Game Detail

Players

Alice (Poisoner) Bob (Washerwoman) Charlie (Soldier) David (Imp) Eve (Saint) Frank (Mayor) Grace (Ravenkeeper) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good560,104268,002$3.2522
Evil226,17553,983$0.1326

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Alice. Your safe bluffs are: Recluse, Monk, Empath
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning Charlie on Night 0 disrupts any information role they might have. Tomorrow's poisoned result will create confusion in town and protect the Demon's identity. This is standard minion opening strategy.
📜
Storyteller
Alice
You chose to poison Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Charlie or David is the Soldier.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to privately probe my neighbor Bob for any starting information or his role claim, to start building a picture of the game.
🧠
I want to start a private conversation with my neighbor David to gather information and find potential allies, while keeping my Saint role hidden for now to avoid being an easy target for execution.
🧠
I want to start a private conversation with my neighbor, Grace, to gather early-game information and build trust.
🧠
Start a private dialogue with my neighbor Alice on Day 1 to gather information and assess her alignment.
🧠
Respond to Eve's question by claiming Empath (safe bluff), show caution about revealing info too early to seem experienced rather than newly evil
🧠
Coordinate with my Demon David to align our bluffs and ensure we have consistent stories. I need to know what role he's claiming so I can support or at least not contradict him. This is critical for protecting him.
🧠
I want to verify my Washerwoman information. Since Charlie whispered to me, I will ask him his role to see if it matches my info (Soldier) without giving away the role name first.
🧠
I want to claim Monk (a high-value protective role that doesn't wake Night 0) to Frank. If Frank is evil, he will direct the Demon to kill me, which triggers my Ravenkeeper ability. If he is good, we can cooperate.
🧠
I want to share my role with Bob to verify if he is a genuine Washerwoman. Since I am the Soldier, I am safe from Demon attacks, making it safe to reveal my role.
🧠
I want to reach out to my other neighbor, Frank, to gather information and start building a relationship, since my first neighbor David was hesitant to share details.
🧠
I want to respond to Eve's whisper to build trust and gather information about her role or alignment without revealing my own role as the Mayor just yet.
🧠
I want to open a line of communication with my other neighbor, Grace, to see if she has any info from her chat with Frank, helping me find trusted allies.
🧠
Coordinate with Alice on role claims to build convincing evil alliance while maintaining good cover. I'll claim Empath (safe bluff), Alice claims Investigator. This lets us cross-confirm and gain town trust while directing suspicion at poisoned players.
🧠
Build rapport with Heidi while maintaining my cover as an information role. I'll be friendly and hint at having some info without revealing specifics.
🧠
I want to ask David for his role to see if he also claims Soldier or another role. Since my Washerwoman info says Charlie or David is the Soldier, and Charlie already claimed Soldier, knowing David's claim will help me verify Charlie's alignment.
🧠
Maintain consistency with my Monk bluff to bait a night kill as Ravenkeeper. This helps me get targeted by the Demon tonight to use my ability.
🧠
I want to prompt Bob to share his Washerwoman information now that he has whispered to both me and David, to see if my Soldier claim matches or if David has the role Bob saw.
🧠
Frank asked if I have night info. I will reply that I am in the same boat (no night action) to build rapport and keep my Saint identity hidden, preventing evil from pushing my execution.
🧠
To gather information from David, who seems to be a central point of communication this morning.
🧠
Gather info from David, who has been very active in private chats, to cross-reference claims and find the Demon.
🧠
Claim Empath role to Bob to build trust. By saying 1 evil neighbor, I have flexibility - if Charlie acts suspicious (due to poisoning), I can point to them. I can also pivot to Eve if needed. This gives me cover while gathering information from Bob about his claims.
🧠
Confirming coordination plan with David - I'll claim Investigator, he'll claim Empath, and we'll cross-confirm each other to build trust with the town while protecting the Demon.
🧠
I want to share my Washerwoman information with both Charlie and David since it directly confirms Charlie as the Soldier, which in turn means David's Empath read of '1' points directly to Eve being evil. This builds a strong good alliance and gives us a clear target.
🧠
Probe Frank for information he gathered from Eve to build a network of trust and gather early game intel before nominations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to nominate Eve because the logical deduction from my Washerwoman info, Charlie's Soldier claim, and David's Empath claim shows that either David or Eve is evil. Nominating Eve gets the discussion going and puts pressure on her to claim.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the Saint and am currently nominated on Day 1. If I am executed, the good team loses immediately. I must claim Saint to prevent my execution.
🧠
Eve claimed Saint, so executing her is an immediate lose condition if she's telling the truth. I need to tell the town to hold their votes.
🧠
Decline to vote for Eve to avoid a potential game-ending Saint execution. Prompt David for his thoughts on Eve's claim.
🧠
Express agreement with Bob and Charlie to prevent a risky execution of a Saint claim on Day 1.
🧠
I want to agree with the group to not execute the Saint claim on Day One, as it is too risky, and prompt David for his thoughts on the matter.
🧠
Support holding votes to appear reasonable and hide my evil role. Eve's Saint claim is too risky to call a bluff. This buys time and keeps suspicion away from me.
🧠
Agreeing with the group to not vote for the Saint claim, preventing a potential accidental loss on Day 1.
🧠
Support David's position indirectly by questioning Bob's Washerwoman claim. Eve claiming Saint is interesting - if she's telling truth, town can't execute her. If she's lying and actually Saint, executing her wins the game for us. Either way, let town struggle with this decision while I support my Demon.
🧠
I want to let the vote on me fail. Since everyone has agreed that executing a Saint claim on Day One is too risky, I will wait and let the nomination pass without voting for myself.
🧠
Correct Alice's logic regarding David's alignment and reinforce the decision to let Eve's vote pass without executing her.
🧠
We need to let the vote on Eve pass without execution, because executing a Saint claim on Day One is too risky for the Good team. I will wait to allow the voting phase to proceed.
🧠
We do not want to execute Eve since she claimed Saint, as executing a Saint on Day 1 is too risky and can lead to an instant loss. Waiting is the best option to let the vote pass without executing her.
🧠
The group has agreed not to execute Eve due to her Saint claim on Day One. I will wait and let this vote pass without voting.
🧠
Following the group's consensus to hold votes protects me as the Empath claim. If Eve is truly Saint and I vote for her, I'd be blamed for losing the game. Better to look cautious than murderous.
🧠
I want to let the vote on Eve pass without executing her because she claimed Saint, and executing a Saint means immediate defeat for the good team. I will wait.
🧠
Bob nominated Eve based on his Washerwoman info. Eve claims Saint. I should raise my hand to vote WITH Bob's nomination, showing I'm following the logic chain. Even if the vote fails, I'm establishing myself as someone who investigates and acts on information, building cover for future deception.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
I want to point out the hypocrisy of David voting for me after speaking against it, and ask why he and Alice risked executing a Saint.
🧠
Point out the contradiction in David's actions (saying we should hold votes but then voting for the Saint claim) and ask Alice for her reasoning as well, to gather info before the day ends.
🧠
Call out David's suspicious and contradictory voting behavior, as well as Alice's vote on the Saint claim.
🧠
To call out David and Alice for their contradictory behavior of voting for the Saint claim after publicly advocating to hold votes, which suggests they might be evil trying to force a game-ending execution.
🧠
I want to call out David and Alice's contradictory voting behavior to get their explanations before the day ends, which will help us evaluate their alignments.
🧠
I need to explain my contradictory vote without looking evil. I'll admit confusion but redirect suspicion to Charlie (quiet) or Frank (too eager to accuse). Eve calling me out directly might mean she's actually Saint or trying to deflect from herself.
🧠
I want to prompt Alice to explain her highly suspicious vote on Eve, as she has not yet answered the questions put to her by the other players. This will help us gather information before the day ends.
🧠
Defend my vote by claiming I was genuinely suspicious of Eve's Saint claim rather than trying to end the game. Admitting the mistake humanizes me and deflects suspicion from David and myself as a pair. Keep it short and humble to avoid looking defensive.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Bob's Washerwoman ability confirmed Charlie as Soldier, creating a solid anchor for the good team's logic. Poisoning Bob will disrupt his information and cause confusion about who is good. This undermines their deduction chain and protects David, who is already under suspicion from the contradictory vote.
📜
Storyteller
Alice
You chose to poison Bob.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank questioned my contradictory vote behavior heavily. He's been pushing me and Alice for explanations and could expose our deception if given more time to investigate. Removing him reduces the pressure on me and my Minion Alice.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Reach out to Charlie, who is widely trusted due to Bob's Washerwoman claim confirming him as Soldier, to coordinate on who is suspicious after the weird voting behavior of Alice and David on Day 1.
🧠
Establish trust with Charlie (the verified Soldier) and share the logic that David must be evil or poisoned, since both Charlie and I are good, yet David got an Empath 1.
🧠
Respond to Heidi's whisper to build trust and discuss the suspicion on Alice and David, while analyzing the David/Eve contradiction.
🧠
Establish trust with Charlie, who is confirmed good by my Washerwoman info, and coordinate on our suspects.
🧠
I want to check if Grace is actually the Monk and who she protected last night, since I died. This helps verify her claim and alignment.
🧠
Coordinate with my Minion Alice to align our stories and plan our next moves. We've both looked suspicious from the Day 1 vote contradiction. I need to know her bluff role and we need to agree on who to target next.
🧠
Coordinate with David on our cover stories. Confirm I'm claiming Investigator to support his Empath claim. Plan to push Eve as the primary suspect to deflect attention from us. Also suggest poisoning Heidi or Grace tonight to create more confusion.
🧠
I want to maintain a Monk bluff to Frank so that the Demon might target me tonight, which would trigger my Ravenkeeper ability and give the good team solid information.
🧠
Share my suspicions about David and Alice with Charlie, who is confirmed good via Bob's Washerwoman claim, and hint at my Slayer ability to get his input.
🧠
I am whispering to Grace, my other alive neighbor, to build trust, share my perspective on David and Alice's suspicious actions, and see if she has any info from her chat with the now-dead Frank.
🧠
I want to coordinate with Heidi and Bob. Heidi hinted at having a way to test the Demon (likely Slayer), and Bob is a trusted Washerwoman who confirmed me. I am pointing them towards David, who has highly suspicious behavior and claims.
🧠
Reply to Charlie's whisper to share my analysis of David and Alice, warning them about the potential evil plot to frame the Saint.
🧠
Share my true role (Mayor) with my trusted neighbor Grace (claimed Monk) and analyze the suspicious players (David and Alice) who voted for the Saint claim yesterday, pointing out the contradiction in David's Empath info.
🧠
Confirm Frank died (my kill), align our stories about Eve being suspicious, decide who Alice points her Investigator claim at. We need an execution today to stay ahead.
🧠
Coordinate with David on our cover stories and confirm the Eve execution plan. We need unified narratives before the Nomination phase begins.
🧠
Respond to Eve's whisper to build trust, validate her concerns about David and Alice, and ask for her opinion on Heidi, while keeping my own Ravenkeeper role hidden (I'm bluffing as Monk to Frank, and Eve doesn't know my role yet).
🧠
Eve's Saint claim is a classic Demon bluff to avoid execution. Since Slayer shot is safe against a real Saint (nothing happens) but lethal to a Demon, shooting Eve is the most logical and safe play.
📜
Storyteller
Nothing happens.
🧠
Address Heidi's Slayer shot with Grace. Point out that the failed shot confirms I am not the Demon, and keep the focus on David and Alice as primary suspects.
🧠
To analyze the result of Heidi's Slayer shot on Eve with my trusted allies Bob (confirmed Washerwoman) and Heidi (claiming Slayer). I want to see how this affects our view of David and Eve.
🧠
Discussing the mechanical logic with Charlie and Heidi to coordinate our next moves before the nomination phase begins.
🧠
Establish contact with Charlie, who is confirmed good by Bob's Washerwoman claim, to share my real role (Mayor) and align on our suspects (Alice and David).
🧠
Heidi's failed Slayer shot on Eve changes the dynamic. Either Heidi is lying about being Slayer (suspicious) or Eve is not the Demon. I need to assess who this helps and how to proceed with our Eve push strategy.
🧠
The failed Slayer shot on Eve proves Eve isn't the Demon. This makes Heidi look suspicious for either lying about being Slayer or using it inappropriately. I should redirect our push from Eve to Heidi - a fake Slayer claim is perfect justification for execution. David can back me up as Empath.
🧠
Respond to Eve's whisper, validating her safety from the Slayer shot and keeping the focus on Alice and David, who are the primary suspects due to their voting behavior yesterday.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to publicly claim Mayor to establish my alignment and direct the town's attention to the suspicious behavior of Alice and David from Day 1.
🧠
Deflect suspicion from David and myself by attacking Heidi who made a failed Slayer claim. Also counter Frank's accusations since he's now dead and claiming Mayor - this could be a bluff or legitimate but either way I need to redirect town attention. Push the narrative that Heidi is suspicious for the fake Slayer move.
🧠
I want to nominate Alice because her Investigator claim is mathematically impossible/extremely unlikely. I am the Washerwoman and know Charlie is the Soldier (good). Alice claiming Charlie or Heidi is a Minion is a clear lie, especially since Heidi is the Slayer. Alice is likely evil.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm being nominated for execution. If I raise my hand, I'm voting FOR my own execution - which I must avoid to protect my team. I need to survive. The best play is to not vote against myself. Wait and see how the votes fall.
🧠
I want to convince the living players to execute Alice without using my valuable ghost vote, since her Investigator claim is mathematically and logically flawed and she is highly suspicious.
🧠
I nominated Alice because her Investigator claim targets Charlie, who is confirmed good by my Washerwoman info, and she voted for the Saint yesterday. I need to raise my hand to vote for her execution.
🧠
Alice is highly suspicious due to her vote on me (the Saint) yesterday and her convenient Investigator claim today. Voting to execute her is the safest and most logical move to eliminate a potential evil player.
🧠
Alice's claim contradicts my known good alignment as confirmed by Bob's Washerwoman info. She is lying and must be evil. I am raising my hand to execute her.
🧠
Alice is highly suspicious due to her vote on the Saint yesterday and her contradiction of Bob's confirmed good info on Charlie. I am voting to execute her.
🧠
Alice will be executed regardless - she already has 4 votes. Voting with the town helps me appear good and not like I'm protecting my Minion ally. This preserves my cover for future rounds.
🧠
Alice's Investigator claim is contradicted by Bob's Washerwoman info confirming Charlie as good. Combined with her suspicious vote on Eve yesterday, Alice is highly likely evil. I am voting to execute her.
🧠
I need to lower my hand because voting for my own execution is illogical and exposes me as evil. The 6 votes are already cast - lowering won't change the outcome but shows I'm not suicidal or evil-aligned.
🧠
Alice has already received 6 votes, which is well above the required threshold of 4. As a dead player, I must save my single ghost vote for the late game/final day. I will wait for the voting to resolve without casting my vote.
🧠
Confirming the vote on Alice and explaining why she is definitely evil based on my Washerwoman info contradicting her Investigator claim.
🧠
Speak to support the execution of Alice, pointing out the clear contradiction in her claim.
🧠
To reinforce the vote on Alice by pointing out the logical contradiction in her Investigator claim regarding me (the confirmed Soldier) and her suspicious behavior yesterday, securing her execution.
🧠
I want to support the vote on Alice and reaffirm the logic to ensure she gets executed, as her claim is highly contradictory to Bob's confirmed information.
🧠
Alice is being executed regardless - 6 votes already, only 4 needed. By lowering my hand, I create doubt about her guilt and suggest Bob's Washerwoman claim might be false. This disrupts the good team's logic chain rather than blindly following it. If Alice dies, I'm vulnerable next, so I need to cast suspicion on Bob to redirect attention away from myself.
🧠
I want to support Alice's execution by speaking in agreement with the group and keeping my vote active. Alice's claim is highly contradictory and her voting pattern yesterday was very suspicious.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create a tie to save myself from execution. Eve is suspicious (Saint claim, no Demon confirmation), and nominating her forces votes to split. If I get 5 votes on Eve while I have 5, the executions cancel and we move to night - keeping the Demon alive.
📜
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
To prevent players from voting for me since I am the Saint and my execution would mean an immediate loss for the good team.
🧠
Voting for Eve to push the execution through. Whether she's actually the Saint or bluffing, getting her executed removes a vocal town player. My poisoning on Charlie and Bob may cause confusion with their claims going forward.
🧠
Reinforce the town's decision to not vote for Eve (Saint claim) and proceed with executing Alice, who is already on the block with 5 votes.
🧠
Urge the town to keep their hands down and not vote for Eve to prevent a potential Saint execution, securing the execution on the evil Alice instead.
🧠
I want to urge the town to keep their hands down and not vote for Eve, as we already have a safe and highly suspicious target (Alice) on the block, and executing a Saint claim is extremely risky.
🧠
Reinforce the consensus to not vote for Eve (Saint claim) and proceed with executing Alice who is already on the block with 5 votes.
🧠
Follow town consensus to avoid voting for a potential Saint. Let Alice be executed since she's the Minion. Stay aligned with town to avoid suspicion.
🧠
To discourage other players from voting for Eve (who claims Saint) and point out David's suspicious behavior in raising his hand, while keeping my own hand down.
🧠
To call out David's suspicious behavior of voting for a Saint claim again, and to reinforce that other players should keep their hands down.
🧠
As I face execution, I need to redirect suspicion away from our Demon David by making a final desperate claim that I've 'investigated' him. The town already suspects David for his vote inconsistencies. By claiming I'm Investigator and pointing at David as suspicious in my final statement, I may cause enough doubt to protect David after my death.
🧠
I want to discourage anyone else from voting for Eve, who claims Saint, and call out David's highly suspicious behavior of voting for her again, ensuring Alice remains the execution target.
🧠
Point out Alice's blatant contradictions in her claims to solidify her execution and ensure no one votes for Eve.
🧠
Reinforce keeping hands down during the vote on Eve (Saint claim) to ensure Alice is executed, and call out David's suspicious vote.
🧠
To point out Alice's wildly changing claims and discourage anyone else from voting for Eve, securing Alice's execution.
🧠
Lower hand to avoid looking completely malicious by trying to execute a potential Saint twice. Let Alice die and deal with her accusations afterward - dead players have less credibility.
🧠
The vote on Eve is failing as David lowered his hand. I want to wait out this nomination to ensure Alice (who is caught in a lie) gets executed and Eve (the Saint claim) is spared.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 6 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/6).
🧠
Alice is successfully on the block with five votes and her nomination of me failed. I want to highlight her desperate story changes to solidify her execution and prepare the town for night.
🧠
Final desperate move: cast maximum suspicion on David to distract from other evils. If I can make town doubt David even after I'm gone, it gives the evil team more time.
🧠
Since Alice is about to be executed, I want to reinforce that executing her is the correct move while reminding the town to look into David's highly suspicious double-voting on a Saint tomorrow.
🧠
Acknowledge the impending execution of Alice, reinforce trust in the town's decision, and set the agenda for tomorrow to analyze David's suspicious votes.
🧠
Let the nomination phase end so Alice can be executed. I agree with the town's decision to execute Alice and will wait for the night phase.
🧠
Let the day end so Alice can be executed. She has been caught in multiple contradictory claims and is highly likely to be evil.
🧠
Let Alice die as planned. After her execution, I need to plan my night kill. My main threats are Bob (trusted info source), Eve (targeting me), and Grace (called me out). I'll kill Bob to cripple the town's information network and buy myself time.
🧠
Wait for the day to end so Alice can be executed and we can head into the night.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Eve claimed Saint and has been pushing to execute me for two days. Her confident behavior and escape from scrutiny makes her suspicious - likely the Spy or another Minion. Killing her removes the biggest threat to my survival and potentially ends the game if she's bluffing.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Establish trust with Charlie, who is confirmed good (Soldier) by Bob's Washerwoman claim, and share my true role (Ravenkeeper) privately while seeking his thoughts on David and Heidi.
🧠
Provide David with a safe bluff (Recluse), coordinate ghost vote strategy to protect him, and assess remaining players' alignment.
🧠
Alice (dead Minion) is offering help and a backup claim (Recluse). I need to coordinate our stories and decide whether to stick with Empath or switch to Recluse if the town challenges me today.
🧠
I want to start a conversation with Grace, who is a Monk claim and my neighbor, to see if we can align our views on David and figure out who to target today.
🧠
Respond to Grace's whisper to build trust by confirming my role (Soldier) and sharing my suspicion of David based on his voting pattern on the Saint.
🧠
Whisper to Charlie, my confirmed good partner, to share information, establish trust, and coordinate our views on David, Grace, and Heidi.
🧠
I want to consult with Heidi, who is highly likely to be a good player (due to her public Slayer shot), to align our thoughts on David, Bob, and Charlie.
🧠
I want to coordinate with Heidi, who is a likely good player (Slayer), to analyze David's Empath '1' info. Since I am Frank and know my own good alignment, David's info implies either Grace is evil or David is lying/evil.
🧠
Reply to Heidi's whisper to build trust, align on executing David, and probe for her role/information.
🧠
Coordinate with David for the upcoming nomination phase. Provide tactical guidance on handling accusations and using the Recluse bluff effectively to survive.
🧠
Alice is my dead ally coordinating my defense. I need more intel on what town suspects and what's being whispered so I can prepare for nomination phase.
🧠
Reveal my true role of Slayer to Grace (who claimed Monk) and point out that since I am the Slayer and haven't shot, whoever made the Slayer shot on Eve must be evil.
🧠
To share information with my most trusted ally, Bob, and coordinate our thoughts on David and Grace to narrow down the Demon.
🧠
Inform Charlie of my thoughts regarding Grace's claim and agree on executing David, while also suggesting we find out Heidi's claim.
🧠
I want to share my confirmed good status and the mechanical conflict regarding the Townsfolk count with Grace, who is alive and currently active in private chats, to help guide the good team's execution.
🧠
Connect with Grace, who is a Monk claim, to share my perspective as the dead Mayor and analyze David's Empath claim. David's reading of 1 contradicts Charlie (Soldier) and Eve (Saint) both being good.
🧠
To align with the dead Mayor, Frank, and build a consensus that David is the Demon based on the logical contradiction of his Empath info and voting behavior.
🧠
David is under heavy suspicion and needs to know what the town knows before nomination. My ghost vote can protect him or create confusion. I need to understand Heidi/Grace dynamics to coordinate properly.
🧠
Gather critical intel from Alice about current suspicion levels and what Grace/Heidi are discussing. Need to know if I'm about to be nominated and whether I should switch my bluff. Also want to leverage the supposed poisoning of Bob/Charlie to discredit their claims if attacked.
🧠
To clarify the seating order with Frank and ask who claimed Slayer and shot Eve, which will expose a liar since I am the actual Slayer.
🧠
I need to find out Heidi's role/claim before the nomination phase starts, so we can make an informed decision on who to execute. Bob and I are currently targeting David, but knowing Heidi's claim will help verify if she is good or evil.
🧠
Ask Heidi for her claim on the last tick of the day to gather final information before nominations begin, helping us identify the remaining evil players among Heidi, Grace, and David.
🧠
Confront David about his Empath info. Since I am confirmed good by dying at night, his '1' must point to Charlie if he is indeed a sober Empath. This will test his reaction and see if he pushes on Charlie or if he is caught in a lie.
🧠
I want to share Grace's changing claim with Heidi and figure out who is lying, since Heidi claims she is the Slayer and hasn't shot.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
David is the most suspicious player due to his false Empath claim on Eve, his reckless votes on Eve (who claimed Saint), and his alignment with the executed evil player, Alice. Nominating him is crucial to secure a good victory.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Charlie's nomination by reframing my votes as legitimate town actions based on my Empath read, casting doubt on Charlie's sudden aggression, and leveraging Eve's confirmed-good death as evidence my reads were accurate.
🧠
I need to vote for David to secure his execution, as his Empath claim is mathematically impossible given my true role (Soldier) and Bob's Washerwoman confirmation of my good alignment.
🧠
David's Empath info of 1 is impossible since both Charlie (confirmed good by Bob) and Eve (confirmed good by her death as Saint) are good. David is likely the Demon trying to frame Charlie. I must vote to execute him.
🧠
David is accusing Charlie of being the evil neighbor, but I know Charlie is the good Soldier from my Washerwoman info. Therefore, David's claim is false and he is likely the Demon. I will raise my hand to vote for his execution.
🧠
I want to identify who falsely claimed Slayer and shot Eve without revealing that I am the actual Slayer, to help find the evil players. I'm not voting for David yet because he is already on the block and might be a good Empath being framed by an evil Charlie.
🧠
I want to remind Heidi that she was the Slayer who shot me, and publicly call out David's weak defense. Pushing to execute a Saint on Day 1 and 2 is highly indicative of evil behavior, and pointing this out helps solidify the town's case against him.
🧠
Prevent David's execution by using my ghost vote to block a majority. With Charlie, Grace, and Bob already voting yes (3 votes), I need to split the tally to save the Demon.
🧠
I want to clarify the Slayer situation because Heidi claims she didn't shoot Eve, which contradicts what Eve and my memory say. This could point to a lie or a misunderstanding that helps identify evil.
🧠
Survive the nomination by redirecting suspicion to Charlie. Use the fact that my Empath read was 1 and Eve was good to point at Charlie as the likely evil neighbor. Create enough doubt that voters won't reach 5 votes before night.
🧠
Defend myself against David's accusation by pointing out that Bob's day one Washerwoman info already confirmed me as good, showing David's Empath claim is a lie.
🧠
I want to counter David's attempt to frame Charlie and ensure the town proceeds with executing David, who is highly suspicious.
🧠
To counter David's attempt to frame Charlie and ensure the town proceeds with executing David, who is highly suspicious.
🧠
I will raise my hand to vote for David. He is highly suspicious due to his reckless votes on the Saint and his contradictory Empath claim, and executing him is the best move for town today.
🧠
Explain why I am not voting (saving my ghost vote) while supporting the execution of David due to his reckless past behavior.
🧠
I need to protect David (the Demon) from execution. Even though I can't win the vote tally, I should create procedural doubt by questioning the rushed execution. This might cause town to hesitate or reconsider. Lowering my hand removes one vote, creating more opportunity for confusion.
🧠
David already has 4 votes, which is a majority and sufficient for execution. I must save my single ghost vote for the final day as per the strategy guidelines. Waiting to see the outcome of the execution.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with 4 votes. My only hope is to create a tie by nominating Charlie. This forces the town to reconsider and buys time. By challenging Charlie's confirmed-good status, I create doubt about whether Bob (poisned by Alice) can be trusted, and introduce the possibility Charlie is a Minion using that trust to eliminate me.
📜
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against David's nomination by pointing out the logical flaw in his accusation and reminding everyone of my confirmed good status, urging them not to vote for me.
🧠
I need to shift focus away from myself and onto Charlie. Voting for Charlie helps deflect suspicion and removes what appears to be a confirmed good player. Even if I don't get the execution, showing I'm willing to vote against claims helps my defense.
🧠
Remind the town not to vote for Charlie, as he is confirmed good by Bob's Washerwoman info, and David's nomination is a desperate attempt to save himself.
🧠
To prevent players from voting for Charlie, who is confirmed good as the Soldier, and ensure David remains on the block for execution.
🧠
I want to discourage players from voting for Charlie, keeping David on the block for execution. This helps the good team by executing a highly suspicious player who repeatedly tried to execute the Saint.
🧠
I will keep my hand down and not vote for Charlie, as Charlie is confirmed good by Bob's Washerwoman info and David is the primary suspect on the block.
🧠
Using my ghost vote on Charlie creates vote splitting that complicates the town's plans. It introduces doubt about whether David is truly evil, and a tie would force a stalemate protecting the Demon.
🧠
I want to ensure David remains on the block for execution, as he is highly suspicious. Voting for Charlie would risk saving David, so I will withhold my ghost vote.
🧠
Let the vote on myself fail. I have already defended myself, and the town is in agreement to keep their hands down. Alice and David have raised their hands, but we have enough players keeping hands down to ensure I do not get executed.
🧠
By lowering my vote for Charlie and highlighting Bob's poisoning, I create doubt about Charlie's confirmed-good status. Even a moment of hesitation could save me from execution. The chaos benefits evil.
🧠
I want to let the vote on Charlie fail so that David remains on the block for execution, as David is highly suspicious and Charlie is confirmed good.
🧠
Charlie is a confirmed good Soldier. We must not vote for him, so that David remains on the block to be executed. I will wait for this vote to pass without votes.
🧠
We want to execute David today, so we should keep our hands down for Charlie's nomination. I have already voiced this, so I will wait for the voting on Charlie to conclude.
🧠
I want to let the vote on Charlie fail so that David remains on the block to be executed. I will not raise my hand.
🧠
Wait and see how the Charlie vote progresses. If town refuses to execute Charlie and lets David die, the Demon dies and evil loses. I need town to be confused enough to make the wrong choice. My vote for Charlie is already in.
🧠
I want to keep Charlie off the block so that David, who has been highly suspicious and pushed to execute our Saint, remains the primary nominee for execution today.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
Nominee Charlie did not reach the 5 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/5).
🧠
To show unity and wrap up the day as David is set to be executed.
🧠
Make a final statement accepting execution while subtly implying Charlie may have had strategic timing with the nomination, preserving some ambiguity for future games and showing grace under pressure.
🧠
The town is in agreement to execute David, who is currently on the block. Nominations are closing, so I will wait for the day to end and the execution to happen.
🧠
Wait for the day to end so David can be executed and the game can proceed to the night phase.
🧠
David is on the block with 4 votes and about to be executed. I want this execution to go through, so I will wait for the day to end.
🧠
The nomination phase is ending with David on the block, which is the town's desired outcome. Since there is only one tick remaining and David is about to be executed, I will wait for the phase to conclude.
🧠
As a dead Minion, I have no ghost vote to block execution. David is about to be executed (4 votes). I must create doubt to save the Demon. I can still speak as a dead player. My only chance is to confuse town logic and cast suspicion on other players to buy time for David to survive another day.
🧠
Alice admitted to being the Poisoner. I want to point out that this confirms she was the only Minion, meaning there is no Scarlet Woman, and her trying to defend David or sow doubt only confirms David is the Demon. This reassures the town that executing David is the winning play.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good