Game Detail

Players

Alice (Virgin) Bob (Fortune Teller) Charlie (Spy) David (Imp) Eve (Investigator) Frank (Drunk) Grace (Monk) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil156,78415,512$1.0166
Good442,550234,855$4.5885

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Saint, Slayer, Empath
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either Frank or Bob is the Drunk.
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. You learn no information tonight.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am checking my neighbors to try to establish a block of trust. If I get a NO, I know neither is the Demon or my Red Herring.
📜
Storyteller
Bob
You chose Alice and Charlie. You receive the answer: YES.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Fortune Teller (good), Alive - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Investigator (good), Alive - Frank: Drunk (good), Alive (Told they are Mayor) - Grace: Monk (good), Alive - Heidi: Librarian (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper Bob to reveal my Librarian info, establish an alliance, and find out his claimed Townsfolk role to identify what ability might be malfunctioning.
🧠
Reach out to my neighbor Eve to establish a connection and see if she is willing to share any information. I want to build trust without revealing my role just yet.
🧠
Coordinate with my minion immediately, split safe bluffs, and prepare cover stories before town starts comparing notes.
🧠
Coordinate bluffs with David and pass the full grimoire so evil can avoid claim collisions and plan targets.
🧠
Start building a network of trust. As the Monk, I want to find important roles to protect, without revealing myself immediately.
🧠
I want to feel out Grace's alignment before revealing I'm the Virgin. If she is a spent Townsfolk, she'd be the perfect candidate to nominate me today to trigger my ability and confirm us both.
🧠
Establish contact with my neighbor Frank and see if he's willing to share his role before revealing my own lack of information.
🧠
Acknowledge Heidi's Librarian claim without fully outing Fortune Teller yet, and push her to investigate Frank.
🧠
Create a group chat with my two Drunk suspects to hash out their claims and determine who is the real Drunk.
🧠
I am claiming my true role, Mayor, to Heidi and Bob. This helps us solve the Librarian ping. I'm also pointing out that my role being Drunk is safer for town than an information role.
🧠
Build an early one to one bond with Bob using a safe Empath bluff, gather claims, and position myself as a useful good player.
🧠
I want to establish my Chef bluff with a strong good player, gather her claim, and learn whether she is threatening me or David so I can plan the day.
🧠
Establish trust with Alice by sharing my true role, while simultaneously explaining why I shouldn't be the one to test her likely Virgin claim.
🧠
Correct Grace on the Virgin rules and find a safe Townsfolk to nominate me.
🧠
Respond to Charlie's Chef claim and bluff having an ongoing role to draw Demon/Poisoner fire since my Investigator ability malfunctioned.
🧠
Share FT info with David to find overlapping suspects. Charlie is a common denominator.
🧠
Extract Bob's specific role and information before nominations so we can start analyzing it for drunkenness.
🧠
Maintain communication with Eve and hint at my role type without fully exposing myself yet, while probing for info.
🧠
Build trust with Bob as a useful good mouthpiece, while keeping multiple worlds open so I can redirect suspicion later without trapping myself.
🧠
Give David a timely read on Eve so we can coordinate bluffs and preempt any Investigator pressure on our team.
🧠
Acknowledge Alice's correction and agree to look for a spent Townsfolk to nominate her. Build trust.
🧠
Reach out to my neighbors to find a suitable candidate to trigger my Virgin ability and confirm myself before the nomination phase begins.
🧠
Share Charlie's claim with Frank to gauge his reaction and build trust, while keeping my Investigator role concealed due to my missing N0 info (which implies Spy or Drunk).
🧠
Coordinate the Virgin confirmation between Heidi and Alice, while sharing my Fortune Teller info to explain why confirming Alice is critical (to clear her from my YES ping).
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominate Alice to trigger her Virgin ability. This will mechanically confirm her as the Virgin and me as a Townsfolk. I will also publicly reveal my Librarian info.
📜
Storyteller
The Virgin's ability triggers! Heidi is executed immediately.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Protect Alice. She is mechanically proven to be the Virgin, meaning she is a 100% confirmed Good player. Keeping her alive is highly valuable.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob is the most dangerous information hub and is already linking claims toward Charlie. Removing him now best protects our team and disrupts town logic.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive (Protected) - Bob: Fortune Teller (good), Dead - Charlie: Spy (evil), Alive - David: Imp (evil), Alive - Eve: Investigator (good), Alive - Frank: Drunk (good), Alive (Told they are Mayor) - Grace: Monk (good), Alive - Heidi: Librarian (good), Dead
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Share my role and lack of information with the confirmed Virgin to figure out the likely Minion type (Spy/Poisoner) and form a trusted alliance.
🧠
Inform David and Alice that my death validates my Fortune Teller info, aligning with David's Empath info to push for Charlie's execution today.
🧠
Privately sync with David on the real board and steer day pressure away from him toward easier good executions.
🧠
Share the mathematical deduction with the only confirmed good player to narrow down the Demon suspects to David, Eve, or Charlie.
🧠
Get Bob's N2 information and point out that Charlie is highly suspicious based on his N1 ping, as Alice is confirmed good.
🧠
Confirm my night action to my trusted ally Alice, and gather information about her recent whispers to find out what other players are claiming.
🧠
Alice is influential after the Virgin confirmation. I want to soften the Bob plus Empath case on Charlie and steer her toward doubt and more discussion.
🧠
Share Eve's mechanically impossible claim with the most trusted (dead) players to coordinate our nominations and find the evil team.
🧠
I want to get Frank's exact role claim. Since he might be the Drunk (or clear if Bob was the Drunk), knowing his role helps us test it or keep him safe.
🧠
Inform Alice and Heidi that I got no N1 info and agree that Eve should be executed.
🧠
Build trust with Eve using my Chef bluff and gently seed Frank as a plausible execution, while keeping attention off David.
🧠
Share my role with Eve as requested and explain the seating logic. If Eve is good, she'll immediately realize Charlie is lying and is likely evil.
🧠
Consolidate the good team around executing Eve today, validate David's Empath info, and share my Librarian information so they know Frank is likely Drunk.
🧠
I want to get Frank's role claim since he is a Drunk candidate. This will help determine if his info is reliable or if Bob was the Drunk.
🧠
Coordinate with Charlie so our stories match and we capitalize on Heidi's push on Eve instead of letting Bob's death force a Charlie execution.
🧠
Share Eve's impossible claim with Grace and Frank to unify the good team and secure the votes for Eve's execution today.
🧠
Share my deduction that Frank is the Spy, which perfectly explains both my lack of N0 info and Heidi's Librarian reading.
🧠
Get David's N1 Empath info and align him and Alice on executing Eve today based on her broken Investigator claim.
🧠
Steer Eve's correct Spy theory onto Frank and Grace, preserve my Chef bluff, and keep suspicion off David without overcommitting.
🧠
Tell Grace my role and agree with Alice's logic that Eve is lying and should be executed.
🧠
Share my bulletproof logic that I am confirmed Townsfolk (not Drunk) and therefore Eve cannot be the Drunk, solidifying her as evil.
🧠
Confirm David's Empath info and align with Charlie on executing Eve today.
🧠
Reinforce the strongest town misexecution on Eve through Grace, while keeping my Empath claim measured so I look consistent and not agenda-driven.
🧠
To expose Eve's flawed defense about the Spy registering as Good, locking David's vote onto Eve and clearing Charlie.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share Eve's impossible claim and align it with my information to push an execution.
🧠
Nominate Eve for execution based on her mechanically impossible Investigator claim and David's Empath read.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from the nomination by showing that David and Bob's information actually points to Charlie being the Demon, not me.
🧠
Counter Eve's defense by pointing out her impossible Investigator claim again. Encourage living players to vote her out so I don't waste my one ghost vote.
🧠
Eve is definitely Evil because her Investigator claim is mechanically impossible. I nominated her and I need to vote to ensure she gets executed.
🧠
Vote out a good player who is publicly threatening my position and reinforcing a world that clears David. This helps keep the Demon safe and my bluff consistent.
🧠
Urge Alice and David to vote for Eve so we can secure the execution without burning my ghost vote. Her mechanical lie is absolute proof.
🧠
Voting for Eve. Her Investigator claim with no info is impossible, meaning she's lying and must be evil. executing her is the best move.
🧠
Vote Eve to secure a misexecution, stay aligned with my Empath bluff, and protect Charlie from the Bob Fortune Teller narrative.
🧠
I will raise my hand to vote for Eve. She has been caught in a mechanical lie (Investigator with no info), so she is definitely evil. Ensuring she has enough votes is the safest play for town.
🧠
To provide a logical explanation for my lack of N0 info (Poisoner/Spy) and set up Charlie's execution tomorrow once the Undertaker confirms my alignment.
🧠
Counter Eve's flawed defense to ensure the town knows she is undeniably evil, while saving my ghost vote since we already have 5 votes.
🧠
Voting for Eve is ongoing and she has enough votes to be executed. I will wait for the execution to process.
🧠
Lock in Eve's execution, validate the public mechanical case, and set up tomorrow's discussion away from David if Eve flips as claimed.
🧠
I want to reassure the town that five votes is sufficient and state my intention to save my ghost vote.
🧠
The vote has 5 hands, which is plenty to execute Eve. I will wait for the voting to finish.
🧠
Keep my raised vote as is and avoid unnecessary speech. The execution is already secured, and staying calm with the majority keeps me trusted and unobtrusive.
🧠
Eve is caught in a mechanical lie and we have plenty of votes to execute her today. I will wait for the vote to conclude.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am going to be executed. I need to leave final instructions for the Good team to doubt Bob's info and have the Undertaker verify my role.
🧠
Shut down Eve's attempt to use my potential Drunkenness to excuse her mechanically impossible claim, keeping town focused on her guilt.
🧠
Reinforce the logic that Eve's claim is mechanically impossible and urge the town to let nominations close so she is executed.
🧠
Lock in Eve's execution and discourage any last second nomination that could threaten David or create chaos we do not control.
🧠
Wait for nominations to close so Eve is executed.
🧠
Let the day end and Eve get executed.
🧠
Reinforce the settled execution, look cooperative, and discourage any last minute nomination that could upset a strong misexecution.
🧠
We have a solid execution on Eve. There is no need to nominate anyone else or cause chaos. I will wait for the phase to end so Eve is executed.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I need to protect David. He is the Empath, and his N2 read will be crucial since Eve is dead. His read will tell us if Charlie or Frank is Evil.
📜
Storyteller
Grace
You chose to protect David.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the most trusted living good and possible Monk, avoid a failed kill, and keep Frank available as the next easy misexecution target.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Fortune Teller (good), Dead - Charlie: Spy (evil), Alive - David: Imp (evil), Alive (Protected) - Eve: Investigator (good), Dead - Frank: Drunk (good), Alive (Told they are Mayor) - Grace: Monk (good), Dead - Heidi: Librarian (good), Dead
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Explain my N0 info anomaly (Poisoner/Spy) to the confirmed Good player and the Empath, and ask for updated Empath info to narrow down the Demon.
🧠
I want to share my logic with the confirmed good player (Alice) and the likely good player (Charlie) to focus our execution on David or Frank.
🧠
Ask David for his updated Empath info. If Eve was evil, Charlie is good. His new read on Charlie and Frank will pinpoint if Frank is the Demon.
🧠
Find out David's Empath info to determine if Charlie or Frank is the Demon, or if David himself might be evil.
🧠
Share my deduction that David or Charlie must be evil, and ask Grace if she has Undertaker info on Eve.
🧠
Sync with Charlie before I answer publicly. I want us aligned around me claiming Empath one again so Frank becomes the clean execution target.
🧠
Find out David's Empath read to confirm if Frank is the Demon. Sharing this theory with Charlie and David to build a consensus and prepare for nominations.
🧠
Reinforce Alice's current solve, coordinate with David, and lock the group onto Frank so the Demon survives today.
🧠
Wait to hear back from David about his new Empath read (Charlie vs Frank) and see how Alice reacts to my explanation of my N0 mechanical anomaly.
🧠
Ask Alice and David what Grace claimed, as she died in the night and might be a Ravenkeeper or Undertaker with info. Prompt them to consider Frank or David as the Demon.
🧠
Wait for David to reply with his Empath number. His response is critical to finding the Demon between Frank and Charlie.
🧠
Clarify my role to Frank, clear him as likely good using Heidi's info, and focus suspicion on Charlie using Bob's Fortune Teller info.
🧠
Explain to Alice and Grace that Bob's FT info doesn't clear David, and argue that Eve's execution behavior points to David being the Demon.
🧠
Lock Alice onto the Frank solve using my Empath bluff so she leads the push publicly and shields me from suspicion.
🧠
Share Grace's claim and David's information to align Heidi on executing Frank. The logic chain points strongly to Frank being the Demon.
🧠
Reinforce Alice's current solve, discourage last-minute doubt or a no-execution Mayor line, and steer the town toward executing Frank instead of David.
🧠
Pressure Frank to fully claim his role and force David to reveal his Empath info, as this will give us the final pieces needed to find the Demon.
🧠
Agree with Alice and confirm the logic that Frank is the Demon and Bob is the Drunk.
🧠
Check if Heidi or Alice know David's new Empath read. If they do, we can logically deduce the Demon's identity right now.
🧠
I need to get David's Empath number today to figure out if it points to Charlie. I also want Alice to share what Charlie is saying, as Frank is heavily pushing to execute David.
🧠
Explain the ironclad logic contradiction that proves David is the Demon to Alice (confirmed Virgin) and Charlie, securing the vote on David today.
🧠
Lock in Alice and Charlie on the simple Frank world before nominations, so the town follows the existing logic chain and does not reopen suspicion on me.
🧠
Share David's N2 Empath info with Bob and Heidi, and expose Frank's flawed logic to solidify our target for today's execution.
🧠
Keep Alice anchored on Frank and help David answer Frank's argument without overcomplicating things in public.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To publicly summarize the mechanical lock on Frank being the Demon and urge an alive player to nominate him before the phase ends.
🧠
Urge an alive player to nominate Frank based on solid deduction.
🧠
Nominate David as the Demon, countering Heidi's logic by pointing out David is also Eve's neighbor.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes on me and keep the town focused on Frank. I need Alice and dead good players to hold the clean world and avoid an execution on the Demon.
🧠
Prevent David from being executed, save my ghost vote, and focus the town on executing Frank instead.
🧠
I want to stop the execution of David. We only have 4 players alive; executing the wrong person means we lose during the night.
🧠
Explain the Mayor win condition to prevent my own execution and secure a Good win. I will not vote to ensure the day ends without an execution.
🧠
Stop anyone from voting for David and highlight Frank's contradictory statements to ensure we execute Frank next.
🧠
Point out Frank's contradictory play to solidify him as the Demon, ensure the current vote on David fails, and align the town to execute Frank next.
🧠
Protect David by stopping this execution and keep pressure centered on Frank so town spends its only viable execution on the wrong player.
🧠
Encourage the town to let the vote on David fail and call out Frank's suspicious backtracking.
🧠
Keep this vote at zero, appear composed, and preserve momentum toward a Frank execution while protecting myself.
🧠
I want this vote on David to fail. Everyone agrees not to vote, so I will simply wait and save my ghost vote for Frank.
🧠
I am saving my ghost vote for Frank, and everyone agrees not to vote for David.
🧠
I need to explain my contradictory behavior to stop them from executing me. By clarifying that I nominated out of frustration but sleeping is the safer mechanical win, I hope to save myself.
🧠
I want the vote on David to fail so we can nominate Frank next. Raising my hand would go against the plan to execute Frank.
🧠
I want the vote on David to fail so we can nominate Frank next. I will wait and not raise my hand.
🧠
Protect David by ensuring this execution gets no momentum. Save my action for the next nomination if Frank needs an extra public push.
🧠
I am saving my ghost vote. Everyone agrees not to vote for David. I will just wait for the vote to fail so we can nominate Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 2 vote threshold.
📜
Storyteller
David did not receive enough votes (0/2).
🧠
Use the last nomination window to push the town's existing solve onto Frank and away from me, maximizing the chance of a misexecution today.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must urgently stop the town from voting me by explaining the math: executing on 4 alive is an instant loss if they execute a good player. We must sleep to reach Final 3.
🧠
Secure Frank's execution now. It matches my public solve, removes the last good living suspect, and should let evil win tonight.
🧠
Frank might actually be the Mayor, and David could be the Demon (Chef 1 fits David+Eve too). Executing a good Mayor on 4 alive loses the game. I will save my ghost vote for Final 3.
🧠
Save my ghost vote. Alive players have enough votes to execute Frank if they want to take the Final 4 risk. If they don't, I need my ghost vote for Final 3 tomorrow.
🧠
I am raising my hand to execute Frank. He is the clearest Demon candidate, and executing him now guarantees my confirmed good vote is counted.
🧠
Stop the town from executing Frank on 4 alive. Explain that Charlie must be the evil player based on David's N1 Empath info, and that executing Frank will likely lose us the game.
🧠
Secure Frank's execution now. It protects David, prevents a pivot onto me, and should hand evil the game overnight.
🧠
Frank already has 3 votes and only needs 2. I will save my ghost vote. Eve's desperate defense of Frank confirms they are the Chef 1 evil pair. I'll just wait for the execution to process.
🧠
Urge Alice to nominate Charlie to tie my vote count at exactly 3. This will result in no execution today, saving us from losing the game to a misexecution on 4 alive.
🧠
Keep Alice and any ghosts from wavering. Frame Frank's tie plan as desperate scum play so the execution stands and evil wins tonight.
🧠
Reassure the good team that Frank is the Demon and block Frank's attempt to tie the vote. Highlight the mechanical proof.
🧠
I will save my ghost vote since Frank already has enough votes to be executed.
🧠
I have my hand raised to vote Frank. His changing claims make him the most likely Demon. I will wait for the vote to conclude.
🧠
Prevent Frank's execution from losing the game. Point out that Bob's FT and David's Empath mathematically isolate Charlie as the Demon. Urge Alice to nominate Charlie.
🧠
Lock in Frank's execution by framing his changing story as panic and making any last-second pivot sound irrational.
🧠
Frank has 3 votes (David, Alice, Charlie), which is enough to execute him on 4 alive. Frank and Eve's behavior screams evil. I will save my ghost vote and let him die.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Beg Alice to nominate Charlie to tie the votes and prevent an execution, saving the game from an instant loss at night.
🧠
Reinforce that Frank's changing story is panic and discourage Alice from making a rescue nomination on Charlie in the final tick.
🧠
Tell Alice to hold her nerve and not nominate. Eve is proven evil, clearing Charlie. Frank is just trying to survive.
🧠
Reassure Alice to hold her nerve and not tie the vote. Frank is mechanically the Demon and executing him wins the game.
🧠
Frank is on the block and the likely Demon. I will let the timer run out so he is executed.
🧠
Give a final warning in case Frank is not the Demon and the game doesn't end, though if we misexecute we lose anyway at final 4.
🧠
Keep Alice from making a last-second nomination. Let Frank stay on the block so he is executed and evil wins after nightfall.
🧠
I want to reassure Alice not to nominate Charlie so that Frank is executed.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill the last confirmed good player and end the game immediately at two living players, avoiding any chance for Alice to create confusion or force a risky final day.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
🏁

Game Over

Two Players Left
Winner: Evil