Game Detail
Players
Alice (Ravenkeeper) Bob (Undertaker) Charlie (Saint) David (Empath) Eve (Poisoner) Frank (Mayor) Grace (Imp) Heidi (Soldier)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 451,869 | 47,874 | $1.4610 |
| Evil | 172,785 | 12,478 | $0.1238 |
Event Transcript
π
The game has started.
π
Storyteller
β
Eve
You are the Minion. The Demon is Grace.
π
Storyteller
β
Grace
Minions are: Eve. Your safe bluffs are: Recluse, Washerwoman, Slayer
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
I will poison Alice on Night 0 to potentially disrupt a first-night info role like the Investigator, Librarian, or Washerwoman, while keeping my Demon, Grace, safe.
π
Storyteller
β
Eve
You chose to poison Alice.
π
Storyteller
β
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
π€
Grace
β
Eve
Hey Eve, you're my minion. I've got Slayer, Recluse, and Washerwoman as bluffs. I think I'll claim Slayer to keep people off my back. What are you thinking of claiming? We should probably sync up our stories early.
π§
I need to establish communication with my minion, Eve, to coordinate our bluffs and ensure we don't contradict each other. Establishing a plan early is crucial for the evil team's success.
π€
Heidi
β
Alice
,Grace
Hey. What are you thinking of claiming today, and do you have any starting info? Also, Grace, I saw you whispering to Eve. What did you two share, roughly?
π§
Get early role claims from my neighbors and learn what Grace told Eve, so I can build consistent worlds and identify likely evil before nominations.
π€
Bob
β
Alice
,Charlie
Hey, quick check in. What are you planning to claim, and do you have any starting information or early suspicions? I am trying to map roles early so we pick a useful first execution.
π§
I have no Undertaker info yet. I should quickly collect starting info/claims from my neighbors to anchor early logic and plan a useful first execution.
π€
David
β
Charlie
Hey Charlie, want a quick one on one? What role are you claiming and what info did you get, if any? I am on an information role too, just trying to line up worlds.
π§
Get Charlie's role/starting info and vibe-check him without revealing my Empath read yet; sets up a later logic chain between Charlie and Eve.
π€
Charlie
β
Bob
,David
I have no starting info. For now I am planning to claim something low info like Soldier. I would really rather not be the first execution, but I can be a safe check target for Empath or Fortune Teller style info if that helps.
π§
Answer role-mapping questions without outing Saint; build trust with at least one info player and steer town away from executing me early.
π€
Alice
β
Bob
,Heidi
No starting info from me. I am thinking of claiming something bland like Monk or maybe a stronger info role later, depending on what others share. Do either of you have real pings yet? Also Heidi, what did Grace and Eve roughly trade?
π§
Share minimal, consistent info while probing for real starting info. Keep my true Ravenkeeper hidden and consider baiting a night kill later.
π€
Frank
β
Alice
,Grace
Hey, quick check in. What did you learn night one or what are you claiming? I am a defensive townsfolk and I am keeping it quiet for now. Any pairs or pings we should test today?
π§
Gather early claims and starting info from central connectors while keeping my Mayor identity hidden so the Demon is more likely to target me later or waste a kill.
π€
Eve
β
Grace
Hey Grace! Claiming Slayer sounds like a strong play to keep people from nominating you. I was thinking of claiming Investigator or maybe Fortune Teller to sow some confusion with 'no' results. I'll probably go with Investigator and 'see' a minion between two good players. Let's see how the room leans.
π§
I need to respond to my Demon, Grace, to coordinate our bluffs and establish a plan for the game.
π€
Grace
β
Heidi
,Alice
Hey Heidi, Eve and I were just doing a quick check-in since we are neighbors. No hard info yet. I'm thinking of claiming Slayer, so I'll probably just lay low and wait for a good shot. What about you? Did you get any pings Night 0?
π§
I need to deflect Heidi's suspicion about my whisper to Eve while establishing my Slayer bluff. By being open about my 'claim' to her and Alice, I build early superficial trust.
π€
Heidi
β
Alice
,Grace
I have no Night zero info either. I am leaning toward a bland claim for now too. Grace, if you are really Slayer, I would avoid hard claiming it early unless you are ready to shoot soon. Can you both tell me what roles you are hearing from others so far?
π§
Build a small trust network, avoid public contradictions, and get clarity on Grace's Slayer plan while keeping my Soldier role hidden for now.
π€
Bob
β
Alice
,Heidi
I did not hear what Grace and Eve traded, sorry. I have a real info role but I want to keep it quiet for now. Heidi, can you share exactly what Grace said and whether any Outsider or Minion info was mentioned?
π§
Build a trusted info chain with Alice and probe Heidi for specifics without exposing my Undertaker publicly yet.
π€
David
β
Eve
Hey Eve, quick private check in. What role are you thinking of claiming, and did you get any starting info? I am on an information role too and I am trying to line up a few possible worlds.
π§
Get Eveβs role claim and any starting info early, without outing myself as Empath, so I can later resolve which neighbor is the likely evil and guide nominations.
π€
Charlie
β
Bob
,David
I am fine sticking with a low info claim like Soldier for now. What are you each planning to claim publicly, and do either of you have a strong D1 execution suggestion that is not me? If you have a check that wants to include me, I am happy to be a test subject.
π§
Get Bob and David to commit to what info roles they are and what they want from me, while keeping my Saint safe and steering D1 execution away from me.
π€
Alice
β
Bob
,Heidi
Only thing I have is no starting info. Grace told us she and Eve just did a neighbor check in, then she floated claiming Slayer. I agree that is risky if real. I am leaning to a bland Monk style claim for now. Have either of you heard any Outsider claims yet?
π§
Keep my Ravenkeeper hidden while steering a useful D1 plan and flagging that Graceβs Slayer claim is unverified. Gather enough to pick a low-risk first execution target.
π€
Frank
β
Eve
Hey Eve, quick whisper. What are you claiming and did you get any useful info night one? I am keeping my exact role quiet for now but I am good and want to coordinate. Any players you think we should test today?
π§
Get early claim from my neighbor and offer a low-risk trust exchange while keeping my Mayor role hidden to avoid night kill.
π€
Eve
β
David
Hey David, I'm thinking of claiming Investigator. I got a ping that either Bob or Charlie is a Minion. What about you? Did your info lean toward anyone specific?
π§
I am responding to David's inquiry by establishing my bluff as an Investigator. By 'pinging' Bob and Charlie, I am setting up a false narrative that two good players are suspicious, which creates conflict and protects my Demon, Grace.
π€
Grace
β
Frank
Hey Frank, sounds good. I'm keeping my claim close to the chest for now, probably claiming Slayer or something similar to avoid getting targeted. I haven't heard any hard info yet, just people feeling each other out. Have you heard any roles or info from your other side?
π§
Respond to Frank's whisper to build a rapport and establish my bluff as Slayer while gathering information on what he knows or is claiming.
π€
Heidi
β
Bob
,Alice
Grace told me she and Eve did a quick neighbor check in and had no hard info. Then she floated claiming Slayer and laying low for a shot. No Outsider or Minion info was mentioned. Bob, can you at least say if your role is a starting-info role or nightly-info role?
π§
Answer Bobβs question accurately, keep my Soldier hidden, and prompt Bob to share at least role category info so we can start building worlds and catch contradictions.
π€
Bob
β
Alice
,Heidi
My role is nightly info, not a starting ping. I would prefer we execute someone Day one so info roles can confirm things tonight. Have either of you heard any hard claims like Washerwoman, Investigator, or Librarian yet?
π§
Answer Heidi enough to build trust without outing Undertaker, and steer toward a useful Day 1 execution so I get info tonight.
π€
David
β
Eve
I am Empath. Night zero I got a one, meaning exactly one of my neighbors Charlie or you is evil. If your Investigator info is true, that strongly points to Charlie being the evil one. Can we keep this fairly quiet for now and compare notes again before nominations?
π§
Share my Empath read privately to align with Eveβs Investigator claim, test consistency, and coordinate a D1 plan without exposing me publicly yet.
π€
Charlie
β
Alice
Hey Alice, quick one on one. What are you planning to claim publicly, and did you get any starting info? I have no starting info and I am leaning to a low-info claim like Soldier, and I really want to avoid being the day one execution.
π§
Get Alice's claim/info to build a role map and ensure I am not a D1 execution candidate while I stay on a safe low-info bluff.
π€
Alice
β
Charlie
No starting info from me. I am planning a bland Monk style claim for now. Soldier is fine for you too. Any hard claims or pings yet, and who do you least want executed today?
π§
Align with Charlie on safe public claims and gather any hard info or suspicions without exposing my Ravenkeeper role; build a trusted pocket for later deductions.
π€
Frank
β
Alice
Hey Alice, quick private check. What role are you claiming, and did you get any start info like two names or a number? I am good but keeping my exact role quiet for now. Any players you are already suspicious of?
π§
Get concrete starting info from Alice to build early worlds and decide whether to push a safe Day 1 execution or let town consolidate info while I stay hidden Mayor.
π€
Eve
β
Frank
Hey Frank! I am looking at claiming Investigator. I think I have a lead on a Minion between Bob and Charlie. What are you thinking? Any reason to suspect anyone yet? I am still trying to feel out the room before the nominations start.
π§
Establish a bluff with Frank to build trust and potentially misdirect him.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Grace
Grace waits.
π§
Observe the first day of nominations without drawing attention to myself as the Demon.
π¬
Charlie
β
All
I have no starting info to offer. I am happy to stay a low impact claim today, something like Soldier. Unless someone has a real reason, I would rather we do no execution than a pure coin flip. If an info role has a strong lead, please speak up now so we can act on it.
π§
Reduce chance of a random day one execution on me, and prompt any real info holders to surface a more grounded nomination if town wants an execution.
βοΈ
Bob
β
Grace
I want a Day one execution so info roles get traction tonight. Grace floated claiming Slayer, which is a high impact claim that can be used as cover by evil. If we execute Grace, we get a concrete data point going into Night 1.
π§
Force a Day 1 execution so my Undertaker info starts immediately, and pressure a player whose proposed claim is high-impact and could be cover for evil.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Wait, Bob, that seems really counterproductive. If I am the Slayer, executing me just wastes a powerful shot we could use on a Demon lead later. Why target a Slayer claim on day one when we have no other info? Does anyone actually have a reason to think I am evil?
π§
Defend myself against the nomination by pointing out the flaw in executing a potential Slayer on Day 1.
π¬
Charlie
β
All
I do not like executing a Slayer claim on day one with no supporting info. That is almost all downside for good. If anyone has actual starting info pointing to Grace, say it now. Otherwise I am not voting for this, and I would rather we take no execution.
π§
Nudge town away from a low-signal D1 execute on a Slayer claim and encourage either no execution or only acting on genuine info, protecting good resources.
π¬
Bob
β
All
I hear you, Grace. I am not saying Slayer is impossible, I am saying it is unconfirmed and a very convenient safe claim for evil. If you are really the Slayer, will you commit to taking a shot early tomorrow if we have any reasonable lead, and share your top two demon suspects now?
π§
Keep pressure without hard-committing to a bad execute; extract a public commitment from Grace that creates future accountability and information.
π¬
Alice
β
All
I am not voting Grace here. A day one execution on a Slayer claim with zero supporting info feels like pure value loss for good. Grace, if you are Slayer, name two suspects now and commit to shooting tomorrow if we have any real lead.
π§
Stop a low-information Day 1 execution on a plausible good power role; push for commitment and info gathering instead of a coin flip.
π¬
Heidi
β
All
I am not voting for Grace here. A day one execution on a floated Slayer claim, with no supporting info, feels like a coin flip that mostly hurts good. If anyone has real starting info or a strong read, bring it now, otherwise I would rather we take no execution and use night one to generate leads.
π§
Prevent a low-signal D1 execution on a soft Slayer claim, encourage info roles to speak up, and set up a better D2 plan with actual leads.
π¬
Frank
β
All
I am not voting Grace here. With no hard info, executing a Slayer claim day one is mostly downside. Grace, please give two demon suspects and commit to shooting tomorrow if we have even a modest lead. Everyone else, bring any real starting info tomorrow morning.
π§
Prevent a low-information D1 misexecution and set expectations: no vote unless real info, but get commitments and public claims tomorrow to narrow suspects.
π¬
David
β
All
I am not voting for Grace. This feels like a pure day one value loss with no supporting info. Grace, please name two demon suspects and commit to shooting tomorrow if we have even a modest lead.
π§
Stop a low-information execution on Grace and steer town toward higher value info gathering and a more targeted elimination tomorrow.
β
Eve
Eve waits.
π§
I will wait to see if the vote for Grace fails, as the current consensus among the players (Alice, Heidi, Frank, David, and Charlie) is against executing a Day 1 Slayer claim without information. My Demon, Grace, is currently on the block, but with five players already speaking against the execution, it is unlikely to pass. Participating in the vote against my own Demon would be counterproductive, and staying quiet helps maintain my 'Investigator' cover.
π¬
Grace
β
All
I am relieved you all see how risky executing a Slayer claim today would be. Since Bob and Alice asked, if I survive, I will definitely take my shot tomorrow if we get any solid lead from the night info. My top two suspects right now are Bob for pushing this so hard, and Charlie for being so quiet.
π§
I need to pivot the suspicion away from me while appearing cooperative. By naming Bob (who nominated me) and Charlie (who made a 'low impact' claim) as suspects, I can justify a future 'missed' Slayer shot and blend in as a defensive good player.
π¬
Charlie
β
All
For the record, I am not voting here. Grace, if you live, please lock in who you will shoot tomorrow morning after we hear night info, and do it publicly. Bob, if you want a day one execute, push someone with a concrete reason, not a floated Slayer.
π§
Avoid an unhelpful D1 execution and steer town to extract commitments and info tomorrow, while defusing suspicion on me.
π¬
Bob
β
All
I am not raising my hand on this. My goal was just to avoid a no execute day one, not to tunnel on you, Grace. If you live, please commit to a public shot tomorrow after we hear night info, and explain why Bob and Charlie are your top two.
π§
Avoid a doomed vote that makes me look like tunneling, while locking Grace into a public plan and encouraging real info to surface so we can target a better execution tomorrow.
π¬
Alice
β
All
Before this vote ends, does anyone actually have a Washerwoman, Librarian, Investigator, or Chef ping that points at Grace, even softly. If not, I am staying off this. Grace, tomorrow please shoot publicly after night info, no hedging.
π§
Avoid wasting a potential Slayer, prevent a low-info D1 execution, and force any real info holders to speak up before the vote closes.
β
Heidi
Heidi waits.
π§
Do not vote for a low-info Day 1 execution on a floated Slayer claim; preserve town resources and rely on Night 1 info to generate concrete leads.
β
Frank
Frank waits.
π§
Stay consistent with my stated position and avoid an uninformative D1 execution. Save social capital and push for structured info sharing tomorrow.
π¬
David
β
All
I have no info pointing at Grace. If we execute today, I would rather it be someone with an actual mechanical reason, not a floated Slayer. Also, I would keep an eye on my immediate neighborhood in the circle going into tomorrow, not Grace.
π§
Steer the vote away from an unsubstantiated Grace execution and lightly redirect suspicion toward my neighbor pair so town focuses on higher-probability evil candidates tomorrow.
β
Eve
Eve waits.
π§
I want to avoid voting for my Demon, Grace, while staying under the radar. Since the town is already deciding not to vote for her, waiting is the safest and most natural action.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Grace did not reach the 4 vote threshold.
π
Storyteller
Grace did not receive enough votes (0/4).
π¬
Grace
β
All
I appreciate the trust, everyone. I will keep a close eye on the information we get tomorrow morning and I am prepared to use my shot on whoever seems most suspicious then. Let us see what the night brings.
π§
Confirm my commitment to the Slayer bluff and signal readiness for the night phase to avoid further scrutiny.
β
Charlie
Charlie waits.
π§
Avoid low-info executions on day one, minimize risk, and preserve social capital while setting up for better mechanical deductions after night one.
π¬
Bob
β
All
All right, no execute today. Tomorrow morning I want quick, clear role claims from the quiet seats, especially Eve and David. Grace, please pick a shot target publicly after we hear night info, with a concrete reason. We need an execution tomorrow.
π§
Shift town from no-exec habit to a plan: public claims and a D2 execution. Apply pressure to quiet players and lock Grace into a concrete action to generate info.
π¬
Alice
β
All
I do not think we should force another nomination right now. Tomorrow, let us do quick, clear claims from everyone, especially the quiet seats. Also, if I die tonight, town should know I will have learned something useful, so do not panic.
π§
Close out D1 without more random noms, set expectation for clear claims tomorrow, and lightly bait a night kill on me so my Ravenkeeper ability can fire.
π¬
Heidi
β
All
I agree we should not force another nomination today. Grace, tomorrow after we hear night info, please name one shot target and a clear reason, then take the shot publicly. Also, tomorrow morning I want quick role claims from everyone, especially Eve and David.
π§
Keep today from devolving into random nominations, while setting up a structured D2 with public commitments and claims to generate mechanical leverage and catch inconsistencies.
π¬
Frank
β
All
I am good with ending nominations here. Tomorrow morning, let us do a fast claim circle, then Grace picks one shot target and takes it publicly. Eve, if you do have an Investigator style ping, please bring it clearly tomorrow so we can test it.
π§
Use remaining time to set clear agenda for tomorrow: quick claim circle, lock Grace into a public shot plan, and keep today from devolving into random nominations.
π¬
David
β
All
Before we close out, I want one thing on record. I have a piece of info that says exactly one of my two neighbors, Charlie and Eve, is evil. Tomorrow morning, I want both of them to give clear, specific claims early so we can test that.
π§
Seed a clean mechanical frame for tomorrow without forcing a rushed execution today; get Charlie and Eve to commit to clear claims that can be cross-checked.
π¬
Eve
β
All
Wait, David, I can clear that up right now. I am the Investigator, and my initial information was that one of Bob or Charlie is a Minion. Since you are seeing an evil neighbor, and I am good, that confirms Charlie is likely the one my information pointed to.
π§
I need to counter David's Empath claim which puts me in a 50/50 with Charlie. By reinforcing my Investigator bluff and pointing at Charlie, I align David's info with mine to make Charlie the primary suspect.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
π―
Eve
Eve made a choice.
π§
David claims to be an Empath with a '1' reading, which directly targets me as his neighbor. By poisoning him, I can ensure his information for the following day is incorrect, potentially leading the town to believe I am good and Charlie is the only evil neighbor.
π
Storyteller
β
Eve
You chose to poison David.
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Grace
Grace made a choice.
π§
Alice has hinted that she has useful information if she dies, which likely means she is a Washerwoman, Librarian, or Investigator. Killing her removes her information from the game and prevents her from confirming other good players or outing my Minion, Eve. It also removes a vocal player who was pushing for my public shot.
π
Alice(Ghost)
Alice has died.
π
Storyteller
β
Grace
You chose to kill Alice.
π
Storyteller(Ghost)
β
Alice(Ghost)
Good evening Alice. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
π―
Alice(Ghost)
Alice made a choice.
π§
Charlie is the overlap suspect from both David and Eve. Checking Charlie either confirms a likely Minion or clears him and implicates Eve, giving town a strong day two execution path.
π
Storyteller(Ghost)
β
Alice(Ghost)
You chose Charlie. They are the Saint.
π
Storyteller
β
David
Good evening David. You are the Empath. You sense that 2 of your neighbors is evil!
π
Storyteller
β
Bob
Good evening Bob. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
π€
Alice(Ghost)
β
Bob
,David
I died N1 as Ravenkeeper and saw Charlieβs character: Saint. So do not execute Charlie. This directly contradicts Eveβs Investigator world where Charlie is the Minion. Either Eve is lying or her info is poisoned/false.
π§
Privately lock in that Charlie is the Saint so town does not execute him, and use the contradiction to pressure Eveβs Investigator claim and narrow demon candidates.
π€
Bob
β
Charlie
,Heidi
Alice told me privately she was Ravenkeeper and on death saw you as Saint, Charlie. If true, we must not execute you. Heidi, keep that in mind too. We should challenge Eveβs Investigator claim and avoid a Charlie pile-on.
π§
Privately warn Charlie and a trusted neighbor so we do not accidentally execute a Saint, and set up a public way to challenge Eveβs Investigator claim without outing Aliceβs info too widely.
π€
David
β
Bob
,Grace
I got a death whisper from Alice: she was Ravenkeeper and on death saw Charlieβs character as Saint. That makes executing Charlie very risky. My Empath reads were N0 one of Charlie or Eve evil, then N1 two, which heavily implicates Eve or poison. I think we should pressure Grace to shoot Eve or we execute Eve today.
π§
Share Aliceβs Ravenkeeper info and my Empath numbers with key players; steer town away from executing a potential Saint and toward testing or executing Eve via Slayer shot.
π€
Heidi
β
Alice(Ghost)
,Eve
Alice, can you confirm your role and what you learned on death? Bob says you were Ravenkeeper and saw Charlie as Saint. Eve, can you restate your Investigator info exactly and your current read on Bob versus Charlie given Davidβs neighbor claim and this Saint rumor?
π§
Confirm the Ravenkeeper to avoid an instant-loss Saint execution, and pressure Eve to lock details of her Investigator claim so we can test consistency before nominations.
π€
Charlie
β
Bob
,Heidi
I confirm I am the Saint. If Alice really saw that as Ravenkeeper, please hard stop any execution on me. Let us press Eve to fully name her Investigator result and ask David to restate his neighbor info in public, then pick a different execution target.
π§
Lock in that I am Saint so town does not auto-execute me, and coordinate with Bob and Heidi to steer nominations toward resolving Eve versus David with claim and logic.
π€
Frank
β
Alice(Ghost)
,David
Alice, what was your role and did you get any info before dying? Also, did you tell Bob or David anything specific? David, can you restate your role and exact info, and did you learn anything new last night or in whispers today?
π§
Get Alice's role/info from night death and David's current claim to resolve whether Charlie or Eve is the evil neighbor, then push a focused nomination.
π€
Grace
β
David
,Bob
David, Alice's info on Charlie being the Saint is huge. If Charlie is the Saint and you are Empath seeing two evil, that almost guarantees Eve is evil and the other evil is either me or Heidi. Since I know I'm the Slayer, we should focus on Eve. I'll take my shot on her now to confirm.
π§
I need to validate David's 'information' and use it to frame my minion Eve as the 'safe' sacrifice to prove my Slayer bluff, while keeping the heat off myself. If I 'shoot' Eve and she doesn't die, it 'confirms' I'm the Slayer (who just missed) and she is likely the demon/minion I was looking for, or David is poisoned.
π€
Eve
β
Heidi
Heidi, I'm an Investigator and my ping was between Bob and Charlie as the Poisoner. Since David's an Empath and got a 1 with Charlie and me as neighbors, and Bob's now saying Charlie is a Saint, it's looking like Charlie is definitely our guy.
π§
I need to solidify the case against Charlie while acknowledging the 'Saint' claim as a potential lie or cover. By confirming my Investigator ping (Bob/Charlie) and linking it to David's Empath info, I make Charlie the most logical execution target.
π€
Alice(Ghost)
β
Heidi
,Frank
Yes. I was Ravenkeeper. I died Night one and my ability triggered. I chose Charlie and learned Charlie is the Saint. I already told Bob and David. So I strongly advise we do not execute Charlie today; Eveβs Investigator info is either false or poisoned.
π§
Confirm publicly in whispers that I am Ravenkeeper and Charlie is Saint, to prevent a catastrophic Saint execution and to focus suspicion on Eveβs claim or poisoning.
π€
Bob
β
Grace
,David
I agree we should hard stop any execution on Charlie for now given Alice RK plus Charlie confirm Saint. Grace, if you are Slayer, please take the shot on Eve publicly during open talk. David, please restate your Empath reads clearly in public. If the shot does not kill, I still like executing Eve over Charlie today.
π§
Coordinate a clean public line: protect against executing Saint, force Eve and David to restate info, and use Graceβs Slayer shot optimally to confirm/deny Eve before nominations.
π€
David
β
Frank
,Heidi
I am Empath. Night zero I got one, so exactly one of Charlie or Eve is evil. Night one I got two, which points hard at Eve or poisoning. Alice told me privately she died as Ravenkeeper and saw Charlie as Saint, so executing Charlie is dangerous. I want Grace to shoot Eve, and if no kill I still prefer executing Eve today.
π§
Give Frank and Heidi the mechanical picture: my exact Empath reads plus Alice RK Saint info, and propose next steps (Slayer shot on Eve, avoid executing Charlie).
π€
Heidi
β
Grace
,David
Grace, I got direct confirmation from Alice: she was Ravenkeeper and on N1 death learned Charlie is the Saint. So Charlie is off-limits. Please take the public Slayer shot on Eve today before noms. David, I agree: with RK Saint confirm, Eve is best execute unless you think poisoning explains N1=2. Let us get Grace to shoot Eve first.
π§
Coordinate town to mechanically test Eve via Graceβs Slayer shot, lock in that Charlie is off-limits as Saint, and align on executing Eve if shot fails but evidence stacks.
π€
Charlie
β
David
,Grace
Quick update: I am the Saint, and Bob says Alice privately claimed Ravenkeeper and saw me as Saint on death. Please help hard-stop any execution on me. In public, can you restate your neighbor info cleanly and then press Eve to repeat her Investigator ping? One of those worlds is wrong, likely pointing to Eve or you, not me.
π§
Lock in that I am Saint so nobody executes me, and push David and Grace to publicly steer away from me and toward resolving the David versus Eve contradiction, ideally executing Eve or David.
π€
Frank
β
Grace
,Bob
Alice told me she was Ravenkeeper and on death checked Charlie, learned Charlie is the Saint. So I think executing Charlie is a huge risk. David Empath reads then point more at Eve or poisoning. I would push on Eve and Bob today, not Charlie.
π§
Get key mechanical fact (Charlie is Saint via Ravenkeeper) to the main decision-makers so town avoids an instant loss and focuses execution on Eve or Bob instead.
βοΈ
Grace
β
All
I am the Slayer! I shoot Eve!
π§
I will fulfill the town's expectation by taking a public Slayer shot on my Minion, Eve. This will 'prove' my role as the Slayer since the shot will 'fail' (as it only kills the Demon), and it creates a narrative where Eve is suspicious but I am 'confirmed' good for trying to help. This also diverts attention away from me and keeps the heat on Eve or others.
π
Storyteller
Nothing happens.
π€
Eve
β
Grace
Grace, that was a bold move! If you are the Slayer and nothing happened, I am confirmed good. My Investigator info is solid: Bob or Charlie is the Poisoner. Since David got a 1 on Charlie and me, and I'm now clear, Charlie must be the Minion!
π§
Play along with Grace's 'failed' Slayer shot to 'confirm' myself as good and push the narrative that Charlie is the evil one based on the logic I've built.
π€
Alice(Ghost)
β
Grace
,Heidi
I confirm again: I was Ravenkeeper, died N1, chose Charlie, learned Charlie is the Saint. Please do not execute Charlie. Grace, your Slayer shot failing means either Eve is not the Demon, or your shot was prevented by poison or you are bluffing. I lean we should consider executing Eve to remove poison/solve, but avoid Charlie at all costs.
π§
Lock in that Charlie is Saint, interpret the failed Slayer shot, and steer the group toward executing Eve or testing Graceβs claim without risking a Saint loss.
π€
Bob
β
Heidi
,David
After Grace shot Eve and nothing happened: either Eve is not the Demon, or Grace is not really Slayer or was poisoned. Charlie still looks like confirmed Saint via Alice. I think we should push an Eve execution today for info; I will confirm her role tonight as Undertaker.
π§
Coordinate town after failed Slayer shot: keep Charlie safe, push a safe execution that yields Undertaker info, and set up public narrative to focus on Eve or Grace logically.
π€
David
β
Frank
,Bob
I am the Empath. Night zero I learned one of my alive neighbors was evil, meaning exactly one of Charlie or Eve. Night one I learned two of my alive neighbors were evil, meaning both Charlie and Eve unless I was poisoned. New today: Alice privately said she died as Ravenkeeper and saw Charlie is the Saint, so I strongly prefer we do not execute Charlie and we pressure or execute Eve.
π§
Answer Frank clearly, keep town from executing Saint, and focus the group on executing Eve (safest mechanical path) while flagging poison as the main alternative explanation.
π€
Heidi
β
David
,Bob
I think we should go into noms with a united line: Alice directly confirmed to me she was Ravenkeeper and saw Charlie as Saint, so Charlie is off limits. With Grace shot failing, best is execute Eve to remove possible Poisoner and for Undertaker confirmation tonight.
π§
Coordinate Bob and David to steer town away from executing Charlie and toward executing Eve today, then use Undertaker info to confirm and narrow Demon candidates.
π€
Charlie
β
Bob
,Grace
Grace, since your shot on Eve did nothing, I think we should treat Eve as not the Demon but still possibly evil or lying. Bob, please keep reinforcing I am Saint and cannot be executed. Can we push Eve to restate her exact Investigator ping, then aim todayβs execution at Eve rather than me?
π§
Coordinate with Bob and Grace to hard-stop any execution on me and to focus todayβs discussion and possible execution on Eve (or on the liar between Eve and David) based on the failed Slayer shot and info contradictions.
π€
Frank
β
Bob
,Heidi
I got from Alice: she was Ravenkeeper, died Night one, checked Charlie and learned Charlie is the Saint. So I think Charlie is a hard no-execute. David Empath then points at Eve or poisoning. What are your exact roles and where are you leaning for today, Eve or Bob?
π§
Get majority aligned on βdo not execute Charlieβ and push a safe, high-probability evil execution (Eve or possibly Bob), while extracting Bob/Heidi claims for final-day solving.
π€
Grace
β
Eve
Eve, Alice is claiming she saw Charlie as the Saint from her Ravenkeeper death. If that's true, Charlie is good. David has a N1 '2' on his Empath reading between you and Charlie. If Charlie is good, his '2' must be wrong or you are evil. My shot failing on you makes you look good too!
π§
I need to coordinate with my minion Eve to reconcile the conflicting information between the Ravenkeeper claim (Alice), the Empath claim (David), and her Investigator claim. I want to subtly point out that the town's current logic makes her look suspicious despite my 'failed' shot, so we can pivot our defense.
π€
Eve
β
Grace
Wait, Grace, David told me his Empath was a 1, not a 2! If he's now saying it's a 2, he's changing his story. Also, if Alice saw Charlie as a Saint, and I'm cleared by your shot, then David's info is super suspicious. He might be the one lying to frame us!
π§
Correct Grace's information about David's claim to sow doubt about David's reliability and protect my 'Investigator' cover. If David is changing his info or being inconsistent, it makes him a better target for execution or suspicion.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Charlie
β
Eve
I am the Saint, so do not execute me. Eveβs Investigator claim points at Bob or me as a Minion, and she has been pushing that. With Graceβs Slayer shot on Eve doing nothing, Eve is likely not the Demon but could be evil or lying. I want Eve executed to resolve the conflict.
π§
Create traction with a safe execution target that is central to conflicting info, while protecting myself as Saint from being executed.
π
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Eve
β
All
Wait, Charlie, you are nominating me? Grace just took her Slayer shot on me and it failed, which means I am not the Demon. If I am the Investigator and my info is Bob or Charlie, and Alice says Charlie is the Saint, then Bob is our Minion! Why are we executing a confirmed non-Demon?
π§
I need to defend myself by pointing out that Grace's Slayer shot (even though it was a fake shot from my Demon) 'cleared' me as the Demon, making my execution a waste of time for the good team. I want to shift suspicion back onto Bob or Charlie.
π¬
Charlie
β
All
Eve, a failed Slayer shot does not hard confirm you are not the Demon. Grace could be drunk, poisoned, or lying. Your Investigator ping is still unresolved and you have been steering execution toward me, which auto loses. I would rather execute you and sort the rest tomorrow.
π§
Undercut the idea that a failed Slayer shot proves Eve is safe, justify voting her to resolve the key contradiction and keep executions away from me as Saint.
β
David
David raised their hand
π§
Vote to execute Eve to resolve the Charlie Saint conflict, test my Empath world, and potentially remove an evil player or poison source before night.
π¬
Alice(Ghost)
β
All
Reminder, I learned Charlie is the Saint, so executing Charlie loses us the game. Eveβs Investigator info and the failed Slayer shot do not clear Eve. I think we should execute Eve here to resolve the biggest contradiction and stop the push onto the Saint.
π§
Steer town away from executing the Saint, and toward resolving the main info conflict. Encourage enough votes to put Eve on the block; then I can decide whether to spend my ghost vote.
β
Frank
Frank raised their hand
π§
Secure enough votes to execute Eve, the highest-probability evil and the safest elimination given Charlie is a no-execute Saint.
β
Grace
Grace waits.
π§
I will wait and not vote for Eve's execution. As the Demon, I want to keep my Minion, Eve, alive and maintain the suspicion between the good players (David, Charlie, Alice). If Eve is executed, I lose my primary support and the town might focus on me next.
β
Heidi
Heidi raised their hand
π§
We need 4 votes. Executing Eve is the safest play to protect the confirmed Saint and resolve the central contradiction; it also has upside if Eve is Demon or Poisoner.
β
Bob
Bob raised their hand
π§
We already have 3 votes; my vote makes 4 to execute Eve, giving a decisive test and an Undertaker confirmation tonight while avoiding ever executing the claimed Saint.
β
Eve
Eve waits.
π§
I will not vote for my own execution, especially since I am the Minion and my goal is to stay alive and protect the Demon. Voting for myself would only hasten my own demise and potentially lead the town to my Demon, Grace. Since I am already on the block and the vote is in progress, I will wait and see if the majority is reached, while preparing my defense if I survive.
β
Charlie
Charlie raised their hand
π§
Lock in Eve execution to resolve the central contradiction and protect me as Saint from future mis-execution pressure.
π¬
David
β
All
Keep your hands up on Eve. A failed Slayer shot does not clear her, Grace could be poisoned or bluffing. If Charlie is really the Saint, we cannot risk that execution, so Eve is the safe and most informative kill today.
π§
Lock in the execution while we have majority. Emphasize that Slayer miss and Investigator info do not clear Eve, and that executing Eve is the safest, most informative move without risking the Saint loss.
β
Alice(Ghost)
Alice waits.
π§
Enough living votes are already up on Eve. I will save my single ghost vote for a later, higher-leverage execution while letting this informative kill go through.
π¬
Frank
β
All
Keep your hands up on Eve. A failed Slayer shot does not clear her, Grace could be poisoned or bluffing. With Ravenkeeper on Charlie as Saint, we cannot touch Charlie today. Eve is the safest and most informative execution.
π§
Lock in the execution on Eve by reinforcing that Slayer miss does not clear and Charlie likely Saint, so Eve is the best, lowest-risk, highest-info kill.
β
Grace
Grace raised their hand
π§
Joining the majority vote for Eve to appear as a cooperative good player. Since Eve is my Minion, her execution is unfortunate, but it preserves my 'Slayer' bluff and avoids the 'Saint' execution (Charlie), which would end the game too early. This solidifies my position as a trusted town member who 'tried' to slay the Demon.
π¬
Heidi
β
All
Keep your hand up on Eve. Charlie is functionally hard confirmed Saint by Ravenkeeper, so we cannot touch him. A failed Slayer shot does not clear Eve. Executing Eve is the safest and gives us clean information tomorrow.
π§
Lock in majority on Eve now; it is the only execution that cannot immediately lose us and it resolves the largest contradiction for tomorrow.
π¬
Bob
β
All
Keep your hands up on Eve. The Slayer shot does not clear her, and we cannot risk the Saint. If Eve dies, I will confirm her exact character tonight as the Undertaker, and we can solve the rest tomorrow.
π§
Lock in the Eve execution as the safest, most informative play and set expectation that I will publicly confirm her executed character tomorrow as Undertaker.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Eve
β
All
If Bob is the Undertaker and Charlie is the Saint, then my Investigator info was Bob or Charlie as the Poisoner. That makes Bob the evil one here! You are executing a Townsfolk while the real Minion is sitting right there claiming to confirm me. Bob is lying to cover himself!
π§
Deflect suspicion onto Bob by using the logical consequence of the current claims (Investigator ping Bob/Charlie, Alice confirms Charlie as Saint, therefore Bob must be the Minion).
π¬
Charlie
β
All
Town, do not let this turn into a push onto me. If I am executed we immediately lose. Eve is still the best execution: Slayer shots can fail for many reasons, and her story keeps shifting to force a Saint kill. Unless someone has a stronger mechanical reason, I want no more nominations and we let Eve go.
π§
Lock in Eve execution as safest, discourage pivot onto me, and set up tomorrowβs solve path focusing on Bob UT verification and consistency checks.
π¬
David
β
All
Do not get distracted by Eve trying to pivot onto Bob. My night zero Empath read was exactly one of Charlie or Eve is evil, and Ravenkeeper has Charlie as Saint, so Eve is the evil in that pair. Let us stop nominating and let Eve be executed.
π§
Lock in Eve execution, prevent a pivot onto Charlie or a last second mis-exec on Bob, and keep the town aligned on the most mechanically supported kill.
π¬
Alice(Ghost)
β
All
Do not let this drift onto Charlie. I am confident Charlie is the Saint, so executing him loses the game. A failed Slayer shot does not clear Eve. I want no more nominations and we let Eve die on the block.
π§
Lock in the Eve execution, prevent late chaotic nominations that could tie or redirect onto Charlie, and remind town that Slayer fail does not clear Eve.
π¬
Frank
β
All
I agree with stopping here. We have a claimed Saint, and we cannot afford to chase that today. Eve has the most contradictions and the most to learn from. Unless someone has a truly mechanical reason right now, I want no more nominations.
π§
Lock in the high-vote execution on Eve and prevent a panic pivot onto Charlie or low-info noms. Keep town focused and preserve options for tomorrow.
β
Grace
Grace waits.
π§
I will wait for the nomination phase to end. My minion, Eve, is on the block with 6 votes, which is a majority. While losing a minion early isn't ideal, trying to save her now would make me look incredibly suspicious, especially since I'm the 'Slayer' who just 'missed' a shot on her. The town is unified in executing her to protect the 'Saint' (Charlie). By letting her die, I maintain my cover and can pivot to blaming 'poisoning' for my missed shot later.
π¬
Heidi
β
All
Eve, even if Bob is lying, that does not make you safe today. Charlie being the Saint means we cannot afford to gamble elsewhere. Let us stop nominations, execute Eve, and then tomorrow we check whether Bobβs Undertaker story matches what actually happened.
π§
Lock town into no further nominations, keep focus off Charlie, and frame Eve-vs-Bob as solvable tomorrow via Undertaker consistency after Eveβs execution.
π¬
Bob
β
All
Eve, your pivot onto me does not change today. With a claimed Saint on Charlie, we cannot gamble elsewhere. Let us end nominations, execute Eve, and I will publicly report exactly what role died tonight.
π§
Keep town from making a risky counter-nomination, lock in Eve execution, and set up a clear Undertaker confirmation tomorrow to resolve the liar/poisoned question.
π
Storyteller
The guillotine blade falls. Eve has been executed.
π
Eve(Ghost)
Eve has died.
Night 2
π
Storyteller
β
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
π―
Grace
Grace made a choice.
π§
I will kill Bob to prevent him from providing Undertaker information that would reveal Eve was a Minion, which would focus suspicion on me since I 'failed' a Slayer shot on her. Bob's death also removes a potential source of mechanical confirmation for the good team.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Grace
You chose to kill Bob.
π
Storyteller
β
David
Good evening David. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
π€
Heidi
β
David
,Frank
Can I get quick updates: David, what was your N2 Empath number after Eve died and Bob was alive before night? Frank, what is your role claim and any info you have? I am trying to lock the suspect pool before noms.
π§
Get fresh mechanical info (Empath N2, any claims) and set up a tight suspect pool before nominations. Soldier wants to stay alive and push correct execution.
π€
Charlie
β
David
,Heidi
Quick check in before noms. David, what exact role are you, and what were your night reads after Eve died? Heidi, any new info or suspicion from your chats? Also, please keep me off the block since I am the Saint.
π§
Collect David and Heidiβs current info and align on a safe nomination plan that never risks executing me, while using Davidβs possible Empath chain to narrow the Demon.
π€
David
β
Heidi
,Frank
My N2 Empath was zero, with my neighbors being Charlie and Frank. Full history: N0 one (Charlie or Eve), N1 two, N2 zero after Eve died. If I am sober, that clears Charlie and Frank today and pushes suspicion to Grace or Heidi. Frank, what is your role claim and info?
π§
Share my N2 and full empath history to narrow the demon pool, and prompt Frank to give a claim so Heidi can build a coherent nomination plan.
β
Eve(Ghost)
Eve waits.
π§
I am dead and Bob (the Undertaker) is also dead, so his information won't be shared. I need to see how the town reacts to Bob's death before I decide which narrative to push to protect Grace.
π€
Frank
β
Heidi
,David
I am the Mayor. No starting info. David, if your N2 zero is sober, that pretty strongly clears Charlie and me today, so the demon is likely Grace or Heidi. Heidi, what is your role claim and any hard info?
π§
Give my real claim to trusted pair, use Mayor win condition for endgame planning, and narrow suspects using David's empath chain; also prompt Heidi to share her claim.
π€
Bob(Ghost)
β
David
,Heidi
I need to clarify something: I died night two, and I never got an Undertaker read on Eve after her execution. So we do not have mechanical confirmation of what Eve was. Please do not treat that as solved, and maybe recheck whether Charlie is truly Saint.
π§
Inform key players I got no Undertaker result on Eve, so they should not assume confirmation; push them to reassess Charlie-Saint lock and use remaining info for nominations.
π€
Grace
β
Charlie
Hey Charlie, looks like Bob didn't get to tell us what Eve was. Alice's info on you being the Saint is our strongest lead. Who do you think David's one evil neighbor is now that Eve is gone? I'm worried about Frank or Heidi.
π§
Reiterate the 'Saint' narrative to Charlie to keep him on my side and steer suspicion toward the living neighbors of the Empath (David).
π€
Alice(Ghost)
β
Bob(Ghost)
,David
Bob, what did you see for Eve last night with Undertaker, and did you share it before you died? David, can you restate your Empath reads over the days and who your neighbors were each night?
π§
Get Bobβs Undertaker result on Eve and compare with Davidβs empath story to lock in which deaths were good, then advise where my single ghost vote should go.
π€
Heidi
β
Charlie
,David
I am Soldier, so I cannot be killed by the demon. With David N2 Empath zero between Charlie and Frank, the likely demon is Grace or me, and I am not. Also, even if Alice was poisoned, executing you is too risky, so I want us to push Grace today.
π§
Share my real role to reduce suspicion and align on a safe nomination plan: avoid ever executing Charlie, and focus on Grace as primary suspect given Davidβs Empath and Frankβs Mayor claim.
π€
Charlie
β
Grace
Grace, can we sync fast before noms? What is your exact Slayer story, and why did you choose to shoot Eve? Also, who are your top two demon suspects now, and what makes you clear Heidi or Frank?
π§
Get Graceβs full claim and reasoning, test for inconsistencies, and align on safest demon candidate to execute while keeping me off the block as Saint.
π€
David
β
Charlie
,Heidi
My current solve: N2 Empath zero between you, Charlie, and Frank strongly suggests you both are good today. N1 two is best explained by me being poisoned that night, likely by Eve if she was the Poisoner minion. That leaves the demon most likely as Grace or Heidi. I want Grace nominated first unless someone has harder info.
π§
Align Charlie and Heidi on the key logic: N2=0 clears Charlie and Frank if sober; N1=2 likely poison; keep focus on Grace vs Heidi for nominations.
π€
Eve(Ghost)
β
Grace
Bob's death is a real blow to our info. If he was the Undertaker, we just lost our best way to confirm my role and figure out who the Minion is. I'm worried the Demon is picking off anyone who can provide solid evidence.
π§
I want to reinforce my alliance with Grace (the Demon) and maintain my bluff as a good player (Investigator) who is 'worried' about the town's progress. Since I am dead, I need to stay relevant and helpful to her without being obvious.
π€
Frank
β
Heidi
,David
Heidi, what is your exact role and any nightly info or pings, including N1 and N2? David, do you see any poisoning world that fits your two then zero, and who do you think is more likely between Grace and Heidi for todayβs execute?
π§
Lock Heidi and David into concrete claims and a nomination plan. If David is sober, we narrow to Grace or Heidi and must execute one today to avoid demon coasting to final three.
π€
Bob(Ghost)
β
Alice(Ghost)
,David
Alice, I never got an Undertaker read on Eve. I died Night two, so there was no Night three info. David, can you restate your Empath reads night by night, and who your alive neighbors were each time?
π§
Answer Aliceβs question, prevent false assumption that Eve was mechanically confirmed, and prompt David to restate Empath info so we can build worlds before nominations.
π€
Grace
β
Charlie
I shot Eve because she pinged Bob and Charlie, and Charlie is the Saint. I thought if I killed the Minion early, it would help town. My top suspects are Frank and David. Frank has been very quiet, and David's Empath reading could be a bluff to hide his own alignment. Heidi seems okay so far.
π§
I need to provide a consistent story to Charlie to maintain my Slayer bluff and deflect suspicion onto Frank or David, while keeping the 'Saint' on my side.
π€
Alice(Ghost)
β
David
,Heidi
Key facts from me: I am Ravenkeeper and on Night one I checked Charlie, he is the Saint, so we cannot execute Charlie. Bob told us he never got an Undertaker read on Eve because he died before that night. David, can you give your Empath numbers night by night and your neighbors each night? Heidi, what is your claim and do you trust Graceβs Slayer shot?
π§
Get David/Heidi aligned on the key mechanical facts (Charlie is Saint, Bob never got UT info) and push for a focused suspect pool and a plan for my ghost vote in nominations.
π€
Heidi
β
David
,Frank
I am Soldier, so no night info. If David N2 Empath zero is sober, Charlie and Frank look good and the demon is Grace or me, and I am not. I want us to nominate Grace first today. Also: we should never execute Charlie since Alice saw Saint.
π§
Coordinate with David and Frank so they push Grace first in nominations, and ensure my Soldier claim is consistent while avoiding accidental Saint execution.
π€
Charlie
β
Frank
,David
Frank, what is your exact role and any night info you have? David, can you restate your full Empath numbers by night and who your neighbors were each night, so I can sanity check and help pick between Grace and Heidi for today.
π§
Get Frank's exact role/reads and lock a nomination plan that keeps me safe as Saint while maximizing chances to hit the Demon (likely Grace or Heidi).
π€
David
β
Grace
,Frank
Grace, what is your exact role and why did you shoot Eve? Any other info or worlds you are in. Frank, I think we should push Grace versus Heidi today based on my Night two zero between Charlie and you. If you see a better path, tell me.
π§
Get Grace on record with full claim and reasoning, and align with Frank on nomination order so town executes the best suspect between Grace and Heidi before final 3.
π€
Eve(Ghost)
β
Grace
Grace, the town is whispering a lot. Bob being dead is perfect since he can't confirm my role as Poisoner now. Who are they looking at? If they start looking at you, I can try to cast doubt on David's Empath info since I poisoned him Night 1.
π§
Coordinate with my Demon (Grace) now that the Undertaker (Bob) is dead and cannot reveal my true role. I need to know the town's current suspicion and offer a way to discredit the Empath (David).
π€
Frank
β
Grace
,Charlie
Grace, what is your exact role claim and full reasoning for the Eve shot? Any other info you have, even soft reads. Charlie, I am the Mayor. Davidβs N2 Empath zero (between you and me) points demon to Grace or Heidi if sober; I am trying to lock which.
π§
Get Graceβs exact claim and rationale to resolve Grace versus Heidi world, and seed that I am Mayor so town can plan around final three and nomination order.
π€
Bob(Ghost)
β
Grace
,Frank
Reminder: I died Night two, so I never got an Undertaker read on Eve. Please do not treat Eveβs execution as mechanically solved. Can you tell me current worlds: who do you suspect now, and are we still treating Charlie as hard Saint? Iβm worried that assumption could be wrong.
π§
Coordinate with key alive voices to stop false certainty about Eve/Charlie, gather current claims, and steer todayβs nomination toward the best Demon candidate while saving my ghost vote for endgame unless needed.
π€
Grace
β
David
,Frank
I am the Slayer. I shot Eve because Alice's Ravenkeeper info on Charlie being the Saint made me believe Eve was lying about him. If David's Night 2 reading is zero between Charlie and Frank, then it really puts the heat on Heidi. Frank, your Mayor claim makes sense with my info.
π§
I need to reinforce my Slayer bluff to David and Frank while reacting to Frank's Mayor claim. By acknowledging David's info and pointing towards Heidi, I can deflect suspicion and appear to be working with the 'confirmed' good players.
π€
Alice(Ghost)
β
Grace
,Frank
Quick check in: what are your exact claims, and any night info you have? Also, who are you most suspicious of right now and why? Reminder: I Ravenkeeper checked Charlie N1, he is the Saint so we cannot execute him.
π§
Get current claims and night info from alive players, then steer town away from executing Charlie and toward the most mechanically inconsistent suspect before nominations.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Frank
β
Grace
I am nominating Grace. Davidβs Night two Empath zero between Charlie and me makes the demon most likely Grace or Heidi, if David is sober. Graceβs Slayer claim feels preplanned, and the shot on Eve did not confirm anything. I want Grace executed to resolve this.
π§
Force an execution on the tighter suspect between Grace and Heidi, using Davidβs N2=0 to justify the pool and avoid stalling into a bad final day.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Frank, I understand the suspicion, but David's info actually points more toward Heidi if you and Charlie are good. I am the Slayer and I used my shot on Eve because I trusted Alice's information. Executing me now loses a powerful good role when we should be looking at Heidi instead.
π§
Defend myself against Frank's nomination by redirecting suspicion toward Heidi, utilizing David's Empath information to my advantage while maintaining my Slayer bluff.
β
Frank
Frank raised their hand
π§
A used Slayer has low marginal value. Grace is one of the two prime demon candidates from Davidβs N2 zero world, and executing her resolves the fork and can immediately win.
β
Alice(Ghost)
Alice raised their hand
π§
Use my single ghost vote to help secure an execution on a top suspect and force clarity between Grace and Heidi, while keeping the Saint safe.
β
David
David raised their hand
π§
Get a decisive execution while we have majority. If Grace is Demon we win immediately; if not, we still narrow to Heidi in final 3 with my Empath info.
π¬
Bob(Ghost)
β
All
I am not spending my ghost vote here since you already have three hands. Also, quick check: David as Empath should be reading Charlie and Eve, not Charlie and Frank, so please re-evaluate the logic before you lock this in.
π§
Do not waste my single ghost vote when execution already has enough hands. Publicly flag the neighbor mismatch so town rechecks the logic before locking in.
β
Eve(Ghost)
Eve waits.
π§
I need to avoid voting for my Demon, Grace. Since she already has three votes (the required amount for a majority in this setup), adding my vote would only solidify her execution. I will wait to see if the vote count changes or if I can intervene verbally later.
β
Heidi
Heidi raised their hand
π§
We already have majority; I want to lock in the Grace execution because it is mechanically safer than touching Charlie and resolves the Empath-based final suspects.
π¬
Charlie
β
All
Hold on, quick mechanical point. Empath only reads their two living neighbors. David, your neighbors are me and Eve, not me and Frank, so the Night two zero you keep citing cannot be between Charlie and Frank. Can you restate your full Empath history with who was alive?
π§
Prevent the town from locking into a solve based on incorrect Empath-neighbor logic, while not adding my vote unnecessarily and keeping focus off executing me as Saint.
π¬
Grace
β
All
Wait, Charlie is right. David, if your N2 info was a zero, that was between Eve and Charlie before Eve was executed. Since Eve was actually a Minion, that means you were poisoned or you are lying. We cannot trust that info to execute me!
π§
To cast doubt on the logic used to nominate me by highlighting the inconsistency in David's Empath information pointed out by Charlie.
π¬
Frank
β
All
Empath reads the two nearest living neighbors, so if Eve was dead then David could read Charlie and me. But David, your Night one two would mean both Charlie and Eve were evil, which fits a Charlie demon world. Heidi and Alice, consider lowering your hands until David restates each night with who was alive.
π§
Clarify Empath neighbor rule and highlight the Charlie-Imp world; try to stop a potentially wrong execution by prompting others to lower hands and demand David restate neighbors per night.
β©οΈ
Alice(Ghost)
Alice lowered their hand
π§
Retract my ghost vote during rules confusion so I do not lock in a potentially bad execution; force living players to clarify Davidβs Empath history before committing.
π¬
David
β
All
Let me clarify my Empath nights with neighbors. Night zero, my living neighbors were Charlie and Eve, and I got one. Night one, my living neighbors were still Charlie and Eve, and I got two. Night two was after Eve was executed, so my living neighbors were Charlie and Frank, and I got zero.
π§
Fix the rules confusion about who my neighbors were each night so the town can correctly interpret my Empath numbers before locking in the vote.
π¬
Bob(Ghost)
β
All
Careful: David, if Night one was two on Charlie and Eve, then either you were poisoned that night or Charlie really is evil. We did not confirm Eveβs role because I died before I got an Undertaker read. If this vote is close, I want people to reconsider before you finalize Grace.
π§
Stop the town from locking an execution on shaky Empath logic; highlight the poisoning inconsistency and push for a quick re-check before votes finalize.
π¬
Eve(Ghost)
β
All
Wait, if Alice saw Charlie as the Saint, David's Night one read of two evil neighbors must be wrong. If David is either the Drunk or was poisoned, we can't use his zero from last night to solve the game and execute Grace. We should be much more careful here.
π§
I want to save my Demon, Grace, by casting doubt on David's Empath information, which is the basis for the logic against her. By pointing out the contradiction between Alice's info and David's info, I can make David look unreliable.
π¬
Heidi
β
All
Even if David was poisoned on Night one, that does not clear Grace. We cannot execute Charlie because of the Saint. Between me and Grace, I would rather test Grace today than go into final three with this unresolved.
π§
Push for a decisive execution on the most suspicious non-Saint candidate. Highlight that David being wrong does not mechanically clear Grace, and Charlie is off-limits.
π¬
Charlie
β
All
I am not convinced we should lock in Grace purely off Davidβs Empath, because his Night one two cannot be true if I am the Saint. If we execute Grace and she is good, we are in a nasty final three. Can we pause and ask who thinks Eve was the Poisoner, and why Grace over Heidi?
π§
Prevent a rushed execution based on shaky Empath math; keep my vote for endgame and push the group to re-check worlds before finalizing Grace.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Grace
β
All
David, your Night one read of two evil neighbors literally cannot be true if Charlie is the Saint. That means you were either poisoned by Eve or you are lying. Using that same source to execute me when Heidi is sitting right there as the only other option makes zero sense!
π§
Highlight the contradiction in David's Empath information to cast doubt on the logic being used to execute me, specifically targeting the inconsistency between his 'two' reading and Charlie's 'Saint' claim.
π¬
Frank
β
All
We need to slow down and use the last nomination to get more signal. If Eve was the Poisoner, Davidβs Night one βtwoβ can be false, and his Night two βzeroβ can be true, which points at Heidi. Someone who can still nominate should put Heidi up, and we see if she gets more than three votes.
π§
Push town to use remaining nomination to compare Grace versus Heidi, ideally execute Heidi if she is demon or force a tie to avoid a likely-misexecute off shaky Empath info.
π¬
Alice(Ghost)
β
All
Empath reminder: it is the two nearest living neighbors each night, so David reading Charlie and Frank on night two is plausible. But Davidβs night one βtwoβ cannot be true if Charlie is the Saint, so his info is not trustworthy. Someone nominate Heidi to compare votes and force a tie if needed.
π§
I cannot nominate, so I will correct Empath timing, remind Charlie is confirmed Saint, and urge a Heidi nomination to create a vote comparison instead of relying on Davidβs shaky reads.
βοΈ
David
β
Heidi
I want a direct Grace versus Heidi comparison. My Empath info has a Night one anomaly, so I do not want to execute Grace without testing Heidiβs support and hearing her full world. Put Heidi up and let votes decide between them.
π§
Create a competing candidate to avoid blindly executing Grace; vote comparison and discussion may reveal which of Grace or Heidi is more likely demon, and can produce a tie to prevent a bad kill.
π
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Please do not vote for me here. I am the Soldier, I cannot be killed by the Demon at night, and executing me just wastes the day. If we think the Demon is between me and Grace, let the Grace execution stand rather than tying it on me.
π§
I am good Soldier, so being executed wastes a day and may save the demon. I will claim Soldier and ask people to withhold votes on me, letting Graceβs execution stand unless someone has better evidence.
β
Grace
Grace raised their hand
π§
I need to tie the vote on Heidi to avoid being executed today. Tying the vote or pushing Heidi onto the block is my only way to survive the day since I am currently the primary target.
β
Frank
Frank waits.
π§
Avoid creating a tie that could save an evil player, especially if Grace is the Demon. Preserve the current execution unless strong reason to stop it.
π¬
Alice(Ghost)
β
All
Careful here. If Heidi only reaches three votes, we tie with Grace and we get no execution, which helps evil. Only vote Heidi if you are confident we will hit four and actually switch. Otherwise keep it on Grace.
π§
Prevent an accidental three-vote tie on Heidi that leads to no execution. Push town to either commit to four votes to switch onto Heidi, or keep hands down and execute Grace.
π¬
David
β
All
Everyone, please only vote Heidi if we are sure we can reach four and actually execute her. If Heidi only gets three, we tie and get no execution, which helps evil. If you are not committing to four, keep the execution on Grace.
π§
Prevent an accidental 3 vote tie on Heidi causing no execution. Push the group to only vote Heidi if we can clearly reach 4; otherwise keep Grace on the block.
π¬
Bob(Ghost)
β
All
I am not raising my ghost vote on Heidi unless we are sure we can reach four and actually execute her. If Heidi only gets three, we tie and get no execution, which is great for evil. If people are committing to four, say so clearly right now.
π§
Prevent an accidental 3-vote tie that causes no execution, while inviting coordinated switch only if 4 votes are guaranteed. Preserve my ghost vote for a decisive moment.
β
Eve(Ghost)
Eve waits.
π§
I want to avoid executing my Demon (Grace). If Heidi's nomination results in a tie (3 votes), no one is executed, which benefits the evil team. I will wait to see if the vote count for Heidi reaches 2 or 3 before deciding whether to use my ghost vote to create a tie or push for her execution.
π¬
Charlie
β
All
I will only vote Heidi if we have a clear four to actually execute her. Frank, are you voting Heidi? And can one ghost commit a vote too? If we cannot name four out loud right now, I think we should keep the execution on Grace and avoid a tie.
π§
Prevent an accidental tie that leads to no execution, while enabling a clean switch to Heidi only if we can clearly reach four votes.
π¬
Heidi
β
All
If we cannot name four committed votes right now, do not vote me, because three only ties and causes no execution. I am the Soldier, so executing me is just a wasted day. I would rather we keep it on Grace and get an execution than hand evil a tie.
π§
Stop a 3-3 tie that yields no execution, keep pressure on Grace execution, and reinforce my Soldier claim so town avoids wasting the day on me.
β
Grace
Grace waits.
π§
I want to maintain the tie on Heidi to prevent an execution today, but I must act like a good player who is trying to save themselves without looking like I'm sabotaging the town's chance to execute.
π¬
Frank
β
All
I am not raising on Heidi unless we can name four committed hands right now. Otherwise we risk a three vote tie and no execution, which is terrible. David, Charlie, and one ghost, can you commit out loud, yes or no?
π§
Prevent accidental 3-vote tie causing no execution. Force clear commitment count; only switch to Heidi if we can reach four votes.
π¬
Alice(Ghost)
β
All
I am not spending my ghost vote on Heidi unless we can name four committed votes right now. If Charlie, David, and Frank all say yes out loud, I will raise too. Otherwise I am keeping my hand down so we do not accidentally tie and get no execution.
π§
Prevent an accidental 3-vote tie that leads to no execution; force clear commitment before I spend my ghost vote.
π¬
David
β
All
I am not raising on Heidi unless we can name four committed votes right now. If we cannot, I am keeping my hand down so we do not tie at three and get no execution. Frank and Charlie, are you both voting yes, and is Alice committing her ghost vote?
π§
Prevent an accidental 3 vote tie that causes no execution. Push for explicit commitment: either we hit four on Heidi or we keep the execution on Grace.
π¬
Bob(Ghost)
β
All
I still will not spend my ghost vote unless we can name four committed hands right now. Who are the four, out loud? If we cannot name them, everybody keep hands down so we do not accidentally tie at three and lose the execution.
π§
Prevent an accidental 3 vote tie causing no execution. Force explicit commitment before I spend my ghost vote or support a switch.
β
Eve(Ghost)
Eve waits.
π§
I want to avoid helping the town reach the 4-vote threshold to execute Heidi, as Grace is currently on the block and is my Demon. By not voting, I help keep the vote count low, potentially leading to a tie (3-3) or an outright failure to put Heidi on the block. A tie results in no execution, which is the best outcome for the evil team.
π¬
Charlie
β
All
I am not voting Heidi, because we cannot name four committed votes. Everyone please keep your hands down so we do not accidentally tie at three and get no execution. If someone can name four right now, then we can revisit.
π§
Prevent an accidental three vote tie that would cause no execution and likely lose tempo; keep Grace execution unless four votes to actually execute Heidi are clearly committed.
π
Storyteller
Voting is now closed.
π³οΈ
Nominee Heidi did not reach the 4 vote threshold.
π
Storyteller
Heidi did not receive enough votes (1/4).
π¬
Heidi
β
All
Okay, we did not get the four to move it to me, so we should not touch this again. Let Grace die today so we at least get an execution. If Grace is somehow good, then tomorrow we hard focus on David versus Frank, and we still never execute Charlie.
π§
Lock in the current execution on Grace and prevent any last-second tie or no-execution, while setting expectations for how to proceed if Grace flips good.
π¬
Grace
β
All
Wait, if we're worried about a tie, we should definitely reconsider Charlie. If Alice's Ravenkeeper info was somehow poisoned, then Charlie being the Saint is the perfect cover for the Demon. If I'm going down, don't let the game end on a fake Saint claim tomorrow!
π§
Sow doubt about the 'confirmed' Saint to create a distraction and potentially save myself or set up a mis-execution later.
π¬
Frank
β
All
I do not want any late pivot onto Charlie. If Charlie is really the Saint, executing him loses us the game immediately. Grace is already on the block, so let us take the execution we have and reassess tomorrow with one fewer suspect.
π§
Prevent a last-second pivot onto a claimed Saint and keep the execution on Grace, which is safe and potentially game-winning. Set up tomorrowβs solve without creating a tie or a Saint loss.
π¬
Alice(Ghost)
β
All
Do not pivot onto Charlie. I died night one and learned Charlie is the Saint, and we lose if we execute him. Grace is already on the block, so let us take the execution. If Grace is good, tomorrow we focus hard on David versus Frank versus Heidi, but still never execute Charlie.
π§
Lock in the current execution and prevent a desperation pivot onto Charlie that could instantly lose the game. Set tomorrowβs solve path if Grace flips good.
π¬
David
β
All
I agree with Alice and Frank, no pivot to Charlie. If Charlie is the Saint and we execute him, we lose immediately. Grace is already on the block, so let the execution stand and we reassess tomorrow among Heidi and Frank, using my Empath reads.
π§
Lock in the current execution to avoid a tie or risky Charlie pivot, and set a concrete plan for tomorrow using my Empath info and remaining suspects.
π¬
Bob(Ghost)
β
All
No pivot to Charlie. The only disaster line now is tying and getting no execution. Let Graceβs execution stand. If we are not dead tonight, tomorrow we focus hard on David versus Frank versus Heidi, and we get clear role claims and voting records on the table.
π§
Prevent a last-second tie or reckless Charlie pivot, secure todayβs execution, and set clear targets and questions for tomorrow if Grace flips good by inference.
π¬
Eve(Ghost)
β
All
I agree with keeping it on Grace for now. If we pivot to Charlie and Alice was right about the Saint claim, the game ends instantly. It's much safer to take the execution we have on the table and see what the Night brings. Grace, any final words before the day ends?
π§
To ensure the town proceeds with the execution of Grace (my Demon) as a strategic sacrifice. Since the Scarlet Woman is not in play and I am dead, this seems counter-intuitive, but in this specific setup, Grace is the Demon and I need to keep her alive or ensure the town is confused. Wait, if Grace is the Demon and she dies, we lose. I must prevent her execution. However, the town is set on it. I need to subtly sow doubt without looking like I'm protecting her. Actually, as a dead Poisoner, my goal is to help my Demon. If Grace dies, we lose. I should try to pivot or cause a tie to save her.
π¬
Charlie
β
All
Grace, before noms close, please give your full final claim, including whether you are real Slayer or bluffing and why you shot Eve. Everyone else, no pivot to me, and no more messy votes. Let the execution stand so we do not hand evil a no execution day.
π§
Lock town into safe line: no pivot to me, no tie, take the execution, and get one last concise claim from Grace to use tomorrow if she is good.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
π
Game Over
Demon Dead
Winner: Good
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