Game Detail

Players

Alice (Washerwoman) Bob (Virgin) Charlie (Imp) David (Butler) Eve (Baron) Frank (Drunk) Grace (Librarian) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil140,44026,764$0.6205
Good422,07892,153$0.4875

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Eve. Your safe bluffs are: Recluse, Soldier, Monk
📜
Storyteller
Alice
Good evening Alice. You are the Washerwoman. Either Grace or Heidi is the Librarian.
📜
Storyteller
Grace
Good evening Grace. You are the Librarian. Either David or Frank is the Drunk.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a player to be my 'master' for tomorrow. I will choose my neighbor Charlie to observe his voting patterns early on.
📜
Storyteller
David
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to confirm my role and Alice's role early. If she's a Townsfolk and nominates me, she'll be executed, proving I am the Virgin and she is good.
🧠
Coordinate with Charlie on bluffs and a consistent story about the Outsider count so town wastes D1 on sorting Outsiders instead of hunting the Imp.
🧠
I want to quietly check in with one of my Librarian pings (David or Frank) to see if their role claim makes sense or if they already suspect they might be the Drunk.
🧠
Observe initial interactions and see if anyone approaches me before I commit to a conversation. As the Saint, I want to be careful about who I trust and avoid being an early execution target.
🧠
Bob has claimed Virgin, a powerful confirmation role. I want to share my information with him to build trust, but I also want to be cautious about nominating him immediately without hearing from Grace or Heidi, who I have information on.
🧠
Coordinate non-clashing bluffs with Eve and plan an early misexecution path, ideally by focusing town on Outsider-count confusion while I hide as a helpful Townsfolk.
🧠
I want to establish a connection with one of my neighbors, Grace, and see if she has any information or a role claim that can help me verify her. Sharing my Mayor role early to a neighbor can sometimes build trust or bait a Demon.
🧠
I want to find out what Grace knows about me. As a Butler, I'm an Outsider, so if she's a Librarian, she might have seen me as one of two potential Outsiders. Releasing my role to one person early helps build trust.
🧠
I want to confirm Alice's information and keep the plan of her nominating me as a backup to prove our roles, while also gathering more info about the potential Librarian.
🧠
Seed a believable Empath bluff early, gain trust with Alice, and collect claims to later weaponize Outsider-count confusion while protecting Charlie.
🧠
To share my Librarian information with David privately to see how he reacts and to establish a connection.
🧠
I want to start gathering information from my neighbor Alice, who has been whispering with several people. Since I am the Saint, I need to stay alive and find the Demon without being executed.
🧠
I want to verify my Washerwoman information with Heidi. If she is the Librarian, I can trust her and Bob's Virgin claim becomes a safer test.
🧠
Get ahead of early info claims, plant my Monk bluff with a central info hub, and learn what Alice has so I can plan kills and misexec pushes.
🧠
I've already shared my role with Grace and am waiting for her response or for other players to initiate conversation with me. Many players are whispering, and I want to see if Grace replies to my message before I move on to someone else.
🧠
I want to confirm Grace's role as the Librarian and figure out if I am actually the Butler or the Drunk. I also want to know what Frank is claiming to see if there's a conflict.
🧠
I want to find out which player Alice saw as the Librarian to help verify her claim and identify another potential Townsfolk.
🧠
Secure David’s claim and steer him toward reinforcing my Empath-0 trust and Outsider-count confusion, protecting Charlie and setting up misdirection for nominations.
🧠
I need to share my Librarian information with Frank since he is the other person in my '1 of 2' pair. This helps verify roles and cross-reference information.
🧠
I need to correct Alice's assumption and warn her about my Saint role so I don't get executed, while also narrowing down Grace's role based on Alice's Washerwoman info.
🧠
Update Bob on the new information regarding Heidi's Saint claim and its implications for my Washerwoman info.
🧠
Get Bob’s claim and info early to tailor my Monk bluff, choose credible protection targets, and identify an easy mis-execution path without exposing Eve.
🧠
I want to solidify my alliance with Grace and see if she has any information on the players who are talking the most (Alice and Bob), while also acknowledging her information about David potentially being the Drunk.
🧠
I'm responding to Eve's Empath claim while cross-referencing Grace's Librarian claim. This helps establish a network of information and checks the Outsider count.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Run out the clock with no execution, keeping me safe and denying town early mechanical info, while sounding like cautious good.
🧠
Support Charlie's no-execution stance, slow the game, and use Outsider uncertainty to discourage a Day 1 execution that could hit the Demon.
🧠
I want to publicly claim my role as Butler and share the information I've gathered to help build trust and clear up the Outsider count.
🧠
I want to confirm my stance on the no-execution strategy and publicly acknowledge my role to build trust, while supporting the idea of waiting for more information.
🧠
I want to avoid being executed since I am the Saint, and the group currently seems inclined to have no execution today, which is the safest outcome for my team right now.
🧠
I need to publicly claim Virgin and call for Alice to nominate me to verify both of us. This is a standard Day 1 Virgin play to create a confirmed 'good' block.
🧠
Confirm my role and information to the group while supporting the plan to test the Virgin claim.
🧠
I am nominating Bob to trigger his Virgin ability. Since I am a Townsfolk (Washerwoman), if he is the Virgin, I will be executed, proving both of us are good and confirming his role mechanically.
📜
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the confirmed Virgin to erase a trusted anchor, avoid possible Mayor redirection, and keep the town focused on Outsider/Drunk confusion rather than solving the evil team.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Charlie as my master again to stay consistent with my previous claim and continue testing if I am the Drunk. If I can vote when Charlie does not, I know I am the Drunk.
📜
Storyteller
David
You chose Charlie to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to share my information with Heidi to build trust and see if she has any new information, while also confirming Alice's Washerwoman ping on me.
🧠
Steer Frank to advocate no-exec or execute a good player (Grace) while keeping heat off Charlie, and reinforce a plausible Outsider-count story that matches Baron.
🧠
Respond to Eve's whisper to probe her suspicions about Grace and understand her perspective on the current game state, while maintaining my cover as Mayor.
🧠
As a confirmed good player who died at night, I want to use my status to gather information from my living neighbor Charlie, who claimed Monk, to narrow down the Demon's targets.
🧠
To help the team identify the Drunk and narrow down suspects, confirming the Librarian's progress since I know Grace must be the Librarian (as Heidi is claiming Saint).
🧠
Answer Bob’s question with a consistent Monk bluff to gain a dead player ally and reduce suspicion while keeping options open for later framing.
🧠
I want to confirm my role to Grace since she is a confirmed Librarian and Alice (the Washerwoman) verified her. This builds trust and helps us narrow down the evil team.
🧠
I need to establish communication with my chosen master (Charlie) and find out what the dead players are saying. I also want to clarify my status regarding the Librarian ping.
🧠
Share my logic with a confirmed good player (Alice) to build a consensus on the Drunk's identity and start narrowing down the Demon candidates.
🧠
Align with Frank, build a town-looking case to execute David as the ‘safe’ solve, reducing good numbers and preventing David’s Butler link from dragging suspicion onto Charlie.
🧠
I want to solidify the plan to execute David while also fishing for Eve's thoughts on the Demon's identity to see if she's trying to deflect or if she has a genuine theory.
🧠
Share my thoughts with Charlie about the night death and potential suspects to keep the investigation moving.
🧠
I want to keep the conversation going with Grace to narrow down the demon candidates. Since she is the Librarian I found, she is a high-trust player for me.
🧠
Answer David consistently with Monk bluff, subtly steer suspicion toward Frank being the Drunk so town considers executing him, and keep David aligned with me via Butler-master dynamic.
🧠
Strengthen my alliance with the confirmed good player (Grace) while pointing out the suspicious behavior of others to narrow down potential evil candidates.
🧠
Confirm strategy with Charlie and gauge his thoughts on suspects while testing my Butler restriction.
🧠
I want to share my suspicion of Charlie and Eve with Heidi, who I currently trust as the Saint, and see if she has any other observations.
🧠
Answer Frank without exposing Charlie; keep pressure on executing David; plant alternative Demon candidates (Grace/Heidi) and keep Frank aligned with me.
🧠
To solidify a voting plan with Eve and continue building trust while sharing my suspicions about Grace and Heidi.
🧠
Communicate with my confirmed good ally Alice to gather information from Grace and coordinate our next steps.
🧠
Update Bob on the current information and theories to align our efforts as the two dead players.
🧠
Steer day talk toward executing Frank (or David if Butler test fails), while reinforcing my Monk bluff and keeping heat off me and Eve.
🧠
To coordinate with Grace, a trusted player, to identify potential evil players among Charlie and Eve who have been whispering suspiciously.
🧠
Coordinate with Charlie and Eve to focus suspicion on Frank as the potential Drunk and test my Butler restriction during the upcoming nomination phase.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly claim Librarian and share my Night Zero info to establish a baseline of trust and focus the group's attention on suspicious players.
🧠
Address the group to share my thoughts on the current situation and Grace's information without revealing my role just yet, while pushing the conversation toward David.
🧠
I want to push the conversation toward role confirmation and setup analysis. Since I am a confirmed good ghost, my voice carries weight. I'm questioning Eve because she has been quiet and hasn't claimed a role yet, and I'm asking Grace for clarification on her info to see if it aligns with the possible Outsider count.
🧠
I want to publicly declare my plan to test my Butler restriction and point out the logical consequence: if I am the Butler, Frank is likely the Drunk based on Grace's Librarian information.
🧠
Correct David's misunderstanding of the Butler/Drunk mechanic to ensure the group evaluates the information accurately.
🧠
I am coming out as the Saint to explain my presence in a potential Baron game and to clarify the outsider count, while also questioning Charlie about his claim of protecting me.
🧠
Create a consensus execution on Frank based on existing Drunk suspicion, keeping heat off me and Eve and removing a strong good voice before night.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination by highlighting my Mayor role and the risk of executing a high-value Townsfolk when a likely Drunk candidate (David) exists.
🧠
I want to see if David attempts to vote for Frank before Charlie does, as this would mechanically prove David is the Drunk and Frank is telling the truth as the Mayor.
🧠
I want to see if we can get more information before committing my only ghost vote. Since this is only Day 2 and Frank is claiming Mayor, executing him might be risky if he's telling the truth, but if he's the Drunk or the Demon, it's a good move. However, as a ghost, I only have one vote for the rest of the game.
🧠
To test my Butler ability by waiting for Charlie (my master) to vote first, and to explain my logic to the group while the vote on Frank is active.
🧠
I will wait to see if the living players reach the required vote threshold for Frank before deciding whether to use my precious ghost vote.
🧠
I will wait to see how the vote on Frank progresses before deciding whether to contribute my vote, as I am the Saint and need to be careful with executions.
🧠
I nominated Frank; voting looks consistent and helps push through a likely good execution, shortening the game while keeping attention on Drunk and setup debates, not on me.
🧠
Secure an execution on a high-impact good claim (Mayor/Drunk) to reduce late-game risk for Charlie and keep town arguing about Grace vs David.
🧠
I need to persuade the other players not to vote for me. Being the Mayor is a strong late-game win condition, and executing me now based on a 50/50 chance of being the Drunk is a waste of a powerful role. I need to highlight that David is a much safer execution target if we believe Grace.
🧠
I am voting for Frank to confirm my information and because his execution provides a safe way to gain information without hitting the Saint or risking a game-losing execution elsewhere.
🧠
I am voting for Frank to reach the threshold for execution. Since I am dead, this uses my one ghost vote, but securing an execution based on a strong Librarian ping is worth it to narrow down the pool and confirm roles.
🧠
I am following through with the plan to vote with my master, Charlie, to support the execution of Frank. Frank is likely the Drunk according to Grace's Librarian info, or a Minion/Demon bluffing Mayor. Since Charlie is voting, I am allowed to vote as the Butler.
🧠
Frank is currently on the block with enough votes to be executed. As a dead Washerwoman, I should use my ghost vote strategically. If Frank is the Drunk (as Grace's info suggests is possible), executing him is safe. If David is the Drunk, Frank is the Mayor. However, with Charlie, Eve, Grace, Bob, and David already voting, my vote isn't strictly necessary for the majority, but I will join to ensure a consolidated good team effort if the group is certain. Actually, looking at the count, there are 5 votes out of 6 needed (wait, the prompt says 3 votes needed for execution? 8 players total, 6 alive, majority is 4. Prompt says 3 votes needed. Let me check the count: Charlie, Eve, Grace, Bob, David = 5 votes. That is a majority anyway). I will use my ghost vote to help secure the execution and provide clarity on the 'Drunk' ping from Grace.
🧠
Frank is one of two candidates for being the Drunk according to Grace (a confirmed Librarian). Since the good team has already reached a majority of 6 votes (Charlie, Eve, Grace, Bob, David, Alice), my vote adds further consensus and aligns with the group's decision to gain information and clear a potential Drunk or Demon bluff.
🧠
Lock in Frank execution while sounding like a cautious good player, and keep attention on Drunk logic rather than on me or Eve.
🧠
Lock in Frank’s execution while sounding like a cautious good player, and set up tomorrow’s suspicions away from Charlie.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Now that I am on the block with a majority vote, I need to leave the town with parting advice and highlight the potential loss of my Mayor ability if they follow through with the execution.
🧠
I want to double-check the logic of the Baron world before Frank is executed, as his Mayor claim is powerful if true.
🧠
Encourage David to reveal if he tested his Butler restriction to determine if he is the Drunk instead of Frank.
🧠
Respond to Bob's question about the Butler test and clarify why I voted, while offering to test on a future nomination if one occurs.
🧠
I want to point out the missed opportunity for David to test his Butler claim and set up the plan for the next day, as the current nomination is likely to result in Frank's execution.
🧠
Cast suspicion on David while acknowledging the reasoning for Frank's execution, preparing the group for potential next steps if Frank is not the Demon.
🧠
Reinforce Frank staying on the block and set up tomorrow’s focus on David’s Butler test, keeping suspicion away from me and Eve while town loses a good player.
🧠
Keep the execution on Frank to remove a dangerous voice or Mayor and prevent new nominations that could accidentally put Charlie at risk.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the player most able to drive a correct Day3 execution, while preserving a scapegoat (David) and Saint pressure (Heidi) to keep suspicion off me.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Charlie as my master again to facilitate the 'Butler test' we discussed during the day. If he stays silent on a vote tomorrow, I will attempt to vote to see if my restriction is active.
📜
Storyteller
David
You chose Charlie to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with Demon to steer Day 3 toward executing Heidi (claimed Saint) or at least create a viable non-Charlie execution, keeping Charlie alive into final 3 or winning immediately.
🧠
I want to see what Eve and Charlie are discussing before I make my next move, especially since Grace is dead and she was the Librarian who had info on me.
🧠
I am dead and have no night information. I need to listen to the living players to see what information Grace (the Librarian) might have left or what Eve and Charlie are discussing before I use my ghost vote.
🧠
I am dead, so I need to coordinate with the other dead players (who are confirmed good) to ensure our ghost votes are used effectively. I want to discuss the implications of my Librarian info and the suspicious behavior of David and Charlie.
🧠
Coordinate a unified push that steers the execution away from me, ideally onto Heidi or David, setting up a clean night kill to reach final 2.
🧠
Respond to Grace's whisper to coordinate with the dead players and analyze the current state of David versus Frank.
🧠
I am waiting to see if anyone comes forward with new information from the night, specifically checking if the Butler test or any other claims change the social dynamic before I commit to a target.
🧠
I want to coordinate with my dead allies to focus our observations on David and Charlie. Since I have no vote left, my role is purely analytical now.
🧠
Lock in a Heidi execution by persuading David it is the only meaningful test and that leaving a claimed Saint alive to final four is Demon-favorable.
🧠
Respond to Eve's suspicion of Heidi while highlighting the danger of executing a potential Saint.
🧠
Clarify the Librarian info now that Grace is dead and can speak more freely, and check if David is still a suspect.
🧠
Reply to Frank's whisper to share my Librarian information and discuss the implications of his identity versus David's.
🧠
Prime David to publicly doubt Heidi’s Saint claim and be willing to execute her, while I look cautious. This sets up an immediate win or an easy path to final two.
🧠
I want to alert my fellow dead good players about the suspicious amount of whispering between Eve and David, and refocus on the plan to test David's Butler claim.
🧠
I want to check David's stance and see if he's willing to cooperate or if he's part of the group (Charlie/Eve) that's being suspicious. Since he's the Butler claim, I want to see how he reacts to the pressure.
🧠
Coordinate with my fellow dead good players to focus our observation on David and the suspicious amount of whispering he is receiving from multiple players.
🧠
Get David to support executing Heidi by lowering the Saint-risk via Drunk/Baron ambiguity and framing Heidi as an endgame shield.
🧠
I want to gauge Heidi's reaction to the pressure mounting on her while also checking her thoughts on Charlie, my master, to see if their stories align or conflict.
🧠
Gather Grace's final thoughts as a confirmed Librarian to narrow down the Demon suspects among the survivors.
🧠
Share my suspicions with Frank and probe his thoughts on the potential Demon candidates, specifically David and Charlie.
🧠
Probe Heidi for inconsistencies and prime her to look shaky, so I can justify a public push to execute the Saint claim without sounding defensive.
🧠
I want to point out the suspicious amount of attention David and Heidi are getting from the living players and alert my dead allies to watch Charlie and Eve's influence.
🧠
Respond to Charlie's questioning to reinforce my Saint claim and pivot the suspicion back to the mechanical logic of Grace's Librarian ping.
🧠
Coordinate with my confirmed good allies (Alice and Grace) to focus our pressure on David and Charlie, who are looking suspicious due to their private whisper circles and the untested Butler claim.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to stall the nomination of Heidi and voice my concerns about the risk of executing a potential Saint, especially with the game on the line.
🧠
Force the only high-leverage execution: Heidi either loses the game for good if truly Saint or removes a dangerous endgame shield, ensuring Charlie survives to win.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop the town from voting for me because as a Saint, my execution ends the game in an immediate loss for the good team. I must remind them of the Librarian's info which didn't include me.
🧠
I am the Butler and I must follow my master, Charlie. I want to publicly acknowledge this restriction while also highlighting the risk of executing a potential Saint.
🧠
Secure the Heidi execution; it either instantly wins if she is the Saint or removes a dangerous endgame claim, and it pressures David to follow if Charlie votes.
🧠
To prevent a potentially game-ending execution of a Saint claim by warning the Town, specifically Charlie, about the risk.
🧠
To prevent the potential immediate loss of the game by warning the town that Heidi's execution is a trap if she is indeed the Saint, especially since I've used my ghost vote and cannot contribute mechanically.
🧠
As a dead player, I should save my ghost vote for a more critical moment, and I agree that executing a Saint claim is too risky right now. I will wait to see if the living players reach a majority without my intervention.
🧠
I will wait to see if Charlie or others vote for Heidi. As a dead Mayor, I need to save my single ghost vote for the final day when it has the most weight, unless it's absolutely necessary to secure an execution on a primary suspect. Voting for a Saint claim on Day 3 is too risky for our team.
🧠
Secure the Heidi execution with the minimum votes; either instant win if Saint, or simplify to a winning final three with my Minion.
🧠
I must not vote for my own execution, as I am the Saint and my death by execution would cause the good team to lose immediately.
🧠
I am voting for Heidi because my master, Charlie, has voted. As a Butler, I can only vote if my master does. While I'm nervous about the Saint claim, Charlie is my master and I need to fulfill my role's restriction to maintain my cover or prove my ability.
🧠
Lock in Charlie and David’s votes to execute Heidi and end the game if she is Saint, or at minimum remove a good player and create distrust around Saint/Drunk worlds.
🧠
To stop the execution of a Saint claim which would result in an immediate loss for the good team.
🧠
I need to stop the execution of Heidi. If she is the Saint, the game ends immediately, and my information as Washerwoman supports the existence of multiple outsiders (Baron world). Eve's push is incredibly reckless for a good player.
🧠
To stop the execution of a potential Saint, which would cause an immediate loss for the good team. I need to reinforce the ghosts' warnings and point out Eve's suspicious behavior.
🧠
I need to convince Charlie and David to lower their hands to prevent a potentially game-ending execution of the Saint claim.
🧠
Lock in the Heidi execution by calming David and countering ghost pressure; either instant win if Saint or strong endgame if not.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to stop the execution by convincing the remaining players to nominate someone else before the phase ends. My execution ends the game, and Eve's push for it is incredibly suspicious.
🧠
Express doubt about the current execution target while maintaining my Butler persona and loyalty to my 'master' Charlie.
🧠
Lock in Heidi’s execution by reassuring David and discouraging any counter nomination or votes that could tie or surpass, preserving Charlie and securing an immediate or near-certain evil win.
🧠
I need to convince David to nominate Eve to prevent the potential game-ending execution of Heidi and to pivot the town's focus back to suspicious players.
🧠
I am trying to convince David to nominate Eve to prevent the immediate loss from a potential Saint execution and to test David's Butler claim.
🧠
Encourage David to nominate Eve to prevent the immediate game loss from executing Heidi (Saint) and to test David's Butler claim.
🧠
Encourage David to nominate Eve to prevent the potential game-ending execution of Heidi (the Saint claim) and to test David's Butler claim simultaneously.
🧠
Hold the line on Heidi, prevent David from nominating Eve, and keep Eve safe. If Heidi is Saint we win instantly; if not, we still remove a strong shield/voice.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Saint Executed
Winner: Evil