Game Detail

Players

Alice (Baron) Bob (Fortune Teller) Charlie (Recluse) David (Saint) Eve (Drunk) Frank (Imp) Grace (Monk) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil109,90462,302$1.1872
Good357,505119,071$1.0364

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Alice. Your safe bluffs are: Undertaker, Investigator, Slayer
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Alice or Grace is the Monk.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 2 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
It's Night 0 with no information. Checking my two neighbors Alice and Charlie gives me a good starting point - if I get a 'no', I've cleared two players from being the Demon (barring the red herring). If 'yes', I have a focused lead.
📜
Storyteller
Bob
You chose Alice and Charlie. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my powerful Night 0 info with Alice, who is far from my neighbors and likely good in World A. See if she has any starting-info role that corroborates.
🧠
Charlie was in my N0 check and came back clean. Whispering to him to share my FT info and ask for his role/starting info. Building an alliance.
🧠
Bob approached me first with a Fortune Teller claim. I should reciprocate by revealing I'm the Recluse so he understands his reads on me could be unreliable due to my registration ability. This builds trust and helps coordinate the good team.
🧠
Cast doubt on Eve's accurate Empath read on the Demon by suggesting she is the Drunk.
🧠
Share my Washerwoman info with both Alice and Grace privately. This lets me see their reactions and lets the real Monk know they can trust me. It also helps coordinate protection.
🧠
I should initiate a whisper with someone not currently in conversation to gather information. Frank or Heidi seem free. I'll try Frank to see what he knows and start building trust.
🧠
Claim my Undertaker safe bluff to David to build early trust, deflect pressure, and encourage him to reveal his role.
🧠
I should confirm to Heidi that I am the Monk. Since her info matches reality, she's likely trustworthy. I should also learn more about her and discuss Alice without Alice hearing.
🧠
I need to figure out if I'm the Drunk or not. Charlie is the other candidate from Alice's Librarian info. I want to learn what role Charlie thinks he is — if he claims a Townsfolk role confidently, that increases odds I'm the Drunk.
🧠
I checked Alice on N0 and got NO. I should learn what she knows and see if she has useful info. She's been talking to Eve and Heidi, which might give me leads.
🧠
I need to verify Eve's claim that Alice is the Librarian. I'll ask Alice directly what her info was and watch for consistency with Eve's story. Also want to understand if there's a Baron in play.
🧠
Confirm the Librarian bluff to Charlie and push the narrative that Eve is the Drunk to protect my Demon, Frank.
🧠
Confirm Grace's claim and establish trust. Ask about her protection plan and whether she's spoken to Alice about this.
🧠
I want to talk to my neighbor Charlie to see if he has any info before I decide who to trust. I should keep my Saint role hidden for now.
🧠
Coordinate with my Minion (Alice) to establish our bluffs, prevent double-claiming, and pass along my unused safe bluffs so she can use them.
🧠
Heidi asked two questions: have I spoken to Alice, and who I plan to protect. I should answer both and suggest Alice might claim Monk too, so we should coordinate.
🧠
I need to gather more claims to triangulate truth. Whispering to Grace to find out what roles others are claiming, especially if anyone else claims Empath or has info about David/Frank.
🧠
I need more info to narrow down the Demon. I'll check with Alice about what she knows and see if she has anything that corroborates or contradicts Charlie's Recluse claim.
🧠
David wants info from me. I'll share some but not all - tell him about the Alice/Eve conflict without revealing my role. See if he volunteers his own role or contradicts known claims. If he's evil, this might pressure him into a mistake.
🧠
Convince Bob (FT) that Eve is the Drunk using his info about Charlie. This discredits Eve's correct Empath read on the Demon (Frank) and builds trust with Bob.
🧠
Agree to approach Alice together with Grace. If Alice also claims Monk, we'll have a direct contradiction. If Alice doesn't claim Monk, Grace's claim is supported. This is a clean test.
🧠
Eve's Empath 2 on me is impossible if she's sober since I'm good. I need to confront her directly to understand her claim timing and see if she's the Drunk or lying.
🧠
Solidify my Undertaker bluff with a neighbor (Eve) to build trust and encourage a Day 1 execution.
🧠
Approach Alice with Heidi to verify the Washerwoman info. If Alice also claims Monk, there's a contradiction to resolve. If she doesn't, Heidi and I are confirmed to each other.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to bring the group's attention to our verified information. Heidi and I have a chain of confirmation. I want to hear Alice's response and see if anyone counterclaims either of us.
🧠
Grace went public without Alice confirming. I need to hear directly from Alice before endorsing this narrative. Day 1 nominations rarely lead to good executions, so just gather info.
🧠
I know I'm good, so Eve's Empath 2 on me is false. I need to publicly challenge this without revealing I'm Saint yet. This helps town narrow down the truth.
🧠
Confirm Grace as Monk to gain her and Heidi's trust, and publicly claim Librarian to discredit Eve's Empath read on the Demon.
🧠
Reveal my Recluse role to help Alice's Librarian info resolve. Since I know I'm not the Drunk, Eve must be the Drunk. This clears David and Frank and implies Baron is the Minion.
🧠
I need to defend my position before the group fully commits to me being the Drunk. If I'm sober, David and Frank are the entire evil team and we must execute one of them. I should propose testing this by executing David or Frank.
🧠
Publicly claim Undertaker to defend against Eve's Empath '2' read and solidify the 'Baron game' narrative, keeping the Demon safe and confirming Alice's fake Librarian claim.
🧠
Share my Fortune Teller info: NO on Alice and Charlie. This clears them of being Demon and helps everyone narrow down suspects. Supports investigating David and Frank in World B, or looking elsewhere in World A.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is the most confirmed good player as the Washerwoman whose info I verified. She's the Demon's most likely target. Protecting her ensures a trusted voice survives to help town solve the game.
📜
Storyteller
Grace
You chose to protect Heidi.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the confirmed Monk and cannot self-protect. Killing her guarantees a death and removes town's only protection, allowing us to safely target the Fortune Teller tomorrow night.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Frank
You chose to kill Grace.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Testing the Eve-Empath theory directly. David and Frank are the pair she flagged as both evil. A YES result would strongly confirm Eve is real. A NO makes Drunk-Eve more likely and narrows the Demon hunt.
📜
Storyteller
Bob
You chose David and Frank. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I'm dead but need to help good team. Heidi is confirmed good (Washerwoman). Bob claims Fortune Teller. I want to discuss the Outsider count contradiction: we have 2 Outsider claims but only 1 slot unless Baron. Charlie's Recluse claim may be a bluff by evil.
🧠
Grace is dead confirming her Monk claim. I need to share my Washerwoman confirmation with Bob, whom Grace trusted. We should discuss whether Eve's Empath 2 (David+Frank both evil) is real or if we're in a Baron game with Eve as Drunk.
🧠
I want to confirm with Alice what she saw and discuss the implications. Since she saw Eve or me as Drunk and I know I'm Recluse, Eve must be the Drunk. We need to figure out who the Demon is.
🧠
Reinforce Charlie's trust in my Librarian claim and solidify the narrative that Eve is the Drunk to protect Frank (Demon).
🧠
I need to find the Demon. Bob as Fortune Teller may have night 2 info. Whispering to him can help narrow down suspects and coordinate for nominations.
🧠
David claims Saint and reached out. I should share my N1 YES result on him and Frank to see his reaction and gather more info. If he's the Demon, he may slip up.
🧠
David hasn't claimed a role publicly and is my neighbor. I want to share my Empath readings and my Drunk theory with him, and learn his role. If he's good, we can work together. If he's evil, his reaction might give clues.
🧠
I want to solidify the 'Eve is Drunk' narrative with David while secretly coordinating with my Minion, Alice. This discredits Eve's Empath read on me and builds a voting block.
🧠
I'm dead Monk with ghost vote. Frank is Undertaker - he needs an execution to verify claims. I want to share the Baron math problem and coordinate who to push for execution today. Frank also spoke with Eve and may have info.
🧠
I want to talk to Frank, my neighbor and claimed Undertaker, to understand his perspective on Eve's Empath read and the Outsider situation, especially since Eve's info directly implicates him as evil.
🧠
Bob is the Fortune Teller and Alice mentioned we should check his N2 read. Getting his info will help narrow down the Demon candidate. Also, Grace (Monk) just died, so I should coordinate with Bob.
🧠
Solidify the alliance with David and Frank by reinforcing the narrative that Eve is the Drunk. This protects my Demon (Frank).
🧠
Eve is being honest and open about being the Drunk. I should reciprocate by revealing I'm the Saint. She needs to know the full Outsider picture and Bob's info to help town find the Demon.
🧠
Charlie asked about my FT info. I should share my N1 YES on David & Frank to help narrow down the Demon. Charlie claims Recluse which makes him unlikely to be Demon (N0 was NO on him). I want to see his reaction.
🧠
Bob's FT YES on David/Frank is the most actionable info right now. I want to find out who the other target was in his Night 0 read, and whether he has any other reads to corroborate the YES. This helps narrow the Demon.
🧠
Maintain the Undertaker bluff by pushing for an execution. Strengthen the "Eve is Drunk" narrative with the confirmed good players (Heidi, Grace) to deflect suspicion from my Empath 2 reading.
🧠
Coordinate with my two most trusted allies (Heidi confirmed, Frank seems cooperative) to figure out who to execute today. We need Undertaker confirmation. I want to narrow down the Baron question and identify the best execution target.
🧠
Grace is confirmed Monk and dead, making her absolutely trustworthy. I need to coordinate with her on who to push for execution today. Frank needs an execution for his Undertaker ability, and we need to narrow down the Demon candidates.
🧠
Respond to Bob's whisper about David claiming Saint. Three Outsider claims strongly suggest Baron. Bob's FT YES on David/Frank narrows Demon candidates. I need to coordinate with Bob to push for either David or Frank's execution based on further evidence.
🧠
Find out Bob's N2 Fortune Teller information to protect Frank (Demon), and reinforce the narrative that Eve is the Drunk to invalidate her dangerous Empath read.
🧠
Haven't spoken to Charlie yet. He claims Recluse and is key to the Outsider count. Need to share Bob's YES info and get his perspective on who seems evil.
🧠
Share my N1 YES on David/Frank with Alice. She seems trustworthy (Librarian) and I need allies to narrow down the Demon. Also ask about Grace's protection to see if Alice knows anything.
🧠
I want to gauge Frank's reaction to Bob's FT YES on him. If he's good, he might have a reasonable explanation or point suspicion elsewhere. If he's evil, he might panic or deflect.
🧠
Discredit Bob's Fortune Teller read by claiming he is framing us or hitting a Red Herring. Align with David to get Bob executed so I can fake an Undertaker read on him tomorrow.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Lay out the logic about too many Townsfolk claims for a Baron game. We need to identify which claims are fake. Also share my Drunk confirmation to help town narrow down the setup.
🧠
Nominate Bob to get rid of the Fortune Teller who has a YES on me, using my Undertaker claim to justify executing him for 'information'.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself. Frank nominated me to silence my FT YES on him and David. If executed, town loses crucial info pointing to the Demon. I need to redirect suspicion to David/Frank and survive.
🧠
Executing Bob is the right move. If Bob is evil, we eliminate a threat. If Bob is good, Frank's Undertaker check verifies his role and confirms the YES read, giving us a clear Demon target tomorrow. Either way we gain critical information.
🧠
Vote for Bob to ensure his execution. He is the real Fortune Teller and has a YES on me, so he is an immediate threat. I need him dead to protect myself.
🧠
Two of three among Alice/Bob/Frank must be evil in a Baron game given 5 Townsfolk claims for 3 slots. Bob's suspicious double-check of the same pair and Frank's Undertaker promise to verify Bob's role make voting for Bob the logical play. If Bob is evil, we win. If good, Frank verifies and we narrow down the Demon.
🧠
As a confirmed good dead player, I should slow down this execution. Bob's FT YES is valuable info. If we execute him now, we lose that lead. I won't spend my ghost vote yet — it's too early.
🧠
I should share my confirmed info (Grace=Monk, Alice≠Monk) and explain why I'm not voting — we need an execution but Bob might be our only real FT. Better to wait for more info.
🧠
Share my perspective before voting. I know I'm good, so Bob's YES means Frank is likely evil. But Baron math means we can't trust any of the three claims easily. I'm leaning not voting to gather more info.
🧠
I must vote to execute Bob. He is the real Fortune Teller and has a YES on my Demon, Frank. Executing him protects Frank and removes a huge threat.
🧠
I'm at 4 votes and about to be executed. I must make one final plea to save my life by highlighting that Frank/David YES is the best lead and killing me helps the Demon.
🧠
4 votes already on Bob (me, Frank, Charlie, Alice) which is majority. But if Bob is the one real Townsfolk, executing him is catastrophic. I should lower my hand to signal doubt and speak up about the risks before the execution finalizes.
🧠
Persuade Eve or David to provide the 4th vote needed to execute Bob, using my Undertaker bluff as justification.
🧠
In 2 of 3 worlds, executing Bob is good. But in World A, it's game-losing. The vote is already failing (max 3 votes). I'll lower to show caution and explain that we need more info before risking the real Fortune Teller.
🧠
I must discourage Bob's execution. With only one real Townsfolk among Alice/Bob/Frank, the odds favor Bob being evil, but if he's the real Fortune Teller we lose immediately. Better to wait.
🧠
I want to prevent a rushed execution on Bob. If he's the real Fortune Teller, this is game-losing. We should slow down, consider all possibilities, and not vote yet. Grace (confirmed Monk ghost) agrees.
🧠
I need to explain why I'm not voting for Bob. The risk of executing our one real Townsfolk is too high. Grace and Heidi both counsel caution and they're our most trusted players. I'll suggest nominating someone else next.
🧠
Lower my hand to avoid looking like Frank's desperate evil partner. I will speak next tick to explain my reasoning.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Frank nominated me immediately after I revealed YES on him and David. That's Demon behavior. My YES means one of them is the Demon. David claimed Saint (safe Demon bluff) but Frank is more aggressive. I must nominate Frank to force a real execution and get the Undertaker info if Frank is good, or win if he's the Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
To defend myself from execution by using Heidi's logic. If the town believes her math, and I assert I am the Undertaker, it frames Bob as evil, giving them a reason not to vote for me.
🧠
Frank is almost certainly the Demon. My YES on Frank/David plus Heidi's math proves it. I need to convince others to keep their hands raised to execute him. We can't let the Demon survive another day.
🧠
Bob's YES on Frank is the strongest mechanical info we have. Frank's immediate counter-nomination is classic Demon behavior. The risk of letting Frank live is higher than executing him - if he's Demon we win, if not we learn Bob is lying.
🧠
In all worlds where Frank is evil, which Baron math strongly supports, executing Frank is correct. Bob's YES on Frank is consistent with Frank being Demon, and Frank's panicked nomination of Bob seals it. Eve is already voting; I should too.
🧠
Frank's instant nomination of Bob after the FT YES reveal is classic Demon behavior. Bob's play is risky if evil. I'll use my ghost vote now while it can make a difference - this could be the game-deciding execution.
🧠
Bob is the most likely real Townsfolk among the three contested claims. His YES on Frank makes Frank the Demon. Grace is voting, Eve and Charlie too. I must vote for Frank to secure the execution and win the game.
🧠
I know I'm good, so Bob's YES on me/Frank means Frank is the Demon candidate. Heidi and Grace, our most trusted players, are voting. Frank already has 4 votes, so my vote is symbolic but shows solidarity with town.
🧠
I must save Frank from execution to prevent Evil from losing. I am offering myself as a safe execution target so they drop their hands.
🧠
I am about to be executed and lose the game. I must desperately persuade the voters to drop their hands by latching onto Alice's offer to be executed instead.
🧠
Frank is almost certainly the Demon. He nominated me immediately after I revealed my YES on him. Now he's trying to redirect to Alice. We need to keep hands up and execute Frank to win the game.
🧠
Keep my hand raised. Bob's case is strongest: FT YES on Frank, immediate retaliation nomination, Baron math supports only one TF among Bob/Frank/Alice. Grace the confirmed Monk also voted for Frank - I trust her judgment.
🧠
5 votes already cast for Frank including both confirmed good players Grace and Heidi. I should keep my hand up and encourage others to stay firm. Frank's execution is our best path to victory.
🧠
We have 5 votes on Frank — enough to execute. Alice is trying to get hands dropped. I need to reinforce that Heidi and I, both confirmed good, both voted for Frank. The logic is sound. Keep hands up.
🧠
We have 5 votes which is enough. I want to keep my hand up and reassure others not to waver. Frank's reaction to Bob's YES was too fast and aggressive — textbook Demon behavior. This is our best shot.
🧠
My hand is up voting for Frank. The logic is solid: Bob's YES on David/Frank plus me knowing I'm good Saint = Frank is the Demon. I want to reinforce this to ensure no one drops their hand.
🧠
Frank (Demon) has enough votes to be executed. I must immediately convince at least two players to drop their hands by offering a tempting, mechanically "safer" alternative: a Slayer shot.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Encourage Alice to fake the Slayer shot and urgently instruct someone to nominate Alice this tick to tie the votes and prevent my execution.
🧠
Frank is on the block with 5 votes. Alice is trying to get people to drop their hands with a desperate Slayer bluff. I need to reinforce that keeping hands up is the right call and that Alice's last-second claim is a Minion deflection.
🧠
Point out the logical flaw in Alice's Slayer claim - a real Slayer doesn't need permission to shoot. Reinforce the vote on Frank and prevent anyone from dropping their hands.
🧠
Alice's Slayer claim is an obvious bluff - a real Slayer doesn't need hands dropped to shoot. She'd just do it. Calling this out reinforces to the group that Frank's execution must proceed.
🧠
Reinforce the team's resolve. As confirmed dead Monk, my voice carries weight. Prevent anyone from dropping their vote by calling out Alice's hesitation as proof of the bluff.
🧠
Alice's Slayer bluff is transparent. A real Slayer doesn't negotiate - they shoot. I need to reinforce the group's conviction and ensure Frank's execution happens.
🧠
Reinforce the execution and expose Alice's transparent bluff. A real Slayer shoots instantly without bargaining. This confirms Frank is the Demon and Alice is the Minion.
🧠
Fake shoot Frank to 'prove' he's not the Demon, and nominate Eve to stall the execution.
📜
Storyteller
Nothing happens.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good