, please nominate Frank.
π§
Lock in the agreed mechanical fork and ensure Charlie actually nominates Frank before nomination phase, since I cannot vote.
π€
Alice
β
David(Ghost)
David, I hear your FT analysis, but think about this: if Frank is the Drunk, all his Fortune Teller readings are garbage. My Empath readings have been consistent at zero both nights, and they match what we know about Heidi being Soldier. The FT pattern could easily be noise from a drunk player. I trust the Empath data more than Frank's readings, and that means we execute Frank today.
π§
Counter David's argument that FT pattern points at Heidi. If David's theory gains traction, the town might execute Heidi instead of Frank. While evil might still win either way, executing Frank is the cleaner path that keeps suspicion off me and Charlie. I need to reinforce that my Empath 0 is more reliable than Frank's potentially drunk FT readings.
π€
David(Ghost)
β
Alice
If Frank is sober, the FT chain is really clean: if Alice is red herring, the first two YES are explained, and the third YES on Bob plus Heidi forces Demon to be Bob or Heidi. Bob died and game continues, so that points straight at Heidi. Also, do we even have an Outsider claim that makes Drunk likely? Please press Frank for the Charlie plus Grace check he promised, and see if his story stays consistent.
π§
Get Alice to demand Frankβs promised check and weigh which info source is more mechanically constrained; steer town toward Heidi if FT consistency holds, otherwise build a fallback suspect set.
π€
Heidi
β
Charlie
,Grace(Ghost)
I support the fork plan: Alice says her Empath last night was zero with me as her only living neighbor, so I am not evil. With no death again, it strongly suggests the Demon tried to kill me and bounced off Soldier. That points to Frank as Demon, so I want Frank executed today. Charlie, please nominate Frank.
π§
Reinforce the agreed Empath fork, answer Graceβs question, and coordinate Charlie to nominate Frank in public to close the game today.
π€
Frank
β
Grace(Ghost)
,Heidi
Key point: my Night 3 check was Charlie plus Heidi and it was NO. In Fortune Teller terms that means neither is the Demon AND neither is my red herring. With four alive, that hard-forces Alice as the Demon. Aliceβs Empath zero could just be her lying, or poisoned info. Peaceful night fits Alice attacking Heidi-as-Soldier.
π§
Stop town executing me on a bad empath fork. Reframe the mechanical solve: the Fortune Teller NO on two living players forces Alice as Demon, unless we assume my info is invalid.
π€
Bob(Ghost)
β
Grace(Ghost)
Grace, what did you get from your whispers with Heidi and Frank just now? Any slips, role details, or who they are pushing for execution today? I am trying to lock in whether we kill Frank or Heidi in final four.
π§
Get the latest private reads and any mechanical hints from Graceβs recent whispers with Heidi and Frank to decide which of them is more likely the Demon for todayβs execution.
π€
Charlie
β
Heidi
Frank just whispered me trying to redirect the execution at Alice, claiming his Fortune Teller NO on me and you clears both of us and points to Alice as Demon. But Frank could be the Drunk Fortune Teller, which makes all his readings unreliable. Your Soldier confirmation from no deaths is hard mechanical info, while his Fortune Teller claims are not trustworthy. I think we stick with the fork plan and execute Frank today.
π§
Frank is privately pushing Heidi to execute Alice instead of him. I need to reinforce with Heidi that Frank is the correct execution today, preemptively addressing his attempt to redirect suspicion at Alice.
π€
Grace(Ghost)
β
Bob(Ghost)
Heidi supports the fork and wants Frank executed; she argues no deaths fit Demon bouncing off her Soldier. Frank claims FT N3 on Charlie+Heidi was NO and says that hard-forces Alice as Demon. No other big slips. My read: stick to fork, execute Frank; Frankβs info feels like a late frame. Save your ghost vote unless Frank vote is close.
π§
Update Bob with the latest whispers and my read that Frank is the best execution today; encourage Bob to save ghost vote unless needed to secure Frankβs death.
π€
Eve(Ghost)
β
Alice
,Charlie
I agree with your plan. Alice Empath zero on Heidi plus no night death points hard to Frank as Imp hitting a real Soldier. In town, ask Heidi for a straight explanation for the no kill, then Charlie please nominate Frank and do not let it drift.
π§
Lock town onto the fork and make sure Charlie nominates Frank. Also prompt them to ask Heidi for a concrete explanation so she cannot muddy the vote.
π€
Alice
β
Charlie
,Heidi
Everything is set. My Empath read is zero, consistent with everything I've reported. The fork plan is clear: execute Frank today. Eve agrees, and the ghosts should back this. Charlie, please nominate Frank when nominations open. Heidi, I need your vote on Frank to make this happen. Let's not let David's Fortune Teller speculation derail the plan. Frank is the Drunk, his readings mean nothing.
π§
Reinforce the Frank execution plan with Charlie and Heidi. Charlie needs to nominate Frank. Heidi needs to vote Frank. This is the cleanest path to evil winning today.
π€
David(Ghost)
β
Charlie
,Grace(Ghost)
Where are you two landing for today, Frank or Heidi? If Alice is sober Empath, her two zero reads clear Heidi, so we execute Frank. If Frank is sober and Alice is the red herring, then Bob plus Heidi being YES makes Heidi the Demon since Bob died and game continues. Grace, what did Undertaker see on Bob?
π§
Sync Charlie on the fork and push for concrete mechanical checks (Grace UT info, Frankβs promised FT check). Help town choose correct execution and spend my ghost vote only if needed.
π€
Heidi
β
Frank
Your Night three NO on Charlie and Heidi does not hard force Alice as Demon. It only means the Demon and your red herring are in Alice or you. Earlier YESs could all be Alice as red herring. Can you list every night pick and result, in order, clearly?
π§
Undercut Frankβs claimed logical βhard forceβ and get him to restate full check history; helps town see his story does not clear him and stick to the agreed fork to execute him.
π€
Frank
β
Grace(Ghost)
,Heidi
My Fortune Teller results in order: Night zero Alice and David YES. Night one Alice and Bob YES. Night two Bob and Heidi YES. Night three Charlie and Heidi NO. That NO means neither Charlie nor Heidi is the Demon AND neither is my red herring. With four alive, the Demon must be in Alice or me, and I am not the Demon. So I think Alice is the Imp. Peaceful night fits Alice hitting Soldier Heidi.
π§
Give a clean mechanical chain that answers Heidiβs challenge and persuades Grace and Heidi to use their votes on Alice instead of executing me.
π€
Bob(Ghost)
β
Alice
,Charlie
Grace says Frank is now claiming his Night Three Fortune Teller on Charlie and Heidi was no, and using that to accuse Alice. I think we stick to the fork and execute Frank today unless he can fully reconcile all his yes results. I will save my ghost vote unless it is close.
π§
Coordinate town to stick to the clean Frank-versus-Heidi fork, pressure Frank to explain his Fortune Teller chain, and preserve my ghost vote unless it is needed to secure the execution.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Grace(Ghost)
β
All
Publicly: I support executing Frank today. Alice says her Empath read last night was zero with Heidi as her only living neighbor, which strongly clears Heidi. Frankβs Fortune Teller line is full of convenient pivots. Also, I cannot confirm Bobβs role as Undertaker since I died before that execution. Charlie, please nominate Frank.
π§
Push the clean fork: with Aliceβs zero on Heidi, Frank is best execution. Also clarify I have no Undertaker info on Bob since I died before that execution.
π¬
Eve(Ghost)
β
All
Public: I am aligned with the fork we agreed. Alice says her Empath last night was zero on Heidi, and we also had no night death, which fits the Demon hitting a real Soldier. That points very hard at Frank. Charlie, please nominate Frank, and living players should vote it through.
π§
We have one nomination window and no ghost votes left. Push the agreed mechanical fork: Alice read zero on Heidi plus no night death points strongly to Frank. Get Charlie to nominate and town to vote.
βοΈ
Alice
β
Frank
My Empath read has been zero both nights, clearing Heidi as good. Frank's Fortune Teller readings have been inconsistent and could easily be from a drunk player. The no-kill night supports Heidi being a real Soldier who the Demon bounced off of. The fork plan is clear: execute Frank today.
π§
Nominating Frank executes the fork plan. With Frank dead, only Alice+Charlie+Heidi remain. Charlie kills me tonight, leaving 2 players = evil auto-wins. This is the cleanest path to victory.
π
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Frank
β
All
Do not vote this. My Night three was Charlie and Heidi, and it was NO. That means neither of them is the Demon or my red herring. With four alive, the Demon is Alice or me, and I am the Fortune Teller. It has to be Alice.
π§
Stop town from executing me on a mistaken fork and redirect the vote to execute Alice, the only consistent Demon candidate from my N3 NO.
β
Grace(Ghost)
Grace raised their hand
π§
Use my ghost vote to push through the agreed fork and maximize chance to end game now; if Frank is Demon we win, and if not, we preserve clarity for the final day.
π¬
Eve(Ghost)
β
All
Frank, that Night three no does not clear Alice. It only says neither Charlie nor Heidi is the Demon or the red herring. Alice could still be the red herring in that world. Also, you previously had Bob and Heidi as yes, so your story keeps pivoting. Living players, please vote Frank.
π§
I cannot vote, so I must give the clearest logical rebuttal to Frankβs last-second claim and push living players to vote Frank through now.
β
Alice
Alice raised their hand
π§
Frank must die today for evil to win. His N3 FT argument targeting me is dangerous. My vote + Grace's = 2, reaching the threshold for execution. After Frank dies, Charlie kills me tonight, leaving 2 players and evil wins.
β
Bob(Ghost)
Bob waits.
π§
Two votes already on Frank meet the threshold, so I will conserve my single ghost vote for the final day in case the game continues.
β
Charlie
Charlie raised their hand
π§
Voting Frank is essential for evil victory. If Frank dies today, only 3 remain. Tonight I sacrifice Alice (my minion), leaving just me and Heidi at 2 players - evil auto-wins. Must vote now.
β
David(Ghost)
David waits.
π§
Two living hands already guarantee the execution. Spending my single ghost vote now is wasteful; keep it for a potential final-day tie or decisive vote.
β
Heidi
Heidi raised their hand
π§
Lock in the agreed fork plan and secure majority to execute Frank, the most likely Demon given no-death night and Aliceβs Empath 0 on me.
π¬
Frank
β
All
Charlie and Heidi, please pull your hands down. My Night three was Charlie and Heidi, and it was no, so neither of you is the Demon or my red herring. With four alive, the Demon must be Alice or me, and I am the Fortune Teller, so it is Alice. Execute Alice, not me.
π§
Try to stop enough hands to avoid my execution and redirect onto Alice, using the hard constraint from the N3 NO and alive-player count.
π¬
Grace(Ghost)
β
All
Do not pull hands down. Frank, that Night three no only clears Charlie and Heidi from being Demon or red herring, it does not prove you are not the Demon and it does not force Alice. The fork and the no kill both point to executing you today. Living players, keep your hands up.
π§
Keep living votes on Frank; his FT logic is flawed and the agreed fork plus no-kill points most strongly at him. I already spent my ghost vote, so I should persuade others not to drop.
π¬
Eve(Ghost)
β
All
Keep your hands up. Frank, your Night three no on Charlie and Heidi does not make it Alice. It is fully consistent with Alice being the red herring while you are the Demon. Alice had zero on Heidi and we had no night death, which points straight to you hitting a real Soldier. Execute Frank.
π§
Reinforce the agreed mechanical fork and show Frankβs N3 NO does not mathematically implicate Alice, keeping votes on Frank to secure a likely Demon execution.
π¬
Alice
β
All
Frank, your Night three no on Charlie and Heidi does not prove Alice is the Demon. It is completely consistent with Alice being the Fortune Teller's red herring. You keep pivoting your story every day. My Empath has been zero consistently, Heidi survived a night kill because she is the Soldier, and your readings have never been reliable. Keep your hands up, everyone. This is the right execution.
π§
Reinforce the case against Frank and keep votes locked in. If Frank is executed, only 3 remain and Charlie kills Heidi tonight for evil victory. Must not let anyone lower their hands.
β
Bob(Ghost)
Bob waits.
π§
We already have enough living votes to execute Frank. I should conserve my single ghost vote for a later, potentially close, endgame decision.
π¬
Charlie
β
All
Frank, your Night Three no on me and Heidi only means neither of us is the Demon or your red herring. That does not prove you are good. Alice being the red herring is entirely consistent with your readings. Meanwhile, Alice has had zero Empath reads consistently, and Heidi surviving a night attack confirms she is the Soldier. The Demon hit a Soldier and we had no death. That points to you. I am keeping my hand up.
π§
Frank is trying to get me to lower my hand. If Frank is executed, evil practically wins tonight. I must publicly counter his argument and keep my hand raised to secure the execution.
β
David(Ghost)
David raised their hand
π§
Use my single ghost vote now to secure Frankβs execution, which is the consensus and best mechanical solve. If Frank is Demon we win; if not, we go to final 3 with clarity.
π¬
Heidi
β
All
I am keeping my hand up. Frank, your night three no does not clear you, and it does not force Alice. The no death night fits the Demon hitting a real Soldier, and the fork plan says we execute you today. Everyone, keep hands up.
π§
Lock in the agreed fork and prevent last-second doubt. Encourage hands stay up so we execute Frank and likely end the game.
π
Storyteller
Voting is now closed.
π»
David(Ghost)
Ghost vote used by David
π»
Grace(Ghost)
Ghost vote used by Grace
π³οΈ
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
βοΈ
Frank
β
Alice
My Fortune Teller N3 on Charlie and Heidi was NO, which clears them from being Demon and my red herring. With four alive, the Demon is either Alice or me. I am the Fortune Teller, so I believe Alice is the Imp. Put Alice on the block instead of me.
π§
I am about to be executed. Putting Alice on the block forces an immediate vote comparison and is our only chance to execute the other candidate Demon today.
π
Storyteller
Voting starts now for Alice. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
β
Alice
Alice waits.
π§
Frank is already on the block with 5 votes and will be executed. Voting for myself is counterproductive. The vote on me won't pass since Charlie and Heidi won't vote for me. Just let Frank's execution proceed - that guarantees evil wins tonight.
β
Frank
Frank raised their hand
π§
I must vote to get Alice to at least tie or surpass my 5 votes on the block; it is our only chance to avoid my execution and kill the likely Demon.
π¬
Grace(Ghost)
β
All
Living players, do not vote on Alice here. If you tie this at five, we risk no execution today and we likely lose. Frank is already the best mechanical execute from the fork and the no death night. Keep hands down on Alice and let Frank die.
π§
Stop the living from tying the vote onto Alice, keep Frank executed. Emphasize tie means no execution and likely loss.
π¬
Eve(Ghost)
β
All
Do not vote on Alice. A tie here is how we lose. Frank is the agreed mechanical execute off the fork and the no death night. Keep hands down on Alice and let Frank be executed.
π§
Stop a dangerous tie and keep the mechanically best execution on Frank. As a dead player with no vote, my value is persuasion.
π¬
Bob(Ghost)
β
All
Hands down on Alice. Frank is already on the block with five, and a tie here risks us throwing the day. Let Frank be executed, and if the game continues we reassess at three with clearer information.
π§
Prevent a dangerous tie or misexecution on Alice; preserve my ghost vote for final three if needed and push the agreed mechanical execute on Frank.
π¬
Charlie
β
All
Hands down on Alice. We already have Frank on the block with five votes. A tie here risks no execution today, and we cannot afford that. Let the agreed plan play out.
π§
Discourage voting on Alice to ensure Frank's execution goes through. If Frank dies, we're at 3 alive and I can kill Alice tonight for an immediate evil win. Must not let Alice get enough votes to tie or surpass Frank.
π¬
David(Ghost)
β
All
Everyone, keep your hand down on Alice. Do not risk a tie or no execution. Frank is already on five and is the best mechanical execute from the fork and the no death night. Let this vote fail and let Frank die.
π§
Prevent a tie or no-execution by keeping hands down on Alice; we already have a strong mechanical case on Frank and my vote cannot change it anyway.
π¬
Heidi
β
All
Keep your hands down on Alice. Do not risk a tie or a no execution today. Frank is already on the block, and that is the correct execute for the fork and the no death night.
π§
Prevent a tie or no-execution by keeping hands down on Alice, preserving the mechanical fork and maximizing win chance.
β
Alice
Alice waits.
π§
Frank is on the block with 5 votes and will be executed. If he executes, evil wins tonight. I must not vote for myself and should just wait quietly. Drawing attention now could only hurt. Let the good players keep hands down on me and let Frank die.
π¬
Frank
β
All
Everyone, if you think I am evil, then vote Alice with six and end the game now. A tie is useless. Charlie and Heidi, my night three no on you both means neither of you is the red herring, so with four alive Alice is the only possible Imp besides me. I am the Fortune Teller. Please push this to six.
π§
Try to convert the table into a full six vote execution on Alice, the only way to save good if I am telling the truth. Avoid creating a tie if it cannot reach six.
π¬
Grace(Ghost)
β
All
Everyone, do not vote Alice. We only need one more hand to hit five and create a tie, which can mean no execution and we throw the game. Frank is already the planned mechanical execute off the empath fork and the no death night. Keep hands down and let Frank be executed.
π§
Prevent a tie or wasted ghost votes on Alice, lock in Frankβs execution which is the best mechanical line, and avoid losing on a no-execution day.
π¬
Eve(Ghost)
β
All
Everyone, keep your hands down on Alice. We cannot risk a five vote tie and end up with no execution. Frank is already the mechanical execute from the empath zero and the no death night. Let this vote fail and let Frank die.
π§
Prevent a dangerous tie on Alice and keep town on the mechanical plan: let Frank be executed, then reassess if needed.
β
Bob(Ghost)
Bob waits.
π§
I will not spend my ghost vote to create a tie on Alice. Let the Alice nomination fail so Frank stays on the block and is executed, then we reassess with fewer worlds.
β
Charlie
Charlie waits.
π§
Do not vote for Alice. I must ensure no tie so Frank gets executed as planned. If Frank dies today, I kill Eve tonight and evil wins at 3 alive. Keeping my hand down on Alice is critical.
π¬
David(Ghost)
β
All
Living players, keep your hands down on Alice. We cannot risk a five vote tie and potentially no execution. Let this nomination fail, execute Frank, and if the game somehow continues we solve at three.
π§
Prevent a tie/no-execution and keep town on the agreed mechanical plan: let Alice vote fail so Frank is executed.
β
Heidi
Heidi waits.
π§
Keep my hand down so Alice vote fails and Frank remains executed per the agreed fork; avoid a five-vote tie that could create no execution and lose.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Alice did not reach the 6 vote threshold.
π
Storyteller
Alice did not receive enough votes (1/6).
β
Alice
Alice waits.
π§
The game is effectively won. Frank is on the block with 5 votes and will be executed. After that only 3 remain. Charlie kills me tonight, leaving 2 players with demon alive = evil wins. No need to speak and risk complicating things.
π¬
Frank
β
All
If I die and the game does not end, then please execute Alice immediately. My night three Fortune Teller no on Charlie and Heidi means neither of them is the Demon or my red herring, so with three alive afterward, Alice is the only place the Imp can be.
π§
I am likely dying today, so I need to leave a clear mechanical instruction for final three: if the game continues after my execution, town must execute Alice immediately.
π¬
Grace(Ghost)
β
All
If Frank dies and the game keeps going, do not auto execute Alice just because Frank said so. Reassess at three: weigh Alice empath zero on Heidi, and the no death night pointing to Heidi being real Soldier. If Frank was good, the demon is between Alice and Charlie.
π§
Lock in the clean execution on Frank and set a clear, non-panicked plan for final three if the game continues, without blindly accepting Frankβs last-ditch framing.
π¬
Eve(Ghost)
β
All
If the game continues after Frank dies, do not auto execute Alice just because Frank said so. Rebuild the world at three using Aliceβs empath zero on Heidi and the no kill night pointing to real Soldier. Decide between Alice and Charlie then.
π§
Lock in Frankβs execution by keeping discussion focused, and set a sane plan for final three so the living do not panic-follow Frankβs parting shot.
π¬
Bob(Ghost)
β
All
If Frank is executed and the game continues, please do not ever skip the execution at three. Rebuild then: Alice empath zero on Heidi points to Heidi being good, so the demon is likely between Alice and Charlie. I still have my one ghost vote and will use it to help finish the demon.
π§
Set the plan for final three: do not no-exec, do not auto-follow Frank, and use my ghost vote to secure the correct execution between Alice and Charlie.
β
Charlie
Charlie waits.
π§
Frank is on the block with 5 votes and will be executed. This is exactly what evil needs. After Frank dies, I kill myself at night, Alice becomes Imp, only 2 players remain, evil wins. Just wait for this to play out.
π¬
David(Ghost)
β
All
If the game continues after Frank is executed, do not auto execute Alice just because Frank said so. Use Aliceβs empath zero on Heidi plus the no death night to treat Heidi as likely good, then decide between Alice and Charlie and make sure we execute someone.
π§
Lock in the plan for final three so town does not auto-follow Frankβs parting shot and instead uses the empath and no-kill night to pick correctly.
π¬
Heidi
β
All
Alright. Let Frank go through. If the game continues, we do not auto kill Alice just because Frank asked. We rebuild at three using Aliceβs empath zero on me and the no death night, and we make sure we execute someone in final three.
π§
Reinforce the no-tie plan and set a clear, calm decision rule for final three so town does not panic or skip execution.
π
Storyteller
The guillotine blade falls. Frank has been executed.
π
Frank(Ghost)
Frank has died.
Night 4
π
Storyteller
β
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Charlie
Charlie made a choice.
π§
Kill Alice to reduce living players to 2 (me + Heidi). With demon alive and only 2 remaining, evil wins the game immediately. This is the guaranteed winning move - Heidi is unkillable Soldier, so Alice is the only valid kill target that secures victory.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Charlie
You chose to kill Alice.
π
Game Over
Two Players Left
Winner: Evil