Game Detail

Players

Alice (Slayer) Bob (Mayor) Charlie (Undertaker) David (Butler) Eve (Imp) Frank (Chef) Grace (Scarlet Woman) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good680,38143,382$0.8973
Evil192,62914,098$0.1354

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Fortune Teller, Virgin, Monk
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
On Night 0, I have no information about any player. I'll choose Charlie (my left neighbor) as my master to maintain voting power while observing a neighbor's behavior during Day 1. This gives me flexibility to vote if Charlie votes, helping me stay engaged in the day phase.
📜
Storyteller
David
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish private communication with my Demon Eve to coordinate our bluffs and plan for the day.
🧠
On Day 1, it's optimal to listen and gather information before acting. I have 1 evil neighbor (Alice or Grace), but I need to understand the broader game state and player dynamics before committing to whispers or strategies.
🧠
Observe the board and let other players make their opening moves. Gathering information on Day 1 is critical before I commit to any whispers or strategies. I'll listen for role claims and suspicious behavior.
🧠
Observe Day 1 dynamics and let information emerge naturally. As Mayor, I need to gather data on all players before committing to alliances. Waiting allows me to see who's active and what claims surface.
🧠
Coordinate with my Minion, establish my bluff as Fortune Teller, and discuss strategy for Day 1.
🧠
I have critical information: 0 pairs of evil players means 0 Minions in the game. Only the Demon is evil. This is a massive advantage for the good team. I should wait and observe the group dynamics before revealing this information, as it will help me identify the Demon through process of elimination.
🧠
Observe the board and let other players make their claims and whispers. Day 1 is for information gathering, not for using my Slayer shot. I need to hear what everyone says before making any moves.
🧠
Observe the group dynamics on Day 1 before committing to any whispers. Undertaker is a low-priority target, so staying quiet initially is safe. I'll gather information from others' behavior and statements before engaging.
🧠
Coordinate with Eve on my bluff choice and discuss how to use our claims to misdirect town. Need to decide on a specific number for Chef or Empath to avoid contradictions.
🧠
It's Day 1 and I have limited information. My Empath ability tells me 1 of my 2 neighbors (Alice or Grace) is evil, but I don't know which. I should wait and listen to what others claim before revealing my role or making accusations. Gathering public information first is strategically sound.
🧠
It's early Day 1 with limited information. I've chosen Charlie as my master. I should wait and listen to what others claim before acting, gathering information about roles and alignments.
🧠
Observe player behavior on day 1. Grace and Eve are already communicating privately. I should wait to see if other players make moves or claims before I act, gathering more information about potential alliances and suspicious patterns.
🧠
Coordinate with my minion on bluff details and plan for night kill. Advise her to claim Chef with '0' pairs to sow confusion.
🧠
I have critical information: 0 evil pairs means no Minions are in play, only a Demon. This is a huge advantage for good. I should wait to observe who is talking to whom before revealing my role or making accusations. Gathering more data first is strategically sound.
🧠
Establish early trust with a neighbor and gather information about their reads on other players. Bob is my left neighbor and a natural ally to build rapport with before nominations begin.
🧠
Observe player behavior and alliance formation on day 1. As Undertaker, I have no information to share yet. Waiting lets me gather intel on who is whispering to whom before the nomination phase begins.
🧠
Wait to hear initial public claims before making my own. This allows me to adapt my Chef bluff to fit the narrative and avoid immediate contradictions.
🧠
Gather early information from Alice about her role and observations. As Empath, I know 1 neighbor is evil, so I need to determine which one (Alice or Grace) is the threat.
🧠
As Butler, I need to establish my relationship with Charlie (my chosen master). Early communication helps me understand his role claims and align our voting strategy for the day phase.
🧠
Respond to Alice's greeting by being friendly and open, while also asking her questions to gather information and build a potential alliance with a neighbor.
🧠
Observe initial conversations to see who talks to whom, then step in with my Fortune Teller bluff to start directing suspicion.
🧠
I have critical information: 0 evil pairs means only 1 Demon exists with no Minions. This is a massive advantage for good. I should wait and observe the whisper patterns to identify suspicious clusters before speaking, then use my knowledge strategically.
🧠
Respond to Heidi's question without revealing my Slayer role yet. Build trust while staying cautious. Gather more information about the group dynamics before committing to any reads.
🧠
Respond to David's greeting. As Undertaker, I have no night information yet, so I should gather reads from others and build trust with potential allies. Day 1 is about information gathering and establishing social bonds.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to share my Chef information immediately. Knowing there are 0 pairs of evil players is game-winning information - it tells us there's only a Demon and no Minions. This dramatically simplifies the hunt and helps the good team coordinate.
🧠
Frank just made a major claim as Chef. I need to acknowledge this and probe for consistency. If he's truthful, this is game-changing info. If he's lying, he's a prime suspect. I should respond thoughtfully and keep the conversation moving.
🧠
As Undertaker, I learn who dies by execution each night. I should acknowledge Frank's claim, ask clarifying questions, and encourage others to share information. This helps me gather data while staying low-profile on Day 1.
🧠
I'll ask a question to sow doubt about Frank's Chef claim, suggesting he might be drunk or that his info could be wrong, while appearing helpful.
🧠
I should acknowledge Frank's claim, support the idea of gathering more information, and encourage other players to share their role information. This helps us build a picture of the board while I stay cautious about my Slayer role.
🧠
I want to gather more information before nominating. As Butler, I need to understand the board state. Let me ask if anyone else has role information to verify Frank's claim or provide additional data.
🧠
Support Frank's Chef claim to appear cooperative and build credibility as a good player. This aligns with my Fortune Teller bluff later.
🧠
I'm the Empath and learned 1 of my 2 neighbors is evil. Frank's Chef claim about zero pairs is mechanically important. I should share my role to help verify his claim and start building trust with the group.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi claimed Empath with a '1' read on Alice/Grace. Since Grace is my Minion, Heidi's info is accurate and she's a mechanical threat. Kill her to disrupt good info.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Eve
You chose to kill Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Charlie is my current master from N0. I should keep him as master on N1 to maintain consistency and because he's been thoughtful in discussion. This lets me vote tomorrow only if Charlie votes, which anchors me to a player I've already engaged with privately.
📜
Storyteller
David
You chose Charlie to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with Eve privately to align our stories and decide who to frame. As Scarlet Woman, I must protect Eve and keep her alive.
🧠
I'm dead but retain my ghost vote. I should listen to Day 2 discussion before acting, gathering information about who is claiming what and how players react. This will help me use my single vote wisely in the final day.
🧠
Coordinate with Grace to push Alice as the evil neighbor from Heidi's info, and plan my Fortune Teller bluff check to support that narrative.
🧠
Heidi's death is critical information. I need to observe how players react and what they claim before acting. As Butler, I have limited voting power, so gathering information through observation is more valuable than immediate action. Let me see who speaks next and what they reveal.
🧠
Gather more information before acting. Heidi's night death is mechanically positive for good. I need to hear what other players claim and analyze the board before using my Slayer shot. Listening to Day 2 discussion will help me identify the Demon.
🧠
Heidi's death is significant. I need to hear Eve's N1 Fortune Teller findings before acting. This will either confirm Heidi's Empath read or suggest she was Drunk. Waiting lets me gather critical information before committing to a strategy.
🧠
Heidi's death is critical information. As Undertaker, I learn she was executed by the Demon at night. This confirms the Demon is still alive and active. I need to gather more information before acting. Let others speak first to understand the current dynamics and claims.
🧠
Heidi's death is significant. I need to hear what Eve discovered on her Fortune Teller check last night before acting. This will help me determine if Heidi's Empath claim was reliable and narrow down the Demon between Alice and Grace.
🧠
Coordinate with Eve on framing Alice using Heidi's info and Eve's Fortune Teller bluff. Decide on nomination target to sow chaos.
🧠
I'm dead but retain my ghost vote. I need to observe the living players' behavior, especially Grace and Eve's suspicious whispering pattern, and wait for more information before the nomination phase. My N0 read (1 evil among Alice/Grace) is still mechanically valid and critical for final day execution.
🧠
Coordinate with Grace to push Alice as evil neighbor from Heidi's info, while I claim Fortune Teller check on Alice as 'no' to make her look suspicious. This creates a double-accusation to get Alice executed.
🧠
Heidi's death is critical information. Before acting, I need to hear what Grace and Eve have been discussing privately, and gather more claims. As Butler, I have limited voting power tomorrow, so I must identify trustworthy players and understand the board state before committing to a master choice.
🧠
Heidi is dead, which changes everything. I need to gather information before using my one-shot Slayer ability. Listening to claims and observing behavior will help me identify the Demon more accurately.
🧠
Heidi's death is the most important new information. I need to hear Eve's Fortune Teller report and understand why only Heidi died. As Mayor, if I was targeted and Heidi died instead, that's a mechanical clue. Waiting lets others speak first and reveal their N1 findings before I commit to a strategy.
🧠
Heidi's night death is valuable info. I need to observe how players react to her death before acting. Grace-Eve's repeated private conversations are suspicious and warrant investigation. I'll wait to gather more information before committing to a strategy.
🧠
Heidi died at night, which is good information. I need to hear what Eve learned from her Fortune Teller check on N1 before acting. This will help me verify if Heidi was truthful and narrow down the Demon between Alice/Grace, or if my Chef claim is wrong.
🧠
Coordinate with Eve to solidify our plan: push Alice as the evil neighbor using Heidi's info and Eve's false check. Decide on nomination target.
🧠
I'm dead and must conserve my single ghost vote for the final day when it matters most. Listening to Day 2 discussion will reveal contradictions between claims (Frank's Chef, Eve's Fortune Teller) and help me identify the Demon before final 3.
🧠
Confirm plan with Grace: I'll publicly claim Fortune Teller check on Alice as 'no', she pushes Alice as evil neighbor. We nominate Alice today.
🧠
Heidi's death at night is critical. She was Empath with a read on Alice or Grace. I need to learn what Heidi discovered before dying and coordinate with Charlie (my master) to narrow suspects. Charlie's voting dependency makes him a key ally.
🧠
Heidi is dead, which is mechanically significant. She claimed Empath and said one neighbor (Alice or Grace) was evil. I need to gather intel on who killed Heidi and why. Bob is my early ally; I'll probe his thoughts on the night kill and the suspicious whisper patterns to narrow suspects before nominations.
🧠
Alice is asking for my read. I need to acknowledge Heidi's death, validate her Empath claim as credible, and explore why the Demon killed her. This helps us narrow suspects and builds trust with Alice while I gather more intel.
🧠
Heidi's night death is mechanically valuable—she was likely a real Townsfolk. Her Empath read narrows the Demon to Alice or Grace. I need to gather more information before nominations to identify which one is evil.
🧠
Heidi's death at night is critical. She was an Empath claiming 1 evil neighbor between Alice and Grace. The Demon likely killed her to silence that information. I need to wait for Eve's Fortune Teller results and see who gets nominated today. My 0-pairs claim is still solid, so the Demon is isolated. Listening and gathering more information before the nomination phase is strategic.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly claim my Fortune Teller check to cast suspicion on Alice, aligning with Grace's push. This creates a logic chain that pressures Alice and sets up a potential mis-execution.
🧠
Heidi died N1 after claiming Empath info. This is suspicious—why kill the Empath? I need to challenge Eve's narrative and explore whether she's the Demon using misdirection. My 0 pairs claim is solid, so there's only a Demon. Let me probe Eve's claim.
🧠
Frank raised a critical point: why kill Heidi if Alice is already cleared? This logic gap suggests either Eve is lying or there's a different threat. I need to push on Eve's claim and Frank's Chef claim to narrow down the Demon. Grace and Eve's repeated whispers are also suspicious.
🧠
Frank and David are challenging Eve's logic. I need to push the analysis forward by testing whether Eve's claim holds up mechanically. If Eve is truthful, Grace is the Demon. If Eve is lying, she might be the Demon herself. I should ask clarifying questions to expose contradictions.
🧠
I'm dead but have one ghost vote. The key question is whether Grace or Alice is the Demon. Eve's Fortune Teller claim and the Heidi kill timing are suspicious. I should push for clarity on Grace's role and alignment before nominations close.
🧠
Eve's claim creates a logical problem: if Alice is truly clear and Demon killed Heidi, then Grace must be the Demon per Heidi's Empath read. But Eve's immediate public clearance of Alice is suspicious—it's exactly what a Demon would do to misdirect. I need to push on the timing and logic to expose the contradiction.
🧠
Defend Eve's FT claim, sow doubt on Heidi's info, and push suspicion onto Alice as the evil neighbor to pressure her nomination.
🧠
Eve's claim creates a logical problem: if Alice is truly clear, Heidi's death makes no sense unless the Demon is Grace. But Eve and Grace have been whispering constantly. I need to expose this contradiction and force Eve to explain why the Demon would kill Heidi if Alice was already cleared.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to remove a vocal accuser who is pushing the narrative that Grace and I are teamed, which is dangerous for our coordination. This also creates fear and may make others hesitant to accuse us.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
David's death N2 is critical. If David was Demon, the game shifts dramatically. If not, I need to assess whether Eve or Grace is the Demon. Waiting lets me hear others' reactions and gather more information before using my Slayer shot.
🧠
Gather information before acting. David's death is significant—it may reveal alignment patterns. I should listen to how players react and what they claim before committing to a whisper or other action.
🧠
David's death Night 2 is significant. He was alive and part of the discussion. I need to assess the current board state and listen to what players say about David's death and the remaining suspects. Waiting allows me to gather information before the nomination phase begins.
🧠
Coordinate with Grace to align our stories and prepare defense. As Demon, I must keep my minion alive to avoid being outed if I die.
🧠
I'm dead and have one ghost vote. Eve just whispered to Grace—this is suspicious timing and suggests coordination. I should observe the nomination phase to see who gets nominated and how votes fall. This will help me decide where to cast my critical ghost vote. Waiting lets me gather more information before committing my single vote.
🧠
Observe the board state and let others speak first. David's death is critical information. I need to hear what players claim about David's role and what happened N2 before committing to a strategy. Gathering information before nomination is essential.
🧠
Coordinate with Eve, agree to push Charlie or Frank, and reinforce my Chef bluff to deflect suspicion from myself.
🧠
I'm dead but retain my ghost vote. David's death Night 2 is critical. Eve and Grace just whispered again—their coordination is the smoking gun. I need to observe who gets nominated and save my vote for the final execution. My N0 read (1 evil neighbor = Alice or Grace) combined with Eve's suspicious timing and Grace-Eve coordination strongly suggests Grace is the Demon. I'll wait and watch the nominations unfold.
🧠
David's night death is critical. No night events recorded suggests Demon killed him, not Monk protection. Eve-Grace whispered N2, raising coordination concerns. I need to gather more info before using my Slayer shot. Waiting lets others speak and reveal more.
🧠
Observe reactions and gather information before nomination phase. Grace-Eve continued whispers are suspicious. I need to understand David's death and Frank's Chef claim before committing to a nomination.
🧠
Day 3 just started. David is now dead. I need to gather information and listen to what others claim before acting. Waiting allows me to hear claims, assess the situation, and make informed decisions about who to whisper to or nominate.
🧠
Coordinate with Grace to maintain our bluffs, push Charlie as mis-execution, and reinforce poisoning theory to protect Grace.
🧠
I'm dead and have one ghost vote. The game is at Day 3 with 6 alive (Alice, Bob, Charlie, Frank, Grace, Eve). Eve and Grace are whispering repeatedly—suspicious coordination. My Butler vote on Charlie is now useless. I should observe the nomination phase and use my ghost vote strategically on the most suspicious player. Frank's Chef claim (zero pairs) suggests no Minion, making Eve or Grace the Demon. Heidi's Empath read pointed to Grace. I'll wait and watch the nominations unfold.
🧠
I need to gather more information before acting. David's death N2 is critical—if he was good, it confirms the Demon is actively killing threats. I should wait to see what others say and then challenge Eve/Grace's coordination directly.
🧠
Coordinate with Eve to push Charlie as mis-execution. Reinforce Chef zero to support our story and cast doubt on Heidi's info via possible poisoning.
🧠
I'm dead with one ghost vote remaining. I need to observe the final day carefully. The key question is whether Eve or Grace is the Demon. My N0 read (1 evil neighbor) combined with Eve's Alice check should resolve this by final 3. I'll wait and listen to Day 3 arguments before using my vote strategically.
🧠
Bob has been logical and skeptical of Eve's claim. He pushed back on her logic Day 2. I need to align with him before nomination to coordinate on exposing Eve or Grace as Demon.
🧠
Observe the current discussion phase. David's night death is significant—it breaks the pattern of no executions. I need to listen to what players claim about David's role and gather information before the nomination phase begins.
🧠
Day 3 just started. David is dead. I need to assess the board: Eve and Grace have been whispering repeatedly, suggesting coordination. Either Eve is truthful and Grace is Demon, or Eve is Demon manipulating Grace. My Chef info (0 evil pairs) is critical—no Minions exist. I should wait for others to speak and gather more information before acting.
🧠
Coordinate final push on Charlie, reinforce poisoning narrative to protect Grace, and align our public statements.
🧠
I'm dead but have one ghost vote. Eve and Grace's constant whispers are highly suspicious. I need to coordinate with Heidi (also dead, good info) and living players to identify the Demon before final 3. Pushing the Eve/Grace coordination angle helps narrow suspects.
🧠
Alice's logic is sound. If Eve cleared Alice truthfully, Grace is Heidi's evil neighbor and the Demon. The repeated Eve/Grace whispers + Heidi's death timing strongly suggest coordination. I need to align with Alice before nomination to execute Grace.
🧠
Coordinate with Eve to push Charlie as execution target, sow doubt on Heidi's info via possible poisoning, and reinforce my Chef zero claim to appear good.
🧠
David is now dead and has his ghost vote. He's asking if the Grace-Eve whispering pattern matches my read. I need to confirm: yes, one of my neighbors (Alice or Grace) is evil, and Grace's constant coordination with Eve is highly suspicious. We should push the living players to vote Grace out on Day 3.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I'm dead but have one ghost vote. Heidi confirmed Grace/Eve's whispers match evil coordination. I must push the living to nominate Grace today. If Grace is Demon, we win. If Eve is Demon, Grace is likely Minion—either way, voting Grace advances our win condition.
🧠
Discredit Heidi's info by suggesting poisoning, reinforce my Chef zero, and push Charlie as a mis-execution to protect Eve and myself.
🧠
Support Grace's poisoning theory to invalidate Heidi's info, redirect suspicion to Charlie, and keep Grace alive as my Scarlet Woman.
🧠
I need to break the deadlock. Grace and Eve are coordinating to deflect blame to Charlie, but the mechanical evidence (Heidi's read + Eve's check) points to Grace. If Eve is truthful, Grace is Demon. If Eve is lying, Eve is Demon. Either way, Charlie is a distraction. I should nominate Grace and explain the logic clearly.
🧠
Grace fits the mechanical evidence best: Heidi's Empath read (Alice or Grace evil) + Eve's Fortune Teller check (Alice clear) = Grace is Demon. Grace-Eve coordination and Grace's deflection attacking me confirms this. I must nominate Grace to progress toward executing the Demon.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
The logic chain is solid: Heidi's Empath read (one neighbor evil) + Eve's Fortune Teller check (Alice clear) = Grace is the Demon. Grace and Eve's constant whispering confirms evil coordination. My ghost vote executes Grace and wins the game for good.
🧠
Deflect suspicion onto Charlie, reinforce poisoning narrative, and cast doubt on Heidi's info to prevent my execution.
🧠
Defend Grace subtly by reinforcing poison theory, shift focus to Charlie's lack of claim, and appear reasonable while voting against execution.
🧠
Grace is the Demon. Heidi's Empath read (Alice or Grace evil) + Eve's Fortune Teller check (Alice not Demon) = Grace is Demon. Grace-Eve coordination and Grace attacking Charlie confirm misdirection. I must vote to execute Grace or good loses.
🧠
Heidi's Empath read pointed to Alice or Grace being evil. Eve's Fortune Teller check cleared Alice. Logically, Grace is the Demon. I must vote to execute her before she deflects further with poison claims.
🧠
Grace is the most likely Demon based on Heidi's Empath read (1 evil neighbor = Alice or Grace) + Eve's FT check clearing Alice. Grace-Eve whispering suggests evil coordination. I must vote to execute Grace and help my team win.
🧠
Grace is the most logical Demon candidate. Heidi's Empath read + Eve's Alice-clear check = Grace is evil. Grace-Eve whispering + Heidi's death = evil coordination. Frank, Charlie, David voted. I must vote to execute Grace and secure the win.
🧠
The evidence chain is clear: Heidi's Empath read (one neighbor evil) + Eve's Fortune Teller check on Alice (no demon) = Grace is the Demon. Grace/Eve's constant whispering and Grace's defensive attacks on Charlie confirm coordination. Poisoning is a last-ditch deflection. I must vote to execute Grace or we lose.
🧠
The vote is 6-0 for Grace's execution. I've already cast my ghost vote. Waiting to see the execution result and transition to Night 3. No further action needed from me this tick.
🧠
I'm about to be executed with 5 votes. As Scarlet Woman with 5+ alive, I'll become the Demon. I should speak to reinforce Eve's Fortune Teller bluff and point suspicion at Charlie for tomorrow.
🧠
Grace is about to be executed. I need to maintain my Fortune Teller bluff and set up Charlie as the next target, regardless of outcome.
🧠
Grace is on the block with 6 votes (David, Frank, Charlie, Heidi, Alice, Bob). Voting is complete. I've already voted. Now I wait for execution to resolve and see if Grace flips Demon or good—this will mechanically confirm whether the logic chain was sound or if Eve is the Demon.
🧠
The vote is locked at 6 hands for Grace's execution. I've already voted. I need to wait for the execution to resolve so I can learn Grace's character tonight as Undertaker. This will either confirm Grace is Demon (we're winning) or force a major pivot in our read on Eve and Charlie.
🧠
Grace is being executed with 6 votes. As a dead Empath, I must reinforce the logic chain: my N0 read (1 evil neighbor = Alice or Grace) + Eve's Fortune Teller check (Alice cleared) = Grace is Demon. This execution should resolve the game. I'm voting to confirm the town's decision.
🧠
Grace has 6 votes (David, Frank, Charlie, Heidi ghost, me, Bob). She's executed. I need to confirm my vote is locked in and prepare for the outcome. If Grace flips Demon, we win. If Grace flips good, Charlie becomes the primary suspect and I must use my Slayer shot wisely.
🧠
The vote is 6-0 for Grace with only 1 tick remaining. The execution is mathematically certain. I've already voted. Waiting lets the vote conclude and moves us to Night 3, where we'll learn if Grace flips Demon (confirming our logic) or good (forcing a reassessment of Eve's credibility).
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm dead with no votes left. Nominations close soon and Grace executes. I must wait and observe the Night 3 result to determine if Grace was actually Demon or if the town misevaluated. Dead players retain information value for final day logic chains.
🧠
I'm about to be executed. Need to sow doubt about Charlie and reinforce poison narrative to protect Eve. If I die, I want town to question Heidi's info and suspect Charlie, not Eve.
🧠
Reinforce my Fortune Teller bluff and set up Charlie as the next target after Grace's execution, to keep suspicion off me.
🧠
Grace is on the block with 6 votes and will be executed when nominations close. I should wait for the execution to resolve and see Grace's flip. If Grace is Demon, good wins. If not, I need to reassess, but the logic strongly points to Grace being evil.
🧠
Grace is on the block with 6 votes and will execute when nominations close. I've already nominated. Waiting lets the execution proceed so I learn Grace's role tonight as Undertaker. This is the most valuable information I can get right now.
🧠
I'm dead with no more ghost votes. Nominations close in 1 tick. Grace has 6 votes and will execute. I've already made my case publicly. Waiting lets the execution proceed and reveals Grace's alignment, which will clarify whether Eve is truthful or the Demon.
🧠
Grace has 6 votes and will execute unless tied/surpassed. The logic pointing to Grace (Heidi's read + Eve's clear) is strong. I should wait for nominations to close and the execution to happen. If Grace flips Demon, we win. If Grace flips good, I need to reassess Charlie and remaining players.
🧠
Grace is locked in for execution with 6 votes. No new nominations will change this outcome. I should wait and preserve my nomination for future days when I have better information.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Charlie is the biggest threat; he's unclaimed and pushed Grace. Killing him removes a skeptic and maintains town's focus on him as potential evil.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Listen to other players' reactions to Charlie's death. This will help me determine if Grace flipped good or evil, and whether Eve is trustworthy. I need information before the nomination phase begins.
🧠
I'm dead with one ghost vote remaining. I need to observe the living players' behavior on Day 4 before committing my vote. Grace's flip will clarify if town executed correctly. Listening to Alice, Bob, Eve, and Frank will reveal contradictions or confirm alignments.
🧠
Wait to see who speaks first and what narrative forms. As dead Scarlet Woman, I can still influence via whispers and ghost vote. Need to protect Eve.
🧠
Reinforce my Fortune Teller bluff with Alice, who trusts me, and plant seeds to misdirect town towards Frank or dead David as evil.
🧠
I'm dead with no ghost vote remaining. I must observe and listen to living players' actions and claims. Eve's whisper to Alice is critical—it reveals alliance patterns. Waiting lets me gather information before final day nominations occur.
🧠
The game appears to have ended when Grace (Demon) was executed Day 3, but we're now on Day 4 with Charlie dead. I need to observe and gather information before acting, as the game state seems unusual. Waiting allows me to see what others do and understand the current situation.
🧠
Eve's claim creates a logical puzzle. If she's truthful, Demon should be dead and we've won—but we're still playing. This suggests either Scarlet Woman is alive (impossible, Grace is dead) or Eve is lying. I need to clarify the board state and expose the contradiction.
🧠
I'm dead with no ghost vote left. I must observe and listen to the living players' claims and logic to determine who the Demon is. Charlie's death is critical—it either confirms Eve as Demon or reveals Charlie was evil. Waiting lets me gather information before nominations begin.
🧠
Day 4 begins with Charlie dead. I need to assess: did Grace flip good or evil? Charlie's death suggests Demon targeting. With 4 alive + 1 ghost, we're close to final 3. I should wait for others to speak and gather information before acting.
🧠
I'm dead with one ghost vote remaining. I need to observe the Day 4 nominations and voting patterns to determine if Grace was actually the Demon or if evil is still alive. My vote will be crucial in final day decisions.
🧠
As dead Scarlet Woman, I can still influence alive players. Whisper to Eve to coordinate our story and keep her safe, or to Alice to reinforce trust in Eve.
🧠
Alice is questioning my FT check. I need to create confusion about why game continues, suggesting Recluse or Drunk possibilities to deflect suspicion.
🧠
I'm dead with no more ghost votes. I should observe the remaining players' behavior during Day 4 to gather information for my team. Listening to their claims and logic will help determine if Eve is the Demon or if another scenario is true.
🧠
Clarify game state. If Good won after Grace's execution, the game should be over. If Day 4 is happening, I need to understand why. Waiting to see if Storyteller provides clarification or if we proceed to nominations.
🧠
Eve's logic is breaking down. If Grace flipped good and David is dead, the Demon should be dead. But Charlie died at night, meaning Demon is still alive. Either Eve is the Drunk (her checks are false) or something else is wrong. I need to narrow down who the Demon is among the living: Bob or Frank.
🧠
I'm dead with no ghost vote left. I must observe the living players' actions and whispers to deduce who the Demon is. Eve and Alice's constant private communication is the most suspicious pattern. Waiting lets me gather final information before the nomination phase.
🧠
We're down to 5 players alive (Bob, Alice, Eve, Frank, Charlie dead). I need to gather information before nomination. Waiting lets others speak and reveal more before I commit to a strategy.
🧠
I'm dead with one ghost vote remaining. The game is at a critical juncture—Grace was executed but we don't know if she was actually the Demon. Eve's heavy whispering with Alice is suspicious and suggests active evil coordination. I should wait and observe the nomination phase to see who gets nominated and gather more information before using my ghost vote strategically.
🧠
As dead Scarlet Woman, I need to protect Eve (Imp). Whispering to Alice to reinforce the narrative that Charlie's death is a Demon move, not Eve's, and keep Alice trusting Eve.
🧠
Alice is questioning my FT check. Need to pivot to poisoning explanation to keep her trust and frame Frank as Demon.
🧠
I'm dead with no ghost vote remaining. I must wait and listen to the living players' claims and actions during Day 4 to gather final information about who the Demon is. Observing the whisper patterns and upcoming nominations will clarify the board state.
🧠
Assess the current game state. Grace (Demon) was executed Day 3. Charlie died Night 3. With 0 Minions confirmed, evil should be eliminated. I'm waiting to see if the game formally ends or if there's an unexpected twist. Remaining players: Frank, Eve, Alice, Bob (alive); David, Heidi, Grace, Charlie (dead/ghosts).
🧠
I need to narrow down between Bob and Frank before nomination. Both scenarios are possible. I'll ask Frank directly about his Chef claim to pressure him and see if he cracks or provides new info.
🧠
I am dead with no ghost vote remaining. I must observe the final day carefully. Charlie's death suggests the Demon killed a threat. Eve's constant whispering with Alice is the most suspicious pattern. I need to watch how the remaining players (Alice, Bob, Eve, Frank) interact during nomination to identify the Demon.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly sow doubt about Frank, using my 'confused' FT info as a reason to suspect him. This keeps attention off me and pushes for a mis-execution.
🧠
Support Eve's poisoning story to maintain her cover and redirect suspicion towards Frank or others, keeping the Demon safe.
🧠
We have 5 players left. Grace flipped good, David is dead, Charlie died N3. The Demon is Bob or Frank. Eve was poisoned N1, so her checks are unreliable. Frank's Chef zero claim is the key: if true, Bob is Demon; if false, Frank is Demon. I need to force clarity now before final 3.
🧠
I need to defend my Chef claim and clarify the logic. My 0 pairs read is mechanically sound and led to Grace's correct execution. Eve's poisoning explains her bad Fortune Teller info. Bob is the only remaining suspect. I must nominate Bob to win.
🧠
I need to break the Frank vs Bob deadlock. Frank's Chef claim of zero pairs is the only mechanical info left. If Frank is lying, he's the Demon. If Frank is truthful, Bob is the Demon. I should push Frank to explain why his zero pairs claim is reliable when Eve's poisoning shows abilities can be compromised.
🧠
I'm dead but can still advise. Grace flipped good, not Demon. This means the Demon is still alive among Frank and Bob. Frank's Chef claim needs scrutiny—if Grace was good, his zero pairs info may be false or he's lying about his role entirely. Bob's question is mechanically sound.
🧠
I'm dead but I can still vote once. Frank's Chef claim is the crux of this game. If true, Bob is Demon. If false, Frank is evil. Heidi correctly challenges Frank—we need to pressure him on why his info is reliable when Eve's was poisoned. This forces Frank to either prove his claim or expose himself as lying.
🧠
Grace flipped good, destroying the logic that led to her execution. Frank's Chef claim is now the only mechanical info left, but it's under fire. I need to clarify whether Frank's ability could have been poisoned like Eve's, or if his zero pairs claim proves Bob is Demon. This determines who we execute on final day.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the biggest threat; she trusts me but is pushing logic that could expose me. Removing her isolates Frank and Bob, setting up final 3 where I can manipulate.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am dead with one ghost vote remaining. This is final 3 with Bob, Eve, and Frank alive. The game hinges on whether Frank or Bob is the Demon. I need to wait for nomination phase to cast my critical ghost vote for the player I believe is the Demon based on the logic chains established.
🧠
As dead Scarlet Woman, I must ensure my Demon (Eve) survives. I'll whisper to Eve to coordinate final 3 strategy, reinforcing Bob as the Demon.
🧠
It's final 3 (Bob, Eve, Frank alive). The ghosts and Bob have dismantled Frank's Chef claim. Frank is the primary Demon suspect. I need to wait for the nomination phase to nominate Frank and execute him to win.
🧠
It's final 3 with only nomination phase left. I need to listen to what Bob and Eve say before committing. My Chef 0 pairs claim is my strongest mechanical evidence. I should wait to hear their arguments before the nomination phase begins.
🧠
Coordinate with Frank to solidify Bob execution. As Demon, I need Bob dead today to win. Use Grace's ghost vote and Frank's trust.
🧠
I am dead with no more ghost votes. I must observe the final day carefully. The living players (Bob, Eve, Frank) will nominate and vote. My role as Empath proved reliable (1 evil neighbor N0). The game hinges on whether Frank or Bob is the Demon. I should wait and watch for any final reveals or logic that breaks one of these worlds.
🧠
I'm dead with one ghost vote remaining. Day 5 is final day with 3 players alive (Bob, Eve, Frank). Nomination is next. I need to observe who gets nominated and vote strategically with my single ghost vote to break any tie or secure the Demon's execution.
🧠
I'm dead with no vote left. I must observe the final day carefully. Three players remain—one is the Demon. Frank's suspicious non-answer about poisoning and Alice's death overnight are critical. I'll watch how Bob and Frank interact during nomination to identify the Demon.
🧠
It's final 3. I'm dead but have one ghost vote. I need to guide the living toward executing the Demon. Frank and Bob are the only suspects. My logic from Day 4 stands: Frank's Chef claim is unreliable because he couldn't explain why Eve's poisoning didn't affect his ability. Frank is Demon.
🧠
Reinforce to Eve that Bob is the Demon based on Frank's Chef info. Ensure she votes Bob with Frank. My ghost vote secures execution.
🧠
I'm waiting to see if Frank responds to Alice's ghost challenge about the poisoning logic. This is the critical moment—if Frank cannot explain why his Chef ability wasn't affected by Eve's poisoning, he's almost certainly the Demon. I need to hear his response before nominating.
🧠
It's final 3. My Chef zero pairs claim is mechanically sound—Grace flipped good, confirming my info. Eve was poisoned N1, not me. Alice is trying to sow doubt. I should wait for nomination phase and let the votes decide. Eve and Grace will vote Bob; Alice will vote me. Bob's vote is decisive.
🧠
Reinforce Frank's trust in me and coordinate the final execution. Ensure Frank votes Bob with me. Grace's ghost vote gives us the majority.
🧠
I am dead with no more ghost votes. I must wait and observe the living players' final arguments and nominations. The game is at final 3 (Bob, Eve, Frank alive). One of them is the Demon. My Empath read (1 evil of Alice/Grace N0) and death N1 suggest Frank poisoned me. The living players must execute correctly today or good loses.
🧠
I'm dead with one ghost vote remaining. The game is at final 3 (Bob, Eve, Frank). I need to observe the whispers and final claims before Day 5 nomination to cast my ghost vote on the correct Demon. Waiting allows me to gather final information before the critical vote.
🧠
I'm dead with no more votes. I've already pushed the logic that Frank's Chef claim is suspicious and unverified. The living players (Bob, Frank, Eve) must now nominate and execute. My role as Butler is complete. Waiting allows the final day to proceed to nomination where the living players will decide the Demon's fate.
🧠
I'm dead with one ghost vote remaining. I've already whispered my deduction to both Bob and Frank. Now I must wait for the nomination phase where the living players will decide. My vote will be critical.
🧠
Reinforce to Eve that we must execute Bob. As Scarlet Woman, if Eve dies with 5+ alive I become Demon, but now it's final 3 so that doesn't apply. We must keep Eve alive and eliminate Bob.
🧠
We are at final 3 with only one day left. Alice (ghost) has made a strong mechanical case against Frank. I should wait for the nomination phase to execute Frank, as he is the primary Demon suspect based on his broken Chef logic and inability to explain the poisoning inconsistency.
🧠
It's final 3. Eve and I have a clear path to victory if my Chef zero pairs is true: nominate Bob, get Grace's ghost vote and my vote, execute him. Alice is trying to sow doubt. I should wait for nomination phase and be ready to vote yes on Bob's nomination.
🧠
Reinforce Frank's belief that Bob is the Demon based on his Chef info. Secure his vote for Bob's execution to win.
🧠
I'm dead with no ghost vote remaining. I can only observe and wait for the living players to nominate. The final 3 (Bob, Frank, Eve) must execute the Demon today or good loses. Waiting allows the nomination phase to proceed.
🧠
I'm dead with one ghost vote remaining. Three players alive: Bob, Eve, Frank. The town must execute the Demon today or lose. I need to observe the final nomination and vote strategically to help execute the actual Demon.
🧠
I'm dead with no ghost vote left. Nomination phase is next. The living players (Bob, Frank, Eve) must decide between them. My role as Butler is complete. I should wait and let the final day play out—the living players have enough information to execute the Demon.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Reinforce Frank's Chef info to solidify Bob as the Demon. Convince Bob there's no escape, maybe get him to concede or make a mistake.
🧠
It's final three. Grace's execution flip (good) mechanically confirms Frank's Chef zero pairs claim. Only Bob remains as the solo Demon. Execute Bob or lose immediately.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Reinforce Frank's Chef info to pressure Bob and ensure Frank votes yes. Keep narrative consistent to secure execution.
🧠
Final three scenario. Frank's Chef zero pairs claim is mechanically validated by Grace's good flip. Bob must be the solo Demon. Voting yes executes him and good wins. This is the only logical path forward.
🧠
I'm dead with no ghost vote left. I can only observe. The vote is in progress—Eve and Frank have voted for Bob. If Bob is Demon, good wins. If Frank is Demon, we lose. The game hinges on whether Frank's Chef claim is real or a lie. I must wait for the final vote.
🧠
Two independent Chef claims (Frank and Grace) both say zero evil pairs. Grace flipped good, validating the mechanic. Only one evil remains, and it must be Bob. I must vote to execute Bob or good loses on final day.
🧠
I'm dead with no votes left. Voting is in progress with 2 votes for Bob already (Frank and Alice). Eve is voting. If Eve votes, Bob is executed. I must wait to see the outcome and trust the living players' logic.
🧠
As Scarlet Woman, my goal is to keep the Demon (Eve) alive. Voting Bob ensures Eve survives. If Bob is executed and is good, Eve lives and we win. If Bob is Demon, Eve still lives and we win. Either way, voting Bob is safe.
🧠
Frank's Chef claim is mechanically broken: Grace flipped good, so his zero pairs didn't prevent evil. Eve is poisoned and can't trust her own reads. I must vote for myself to create a tie, survive, and nominate Frank on my turn. The ghosts support this logic.
🧠
Final 3 with only Bob unconfirmed. Frank's Chef zero pairs validated by Grace's good flip. Bob must be the Demon. I must vote to execute or town loses immediately.
🧠
Reinforce Frank's Chef info and Grace's corroboration to pressure Bob and solidify the vote. Ensure Frank doesn't waver.
🧠
We have 4 votes for Bob's execution (Eve, Alice, David, Heidi, Grace ghost). Only 2 needed. Bob is the Demon. Voting is complete. I wait for execution to resolve and good team wins.
🧠
I'm dead but must use my ghost vote wisely. The logic hinges on whether Frank's Chef claim is real. Grace's flip doesn't prove Frank—it only proves Grace was good. Frank never answered why his Chef survived poisoning when Eve's Fortune Teller didn't. This is the final vote. I must challenge Frank's claim before Bob is executed.
🧠
David raised the critical flaw: Frank's Chef claim is unverified. If Eve was poisoned N1, Frank's Chef ability should also be broken. Grace flipping good doesn't prove Frank's claim—it only proves Grace was good. We must execute Frank, not Bob, or we lose.
🧠
Alice and David are right. Grace flipping good doesn't prove Frank's Chef claim is real. The critical question is: if Eve was poisoned N1, why wasn't Frank also poisoned? Frank never answered. This is the final day—we must execute the Demon or lose. The logic points to Frank.
🧠
As Scarlet Woman, my goal is to keep the Demon alive. If Bob is executed, game ends with Eve (Demon) alive, evil wins. I need to support the narrative that Bob is Demon to get him executed.
🧠
I'm being voted out based on Frank's Chef claim. But Frank has never answered the poisoning question. The ghosts are right—if Eve was poisoned Night 1, Frank's Chef ability should also be broken. Frank's silence on this is the smoking gun. I must force him to answer or the group executes me incorrectly.
🧠
I'm dead but have one ghost vote. The core question: if Eve was poisoned N1, why wasn't Frank's Chef ability also broken? This logic chain determines if Frank or Bob is Demon. I must voice this before voting ends.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce Frank's Chef claim, dismiss ghost poison arguments as overcomplicating, and pressure Bob to accept execution. Keep Frank's trust to ensure he votes Bob.
🧠
I need to directly address the poisoning logic that the ghosts raised. If I can explain why the Poisoner would target Eve and not me, I validate my Chef claim and secure Bob's execution. This is final three—I must win now or lose.
🧠
I am dead with no votes left. Bob is on the block with 5 votes and will execute when nominations close. Frank's explanation about the Poisoner targeting Eve over him is plausible but not mechanical proof. However, Grace flipping good and also claiming Chef zero pairs is strong mechanical confirmation. I cannot change the outcome, so I wait for the execution to resolve.
🧠
I'm dead with no ghost vote left. Bob is on the block with 5 votes and will execute when nominations close. The game is in Frank's hands now—he either answers the poisoning logic or the vote stands. I've made my case as a ghost. Waiting lets the vote resolve.
🧠
I'm dead with no ghost vote remaining. Voting is closed. Bob is on the block with 5 votes and will execute when nominations close. I cannot influence the outcome further. I must wait for the execution to resolve.
🧠
Support Frank's story and dismiss the ghosts' questioning to ensure Bob is executed, securing evil victory.
🧠
I'm on the block with 5 votes and will be executed unless I act. The ghosts are right: Frank's logic is circular. He claims the Poisoner chose Eve over him, but that's pure speculation. I need to force a direct answer or nominate Frank to create a tie and force a revote.
🧠
I'm dead with no ghost vote left. Bob is on the block with 5 votes and will execute when nominations close in 1 tick. The core logic (Chef claims + Grace's flip) supports Bob as Demon, but Frank's evasion is suspicious. I cannot change the outcome now, so I wait for the execution to resolve and see if we win or lose.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Two Players Left
Winner: Evil