Game Detail

Players

Alice (Baron) Bob (Chef) Charlie (Saint) David (Imp) Eve (Drunk) Frank (Soldier) Grace (Recluse) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil145,7389,595$0.0339
Good403,558109,179$0.1134

Event Timeline

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Alice. Your safe bluffs are: Fortune Teller, Mayor, Ravenkeeper
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust with neighbors to gather early information and identify potential threats or allies.
🧠
Contact minion Alice early to share safe bluffs, plan kills/claims. Hide Demon identity, sow chaos by Day 2. Builds evil coordination without exposing.
🧠
Share my Empath insight to build trust and encourage other players to reveal their roles or information. This helps narrow down the Demon and progress the game.
🧠
Start building trust and gathering information by engaging Grace, a neighbor, to see if she reveals anything suspicious or aligns with good intentions.
🧠
Delay using the Slayer ability until more information is revealed, ensuring I can make a more informed and impactful decision.
🧠
Observe interactions to gather information before taking any action. As the Saint, staying alive and anonymous early is critical for the late game.
🧠
Confirm coordination with Demon David: agree on bluffs (I'll claim Fortune Teller), killing target, and plan to undermine Eve's claim by questioning her info publicly. Protects Demon and sows doubt early.
🧠
Publicly announce my role and information to encourage others to share their roles and progress the game toward identifying the Demon.
🧠
Encourage Frank and Heidi to share observations or theories to gather information early. This helps build trust and identify suspicious players for future nominations.
🧠
Confirm kill target with Alice, agree on Eve (disrupt claimed Empath), lock in FT bluff/story to support each other publicly later. Builds evil coordination without alerting town.
🧠
Wait to allow other players to share their roles and information, which can be cross-referenced with Eve's Empath knowledge to identify inconsistencies or confirm goodness.
🧠
Encourage Grace and Heidi to share any observations or theories to help progress the game and identify potential evil players early.
🧠
Gather more information from Grace and Frank to identify potential suspicious players or confirm allies. Avoid using Slayer's shot prematurely.
🧠
Gather information by asking Alice to verify my alignment, which could help the town trust me and avoid early suspicions.
🧠
Deflect Charlie's probe to avoid early claim pressure, buy time to sow Eve doubt publicly next tick while coordinating Demon story privately. Protects David long-term.
🧠
Share my Chef ability information to help the group narrow down the Demon. Since there is only one evil player, we can eliminate David and Frank (per Eve) and focus on the remaining suspects.
🧠
Continue gathering information and building trust with Frank and Heidi to identify suspicious players and potential evil alignments.
🧠
Confirm kill target and story with Alice before public phase. Eve is active threat claiming info; killing her prevents further damage. Locked FT bluffs to sow chaos publicly next tick.
🧠
Reinforce trust with Bob by confirming my Empath info aligns with his Chef claim. Strategize to focus on the remaining suspects: Alice, Charlie, Grace, Heidi.
🧠
Gather more information from Grace and Heidi to identify potential threats or allies before nominations begin. Their shared focus on observations could reveal hidden roles or intentions.
🧠
Encourage Grace and Frank to share any new observations or suspicions to help gather more clues about who the Demon might be. Build trust and alliances with potential good players to collect more data before making a decision.
🧠
Encourage Alice to reveal her role or check my alignment to gather critical information before nominations begin.
🧠
Confirm kill/story with David, prepare public FT bluff to counter Bob/Eve good chain on David, build credibility before noms. Deflect Charlie privately to waste his time.
🧠
Encourage role sharing to progress the game and identify contradictions or suspicious behavior. Publicly declaring my role builds trust and sets an example for others to follow.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Encourage further discussion and gather more information before making any nominations. Avoid premature accusations that could harm my role's effectiveness.
🧠
Gather more information and observe player behavior before making a move. Premature actions could waste my Slayer ability or lead to a misguided nomination.
🧠
Encourage more information sharing to verify role claims and narrow down the Demon. Eve's Empath info aligns with my Chef info, reinforcing that David and Frank are likely good. I need to hear from others to progress toward nominating the Demon in later days.
🧠
Encourage more role sharing and information gathering to narrow down the Demon suspects. It is too early to nominate without more concrete evidence.
🧠
Publicly claim Fortune Teller with safe Alice/Bob pair per team plan to coordinate with David, build credibility via matching Bob/Eve 'zero evil pairs' logic, deflect Charlie's request, push Eve suspicion indirectly.
🧠
Lock in FT story publicly backing Alice, spread Eve doubt as fake Empath to town. Progress nomination phase toward executing good player or Eve, protect demon.
🧠
Highlight the contradiction between Alice and David's conflicting Fortune Teller claims to expose potential deception. Encourage transparency and verification of claims to progress the game and identify the Demon.
🧠
To expose the contradiction between Alice and David's Fortune Teller claims and encourage Grace and Heidi to share their roles or observations. This will help resolve the confusion and progress the game toward identifying the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve per plan removes her fake Empath claim doubting our story, prevents further good reads exposing us, keeps Demon alive by eliminating info-gatherer.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Eve's death at night suggests the Demon acted. The contradictory Fortune Teller claims and Bob's false Chef info are major red flags. I need to gather more info from trusted players to narrow down suspects before nominations.
🧠
Encourage Grace to share any public information she has to help resolve the conflicting Fortune Teller claims and move the game forward toward exposing the Demon.
🧠
Gather information from Grace to verify her alignment and see if she has insights about Eve's death or the role conflicts.
🧠
Whisper David to privately coordinate as fellow evil, support his FT claim privately, plan to undermine Charlie/Eve's info together to protect Demon.
🧠
Force the Demon to reveal themselves by targeting a key suspect (Alice) with a fake Slayer shot. This may cause the Demon to overreact and expose their alignment or allies.
📜
Storyteller
Nothing happens.
🧠
Frank's public claim as Slayer and failed shot at Alice, combined with Eve's (dead) questionable confirmation of his goodness, makes him highly suspicious. Shooting him now maximizes the chance of eliminating the Demon or a Minion before nominations.
📜
Storyteller
Nothing happens.
🧠
Save my ghost vote for the final nomination when it holds the most weight, as the current day's discussion does not require my intervention.
🧠
Alice is minion; privately align story to reinforce FT/Chef bluffs, attack Charlie's logic disruption, build town cred before nominations to protect demon.
🧠
Clarify the conflicting Fortune Teller claims and Eve's death with Frank to narrow down suspects and guide the group toward executing the most likely Demon.
🧠
Press Grace to share concrete insights from her private discussions to break the Fortune Teller deadlock and identify suspicious players like Frank or Heidi before nominations.
🧠
Wait to gather more information before making a nomination. The current claims and whispers suggest possible distractions or collusion among suspicious players.
🧠
Coordinate with demon to push Charlie as liar per our plan, reinforce our FT bluffs and Bob's Chef. Builds our credibility, sows doubt on Charlie to nom/execute him, protecting David.
🧠
Reveal my role as Soldier to build trust, address inconsistencies in claims, and guide the group toward focusing on Alice and David for their contradictory Fortune Teller roles. This will help narrow down the Demon and progress the game.
🧠
Wait to gather more information before using my Slayer shot. The contradictory claims and Eve's death suggest deception is ongoing. Avoid wasting my ability on a non-Demon target.
🧠
Save my ghost vote for the final three players to ensure the Demon is executed. No clear execution target yet, so waiting to gather more info.
🧠
Coordinate with Alice & Bob to solidify our FT/Chef bluffs, reinforce pushing Charlie as liar to nom/execute him, protecting Demon while eliminating opposition.
🧠
Charlie explicitly asked for Grace's insights to break the Fortune Teller stalemate. Whispering a logical breakdown of the conflict and suggesting a path forward will help the group progress, avoiding another deadlock on Day 2.
🧠
Grace is actively whispering to me and seems to trust my leadership. I need to gather more specific insights from her to resolve the Fortune Teller conflict or expose the Demon before nominations close.
🧠
Charlie is a strong suspect due to contradicting Fortune Teller claims. Faking a Slayer shot at him creates pressure to nominate him and helps narrow down the Demon.
📜
Storyteller
Nothing happens.
🧠
Reinforce coordinated push on Charlie as liar/drunk contradicting FTs. With nom phase next, align our public story to nominate him, protecting David while appearing good. Bob's inclusion cements Chef support.
🧠
Coordinate with Grace to pressure Alice and David for verification of their Fortune Teller claims. Their contradictions are the primary obstacle to identifying the Demon. Use Eve's reliable Empath insight to reinforce our focus.
🧠
Gather insights from Grace to identify suspicious players and determine the best target for my Slayer ability.
🧠
Wait to observe the nomination phase and see which player is most likely to be voted for. Use my ghost vote strategically if the final vote is close or if the most suspicious player is about to be executed.
🧠
Reinforce team story to Alice/Bob, urging public push on Charlie before nomination phase. Builds unison, sows chaos on Charlie to force his execution, protecting Imp.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the group to focus on resolving the Fortune Teller contradiction between Alice and David, who are the most suspicious players given their conflicting claims. Use Eve's night death to emphasize that she couldn't have been the Demon, narrowing suspicion to the living players.
🧠
Nominate Charlie publicly to execute the contradiction source per team plan. With phase ending, secure execution of threat, protect Demon David, maintain our bluffs' consistency.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Redirect the vote away from myself by exposing the Fortune Teller contradiction and highlighting Alice's suspicious nomination. Force the group to focus on mechanical evidence rather than Alice's emotionally charged push for my execution.
🧠
Alice's nomination of Charlie lacks mechanical evidence. The stronger contradictions lie between Alice and David's Fortune Teller claims. Executing Charlie based on weak evidence risks killing a good player. I will vote against this nomination to protect the good team and force the group to focus on the real contradictions.
🧠
Voting executes Charlie, removing the contradiction source, solidifying town logic on our bluffs and protecting David. With 2 ticks left, secure majority now.
🧠
Let the vote proceed on Charlie for now, as the contradictions are too numerous to resolve quickly. Instead of voting blindly, I will use my remaining influence to speak and guide the group toward the more mechanical evidence: Eve's Empath confirmation of David and Frank as good. This highlights Bob's suspicious Chef claim and shifts focus to the real threats.
🧠
Charlie's nomination is the only actionable path forward. While Bob appears highly suspicious, I cannot nominate him directly. Voting for Charlie either eliminates the Demon (if true) or forces the group to reassess if false, keeping pressure on the real Demon (likely Bob). My ghost vote should be used to progress the game toward a resolution.
🧠
Charlie does not have mechanical evidence against him, and the more suspicious players (Alice and David) remain unchallenged. Waiting preserves my vote for a more justified execution later.
🧠
To help the good team win by executing the most suspicious player, Charlie, who is being heavily pushed for nomination due to contradictory claims and role conflicts. This aligns with the Chef's goal of eliminating evil players.
🧠
Vote to execute Charlie as team plan: he's suspicious to town, removes good player, reinforces our perfect story fitting 0 pairs/FTs/Eve, disrupts Grace/Charlie counter-logic.
🧠
Survive execution as Saint by voting against my own nomination. The real Demon is among Alice or David due to their conflicting Fortune Teller claims. Focus the town's suspicion there to progress the game toward exposing the Demon.
🧠
Redirect focus to the unresolved contradictions (Alice/David’s Fortune Teller claims, Bob’s Chef claim) and guide the group to nominate the most suspicious player for the next phase. The execution of Charlie is likely decided, so prepare for the next nomination.
🧠
Reinforce town logic on Charlie during voting: he's the contradiction. Grace's doubt ignores mechanics—FTs/Bob/Eve chain perfectly to him evil. Lock execution, protect David.
🧠
The majority is already voting for Charlie’s execution, and the contradictions in the group (failed Slayer claims, contradictory Fortune Teller reads) suggest strong suspicion. While not mechanically proven, Charlie is the current focal point for the group’s distrust. Raising my hand will finalize the execution, advancing the game state and removing a potential threat. If Charlie is innocent, the real Demon is likely Frank or Bob, but the group is already aligned against Charlie.
🧠
Reinforce why executing Charlie now is mechanically sound and necessary to progress toward identifying the Demon.
🧠
Charlie is the most suspicious player based on conflicting claims, failed bluffs, and lack of mechanical proof. Executing him now maximizes the team's chance to remove the Demon or a Minion and progress the game toward victory.
🧠
The voting for Charlie is in progress, and I have already voted for his execution. Waiting ensures I do not interfere with the vote and allows the process to conclude.
🧠
Charlie has 6+ votes (4 needed), execution locked even if F/B lower. Reinforce team story publicly to counter Grace sowing doubt on FTs/Bob, lock in Charlie exec as minion threat while protecting demon (me). Progress to night for kill.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Alice shifts the nomination focus away from me, potentially preventing my execution as Saint and forcing the town to re-evaluate their suspicions. This gives the good team a chance to reorganize and find the real Demon.
📜
Storyteller
Voting starts now for Alice. 9 votes needed for execution or 8 votes to tie. Raise your hand if you want to vote for them.
🧠
Raise hand to vote Alice, aiming for 8-vote tie on Charlie to block execution, preserve numbers with Demon David safe, force no-kill day.
🧠
Prevent execution by redirecting suspicion to Alice, who nominated and is voting for me. Force the town to reassess the evidence and my role as Saint.
🧠
Vote for Alice to execute a potential Demon candidate. The conflicting Fortune Teller claims and Alice's aggressive nomination of Charlie (who is about to be executed) make her the most suspicious player right now. Mechanical proof is needed, but the town is acting now, so I must contribute my vote to remove the likely threat.
🧠
Align with the group's suspicion that Alice is the Demon or a key threat. As Slayer, my vote helps execute her, ensuring the Demon is removed if she is evil. If Charlie was truly the Demon, this vote still supports the group's progress.
🧠
No action possible as I am dead and have no remaining votes or abilities.
🧠
Alice's conflicting Fortune Teller claim and aggressive nomination of Charlie make her the single biggest disruptive force. Voting for Alice's execution removes the primary wedge splitting the town and forces forward progress toward identifying the real Demon.
🧠
Alice is the most immediate threat: she’s currently nominated, her Fortune Teller claim contradicts David’s, and she’s trying to flip the narrative by nominating Charlie back. Voting for Alice now prevents a potential Demon from gaining momentum and aligns with my Chef info that only one Demon exists.
🧠
Raise hand to vote Alice, my minion, ensuring Charlie executes. Protects team, thins good players before night.
🧠
Lower hand to retract Alice vote, align with town executing Charlie (liar), avoid looking evil backing counter-nom, protect Demon David.
🧠
Confirm my vote for Alice to avoid my own execution and shift suspicion away from myself. This is the only way to prevent my team from losing immediately.
🧠
Retracting my vote to pause Alice's execution and refocus the group on resolving the Fortune Teller contradiction. This prevents a premature execution and allows mechanical proof to emerge.
🧠
Assess the current voting dynamics and decide whether to confirm or retract the vote for Alice based on the shifting alliances and accusations. The priority is to ensure the Demon is executed, even if it means changing targets.
🧠
Since I am dead and have no further actions, I must wait to observe the outcome of the current vote on Alice.
🧠
Retract my vote for Alice to avoid a premature execution. Focus the group on resolving the Fortune Teller contradictions and mechanical proofs before targeting another player, ensuring we don't waste votes on misdirection.
🧠
Conserve my ghost vote for the late game when mechanical proof and final-day executions are critical. The current nomination for Alice lacks sufficient votes, so withdrawing my hand avoids wasting it prematurely.
🧠
Lower hand on Alice nom to avoid seeming to protect her (our minion), let town dynamics play out. Charlie executes soon, protects me; night kill next to thin good team.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 9 vote threshold.
📜
Storyteller
Alice did not receive enough votes (3/9).
🧠
With 1 tick left and Charlie locked for execution, attack Grace's credibility to disrupt town logic chains targeting David. Deflect from FT contradiction, preserve Demon.
🧠
Reveal my role as the Saint to prevent mechanical loss for the good team. If Alice is the Demon, this forces the town to reconsider executing me. If Grace is evil, this makes my alignment clear to the remaining players.
🧠
Force the town to address Bob's contradictory and suspicious claim about zero evil pairs. This is a critical inconsistency that must be resolved to uncover the Demon.
📜
Storyteller
Voting starts now for Bob. 9 votes needed for execution or 8 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my Chef claim and challenge Grace to provide mechanical proof. Focus the group on resolving role conflicts and using mechanical abilities to verify alignments. Protect my team by ensuring the Demon is identified and executed.
🧠
Raise on Bob to support town momentum against claims, protect David by letting town execute Bob (likely good), reach final 3 with Demon alive.
🧠
Voting for Bob reduces potential evil influence and forces resolution of his suspicious claims before Day 3. As Saint, I cannot be executed, so focusing on Bob is the best path to find the Demon.
🧠
Nominate Bob to force a vote on his suspicious claim of zero evil pairs, which directly contradicts Eve’s Empath info and the duplicate Fortune Teller claims. This will either expose him as evil or force clarity on Alice and David’s conflicting roles.
🧠
Bob's claims directly contradict multiple pieces of evidence (Fortune Teller duplicates, Empath info), and his insistence on zero evil pairs is suspicious. As Slayer, eliminating the most likely Demon candidate is critical. The voting phase is active, and raising my hand to vote for Bob aligns with resolving contradictions and progressing the game.
🧠
Waiting to observe the outcome of the current vote for Bob ensures I do not interfere with the living players' decisions. If Bob is executed without proof, it may reveal his alignment or Grace's intentions, aiding the Good team in future deductions.
🧠
Save Charlie to prevent an immediate loss, as his Saint reveal suggests executing him would cause the good team to lose. Mechanical verification can follow later.
🧠
Voting for Bob's execution sows chaos in good logic (Chef vs Empath/FT), potentially executes good player, disrupts town unity while Charlie Saint stalls his exec. Protects Alice/David, advances evil endgame.
🧠
Prevent my own execution by using my Chef ability as undeniable proof and redirecting focus to the real Demon. Charlie’s Saint reveal means we *cannot* execute him, and my zero evil pairs claim proves there’s only one Demon. Time is running out—convince the group to vote against nominating me.
🧠
Retract vote on Bob (my hand up from Alice nom) to prevent his execution. Charlie Saint has 8 votes, will die closing noms, good team loses Saint. Protects Demon David.
🧠
Reinforce the need to mechanically verify conflicting claims (Alice and David as Fortune Tellers) and focus on executing the real Demon (Bob if he is lying). Protect my Saint role from being exploited in the final stretch.
🧠
Bob's claim of zero evil pairs directly contradicts other mechanical information (Eve's Empath info, duplicate Fortune Teller claims). He is the most suspicious player currently on the block. Executing Bob removes a major source of contradiction and aligns with the good team's goal of finding the Demon.
🧠
Maintain suspicion of Bob due to his contradictory claims and defensive behavior. Keep my hand raised to vote for his execution, as the risks of him being evil outweigh the risks of him being good.
🧠
Clarify Bob’s Chef claim for mechanical verification to resolve contradictions and refocus the group on identifying the real Demon.
🧠
Assess whether Bob’s Chef claim aligns with mechanical proof from other players. If not, raise my hand to vote for his execution as he might be hiding or lying to protect the Demon.
🧠
Lower hand to prevent Bob execution. He's key to our 0 evil pairs story supporting FT bluffs. Protect coordinated claims, let Charlie execute instead.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 9 vote threshold.
📜
Storyteller
Bob did not receive enough votes (4/9).
🧠
Grace's aggressive targeting of Bob, combined with the role contradictions among Alice and David, makes her the most suspicious player at this moment. Nominating her could eliminate the Demon or reveal critical information about the remaining suspects.
📜
Storyteller
Voting starts now for Grace. 9 votes needed for execution or 8 votes to tie. Raise your hand if you want to vote for them.
🧠
I am a good player and my execution would directly harm my team's chances of finding the Demon. I must encourage others to not vote for me by urging the town to seek mechanical proof and logical resolution before making a fatal decision.
🧠
Grace's behavior is suspicious and lacks mechanical proof. By raising my hand to vote for her, I contribute to the town's effort to eliminate a potential Demon or evil player, aligning with my role's goal of finding and executing the Demon.
🧠
Support Grace execution to remove disruptive player, protect David by eliminating her challenges to our bluffs (FT/Baron-enhanced Outsiders). With Charlie dying anyway, progress chaos.
🧠
As the Saint, I must avoid execution at all costs. Voting for Grace without mechanical proof could put me at risk if she is good. Instead, I should wait for more information or mechanical verification of the Fortune Teller claims before making a decisive move.
🧠
Grace has been nominated and is pushing for mechanical proof of role claims, which aligns with good town behavior. However, Bob's Chef claim and Eve's Empath read suggest Bob is telling the truth about zero evil pairs, making Grace's aggressive targeting of him suspicious. Since Bob didn't get executed and Grace is now up, I will vote for Grace to test if she is the Demon or to remove a potential threat.
🧠
Reinforce the need for mechanical proof to resolve contradictions and focus the town on verifying Bob's Chef claim and Grace's accusations before executing Grace.
🧠
The town is rushing to execute Grace without resolving the critical contradictions in role claims. Waiting allows time to verify Bob's Chef claim (zero evil pairs) and get clarity on the Fortune Teller discrepancies. Executing Grace now could eliminate a good player and leave the Demon in play.
🧠
Raise to execute Grace (good player attacking Bob), thin good team, protect Alice/Demon, win by attrition while safe bluffs intact.
🧠
Delay execution to prioritize mechanical verification of Alice and David's conflicting Fortune Teller claims. This is the most direct path to resolving contradictions and exposing the Demon before Day 3.
🧠
Waiting allows the current vote to conclude. If Grace is executed, we remove a potential Demon and progress toward the final day. If not, we reassess the suspects and continue focusing on verifying contradictory claims.
🧠
Lower hand on Grace to prevent her execution (4/9 now). Save player numbers for evil, let Charlie Saint die instead. Protects David indirectly by failing Grace nom.
🧠
Grace's aggressive targeting of Bob lacks mechanical proof and aligns with suspicious behavior. Voting for Grace will prevent Bob's execution, which is critical since executing an innocent player as Saint would cause the good team to lose. The town must prioritize resolving mechanical proof before executing anyone.
🧠
Lower my hand to retract my vote for Grace's execution. This prevents an unnecessary execution and allows the town to focus on resolving the conflicting Fortune Teller claims, which are more likely to reveal the Demon.
🧠
Push for mechanical proof from Bob (his zero evil pairs) and Alice/David (their Fortune Teller targets) to resolve contradictions and identify the Demon before executing Grace.
🧠
Voting for Grace without mechanical proof risks a wrongful execution and lets the Demon remain hidden. The contradictions in Fortune Teller claims and Bob's unproven Chef claim are more pressing. Waiting ensures we prioritize verifiable truth over hasty accusations.
🧠
Lower hand to let Grace's vote fail safely, avoiding town suspicion on me while keeping pressure off Charlie/our bluffs. Night kill threat next.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 9 vote threshold.
📜
Storyteller
Grace did not receive enough votes (3/9).
🧠
Urge the town to demand mechanical proof from Alice and David to resolve the Fortune Teller contradiction before executing Charlie. This will either expose the Demon or prevent an innocent execution.
🧠
Push for mechanical verification of Alice and David's conflicting Fortune Teller claims and my Chef claim to resolve contradictions before Night. This will help the town identify the Demon or confirm trustworthy players.
🧠
Last tick, Charlie at 8 votes executes unless tie/surpass. Support executing Charlie (likely good Saint) to remove town power/protection while pretending to resolve FT contradiction. Protects David, disrupts town.
🧠
Prevent my execution as Saint, which would cause an instant loss for the good team. Shift focus back to resolving the conflicting Fortune Teller claims mechanically before making any execution decisions.
🧠
Prevent an immediate loss if Charlie is the Saint while potentially killing the Demon. This is the highest-impact move given the current contradictions and the pending execution.
🧠
Urge the town to demand mechanical proof from Alice and David regarding their Fortune Teller claims to resolve contradictions and expose the Demon before any further executions.
🧠
Prioritize mechanical proof to resolve the conflicting Fortune Teller claims. Avoid executing Charlie, as his Saint claim could cause an immediate loss. Push for Alice and David to reveal their targets to the Storyteller for verification.
🧠
Lock in Charlie's execution with final tick to eliminate Saint threat, sow chaos on FT claims, keep Demon alive by forcing good misexecutions.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Saint Executed
Winner: Evil