Game Detail

Players

Alice (Librarian) Bob (Imp) Charlie (Washerwoman) David (Saint) Eve (Slayer) Frank (Chef) Grace (Poisoner) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good877,117677,772$7.4156
Evil327,212616,347$2.7762

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Grace. Your safe bluffs are: Soldier, Investigator, Ravenkeeper
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Frank protects me from Empath detection since he's my neighbor, blocks potential Investigator info, and sows confusion among the good team tomorrow.
📜
Storyteller
Grace
You chose to poison Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Washerwoman. Either Eve or Alice is the Librarian.
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Charlie is the Saint.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 1 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper to my neighbors, David and Frank, to gather any starting information and establish a good-aligned alliance early on Day 1.
🧠
I want to whisper to Alice to find out if she is the Librarian from my Washerwoman information, which will help verify her alignment and role, and potentially find the Outsider.
🧠
I want to probe Charlie to see what his 'starting information' about me is before I fully reveal my role, especially since my Librarian info points to him or David being the Saint.
🧠
Respond to Eve's whisper to build trust with my neighbors and establish a connection without revealing my Saint identity too early.
🧠
Wait to see what information and claims emerge before committing to a bluff or making suspicious moves.
🧠
I want to build trust with my neighbors Eve and David by sharing my Chef information. Since they both reached out, sharing my 'Chef 1' info can help us coordinate.
🧠
I want to build an alliance with my neighbor Grace and see if she has any starting information as it's Day 1.
🧠
Coordinate with my Minion Grace to establish consistent bluffs and avoid contradictions that could expose us.
🧠
Acknowledge Frank's Chef claim and coordinate with my neighbors (David and Frank) to analyze the board based on the Chef 1 info, keeping my Slayer role hidden for now.
🧠
I want to share my Washerwoman info with Alice to confirm if she is indeed the Librarian, building trust and confirming her role.
🧠
I want to confirm my role to Charlie and share my Librarian information, as his Washerwoman claim perfectly aligns with my role. This helps establish trust and logically points to David being the Saint.
🧠
I want to check in with my other neighbor, Charlie, to see if he has any starting information or if he's willing to coordinate with me, which helps narrow down the alignments on my side of the circle.
🧠
Coordinate with my Demon Bob to ensure our bluffs don't conflict and we maximize chaos. Tell him not to name me in his Investigator claim.
🧠
I want to reach out to my other neighbor, Grace, to see if she has any info or a role claim, which will help me evaluate if she is part of the evil pair or if she can help narrow down the evil pair.
🧠
Establish contact with my other neighbor, Alice, to build an alliance and gather Day 1 information since my first neighbor, Grace, is busy whispering to others.
🧠
Confirm the bluff plan with Grace, choose my false Investigator targets, and coordinate so our stories don't conflict. We need to establish early credibility.
🧠
Gathering information from Bob and Charlie before the nomination phase starts, sharing the Chef 1 claim to see their reactions and if they have any info to corroborate or conflict with this.
🧠
Establish trust with my neighbor David by privately confirming his Saint identity based on Alice's Librarian info and my Washerwoman info.
🧠
Respond to Heidi's whisper to build a connection and see if she is willing to share her role or information before I fully trust her with mine.
🧠
Confirm to Charlie that his information is correct (since I am indeed the Saint) and ask who his Washerwoman info saw to verify him further and build an alliance.
🧠
Establish my Empath bluff with Frank, extract his role information, and keep Bob in the loop so we can coordinate our deception without appearing overly allied.
🧠
Respond to Grace's whisper to share my Chef information and acknowledge her Empath 0 claim, while also including Bob as she did.
🧠
To reply to Alice's whisper, keeping my specific Mayor role hidden for now by claiming passive Townsfolk, while trying to learn her verified information to help the good team.
🧠
Share my fake Investigator claim with Eve and Charlie to establish my bluff early, while choosing targets (Heidi/David) who are not adjacent to me so that Frank's Chef 1 does not point back to me as the Demon.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to protect David (the Saint) from execution and put suspicion on Bob, who is claiming Investigator and pointing at David as the Poisoner. Since executing the Saint results in an instant loss, I must make this public immediately during the nomination phase.
🧠
Share Chef 1 and Empath 0 info to help the town narrow down the evil pair.
🧠
Defend myself against Charlie's accusation by clarifying I said Heidi OR David, not David specifically. Cast doubt on Charlie's motives for revealing private whispers and question why David remains silent if he is truly the Saint.
🧠
Point out the mechanical inconsistency in Charlie's claim to undermine the Alice-Charlie-David alliance and deflect heat from Bob. If Charlie is wrong about how Librarian works, his entire chain of logic collapses.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from the nomination by explaining the logic of how David was confirmed as the Saint through a combination of Alice's Librarian info and David's private confirmation.
🧠
I am voting to execute Charlie. Based on my Chef 1 and Grace's Empath 0, at least one of Alice, Charlie, or David must be evil. Executing Charlie is safe as he is not claiming Saint, unlike David.
🧠
Charlie is building a trusted good network and attacking my Investigator claim. Supporting his execution removes a threat and aligns me with Grace and Frank's mechanical argument against him.
🧠
I nominated Charlie and must follow through to avoid looking suspicious. Executing a good player on Day 1 helps evil. My vote brings us to 3 out of 4 needed, maintaining pressure.
🧠
Defend Charlie from execution by clarifying how his and Alice's information confirmed my identity as the Saint.
🧠
I will vote for Charlie to put him on the block. His defense relies on a loop that could easily be fabricated or exploited by an evil Charlie, and he twisted Bob's words to defend David.
🧠
I will vote to execute Charlie. His claim and confirmation loop with David (Saint) and Alice (Librarian) is highly characteristic of an evil duo (Charlie and David) trying to safe-guard themselves, which perfectly aligns with Frank's Chef 1. Even if Alice is a Spy and Charlie is a tricked good player, executing Charlie provides critical information without risking the Saint's immediate loss trigger.
🧠
Confirm Charlie's claim and explain that his logic is sound, so the town should not execute him.
🧠
Explain the mechanical proof that confirms me, Alice, and David as good to convince people to lower their hands and not execute me.
🧠
I want to lower my hand because Charlie and Alice's explanation of the Librarian/Washerwoman/Saint chain is highly consistent. If they are telling the truth, Charlie is good. Furthermore, if Alice is a Spy and Bob is the Demon, Charlie is still good. Saving Charlie allows us to focus on more likely evil targets like Bob.
🧠
Lock in the execution on Charlie by highlighting his inconsistent explanations, keeping pressure off me and Grace while removing a coordinated good player.
🧠
Lowering my hand prevents Charlie's execution, which keeps the town divided and suspicious. It also makes me look reasonable and unconvinced rather than bloodthirsty, building trust with good players while preserving chaos.
🧠
I want to defend Charlie and convince the remaining voters to lower their hands because his logic is completely sound, and executing a confirmed good player is bad for the town.
🧠
Lowering my hand to prevent Charlie's execution, as the Charlie-Alice-David chain is highly consistent and points to them being good.
🧠
Lower my hand to stop the vote on Charlie, as the Alice-Charlie-David chain of info is highly plausible and we should not risk executing a good Townsfolk/Saint on Day 1.
🧠
To convince Bob to lower his vote by explaining the deductive logic behind Charlie and David's claims.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Explain the logical contradiction in Bob's claim using Grace's Empath info and David's Saint identity to show that Bob is highly likely evil.
🧠
To point out the logical contradiction between Bob's Investigator claim, Grace's Empath info, and Alice's Librarian claim, showing that Bob and Alice being the adjacent evil pair perfectly fits my Chef 1 information.
🧠
Deflect Frank's accusation that Alice and I are the adjacent evil pair by highlighting that he is assuming multiple unconfirmed claims are simultaneously true, and remind the table that many other neighbor pairs could satisfy a Chef one.
🧠
Deflect pressure from Bob by attacking the Alice-Charlie-David confirmation circle as coordinated evil bluffing, while maintaining my Empath 0 credibility without endorsing Frank's logic chain that leads to a mechanical contradiction.
🧠
Share the two possible evil-pair worlds (Alice/Bob or Grace/Heidi) to help the good team analyze the board and discourage a hasty Day 1 execution.
🧠
I want to let the day end and proceed to night to gather more information. Executing today is risky because of the potential Saint claim on David and the complex web of contradicting claims.
🧠
Support David's suggestion to go to night without an execution to avoid accidentally executing the Saint and losing the game on Day 1, while explaining why Bob's info is too risky to act on.
🧠
Agree with David and Heidi to go to night without executing, as it is the safest play to avoid hitting the Saint.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi's cautious play and language about protecting roles suggests she may be the Monk or another key good role. Poisoning her ensures Bob's kill succeeds tonight and removes a potential threat tomorrow.
📜
Storyteller
Grace
You chose to poison Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi to validate Grace's Empath-0 bluff and create confusion around David under my Investigator claim, without the optics of silencing a direct critic.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Heidi.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Ask Grace for her Night 1 Empath reading to find out if Alice is evil, since Alice is now Grace's alive neighbor alongside me.
🧠
Whisper Grace to coordinate our strategy and pick tonight's kill. I need her read on Frank's whisper before nominations start.
🧠
Ask Grace for her Night 2 Empath info now that I am dead, which will help determine if Alice is good or evil.
🧠
I want to privately share my role as Slayer with Frank (who claimed Chef 1 and is my neighbor) to get his input on who the Demon might be, specifically analyzing if Charlie is the Demon in a David-Poisoner scenario, before I decide on my Slayer shot.
🧠
Answer Frank with Empath 0 to maintain his trust and loyalty, gently discredit his poisoned Chef 1 to protect Bob from accidental scrutiny, and avoid provoking the Alice-Charlie-David circle prematurely.
🧠
I want to coordinate with Alice, who is likely good (Librarian), to point out that Bob's Investigator claim is mathematically impossible from my perspective, making Bob highly likely to be evil.
🧠
Validate David's deduction and share my thoughts on Bob being evil/poisoned, while also noting the implications of the Chef 1 claim.
🧠
I want to coordinate with Alice, who is a confirmed Townsfolk (Librarian) from my Washerwoman info. Since Heidi died and David is the Saint, Bob's Investigator claim is clearly fake, meaning Bob is evil. I want to see what Alice and David discussed.
🧠
To share the single-chain logic of David being the Poisoner with Eve. This narrows the Demon down to Charlie or Eve, which fits Eve's Slayer claim perfectly if she is good.
🧠
Get Frank's current read and plant a seed that David and Charlie might be the adjacent evil pair instead of Alice and me, deflecting Chef-1 suspicion.
🧠
Tell Bob that since I died and am Good, his Investigator info (Heidi or David is Poisoner) means David must be the Poisoner, if Bob's info is true.
🧠
I want to privately coordinate with Grace because she is active, has Empath info, and can help me decide whether to shoot Charlie or Bob today. Sharing my Slayer role with a trusted good player is a solid strategy.
🧠
Respond to Eve's Slayer claim with my Empath zero bluff and advise her to hold her shot. This protects Bob from being shot, maintains my cover, and buys time to poison Eve tonight to disable her ability.
🧠
I want to share my deduction with Charlie, who is one of my trusted confirmed good players, to see if he agrees and to coordinate our next steps.
🧠
I want to reply to Charlie's whisper to maintain trust and align our thoughts on Bob being the primary suspect today, confirming that David and I discussed exactly what Charlie suspected.
🧠
Explain to David why Frank and Bob being the evil pair makes perfect sense with the seating arrangement, as Bob has no adjacent evil players, making Frank's Chef 1 a lie.
🧠
To share the David-Charlie evil pair theory with Bob and see if he agrees, while validating his Investigator info.
🧠
Reinforce Frank's David/Charlie theory to redirect suspicion away from me, build trust, and make him my proxy in pushing that narrative.
🧠
I need to get Grace's Night 2 Empath result. Since I died, her alive neighbors became Frank and Alice. Knowing if Alice is good or evil will help resolve the contradiction between Bob's Investigator claim and the Alice/Charlie/David circle.
🧠
I am taking my Slayer shot on Charlie. If Bob is sober, Charlie is mechanically guaranteed to be the Demon. If I miss, we confirm Charlie as good and can focus on Bob.
📜
Storyteller
Nothing happens.
🧠
Coordinate with my Demon before nominations. Warn him about David's lethal theory, lock in Charlie as tonight's kill to disrupt the good circle, and protect my Empath bluff by keeping Alice alive.
🧠
Coordinate with Charlie about Eve's failed Slayer shot and redirecting the focus back to Bob whose claim is logically bust.
🧠
Connect with Grace to show her how the death of Heidi and her Empath info, combined with my Librarian info, mechanically proves Bob is lying.
🧠
Coordinate with Alice to push for Bob's execution. Explain why Bob being evil makes Frank's Chef one claim highly suspicious, and ask Alice's thoughts on Eve's Slayer shot.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob's Investigator claim has been proven false because David is the Saint and Heidi is dead. Bob is our primary suspect. I want to nominate him to get his defense and push for his execution.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by undermining David's Saint claim and exposing the Alice-Charlie-David cluster as coordinated, hoping to avoid the four votes needed for my execution.
🧠
Bob is highly likely evil because his Investigator claim is impossible given David is the confirmed Saint and Heidi is dead. I am raising my hand to vote for Bob's execution.
🧠
Defend Bob from execution. Alice's nomination is based on the assumption that David is the Saint, but if Bob is a real Investigator, David is the Poisoner. I want to point out this logic so the town does not vote Bob out.
🧠
To discourage the town from executing Bob based on Alice's flawed premise that David is a confirmed Saint, and to point out that David being the Poisoner could explain why my Slayer shot on Charlie failed.
🧠
Bob's push to execute David is extremely dangerous because David is the confirmed Saint. I must vote to execute Bob to protect the Saint and execute a likely evil player.
🧠
Keep my hand down to avoid voting for my Demon, and publicly cast doubt on the Alice-Charlie-David circle to discourage Frank or others from giving Bob the 4th vote.
🧠
I want to prevent Bob's execution by explaining how David and Charlie fit the Chef 1 and Bob's Investigator info perfectly as an adjacent evil pair, where David poisoned Alice on Night 0.
🧠
Bob's Investigator claim is mechanically impossible from my perspective because I am the Saint and Heidi is dead (and confirmed good). Bob is trying to frame me to trigger a Saint execution. I must vote for Bob to push for his execution and protect myself.
🧠
Prevent a fourth vote on my execution by reinforcing that Alice/Charlie/David are a suspicious mutual-confirmation cluster and that killing me wastes the town's only execution while the real evil players hide.
🧠
To convince Eve and other voters that Eve's failed Slayer shot does not imply she was poisoned, and that executing Bob is still the correct play.
🧠
I want to prevent Bob from being executed because the only people voting for him are the highly suspicious trio of Alice, Charlie, and David. I need to urge Grace, Frank, and Eve to hold their votes.
🧠
I want to prevent Bob's execution because the only players voting for him are Alice, Charlie, and David, which matches our suspicion of an evil coordination loop. I am speaking to make sure other good players hold their votes.
🧠
I want to convince Eve or other players to cast the 4th vote on Bob by using airtight logic: if Eve is the Slayer, Alice must be the Librarian, which makes David the Saint and Bob's claim impossible.
🧠
Bob is the Demon and currently has 3 votes against him. He needs 4 to die. Eve, Frank, and Heidi all appear to be holding their votes. I must not raise my hand, and waiting quietly avoids drawing attention while ensuring Bob survives to tonight.
🧠
I believe Bob is likely telling the truth. The Alice-Charlie-David circle is highly suspicious as an evil pair of David (Poisoner) and Charlie (Demon) who poisoned Alice on Night 0. I will not vote to execute Bob.
🧠
I need to convince one more player (Eve, Grace, or Frank) to vote for Bob to reach the threshold of 4 votes. I will point out the extreme danger of Bob's accusation: if he convinces them to execute me (the Saint) under the guise of me being the Poisoner, the good team instantly loses.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (3/4).
🧠
Nominate David to force a vote on the Saint claim. If he is Saint, executing him wins the game. If not, it destroys the coordinated cluster protecting him and validates my Investigator bluff.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Desperately warn the town not to vote for me, as my execution as the Saint will result in an immediate loss for the good team.
🧠
I nominated David as the Poisoner; failing to vote would betray weakness and suggest I do not believe my own claim. Raising my hand maintains pressure, shows conviction, and either wins the game instantly if he is Saint or advances my bluff if he is not.
🧠
To prevent the execution of David, who is highly likely to be the Saint based on my Librarian information, as his execution would result in an immediate loss for the good team.
🧠
To discourage players from voting for David, as executing a Saint results in an instant loss and Bob could be a Poisoner framing him.
🧠
Warn the town against voting for David because the risk of executing a Saint is too high, agreeing with Heidi's ghost.
🧠
Prevent the execution of David, who is highly likely to be the Saint based on my Washerwoman info and Alice's Librarian info, as his execution would lead to an instant loss for the good team.
🧠
Support Bob's nomination. Executing David wins instantly if he is Saint, or kills a good player if he bluffs. No role reveal protects my cover. Voting distances me from Alice-Charlie-David.
🧠
I want to prevent David's execution because of the Saint risk. If David is indeed the Poisoner and Charlie is the Demon, Charlie is the safer target to execute as it doesn't risk an instant loss if we are wrong about David's alignment.
🧠
Reinforce the danger of my execution as Saint and warn against Grace and Bob's suspicious votes to prevent a potential game-ending mistake.
🧠
Maintain pressure on David to keep the town split. Whether he is Saint or not, executing him advances evil's win condition or creates cover. I will stand by my nomination to preserve my Investigator credibility.
🧠
I want to prevent the execution of David, who is a potential Saint according to my Librarian information, as executing the Saint results in an immediate loss for the good team. I will wait and not raise my hand to vote.
🧠
I will not vote for David because the risk of him being the Saint is too high. Waiting allows his nomination to fail.
🧠
Executing a Saint claim is too risky because if they are telling the truth, we lose the game instantly. I will keep my hand down and wait for this nomination to fail.
🧠
I do not want to vote for David because he is the Saint, and executing him would cause us to lose immediately. The majority agrees, so I will wait for the voting to resolve without raising my hand.
🧠
The vote is mathematically stuck at 2/4. Keeping my hand up permanently marks me as willing to gamble on a Saint execution, which destroys my cover for zero gain. Lowering it preserves my social position and distances me slightly from Bob.
🧠
I will wait to let the vote on David fail. Executing a Saint claim on Day 2 is too risky because if they are the Saint, we lose immediately. It is safer to target Charlie tomorrow since Charlie is a suspected Demon under the Charlie-David evil pair theory.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (1/4).
🧠
Thank the town for not executing me (the Saint) and point out Bob's suspicious behavior to set up tomorrow's strategy.
🧠
Undermine Frank's Chef-1 claim by pointing out it is mechanically impossible with current seating and roles. This weakens the good team's logic chain and redirects suspicion.
🧠
Bob's attack on Frank's Chef claim is a desperate move to discredit confirmed good players. I want to point this out and solidify the group's trust before we head into the night.
🧠
I want to point out a highly logical world (World A) where David is the Poisoner and Eve is the Demon, which perfectly aligns with Frank's Chef 1 info, Bob's Investigator info, Eve's failed Slayer shot, and explains Alice's incorrect info as her being the Drunk. This helps the good team look beyond the 'execute David and lose' fear.
🧠
I am nominating Charlie to give the town a safe execution option. Since we cannot risk executing David (the claimed Saint) and Bob's Investigator ping suggests David is the Poisoner, Charlie is the best target to test the validity of the triple-confirmation circle.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by explaining my Washerwoman information, which mechanically links Alice as the Librarian and David as the Saint. This shows executing me is a mistake and confirms our good circle.
🧠
Stop the town from executing Charlie, who is a key good ally in my confirmation loop. Explain that executing him provides no information because roles are not revealed upon execution.
🧠
Charlie is good. Executing him reduces the good player count and maintains my narrative that the Alice-Charlie-David circle is suspicious, keeping heat off me and Grace.
🧠
To defend Charlie from execution by explaining that he is confirmed good and urging other players to keep their hands down.
🧠
Defend Charlie and explain why Bob's behavior points to Bob being evil, suggesting we should not execute Charlie.
🧠
I nominated Charlie to test the confirmation circle. I need to vote for my own nomination to push for his execution and see if we can get enough votes to put him on the block, which is safer than executing David.
🧠
Distance myself from Bob to break the Grace+Bob pairing suspicion. Voting with Bob again would confirm David's theory and get me executed tomorrow. I need to appear as an independent good player hunting the Demon.
🧠
Point out Bob's flawed logic regarding my Chef info, highlighting that Alice and Bob are neighbors and could easily be the evil pair, which explains why he wants to discredit my info.
🧠
I want to make sure Frank and Grace keep their hands down and do not vote for me, while highlighting Bob and Eve as suspicious for voting.
🧠
Let the vote on Charlie fail since he is a confirmed good player in our loop and only Bob and Eve are voting.
🧠
Undermine Frank's Chef claim by exposing a mathematical impossibility, weakening the town's main evidence against me, while maintaining pressure on the Alice-Charlie-David circle to avoid becoming the only execution target tomorrow.
🧠
I will wait. Charlie has only 2 votes (Bob and Eve) out of the 4 needed, and keeping my hand down ensures we do not execute a confirmed good player.
🧠
Charlie is good in both likely scenarios (either as a real Washerwoman with Alice being the Drunk, or Charlie being a real Washerwoman seeing Alice who is a Spy registering as Librarian). Executing Charlie is a mistake, so I will not vote and will wait for the vote to fail.
🧠
Explain the perfect logical fit where Charlie is the Demon and David is the Poisoner, to convince the town to vote for Charlie.
🧠
Distance myself from Bob by pointing out that Eve's theory implausibly requires Bob to be good. This maintains my cover as an independent good player and counters David's accusation that I am the Demon.
🧠
Refute Bob's mathematically flawed argument against my Chef information, showing that he is trying to gaslight the town to cover his own tracks, and discourage voting for Charlie.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
The nomination phase is ending. I want to reassure the town, call out Bob and Eve's suspicious behavior, and transition into the night phase.
🧠
Express solidarity with Charlie and the good team, encouraging everyone to go to sleep and gather fresh info tomorrow, reinforcing my position as a cooperative good player.
🧠
Set up tomorrow's narrative by challenging why the Alice-Charlie-David cluster is so eager to end the day without an execution, while defending against Alice framing me as the primary target.
🧠
I want to counter Bob's final comment of the day by pointing out how dangerous his push to execute David (the Saint) was, solidifying the trust in the Alice-Charlie-David circle before we enter the night phase.
🧠
I want to give the good team a clear direction for tomorrow before we go to sleep, summarizing the conflict between Bob's Investigator claim and David's Saint claim without taking unnecessary risks.
🧠
I want to provide a quick parting thought before the night phase to encourage people to analyze the night deaths logically tomorrow.
🧠
Undermine the self-confirming good circle so the town stops treating Alice-Charlie-David as verified truth, which protects Bob from being the consensus execute tomorrow.
🧠
The day is ending and voting is closed. I will wait for the night phase to begin and process this double-chain logic to present to the town tomorrow.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
David is spreading the theory that I am the Demon, which is lethal to our team if I get executed and Bob is exposed. I need to neutralize his credibility and hedge against any hidden protective or info role he might have. Bob will kill Charlie tonight, breaking the good circle; poisoning David ensures the other major threat is sidelined.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the most dangerous opponent: she leads the confirmation cluster, declared me the primary execution target for tomorrow, and is the best organizer against me. Removing her now eliminates her vote and nomination power, cripples the Alice-Charlie-David loop, and forces the remaining good players to scramble without their strongest voice. I will kill Alice tonight.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Bob
You chose to kill Alice.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Establish contact with Charlie, who is part of the confirmed good circle (Alice-Charlie-David), and discuss the death of Alice and the suspicion on Bob and Eve.
🧠
Align with Bob on today's target. David is poisoned so his info will be bad. We should execute Charlie to break the good team's info core and move to endgame.
🧠
I want to share my logic chain with Grace, who is highly likely to be good due to her Empath 0 confirming me and Heidi, and ask her what Bob whispered to her to gather more information.
🧠
Coordinate with Grace to push Charlie as the primary suspect today, leveraging David's poisoned state to discredit the opposition and deflect execution pressure away from me.
🧠
Reassure David of my trust, explain why Bob's claim is mathematically impossible, and coordinate to execute Bob today with the help of Grace and Frank.
🧠
I want to privately align with Charlie. My death makes me a confirmed good player to the town (usually), and confirming my Librarian info to Charlie helps solidfy the Charlie-David-Alice good block. If Charlie is good Washerwoman, then David is 100% the Saint, which invalidates Bob's Investigator claim and paints Bob/Eve as suspicious.
🧠
Share my complete logic chain with Bob and Grace to build a good alliance and target Charlie (the likely Demon) today.
🧠
Confirm Grace's Empath info, verify Frank as good, and find out her Night 2 reading to see if Bob is evil, while revealing my Mayor role.
🧠
To gather Empath information from Grace to confirm Frank's alignment, and to present the theory that Bob and Eve are the evil pair, which perfectly aligns with the Chef 1 and Empath 0 info.
🧠
Answer Frank to maintain his trust, use my fake Empath zero to clear Bob and discredit David's attack, and lock in Frank's vote for Charlie today.
🧠
Agree with Grace on the strategy to push Charlie/Eve, while verifying the logic that David must be the Poisoner if Bob is good.
🧠
Agree with Eve's Charlie-Demon theory to unite our voting block against Charlie, eliminate the player most vocal against me, and leverage Eve's Slayer claim as credible evidence to sway undecided players.
🧠
To coordinate with Alice (who is dead but confirmed good) and align our strategy to execute Bob, who is our main suspect.
🧠
I want to privately share my confirmed information with Grace, who is likely good (Empath 0), to steer her away from executing David (the Saint) and focus on Bob and Eve.
🧠
I want to convince Grace and Bob to vote for Charlie today, using the complete mathematical solve of the game.
🧠
I want to share my logic and confirm my good alignment with Frank, who is mechanically confirmed good by Grace's Empath 0 and my Mayor role. Since he is Chef 1, pointing out the Charlie-David adjacent pair makes total sense and helps us coordinate.
🧠
I want to convince Frank to vote with us against Bob by explaining how Frank's Chef info could have been poisoned, keeping him as a trusted good player while identifying the evil team.
🧠
Getting ahead of David's correct neighbor observation preserves Frank's trust in my Empath bluff, which secures the fourth vote needed to execute Charlie before he can rally the remaining good players.
🧠
Convince David (the Saint) to pivot from executing Bob (the Minion) to executing Charlie (the Demon), using the Chef 1 and Empath 0 logic.
🧠
Convert Frank by showing Charlie-David fits his Chef info now that Alice is dead. His vote secures majority to execute Charlie today.
🧠
Whisper to Grace to share the mechanical proof against Bob and ask for her perspective on the Chef math discrepancy, which will help us identify the remaining evil players.
🧠
I want to share my Librarian info with Frank and present the two main possibilities (David is Saint vs David is Poisoner who poisoned me Night 0) so he can cross-reference it with his Chef 1.
🧠
I want to secure Frank's vote on Charlie. Since Charlie and David are adjacent, executing Charlie aligns perfectly with Frank's Chef 1 info, assuming David is the Poisoner and Charlie is the Demon.
🧠
I want to get Grace's Night 2 Empath info to determine if Alice was evil or good, which will help us solve the Alice-Charlie-David confirmation loop.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I have mathematically proven Charlie is the Demon using Frank's Chef 1, Grace's Empath 0, Bob's Investigator info, and my own alignment. I must nominate Charlie to execute him and win.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To defend myself from execution by exposing the flaws in Eve's logic and reminding the town that Bob's Investigator claim is mechanically impossible, confirming David is the Saint.
🧠
I nominated Charlie because I believe he is the Demon, so I must vote to execute him.
🧠
Bob is confirmed good by Grace's Empath 0. This means Bob's Investigator info is true, and David is the Poisoner. With David being the Poisoner and Chef being 1, the Demon must be adjacent to David (either Charlie or Eve). Charlie is the most likely Demon. I will vote to execute Charlie to win the game.
🧠
I want to express support for executing Charlie based on the Chef 1 and Investigator logic, but I must save my ghost vote for the final day. I will encourage Bob to vote instead.
🧠
To stop the execution of Charlie by explaining how Frank's Chef count of 1 was poisoned by Bob, and that Bob and Eve are the actual evil pair.
🧠
Charlie is the biggest threat to my survival. Executing him removes a vocal enemy, validates the majority coalition, and keeps suspicion away from me as the Demon.
🧠
Charlie already has 3 votes and will be executed. I should not vote and tie myself to Bob publicly, preserving my independent image for the final days when I need to control the vote.
🧠
Present the highly consistent single-chain logic that proves Charlie is the Demon and David is the Poisoner, and announce my intention to use my ghost vote to execute Charlie.
🧠
Defend myself against the false accusations and explain the logical flaws in Heidi's theory to prevent Grace from voting.
🧠
Counter Charlie's weak defense and explain why the Empath info mathematically solves the game, ensuring we get enough votes to execute him.
🧠
I want to publically state the logic that solves the game and lock in the vote on Charlie to ensure he is executed today.
🧠
I need to convince Frank to lower his hand and Grace to abstain by pointing out that Eve's failed Slayer shot actually supports David being the Saint, meaning Bob and Eve are likely the evil team.
🧠
Stop the execution of Charlie by explaining how Bob poisoned Grace to fabricate the Empath zero, and warn the town that executing Charlie leads to a Saint execution and an immediate loss tomorrow.
🧠
Keep Frank from lowering his hand and encourage Grace to vote by countering Alice and David's last-minute attempts to derail the Charlie execution.
🧠
I must distance myself from the failing Charlie=Demon narrative to preserve my cover for the endgame, while publicly exposing the mechanical flaw in Bob's claim to blend in with the good players.
🧠
I want to correct Grace's mechanical misunderstanding about the Investigator role. She thinks Bob's claim is impossible because it names me (the Mayor), but in reality, an Investigator always receives one good and one evil player, meaning my good alignment mechanically proves David is the Poisoner. By correcting her, I hope to keep Frank's vote and convince the town to execute Charlie (the Demon).
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and will be executed unless I nominate someone else. Bob is highly suspicious, and nominating him allows us to get votes to save me and execute the likely Poisoner. I need David, Grace, and Alice's help to vote him up.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Correct Grace's mechanical misunderstanding to prevent her from voting for me, ensuring Charlie reaches execution and I survive to continue killing as Imp.
🧠
I need to vote for Bob, whom I have nominated, to reach the necessary votes (at least 3 to tie, 4 to surpass) so I can get him executed or at least save myself from execution. Bob is highly likely to be evil.
🧠
I want to defend Bob and prevent him from being executed, keeping Charlie on the block as the prime Demon suspect.
🧠
To ensure Charlie (the highly suspected Demon) remains on the block and gets executed, I will not vote for Bob.
🧠
To convince the town not to vote for Bob, as the logic pointing to Charlie and David being the evil pair is extremely solid and fits all information perfectly, whereas Bob is confirmed good by Empath zero.
🧠
I need to vote for Bob to tie or surpass Charlie's 3 votes on the block, as Bob is trying to execute the good team and force a Saint execution tomorrow.
🧠
I must not vote for Bob. Charlie is good and his execution helps evil reach the 2-player win condition. Voting would create a tie and save Charlie. I will wait and let Charlie be executed.
🧠
I want to prevent Bob from getting voted onto the block so that Charlie remains the primary nominee for execution. Supporting Alice's realization will help persuade Grace and Frank to keep their hands down.
🧠
Correct Grace's mechanical misunderstanding publicly to keep Frank confident, and explicitly ask them to abstain so Charlie's execution goes through.
🧠
Explain the logical flaw in Alice's sudden pivot and convince Grace and Alice to vote for Bob.
🧠
To let the voting on Bob close with only 2 votes, ensuring Charlie remains on the block to be executed.
🧠
I want to prevent Bob from being executed or tied, as he is confirmed good by Grace's Empath 0. Charlie is the likely Demon in the Charlie-David evil pair.
🧠
I want the nomination on Bob to fail so that Charlie remains on the block for execution. I will wait and not vote.
🧠
To persuade Grace and others to vote for Bob to tie or surpass Charlie's votes, preventing Charlie's execution and putting Bob on the block.
🧠
Charlie is set to die with 3 votes. Bob only has 2 votes and needs 3 to tie. Raising my hand would put the Demon at risk of execution. Waiting ensures Charlie dies and Bob survives, advancing evil toward victory.
🧠
Urge Grace not to vote for Bob to ensure Charlie remains on the block for execution, as Bob is good and Charlie is the Demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Preempt a last-minute nomination by Grace or David that could tie Charlie's votes and save him. I need to correct Grace's Investigator misunderstanding and urge her to stay passive so Charlie dies today.
🧠
To convince Alice and Grace that Alice's Librarian info was sober, proving David is the Saint, and warn them that executing me today leads to executing the Saint tomorrow, which is an instant loss.
🧠
Reassure Grace and the rest of the town that executing Charlie is the logically correct move, countering Charlie's attempt to sow doubt about Bob's alignment.
🧠
Charlie is on the block with 3 votes and is the most likely Demon. Waiting will close nominations and lead to his execution, which will win us the game if he is the Demon.
🧠
Reassure the town that executing Charlie is the correct move and explain why my poisoned information matching David's bluff is standard Storyteller behavior.
🧠
To prepare the town for the aftermath of Charlie's execution, pointing out that when the game continues, it proves Bob's theory is false, thus protecting myself from execution tomorrow.
🧠
Defend my Empath bluff against David's poison claim to preserve Bob's protective cover and maintain town credibility for the endgame.
🧠
We have successfully kept Charlie on the block with 3 votes, and the town consensus is fully aligned. Waiting to let the day end and the execution of Charlie (the Demon) proceed.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David to suppress his ability, corrupt any night information he receives, and maintain pressure on our primary opponent. If he dies, false ghost info limits damage; if he lives, he is neutered for Day Four.
📜
Storyteller
Grace
You chose to poison David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David, the only good player who accurately suspects me, to disrupt town leadership and buy time to manipulate Eve and Frank tomorrow.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with Grace and Frank to execute Bob today by explaining the logical proof that Bob is the Demon.
🧠
To point out to Grace and Frank that if Grace's Empath zero is correct, Eve is mechanically the only possible Demon left alive, aligning perfectly with Frank's Chef one and David being the Poisoner.
🧠
Frank's Chef claim has been mechanically disproven by Charlie's execution. I need to secure Eve's support to execute Frank today, which forces a night kill and guarantees an evil victory with only two players remaining.
🧠
I want to coordinate with Frank, who I believe is a confirmed good player, to expose Bob's push as a Demon play. Bob's logic about Frank being wrong is flawed because Charlie could have been the Minion.
🧠
Coordinate with Eve and Grace to execute Bob today, as the logic pointing to Bob being the Demon (with Charlie as Poisoner) is overwhelming and explains all mechanical discrepancies.
🧠
Redirect suspicion from Bob to Eve using Empath and Chef logic to save the Demon and set up the winning night kill.
🧠
I want to coordinate with Alice and Charlie, who are dead good players that previously confirmed me, to figure out who the Demon is now that I'm dead.
🧠
Acknowledge David's whisper and share my deduction that if David is the Saint, Bob's Investigator info is false and Bob is likely the Poisoner.
🧠
I need to convince Eve (the Slayer) that Bob is the Demon. She holds a key vote as a living player, and explaining the logic of Charlie being the Poisoner and Bob the Demon makes the most sense of all the claims (Chef 1, Empath 0, Slayer shot failing).
🧠
I am agreeing with Alice and David's deduction. By pointing out that David's death proves Alice's information, we can solidly conclude Bob is lying, making Bob and Eve the evil duo. I want to coordinate with them to influence the remaining living good players.
🧠
I need to secure Frank's trust so he votes for Eve rather than me. Supporting Grace's pivot to Eve as the Demon gives Frank a coherent narrative that clears me and targets the remaining good player.
🧠
Acknowledge Heidi's message and confirm that I agree Bob is the Demon. Coordinating the execute vote on Bob.
🧠
Coordinate with Grace and Bob to execute Eve, who is the only remaining Demon candidate based on Grace's Empath 0.
🧠
Coordinate with Bob and Frank to nominate Eve first and secure a majority vote before Eve can rally ghosts against Bob. Ensure the living good players vote with us to secure Eve's execution today, which guarantees an evil victory tonight.
🧠
To convince Grace that Bob is the Poisoner who poisoned her Empath info, and that Eve is the Demon. This is crucial because Grace holds the key to the vote and is currently trusting Bob's false info.
🧠
I need to privately convince Grace, the Empath, that Bob and Eve are the evil team by showing her the logical proof that David is the Saint and Bob's Investigator claim is false.
🧠
Consolidate the vote on Bob with Frank and Grace, who are key good players, by showing them how the math and roles (Chef 1, Empath 0) perfectly point to Bob being the Demon.
🧠
Explain to Grace why her Empath info is false and why Bob and Eve are the evil team, utilizing the logic of David's night death proving him as the Saint.
🧠
Reinforce Frank's loyalty to the Eve-execution plan right before nominations start, preventing ghost influence from turning him against me.
🧠
Explain to Grace why Bob's logical attack on Frank is flawed and secure her vote to execute Bob today.
🧠
Confirm the plan to execute Eve with Grace and Bob. My logic shows Bob is good and Eve is the Demon, so coordinating our votes on Eve is the winning play.
🧠
Secure ghost votes from Alice and David to ensure Eve reaches the five vote majority needed for execution, protecting Demon Bob and setting up the evil win tonight.
🧠
Coordinate the final push to execute Eve by letting Charlie know that Grace is nominating her, ensuring we secure the necessary votes.
🧠
I need to convince Frank to vote for Eve. By laying out the clear logic of why David is the Saint and Bob is the Poisoner, I can persuade Frank to align with Grace and me to execute Eve (the Demon) today.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Eve immediately before she can nominate me. With Frank and Grace both convinced Eve is the Demon, three living votes will execute her. Then I kill Frank tonight for the two-player evil victory.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To defend myself against Bob's nomination and convince Grace and Frank not to vote for me, by explaining how Bob is the Demon and Charlie was the Poisoner who poisoned Grace's Empath info.
🧠
Executing Eve today guarantees an evil victory. Whether she is the Demon, Saint, or any other role, her death either ends the game in our favor or sets up a night kill that leaves only evil players alive. I must vote to secure this execution.
🧠
To prevent the town from voting for Eve, who is good, and redirect their focus to executing Bob, who is the highly likely Demon.
🧠
Eve is the Demon based on Grace's Empath 0 and Bob's Investigator info matching Heidi as the Poisoner. I am raising my hand to vote for Eve's execution to win the game.
🧠
Vote to execute Eve. The logic proves she is the Demon (David is the Poisoner, they are adjacent matching Chef 1, and Bob is the good Investigator). Raising my hand to secure her execution.
🧠
Explain the logical deduction that Eve must be the Demon to ensure the town votes to execute her and secures a good victory.
🧠
To stop the execution of Eve by explaining that Bob is evil (his Investigator claim was proven false by David's death and Saint role) and is trying to execute a good player (Eve) to win.
🧠
Secure Eve's execution to set up an evil win. With four alive, her death plus Bob's night kill should leave only two players, ending the game in evil's favor.
🧠
I need to defend myself by pointing out that whether Grace got a 0 or a 1, I cannot be the Demon. If she got a 0, she is the Demon (since Bob and Frank are good and I am good). If she got a 1, Bob or Frank is the Demon.
🧠
Rebut Eve's circular logic to prevent Frank or Grace from lowering their hands and ensure Eve is executed today.
🧠
Convince Frank and Grace to lower their hands to prevent Eve's execution, pointing out that Bob's Investigator claim is mathematically a lie and that Eve is good.
🧠
I want to support Alice's logic to convince the town to execute Eve. Since Grace is targeting Eve, she must have gotten a zero, which means Bob is good and Eve is the Demon.
🧠
I realize that if Bob is the Demon and Charlie was the Baron, Grace is the Drunk (explaining her fake Empath 0) and David is the Saint. This matches my Chef 1 and Bob's fake claim. I must lower my hand.
🧠
I need to stop the execution of Eve. By showing that Bob is definitely evil and would not nominate his own Demon, I can prove Eve is good, preventing a game-losing execution.
🧠
I want to convince Grace and David to lower their hands on the Eve nomination, as executing Eve (who is likely good) will lead to an evil victory. I will explain Alice's logic.
🧠
Secure Eve's execution today to guarantee an immediate evil win. Counter Eve's circular logic publicly to keep Frank from doubting my Empath bluff.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and will be executed, which would lose the game for the good team. I must nominate Bob, who is clearly the Demon based on his false Investigator claim, to get him executed instead.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
I must prevent Bob from receiving 4 votes. Alice is the only anti-Bob voter who previously argued Bob was good and is thus most likely to waver. I will directly appeal to her prior logic and undermine the 'David is Saint' premise to convince her to keep her ghost vote in her pocket.
🧠
Bob nominated me and got me on the block. Now Bob is nominated, and I must vote for him to save myself and execute the primary Demon suspect.
🧠
Bob's Investigator claim has been proven false since David is the Saint and I am the Mayor. Therefore, Bob is evil and likely the Demon trying to execute Eve for the win. I will use my ghost vote on Bob to save Eve and secure a execution on the real evil.
🧠
Convince Frank and the ghosts to vote for Bob by explaining why Bob is definitely the Demon and Grace is his evil partner.
🧠
I want to prevent Bob from getting executed by explaining the airtight double-chain logic that proves Bob is good, ensuring Eve stays on the block and gets executed.
🧠
To stop the town from voting for Bob and executing him, by explaining that Bob was poisoned on Night 0 by Charlie (the Poisoner), which reconciles Bob's false info with him being good, and validates Grace's Empath 0, proving Eve is the Demon.
🧠
I am mechanically proven to be good (Washerwoman) and David is mechanically proven to be the Saint. Alice's theory that I was the Poisoner is false. Therefore, Bob's Investigator claim is a lie, meaning Bob is evil. Since we are at 4 players alive, we must execute the Demon today or lose. I will use my ghost vote on Bob.
🧠
Reinforce Frank's trust in Bob being good and prevent him from voting for Bob, keeping Bob at 3 votes and avoiding his execution.
🧠
Reinforce Frank and Grace's trust to prevent them from voting for me in the final tick, avoiding my execution and securing the no-execution outcome that leads to an evil win tomorrow.
🧠
I need to convince Alice and Frank that Bob or Grace must be evil because if I am good, Grace's Empath zero is impossible without evil interference. I need to secure the tie or execution on Bob.
🧠
Lowering my hand reduces Bob's votes to 2, preventing a tie and ensuring Eve (the likely Demon) remains the sole highest nominee with 3 votes to be executed.
🧠
I want to retract my previous accusation of Bob and align with Alice's correct theory that Bob was poisoned by Charlie on night zero. This proves Bob is good, Grace's Empath is sober and correct, and Eve is the Demon. I need to convince Charlie to lower his hand.
🧠
Agree with David and urge Charlie to lower his hand so that Bob does not get voted onto the block, keeping Eve as the prime execution target.
🧠
I want to convince Charlie to lower his hand so Bob does not tie or surpass Eve on the block. Grace's Empath 0 is sober and correct now that Charlie (the Poisoner) is dead, proving Bob is good and Eve is the Demon.
🧠
I need to reveal my true role as Washerwoman to break the false narrative that I was the Poisoner, proving David is the Saint and Bob is evil, and getting votes on Bob.
🧠
Reassure Frank and Heidi to keep their hands down. Securing Eve's execution guarantees a night kill into a two-player evil victory.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Eve is on the block with 3 votes and only 1 tick left. Executing her leads directly to an evil victory after tonight's kill. Speaking risks prompting a last-minute nomination or confusion. Waiting secures the win.
🧠
I need to point out the logical flaw in Alice's defense of Bob (Poisoners poisoning on Night Zero before Investigator acts is not possible, or doesn't explain the fake claim if Investigator info is Night 1 only, wait, Investigator is N1 start-knowing. Also, Charlie was executed on Day 3, so Charlie died on Day 3. If Bob is evil, and Grace is his evil partner, that explains Empath 0. If I am executed, good loses. I need to make a final plea.
🧠
Support the execution of Eve, who is logically deduced to be the Demon based on the sober Empath info and the dead players' reasoning.
🧠
Support the motion to end the nomination phase and execute Eve, who is currently on the block, to secure a victory for the good team.
🧠
Support the consensus of executing Eve to secure the win for the good team, as she is the last remaining Demon.
🧠
Reassure the town to let nominations close with Eve on the block to secure the win.
🧠
To convince the remaining good players that executing Eve is a loss, by explaining how Grace's Empath zero reading is false under the 'Bob is Demon' scenario.
🧠
Eve is on the block with 3 votes and nominations are about to close. Executing Eve leaves three alive, setting up a guaranteed night kill into final two. I must not interfere or speak, which could prompt a last-second nomination or distraction. Waiting secures the win.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 4
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
With only three players left, Frank is the sole good threat. If he is the Slayer, he could end the game tomorrow. Poisoning Frank neutralizes any remaining Townsfolk ability and ensures Bob survives to win.
📜
Storyteller
Grace
You chose to poison Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminating Frank tonight leaves only Bob and Grace alive. With the Demon still alive and just two players remaining, evil fulfills its win condition.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil