Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good733,185405,316$0.6716
Evil281,347100,533$0.2098

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Alice. Your safe bluffs are: Librarian, Virgin, Empath
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Disrupt key good information roles early to sow confusion and protect David from accurate investigations.
📜
Storyteller
Alice
You chose to poison Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
First night with no information. Picking Alice (my neighbor) and Bob (next to her) to start building a picture. A 'no' result is very powerful, clearing two players immediately. A 'yes' is ambiguous but gives me a lead to investigate during the day.
📜
Storyteller
Heidi
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
It's early Day 1 and I have no information. I want to privately talk to my neighbor Grace to see what she claims and potentially coordinate. Building trust with neighbors is valuable since Empath might be checking us.
🧠
As Fortune Teller, I should share my N0 info with a trusted neighbor to start building an information network. Grace is my neighbor and just whispered with Frank — I want to find out what she knows and share my first reading.
🧠
I want to gather information from a neighbor. Bob is my neighbor, and talking to him could help me understand his role and alignment without revealing I'm the Saint.
🧠
As Ravenkeeper, I want to bait the Demon into killing me at night. I'll share my role privately with a neighbor to build trust and gather information.
🧠
Build trust with Eve by claiming Empath and sharing favorable info that includes her. This creates a strong ally who will defend me throughout the game.
🧠
I'm the Mayor, a late-game role I want to keep hidden. I'll talk to Heidi to learn her info but not reveal my role yet. I'll be vague about what Frank said to protect both of us.
🧠
Coordinate with my Demon to establish a safe bluff. David knows the out-of-play roles and can guide my cover story.
🧠
Respond to Charlie's outreach to build rapport with a neighbor. I'll claim to have no starting info (truthful) and suggest I might be a role that acts later, without revealing I'm the Monk.
🧠
I want to gather information from my other neighbor Eve before the day ends. My whisper to Grace got no response, so I'll try the other side of the circle.
🧠
Grace directly asked what I learned. Sharing my Night 0 read builds an early trust bond. If she's good, we form an info core. If evil, the knowledge that Alice+Bob are cleared constrains her team's bluffing space.
🧠
Continue the conversation with Bob naturally. As a Saint, I want to appear like a normal Townsfolk with no info to avoid suspicion, while building a relationship with my neighbor.
🧠
Frank initiated a whisper to me as my neighbor. I should respond to build rapport and try to learn his role or any info he has, while being careful not to reveal I'm Ravenkeeper (which could make the Demon avoid killing me at night). I already told David, so I need to see if Frank's story aligns.
🧠
Coordinate with Alice on safe bluffs to maintain consistent evil narrative and build trust with good players.
🧠
Heidi shared her Fortune Teller claim and first-night info. I should reciprocate with my Mayor role to build mutual trust and a working alliance. The Mayor's bounce ability makes it safer to reveal than most roles.
🧠
Coordinate with my Demon David to align our bluffs. I need to pick a safe role that doesn't contradict his Empath claim or other potential good player information.
🧠
I'm the Monk and need to conceal my role. Alice is my other neighbor and I haven't spoken to her yet. I should find out if she has any starting info, and build trust with neighbors while staying guarded about my own role.
🧠
Build trust with Eve by being somewhat honest (no first-night info) without revealing I'm the Slayer. Try to learn what she's heard from other players.
🧠
Alice is mechanically cleared as non-Demon from my night 0 check. She's been active in whispers. I want to learn what she knows without necessarily revealing my role yet, and see if she has any useful info from her conversations with Bob and David.
🧠
Gather information from a new player. Frank has been talking to Grace and Eve but I haven't spoken to him yet. Want to see if he has starting info and build a broader network of contacts.
🧠
Grace has been central in multiple whisper chains (Frank, Heidi). She may have heard first-night info or role claims. I want to see if she corroborates or contradicts David's Empath claim about me and Charlie.
🧠
Build trust with Charlie as my 'good neighbor' from my Empath reading. Early relationship building makes me look genuinely invested in solving the game, and Charlie will be more likely to defend me in future days.
🧠
Eve has been chatting with David, Frank, and others. I want to gather more information from her to cross-reference with Heidi's Fortune Teller claim without revealing my own role yet. Asking what she's heard about Alice and Bob specifically will help test Heidi's info.
🧠
Plant my Librarian bluff with Bob early to establish my cover story. Bob is poisoned so his info is wrong, making him less likely to catch contradictions.
🧠
Alice shared she's the Librarian. I'll be honest that I have no starting info but express interest in her info. I won't reveal I'm the Monk yet - too risky. I want to see if she'll share her two players or give more details.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Empath zero reading publicly to solidify my good claim, confirm Eve and Charlie as 'good' in town's eyes, and build trust with multiple players early.
🧠
It's Day 1 nominations. I have no starting info to share but as Monk I want to encourage information flow without revealing my role. This helps me decide who to protect tonight while keeping a low profile.
🧠
Day 1 nominations just opened. I want to share my perspective without revealing my Mayor role publicly. Encouraging collaboration without pushing for an execution yet - we don't have enough evidence.
🧠
Grace named me as suspicious, so I need to defend myself. I should also challenge where her info comes from without revealing I'm the Slayer. Pointing out David/Eve coordination may plant useful doubt.
🧠
Acknowledge David's claim without revealing my Saint role. Build trust but stay cautious. I want to avoid being nominated at all costs since execution means game over. Also press Grace for more specifics since she made a bold claim.
🧠
Support Grace's clearing of me by asking for details, which makes me look like a cautious good player. Build social capital with the town while not drawing suspicion toward David.
🧠
I want to support David's claim since it clears me, press Grace for her source (which could identify a Washerwoman or similar), and position myself as a valuable good player to bait a night kill — which would trigger my Ravenkeeper ability.
🧠
Grace already shared my info publicly. People are pressing her for the source. Revealing myself as Fortune Teller builds credibility for both of us and creates a strong good network: me, Grace (Mayor), David (Empath), Charlie, Eve. Worth the risk.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Disrupt the Fortune Teller's information gathering to protect the Demon David and create confusion among the good players.
📜
Storyteller
Alice
You chose to poison Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the Fortune Teller who revealed herself publicly. She's the Demon's most obvious and urgent target. Protecting her tonight maximizes the chance of blocking a kill and keeping valuable info-gathering alive.
📜
Storyteller
Bob
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Fortune Teller - she can check me and confirm I'm the Demon. Killing her tonight is critical to protect my identity and maintain my trusted Empath position. Her death also discredits her Alice/Bob clears, potentially making town suspicious of Alice and Bob tomorrow.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
David
You chose to kill Heidi.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Charlie and Frank are the two players least covered by existing claims. My N0 cleared Alice/Bob, David claims Charlie/Eve are good, and Grace is my ally. Checking Charlie and Frank gives me maximum new information and covers the most likely Demon candidates.
📜
Storyteller
Heidi
You chose Charlie and Frank. You receive the answer: NO.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Coordinate with Demon David on Day 2 strategy. Frank threatens our team by doubting David and Eve. Pushing Frank as Drunk fits my Librarian bluff and removes a skeptic.
🧠
Grace is my trusted ally from Day 1. I need to share my Night 1 results (Charlie & Frank cleared) and discuss the puzzling no-death night. If my clears are real, the Demon pool is very narrow now.
🧠
David claims Empath with 0 on me, so he trusts I'm good. I want to learn if he has new info and share thoughts about Frank's suspicious behavior. I should also gauge if David is trustworthy or potentially the Drunk.
🧠
David's Empath reading cleared me as good, so he should trust me. I want to coordinate with him, feel out his credibility, and potentially set up a bluff to bait the Demon into killing me so my Ravenkeeper ability triggers.
🧠
Coordinate with Alice to frame Frank as the Drunk using her Librarian claim. This eliminates a skeptic and misleads town.
🧠
Heidi shared her N1 Fortune Teller results with me privately. I need to acknowledge her info, share my Mayor perspective on the no-death night, and discuss narrowing down to David vs Eve. Building trust with Heidi is key since she's my closest ally.
🧠
Heidi is my top priority. I protected her Night 1 and she's the Fortune Teller. If the no-death night is because the Demon attacked her, she needs to know. Plus I need her Night 1 info.
🧠
David is the most trusted player so far and central to many whispers. I need to learn his Night 1 Empath reading to help narrow down the Demon. Also want to understand who he suspects after all these whispers.
🧠
Grace has been spreading Heidi's Fortune Teller info and is trusted. Convincing her that Frank is suspicious based on my Librarian claim will give us a credible voice pushing Frank's execution. She can be my proxy.
🧠
Bob reached out about the no-death night. He may have mechanical info (Monk/Soldier) or a theory. I should hear what he has to say and share my Night 1 results to build trust.
🧠
Heidi is the Fortune Teller and central to town's info. I need to learn if she got new info, discuss the no-kill night implications, and share my suspicion of Frank. Building trust with her helps the good team coordinate.
🧠
Frank hasn't claimed a role and has been actively questioning. He might be a useful ally to share theories about the no-kill night. I want to position myself as a valuable target for the Demon while gathering info.
🧠
Feed Frank my Empath bluff (0 evil neighbors) to seem transparent. Suggest Monk protected someone to explain no death. Build trust while preparing to frame him as Alice's Drunk target.
🧠
Alice shared sensitive Librarian info with me. I should reciprocate trust and reveal I'm the real Mayor, which means if she's truthful, Frank is the Drunk. This builds alliance and tests her reaction.
🧠
Heidi directly asked if I have a role explaining the no-death. Revealing I am the Monk and protected her explains the missing kill, builds strong trust, and validates her Fortune Teller claim as threatening enough for the Demon to target.
🧠
Eve asked for my read and I should reciprocate. She's likely good per David's Empath reading. I want to share my suspicion of Heidi/Grace coordination and see if she has additional info. I'll hold my Slayer shot until I'm more certain.
🧠
Build trust with Grace by keeping our info exchange private, explain the no-death as possible Monk protection or demon confusion tactics, and solidify her belief that Frank is the Drunk. She's leaning our way already - just need to keep her there.
🧠
Charlie was cleared by my Night 1 read (Charlie+Frank=NO). He reached out to me directly and seems cooperative. I want to share my findings and get his read on David and Eve. He's a trusted ally since he's mechanically cleared from being the Demon.
🧠
Heidi said Bob explained the no-death. I need to know what that is — it could reveal Monk, Soldier, or something else critical. Bob trusts Heidi enough to share, so he's likely good. Getting his info helps narrow worlds.
🧠
Frank raised a good point about Heidi-Grace. I want to acknowledge his suspicion, share my Ravenkeeper bait strategy discreetly, and probe whether he has any protective role knowledge about the no-kill night.
🧠
Coordinate with Eve on the Frank push. She's my strongest ally and we need to be on the same page before nominations. Keeping her close protects my Empath bluff.
🧠
David is the most pivotal player — his Empath claim cleared Eve who is a Demon candidate per Heidi. I need to pressure him about the no-death, his N1 read, and whether he still trusts Eve. If he slips, we can catch the Demon.
🧠
Charlie was cleared by Heidi's FT and is asking good questions. Sharing my Monk role with him builds trust and lets us coordinate. I want to discuss the Grace/David/Eve suspect pool and see if he has more info from his whispers.
🧠
I want to probe Heidi about the Grace info-sharing anomaly. Also need her Night 1 Fortune Teller reading to cross-check with other claims. Her response will help me decide whether to use my Slayer shot.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
I need to reveal my Monk role publicly to give credibility to Heidi's Fortune Teller info and narrow down the Demon. We must execute today from the shortlist of Grace, David, or Eve.
🧠
Counter Bob's dangerous claim that points at David by presenting my Librarian info about Frank being Drunk. Shift the execution target away from David/Eve/Grace toward Frank.
🧠
Grace sharing Heidi's Fortune Teller info before Heidi herself is the most concrete suspicious behavior. It's independently suspicious regardless of whether Bob is real Monk or bluffing. Grace could be Spy or Demon. Executing her gives us valuable info via Undertaker (if any) and removes a likely evil player. I'll keep my Ravenkeeper role hidden so the Demon might target me.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm on the block and must defend myself. Revealing Mayor solidifies that the Demon must be David or Eve per Heidi's clears. Eve's nomination of me is consistent with evil trying to deflect. I need to redirect the execution to the real Demon candidates.
🧠
Heidi's reads narrow the Demon to Grace, David, or Eve. David's Empath says Eve is good. That leaves Grace. Her Mayor claim could be a Demon bluff or a Drunk delusion. Either way, execution is the right call.
🧠
Grace is threatening David by name and claiming Mayor. Executing her removes that threat permanently. My Librarian bluff already implicated her as potential Drunk, so voting is consistent with my story.
🧠
I nominated Grace and the case is solid — she shared FT info before Heidi's reveal, which is independently suspicious regardless of Bob's claim. Voting aligns with my nomination. If she's the Demon we win; if she's good Mayor, we learn and narrow to David.
🧠
The logic chain is strong: Heidi is verified good by Bob's Monk protect, her FT clears Alice/Bob and me/Frank, leaving Demon among Grace/David/Eve. David's Empath 0 clears Eve. Grace is the remaining suspect. I must vote to execute the most likely Demon.
🧠
Grace is in my Demon candidate pool (along with David and Eve). The vote already has 4 votes so she'll be executed regardless. I should vote to show I support the logical deduction and don't appear to be protecting a potential Demon.
🧠
Bob's Monk claim is highly suspicious — it perfectly explains the no-death, clears Heidi, and frames three players. If he's the Demon, shooting him wins the game. Even if I miss, we still execute Grace and gather more info for tomorrow.
📜
Storyteller
Nothing happens.
🧠
Vote with the majority on Grace to appear cooperative and town-aligned. Grace's execution regardless of her alignment removes a vocal player. Frank's failed Slayer shot creates confusion I can exploit later.
🧠
I'm being executed with 6 votes. I need to make a final plea pointing to David/Eve as the evil team and clarify that Frank is likely the Drunk, not real Slayer. This will help town execute the right person tomorrow.
🧠
The vote has 6 hands — execution is inevitable. I want to acknowledge Grace's Mayor claim publicly, set expectations for tomorrow, and maintain consistency with my Monk claim. I'll direct attention to David and Eve for tomorrow.
🧠
Grace's dying claim that David and Eve are evil is dangerous. I need to frame her late Mayor claim as suspicious and reinforce my Librarian info to protect David for tomorrow.
🧠
Grace is almost certainly being executed. I want to set up for tomorrow by hinting at my Ravenkeeper role to bait a night kill, while also showing I'm thinking clearly about both possibilities. If Grace is Demon, we win; if not, I want the Demon to target me.
🧠
The vote is clearly going through with 6 votes (including mine). Grace will be executed regardless of what I do. No need to speak now; I'll save my influence for tomorrow when we may need to decide between David and Eve. As Saint, I should stay low profile.
🧠
The vote on Grace is locked. I want to publicly lay out my Night 2 plan so everyone knows the logic path for tomorrow, and to confirm my FT reads hold up under scrutiny.
🧠
The vote is passing regardless. I should explain my Slayer shot failure publicly: either I'm the Drunk (as Alice claims) or Bob simply isn't the Demon. This transparency helps town regardless of which world we're in.
🧠
Lower my hand to create distance from Grace's execution. The vote is already passing with 5+ hands. If Grace flips Mayor, I want to look like I had doubts. This subtly protects me tomorrow when the town needs to find the Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed and this is my last chance to speak. I need to reinforce Heidi's plan for tomorrow and make sure the good team doesn't lose focus. David rescinding his vote is suspicious — he knows I'm not the Demon and wants to look less guilty.
🧠
Reinforce the night plan publicly so everyone is aligned. Confirm I will protect Heidi again, ensuring the Fortune Teller lives to get the critical read on David+Alice.
🧠
Grace is being executed which removes a good player accusing David. I'll let this phase close and plan to poison Heidi tonight to corrupt her Fortune Teller check, making town think Eve is the Demon instead of David.
🧠
Reinforce my Ravenkeeper bait strategy. If I die tonight, I get to learn a character — this is my role's entire purpose. By publicly stating who I'll check, I create a dilemma for the Demon: kill me and give me that info or leave me alive. Also, this shows I'm playing like a real Ravenkeeper.
🧠
I want to affirm the town's plan without revealing I'm the Saint. Staying engaged and supportive helps avoid suspicion while keeping my role hidden until necessary.
🧠
The nomination is settled and Grace will be executed. My plan for tonight is already communicated clearly to everyone. No need for further speech — better to save time and move toward night phase for my Fortune Teller check.
🧠
Reinforce the night plan and add my perspective that if Grace is the real Mayor, Alice's Librarian info logically makes me the Drunk, so my Slayer ability is worthless. This removes me from suspicion and narrows focus to David/Eve.
🧠
Grace is being executed which is good for evil. I need to wait for night phase so Alice can poison Bob (removing Monk protection) and I can kill Heidi before her Fortune Teller check exposes me.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi's Fortune Teller check on David+Alice is the single biggest threat to our Demon. Poisoning her corrupts this result, likely sending town after Eve instead and protecting David for another critical day.
📜
Storyteller
Alice
You chose to poison Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the Fortune Teller and our only source of mechanical info to distinguish David vs Eve tomorrow. If the Demon kills her, we lose that read. Everyone agreed I should protect her, and there is no better target.
📜
Storyteller
Bob
You chose to protect Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to permanently remove the Monk who protects Heidi, enabling future kills on the Fortune Teller. Paired with Alice poisoning Heidi tonight, the town will get a false NO check pointing to Eve, leading to Eve's execution tomorrow.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Following my announced plan: check David plus Alice. Alice is confirmed not my red herring from Night 0. YES means David is Demon (or red herring, making Eve the Demon). NO means Eve is Demon cleanly. The group is coordinated around this read for tomorrow's execution.
📜
Storyteller
Heidi
You chose David and Alice. You receive the answer: NO.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Heidi's Fortune Teller result from Night 2 (David+Alice) will tell us definitively whether David or Eve is the Demon. I need to learn this result privately before nominations.
🧠
Bob is dead. I need to gather info. Heidi is busy whispering with Charlie. Eve is my neighbor and claimed Ravenkeeper. I want to hear her thoughts on the night death and whether she has any useful observations before I talk to Heidi about her FT results.
🧠
Charlie asked for my FT result. Sharing the NO on David&Alice solidifies that Eve is the only possible Demon. I should also probe his Saint claim since if Baron is in play, we need 3 Outsiders and only have 2 (Grace Drunk + Charlie Saint).
🧠
Coordinate with Alice to prepare a unified defense against Heidi's Fortune Teller result, which likely exposes me as the Demon.
🧠
Coordinate with David to discredit Heidi's Fortune Teller reads. Agree to push the 'Heidi is the red herring' narrative to protect David and get Heidi executed today.
🧠
I need Heidi's Night 2 Fortune Teller results urgently. If she checked David+Alice as planned, knowing YES/NO tells us whether David or Eve is the Demon. This is the key info to guide today's execution.
🧠
Frank whispered to me asking what I learned and about Heidi's FT result. I didn't die so my Ravenkeeper ability didn't trigger. I need to engage with Frank and then urgently speak with Heidi to get her FT result.
🧠
I need to find out Heidi's N2 Fortune Teller result ASAP — it's the key to identifying the Demon. As a dead player with one ghost vote, I must help the living coordinate the final execution.
🧠
Heidi just shared her info that David+Alice is NO, clearing them. I want to wait a moment to see if any other conversations reveal something useful before I coordinate the Eve execution plan.
🧠
Need Heidi's FT result immediately. Bob died protecting her, which strongly suggests she's good. Her result on David+Alice will narrow down the Demon candidates.
🧠
Frank is alive, neighbor, and already deduced Bob died protecting me — confirming me good. I need to share my NO result on David+Alice to lock Eve as the only Demon candidate. This will align us for nomination phase.
🧠
Reinforce trust with Eve and guide her to doubt Heidi's Fortune Teller claims, setting up Heidi as a mis-execution candidate.
🧠
Undermine Heidi's credibility early by suggesting she could be the Fortune Teller's red herring. This protects David from any dangerous reads she may have gotten, and plants doubt before she can share her Night 2 result.
🧠
I just whispered to Heidi asking for her Fortune Teller result. I'm waiting for her response before taking further action. No one has responded to me yet, and making another whisper preemptively could clutter the conversation.
🧠
I must talk to Heidi immediately. Her N2 FT result on David+Alice is the most critical piece of information. David just tried to discredit her to me, which is suspicious. I need to hear her result directly before the nomination phase.
🧠
Bob just died and was whispering to Heidi. He knows who he protected N2 and might have critical info. As a dead player myself, I can coordinate with him. His info about who he actually protected could reveal if the Demon attacked Heidi (and was blocked) or attacked Bob directly.
🧠
Alice just whispered to me with a flawed argument suggesting Heidi could be her own red herring. This is suspicious — Alice may be the Baron protecting Eve. I need to tell Heidi about this immediately and coordinate our plan to execute Eve today.
🧠
Heidi told me Eve is the only player unchecked and must be the Demon. I need to confront Eve with this information and gauge her reaction. If she's the Demon, she'll need to discredit Heidi quickly. Her response will help confirm the read.
🧠
Charlie warned me Alice is undermining my info. I need to coordinate with Charlie about Alice's behavior and plan for nominations. He's my most trusted ally right now — he claims Saint and his logic about Alice being the Baron makes sense with two Outsiders in play.
🧠
Build Frank's distrust of Heidi before she can share potentially damaging Fortune Teller results. Get him to view her as unreliable or the red herring herself.
🧠
Build consensus with Frank against Heidi. He already believes he's Drunk, so he's primed to distrust others' info. Getting him on board early helps swing today's execution toward Heidi.
🧠
Grace is a trusted dead player and Heidi has the critical FT result. I need to confirm my N2 protection and get Heidi's result to narrow down the Demon between David and Eve.
🧠
Frank is the messenger and seems neutral. I need to point out the logical flaw: I know I'm good, so Heidi's conclusion must be wrong. The Demon could have killed Bob directly. I need Frank to see this before the nomination phase.
🧠
I need Heidi's N2 FT result on David+Alice to determine the Demon. Bob confirmed he protected her, so she should have a clean result. This is the critical piece of info before nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Heidi before she shares her potentially dangerous night 2 check. Frame her as the Fortune Teller's red herring or having unreliable info. Protect David by eliminating his biggest threat today.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself immediately. Alice's argument that she could be my red herring is provably wrong — both N0 and N2 checks including her returned NO. Red herring always gives YES. I need to convince Frank, Charlie, and David not to vote for me.
🧠
Vote to execute Heidi. She's the Fortune Teller and the biggest threat to David. Her counter-argument about the red herring is clever but I've committed to this position and need to push through her execution before she can gather more info.
🧠
I need to share why my death proves Heidi is good. The Demon killed me because I was protecting Heidi - they wanted her dead. If Heidi were evil, they'd target someone else. This logic plus Alice's flawed red herring argument means I should not vote for Heidi.
🧠
Heidi is confirmed good by Bob's death and her consistent FT results. I must defend her from this unjust nomination and redirect toward Eve, the only uncleared player. As Saint, I can't let town execute good players.
🧠
Alice's red herring argument is logically flawed — a red herring always registers as YES, not NO. Bob's death strongly indicates the Demon tried to kill Heidi. I must speak against executing Heidi and point the town toward Eve, the only player not cleared.
🧠
I must argue against executing Heidi because I know I'm good. If Heidi is real FT, executing her is catastrophic. I need to redirect suspicion to David (who Grace implicated) and explain why Bob's death doesn't prove Heidi is good.
🧠
I need to point out that Alice's red herring argument is logically flawed (red herring = YES, Alice got NO), and that while Bob's death doesn't definitively prove Heidi is good, executing the FT with only one uncleared player (Eve) is reckless. I should save my ghost vote.
🧠
Don't vote Heidi - it'll fail and make me look bad. Redirect toward Eve who the town already suspects. Keep my 'cleared' status from Heidi's NO result intact.
🧠
I must prevent my own execution. Only Alice voted so far. I need to reinforce the logic that my FT info is clean and Eve is the only possible Demon. If I die here, town loses.
🧠
My red herring argument was backwards. Continuing to push will get me killed. I need to lower my hand, admit the error, and redirect suspicion to Eve to protect myself and David.
🧠
The vote against Heidi appears to be failing. I should reinforce the logical case that Heidi is good — her red herring argument is sound — and push for an Eve nomination instead. I'll save my ghost vote for the Eve nomination.
🧠
Reinforce that Heidi is cleared, Alice's argument was debunked, and Eve must be nominated. Prevent town from wasting execution on confirmed-good Heidi.
🧠
I still have my Slayer ability. Eve is the only unchecked player and clearly the Demon. Using my shot now wins the game for good immediately — no need to wait for a nomination.
🧠
Frank already used his Slayer shot on Day 2 on Bob. He cannot shoot again. Pointing this out exposes a potential lie and may unravel the coordinated push against me. Also, I need to defend myself without voting for Heidi.
🧠
Heidi's red herring logic is airtight. Eve is the only uncleared living player. I need to encourage the town to stop the Heidi vote and push for Eve, while saving my ghost vote for that nomination.
🧠
Redirect the town toward executing Eve. She suspects me and could gather more info as Ravenkeeper. Keeping Heidi alive as my shield is ideal since she's cleared me. This vote on Heidi will fail anyway - I should build consensus on Eve.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 3 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (0/3).
🧠
Eve is the only living player I haven't checked. Every other check came back NO. The red herring cannot be Alice (checked twice, both NO). David is cleared. Charlie and Frank are cleared. Bob died protecting me. Eve must be the Demon. I must nominate her.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must point out the mathematical flaw: Heidi only did 2 checks covering Alice, Bob, and David. She cannot have cleared Charlie or Frank. This undermines her entire argument that I'm the only uncleared player. Two other living players are also unchecked.
🧠
Eve is lying about my checks. Night log shows I checked Charlie+Frank on Night 1. I need to vote for Eve and correct her misinformation before the vote closes. She is the Demon.
🧠
Execute Eve to remove a good player and protect David. Eve's math argument about Heidi's clears is valid and dangerous - but executing her now buys us critical time. 5 alive after execution, David night kills, then we control Day 4 to reach final 2.
🧠
I am dead with one ghost vote. Heidi and Alice already voted — we need 3. Voting for Eve now could end the game if she's the Demon. Saving my vote makes no sense if this wins us the game immediately.
🧠
Eve is the only living player unchecked by Heidi. The math from Heidi checks plus Bob's death protecting her makes Eve the clear Demon candidate. Raising my hand to ensure execution. As Saint, I'm safe — voting doesn't put me at risk of execution.
🧠
Heidi's FT checks eliminate Alice, Bob, and David as Demon candidates. Alice got NO twice so she cannot be the red herring. Grace is dead. I know I'm good. That leaves Eve and Charlie. Eve's been deflecting all day and fighting Heidi's logic. She's the Demon. I must vote.
🧠
The vote is already 5 to 0 for Eve's execution — well above the 3 needed. I should save my ghost vote for the final 3 in case Eve is somehow not the Demon. My vote isn't needed here.
🧠
Eve is going to be executed regardless (5 votes vs 3 needed). Not voting would make me suspicious. Eve has been vocal about suspecting me, so her elimination buys me time and removes a threat to my survival.
🧠
I'm about to be executed. I must point out the mathematical impossibility one final time: Heidi's 2 checks cover at most 3 people (Alice, Bob, David), not 5. Charlie and Frank were never checked. The town is executing me on false premises.
🧠
Correct Eve's misrepresentation of my checks. I DID check Charlie and Frank on Night 1. She either forgot or is deliberately misleading. The vote looks strong but I want to make sure no one is swayed by her math error.
🧠
Eve has enough votes to be executed - over 3 hands are raised. Staying quiet and keeping my hand up is safest. Any further speech risks drawing suspicion to myself when the town is unified against Eve.
🧠
Reinforce the vote on Eve. I died protecting Heidi, which is strong mechanical evidence Heidi is good and was the Demon's target. Eve's last-minute math attack is a desperation play.
🧠
Eve's math objection was refuted — Heidi clarified Night 1 was Charlie and Frank. Eve is the only unchecked player. Bob's death mechanically proves Heidi is good. Voting Eve is correct no matter what.
🧠
The vote on Eve has 6 hands raised (well over the 3 needed). I already raised my hand. Speaking now might distract from the vote. Waiting lets the execution proceed and end the day.
🧠
The vote has overwhelming support (6/3). My ghost vote is mathematically unnecessary here and far more valuable saved for a potential final 3 scenario. There's no downside to waiting.
🧠
Support Eve's execution by reinforcing Heidi's clarification and Bob's mechanical proof. Eve's execution removes a player who suspected me and helps thin the herd toward endgame.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate Heidi now. She retroactively invented a Night 1 check on Charlie and Frank only after I exposed the math didn't work. That's a liar's tell. Also, as Ravenkeeper, I gain nothing from a day execution — I'd be a terrible Demon bluff. I need at least 3 votes to tie and prevent my execution.
🧠
Eve has 6 votes and will be executed when nominations close. The phase is nearly over. No need to take further action - waiting is optimal.
🧠
Eve is already on the block with 6 votes and will be executed. No action needed - letting this play out while I plan damage control for future days. Keeping quiet avoids further suspicion.
🧠
I'm dead, my ghost vote is used, and Eve is on the block with 6 votes. The execution is inevitable. There's nothing productive to add at this stage — better to let the nomination phase close and see the result.
🧠
Eve has 6 votes and will be executed. As Saint, I should stay quiet and not draw attention. My vote is already cast. No need to speak or nominate — just let the execution resolve.
🧠
Voting is closed and Eve has 6 votes. The execution is certain. I just need to wait for the phase to end and see if the game is over. No action needed.
🧠
The vote is closed, Eve has 6 votes and will be executed. My ghost vote is saved for a potential final 3 scenario. Nothing left to do but wait for the execution to resolve.
🧠
Eve's execution is secured. Staying quiet avoids drawing attention to Eve's accusations against me. Let the town execute her without me overplaying my hand. Tonight I kill Heidi to remove the Fortune Teller threat.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Maintain poison on Heidi to keep her Fortune Teller information corrupted and prevent her from gaining credible reads that could threaten David.
📜
Storyteller
Alice
You chose to poison Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate Heidi before she can check me tonight. Her Fortune Teller check on me would return YES (I'm the Demon), and with Alice already cleared, this outs me. Removing her also destroys town's strongest source of mechanical information.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Game didn't end after Eve's execution, so a Demon remains. I need to figure out who among Alice, David, and Frank is the real Demon. Consulting David to share my Saint role and gather his Empath info.
🧠
Build trust with Frank by initiating conversation and redirect suspicion toward Charlie. If good executes Charlie today, evil wins.
🧠
Heidi is newly dead, confirmed good, and has FT info. I want to sync with her on who she suspects and share my analysis. As fellow confirmed good dead players we can coordinate to guide the living.
🧠
Claim Empath 1 to implicate Frank as evil neighbor, encouraging Charlie to push for Frank's execution today.
🧠
Alice whispered to me directly. I should engage to gather more information — test her consistency, and share my own perspective. She could be the Demon deflecting or a genuine Librarian. Either way, I need more data.
🧠
Bob whispered to me suspecting David. I need to share my deduction that I'm definitely the Drunk (all NOs impossible if sober), and discuss who the real Demon is among Alice, Charlie, David, Frank. Bob is trustworthy (died protecting me).
🧠
Coordinate with Bob (dead Monk, confirmed good) to analyze who the Demon is among the 4 living. We both have ghost votes and need to help the living execute correctly.
🧠
I'm dead Mayor with ghost vote. Need to coordinate with dead players Bob and Heidi to piece together puzzle. Heidi just died and might have last night's FT info.
🧠
David claims Empath 1 means Frank is evil since I'm good. I need to talk to Alice to see what she discussed with Frank and assess if Alice still believes Frank is the Drunk despite David's info.
🧠
Respond to Charlie sharing David's Empath reading. Support the Frank-is-evil narrative since David's Empath points there. Share what Frank whispered to make him look evasive. Push for Frank's execution today.
🧠
Coordinate with dead players who still have ghost votes. Share analysis: Heidi likely Drunk, Alice's claim contradicted, Charlie unclaimed. Need to identify Demon before final 3.
🧠
Coordinate with Alice to push Frank as the Demon using my Empath read. Alice must publicly support this narrative and help undermine Heidi's Fortune Teller checks on Frank.
🧠
Final 4, must identify Demon. Need David's Night 3 Empath read on Charlie/Frank to narrow down worlds. Whispering to David privately to avoid tipping off the Demon.
🧠
Coordinate dead votes. Bob and Grace have ghost votes too. We need to agree on who is most suspicious. Charlie's silence is the biggest red flag across all worlds - they should be pressured to claim. I need to share that I died N3 with no FT read.
🧠
Coordinate dead votes with Bob and Heidi. We need consensus on who to push for execution today. Four alive means one more night of death then final 3.
🧠
Heidi realized she's the Drunk. I need to coordinate with dead players on who to execute. Charlie never claiming is the biggest red flag across all worlds. Need to push for Charlie's claim today.
🧠
We must execute the Demon today or lose. David's Empath 1 implicates Frank, but David could be lying. I need to pressure-test David's story and discuss the Scarlet Woman possibility before nominations.
🧠
Coordinate with David on the Frank push. Confirm I'll back his Empath reading and reinforce the Heidi-as-Drunk narrative. This ensures Frank is the execution target, not David.
🧠
I need to coordinate the dead players' ghost votes. Eve and Grace both have votes. We need consensus on who to push today. Charlie's silence is the most damning evidence across all worlds. Let's also force Charlie to claim.
🧠
Dismiss Scarlet Woman theory and redirect Charlie's suspicion to Frank by arguing Heidi's checks were unreliable due to being the Drunk. Build consensus for Frank execution.
🧠
Waiting for David's whisper response about his Empath read. His info on his alive neighbors (Charlie and me) is critical for final 4. Need that before deciding who to push for execution.
🧠
Coordinate with the dead players (Bob, Eve, Grace) about who to target with our ghost votes. We're 4 dead with votes - we have the voting majority over the 4 alive if we coordinate. I need to hear everyone's suspicions before nominations begin.
🧠
Bob is pushing Charlie but if David is a good Empath, Charlie reads 0 and must be good. I need to point this out before we waste our only execution on a likely good player. Grace's dying words pointed at David - we should focus there.
🧠
Eve's logic about David's Empath N1 read of '0' clearing Charlie if David is good is mechanically sound. I need to follow up with Eve and Bob to pressure David to reveal all Empath numbers publicly, and coordinate our ghost votes before nominations start.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need to coordinate ghost votes publicly. I should speak openly to force Charlie to claim a role and to get David's Empath numbers. The dead have 4 ghost votes - enough to control the execution. We need to unify on the most suspicious player.
🧠
Push David and Charlie to publicly claim their info before nominations. We dead have 4 ghost votes and need to coordinate. David's Empath numbers are critical to narrow down the Demon.
🧠
Alice's Librarian claim is exposed by Heidi's Drunk confirmation. I must acknowledge this publicly, give my Empath numbers, and let the town execute Alice. This builds trust so I survive to final night and win.
🧠
Reinforce the key logical chain: my execution proves I'm not the Demon, so David's N1 zero clears Charlie. His N3 one fingers Frank. Plus Alice's Librarian claim is contradicted by Heidi being the Drunk. Push for Charlie to claim and Alice to explain before we vote.
🧠
I've used my ghost vote so I can only coordinate. Alice is the common denominator across worlds - her Librarian claim is mechanically broken by Heidi being Drunk. Push Alice as safest execution while acknowledging Charlie and David are also suspicious for later.
🧠
I am the Saint so I must not be executed. Alice's Librarian claim is mechanically impossible because Heidi IS the Drunk. Alice is caught lying across all worlds. I'm nominating her and revealing my role to prevent anyone from accidentally nominating me.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Accept my execution as a willing sacrifice. When I die, the game goes to night. David kills Frank, leaving only David and Charlie — final 2, evil wins. Voting for myself maintains David's cover and looks like a resigned good player.
🧠
Alice is mechanically caught lying. Her Librarian claim says Drunk is Frank/Grace, but I am the Drunk. I must use my ghost vote to execute Alice, who is almost certainly evil and likely the Demon.
🧠
Alice is mechanically caught lying. Heidi is the Drunk, so Alice's Librarian claim is false. Whether Alice is Demon or Minion, executing her is correct. I'll use my ghost vote now while we have momentum.
🧠
Alice is sacrificing herself for the team. Voting for her maintains my good cover and ensures the execution goes through. After Alice dies, I kill tonight and evil wins at final 2.
🧠
Alice is mechanically caught - her Librarian claim is impossible with Heidi as Drunk. The vote already has 4 hands up and only needs 2. I should add my ghost vote to ensure execution. If Charlie is truly the Saint, we avoid that landmine by executing Alice instead.
🧠
Reinforce that Alice is mechanically caught, celebrate the unified vote, and set up next targets if the game continues.
🧠
I nominated Alice because she's mechanically caught - Heidi is the Drunk so Alice's Librarian claim is false. I'm voting to execute her to win or at minimum remove a lying evil player.
🧠
Alice is mechanically caught - Heidi admitting she's the Drunk means Alice's Librarian claim is false. Voting to execute Alice is the correct move. My Slayer shot is already used on Bob Day 2, so I should help secure this execution.
🧠
Accept my execution but reinforce David's credibility by confirming Frank as the Demon target. This sets up David's win condition for tomorrow.
🧠
Alice has been voted with overwhelming majority and admitted she is evil. No need to speak further. Waiting for the execution to resolve and see if the game ends.
🧠
Alice has confessed she's not the Librarian. All votes are in. I need to coordinate the dead for the scenario where Alice is the Minion and the game continues — Frank is the most likely Demon based on David's Empath N3 read.
🧠
Alice is being executed as my minion. My hand is raised to look good. After she dies, I kill at night and evil wins. No need to speak - the vote is overwhelming and Alice's confession sets up Frank perfectly.
🧠
Reinforce the plan for tomorrow if Alice is the Minion and game continues. Dead crew must stay unified to vote Frank out.
🧠
Reinforce the plan for tomorrow if the game doesn't end. Dead crew must stay unified and execute Frank based on David's N3 reading and Alice's dying words.
🧠
Vote is unanimous at 7 votes. Alice is going to die. If game ends, we win. If not, we execute Frank tomorrow based on David's Empath reading and Alice's confession. No need to speak further.
🧠
All worlds where game doesn't end point to me being executed tomorrow. I need to defend myself before the day ends. If Alice is Demon we win anyway. If not, I must plant doubt about David and Charlie.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Protect David by countering Frank's deflection. Frank's Slayer story has holes — shooting a dead Bob is wasteful and suspicious. Reinforce that David's Empath read points to Frank as evil.
🧠
Reinforce the dead crew's plan: if game continues, execute Frank based on David's consistent Empath numbers and Alice's dying words. Also confirm I'm the Drunk to further discredit Alice's Librarian claim.
🧠
Reinforce the dead crew's plan: if we wake up, Frank is the priority execution. Counter Frank's desperate attempt to redirect suspicion onto David. Keep the good team united.
🧠
Reinforce the Frank-is-the-Demon narrative before Alice is executed, ensuring the dead crew's ghost votes are locked in for tomorrow's final 3 execution.
🧠
Alice outing her Demon is suspicious. If game doesn't end, dead crew must not blindly trust Alice's dying words. Both Frank AND David must be considered. I'm voicing caution.
🧠
Eve raised a valid concern about Alice possibly framing Frank to protect David. I want to acknowledge this but reinforce that Frank remains the most logical suspect based on David's consistent Empath numbers and Frank's suspicious Slayer shot on a corpse.
🧠
Eve raised a fair concern about Alice's motives. I need to acknowledge it but reinforce that Frank's dead-man Slayer shot is the strongest mechanical evidence against him, regardless of Alice's confession.
🧠
I must plant doubt before the phase ends. Eve raised the key question: why would a Minion out their Demon? I need to amplify that doubt so the dead don't auto-execute me tomorrow. Also address the 'shot a dead man' criticism — it was Day 2, Bob had just died, I was testing if Bob could have been the Demon faking death somehow. It was a reasonable play in the moment.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 4
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie to reduce to final two players (me and Frank). The town already suspects Frank as the Demon, so they will execute him tomorrow, securing evil's victory.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil