Game Detail

Players

Alice (Ravenkeeper) Bob (Saint) Charlie (Monk) David (Washerwoman) Eve (Imp) Frank (Poisoner) Grace (Chef) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good652,840299,119$0.2801
Evil234,57511,689$0.1524

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Frank. Your safe bluffs are: Librarian, Drunk, Undertaker
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a player who is likely to have powerful 'start of game' information, such as a Washerwoman, Librarian, or Investigator, to disrupt the good team's initial setup. Grace is my neighbor, and poisoning a neighbor can sometimes help mask the Demon's (Eve) presence if an Empath is nearby.
📜
Storyteller
Frank
You chose to poison Grace.
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Eve or Alice is the Ravenkeeper.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 start. Whisper neighbors to build private alliances, gather info discreetly without revealing my Saint role. Avoid public suspicion.
🧠
Confirm neighbors good via my ability. Whisper privately to form trusted trio early, share info safely, progress info gathering without public reveal.
🧠
I need to establish communication with my minion, Frank, to coordinate our bluffs and strategy for the game.
🧠
Day 1 early, share true Washerwoman info privately with implicated players to form secret good alliance, verify roles mutually, progress info sharing before nominations.
🧠
I need to respond to my Demon, Eve, to coordinate our bluffs and let her know my role and action.
🧠
Respond to Bob's whisper to form early neighbor alliance. Day 1 is for rapport; gather their info without revealing mine yet to stay safe.
🧠
Heidi reached out claiming we are good. Share my strong Chef info (0 evil pairs) with her and Alice to build alliance, confirm her claim, and start mapping non-adjacent evil possibilities. Helps good team coordinate early.
🧠
Confirm my role to David/Eve to mechanically verify Washerwoman claim, build trusted good alliance, share cross-group info (Empath/Chef) to consolidate deductions early Day 1.
🧠
Day 1 early, 2 ticks to nomination. No info, so build neighbor alliance for reliable block of 3 votes/info sharing to safely navigate first exec and progress logic.
🧠
Solidify alliance with confirmed goods Alice/Grace using Chef info to narrow suspects to 5 non-adjacent evils. Discuss next steps to gather more claims/info before nominations.
🧠
Update my minion on the current claims and coordinate our next moves to disrupt the growing good-team alliance.
🧠
Ask Heidi/Grace to confirm Alice's relayed info. If yes, solidifies good block & no-adjacent evils, narrowing suspects (Bob,Charlie,Eve,Frank). If no, exposes Alice lie, pins her evil.
🧠
Coordinate with my Demon (Eve) to establish a solid bluff and react to the information she gathered from the good players.
🧠
Strengthen neighbor trio alliance before nomination. Prompt Alice for info, gather starting claims to narrow evil early.
🧠
Strengthen good alliance (Alice/Heidi/David), confirm David's full Washerwoman info, divide to probe suspects (Bob/Charlie/Eve/Frank) for claims to cross-check with 0 pairs & roles.
🧠
Coordinate with verified goods to split-interrogate suspects (Bob,Charlie,Eve,Frank) for claims before nomination. Note Eve-Frank adjacent can't both evil despite whispers. Gather info to narrow Demon.
🧠
Day 1, no info. Continue building trust with neighbors Alice/Charlie. Prompt Alice for starting info (e.g., Washerwoman). Suggest coordinating vote on someone claiming nothing or random to avoid executing info roles early.
🧠
Follow team plan: Get Bob's claim as key suspect. Verify consistency with no adj evils. Early info narrows Demon before noms.
🧠
Coordinate with my Minion, Frank, to solidify our bluffs and address the strong good block forming between Alice, David, Heidi, and Grace.
🧠
Gather Eve's claim quickly as Alice suggested. With 1 tick left, progress info before nomination. Her response verifies if good or exposes lie.
🧠
Confirming the plan with my Demon (Eve) to ensure our bluffs are coordinated and we have a consistent story for the town.
🧠
Day 1, build neighbor trust (Bob/Alice), extract Alice's potential starting info before nomination tick. Coordinate safe first nom (random/quiet) to avoid evil control.
🧠
Frank is suspect and my neighbor. Get his claim now before nomination to verify or expose him using our info chain and 0 pairs. Coordinate with team implicitly.
🧠
Bob/Charlie repeatedly asking my info before nomination. Respond directly, share solid good chain (verified Washerwoman-Empath-Chef-Ravenkeeper), probe their claims to narrow suspects or spot lies. Coordinate first vote on quiet/suspicious.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly broadcast verified info chain and Chef ability to force suspects to claim/react, coordinate good team, progress to narrow evils before night 1.
🧠
Expose impossible Empath claim (no night yet) to shatter their false good chain, redirect suspicion to Alice/David/Grace/Heidi as liars/evils. Prevent random nom of suspects, progress logic day1.
🧠
I want to support Bob's observation that the good players are claiming information they shouldn't have yet, while also establishing my own bluff as the Fortune Teller.
🧠
Heidi's impossible Empath claim proves lie/evil. Chef starts info (valid), Empath does not. Nominate Day 1 to remove clear evil, narrow board before Night 1.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Admit team error on Empath timing, reaffirm valid Chef info, call out Heidi's impossible claim as most suspicious. Urge vote to resolve her alignment early, progress game.
🧠
Heidi provably lied about impossible Empath info. Execute her to remove evil early. As Saint, safe to vote since not me. Progress game.
🧠
I will vote for Heidi to align with the group's suspicion and distance myself from her, especially since her claim was mechanically impossible for Day 1.
🧠
Heidi's impossible Empath claim proves lie/evil. With Bob/Frank voting, my vote pushes to 4+ execution, removing confirmed liar before night. Progresses good win.
🧠
I will vote for Heidi to align with the group's suspicion and secure an execution on a potential good player who made a mistake or is being framed.
🧠
Explain Night 0 to counter false narrative, sway votes, prevent execution & preserve good chain (me/Alice/Grace/David? vs suspects).
🧠
Heidi's claim mechanically impossible pre-N1. She's evil. Already 4 votes; my vote ensures execution of confirmed liar, removing evil early.
🧠
Heidi provably lying, must be evil (Demon/Minion). 5 votes already but add mine to ensure execution on Day 1 Day 1, remove threat.
🧠
Heidi's impossible Empath claim proves lie/evil. With 0 evil pairs, executing her clears neighbor, progresses to Night with info advantage. Must vote to execute as good.
🧠
Heidi proven liar via impossible Empath claim. All voted yes (7/8), execution imminent. Wait to end tick, enter Night. As Saint, avoid spotlight; build cred via correct callout.
🧠
I have already raised my hand to vote for Heidi. Since there are already 7 votes (including mine), she is well past the threshold for execution. I will wait for the voting period to conclude to ensure the execution sticks.
🧠
Push execution of exposed liar Heidi to eliminate evil early. Most voted yes; reinforce to counter her defense and any retracts, progress to narrowing non-adjacent evils.
🧠
I want to ensure Heidi is executed to eliminate a potential good player and create confusion about the rules, while appearing to follow the group's logic.
🧠
Counter misinformation on Night 0 Empath info with facts; highlight Grace flip & Bob/Frank instigation to sway votes down, survive to share ongoing Empath reads & narrow evils.
🧠
Confirm Heidi's lie publicly to solidify votes against her, ensure execution of clear evil before Night1. As Monk, survive to protect later.
🧠
Heidi's claim mechanically impossible, proving her evil. Speaking confirms to group, ensures execution (4+ votes already), removes evil early helping good win.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Heidi exposed as liar/evil with max votes on block. 1 tick left; wait for auto-execution at phase end to remove evil safely.
🧠
Heidi provably lying (no Empath N0). Execution clears evil. As Saint, stay hidden early; wait to close nominations and execute her safely.
🧠
I want to ensure Heidi's execution goes through without drawing further attention to myself or my teammates.
🧠
Heidi's claim mechanically impossible. With 7 votes and phase ending soon, wait for execution to remove proven evil, narrowing suspects.
🧠
I want to let the day end with Heidi on the block to secure the execution of a good player.
🧠
David used day1 nom on false claim against confirmed good Empath. Nominating shifts suspicion to him, potential tie or expose aggression. Progresses logic even if I die.
📜
Storyteller
Voting starts now for David. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not vote David to ensure Heidi's 7 votes execute her. She's confirmed lying evil. Chef 0 pairs means no adj evils, supports Alice/Grace good.
🧠
Rally town to not vote David (keep Heidi's 7 lead), execute proven liar Heidi (evil). Day1 execution good info, Saint safe early.
🧠
I want to ensure David is not executed so that Heidi remains the primary target for execution. Since I am on the evil team and Heidi is a good player (likely the real Empath being gaslit), her execution is beneficial.
🧠
Reinforce Heidi's lie, urge no votes on me. Secure her execution on D1 to remove evil claimer early, narrow Demon suspects.
🧠
Reinforce the false narrative that Heidi's information is mechanically impossible to ensure her execution and protect my Minion, Frank, and the overall evil strategy.
🧠
Last chance before night. Convince players (esp good neighbors Alice/Grace) to vote David for tie (7 votes), saving my ability for nightly evil neighbor counts to narrow Demon suspects.
🧠
Last tick D1 nom phase. Reinforce no votes for David (raise hand=execute him). Ensure Heidi's 7 votes execute her as proven liar/evil, removing threat early. Progress to N1 where I Monk-protect.
🧠
Reinforce Heidi's lie, urge no vote on David to ensure her execution. Day 1 evil kill crucial for good win.
🧠
Wait to not vote David (likely good). Heidi's 7 votes execute her (liar/evil), removing threat Day 1. Pivots game forward safely.
🧠
Not voting David preserves Heidi's 7-vote lead. With consensus against David and 1 tick left, Heidi executes, removing evil early for good win.
🧠
I want to ensure David is not executed so that Heidi remains the primary target for execution. Since I am evil and Heidi is likely good (or at least not on my team), her execution benefits us.
🧠
Last tick, voting on me. Reinforce Heidi's lie, prevent 7 votes on me, ensure her execution to remove confirmed evil early Day 1.
🧠
I will not vote for David to ensure Heidi remains the primary candidate for execution. This maintains the momentum against her and protects the evil team's narrative.
🧠
Last tick, plead to good neighbors Alice/Grace to vote David (needs 7 to tie my 7). Remind mechanical info, expose David lie/nom to silence good info. Survive for future Empath reads.
🧠
Heidi has 7 votes; prevent 7+ on David by not voting him. Wait as others already spoke against; executes Heidi, good info source survives night for me to protect.
🧠
Heidi's claim mechanically false, consensus against her. Reinforce no vote on David (good Washerwoman), ensure her execution as proven liar/evil on D1.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Heidi executes as liar. D1 info kill beneficial. 1 tick left; wait for night, consult dead Heidi as ghost.
🧠
Heidi's claim violates mechanics (no Empath N0). Voting closed, 7 votes on her. Wait to execute likely evil, narrowing suspects. As Saint, stay low profile.
🧠
Reinforce the narrative that Heidi is lying and David is trustworthy to ensure Heidi's execution and maintain my cover.
🧠
Heidi executes as lying evil. Game progresses to night where info roles wake. Waiting saves tick for night.
🧠
Allow the day to end and Heidi's execution to proceed.
🧠
Final speak logs true info (Alice/Grace good, no adj e) for day 2 ghost chats. Highlights David's rules lie to seed doubt, progresses logic despite execution.
🧠
Heidi exposed as liar with impossible info. 7 votes on her, voting closed. Last tick: wait for execution to remove confirmed evil before Night 1. Protects town, sets up my Monk protect.
🧠
Heidi's claim debunked mechanically. With 1 tick left, wait for execution to close nominations and remove confirmed liar. Progress to night with one less evil.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is claiming Ravenkeeper and was 'confirmed' by David (who is likely a fellow evil player or a confused good player). By poisoning Alice, I ensure that if the Demon (Eve) kills her tonight, her Ravenkeeper information will be false, further muddying the waters for the good team.
📜
Storyteller
Frank
You chose to poison Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Night 1, protect confirmed info-giver David (WW claim led to Heidi exec). He's neighbor, seems good, proactive. Saves valuable info role from Demon kill, helps build good chain tomorrow.
📜
Storyteller
Charlie
You chose to protect David.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Grace tonight. She is the Chef who claimed zero evil pairs, which is true, but her information is dangerous if she starts connecting the dots later. By killing her, I remove a confirmed good player and a source of mechanical information. Since Heidi (the Empath) is already dead, removing the Chef leaves the town with fewer information roles to verify the evil team's gaslighting.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Eve
You chose to kill Grace.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
As dead good Empath ghost, whisper trusted neighbor Alice my real info, correct town Empath N0 mistake, ID fakes Bob/David to narrow Demon suspects before noms. Build alliance.
🧠
Coordinate with my Demon (Eve) to align our strategy for Day 2 and inform her of my poisoning target.
🧠
Share Monk N1 protection privately with Heidi (good ghost)/Alice (Heidi-confirmed good) to alliance-build, explain Grace death, challenge David lie, narrow suspects without public target.
🧠
Coordinate w/ dead Heidi (likely good) & Charlie (Monk claim fits). Expose David lie on Empath N0 to narrow evil: David/Bob/Eve/Frank. Build good team before noms.
🧠
Coordinate with my minion Frank to align our bluffs and decide on a target for the day.
🧠
Whisper likely good group (A confirmed, C neighbor no adj evil per Grace, H ghost) to share Day1 summary, get their whispers/claims, exclude self from suspects, build chains to ID Demon before noms.
🧠
Alice's Ravenkeeper claim has hole: no night death for info. Sharing my exact Washerwoman info publicly via whisper challenges her directly, forces explanation, exposes lies, confirms real Ravenkeeper (likely Eve), progresses to nomination suspects.
🧠
Whisper to ghost Heidi & active chatters A/C to confirm her good (matches my info), share logic on impossible adj evil pairs, coordinate noms on isolated suspects like Bob/Eve to execute Demon.
🧠
Counter Bob's join by excluding him; confirm with goods (Alice good neighbor, Charlie Monk honest, Grace Chef). Highlight David/Bob lies to build case for their nomination before tick ends. Save vote.
🧠
Coordinate with my Demon (Eve) on our bluffs and strategy for the day.
🧠
Alice's RK confirmation impossible (alive, no night death wake). Expose her lie publicly in group. Ghosts good, coordinate nomination on David/Alice before final day.
🧠
Resolve claim contradiction with logical mutual confirmation (his info hit real Ravenkeeper=me), rebuild trust in group chat, leverage Chef 0 pairs to narrow isolated suspects, progress to nominating top liar David or Bob.
🧠
Coordinate the next night's poison target and confirm the plan to claim Librarian.
🧠
Gather WW info from David, Chef details from Grace via confirmed good group (A Ravenkeeper, D WW, G Chef). Coordinate nom one of C/E/F (Grace sus) to narrow 4 suspects w/ 2 ticks til nom. Avoid self-exec as Saint.
🧠
Respond to Bob's group whisper, reiterate my accurate info, confront Alice's impossible claim to expose her lie before nomination. Align with Grace's logic to narrow suspects.
🧠
Clarify Alice-David logic to unite goods (me/Heidi/Charlie?), expose David's Empath lie as key evil tell. With 6 alive, narrow suspects before nom, save ghost vote.
🧠
Address Charlie: Logical confirm ok for Wash. David's lie about Empath N0 unexplained, he's most suspicious. Grace Chef + my Empath clear Alice good. Push nom David before nomination phase to execute him.
🧠
I am waiting for Eve to make her move with the Librarian claim so I can react appropriately and support the evil team's narrative.
🧠
Nomination imminent. David's lie executed good Heidi; most suspicious. Coordinate with confirmed goods (Alice/Heidi/Grace via logic/Chef/Empath) to nominate David and execute evil.
🧠
David's Empath lie executed good Heidi; dead goods Heidi/Grace/Charlie push him. Coordinate nomination/votes before phase ends to execute him and narrow evils.
🧠
I am claiming Librarian to establish my bluff and create confusion about Frank or Charlie being the Drunk. I'm also questioning Alice to keep the pressure on her and David's interaction.
🧠
Clarify timeline on Alice's Ravenkeeper info (Grace N1 death) to verify claims. Grace Chef isolates evils to non-adj like E/F. Build good alliance before nom, avoid my execution as Saint.
🧠
Correct Bob's rules error to expose him as suspicious/evil. Press Alice on confirmation inconsistency. Share Eve's Librarian claim. Narrow to isolated suspects (Bob,Frank?) before nomination, build good alliance with ghosts.
🧠
David's lie executed good Heidi; most suspicious. Coordinate Alice/Charlie/Heidi to nominate/vote him with ghost votes before nomination phase. 0 pairs clears adj pairs like Eve-Frank.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
David's lie executed good Heidi. Group (Charlie/ghosts) consensus to nom him. Test claim; if good, info valuable. Progress to execution suspect.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David's lie executed likely good Heidi matching Grace. With 6 alive, need 3 votes; my vote crucial to execute top suspect, narrow evils.
🧠
Publicly expose Alice's impossible Ravenkeeper confirmation (no night death for her to learn my role) to discredit her nomination and prevent my execution. Rally votes against her.
🧠
I want to cast doubt on Alice's claim and support David's defense to prevent his execution, as he is currently a useful chaos-maker and Alice is a potential threat.
🧠
David's lie killed good Empath matching Chef info. Vote executes potential Demon/Minion, progresses to narrow evils (Bob faked Empath). Ghost vote has weight.
🧠
I want to avoid voting for David right now to appear cautious and logical, while letting the suspicion on Alice build up.
🧠
David's lie killed good Heidi; prime suspect. 2 votes already (Alice,Heidi), my ghost vote makes 3 for execution. Progress to narrow evils.
🧠
Publicly expose Alice's impossible Ravenkeeper claim to stop votes on good David, rally town to nominate her instead. As Saint, avoid my execution by narrowing evils.
🧠
David's proven lie killed good Heidi. Alice explicitly said 'logical' confirm, not ability. David twisting to deflect. With ghosts + Alice, my vote seals execution of prime suspect.
🧠
Clarify logical confirmation: David's claim named me Ravenkeeper correctly, proving his Washerwoman real without ability. Reaffirm his lie killed Heidi; urge votes on him to execute evil.
🧠
Current vote on me needs 3; 4 raised (Alice,Heidi,Grace,Charlie). Bob/Frank/Eve against. Speak to sway Charlie/Eve/ghosts? Expose Alice deception, prevent my exec, pivot to her as Demon.
🧠
I want to avoid voting for David to keep the heat on Alice and David's conflict, while also following my Demon's lead to not execute David yet.
🧠
Clarify Alice used logic, not ability, for confirmation. Reiterate David's provable lie killed good me. Urge Frank/Bob/Eve to vote David (we have 4 votes, need 3; sway undecided to execute evil). Progress to night with David dead.
🧠
I want to avoid voting for David to keep the heat on Alice and ensure the town remains divided, while also appearing cautious as a 'Librarian'.
🧠
Clarify Alice used logic not RK ability for David's WW confirm. Reinforce David's lie killed good Heidi matching my info. Secure votes (we have 4/3) for David's execution to remove top suspect.
🧠
Counter ghosts pushing David exec. Highlight Alice initial deception, Grace sus list excludes A/D. Urge Frank/Eve no vote David, nom Alice next. Save David good info asset.
🧠
We have 4+ votes on David (Alice, me, Heidi, Grace). Counter Bob/David's false RK ability claim to convince Eve/Frank. David's lie proves evil; execution wins us info/ narrows Demon.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
David's lie got good Heidi killed; that's evil. Counter his/Bob/Frank's push on me by reiterating logical confirm. With 1 tick left & 4 votes on him, speak publicly to deter counter-nomination on me, ensure his execution & info narrowing.
🧠
On block with 1 tick left. Nominate Alice for fake claim & pushing Heidi exec. Bob/Frank defend me; likely surpass 4 votes on her, execute evil & save info.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my claim, clarify logical confirm only, sway Eve/Frank not to vote me (David/Bob will). Ensure David executes as prime evil suspect, narrowing field.
🧠
David has 4 votes to execute. Vote Alice to reach 4+ tying/surpassing, prevent my execution. She's most deceptive pushing Heidi then me.
🧠
I need to vote for Alice to tie the vote with David and prevent his execution, as David is a key ally in sowing confusion and Alice is a primary threat to our team.
🧠
David has 4 votes. Alice 2 so far. Convince Eve/Bob no vote Alice to avoid tie, exec David the liar who killed good Empath.
🧠
I want to avoid Alice being executed so that David remains on the block. If David is executed, it removes a strong voice for the good team and keeps the focus on the 'logic' Alice used, which might eventually backfire on her.
🧠
Urge no vote on Alice to prevent tie/surpass David's 4 votes. David lied killing good Heidi matching my info. Alice good. Execution reveals more before night.
🧠
Raise to vote Alice (3rd vote), aim for 4+ to tie/surpass David's 4 votes. Prevent good David execution, target deceptive Alice. Ghosts used votes already.
🧠
Urge Eve/others not to vote Alice (only 3 votes now vs David's 4). Ensure David executes as proven evil liar. Progress to learn from his death.
🧠
Urge Eve specifically not to vote me (her Lib info leans Frank), let David's 4 votes execute him for info. Ties if she votes me, no exec. Progress to learn from David exec.
🧠
Eve whispered Librarian info trusting me. Convince her Alice deceptive on Ravenkeeper confirm and Heidi fake. Get her vote on Alice for 4-4 tie, prevent my execution and progress by pressuring Alice.
🧠
I will wait to see if Eve votes for Alice. If she does, we might reach the 4 votes needed to tie with David, potentially saving him or at least creating more chaos. If she doesn't, David remains on the block.
🧠
Eve is key voter. Urge her no vote Alice (logical good), let David (liar who killed good Empath) execute. Final push before night, progress to execution.
🧠
I will wait to see if Alice gets enough votes to tie or surpass David without my help, as I want to avoid looking like I'm protecting David too aggressively if the town is already split.
🧠
David lied to kill good Heidi, Alice logic sound. Urge Eve/Charlie no vote Alice (3 votes now), let David exec with 4. Night next, learn from death. Progress to find Demon.
🧠
My prior sus on Alice mistaken; ghosts clarify no ability claim, pure logic. David's Empath lie executed good Heidi matching Chef. Lower hand to drop Alice votes below 4, let David's 4 execute him as likely Demon/Minion.
🧠
Sway Eve/Frank not to vote Alice. David has 4 votes, Alice <4 so executes. Confirm good chain, narrow evil to Bob/David/Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/3).
🧠
1 tick left, David executes unless surpassed. Reinforce his lies vs Heidi/Grace logic, urge no new noms/votes against, ensure execution for info as Ravenkeeper.
🧠
Last tick: Urge Bob/Eve/Frank to nominate Charlie (Eve's suspect, pushing my death). Tie David's 4 votes, prevent my day death as good Washerwoman revealing key info.
🧠
I want to appear conflicted and stall for time without actually taking a definitive action that could expose me or my Demon, Eve. By questioning both sides, I maintain my 'undecided' persona.
🧠
Last tick. Urge Eve/Frank/Charlie no new nom on Charlie. David on block 4v, executes if no tie/surpass. He is evil liar; win by executing him.
🧠
I will wait for the nomination phase to end so that David is executed.
🧠
1 tick left, David 4 votes on block. Urge Eve/Frank not to nom new like Charlie, let execution happen to kill evil David per logic/claims.
🧠
1 tick left, David good about to wrongly exec. Save him by nominating sus Charlie (Chef/Eve/David sus), shift votes to tie/surpass David's 4 votes. Progress by testing Charlie.
📜
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie shows mechanic ignorance/lie proving evil. Vote him to execute (5 votes) or tie David (4) saving good David from block. Progress by removing sus player.
🧠
Last tick, David on block 4 votes. Charlie active vote, Alice/Bob likely yes (2). My vote makes 3, needs 1 more for tie/4. Urge survival to share Washerwoman info, Eve Librarian aligns vs Charlie. Prevents evil win via my day death.
🧠
I want to see how the vote for Charlie develops without committing my vote yet. David is already on the block with 4 votes, and Charlie only has 2 votes so far. If Charlie doesn't get enough votes, David remains the primary execution target, which is fine for the evil team as long as Eve (the Demon) stays safe.
🧠
Last ticks, prevent Charlie vote/exec which distracts. David on block with 4 votes executes if not surpassed/tied. Urge Eve/Frank/Bob/Charlie not vote Charlie, let David die for Empath lie killing good me matching Chef.
🧠
I will wait to see if Charlie's nomination gains traction. Since David is already on the block with 4 votes and Charlie needs 5 to execute (or 4 to tie), my vote isn't strictly necessary yet to keep the heat on the good team's internal conflict. Staying quiet avoids drawing suspicion while the town is divided.
🧠
Last tick, reinforce Eve/Frank/Charlie not to vote Charlie (2 hands up). David 4 votes executes if no tie/surpass. Clears path to execute confirmed evil David.
🧠
Raise for Charlie (sus per Chef/Eve) to push towards 4-vote tie on David (good), preventing his execution. Frank torn, Eve sus Charlie; maximizes chance no exec today.
🧠
Urgently convince Eve/Frank not to vote me (only 3 votes now). David executes if no tie/surpass. Push his execution as liar who killed Heidi; progress to Night with evil dead.
🧠
Lower hand: Charlie has 3 votes (me/David/Bob); need 4 to tie David? But David executes unless surpassed/tied. Prevent Charlie exec/tie, let David die with 4 votes. Pivotal last tick.
🧠
Last tick, 2 votes on Charlie (me/Bob). Need Eve/Frank vote yes for 4 tie my block. Urgent convince them Charlie suspicious per Eve info, ghosts wrong.
🧠
I want to ensure David (who is likely good or at least the town's current target) remains on the block with 4 votes to ensure an execution occurs, while keeping my options open and not drawing suspicion to myself or my Demon, Eve.
🧠
Last tick. Urge Eve/Frank not to vote Charlie (only 3 votes now). David executes with 4 votes if no tie/surpass. His lie proves evil. Win by executing him.
🧠
I will wait to let the nomination on Charlie fail, ensuring David remains the primary candidate for execution.
🧠
Last tick. Convince Eve/Frank not vote Charlie (only 3 votes). David executes with 4 unless surpassed. He's evil liar; Heidi/Chef match proves. Win by his death.
🧠
Last tick. Only 2 votes on Charlie (me+David). Urge Eve/Frank raise for 4-tie on David (per rules, ties prevent exec). Save likely good David; test Charlie (Eve sus). Progress to night safely.
🧠
Last tick. Urge Eve/Frank not vote me. David executes if no tie/surpass. He's evil liar; my protection N1 proves I'm good Monk.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (2/3).
🧠
David good per logic/Empath debunk/confirmation. Exec him loses valuable good info player. Last tick: urge Eve/Frank tie David or expose Charlie evil distraction to save town.
🧠
Last tick before night. David 4 votes executes unless new nom ties (4 votes). Urge Eve (Lib good) nom Frank (her suspect Drunk). Charlie too suspicious fake. New block, votes to tie saves me (good), tests Lib, progresses logic vs ghosts pushing exec.
🧠
I will wait for the nominations to close and for David to be executed. As a Minion, my goal is to protect the Demon (Eve), and David's execution removes a potential threat or a loud voice that could eventually turn on us, while I remain unsuspicious.
🧠
Last tick, convince Eve/Frank not to nom Frank/anyone. David executes with 4 votes untied. He's evil liar, killing him progresses good win.
🧠
Allow the nomination phase to end so that David, a key member of the good team who is currently being framed, is executed.
🧠
Last tick, reinforce to Eve/Frank: let David execute as proven liar killing good Heidi matching my info. His death progresses good to victory, narrows evils.
🧠
David good per logic/Chef. Save him from evil ghosts by tying votes on sus Frank (Eve Lib). Last tick, urge Eve/Frank/all vote Frank to tie David's 4.
🧠
Last tick, urge Eve/Frank no new nom/vote. David top sus liar killing Heidi good; my N1 protect proves targeted. Prevent tie, execute David to progress good win.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
I will continue to poison Alice. She is the most vocal defender of the evil team's narrative and claims to be the Ravenkeeper. By keeping her poisoned, I ensure that if the Demon kills her tonight, her information will be false, and any ongoing 'confirmation' she provides for our team remains unreliable to the town while appearing helpful to us.
📜
Storyteller
Frank
You chose to poison Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Eve's Lib info identifies Drunk (Frank), crucial for alignment. She's alive, provides mechanical info. Likely Demon (Bob?) targets her next after David gone. Protecting her keeps good info for day 3 narrowing.
📜
Storyteller
Charlie
You chose to protect Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Charlie tonight. He claimed Monk and said he protected David last night, which explains why Grace died instead of David (in his narrative). By killing him, I remove a potential protector and a vocal player who successfully pushed for my teammate's (or at least a useful chaos-maker's) execution. Since David (the 'Washerwoman' who 'confirmed' me/Alice) is dead, removing the other strong mechanical claim (Monk) keeps the board clear for my Librarian bluff.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Nominations next tick. Trusted dead (David confirmed me, Grace Chef, Charlie likely Monk good) ghost votes crucial. Coordinate to nom/execute Eve, top sus, narrow to final 3.
🧠
Whisper confirmed goods Alice/Grace (N0 match) to unite ghosts/alive goods. Expose Bob fake Empath as Demon candidate. Influence nomination before tick ends, narrow to 3 alive.
🧠
Deduction proves Bob Demon only possibility. Correct Alice (good) from pushing Eve (good); push nominate Bob to execute Demon.
🧠
Reveal Saint safely in private to alive players to build trust, share Chef logic, get claims, align on nominating most suspicious (Eve/Frank) before phase ends. Avoid my execution.
🧠
Align with Alice's whisper, counter Charlie's flawed logic assuming I'm evil. Push Eve as target to narrow to 3 alive, using Chef logic. Help good execute Demon next.
🧠
I need to claim a powerful role to explain my survival and steer suspicion away from Eve (the Demon). Claiming Fortune Teller with a 'yes' on Eve/Charlie creates a dilemma: either Eve is the Demon or Charlie was. Since Charlie is dead, it puts pressure on Eve, but I can 'waver' on whether she's the Red Herring later to protect her if needed. It also counters Eve's Librarian claim if I say I'm the real deal.
🧠
Support Alice/David: Eve most suspicious per claims/logic/Chef 0 pairs compatible. Unite dead votes/influence alive for Eve nom before phase ends to exec Demon.
🧠
I need to maintain my Librarian bluff while reacting to Frank's (my Minion) Fortune Teller claim. I want to see Alice's claim and keep the focus off myself by highlighting Bob's Saint claim.
🧠
Frank's FT mechanically clears Bob (no on Alice/Bob incl. me good), implicates Eve. Eve Lib busted. Coordinate alive + Grace ghost to nom Eve before nomination phase.
🧠
Reinforce to Alice (good Ravenk) and Grace (good Chef) that Bob is Demon via his fake Empath claim. Nomination imminent; urge Alice to nom Bob since David executed.
🧠
Correct my prior error assuming David evil. Role count proves Eve lying evil. Frank good O per Chef adjacency & Eve info. Support good bloc nominating Eve to narrow to final 3 vs Bob.
🧠
Strengthen good alliance with Alice/Frank via confirmed logic. Push nomination of Eve before phase ends to execute Demon and win. As Saint, avoid own execution.
🧠
Consensus from Alice/Charlie/Grace/me points to Eve evil with false Lib/waiting. Coordinate ghosts+Alice to ensure alive nom/execute her before final day.
🧠
I need to maintain my cover as the Fortune Teller and build trust with Alice and Bob by agreeing with their logic against Eve, even though Eve is my Demon. This 'bus' strategy (sacrificing the Demon or appearing to) can sometimes work if I can pivot later, or if I can poison the right person to cause a mechanical failure in their plan. However, for now, I must look like a helpful Townsfolk.
🧠
Consensus from goods points to Eve. Reinforce with alives to nominate/execute her before Bob/Frank/Eve chats sway. 0 pairs clears Frank if Eve evil. Nomination imminent.
🧠
I need to reinforce my Librarian claim and cast doubt on Frank's 'yes' result by suggesting he might be the Drunk (which is my Librarian info). I also need to keep pressure on Alice to reveal her role.
🧠
Strongest logic points to Eve Demon: fake claim, FT hit, waited votes, consensus from goods. Coordinate alive to nominate/execute her before she deflects.
🧠
Reinforce to trusted good Alice/Grace that Bob is evil liar; urge nomination of Bob this tick before nomination phase to execute him and narrow evildoers.
🧠
Eve's Lib busted by my real Monk claim. Goods (Alice/David/Grace/Heidi/me) agree: nom Eve now before final 3. Unify alive goods Alice/Frank to nom her. Save ghost vote for her.
🧠
Last discussion tick. Solidify Alice/Frank/Grace to nominate Eve next phase. All logic chains to her as Demon; united front executes her.
🧠
Ghosts/Alice pushing Eve hard. 1 tick to nom phase. Reinforce Eve as top suspect to alive players Alice/Frank (Bob resistant). Her Lib busted, waited D1. Chef clears adjacents if good. Execute her to win.
🧠
I need to warn my Demon (Eve) that the town is unified against her and coordinate our next move while maintaining my cover as a 'confused' Fortune Teller.
🧠
Strong consensus from good ghosts (me,David,Charlie,Heidi partial), Alice RK to nom Eve. She's most busted claim. With 1 tick left pre-nom, reinforce alive (Alice,Bob,Frank) to nom/execute her now or lose to N3 kill.
🧠
Acknowledge Frank's support and coordinate our next moves to deflect suspicion from me onto Alice or Bob.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly rally alive players (Alice/Bob/Frank) to nominate Eve in final nomination tick. Her contradictions strongest (fake Lib, waited votes); executing her wins if Demon. Consensus among ghosts favors her; overrides Heidi's Bob push.
🧠
I need to create doubt about my own 'Fortune Teller' information to protect my Demon, Eve, by suggesting that I might be the Drunk as her 'Librarian' claim implies.
🧠
Publicly counter Frank's doubt: affirm Monk claim busts Eve Lib. Chef clears him. Urge Alice/Bob/Frank to nom Eve now. With 4 alive, must execute evil today or lose soon.
🧠
Consensus from goods (Alice RK, Grace Chef, Charlie Monk, Heidi Empath) points to Eve fake Lib busted by Charlie. She's shadiest alive. Publicly rally Alice/Bob/Frank to nom/execute her before night kill.
🧠
Strong evidence Eve Demon: fake claim busted by Charlie Monk, FT hit, Chef fits, shady D1. 4 alive, must execute her now or lose tonight. As Saint, safe since not me.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank doubts if Drunk. Chef clears E-F not both evil, so Frank good. His hit valid or not, Eve shady D1 waits + fake Lib logic. Push Alice/Frank vote yes before night.
🧠
I am voting for my Demon, Eve, to maintain my cover as a good player (Fortune Teller). Since there are 4 players alive, 3 votes are usually needed for a majority, but the Storyteller said 2 votes are needed. If I don't vote, I look extremely suspicious. If Eve dies, I can still win as a Minion if I can misdirect the final day, or if the Scarlet Woman (if in play) takes over. Wait, I am the only Minion (Poisoner). If Eve dies, we lose. However, if I don't vote, I'm outed. I will vote to look good, hoping Alice doesn't, or that we can talk our way out of it later. actually, if 2 votes are needed and Bob already nominated, my vote makes 2. This might execute her. But if I don't vote, I am 100% evil. I'll vote and hope for a tie or a later play.
🧠
Voting yes executes Eve, fake claim + shady. Consensus goods unite vs her. With Frank/Bob yes + my ghost vote, likely 3+ votes for exec. Win if Demon.
🧠
Eve's claim mechanically busted by Charlie. Consensus to exec her. Already 2 votes (Frank/Charlie), my ghost vote secures execution before night kill. Can't lose her if Demon.
🧠
Strong consensus Eve Demon from multiple info sources. Frank voted yes despite hesitation. Raise hand to vote yes - need 2 votes, ensure execution before night or lose.
🧠
I need to defend myself against the mounting pressure and Bob's nomination. I'll double down on my Librarian claim and point out that Bob's Saint claim is a common evil bluff to discourage execution.
🧠
All logic points to Eve Demon: fake Lib busted by Charlie Monk, FT hit, Chef fits lone evil, shady waits. Vote yes to execute before night; final-ish day, must execute evil or lose.
🧠
Voting locks Eve exec. Speak to mark Bob as Demon for final 3 (Alice/Bob/Frank). My N0 clears Alice/Frank; Bob fake Empath executed me. Ghosts/Alice must nom Bob Day4 or lose.
🧠
Heidi derailing vote on Eve. Reaffirm she's Demon via Lib fake + FT hit + shady D1. 3 yes votes already, counter to ensure execution before night.
🧠
I have already raised my hand to vote for Eve. I need to maintain my 'good' persona by following through with the vote, as the majority of the town is already voting for her. Raising my hand was the correct move to blend in, and now I must wait for the vote to conclude.
🧠
Counter Eve/Heidi pushing Bob. Reaffirm Eve fake/shady, Chef clears Frank. Urge execution before night kill with 4 alive. My ghost vote secures math if needed.
🧠
Vote on Eve is secured (Alice/Bob/Frank/me/Charlie). Counter Heidi's confusion on Bob to prevent vote flip. Ensure execution before night kill. Fits my WW: Alice good RK.
🧠
Eve clear Demon, counter her deflection to my Saint claim and Heidi's wrong Empath lie. Urge Frank/Alice vote yes since already raised, ensure execution before night kill.
🧠
I need to cast doubt on the current narrative and specifically target Bob's Saint claim to create hesitation among the voters.
🧠
Counter Eve's defense publicly. Reaffirm she's fake Lib/Demon per logic. Votes already 3-1 yes (us alive), solidify for execution before night kill.
🧠
Eve likely executes. Counter ghosts: explain why Eve could be good Lib (Frank Drunk), Bob Demon fits all info. Urge nominate Bob tomorrow if Eve good, to win final day.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce consensus on Eve as Demon with logic vs Heidi. Nominations closing soon; ensure no last-second doubt leads to tie or save, preventing night loss.
🧠
I need to reinforce the narrative that Eve is the Demon to maintain my cover as a helpful Townsfolk, even though she is my Demon. Since she is already on the block with enough votes, my public support for her execution makes me look good for the final days.
🧠
1 tick left, Eve on block 5 votes. Counter Heidi, reinforce all: my Monk busts Eve fake Lib, Chef/FT logic clears others. Execute Eve or Demon kills N3, down to 3 with Demon alive = loss.
🧠
Consensus Eve Demon fits all info: fake Lib, FT hit, Chef lone evil, my WW Alice RK good. Counter Heidi, reinforce execute Eve now before night kill or lose.
🧠
Final tick, Eve on block with 5 votes, voting closed. Reinforce consensus against Heidi's false claim on me, ensure no doubt remains for execution at phase end. As Saint in final 3, must execute Demon Eve or lose.
🧠
To cast doubt on the current consensus and frame Bob as the true threat before the day ends.
🧠
Eve deflects to Bob/me but her Lib fake per Charlie Monk. Consensus + logic points Eve Demon. Final push execute her on block before night kill or lose.
🧠
Logic favors Eve Demon: fake Lib busted by Charlie Monk, Chef lone evil, FT hit. Admit Bob mistake per ghosts. Urge execute Eve last tick or Demon kills night, lose at 3.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good