Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil171,45365,684$0.3703
Good419,50568,630$4.1564

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Alice. Your safe bluffs are: Undertaker, Chef, Washerwoman
📜
Storyteller
Frank
Good evening Frank. You are the Investigator. Either Grace or Heidi is the Baron.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Start by checking my two neighbors. A yes creates an early demon or red herring pair; a no helps clear both except poisoning or Drunk worlds.
📜
Storyteller
Bob
You chose Alice and Charlie. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my minion Alice so we can align our bluffs and strategy. I need her to help protect me and we need to agree on what to claim.
🧠
Build a small trust group and gather claims while not exposing Recluse immediately or drawing Demon attention.
🧠
Coordinate my bluff with David and establish our strategy. Claim Chef since it's a safe bluff David provided, and set up false information to share with the town.
🧠
Build trust with a player my Fortune Teller info tentatively clears, while hiding my powerful role from evil on day one.
🧠
Gather early claims and see whether David and Alice coordinate consistently after whispering each other.
🧠
Build trust with Bob while protecting Virgin trigger for a controlled Townsfolk nomination, ideally confirming both me and the nominator.
🧠
Build trust with a non-ping neighbor and quietly prepare to share Investigator info without alerting Grace or Heidi yet.
🧠
Build a small trust circle with neighbors while hiding Soldier enough to bait a Demon attack later.
🧠
Give Eve a vague soft claim consistent with my Washerwoman bluff (information role), while keeping details hidden. Including Alice so she can coordinate her response with me and we stay aligned.
🧠
Build a small trust circle with neighbors, probe outsider count, and avoid a hard Recluse claim while still not misleading too much.
🧠
Maintain my Chef bluff by claiming to be an information role, while pressing Eve to reveal more about her 'public ability' claim. Keep David in the loop so we stay coordinated.
🧠
Use my no result to build trust with Alice and learn claims from the active whisper group without exposing Fortune Teller yet.
🧠
Build trust with starting info players while hiding Slayer from evil until I have a credible target or need to reveal.
🧠
Reveal to a small trust group to coordinate a safe Virgin test and learn Bob's info before nominations.
🧠
Pressure my Investigator pair for claims while not exposing exact Baron ping publicly; one of them may be evil and claim patterns help solve.
🧠
Full claiming privately may let Frank verify if his starting info points at me or expose if he is pressuring with false info.
🧠
I need to maintain my Washerwoman bluff while not committing to specific fabricated names yet, since I don't know what others might claim. Sharing the character name builds trust with Eve but keeping the details private gives me flexibility to adjust my story based on what others reveal.
🧠
Reveal privately because Frank's info likely concerns me/Heidi and Recluse can cause false evil/minion pings. This may prevent a bad execution.
🧠
Hard claim Chef to Charlie and Bob to build trust and integrate with the good team's information network. Probe Bob for his source on me not being Demon, which could reveal his role. Engage with Charlie's Virgin claim to seem cooperative while discouraging early Virgin activation that could confirm good players.
🧠
Reveal to a small trusted group to build a good core and avoid wasting my ongoing Fortune Teller ability on a Virgin trigger.
🧠
Gather Frank's starting info before nominations while keeping Slayer hidden enough to preserve shot pressure.
🧠
Coordinate a Virgin trigger using a spent Townsfolk, preserving ongoing Fortune Teller value and building confirmed good information.
🧠
Bring a likely public-ability townsfolk into the minion ping so nominations can focus on Grace and Heidi without exposing everything only through suspects.
🧠
Press Frank to reveal actionable starting info before nominations, especially because Grace's Recluse claim could explain false minion pings.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Use my low-utility role as the day-one execution and prevent a random Townsfolk or Saint hit while forcing info around me into the open.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated myself as a safe low-info execution. Voting shows consistency and may draw enough votes without risking a stronger Townsfolk.
🧠
Vote for Grace's self-nomination to help eliminate a good player. If she's the Saint, evil wins instantly. If she's just good, we remove a town member. Voting for a self-nomination is not suspicious behavior.
🧠
Discourage a risky D1 execution on an outsider claim while preserving Virgin confirmation options and avoiding a possible Saint loss.
🧠
Putting Grace on the block is useful: she is in the Investigator pair and claims Recluse, so execution is lower risk than random and may catch Baron.
🧠
Voting for Grace helps evil by removing a good player. David (our Demon) already voted for Grace, so we're aligned. Grace self-nominated, so voting for her is socially acceptable even if Charlie warns about Saint risk.
🧠
Grace already has enough votes. I do not want to add strength to a risky outsider-leaning execution, especially with Saint possible.
🧠
Grace is in my Investigator pair and self-nominated as Recluse, which is safe enough to resolve. Voting supports executing a possible Baron without exposing more publicly.
🧠
A day one execution gives info, and Grace's Recluse claim plus Frank's unresolved pressure makes this a reasonable low-risk target if she is not Saint.
🧠
Reveal before execution to avoid Saint panic and preempt misleading checks on my Recluse registration while keeping town focused.
🧠
Keep my vote on Grace - executing a claimed Recluse (good outsider) helps evil. Vote passes with 6 votes anyway; no need to change my stance now.
🧠
Grace already has enough votes. I should not add my vote after warning about Outsider risk, and preserve consistency while watching who pushed this execution.
🧠
Keep my vote on Grace while prompting last objections; executing a non-Saint Recluse claim helps resolve Frank's Investigator pair without using my Slayer shot.
🧠
Keep my vote for Grace - execution helps evil by removing a good player. With 6 votes it passes regardless, and switching now looks indecisive.
🧠
A day one execution gains information, Grace denied Saint, and removing a Recluse claim may simplify Demon-finding and Chef interpretation.
🧠
Publicly lock my Investigator info before night and prevent town from over-clearing Heidi after a Recluse execution.
🧠
Address the accusation without overclaiming during the vote, and prevent town from making a false mechanical clear if Grace dies.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am likely dying; leave clear instructions so town does not over-clear Heidi or misread an Undertaker result on my Recluse registration.
🧠
Grace is being executed as claimed Recluse - this is fine for evil. Recluse death creates confusion with Undertaker reads. No action needed this tick. Night comes next and I need to pick a kill target.
🧠
Lock in useful tomorrow agenda without exposing my Virgin publicly or disrupting a likely acceptable day one execution.
🧠
Avoid derailing a strong D1 execution; set up tomorrow's info comparison without exposing my Slayer claim or wasting the shot.
🧠
Grace's execution is locked in and benefits the evil team. No need to speak or act - staying quiet avoids drawing attention. Let the day end so David gets another night kill.
🧠
Avoid a late counter-nomination and set tomorrow's agenda while keeping my Fortune Teller identity hidden from the Demon tonight.
🧠
Lock my info into town memory before night, avoid a bad late counter-nomination, and set up tomorrow's logic around Heidi and outsider count.
🧠
Reveal before night to prevent wasted protection and frame tomorrow's logic around Investigator ping, Recluse registration, and outsider count.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to remove a confirmed good information player. His Investigator info is already public, so killing him doesn't add new suspicion to me specifically, but it removes his voice and influence from future discussions. This also leaves the Heidi/Baron question unresolved, potentially leading to a mis-execution of Heidi tomorrow.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need broad Fortune Teller coverage. Alice and Charlie gave NO, so David and Eve are the best untested living Demon candidates to sort before tomorrow.
📜
Storyteller
Bob
You chose David and Eve. You receive the answer: YES.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Reveal to likely info holders and coordinate Slayer shot; Frank's death makes his info important but not conclusive.
🧠
Gather key info from cautious players to test Grace Recluse versus Heidi Baron worlds before nominations.
🧠
Gather claims from Frank's chosen whisper group and pressure Charlie, who resisted Grace execution and may be hiding evil.
🧠
Eve claims Slayer and wants info before shooting. I need to claim a safe bluff role and redirect her potential shot away from me. Claiming Chef with 1 evil pair is safe and truthful. I'll subtly suggest Heidi might be suspicious based on Frank's claim.
🧠
David and I have conflicting Chef claims - I claimed Chef to Bob and Charlie on Day 1, and now David just claimed Chef to me and Eve. I must warn David about this conflict immediately so we can coordinate. Also need to discuss how to handle Eve's Slayer claim.
🧠
Share my key FT result with likely good dead Frank and trusted Charlie so they can help pressure David/Eve without exposing me to everyone yet.
🧠
Gather Undertaker/outside count info from active claim brokers before nominations; clarify Recluse misregistration risk without spending ghost vote early.
🧠
Answer Heidi, reinforce good reasoning, and set up a controlled Virgin test to confirm a Townsfolk while avoiding random nominations.
🧠
Check David's claim shift and pull Alice's info before using or saving my Slayer shot.
🧠
Bob's Fortune Teller yes is on David/Eve. I need claims from that pair before nominations without overcommitting my ghost vote.
🧠
Gather core mechanical info and test Charlie's Virgin claim before nominations. Alice and Eve are connected to multiple chats and may have Undertaker or outsider data.
🧠
Alice warned me she already claimed Chef to Bob/Charlie. I just told Eve I'm Chef. I must immediately coordinate with Alice on a new safe claim before Eve talks to Bob/Charlie and catches the double-claim. Washerwoman is a safe bluff that hasn't been claimed yet.
🧠
Coordinate with David on his Washerwoman pivot and plan to discredit Eve's Slayer claim. Confirm the strategy to protect David and manage Eve's questions carefully.
🧠
Confront the Fortune Teller yes pair and extract claims before nominations so town can choose pressure or execution logically.
🧠
Coordinate with Frank's information chain and test David's shifting claim before nominations; as dead Recluse, I can safely collate without using my ghost vote.
🧠
Share the claim map with dead good players and flag the possible Chef double-claim before nominations.
🧠
Bob claims info about the David-Eve pair; I need it before nominations and should openly give my claim so good can coordinate around my shot.
🧠
Resolve a possible duplicate Chef claim before nominations and test Bob's Fortune Teller pressure on David and Eve.
🧠
Set up a controlled Virgin test using my low-info Townsfolk life, while giving dead Frank a chance to stop a bad execution plan.
🧠
Bob is directly asking for my hard claim and Eve has told him I'm Chef. I need to get ahead of this by claiming Washerwoman with info, and subtly undermining Eve's credibility since she's the biggest threat to me as Slayer. If I can plant doubt about Eve's accuracy, it helps when I push the Virgin/Slayer inconsistency publicly.
🧠
Frank is dead and asking me directly who the Chef is. I need to firmly confirm I'm Chef to prevent any confusion that could expose David's earlier Chef claim to Eve. Clarifying this with Frank (a dead player who can still talk/share info) helps lock in my credibility before nominations.
🧠
Resolve the David and Eve yes pair by checking David's Washerwoman claim against Charlie before nominations.
🧠
Confirm the Chef double-claim before nominations so town has a concrete conflict instead of scattered whispers.
🧠
Lock in Bob's Fortune Teller conflict and prepare nominations around David or Eve, while keeping the Virgin test as a mechanical option.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push a living player to nominate the strongest suspect before night; I cannot nominate and should save my ghost vote unless execution needs it.
🧠
Grace is publicly pushing for my nomination. I must speak up NOW to defend myself, clarify the Chef confusion, and redirect suspicion to Eve before someone nominates me. Eve's Virgin/Slayer inconsistency is my best weapon.
🧠
Force action before night: test Eve's Slayer claim if possible, otherwise pressure David whose Washerwoman info conflicts and is in Bob's Fortune Teller yes pair.
🧠
No one is on the block and time is nearly over. My yes is on David/Eve, and David has the stronger claim conflict, so secure an execution.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm on the block and voting is happening NOW. I need to mount a strong public defense to prevent reaching 3 votes. I should highlight that Fortune Teller has a red herring, Eve's role flip is more suspicious, and Frank's Investigator info still implicates Heidi as possible Baron.
🧠
Save my ghost vote for late game unless David is clearly the Demon; living players can reach three votes if they believe Bob's case.
🧠
Push David execution while preserving my single dead vote for late game, unless living players fail to reach majority.
🧠
My info and David's conflicting claim make him the best execution today. Voting helps secure a block without spending dead votes.
🧠
David is in the Fortune Teller yes pair and there is no block yet. My vote helps secure an execution without spending dead votes.
🧠
David is in Bob's Fortune Teller yes and his Washerwoman info conflicts with two hard claims. My vote makes the block without spending ghost votes.
🧠
David is a strong execution from Bob's Fortune Teller yes on David/Eve and his claim pressure. My vote helps secure the block without spending my Slayer shot yet.
🧠
Voting YES on David builds my good player cover. As Scarlet Woman with 5+ alive, I become the new Imp when David dies - this is exactly the backup plan my role provides. Refusing to vote would be suspicious and pointless since David is already condemned.
🧠
The vote is already decided - 5 of 6 living players have voted to execute me. I cannot change the outcome. If Alice is the Scarlet Woman, she becomes the Imp when I die with 5+ alive, giving evil a chance. Speaking more might only give the town more information to use against Alice. Best to stay silent and wait.
🧠
David already has enough living votes. Saving my ghost vote preserves late-game leverage while still securing today's execution.
🧠
David already has enough living votes, so I should preserve my ghost vote for final day and let this execution proceed.
🧠
Keep my vote on David. His claim conflict plus my yes result makes him the better execution than Eve today, and five living hands should put him safely on block.
🧠
Keep my vote on David to secure an execution without spending ghost votes; David fits Fortune Teller yes and claim-conflict pressure better than alternatives today.
🧠
Keep David on the block with living votes while preserving ghost votes and making the logic clear before night.
🧠
Keep pressure on David while resolving my claim issue so town does not pivot off a strong Fortune Teller ping and claim conflict.
🧠
David is being executed with enough votes. As Scarlet Woman, if 5+ players are alive when the Demon dies, I become the Demon. This is actually the ideal scenario - I take over as Imp while appearing to be a good player who correctly voted for the Demon. I should keep my vote raised and let this play out.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed with only 1 tick left. I can't realistically save myself through nomination (no time for votes). My best play is to speak and lay groundwork that helps Alice if she's the Scarlet Woman and becomes the new Imp. I need to cast maximum suspicion on Eve (contradictory claims) and undermine Bob's credibility.
🧠
Reinforce the current execution while preserving dead votes and set up tomorrow's logic if David is not the Demon.
🧠
Lock in David execution without spending ghost votes, and set tomorrow's agenda around Undertaker data and Eve if David is not the Demon.
🧠
Lock in David, preserve ghost votes, and set tomorrow's plan around Undertaker confirmation and resolving Eve if the game continues.
🧠
Lock in David execution while setting tomorrow's agenda around Undertaker info, Eve's shot, and Bob's ping if David is not Demon.
🧠
Lock in the current execution, preserve ghost votes, and set tomorrow's agenda around Undertaker info, Eve's shot, and Bob's Fortune Teller result.
🧠
Preserve Slayer shot for a live suspect tomorrow while David is already safely on the block; avoid wasting resources before night information.
🧠
David's execution is inevitable and actually benefits me as Scarlet Woman - I become the Imp. No action needed now. I should stay quiet and not draw attention. Tonight I must kill Eve to remove the Slayer threat before she can shoot the new Demon (me).
📜
Storyteller
The guillotine blade falls. David has been executed.
🔄
Alice
Scarlet Woman Alice becomes the Imp!
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to eliminate the Slayer shot, the most dangerous direct threat to me as the new Imp. Her death is narratively expected (Demon would want to prevent Slayer shot) and doesn't narrow suspicion toward me specifically. Bob's FT investigation is a secondary concern but killing him would be too suspicious post-David execution.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Test the least-resolved living pair. Alice and Charlie were my no; adding Heidi helps distinguish whether Heidi or Alice is now the Demon versus a Charlie world.
📜
Storyteller
Bob
You chose Alice and Heidi. You receive the answer: YES.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Use the claimed Virgin interaction to test Charlie and Heidi, my Investigator ping survivor, before nominations force a choice.
🧠
Coordinate with Alice (current Imp) on strategy. Eve is dead, so no Slayer shot. 4 alive means we need 2 more deaths. Push town toward executing Heidi or Bob, not Alice. Use my ghost vote strategically.
🧠
Coordinate with a trusted Chef claim and dead executed player to decide whether Heidi or Charlie is the execution at four alive.
🧠
Get Charlie's role and reconcile Frank's result so we can narrow the final four before nominations.
🧠
Clarify my claim to dead players and prevent a potentially losing Virgin test at four alive while focusing discussion on demon candidates.
🧠
Stop a dangerous Virgin test at four alive and redirect discussion to solving the Demon among the remaining suspects.
🧠
Reinforce Bob's suspicion of Heidi as Demon to keep heat off me. Respond to Bob's whisper to seem cooperative. If Undertaker outs David as Imp, town will hunt Scarlet Woman - I need Heidi or Charlie to be the prime suspect, not me. Coordinating with David (ghost ally) helps us stay aligned.
🧠
Use my dead status to collect hard claims from the living outsiders of the Alice-Bob-David info chain before nominations.
🧠
Gather night-killed Eve's plan and David's revised suspicion to guide final execution while saving my ghost vote unless decisive.
🧠
I need to push the town toward executing Heidi or Charlie, keeping Alice safe. Bob already leans Heidi, so reinforcing that is priority. I should coordinate with Alice and also respond to Frank to build the Heidi case. Bob's FT had Alice/Charlie=no so Alice is safe from Bob's direct suspicion, but Bob mentioned Alice as possible red herring - I need to deflect.
🧠
Pressure Charlie on the star pass world while Alice can compare it to her Chef info. I need decide between Heidi and Charlie before nominations.
🧠
Get the key living info before nominations so I can help steer today and preserve my ghost vote unless needed.
🧠
Answer Bob's concern, discourage unsafe Virgin testing at four, and get Bob's missing Fortune Teller info to solve final four.
🧠
Force Charlie to resolve his claim and use Eve's dead perspective to compare Bob's failed Fortune Teller world against Alice's Chef claim.
🧠
Grace asked me directly for my Chef info. I need to restate it convincingly and push Heidi as the execution, while subtly reinforcing that Charlie is the Scarlet Woman candidate rather than me. I must keep Bob's trust.
🧠
Get exact living claims and latest info before nominations; if they dodge, it helps identify the demon among the final four.
🧠
Get Bob's newest result and test Alice's Chef logic before nominations; decide whether my ghost vote is needed on Heidi or Bob.
🧠
Coordinate with Alice (the current Imp) to manage the Undertaker threat and agree on who to push for execution. We need a good player executed today so evil can win.
🧠
Dead players asked for exact FT info and can proxy it widely before nominations; this pushes the likely Heidi execution while noting red herring risk.
🧠
Force Bob to give missing Fortune Teller info and get Alice's final execution target before nominations at four alive.
🧠
Get final info from the claimed Chef and Fortune Teller before nominations; Bob’s missing latest result is crucial to solve final four.
🧠
Force the two main information claims to commit before nominations so I can compare worlds and choose a Demon candidate at final four.
🧠
Grace and Bob are directly asking me for my reads. I need to restate Chef(1) clearly, push the Scarlet Woman narrative pointing at Charlie (consistent with my claim), and also note Heidi as Baron suspicion. This keeps me consistent and deflects from me being the actual Demon.
🧠
Nominations are imminent; I need Charlie's role and Alice's exact Chef info to decide whether to back Bob's Heidi push or suspect Bob/Charlie/Alice.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am the Imp. With 4 alive, a misexecute today means evil wins (kill tonight = 2 alive). I must survive and push Heidi's execution. Frank's Investigator info makes Heidi the most credible evil target. Nominating Heidi first prevents anyone from nominating me.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution by showing Alice's David-Imp-plus-Baron-Heidi world is mechanically impossible, shifting suspicion to Alice or Bob.
🧠
Voting for Heidi is critical. If she's executed (2 votes needed), we go to 3 alive, then I kill tonight to reach 2 alive and evil wins. David will likely also vote as ghost, giving us the 2 votes needed.
🧠
Stop a possibly game-losing execution on Heidi; her suspicion may be red herring while Charlie fits Scarlet Woman after David.
🧠
Do not add the second vote on a weak Heidi case at four alive. A wrong execution now lets the Demon kill to two and win; final three gives more data.
🧠
Avoid a risky execution at four based on flawed Baron logic; preserve ghost vote for final three and force SW/Demon analysis.
🧠
Prevent a likely losing final-four execution based on invalid Baron logic; preserve my ghost vote for final three.
🧠
Prevent a bad execution and preserve my ghost vote for final day; Heidi Baron logic cannot explain continued game after David Imp.
🧠
As the dead Imp, I must use my ghost vote to execute Heidi and secure evil's win. Alice has 1 vote, my ghost vote makes 2 - exactly enough for execution. With Heidi dead, 3 remain alive, Alice kills at night, 2 remain, evil wins.
🧠
Stop further votes on me and signal the need for a counterexecution, because Alice's Baron-to-Demon case is mechanically impossible after an Imp execution.
🧠
Keeping my hand raised is the path to victory. 2 votes executes Heidi, then I kill Bob tonight leaving 2 alive for evil win. The game ends before anyone can act on suspicion of me. Do not lower hand.
🧠
Prevent a mechanically weak Heidi execution and push the group toward a valid Scarlet Woman candidate if a counter is possible.
🧠
Stop a likely bad execution and set up Alice as counter, since Alice pushed a mechanically flawed Baron world at four alive.
🧠
Heidi is on the block from David's ghost vote on flawed Baron logic. A counter is needed to avoid executing likely good Soldier.
🧠
Do not spend my ghost vote; flag David's vote as suspicious and push living players to counter rather than let a mechanically bad execution stand.
🧠
Preserve my ghost vote and push living players to counter a mechanically weak Heidi execution with a viable Demon candidate.
🧠
Keep my ghost vote on Heidi to secure her execution. With 2 votes (Alice + me), she reaches the threshold and gets executed, leaving 3 alive. Then Alice kills at night, leaving 2, and evil wins.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Save myself from a mechanically bad execution and put the strongest Scarlet Woman candidate on the block.
📜
Storyteller
The Virgin's ability triggers! Heidi is executed immediately.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
As the Imp, I need to kill tonight to reduce alive players to 2, which means evil wins immediately. Killing Bob removes the Fortune Teller who has been leading town logic, and leaves me with Charlie (confirmed Virgin) for a 2-player endgame where evil auto-wins.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Alice
You chose to kill Bob.
🏁

Game Over

Two Players Left
Winner: Evil