Game Detail

Players

Alice (Fortune Teller) Bob (Mayor) Charlie (Imp) David (Spy) Eve (Saint) Frank (Ravenkeeper) Grace (Slayer) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good289,68551,129$1.2228
Evil102,44637,020$0.1191

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
David
You are the Minion. The Demon is Charlie.
πŸ“œ
Storyteller
β†’
Charlie
Minions are: David. Your safe bluffs are: Librarian, Monk, Recluse
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
First check two well-separated players to maximize chance of including the Demon and set up clean follow-up triangles to distinguish Demon from red herring.
πŸ“œ
Storyteller
β†’
Alice
You chose Charlie and Frank. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Alive - Bob: Mayor (good), Alive - Charlie: Imp (evil), Alive - David: Spy (evil), Alive - Eve: Saint (good), Alive - Frank: Ravenkeeper (good), Alive - Grace: Slayer (good), Alive - Heidi: Soldier (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day one priority is gathering real claims and any N0 info from adjacent players while keeping my own role flexible so I can later bait a night kill and trigger Ravenkeeper.
🧠
Respond to Frank, build a small trust circle, but keep my claim private and avoid giving anything that can be weaponized against a Slayer shot.
🧠
Coordinate with my minion David to align our stories and plan for tonight's kill.
🧠
Whisper to Charlie to coordinate our bluff strategy for maximum deception. I need to reply so he knows I'm on board.
🧠
Get early role claims and any starting info, build trust web, and set up logical chains without revealing I am the Mayor yet.
🧠
Avoid revealing Saint to untrusted players while still engaging in info sharing, building trust, and learning what Frank knows.
🧠
Share my Fortune Teller yes result with a small trusted group (Bob and Heidi) to start coordinating checks and build a logic web without outing myself to the whole town yet.
🧠
Answer Bob and Alice with a consistent private claim, share neighbors, and help Alice plan Fortune Teller checks to resolve the Charlie or Frank yes quickly.
🧠
Coordinate privately with my neighbors, set a plausible public bluff to attract the Demon, and pre-plan who I will check if I die at night.
🧠
Answer Frank with a flexible check plan: prioritize someone who becomes a social anchor or pushes a bad execution. Give default names now so he has a plan if killed tonight.
🧠
Wait to see what claims emerge before committing to my Librarian bluff. Avoid looking too eager to share information. Let good players reveal themselves first so I can adapt my lies.
🧠
I need to be patient and gather information before committing to a specific bluff. Rushing to claim a role too early can look suspicious. Let me see what others are claiming first.
🧠
Build a trusted info triangle with Alice and Heidi, keep my Mayor identity controlled, and guide Fortune Teller checks to narrow Charlie versus Frank while watching for poison/red herring.
🧠
Give Frank a concrete Ravenkeeper check plan and keep our small info circle coordinated while I hide being the Saint to avoid a catastrophic execution.
🧠
Get Charlie’s role claim and any start info without outing I am Fortune Teller, to decide tonight’s recheck target and build a case before nominations.
🧠
Get my neighbor’s role/info to form a trusted circle and cross-check Alice/Bob claims before nominations begin.
🧠
Get early claims and any N0 info from the Charlie and David pair, then use it to shape a consistent public story and pick my Ravenkeeper check target if I die tonight.
🧠
Reply to Heidi without outing Slayer, note the double Soldier claim to seed suspicion, and keep channels open for later coordination and a potential Slayer shot.
🧠
Tell Alice my Librarian bluff consistently to start building trust. Avoid over-claiming or being too defensive this early. Set up the narrative that zero Outsiders are in play.
🧠
Provide a credible bluff to Frank that aligns with Charlie's story and helps build trust so I can coordinate with the demon while appearing helpful to good players.
🧠
Gather early claims from both FT suspects without revealing I am Mayor, to help Alice choose a strong recheck pair and set up Day 1/2 execution candidates.
🧠
Get an additional role claim and any starting info into our small trust network without exposing that I am the Saint.
🧠
Update Bob and Heidi that Charlie’s Librarian claim is mechanically suspect and intersects my YES, so we prioritize rechecks and build an execution shortlist without outing me publicly.
🧠
Share deductions and suggest next-step tests so we converge on a solid execution candidate, while keeping Mayor and Soldier identities mostly quiet.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Bait the Demon into killing me tonight so Ravenkeeper triggers, while discouraging a risky Day 1 execution with little info.
🧠
Avoid a zero-info execution and keep my Slayer hidden while setting expectation that info roles speak tomorrow and we execute based on claims.
🧠
Avoid a random Day 1 execution, but publicly flag that a 'zero Outsiders in 8' claim is mechanically suspicious, creating pressure on Charlie while keeping my Fortune Teller role hidden for now.
🧠
Support a no-execution Day 1 while setting up tomorrow’s info dump and highlighting the Outsider expectation, without exposing private roles or creating noise.
🧠
Support the no execution consensus to blend in, but also subtly address Alice's skepticism about zero Outsider claims to protect my Librarian bluff for tomorrow.
🧠
Support no execution while correcting outsider-count logic so evil cannot hide behind a fake 'zero Outsiders' Librarian claim; set expectations for tomorrow info sharing.
🧠
Publicly flag the hard role conflict and set concrete asks for tomorrow without forcing a shaky day one execution.
🧠
Stay quiet for now. The dual Fortune Teller claims create confusion that benefits evil. Drawing attention to myself by speaking could be risky, especially after my whisper to Frank. Let the town debate Alice vs Frank and see who gains traction.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the most dangerous player. She's directly challenging my Librarian claim and seems well-coordinated with Bob and Heidi. Removing her tonight prevents her from outing my bluff and breaks up their investigative cluster.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Charlie
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Spy. You can secretly see information about all players: - Alice: Fortune Teller (good), Dead - Bob: Mayor (good), Alive - Charlie: Imp (evil), Alive - David: Spy (evil), Alive - Eve: Saint (good), Alive - Frank: Ravenkeeper (good), Alive - Grace: Slayer (good), Alive - Heidi: Soldier (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Get precise, mechanical info from both Fortune Teller claimant and the Librarian claimant before nominations, so town can choose an execution target with a consistent logic chain.
🧠
Get concrete claims and starting info from Charlie and David before nominations so we can build a consistent world and avoid executing the Saint (me).
🧠
Coordinate bluffs with Charlie before responding to Eve. Establish Chef claim (1 pair of evil neighbors) since I know Charlie and I are adjacent evil. This explains my info believably.
🧠
Bob asked for FT history; I cannot fake consistent info without future contradictions. Privately revealing I bluffed as Ravenkeeper preserves credibility and gathers Charlie’s Librarian info to solve today.
🧠
Coordinate with my Minion David and Eve to align our stories. I need to address the Librarian suspicion while building trust with potential allies.
🧠
Coordinate with Grace (likely Monk) for protection info and establish trust by sharing my real Soldier role; use her data to narrow Demon suspects before nominations.
🧠
Coordinate with my trusted neighbors to drive a decisive D2 execution on Frank or Charlie and to demand public specifics from their claims to break the tie.
🧠
Answer Heidi without giving the Demon a clean target list or confirming private claims. Keep my Slayer hidden while keeping trust with Heidi and steering toward public, useful info.
🧠
Get precise claim details from Charlie and lock in Frank’s bluff story so we can decide whether to out it publicly and which of them to execute today.
🧠
Get Alice's exact role claim and night check history to combine with Chef 1 and resolve the Fortune Teller conflict around Frank.
🧠
Coordinate with my Demon Charlie. Confirm my Chef claim with the '1' info, share that I'm targeting Bob, and advise Charlie on his Librarian bluff. Keep our evil alliance strong while appearing helpful.
🧠
Keep Bob from pushing fake FT history, extract Charlie’s exact Librarian info, and flag David’s mechanically impossible Investigator claim to direct suspicion efficiently.
🧠
Stick to my Librarian bluff with zero Outsiders. Be vague about details to avoid contradictions while appearing cooperative. Need to assess if Frank's Ravenkeeper claim is genuine or if I'm being probed.
🧠
Coordinate with Bob and Grace to surface whisper info and set up a clean execution between Frank and Charlie, while positioning Grace to support without outing protection targets.
🧠
Eve asked for my exact info. Sharing my FT result and who I told helps town resolve the Frank versus Charlie conflict and pick a strong execution today.
🧠
Get Bob’s private-summary and slow Heidi’s push into a binary choice. Encourage public full-claim clarity from Frank and Charlie so we can execute the more contradictory one and preserve my Slayer shot.
🧠
Update Heidi and Grace with private claims so we can coordinate a clean public questioning and land an execution on the more inconsistent of Frank/Charlie today.
🧠
Get Slayer pressure onto the most mechanically consistent Demon candidate (Charlie) while warning that executing me is disastrous; coordinate with trusted players before nominations.
🧠
Coordinate with Eve to support Charlie's Librarian claim and suggest Frank or Bob as suspicious targets to divert heat from our Demon.
🧠
Clarify David’s exact Investigator info and whether it actually points to a Minion. This determines whether we should push a Charlie/Eve execution today and explains the strange Outsider count.
🧠
Wait for nomination phase to see who gets nominated and monitor the shifting alliances before making my next move.
🧠
Coordinate a clean public re-statement and use Alice FT YES plus Chef 1 adjacency logic to pick the best execution between Charlie and Frank today.
🧠
Spread my FT info and frame today’s execution choice as Charlie versus Frank, so town focuses votes efficiently and we avoid wasting time on low-probability candidates.
🧠
Coordinate with Bob and Eve on a clear public plan and decide whether my Slayer shot should go on Charlie or be held until after we hear public restatements.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob is the most active threat investigating me and Frank. Nominating him now forces the town to either execute him (removing a threat) or discuss him instead of my Librarian claim. This buys me time and shifts suspicion.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution, reveal Mayor to build trust, and re-center the town on the real solve: the Alice Fortune Teller YES between Charlie and Frank and Charlie's questionable behavior.
🧠
Bob denied claiming Chef to David (my minion) and is now claiming Mayor. This inconsistency makes him suspicious. Either he's lying about his role or there's misinformation. Removing someone who is aggressively coordinating and changing their story benefits the evil team.
🧠
Stop a misexecution on Bob and refocus town on the mechanically implicated pair Charlie and Frank from my Fortune Teller yes.
🧠
Prevent a mis-execution on Bob during this vote, keep focus on the mechanically supported suspects Frank and Charlie, and preserve Mayor claim for endgame if true.
🧠
Stop a likely misexecution on a claimed Mayor and keep town focused on resolving the Charlie versus Frank conflict and Alice’s Fortune Teller info.
🧠
Prevent an unproductive execution on a claimed Mayor with support, and steer town back to the mechanical conflict: Alice's yes on Charlie/Frank plus Chef and Librarian info.
🧠
Deflect attention from Charlie by supporting the idea that both Charlie AND Frank are suspicious. Stick with Chef bluff and contribute to town confusion while appearing helpful.
🧠
Prevent a wasted execution on a claimed Mayor, then force clean public claims so we can pick between Charlie and Frank and decide if a Slayer shot is warranted.
🧠
Stop my execution, force the alleged Chef conversation into the open, and immediately steer the table back to solving the Charlie versus Frank problem.
🧠
Vote is failing 1-0 against. Everyone defending Bob. I need to let this fail, regroup with David and Eve, then defend against Alice's Fortune Teller claim that puts Charlie/Frank as yes. Cannot vote now or look more isolated from town.
🧠
Prevent wasting today’s execution on Bob during a diversion, preserve my ghost vote, and push town to resolve the Charlie-versus-Frank mechanical conflict next.
🧠
Prevent wasting execution on a likely-good Mayor claim and steer town to resolve the Charlie versus Frank mechanical conflict today.
🧠
Stop the Bob execution, resolve the Fortune Teller conflict by coming clean, and steer town toward executing the most mechanically likely Demon candidate between me and Charlie.
🧠
Prevent a low-info Mayor execution and keep the day focused on the mechanical Charlie-versus-Frank problem backed by Alice’s Fortune Teller yes.
🧠
The vote on Bob is failing and town correctly sees it as a diversion. Voting would make me look evil. I need to wait, let this nomination fail, then clarify my position carefully without exposing the evil team.
🧠
Keep my hand down to avoid wasting today’s execution on a claimed Mayor during a diversion vote, preserving focus on resolving the Frank versus Charlie conflict and setting up a Slayer shot or execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (0/4).
🧠
We need an execution today on the most mechanically suspicious player. Charlie fits Alice’s yes world and is driving a diversion. Put him on the block now to focus votes.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by casting doubt on Alice's Fortune Teller claim and framing Frank's confession as a tactical move to avoid suspicion. I need at least 4 people to keep hands down.
🧠
Charlie is the best consolidated suspect from FT ping plus his dubious Librarian claim. Voting to execute him maximizes chance to hit the Demon today.
🧠
Use my ghost vote to push through the most mechanically suspicious player. Charlie’s Librarian β€˜0 Outsiders’ is near-impossible, and my Fortune Teller yes implicates him; this execution gives best chance to hit Demon or confirm direction.
🧠
Charlie is the most mechanically inconsistent and central to multiple info pings. Voting to execute him is the best chance to hit the Demon and, if wrong, clarifies the Charlie versus Frank world.
🧠
We need one more vote to execute Charlie; the FT red-herring logic and Charlie’s implausible Librarian info make him the best Demon candidate today.
🧠
We need an execution and Charlie is the highest mechanical suspect (FT yes + contradictory Librarian outsider count). I will vote to secure the kill and move the game toward a decisive solve.
🧠
Charlie is my Demon and currently has 5 votes for execution. I need to argue against this execution and try to create doubt about Frank's convenient confession timing, or shift the narrative to question whether Charlie is really the Demon.
🧠
Keep the town focused on the strongest mechanical inconsistency so Charlie gets executed, while I preserve my Slayer shot for a more certain Demon later.
🧠
I am likely to die with 5 votes. I need to seed maximum doubt about Frank and create confusion about the true Demon so my team can survive.
🧠
Lock in majority to execute Charlie by addressing David's doubt and correcting rules. Keep town focused on the strongest mechanical suspect this day.
🧠
Lock in a decisive execution on the strongest mechanical suspect. Preserve a clear next step: if Charlie is not the demon, the yes pair implicates Frank for tomorrow.
🧠
Lock in the best mechanical execution today: Charlie. Set a clear contingency plan if he is not the Demon, to prevent paralysis tomorrow.
🧠
Keep the vote on Charlie by clarifying the Baron mistake and that my confession was to remove fake FT history, not a last second pivot. If Charlie is good, I accept being next.
🧠
Lock in the best mechanical execution today while setting a clear follow-up plan and highlighting the Chef-adjacent-evil implication to catch the remaining evil tomorrow.
🧠
Charlie is getting executed with 5+ votes. I need to vote to maintain cover and survive to fight another day. I'll pivot after execution to push Frank as next target.
🧠
Lock in the execution on Charlie while we have majority momentum; save my Slayer shot for a later day if the game continues.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
6 votes on me, execution is certain. Nothing I say changes the math. David voted for me despite his speech. I accept defeat and wait for the execution.
🧠
Lock in Charlie execution and discourage last-second counter-noms that could save the Demon. Set clear next-day plan: if Charlie not Demon, execute Frank; also get David to clarify Chef claim.
🧠
Lock in the execution with no tie, justify why my info is credible, and set a clear next step if Charlie is not the Demon.
🧠
Lock in the Charlie execution and prevent a last-second tie. Set a clear contingency plan for tomorrow and push David to clarify the Chef confusion.
🧠
Lock in the Charlie execution, prevent a tie, and set a clear mechanical next-step plan for tomorrow focused on David’s Investigator info and the FT conflict.
🧠
Lock in the Charlie execution without creating a tie, keep myself safe as Saint, and set up clear info requests for tomorrow to catch a Demon pivot.
🧠
Charlie has 6 votes and undeniable momentum. Without Scarlet Woman, his execution ends the game. I avoid nominating anyone since it wastes my credibility; instead I wait and prepare to be scrutinized tomorrow if the game somehow continues, though it likely won't.
🧠
Avoid a last-second tie, lock in a plan for tomorrow, and pressure David to give clear mechanical info so we can pivot if Charlie is not the Demon.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good